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Stephanie Ohtola 2016

Curriculum Map: Unit Planning Guide


Teachers: Stephanie Ohtola
Course/Grade: 7th Grade History
Big Idea/Topic: Medieval Europe
Topic Overview: The Early Middle Ages (role of geography, development of kingdoms in Western
Europe), Feudalism and the Crusades, the Catholic Church, and the High Middle Ages
Time Frame: Four Weeks
Ohios Learning Standard(s)

OH.SS.7.3: Germanic invasions helped to break up the


Roman Empire and set the stage for the development of
feudal and manorial systems. Later invasions helped
establish Mongol dominance in central Asia and led to the
destruction of the Byzantine Empire by the Turks.

National Standard(s)

D2.His.15.6-8. Evaluate the relative influence of various


causes of events and developments in the past.

Technology Standard(s)

ISTE 2.b. Model design and implementation of technologyenhanced learning experiences using a variety of researchbased, learner-centered instructional strategies and
assessment tools to address the diverse needs and
interests of all students.

Essential Question(s)

[Overriding question(s) that requires


higher level and critical thinking in
order to answer]

What role did geography play in the reshaping of


Europe after the fall of Rome?

How did the Catholic Church influence life in


Medieval Europe?

How would events such as the Hundred Years War,


the arrival of the Bubonic Plague, the signing of the
Magna Carta, and incoming influence from
neighboring civilizations work together to bring
Feudalism into nonexistence?

Vocabulary/Terminology

Why did the Western Europeans go on crusade?

Concordat, Missionaries, Fief, Vassal, Knight, Lord, Manor,


Monarchy, Serf, Peasant, Military Protection, Feudalism,
Oath, Hierarchy, Noble, Decline, Conflict (within a military
context), Crusade, Papal, Territory, Kingdom, Central
Government, Heresy, Plague

Stephanie Ohtola 2016

Resources and Materials

Instructor-created worksheets, performance

Texts

assessments, objective assessments, graphic

Supplemental texts

organizers, and project-based learning assignments

(workbooks)

Art/Music/Media

Primary Sources

Video/DVDs

Instructor-created website with unit-specific


content: sites.google.com/site/feudalism514

Interactive presentation with links-- students can


access on their Chromebooks and further explore
the information provided:

http://www.scribd.com/doc/180034035/TheDecline-of-Feudalism

Students can use the informative links


provided in the presentation to supplement
their research for their PBL project.

Discovering Our Past: A History of the World, Early


Ages (McGraw-Hill)

Accessible via ConnectED and student code


provided

Virtual tours (manor houses, online museum


exhibits, online art collections)

Instructional Activities

Guided note-taking handouts

Medieval Map Exercise

Geographical Features

Trade Routes

Crusades worksheet

Feudalism in Europe vs. Japan Worksheet

Decline of Feudalism Graphic Organizers

Plague

Hundred Years War

Magna Carta

Muslim Influence

PROJECT-BASED LEARNING Assignment


(Feudalism: The Boardgame)

Strategies for diverse

Graded via Rubric

Strategies for struggling students:

learners/

Vocabulary defined

Differentiated instruction

Board game template provided

Copies of notes / slides provided

Graphic organizers partially-completed

Stephanie Ohtola 2016

Maps with trade routes and geographical


features provided

Detailed timelines to accompany pre-test /


post-test assessments

Strategies for gifted learners:

Technological Strategies/

IN PROGRESS

Students may use Photoshop, Pixlr Editor, or even

Use of technology/Technology

Scratch (a basic programming site through MIT) to

Standards

create their board game. This unit assumes that


the students are in possession of a school-owned
Chromebook and a computer lab; technology is
easily-accessible.

ConnectED through McGraw-Hill (online textbook


with interactive supplemental resources)

Interdisciplinary Connections

Google Classroom apps (Google Slides)

Interactive PowerPoint shared through Scribd

Virtual tours of medieval manor houses

Students will also use skills from:

Computer Science through the exploration


of various websites and programs

Literature students will be required to use


terminology that may be new to them,
requiring research as to their meaning

Art students will have the freedom to


create and add graphics (either computergenerated or freehand) to their board game

Assessments

Formative/Summative

Performance Assessment:
PROJECT-BASED LEARNING Assignment
(Feudalism: The Boardgame)

Graded via Rubric

Pre-test / Post-test Introduction (fall of Rome)

Fill in the blank, multiple choice

End 0f Lesson Quizzes

Unit Exam

Multiple choice, fill in the blank, matching

Stephanie Ohtola 2016

Misc. Notes

Potential order of topics:

Review the decline of Rome

Geography

Germanic kingdoms

Church influence

Feudalism

The decline of feudalism

Growth of cities and towns

Rise of monarchies

Magna Carta and other reforms

Crusades

Culture in the Middle Ages

The Bubonic Plague

Conflicts in the church

Great Schism

Joan of Arc

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