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Course Information:
Instructor: Dr. Tim Christopher Email: khimbar@utdallas.edu Email MUST have atec6341 in subject line.
Course Description
ATEC 6341 Game Design (3 semester hours) Advanced study of the structure and design of digital, analog, narrative, and social game systems. Course focuses on theory, critical analysis, innovation, and prototype creation.
Student Learning Objectives/Outcomes Students will learn to think critically about games and gaming issues Students will work in teams to develop original playable games Students will learn how to critically analyze games made by themselves and others Students will research and discuss social issues as they relate to games
Required Textbooks and Materials Students will need accounts with Steam as well as with Good Old Games. Additional reading will be assigned. Suggested Course Materials Raph Koster, A theory of fun for game design Fullerton, Swain, and Hoffman; Game Design Workshop Schell, Jesse; The Art of Game Design
Assignments & Academic Calendar Aug 24 Introduction to class Game 1 assigned Lecture and discussion Game 1 Alpha Due Game 1 Final Due Lecture and discussion Game 2 assigned Lecture and discussion Game 2 Alpha due Game 2 Final Due Lecture and discussion Game 3 assigned Lecture and discussion Game 3 Alpha Due Game 3 Final Due Lecture and discussion Game 4 assigned Lecture and discussion Game 4 Alpha Due NO CLASS Last Day Game 4 Final Due
31 Sep 7 14 21
28 Oct 5 12 19
26 Nov 2 9 16
23 30 Dec 7 14