Learning Play! Framework 2
()
Currently unavailable
Currently unavailable
About this ebook
The Learning Play! Framework 2 has been created for web developers that are building web applications. The core idea is to focus on the HTTP features and to enable them through a simplification lens. Building a web application no longer requires a configuration phase, an environment setup, or a long development lifecycle - it's integrated!
Learning Play! Framework 2 will enable any web developers to create amazing web applications taking advantage of the coolest features. It's the fastest way to dive into Play!, focusing on the capabilities by using them in a sample application. Although essentially Java based code, a Scala version is presented as well - giving an opportunity to see some Scala in action.
After setting up the machine and learning some Scala, you will construct an application which builds from static to dynamic, before introducing a database.
Then we'll focus on how data can be consumed and rendered in several ways. This will enable some real time communication through WebSocket and Server-Sent Event - on both server and client sides.
The book will end with testing and deployment, which completes any web development project.
ApproachA strong focus is placed on explanation by example; even with the amount of amazing capabilities of Play! 2, they will be gathered in a single application. At the end of this book, the reader will have a fully-fledged application using the basic and advanced features of Play! 2.
Who this book is forReaders must be interested in the Web in general; specifically using the HTTP between a browser and a server to create blazing projects!
Java skills are beneficial but not necessary since Learning Play! Framework 2 is not J2EE based but introduces a simple, neat, and completely integrated version; the prerequisites are almost none.
Andy Petrella
Andy Petrella is first and foremost a Belgian mathematician who tried to find a way to apply his skills to the concrete world. One of them was programming. So, after graduating in Mathematics, he continued his study in Informatics at the University of Liege.He quickly became interested in Geomatics because of the heterogeneous needs of this discipline, which led him to mainly work in the GIS field. Over there, he got the opportunity to sharpen his skills on distributed architecture for interoperable solutions.After spending time developing in Java and integrating scripting languages such as Python and JavaScript, he slowly moved back to functional programming. Although working with JVM was a constraint, he tried his hand at Scala and took the opportunity to use Play! 2 while it was still in development.Having found a new way to enjoy mathematics along with programming, he joined one of his friends and they decided to create NextLab (http://www.nextlab.be/), a company that offers the perfect context to push Play! 2 and Scala to the foreground through projects and customers.Andy also loves to share his experiences, his enjoyment, and his discoveries through the co-creation of a user group called WAJUG (http://wajug.be/) dedicated to help Walloons to meet together and share ideas about information technology. In order to ensure a constant flow of information, he also writes his thoughts on his blog, SKA LA (http://ska-la.blogspot.be/).
Related to Learning Play! Framework 2
Related ebooks
BackTrack: Testing Wireless Network Security Rating: 0 out of 5 stars0 ratingsOpenDaylight Cookbook Rating: 0 out of 5 stars0 ratingsTypeScript Essentials Rating: 4 out of 5 stars4/5Modern Programming Made Easy: Using Java, Scala, Groovy, and JavaScript Rating: 0 out of 5 stars0 ratingsVisual Studio Condensed: For Visual Studio 2013 Express, Professional, Premium and Ultimate Editions Rating: 0 out of 5 stars0 ratingsPractical Scientific Computing Rating: 0 out of 5 stars0 ratingsPractical Domain-Driven Design in Enterprise Java: Using Jakarta EE, Eclipse MicroProfile, Spring Boot, and the Axon Framework Rating: 0 out of 5 stars0 ratingsEffective Python Penetration Testing Rating: 0 out of 5 stars0 ratingsLearning Reactive Programming with Java 8 Rating: 0 out of 5 stars0 ratingsClean Code in JavaScript: Develop reliable, maintainable, and robust JavaScript Rating: 5 out of 5 stars5/5Symfony2 Essentials Rating: 0 out of 5 stars0 ratingsComputer Vision with Maker Tech: Detecting People With a Raspberry Pi, a Thermal Camera, and Machine Learning Rating: 0 out of 5 stars0 ratingsTwilio Best Practices Rating: 0 out of 5 stars0 ratingsTech-ology A Digitally New Way to Raise Happy Kids Rating: 0 out of 5 stars0 ratingsLearning Yii Testing Rating: 1 out of 5 stars1/5Practical Data Science with Python 3: Synthesizing Actionable Insights from Data Rating: 0 out of 5 stars0 ratingsSecuring WebLogic Server 12c Rating: 0 out of 5 stars0 ratingsSwift 3 Game Development - Second Edition Rating: 0 out of 5 stars0 ratingsCode with Java 21: A practical approach for building robust and efficient applications (English Edition) Rating: 0 out of 5 stars0 ratingsOpenCV By Example Rating: 0 out of 5 stars0 ratingsTest-Driven iOS Development with Swift Rating: 5 out of 5 stars5/5jQuery Game Development Essentials Rating: 0 out of 5 stars0 ratingsLearn Java 12 Programming: A step-by-step guide to learning essential concepts in Java SE 10, 11, and 12 Rating: 0 out of 5 stars0 ratingsLearning JavaScript Robotics Rating: 3 out of 5 stars3/5Hacking with Spring Boot 2.3: Reactive Edition Rating: 3 out of 5 stars3/5Introducing Spring Framework: A Primer Rating: 0 out of 5 stars0 ratingsBeginning Scala Rating: 3 out of 5 stars3/5Artificial Neural Networks with Java: Tools for Building Neural Network Applications Rating: 0 out of 5 stars0 ratingsSensor Projects with Raspberry Pi: Internet of Things and Digital Image Processing Rating: 0 out of 5 stars0 ratings
Programming For You
Modern C++ for Absolute Beginners: A Friendly Introduction to C++ Programming Language and C++11 to C++20 Standards Rating: 0 out of 5 stars0 ratingsPython: Learn Python in 24 Hours Rating: 4 out of 5 stars4/5Python Projects for Beginners: A Ten-Week Bootcamp Approach to Python Programming Rating: 0 out of 5 stars0 ratingsPython: For Beginners A Crash Course Guide To Learn Python in 1 Week Rating: 4 out of 5 stars4/5Python QuickStart Guide: The Simplified Beginner's Guide to Python Programming Using Hands-On Projects and Real-World Applications Rating: 0 out of 5 stars0 ratingsCoding All-in-One For Dummies Rating: 4 out of 5 stars4/5Learn PowerShell in a Month of Lunches, Fourth Edition: Covers Windows, Linux, and macOS Rating: 0 out of 5 stars0 ratingsGrokking Algorithms: An illustrated guide for programmers and other curious people Rating: 4 out of 5 stars4/5SQL All-in-One For Dummies Rating: 3 out of 5 stars3/5Learn to Code. Get a Job. The Ultimate Guide to Learning and Getting Hired as a Developer. Rating: 5 out of 5 stars5/5OneNote: The Ultimate Guide on How to Use Microsoft OneNote for Getting Things Done Rating: 1 out of 5 stars1/5Python Programming : How to Code Python Fast In Just 24 Hours With 7 Simple Steps Rating: 4 out of 5 stars4/5Learn SQL in 24 Hours Rating: 5 out of 5 stars5/5SQL: For Beginners: Your Guide To Easily Learn SQL Programming in 7 Days Rating: 5 out of 5 stars5/5Python Machine Learning By Example Rating: 4 out of 5 stars4/5SQL QuickStart Guide: The Simplified Beginner's Guide to Managing, Analyzing, and Manipulating Data With SQL Rating: 4 out of 5 stars4/5PYTHON: Practical Python Programming For Beginners & Experts With Hands-on Project Rating: 5 out of 5 stars5/5C++ Learn in 24 Hours Rating: 0 out of 5 stars0 ratings
Reviews for Learning Play! Framework 2
0 ratings0 reviews