JavaFX 1.2 Application Development Cookbook
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JavaFX 1.2 Application Development Cookbook - Vladimir Vivien
Table of Contents
JavaFX 1.2 Application Development Cookbook
Credits
About the Author
About the Reviewers
Preface
What this book covers
What you need for this book
Who this book is for
Conventions
Reader feedback
Customer support
Errata
Piracy
Questions
1. Getting Started with JavaFX
Introduction
The Java proposition
Enter JavaFX
Installing the JavaFX SDK
Getting ready
Minimum system requirements
How to do it...
Installation on Windows
Installation on Mac OS
Installation on Ubuntu Linux and OpenSolaris
How it works...
Setting up JavaFX for the NetBeans IDE
Getting ready
How to do it...
NetBeans installation on Windows
Installation on Mac OS
Installation on Ubuntu Linux and OpenSolaris
How it works...
There's more...
Download JavaFX NetBeans plugin
See also
Setting up JavaFX for the Eclipse IDE
Getting ready
How to do it...
How it works...
See also
Using javafxc to compile JavaFX code
Getting ready
How to do it...
How it works...
See also
Creating and using JavaFX classes
Getting ready
How to do it...
How it works...
Object literal initialization
There's more...
Initialization block
See also
Creating and using variables in JavaFX
Getting ready
How to do it...
How it works…
There's more...
Explicit type declaration
Implicit coercion
JavaFX types
Variable scope
Script level
Instance level
Local level
See also
Using binding and triggers to update variables
Getting ready
How to do it...
How it works...
Binding to variables
Binding to a conditional
Binding to a code block
Binding to a function
Bind to an object literal
There's more...
Using triggers
See also
Creating and using JavaFX functions
Getting ready
How to do it...
How it works...
There's more...
Bound functions
The run() function
See also
Integrating your JavaFX code with Java
Getting ready
How to do it...
How it works...
There is more...
Implementing a Java interface in JavaFX
See also
Creating and using JavaFX sequences
Getting ready
How to do it...
How it works...
There is more...
Sequence operators
Sequence operations
Sequence slices
Sequence loop query
Working with JavaFX String
Getting ready
How to do it...
How it works...
There is more...
Using JavaFX localization
2. Creating JavaFX Applications
Introduction
Building a JavaFX application
Getting ready
How to do it...
How it works...
Decomposing the application
See also
Drawing simple shapes
Getting ready
How to do it...
How it works...
There's more...
Polyline and Polygon
Arc
Bézier curves
See also
Creating complex shapes using Path
Getting ready
How to do it...
How it works...
See also
Creating shapes with constructive area geometry
Getting ready
How to do it...
How it works...
There's more...
See also
Drawing letter shapes using the Text class
Getting ready
How to do it...
How it works...
There's more...
Text origin
Text wrapping
Text alignment
Embolden your font
Locating fonts
See also
Handling user input
Getting ready
How to do it...
How it works...
There's more...
See also
Arranging your nodes on stage
Getting ready
How to do it...
How it works...
There's more...
See also
Making your scripts modular
Getting ready
How to do it...
How it works...
There's more...
Script versus module
Organize your code into packages
Access modifiers
See also
Creating your own custom node
Getting ready
How to do it...
How it works...
There's more...
See also
Controlling your application's window style
Getting ready
How to do it...
How it works...
There's more...
Controlling opacity
See also
Going full-screen
Getting ready
How to do it...
How it works...
There's more...
See also
3. Transformations, Animations, and Effects
Introduction
The JavaFX animation framework
Modifying shapes with the Transformation API
Getting started
How to do it...
How it works...
There's more...
See also
Creating simple animation with the Transition API
Getting ready
How to do it...
How it works...
There's more...
The Timeline
See also
Composing animation with the Transition API
Getting ready
How to do it...
How it works...
There's more...
See also
Building animation with the KeyFrame API
Getting ready
How to do it...
How it works...
There's more...
Interpolation
Using the Timeline class as a timer
See also
Creating custom interpolators for animation
Getting ready
How to do it...
How it works...
See also
Morphing shapes with the DelegateShape class
Getting ready
How to do it...
How it works...
See also
Using data binding to drive animation sequences
Getting ready
How to do it...
How it works...
See also
Applying cool paint effects with gradients
Getting ready
How to do it...
How it works...
There's more...
See also
Creating your own customized Paint
Getting ready
How to do it…
How it works...
See also
Adding depth with lighting and shadow effects
Getting ready
How to do it...
How it works...
There's more...
See also
Creating your own Text effect
Getting ready
How to do it...
How it works...
See also
Adding visual appeal with the Reflection effect
Getting ready
How to do it...
How it works...
See also
4. Components and Skinning
Introduction
Creating a form with JavaFX controls
Getting ready
How to do it...
How it works...
There's more...
See also
Displaying data with the ListView control
Getting ready
How to do it...
How it works...
There's more...
Using a custom data model with ListView
See also
Using the Slider control to input numeric values
Getting ready
How to do it...
How it works...
See also
Showing progress with the progress controls
Getting ready
How to do it...
How it works...
There's more...
See also
Creating a custom JavaFX control
Getting ready
How to do it...
How it works...
See also
Embedding Swing components in JavaFX
Getting ready
How to do it...
How it works...
There's more...
Wrapping custom Swing controls into JavaFX node
Creating a Swing control façade from JavaFX
See also
Styling your applications with CSS
Getting ready
How to do it...
How it works...
There's more...
JavaFX CSS
Styling Text nodes with CSS
Styling Paint properties with CSS
See also
Using CSS files to apply styles
Getting ready
How to do it...
How it works...
There's more...
Pseudo-classes
Cascading styles
See also
Skinning applications with multiple CSS files
Getting ready
How to do it...
How it works...
See also
5. JavaFX Media
Introduction
Accessing media assets
Getting ready
How to do it...
How it works...
There's more...
Loading and displaying images with ImageView
Getting ready
How to do it...
How it works...
There's more...
Format support
Asynchronous loading issues
Image resize and aspect ratio
See also
Applying effects and transformations to images
Getting ready
How to do it...
How it works...
See also
Creating image effects with blending
Getting ready
How to do it...
How it works...
There's more...
See also
Playing audio with MediaPlayer
Getting ready
How to do it...
How it works...
There's more...
See also
Playing video with MediaView
Getting ready
How to do it...
How it works...
There's more...
See also
Creating a media playback component
Getting ready
How to do it...
How it works...
See also
6. Working with Data
Introduction
Storage API
REST-style development
Data visualization
Saving data locally with the Storage API
Getting ready
How to do it...
How it works...
There's more...
Storage organization
Local storage configuration
Accessing remote data with HttpRequest
Getting ready
How to do it...
How it works...
There's more...
HTTP methods
See also
Downloading images with HttpRequest
Getting ready
How to do it...
How it works...
There's more...
See also
Posting data to remote servers with HttpRequest
Getting ready
How to do it...
How it works...
There's more...
See also
Uploading files to servers with HttpRequest
Getting ready
How to do it...
How it works...
There's more...
See also
Building RESTful clients with the PullParser API
Getting ready
How to do it...
How it works...
There's more...
Custom parsing
See also
Using the Feed API to create RSS/Atom clients
Getting ready
How to do it...
How it works...
There's more...
Handling RSS
Handling Atom
Override default parsing behavior
See also
Visualizing data with the JavaFX chart API
Getting ready
How to do it...
How it works...
There's more...
Chart customization
7. Deployment and Integration
Introduction
The unified programming model
Building and packaging your app with an IDE
Getting ready
How to do it...
How it works...
There's more...
See also
Building and packaging your app with javafxpackager
Getting ready
How to do it...
How it works...
There's more...
Automating your JavaFX build with Ant
See also
Packaging your app to be Web Start(ed)
Getting ready
How to do it...
How it works...
There's more...
See also
Packaging your app as an applet
Getting ready
How to do it...
How it works...
There's more...
Overriding the JNLP file name
See also
Passing arguments to JavaFX applications
Getting ready
How to do it...
How it works...
There's more...
Accessing all arguments
Command-line arguments
JVM arguments
See also
Making your applets drag-to-install
Getting ready
How to do it...
How it works...
There's more...
AppletStageExtension Hooks
Preventing unintentional dragging
Control post-installation behavior
See also
Controlling JavaFX applets from JavaScript
Getting ready
How to do it...
How it works...
There's more...
Type crossing JavaScript to JavaFX
Accessing the Scene graph
Accessing JavaScript from JavaFX
See also
8. The JavaFX Production Suite
Introduction
Loading multiple images dynamically
Getting ready
How to do it...
How it works...
There's more...
See also
Exporting Adobe Photoshop graphics to JavaFX
Getting ready
How to do it...
How it works...
There's more...
The FXD data file
What gets exported
Exporting Adobe Illustrator graphics to JavaFX
Getting ready
How to do it...
How it works...
There's more...
What gets exported
See also
Exporting Scalable Vector Graphics (SVG) to JavaFX
Getting ready
How to do it...
How it works...
There's more...
What gets exported
Features not supported
Inkscape and JavaFX
See also
Using objects loaded from FXZ files
Getting ready
How to do it...
How it works...
There's more...
Using FXDNode to load objects
Accessing Group nodes directly
Accessing objects directly
Placing non-orphaned nodes
Using FXDNode to load object asynchronously
Event notifications through FXDLoader
See also
A. Mobile JavaFX
B. JavaFX Composer
C. JavaFX Products and Frameworks
D. Best Practices for Development
E. Best Practices for Deployment
Index
JavaFX 1.2 Application Development Cookbook
Vladimir Vivien
JavaFX 1.2 Application Development Cookbook
Copyright © 2010 Packt Publishing
All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.
Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author, nor Packt Publishing and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book.
Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.
First published: August 2010
Production Reference: 1170810
Published by Packt Publishing Ltd. 32 Lincoln Road Olton Birmingham, B27 6PA, UK.
ISBN 978-1-847198-94-5
www.packtpub.com
Cover Image by Karl Moore (< karl.moore@ukonline.co.uk> )
Credits
Author
Vladimir Vivien
Reviewers
Anghel Leonard
Luca Masini
Meenakshi Verma
Acquisition Editor
Sarah Cullington
Development Editor
Dhwani Devater
Reshma Sundaresan
Technical Editors
Aaron Rosario
Mohd. Sahil
Indexer
Hemangini Bari
Tejal Daruwale
Editorial Team Leader
Akshara Aware
Project Team Leader
Priya Mukherji
Project Coordinator
Leena Purkait
Proofreader
Clyde Jenkins
Production Coordinator
Melwyn D'sa
Cover Work
Melwyn D'sa
About the Author
Vladimir Vivien is a software engineer living in the United States. Past and current experience include development in Java and .Net for industries including publishing, financial, and healthcare. He has worked with a varied number of technologies including user-facing GUI frontends and backend middleware. Vladimir enjoys taking part in open source projects. He is the author of JmxBuilder a Groovy DSL for instrumentation and management that is now part of the core Groovy project. Vladimir has presented some of his ideas at JavaOne, NFJS Software Symposium, and local Java user groups.
Besides JavaFX, he has a wide range of technology interests including Java, OSGi, Scala, BugLabs, Arduino, SunSPOT, and any other interesting projects running on the JVM. You can follow Vladimir through his blog: http://blog.vladimirvivien.com/, Twitter: http://twitter.com/vladimirvivien, and LinkedIn: http://www.linkedin.com/in/vvivien.
Firstly, I want to thank my wife for her support, especially during the crunch period when I would lock myself in my office for hours to finish a chapter. I also want to thank everyone who offered kind and encouraging words that kept me going when I wanted to literally walk away from the project.
A special shout out goes to Sarah Cullington, my editor, who is the reason that this book exists. Thank you, Sarah, for not giving up on the project despite its many setbacks. Thanks to the entire Packt Publishing team for taking the risk in a new author like myself, and in a nascent technology like JavaFX.
Finally, I must give a shout out to to the Sun team, who saw the need for a declarative language for rich client development on the VM, and seized the opportunity to bring JavaFX to life. Although JavaFX is new in this space, thanks to the hard work of these dedicated engineers, JavaFX is a complete platform with a complete toolset for developing rich and engaging visual applications on the JVM.
About the Reviewers
Anghel Leonard is a senior Java developer with more than 12 years of experience in Java SE, Java EE, and the related frameworks. He wrote and published more than 20 articles about Java technologies, and more than 100 tips and tricks. He also wrote two books about XML and Java (one for beginners and one for advanced readers), and one about JBoss Tools 3.0, with Packt Publishing. During this time, he developed web applications using the latest technologies on the market. In the past two years, he has been focused on developing RIA projects for GIS fields. He is interested in bringing as much desktop as possible to the Web; therefore, GIS applications represents a real challenge for him.
Luca Masini is a Senior Software Engineer and Architect, who started as a game developer for Commodore 64 (Football Manager) and Commodore Amiga (Ken il guerriero). He soon turned to object-oriented programming, and for that, he was always attracted by the Java language, right from its beginning in 1995.
After having found his passion, he worked as a consultant for major Italian banks, developing and integrating the main software projects for which he often took technical leadership. He was able to adopt Java Enterprise in an environment where COBOL was the flagship platform, converting it from mainframe-centric to distributed.
He then set his eyes upon open source technologies, starting from Linux and then with enterprise frameworks, with which he was able to introduce some low-impact concepts, such as IoC, ORM, MVC, and so on. For the the same reason, he was also an early adopter of Spring, Hibernate, Struts, and a whole host of other technologies that, in the long run, have given his customers a technological advantage, and therefore a development cost-cut.
Lately, however, his attention has been completely directed towards the simplification and standardization of development with Java EE, and for this reason, he is working at the ICT of a large Italian company to introduce advanced build tools (Maven and Continuous Integration), archetypes of project, and Agile Development with plain standards.
He has worked on the following books (from Packt):
Google Web Toolkit
Spring Web Flow 2
Spring Persistence with Hibernate
Gaga tu sei qui. Ah tu non fuggi. Tu mi risponderai fino all'ulitmo grido.
Meenakshi Verma has been a part of the IT industry since 1998. She is experienced in putting up solutions across multiple industry segments using SAP BI, SAP Business Objects, and Java/J2EE technologies. She is currently based in Toronto, Canada, and is working with Enbridge Gas Distribution.
Meenakshi has been helping with technical reviews for books published by Packt publishing across varied enterprise solutions. Her earlier works include JasperReports for Java Developers, Java EE 5 Development using GlassFish Application Server, Practical Data Analysis and Reporting with BIRT', and EJB 3 Developer's Guide, Learning DOJO.
I'd like to thank my father (Mr. Bhopal Singh) and mother (Mrs. Raj Bala) for laying a strong foundation in me and giving me their unconditional love and support. I also owe thanks and gratitude to my husband (Atul Verma) for his encouragement and support throughout the review of this book, and many others: my four year old son (Prieyaansh Verma) for giving me the warmth of his love despite my hectic schedules, and my brother (Sachin Singh) for always being there for me.
This book is dedicated to my son MJV: his smile is my daily inspiration.
Preface
This book is a collection of code recipes, examples, and informative discourses designed to enable the reader to get started with creating JavaFX application quickly. The book is arranged as a series of loosely related code recipes that a reader can easily select to fit his or her needs. It exposes readers to a great variety of topics designed to satisfy different skill levels. Readers will learn about the language, animation techniques, paints, effects, JavaFX controls, integration of Swing components, styling with CSS, audio/video, deployment practices, and JavaFX integration with Adobe design tools.
What this book covers
Chapter 1, Getting Started with JavaFX... This is the getting started
chapter of the book. It provides introductory materials to the platform, including installation instructions to get your environment set up. It also covers language basics such as classes, data types, function usage, variable declaration, data binding, triggers, Java and JavaFX integration.
Chapter 2, Creating JavaFX Applications... This chapter covers the essential building blocks of the JavaFX application framework, including primitive shapes, path, text, constructive area geometry, mouse/keyboard input, custom node, and window styling.
Chapter 3, Transformations, Animations, and Effects... This chapter explores the animation capabilities supported in JavaFX. You start with the Transition API to quickly build simple animations. The material continues to cover the KeyFrame API for more advanced animation sequences. You will learn about colors, effects, and how to create your own custom paint and effects.
Chapter 4, Components and Skinning... This chapter is divided into two sections. The first section shows readers how to use the set of standard JavaFX controls. The chapter also shows how to embed Swing components in your JavaFX scene graph. You will also learn how to create your own custom visual controls. The second section of the chapter introduces the reader to JavaFX's support for CSS. The reader will learn how to style controls using inline and externalized CSS to create skins.
Chapter 5, JavaFX Media... One of the exciting features of JavaFX is its inherent support for multimedia. JavaFX includes support for rendering of images in multiple formats and support for playback of audio and video on all platforms where JavaFX is supported. In this chapter, readers learn how to display and manipulate images using the Image API. They will also learn how to playback both audio and video using the Media API. The chapter shows also how to create practical custom playback controls.
Chapter 6, Working with Data... JavaFX provides superb support for accessing and manipulating data both locally and remotely. In this chapter, readers are introduced to the Storage API for local data storage. It provides extensive coverage of JavaFX's HttpRequest API for accessing data on remote web servers. Readers will learn how to use JavaFX's XML and JSON parsers to build RESTful client mashups using popular services such as Google Map, Yahoo Weather, and Zillow Listing. Finally, the chapter explores JavaFX's built-in Chart API for data visualization.
Chapter 7, Deployment and Integration... This chapter provides coverage of the deployment mechanism supported by JavaFX. Readers will learn how to properly build and package their applications to target the different runtimes supported by JavaFX, including the web browser and the desktop. Readers learn how to create Java Web Start-ready applications using the build tools included in the SDK. The chapter shows how to write JavaScript that communicates with your JavaFX applet while running within the browser.
Chapter 8, The JavaFX Production Suite... This chapter covers JavaFX's integral support for designer tools from Adobe, including Illustrator and Photoshop. Readers are walked through the process of exporting creative assets using the JavaFX Production Suite plugins available for these tools. The chapters also shows how to integrate exported objects from Photoshop and Illustrator into JavaFX.
Appendix A, Mobile JavaFX... In this appendix, readers learn about JavaFX's support for mobile development. You will learn about development techniques to target mobile devices and tool support available to get your JavaFX app in the mobile space.
Appendix B, JavaFX Composer... By the time you get your hands on this book, JavaFX Composer will be available as part of NetBeans. This appendix introduces the reader to the tool and its features.
Appendix C, JavaFX Products and Frameworks... This appendix introduces the user to the community support that is developing around JavaFX. Readers learn about several open source projects and commercial tools available for JavaFX.
Appendix D, Best Practices for Development... As the tile of this appendix indicates, readers will learn about key practices to use when creating JavaFX development.
Appendix E, Best Practices for Deployment... This appendix is a continuation of chapter 7. It discusses practices that should be applied when building and deploying JavaFX applications.
What you need for this book
JavaFX SDK 1.2
Java Development Kit (JDK)
NetBeans or Eclipse
JDK 6 update 14 (or later)
Who this book is for
This book is for Java developers, RIA content developers, and graphic designers who want to build RIAs featuring animations, videos and other feature-rich content. If you have knowledge of Java, JavaScript, JavaFX components, you can exploit this book to your advantage.
Conventions
In this book, you will find a number of styles of text that distinguish between different kinds of information. Here are some examples of these styles, and an explanation of their meaning.
Code words in text are shown as follows: We can include other contexts through the use of the include directive.
A block of code is set as follows:
...
-Xmx256M
/>
...
...
When we wish to draw your attention to a particular part of a code block, the relevant lines or items are set in bold:
...
main-class=com.sun.javafx.runtime.main.Main
>
...