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2) United States Patent oy oy ~ 3) wo ay @ ws) @) or «2 68) Northrup et al. SYSTEM AND METHOD FOR MARKSMANSHIP TRAINING Applicant: Shoot ws nulator, LLC, Yeats, TX. Inventors: James L. Northrup, Dallas, TX (US); Robert P. Northrup, Dallas, TX (US); Peter F Blakeley, Yanis, IX (US) Assignee: nulator, LLC, Yeats, TX. Notice: Subject to any disclaimer, the term ofthis patent is extended or adjusted under 35 USC. 154(b) by 213 days, Appl. Now 14/149,418 Filed: Jan. 7,2014 Prior Publication Data 201410395479 AL Now. 13,2014 Related U.S. Application Data Continuation-in-part of application No, 13890,997, filed on May 9, 2013. Int. Pie 326 (2006.01) FMA BI? (2006.01), crc F1G 472685 201301); FAIA 3002 (2013.01); PALG 22685 (2013.01) tion Search crc PATA 38000, FAIA 38102; PALA 3804 SLA 38006; PALI S/10; PALI S14, FALD 5/18; FAIG 263%; PAIG 3/2655 ‘See application file for complete search history 116 'US009261332B2 (10) Patent No.: US 9,261,332 B2 (35) Date of Patent: Feb. 16, 2016 66) References Cited US. PATENT DOCUMENTS SU487S1 A TOTS. Brolin ctl B8IL20 4 $1074 Masha ta S548133 A 31976 Moon etal 420484 A 9108) Mohon eta $8009% A 4198) Hendry etal Sipt008 831993 Znenaien, Je $091.00 A 11/1999 Andersson cal G7mi.o14 BL "82004 Hallet al Soa4x6 B2 9005 Leowskiy 8997716 B2 22005 Stalnctal S027 BY 22008 Rend etal (Continsed) FOREIGN PATENT DOCUMENTS P opiso 102003, Tw aorsiies 102012 Primary Examiner — Timothy A Musselman (4) Attornes, Agent, or Firm — Scaltz & Associates, PC 6 ABSTRACT Asystem and method for marksmanship training comprises Sorcen, a computer having a processor and a memory con- pected to the processor and adjacent the screen, a set of ‘modified video images stored in the memory sel of projee- tors for projecting the set of modified video images onto the sereen, connected to the compoter and adjacent the sereen, the set of modified video images including a moving clay target image and a phantom clay target image adjacent the ‘moving clay target image a lead distance from the moving clay’ target ine, a camera connected to the computer ad ‘adjacent the sereen, a weapon adjacent the screen, ad ser ‘operatively mounted in the weapon. The phantom clay target image has a contrat level range from fly opaque image to a fully transparent image 22 Clain 21 Drawing St 1 09 102 US 9,261,332 B2 Page 2 66) References Cited 200710254266 AL 112007 Galanis ta 20100201620 AL “82010. Sergent USS. PATENT DOCUMENTS 2o110207089 AL 82011 Lage ot 2O1QOINI9SI AL 72012 Galanin ta 7810273 BZ 102010 Kochet al >orv0040268 AL 22013 Van dor Walt tal US 9,261,332 B2 Sheet 1 of 21 Feb. 16, 2016 U.S, Patent I ‘DIsd aa ZoL 601 U.S. Patent Feb. 16, 2016 Sheet 2 of 21 US 9,261,332 B2 U.S. Patent Feb. 16, 2016 Sheet 3 of 21 US 9,261,332 B2 U.S. Patent Feb. 16, 2016 Sheet 4 of 21 US 9,261,332 B2 FIG. 3D , U.S. Patent Feb. 16, 2016 Sheet 5 of 21 US 9,261,332 B2 402 403 a es a0t FIG. 4A US 9,261,332 B2 Sheet 6 of 21 Feb. 16, 2016 U.S, Patent US 9,261,332 B2 Sheet 7 of 21 Feb. 16, 2016 US. Patent US 9,261,332 B2 Sheet 8 of 21 Feb. 16, 2016 U.S, Patent q9 ‘Olt 879 ze97] U.S. Patent Feb. 16, 2016 Sheet 9 of 21 US 9,261,332 B2 703~| tikes a 702 708 707 \ 706 | 4 US 9,261,332 B2 Sheet 10 of 21 Feb. 16, 2016 US. Patent U.S. Patent Feb. 16, 2016 Sheet 11 of 21 US 9,261,332 B2 . N Sy S ‘ , Wy o a 2 g 8 : os a } So = o~8 S 8 ¥ Xs S A3 ¢ q % TX 2 a / Z : Yi) fo \® oO |3 Xe g 8 US 9,261,332 B2 Sheet 12 of 21 Feb. 16, 2016 US. Patent 98 °Sld — Gy U.S. Patent Feb. 16, 2016 Sheet 13 of 21 US 9,261,332 B2 — \ aX, o Re AN \. x \ 7 Ae 3 © KS SON. . \. 8 2 \ Qa a 0 s y g 2 0 ait 3/33 = ™ , & 37 L X\g 8 Tor / 7 y ey bs ke MY US 9,261,332 B2 Sheet 14 of 21 Feb. 16, 2016 U.S, Patent srinssuazarny | ?00h { Nouns nny }~€00 f oan secon nn osaNBEMUBD | gq, ol'old o00r U.S, Patent Feb. 1101~ 1102, 1103 1104 1105 1106~ 1107 110871 1109 11117 16,2016 Sheet 15 of 21 1100 LOAD SOFTWARE WITH VIDEO t MEASURE FLIGHT DATA ee MEASURE RELATIVE SHOOTER LOCATION t GET WEAPON DATA 1 EXTRAPOLATE PHANTOM PATH 1 ANALYZE CONTRAST -—————_ DETERMINE PHANTOM COLORICONTRAST t CREATE VIDEO IMAGE 1 STORE VIDEO IMAGE COMPARE TO PREDETERMINED NUMBER IN SEQUENCE? STORE SEQUENCE FIG. 11A US 9,261,332 B2 U.S. Patent Feb. 16, 2016 Sheet 16 of 21 US 9,261,332 B2 1123 U.S, Patent 1124 Feb. 16,2016 Sheet 17 of 21 US 9,261,332 B2 Load software with video}. 495 Measure flight data KY 16 Measure relative shooter location [~~ 1127 Get weapon data Lo as Extrapolate phantom path f+_ 4499 Determine phantom halo [~~ 1130 ¥ Analyze contrast bo s131 Determine phantom color/contrast [~~ 1132 + Determine phantom halo color/contrast [~~ 1133 Create video image oe Store video image PY 135 ‘Compare to predetermined number in sequence Store sequence FIG. 11D I~ 1137 U.S. Patent Feb. 16, 2016 Sheet 18 of 21 US 9,261,332 B2 1206 ~ 1207~ Loan vipe0s z ee 1208 ~ UN VIDEOS IN SYNC x 1209 1201~ PHANTOM CORDED HOTSPOT SELECTED T ? 1202) RUN VIDEO 1203S peconp oT WITCH viDEO | | CONTINUE TO baa 12101 ‘source 10 RUN MODIFIED BACKGROUND VIDEO VIDEO nm 7 t to11-L_REcoRDAHT | [RECORDA MiSs 1204 Yes k on 4208-_S10° i FIG. 12A 4 1214 Yves 4218 L_ANALYZE TREND —t— DETERMINE 1216] IMPROVEMENT FIG. 12B U.S, Patent 4217 au Feb. 16,2016 Sheet 19 of 21 US 9,261,332 B2 Loadvideos — [K_ ayag | Run videos in synch |X 1 1219 Record shot -X_, Phantom hotspot selected? 1222 Z. Switch video source 1220 1221 1224 oot strint overlap YES to background video phantom 1223 4 Record a hit Continue to run modified video | 1225 1227 7 Recordamiss [4996 No Done? Yves Analyze Trend _ 1228 + Determine improvement L229 FIG. 12C US 9,261,332 B2 Sheet 20 of 21 Feb. 16, 2016 US. Patent U.S. Patent Feb. 16, 2016 Sheet 21 of 21 US 9,261,332 B2 1400 N\ 14011 RUN RECORDED SHOT v 1402—.| MEASURE DIFFERENCE BETWEEN SHOT CLOUD ‘AND PHANTOM NO. ADVANCE RECORDED SHOT 1403 Yes 1405” ANALYZE TREND t DETERMINE 1406~| IMPROVEMENT FIG. 14 1404 US 9,261,332 B2 1 SYSTEM AND METHOD FOR MARKSMANSHIP TRAINING. (CROSS REFERENCE TO RELATED APPLICATION ‘This application is continsation in par of US. appli tion Ser. No. 14890,997 fled May 9, 2013. The patent appli ‘cation identified above is incorporated herein by reference in its entirety to provide eontinityof disclosure. FIELD OF THE INVENTION The present invention relates to devices for texching swarms ow to prope led moving tnt wilh 8 weapon, More prea the invention ras to optical projection systems to monitor and simulate tap, skeet and Spoming ely shooting BACKGROUND OF THE INVENTION ‘Marksmen typically train and hone their shooting skills by ‘engaging in skeet, rap oF sporting clay shooting ata shooting range, The objective for a marksman isto successflly hit « ‘moving target by tracking at various distances and angles and “anticipating the delay time between the shot and the impact, Inorder to hit the moving target, the marksman must aim the ‘weapon ahead of and above the moving target by a distance sufficient to allow a projectile fred from the weapon sufi ‘cient time to reach the moving target. The process of aiming the weapon ubead ofthe mot ing tangel is knows in the at as leading. the target”. “Lead” is defined as the distance between the moving target and the aiming point. The coreet Jead distance is critical to successfully hit the moving target. Father, the correct lead distance i increasingly important as the distance ofthe marksman tothe maving target inreases, the speed ofthe moving target increases andthe dircction of movement becomes more oblique. FIG. 1 depicts the penerl dimensions ofa skeet shooting range. Skeet shooting range 100 has high house 101 and low house 102 separated by distance 111. Distance 111 is about 120 fet. Station 103 is adjacent hig house 101. Station 109 js adjacent low ouse 102. Station 110 is equidistant from high house 101 and low house 102 at distance 112. Distance LI is about 60 fect. Stalion 106 is equidistant frm high house 101 al low house 102 and generily perpendicular distance 111 at distance 113, Distance 113 is 48 fet, Stato 106 scistaace 14 fom station 103, Distance 114 isabout 75 feet. Stations 104 and 105 are positioned along are 121 between stations 198 and 106 equal are lengths, Fachof are Jengths 122, 128, and 124 is about 27 feet. Stations 107 and 108 are positioned along are 121 between stations 106 and 109atequalarelengths. Fach ofare lengths 128, 126, and 127 5s 26 feet, 836 inches. “Target Might path 116 extends fiom high house 104 10 marker 117. Marker 117 is positioned about 130 feet from high house 101 along target ight path 118. Target High path 115 extends from low house 102 wo marker 18. Marker 118 fs about 150 fect fom low house 102 along target fight path 116, Target fight paths 115 and 116 nterset ot target cross- ing point 119. Tanget erossing point 119s positioned distance 120 from station 110 and is 15 fet above the ground. Dise tance 120 is 18 feet, Clay targets are launched from high house 101 and low house 102alongtaget ight pats 11S and 116, respectively. Marksman 128 positioned at any of tations 103, 104, 108, 106, 107.108, 109, and 110 attempts shoot and break the launched cay tages, FIG, 2 depicts the general dimensions of trap shooting range. Trap shooting range 200 comprises firing lanes 201 ‘and trap house 202, Stations 203, 204, 208, 206, and 207 are 2 prnitoned slong radius 214 fom center 218 of tap house Boa. Radius 214 is distance 216 from center 218, Distance 216 48 fet Fach of tatious 203,204, 208,206 sh 207s Pestoned at radius 214 at equal are lengths. Are length 213 489 feet, Stations 208, 209,210,211, and 212 are positioned long rds 215 frm center 218 Rade 215i distance 217 ffomoonter218, Distance 217 881 fest Each of tations 208 209,210,211 and 212 positioned ateaius 21S eyuslare lengths. Are length 227 i612 foot. Field 226 has length 221 {rom center 218 slong centerline 220 of tap house 202 to oin 219. Length 221s 130 fee Boundary ine 222 extends 10 fet fom center 218 at angle 224 fom center ine 20, our line 223 extn 150 fs om center 218 tangle 228 from contr line 220, Angles 224 snd 228 are cach 22° fiom centerline 220, Trap se 202 auc clay targets t Various trajectories within field 226, Marksman 228 pos tioned at any of stations 203, 204, 208,206,207, 208,209, 240,211 and 22 emp sit a ek nhs TIGS. 38,38, 3C, and 3D depict examples of target paths ana snsoetated proce pubs stating the wide range of dead distances and ditanes required ofthe marksan. The tem “projectile” as used in his application, means any peo: ject fired from a Weapon but more typically shotuun ‘ound comprised of pellets of varios sizes. or example, FIG. 34 shows a eft ght tejectory 903 of target 301 and leftorightinecept mjectry 04 for projectile 02, In this cxamps, the interept path i big, equiing the lead abe ‘greater distance slong the positive X ans FG. 3B shows lettto right tsjctory 307 of target 308 an intercepts {ory 308 for projectile 306. In this example, te ntereeps path js acu, requiring the lead to be a lesser distance in the Postive X dection. FIG. 3C shows a Fight 0 et wajecory 511 oftarge 309 and intercepting ajetory 12 or projectile 310-Lnthis example, the intercept pa sabligue nd eeuites a greater lead in the negative © cirecton, FIG, 3D shows 2 Proximal to dsl dt ofl teajectory 31S of target 313 find intercept trajectory M6-Tor projectile M14. In this example, the intreept path saci and requies esse ead in the negative X direction FIGS. 48 anda dopiet range of paths ofa clay tagetand anassociied intereep projet. The mos iypieal proetle edn skeet and rp shoting isa shotgun ound, such a {2 gaugeroundora 2 pangeround. Whed irl. th pellet of the round spread ou ino stot sing” ving generally circular eros-tection, The eros-scton inceato av the Tighttine oft pelts ineesses, Referring to FIG. 4A, clay target 401 moves slong path 402. Shot sting 403 intercepts {ange 401, Path 402 isan teal pati Ua no variable are Considered tht may alter path 402 of clay target 401 once clay target 401 is inched Referring to FIG. 4B, pth range 408 depicts a range of potential light paths for ately target ater Deng eased on E shooting range. The gh path of the clay targets affected ty several variables. Venables inckuge mas, wind, eg, {bree alte, bmi nd tempenstire reculinginarange cof probable Hight paths path aye 404, Pa range 404 has Sper Tmt 08 and fower lint 406, Path rae 404 fom Jntnch angle Oi extrapolated using 0 where xis the elay position along the x-axis, x, is the initial positon of the clay target along the x-axis, vis the inti velocity along the x-axis, a, is the acceleration along the US 9,261,332 B2 3 axis Lis time, and C, isthe drag and Tift variable along the scaxis, isthe clay position along the y-axis, , i the initial positon of the clay target along the y-axis, vc isthe initial velocity slong the y-axis, a, is the acceleration along the ‘yan is time, and C, is the drag and lift variable along the axis. Upper limit 405 is 8 maximum distance along the axis with C, ata maximum anda maximum alongthe y-axis vith C, at a maximum. Lower limit 406 is minimum dise tance slong the x-axis with C, ta minimom ane a minimum slong the y-axis wilh C, at minim, Dea and lift ae piven by: ‘here Fines the drag fore, pis the density ofthe ai, vis, Ais the cross-sectional area, and C,, i the drag ceicient where Fy isthe if force p isthe density ofthe ai, VIS VA is the planform area, and C, isthe lift eoeficont Referring to FIG. §, an example of lead from the perspee= tive of the marksman is deseribed. Marksman S01 aims weapon 502 at clay tanget $03 moving long path S04 left 10 Fight Inonierto hit tanget S03, marksman S01 must anticipate the time delay for a projectile fred from weapon $02 0 Jnercept clay target 808 by aiming weapon 502 ahead of clay target $03 a aim point $08, Aim point $0Sisead distance806 sled of clay tangt 503 along path $04, Marksman $01 must anticipate and adjust aim point 80S aeconling to a best puess at the anticipated path ofthe target. Clay target $03 has initial trajectory angles y and fi, posi- tional coordinates, anda velocity v,. Aim point S05 has ‘coordinates X,, ys. Lea distance 506 has x-component $07 tnd y-componeat S08. X-component $07 and y-component 508 are calculated by: won 6 “where Aris x component 07 and Ay isy component S08, AS ‘increases, Ay must increase, As y increases, AX must ‘nerease. As ft increases, AY must increase “The prior art has artemped to adress the problems of teaching. proper lead distance with limited success. For ‘example, US. Pat. No. 3,748,751 to Breplia etal. discloses 3 Jaser, automatic fire weapon simulator. ‘The simulator includes a display screen, «projector for projecting a motion Pictureon the display sersen. housing attaches to the barel ‘ofthe weapon. camera with amar band-pass filter posi tioned to view the display screen detects and record the laser Fight and the tant shown the display’ screen, However, the simulator requires the marksman o aim at an invisible abject, thereby making the leaming process of leading a target cific cult and time-consuming. 'US. Pat. No. 3,940,204 1 Yokoi discloses a clay shooting simulation systom. The system includes a sereen a fist pro- §Jector providing a visible mark on the seoen, a second pro- jector providing an infrared mark on the sereen, a mirtor “adapted to reflect the vise mark andthe infrared mark tothe screen, and a mechanical apparatus for moving, the mirror ia three dimensions to move the two marks on the sereen se! 4 that the infrared mark leads the visible mark to simulate a Jead/-sighting point in aetual clay shooting, A Tight receiver receives the elected infrared ight. However, the system in ‘Yokoi requires a complex mechanical deviee to project and 5 move the target onthe sereen, which leads to frequent failure and inoreased maintenance ‘US. Pat, No, 3:945,133 to Mohon et al discloses weap ‘ons training simulator uilizing polarized light. The simulator Jncludes a sereen and a projector projecting w olay Him ‘The two-layer film s formed ofa normal film and a polarized film, The normal film showsa background scene witha target ‘with non-polarized ight. The polarized film shows a leading taget with polarized light. The polarized fl is layered on topof the normal non-polarizes film. polarized light sensor js mounted on the barrel of a gun. However, the weapons traning simulator requires two cameras andtwo types film {o produce the two-layered film making the simulator expen- sive and time-constiming o bald and operate USS. Pat No, 5,194,006 to Zaenglein, Jt. diselosesa shoot ing simulator. The simulator includes a srcen, a projector for isplaying a moving target image onthe sereen, and a weapon ‘connected to the projector When a marksman pulls the Wig- ager a beam of infrared light is emitted from the weapon. A elay is introduced between the time the trigger is pulled and the beam i emitted. An inared light sensor detects the beam of infrared light, However, the ining device in Zaengein, 4 requires the marksman to aim at_an invisible object, thereby making the learning process of leading a target dif tan time-consuming. USS. Patent Publication No. 20100201620 to Sargent dis loses firearm training system for moving targets. The sys- ‘em includes a firearm, two cameras mounted on the firearm, 8 processor, and display. The two cameras capture a set of ‘stergo images ofthe moving tanget along the moving tanget's path when te trigger is pled. However, the system requires ‘he marksman fo aim at an invisible object, thereby making the learning process of leading a target dificult and time- consuming. Further, the system requins two cameras ‘mounted om the firesem making the fires heavy and di cult to manipulate leading to inaccurate viming aad firing by the marksman when firing live ammunition without the srounted cameras "The prior art fils to disclose or suggest @ system and method for simulating a lead for a moving target using recorded video images of clay targets projected at the same scale as viewed in the field and a phantom target positioned bead ofthe clay targets having a variable contrast Therefore, there isa need inthe art fora shooting simulator that recreates ‘moving targets at the same visual scale as soen in the field ‘witha phantom target o teaeh proper ead of moving aru. 0 SUMMARY In a proferrad embodiment, a system and methods for ‘marksmanship taining ar disclosed. Inone embodiment, the system inclades a recording system for capturing and recond- ing a set of vdeo images a shooting range anda simation system for displaying a set of maxliied video images. Inone embodiment, the revording system includes a set of cameras connected 10 a recorder. The set of cameras are positioned ats shooting range to capture and record a set of ideo images of asetof shot sequences. “shot sequence,” as ‘used inthis application, isa recorded launch ofa clay target that lands. The se of video images is modified by overlaying ‘a phantom clay target ata lead distance and a deup distance fom the recorded clay target. In one embodiment, the sot of ‘cameras is single camera o US 9,261,332 B2 5 In another embodiment, set of background videos is ‘captured and recorded by the recording system. In this ‘embodiment, the set of background videos i the set of shot Sequences without the launch of the clay target. The set of background videos isreconded forthe same amount of time as the set of shot sequences. Ina prefered embodiment, cach shot sequence lias a corresponding background video In this ‘embodiment, the set of video images is further modified by ‘overlaying selectable hotspot onto the phantom clay target Tnone embadimen, the set of background videos is «set of sill background images, Tn one embodiment, the st of modified video images are Toaded into the simulation system and projected onto a sereen with a set of projectors atthe same magnification level as perecived by a marksman a the shooting range. A weapon is provided whieh includes 2 mounted laser. The marksman ims the weapon atthe phantom clay target on the screen. ‘When the marksman pulls the trigger, laser beam i emitted from the weapon. Ifthe laser beam overlaps the image ofthe phantom tant, thea the shot attempt i a hil. A camera imultaneously records the sho attempis ofthe marksman for Tater analysis, In one embodiment, the set of projectors i 2 single projector. Tn another embodimeat, the weapon includes a mounted infaredlaserand the phantom clay target includes the select-_ > able hotspot. When the marksman pulls the triager, an ina rea beam is emit from the weapon and an iniared camera ‘hich i included inthe simulation system detects te infra- re beam. Ifthe infant beam overlaps the hotspot, then the shot attempt is hit In another embodiment, the weapon includes a mounted ingfared laser anda visible laser, and the phantom clay target jnchides th selectable hotspot anda phantom halo, When the ‘marksman pulls the triguer, an infrared beam is emitted from the weupon and an intrard camera which is inched in the simulation system detets the infrared beam. Ifthe inlzared beam overlaps the hotspot or the phantom halo by a predeter mined percentage, then the shot attempt i a hit filters attached tothe camera, la this embodiment, a laser having a predetermined color is attached to the weepon, In this embodiment, the filter has 2 ‘center wavelength that generally matches the wavelength of the predetermined color. thereby enabling the camera to ‘defect the predetennined color ofthe laser. Tone embodimeat, a method for producing, running, and ‘analyzing a simulation is disclosed. In this embodiment, the method includes the steps of recording a set of sot sequences, modifying the set of shot sequences by adding & phantom clay target to the set of shot saquences along. an ‘extrapolated path, at a variable contrast level, at a lead diss tance and at a drop distance, to ereate a set of modified shot sequences. The method further includes the steps of project- ing the set of modified shot sequences onto a sereen in @ predetermined order related to the variable contrast level t0 Teuina marksman, Tnanother embodiment, a method for taining a marksman js disclosed. In this embodiment, the method includes the steps of recording the set of shot sequences and the set of background videos, modifying the set of shot sequences by adding # phantom elay target and a hotspot to the phantom ‘lay target, synchronously miming the set of modified shot sequences and the st of ackground videos, projecting the set ‘of modified shot sequences as a video source ono a sreen, ‘determining a selection of the hotpot, switching the video source 10 the set of background videos if the hotspot is ‘clocted, and projecting the set of background videos as the Video source onto he seen, o 6 In another embodiment, a method for taining 9 marksman is disclosed. In this embodiment, the method includes the steps of recording the set of shot sequences and the set of background videos, modifying the set of shot sequences by ‘adding «phantom clay target, a hotspot to the phaatom elay target, and a phantom halo to the phantom clay target, syn- cchronously running the set of modified shot sequences and the set of background videos, projecting the set of modified shot sequences as a video source onto screen, determining a selection of the hotpot or an overlap of the plantom halo, ‘switching the video source to the set of background videos i the hotspot is selected or ifthe phantom halo is overlapped and projecting the set of background videos as the Video source onto the sereen. BRIBE DESCRIPTION OF THE DRAWINGS. The disclosed embodiments will be described with refer: ence tothe accompanying drassings FIG. 1 isa plan view ofa skeet shooting range, PIG. 2is a plan view ofa trp shooting rang. FIG. 3A is a clay targt path and an associated projectile path, FIG. path, FIG. path FIG, path FIG. 4A is an ideal path of a moving clay tangt PIG. 4B isa range of probable fight paths of» clay target. FIG. § is a perspective view of @ marksman aiming at 3 soving clay target FIG. 6A is a plan view of a video capture system of a preferred embodiment FIG. 6B is a plan view of a video capture system of a preferred embodiment FIG. Tis schematic of a field view and a captured video ‘mage of the feld view ofa preferred embodiment. FIG. 8A isa simulator ofa preferred embodiment FIG. 8B is a simlator ofa preferred embodiment FIG. AC is a simlator of a prefered embodiment FIG. 8D isa simolstor ofa preferred embodiment. FIG. 9 isa side view ofa weapon ofa preferred embod rea, FIG, 9Bisa side view ofa weapon ofa proferred embodi- ve, FIG. 10{s flowchart ofa method for operating a simulator off prefered embodiment, FIG. 11A isa flowchart of a method for modifying a video ofa prefered embodiment, FIG. [1B isaplan view of clay target anda phantom clay ofa prefered embodiment. FIG. 11C isan isometric view ofa lay target anda phan- tom clay of a prefered embodiment FIG. IID isa flowchart ofa mtethod for modifying a video ofa prefered embodiment. FIG. 124 isa flowchart ofa method for running a sim sion ofa preferred embodiment. FIG. 122 isa lowehar of a method for mining a simula sion ofa preferred embodiment. FIG. 12C isa lowehar of a method for inning a simul tion ofa preferred embodiment. TFIG. 13 is sercen capture ofa simulation ofa preferred embodiment 3B isa clay target path and an associated projectile 3C isa clay target path and an associated projectile 3D isa clay target path and an associated projectile US 9,261,332 B2 7 FIG, 14is a fowchart of a method for analyzing results of «a simulation ofa prefered embodiment. DETAILED DESCRIPTION will be appreciated by those skilled inthe art that aspects ‘of the present disclosure may be illsirated and described herein i any of # number of patentable clases or context Including any new and useful process, machine, manufacture, ‘oreompesitionof matter, or any new and useful improvement thereol Therefore, aspects ofthe preset disclosure may be Jmplemented entirely in hardware, entirely in software (in- ‘chiding firmware, resident software, micro-code, ete.) oF ‘combining sofware and hardware implementation that may all generally be refered to herein as “eitevit” “module,” “component,” or “system.” Further, aspects of the present

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