Professional Documents
Culture Documents
Issue
01
October
2015
Consumer
Technologies
3D Video
Drones
Electronic Publishing
Quantified Self
Robotics
Tablet Computing
Telepresence
Wearable Technology
Digital Strategies
Bring Your Own Device
(BYOD)
Flipped Classroom
Location Intelligence
Makerspaces
Preservation/Conservati
on
Technologies
Internet
Technologies
Social Media
Technologies
Cloud Computing
Networked Objects
Semantic
Applications
Crowdsourcing
Online Identity
Social Networks
Enabling
Technologies
Learning
Technologies
Visualization
Technologies
Affective Computing
Electro vibration
Flexible Displays
Machine Learning
Mesh Networks
Mobile Broadband
Natural User
Interfaces
Near Field
Communication
Next-Generation
Batteries
Open Hardware
Adaptive Learning
Technologies
Digital Badges
Learning Analytics
Mobile Learning
Online Learning
Open Licensing
Virtual and Remote
Laboratories
3D Printing
Augmented Reality
Information Visualization
Visual Data Analysis
Volumetric and
Holographic Displays
http://cll.hyms.org.uk/?p=206
http://www.vernieuwe
nderwijs.nl/6-trendsvoor-het-onderwijs/
1814 WOODVINE ST
FAIRBORN, OH
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The 2015 Horizon K12 Project which is a project that applies the process
developed for the New Media Consortium's Horizon Project to identify the
trending and challenging for elementary and secondary schools. It also,
discuss emerging technologies to education. The annual K12 report
which was published in June 2015 discussed emerging technology to K12
education.
The educational technology is going to drive technology planning and
decision-making through the next five years. They are sorted into short
term, which will be adopted in one year. Second, middle term which will
be adopted in two or three years. Finally, long term which will be adopted
in five years.
What is 3D
Printing?
2015, 10
by Latifah
A 3D printer creates a
tangible model using
plastics flexible
materials. 3d printing is
a process of making
three dimensional solid
objects from a digital
file. First, the printing
process starts with
making a virtual design
of the object that will
print. The virtual design
is mad by using
Computer Aided
Design.
What is
Wireless
Power?
2015,10
By Latifah
http://www.eschoolnews.com/2015/07/23/googleexpeditions-class-599/
http://www.delhidailynews.com/news/NewOculus-Rift-VR-headset--Expect-loads-of-fun-
Bring your own device (BYOD) , also called BYOT ( bring your own
technology) which means allowing people to bring their own smart phone,
tablet, or laptop to the classroom. A company has observed their
employee who bring their own devices has been increasing. When the
companies allow their employees to bring their own devices, they found
that up to five million hours of productivity gains. A 2013 Cisco Partner
Network Study found that BYOD practices is increasing in education and
over 95% of educators surveyed responded that they use their own device
for work purposes.