Discover millions of ebooks, audiobooks, and so much more with a free trial

Only $11.99/month after trial. Cancel anytime.

HTML5 canvas in real time
HTML5 canvas in real time
HTML5 canvas in real time
Ebook161 pages1 hour

HTML5 canvas in real time

Rating: 0 out of 5 stars

()

Read preview

About this ebook

This e-book is an interactive e-book this means that the user can enter datas in the pages and content of these will conform to the new values.
To enter these datas, in the pages of the e-book, have been implemented controls similar to those that can be found on the Internet pages and also an executing button to impart the command to adapt the content of the page to the new values.
The subject of the e-book is the Compose HTML5 Canvas, that for its characteristics well suits to be documented with this method.
The tag canvas is one of the novelties of HTML5,it is a container that can be used to draw and to work with graphic elements.
Formally canvas is a HTML container defined by the usual opening and closing tags.
The reasons for which it is useful to use canvas are numerous:
- Interactivity:Canvas interacts with users
- Animation:Each drawing can be animated, from the bouncy balls to games, till the kinematics
- Flexibility: To Create Lines, complex shapes, texts, images, including audio/video
- Standard Web: Free and gratuitous use of Open technology, valid throughout the world
- Browser:Canvas is supported by all major browsers for desktop and mobile devices
- Popularity:wide availability of resources, libraries and tools in support of the Developers
Canvas can be used for:
- Creating games in 2D and 3D
- Excellent substitute of Flash for banners and ads
- generation of eye-catching graphics both static as well as interactive
- with images and audio/video to produce effective experiences of learning
- Art and decoration with colors, nuances, transparencies and shadows
To exhibit its potential, the canvas, requires a language support such as JavaScript, and it is this language that also gives interactivity to the pages of this e-book.
This guide explores the All Controls javascript for canvas by providing the essential knowledge to the use of each of them.
For each command are showed one or more interactive examples.
This e-book, thanks to the interactivity will allow to a better appreciation of the real potentiality of the various controls and the interaction among them.
In order to be able to consult this e-book is necessary an epub reader3 of last generation (autumn 2016).
Due to scarce availability, (autumn 2016) of e-book evolved readers capable of supporting the full interactivity, we give here below non-exhaustive list of advanced readers for various operating systems.
- Windows:Macintosh and Linux: AZARDI Infogrid Pacific
- Android:bookari (premium version)
- iPad:Ebook Reader
- Chrome browser:readium (extension)
Of course other readers may be able to support the reading of interactive3 ePub
LanguageEnglish
Release dateMar 29, 2017
ISBN9788826044040
HTML5 canvas in real time

Related to HTML5 canvas in real time

Related ebooks

Programming For You

View More

Related articles

Reviews for HTML5 canvas in real time

Rating: 0 out of 5 stars
0 ratings

0 ratings0 reviews

What did you think?

Tap to rate

Review must be at least 10 words

    Book preview

    HTML5 canvas in real time - Antonio Taccetti

    Tavola dei Contenuti - TOC

    How to use this interactive e-book

    How does interactivity

    Subject of this ebook

    , a bit 'of history

    When to use

    Introduction to using

    Color definition

    Named colors - live

    Hexadecimal colors - live

    Colors rgb - live

    Colors rgb in % - live

    Colors rgba (wiyh opacity) - live

    Producing composite colors - live

    Basic commands

    beginPath() - live

    moveTo(), lineTo(), stroke() - live

    strokeStyle, closePath() - live

    fill() - live

    save(), restore()

    save() restore() - live

    Styles of lines

    lineCap - live

    lineJoin - live

    lineWidth - live

    Rectangles

    rect() - live

    fillRect() - live

    strokeRect() - live

    isPointInPath() - live

    clearRect() - live

    Rettangoli, riassunto comandi - live

    Arches and circumferences

    Degrees and radians

    arc() - live

    Smile - live

    Spiral - live

    arcTo() draws an arc between two tangents of a circle

    arcTo() arc between bribes - live

    clip()

    clip(), save(), restore() - live

    Colors, gradients and styles

    fillStyle - live

    fillStyle linear gradients

    createLinearGradient() - live

    createRadialGradient, radial gradients

    createRadialGradient() - live

    createPattern()

    createPattern() - live

    addColorStop() - live

    strokeStyle shaded rectangle gradients - live

    strokeStyle blurred text gradients - live

    Shadow effect

    shadowColor, shadowBlur - live

    shadowColor,shadowBlur,shadowOffsetX,shadowOffsetY - live

    Bezier curves

    bezierCurveTo() - live

    quadraticCurveTo() - live

    Text

    font - live

    textAlign - live

    textBaseline - live

    fillText - live

    measureText, read - live

    measureText writing - live

    strokeText default - live

    strokeStyle, fillStyle, strokeText(), outline and fill - live

    Transformations

    scale() shapes - live

    scale() text - live

    Ellipse - live

    rotate() shapes - live

    rotate() text - live

    Squares with gradient rotated spiral - live

    translate() - live

    transform(), shapes - live

    transform(), shapes and text - live

    setTransform() text - live

    setTransform() rectangle - live

    setTransform(),move, scale, rotate, distort - live

    setTransform(), animation - live

    drawImage()

    drawImage(), upload image - live

    drawImage() upload and resize - live

    drawImage() cut out - live

    Handling level pixels

    getImageData(), get the pixel data

    createImageData() - live

    getImageData() - live

    putImageData() - live

    globalAlpha

    globalAlpha - live

    Transparency Alpha - live

    globalCompositeOperation

    globalCompositeOperation - live

    toDataURL()

    toDataURL() - live

    animation effect - live

    rebound effect - live

    animation without timer - live

    views - live

    bar chart - live

    a complex bar graph - live

    Pie chart - live

    Archimedean spiral - live

    Fermat spiral - live

    hyperbolic spiral- live

    logarithmic spiral - live

    lemniscata spiral - live

    Heart drawn with equation - live

    Punti di riferimento

    Indice

    Copertina

    How to use this interactive e-book

    LThe ePub acronym is short for electronic publication, an open standard whose development is carried out by the International Digital Publishing Forum (iPDF).

    Latest evolution of the format is ePub 3. 

    Has its roots in XML, HTML5 and CSS3, brings with it many new features that show how they will be e-books in the near future.

    Version 3 of the ePub format preserves the features of the previous version, but is more responsive and interactive.

    Responsive: it indicates the possibility of the content of the pages to automatically adapt to the size of the reading device. (In part already present in previous versions epub). 

    Interactive: Inside there are different types of multimedia content (buttons and controls to interact with users, audio, video, animations, etc)

    These innovations make it so that users are able to go beyond the simple reading experience..

    To remember that the extension of the ePub file remains identical regardless of the EPUP version.

    To open these files you need a specific software for reading.

    If the reader software is not suitable for ePub version 3, you will have unexpected needed results ..

    The e-book could be read but with partial interactivity, interactivity absent or message: The file may be corrupted.

    Downloading with ebub version 3 format file may take longer than usual if the media are heavy.

    You need an ereader EPUB3 latest generation (autumn 2016) to appreciate this e-book.

    At this http://www.taccetti.net/html5canvaslive/index.php address you can download the pages of the e-book and see if your e-reader can read.

    The following is a non-exhaustive list of advanced readers (EPUB3) for various operating systems.

    Windows, Machintosh e Linux: AZARDI Infogrid Pacific http://azardi.infogridpacific.com/azardi-download.html

    Android: bookari (versione premium) https://play.google.com/store/search?q=bookari%20epub3&c=apps

    iPad:Ebook Reader https://itunes.apple.com/it/app/ebook-reader/id381260755?mt=8

    browser Chrome: readium (extension) https://chrome.google.com/webstore/detail/readium/fepbnnnkkadjhjahcafoaglimekefifl?utm_source=chrome-app-launcher-info-dialog

    No direct relationship is in place with the owners of the software mentioned and of course other e-reader can work.

    Other developers that have software with features suitable for the reading of EPUB3, write to the author, and will be included in the list. (click here).

    Finished in Florence (Italy), October 2016

    By

    AntonioTaccetti

    www.taccetti.net

    How does interactivity

    Se riesci a leggere questo, il tuo browser non supporta Canvas.

    To interact with readers, in the pages of this ebook, epub version 3, have been written, controls similar to those of the web pages.

    In the pages of this e-book, after the user has entered new values and did clcik

    Enjoying the preview?
    Page 1 of 1