Professional Documents
Culture Documents
Users Guide
2000 Avid Technology, Inc. All rights reserved. Avid Xpress Users Guide Part 0130-04554-01 Rev. A August 2000
Contents
Chapter 1 Desktop Basics
Working with the Desktop (Windows Only) . . . . . . . . . . . . . . . . . . . 34 Creating an Emergency Repair Disk (Windows Only) . . . . . . . 34 Using Context Menus (Windows Only) . . . . . . . . . . . . . . . . . . . . 34 Using the Windows NT Taskbar (Windows Only). . . . . . . . . . . 35 Dragging Windows (Windows Only) . . . . . . . . . . . . . . . . . . . . . . 36 Setting the Avid Color Scheme (Windows Only) . . . . . . . . . . . . 36 Setting Your Screen Resolution (Windows). . . . . . . . . . . . . . . . . 37 About Your Screen Resolution (Macintosh Only) . . . . . . . . . . . 38 About the Avid Xpress Folder . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Managing the Avid Projects and Avid Users Folders . . . . . . . . . . . . 39 About the Avid Projects and Avid Users Folders . . . . . . . . . . . . 39 Changing Project and User Names . . . . . . . . . . . . . . . . . . . . . . . . 40 Deleting Projects and User Profiles. . . . . . . . . . . . . . . . . . . . . . . . 41 Starting the Avid Xpress Application (Windows) . . . . . . . . . . . . . . . 41 Starting the Avid Xpress Application (Macintosh) . . . . . . . . . . . . . . 42 Accepting Your Avid Xpress License Electronically . . . . . . . . . . . . . 43
Chapter 2
Starting a Project
Opening a Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 Identifying a User . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 Creating a New User . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 Selecting an Existing User . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 Selecting a Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 Selecting an Existing Project . . . . . . . . . . . . . . . . . . . . . . . . . . 47
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Creating a New Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 Nesting Projects in Folders . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 Opening a Project in Avid Xpress . . . . . . . . . . . . . . . . . . . . . . . . . 49 Closing a Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 Backing Up Your Project Information . . . . . . . . . . . . . . . . . . . . . . . . . 52 Saving Your Project Information on a Drive or Floppy Disk. . 52 Restoring from a Backup . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 Ending an Edit Session . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 Quitting the Avid Xpress Application . . . . . . . . . . . . . . . . . . . . . 54 Turning Off Your Equipment . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 Mounting and Ejecting Drives . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 Ejecting Drives (Windows) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 Ejecting Drives (Macintosh) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 Mounting All Drives . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 Using Context Menus (Windows) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 Using Context Menus (Macintosh) . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 Using Help . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 Connecting to the Avid Production Network . . . . . . . . . . . . . . . . . . . 59
Chapter 3
Managing Folders and Bins . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 Saving Bins Automatically . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 Saving Bins Manually . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 About Retrieving Bin Files from the Attic Folder . . . . . . . . . . . 76 Retrieving Bin Files from the Attic Folder (Windows). . . . 77 Retrieving Bin Files from the Attic Folder (Macintosh). . . 78 Modifying the Creation Date . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 Using the Settings Scroll List. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 About Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 Defining Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 Reviewing Basic Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83 Bin Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83 General Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 Interface Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87 Displaying Project Settings. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88 Changing the Settings Scroll List Display . . . . . . . . . . . . . . . . . . 89 About the Settings Scroll List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 Working with Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 Selecting Another User . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 Modifying Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 Working with Multiple Settings . . . . . . . . . . . . . . . . . . . . . . . 94 Duplicating Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 Naming Settings. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 Selecting Among Multiple Settings . . . . . . . . . . . . . . . . . . . . 96 Deleting Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 Copying Settings Between Settings Files . . . . . . . . . . . . . . . 97 Moving Settings Between Systems . . . . . . . . . . . . . . . . . . . . 98 Using Site Settings. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 Using the Info Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Displaying Project Info . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Viewing Memory. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 About the Memory Window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 Accessing the Hardware Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101
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Customizing Your Workspace . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102 Creating a New Workspace Setting . . . . . . . . . . . . . . . . . . . . . . . 103 Assigning a Workspace Button. . . . . . . . . . . . . . . . . . . . . . . . . . . 105 Linking User Settings and Workspaces . . . . . . . . . . . . . . . . . . . 105 Switching Between Workspaces. . . . . . . . . . . . . . . . . . . . . . . . . . 108 Deleting a Workspace. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108
Chapter 4
Chapter 5
Logging
Logging Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 129 Logging Preroll . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 130
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Logging Timecode. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 130 Naming Tapes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131 Double-Checking the Logs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 132 Adding a Memory Mark . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 132 Preparing Logs for Import . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133 Transferring Bins from MediaLog . . . . . . . . . . . . . . . . . . . . . . . . 134 Creating Avid Logs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135 Importing Shot Log Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136 Converting Log Files with Avid Log Exchange . . . . . . . . . . . . . . . . 140 Converting a Log File to an ALE File (Windows) . . . . . . . . . . . 140 Using Drag-and-Drop Conversion (Windows) . . . . . . . . . . . . . 146 Converting a Log File to an ALE File (Macintosh) . . . . . . . . . . 148 Using Drag-and-Drop Conversion (Macintosh) . . . . . . . . . . . . 151 Logging Directly to a Bin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 152 Logging with an Avid-Controlled Camera or Deck . . . . . . . . . 152 Logging with a Non-Avid-Controlled Camera or Deck. . . . . . 155 Modifying Clip Information Before Digitizing. . . . . . . . . . . . . . . . 158 About the Modify Command . . . . . . . . . . . . . . . . . . . . . . . . . . . . 158 Using the Modify Command . . . . . . . . . . . . . . . . . . . . . . . . . . . . 159 Exporting Shot Log Files. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 161
Chapter 6
Preparing to Digitize
Preparing the Hardware . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 164 Learning About Striped Drives . . . . . . . . . . . . . . . . . . . . . . . . . . 164 Selecting Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 165 General Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 165 Digitize Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 166 Configuring Decks. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 166 Deleting Deck Configurations . . . . . . . . . . . . . . . . . . . . . . . . . . . 171 Deck Settings Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 172 Setting Deck Preferences . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 174 Setting Up the Digitize Tool. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 176 Opening the Digitize Tool. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 176
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Selecting a Deck . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 177 Selecting a Tape . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 178 Selecting Source Tracks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 179 Choosing a Resolution in the Digitize Tool. . . . . . . . . . . . . . . . 180 Choosing a Target Bin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 181 Selecting the Target Drives . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 182 Targeting a Single Drive . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 182 Targeting Separate Drives for Audio and Video . . . . . . . . 183 Interpreting the Time-Remaining Display . . . . . . . . . . . . . . . . 185 Setting the Video and Audio Input . . . . . . . . . . . . . . . . . . . . . . . 185 Choosing Color or Monochrome in the Digitize Tool . . . . . . . 187 Digitizing to Multiple Media Files . . . . . . . . . . . . . . . . . . . . . . . 188 Digitizing Across Timecode Breaks . . . . . . . . . . . . . . . . . . . . . . 191 Using Digitize Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 193 General Digitize Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . 193 Batch Digitize Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 195 Edit Digitize Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 197 Preparing for Audio Input . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 199 Choosing the Audio File Format . . . . . . . . . . . . . . . . . . . . . . . . . 199 Establishing Sync for Audio-Only Input . . . . . . . . . . . . . . . . . . 201 Checking for a Valid Digital Sync Signal . . . . . . . . . . . . . . . . . 201 Adjusting Audio Project Settings . . . . . . . . . . . . . . . . . . . . . . . . 202 Using the Audio Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 205 Adjusting the Reference Level . . . . . . . . . . . . . . . . . . . . . . . 207 Calibrating the Eight-Channel Audio I/O Device . . . . . . . . . . . . . . 208 Changing the Audio Hardware Calibration Setting. . . . . 210 Calibrating Input Channels for the Audio I/O Device. . . 211 Calibrating Output Channels for the Audio I/O Device . 213 Using the Console Window to Check Audio Levels . . . . . . . . 214 Calibrating for Video Input . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 215 Before You Begin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 215 Manually Calibrating for Video Input . . . . . . . . . . . . . . . . . . . . 215 Saving Video Input Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 219
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Saving a Custom Default Setting for the Video Input Tool . . 221 Adjusting Video Levels Without Color Bars . . . . . . . . . . . . . . . 222 Compression Resolutions and Storage Requirements . . . . . . . . . . 223 Screen Resolution . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 223 About Compression and Resolutions . . . . . . . . . . . . . . . . . . . . . 224 Compression Groups and Image Quality . . . . . . . . . . . . . . 224 Video Streams. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 225 Compression Specifications . . . . . . . . . . . . . . . . . . . . . . . . . 225 Mixing Resolutions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 227 Setting Media Creation Resolutions and Selecting Drives . . 228 Storage Requirements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 230
Chapter 7
Digitizing
Before You Begin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 236 Adding Clip Names and Comments On-the-Fly . . . . . . . . . . . . . . . 237 Digitizing and Logging at the Same Time. . . . . . . . . . . . . . . . . . . . . 237 Digitizing from One Point to Another . . . . . . . . . . . . . . . . . . . . 238 Digitizing from an IN Point to an OUT Point . . . . . . . . . . 239 Setting Both Marks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 239 Setting Only One Mark . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 240 Digitizing On-the-Fly . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 241 Autodigitizing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 243 Digitizing from a Non-Avid-Controlled Deck . . . . . . . . . . . . . 248 Digitizing with Time-of-Day Timecode . . . . . . . . . . . . . . . . . . . 250 Digitizing with External Timecode . . . . . . . . . . . . . . . . . . . . . . . 250 Recording Audio from a Music CD . . . . . . . . . . . . . . . . . . . . . . . . . . 252 Digitizing to the Timeline . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 254 Patching When Digitizing to the Timeline . . . . . . . . . . . . . . . . 255 Batch Digitizing from Logged Clips. . . . . . . . . . . . . . . . . . . . . . . . . . 256 Preparing to Batch Digitize . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 257 Resizing the Digitize Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . 257 Preparing Settings for Unattended Batch Digitizing . . . . 257 Batch Digitizing Clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 257
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Redigitizing Your Material. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 260 Redigitizing Master Clips and Subclips . . . . . . . . . . . . . . . . . . 260 Redigitizing Sequences . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 261 Saving Two Versions of a Sequence When Redigitizing . 261 Redigitizing the Sequence . . . . . . . . . . . . . . . . . . . . . . . . . . . 262 Other Digitizing Functions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 263 Controlling Decks from the Keyboard . . . . . . . . . . . . . . . . . . . . 263 Naming a New Tape from the Keyboard . . . . . . . . . . . . . . . . . . 264 Ejecting Tapes with a Button or Key . . . . . . . . . . . . . . . . . . . . . . 265 Returning to Previous Place in the Select Tape Dialog Box . . 265
Chapter 8
Importing Files
Preparing to Import Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 267 Working with Mixed-Resolution Projects . . . . . . . . . . . . . . . . . . . . . 267 Creating and Using Import Settings. . . . . . . . . . . . . . . . . . . . . . . . . . 268 Creating a New Import Setting . . . . . . . . . . . . . . . . . . . . . . . . . . 268 Modifying an Existing Import Setting . . . . . . . . . . . . . . . . . . . . 270 Import Settings Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 270 Importing Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 276 Using the Drag-and-Drop Method to Import Files . . . . . . . . . . . . . 280 Using Open Media Management (OMM) . . . . . . . . . . . . . . . . . . . . . 281 Specifying OMM Settings. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 282 Import and Export Settings . . . . . . . . . . . . . . . . . . . . . . . . . . 284 Using OMM to Import Clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . 284 Reimporting Files. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 285 The Batch Import Dialog Box (Windows) . . . . . . . . . . . . . . . . . 286 File Browser Section (Windows) . . . . . . . . . . . . . . . . . . . . . . 287 Status Line (Windows) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 288 Current Clip Info Section (Windows) . . . . . . . . . . . . . . . . . 288 Import Options (All Clips) Section (Windows). . . . . . . . . 289 Select (All Clips) Section (Windows). . . . . . . . . . . . . . . . . . 289 The Batch Import Dialog Box (Macintosh) . . . . . . . . . . . . . . . . 290 File Section (Macintosh) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 290
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Import Settings Section (Macintosh) . . . . . . . . . . . . . . . . . . 291 Resolution and Drives Section (Macintosh) . . . . . . . . . . . . 291 Starting the Reimport Process (Windows) . . . . . . . . . . . . . . . . . 292 Starting the Reimport Process (Macintosh) . . . . . . . . . . . . . . . . 295
Chapter 9
Locking and Unlocking Items in the Bin . . . . . . . . . . . . . . . . . . 320 Selecting Offline Items in a Bin . . . . . . . . . . . . . . . . . . . . . . . . . . 321 Selecting Media Relatives for an Object . . . . . . . . . . . . . . . . . . 321 Selecting Unreferenced Clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . 323 Using Text View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 323 Arranging Bin Columns. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 324 Moving and Rearranging Columns . . . . . . . . . . . . . . . . . . . 324 Aligning Bin Columns . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 325 Showing and Hiding Columns . . . . . . . . . . . . . . . . . . . . . . . 326 Deleting a Column. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 327 Duplicating a Column. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 327 Adding Customized Columns to a Bin . . . . . . . . . . . . . . . . 329 Changing a Custom Column Heading. . . . . . . . . . . . . . . . . 331 Managing Clip Information in Text View . . . . . . . . . . . . . . . . . 331 Moving Within Column Cells . . . . . . . . . . . . . . . . . . . . . . . . 331 Modifying Clip Information . . . . . . . . . . . . . . . . . . . . . . . . . 332 Modifying Data Directly . . . . . . . . . . . . . . . . . . . . . . . . . . . . 333 Modifying Data by Using the Modify Command. . . . . . . 335 Copying Information Between Columns . . . . . . . . . . . . . . 337 Sorting Clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 337 Sorting Clips in Ascending Order . . . . . . . . . . . . . . . . . . . . 337 Sorting Clips in Descending Order . . . . . . . . . . . . . . . . . . . 338 Performing Multilevel Sorting with Columns. . . . . . . . . . 338 Using Frame View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 339 Changing the Bin Background Color . . . . . . . . . . . . . . . . . . . . . 340 Enlarging or Reducing Frame Size . . . . . . . . . . . . . . . . . . . . . . . 341 Rearranging Frames . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 342 Changing the Frame Identifying the Clip . . . . . . . . . . . . . . . . . 342 Arranging Frames in a Bin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 343 Using Script View. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 343 Entering Script View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 344 Adding Text in Script View. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 344 Rearranging Clips in Script View . . . . . . . . . . . . . . . . . . . . . . . . 345
12
Printing Bins . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 345 Gathering Format Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 346 Preparing Digital Bars and Tone . . . . . . . . . . . . . . . . . . . . . . . . . 346 Importing Color Bars and Other Test Patterns . . . . . . . . . . . . . 347 Creating Leader . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 349 Creating Video Leader . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 349 Creating Audio Leader . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 350
Chapter 10
13
Chapter 11
Deleting a Slate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 408 Manipulating Takes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 409 Selecting Takes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 409 Adding Takes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 410 Deleting Takes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 410 Displaying Take Numbers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 411 Changing the Representative Frame for a Take . . . . . . . . . . . . 411 Loading Takes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 412 Playing Takes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 412 Adjusting Take Lines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 412 Indicating Off-Screen Dialog . . . . . . . . . . . . . . . . . . . . . . . . . . . . 413 Using Color Indicators . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 414 Using Script Marks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 414 Placing Script Marks Manually . . . . . . . . . . . . . . . . . . . . . . . . . . 415 Automating Screening and Marking. . . . . . . . . . . . . . . . . . . . . . 416 Loading and Playing Marked Segments . . . . . . . . . . . . . . . . . . 418 Moving a Script Mark . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 419 Deleting a Script Mark. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 419 Finding Clips and Script. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 420 Finding Script . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 420 Finding Clips and Bins from the Script Window . . . . . . . . . . . 420 Editing with the Script Window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 421 Script Editing Workflow . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 421 Splicing a Script Range . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 422 Revising the Script . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 423 Interactive Screenings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 423
Chapter 12
Displaying the Clip Information Window. . . . . . . . . . . . . . . . . 430 Moving the Clip Info Window . . . . . . . . . . . . . . . . . . . . . . . . . . . 431 Displaying the Timecode Window . . . . . . . . . . . . . . . . . . . . . . . 432 Setting the Font and Point Size for Monitor Displays . . . . . . 434 Viewing Methods . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 434 Loading and Clearing Footage . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 435 Loading into the Source Pop-up and Composer Monitors . . . 435 Using the Clip Name Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 436 Switching Between Loaded Sequences . . . . . . . . . . . . . . . . 436 Clearing Sequences from Monitors . . . . . . . . . . . . . . . . . . . 437 Resizing Monitors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 438 Hiding the Video in the Composer Monitor . . . . . . . . . . . . . . . 439 Resizing the Composer Monitor . . . . . . . . . . . . . . . . . . . . . . . . . 440 Controlling Playback. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 440 Using Position Bars and Position Indicators . . . . . . . . . . . . . . . 441 Using Buttons. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 442 Stepping Forward and Backward by Field. . . . . . . . . . . . . . . . . 444 About the Keyboard . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 445 Shuttling with J-K-L Keys . . . . . . . . . . . . . . . . . . . . . . . . . . . 446 Navigating with Home, End, and Arrow Keys . . . . . . . . . 447 Jogging with the Mouse. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 448 Shuttling with the Mouse . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 448 Play Length In Use Indicator . . . . . . . . . . . . . . . . . . . . . . . . . . 449 Marking and Subcataloging Footage . . . . . . . . . . . . . . . . . . . . . . . . . 450 Marking IN and OUT Points . . . . . . . . . . . . . . . . . . . . . . . . . . . . 450 Clearing a Mark and Setting a New One . . . . . . . . . . . . . . 452 Dragging IN and OUT Points . . . . . . . . . . . . . . . . . . . . . . . . 452 Marking an Entire Clip or Segment . . . . . . . . . . . . . . . . . . . . . . 453 Marking Audio Clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 454 Using the Tool Palette. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 455 Creating Subclips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 456 Using Locators . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 458 Ways to Use Locators . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 458
16
Adding Locators While Editing . . . . . . . . . . . . . . . . . . . . . . 460 Moving to the Previous or Next Locator . . . . . . . . . . . . . . . 461 Marking an Area Using Locators . . . . . . . . . . . . . . . . . . . . . 462 Deleting Locators . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 462 Using the Locators Window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 462 Viewing and Navigating in the Locators Window . . . . . . 464 Sorting Information in the Locators Window . . . . . . . . . . 464 Displaying Frames in the Locators Window . . . . . . . . . . . 465 Changing the Color of the Locator Icon . . . . . . . . . . . . . . . 465 Accessing a Locator in a Sequence or Clip . . . . . . . . . . . . . 465 Printing the Locators Window. . . . . . . . . . . . . . . . . . . . . . . . 466 Deleting Locators by Using the Locators Window . . . . . . 466 Finding Frames and Clips. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 467 Using Frame Offset Timecode to Cue a Frame . . . . . . . . . . . . . 467 Using Timecode to Find a Frame . . . . . . . . . . . . . . . . . . . . . . . . . 467 Using Match Frame. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 468
Chapter 13
First Edits
Setting Up a New Sequence . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 471 Starting a New Sequence. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 472 Changing Clip Information . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 473 Changing the Start Timecode for Sequences. . . . . . . . . . . . . . . 474 Setting Up Tracks for the New Sequence. . . . . . . . . . . . . . . . . . 474 Adding Filler . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 476 Making the First Edit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 477 Beginning to Edit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 478 Creating an Instant Rough Cut. . . . . . . . . . . . . . . . . . . . . . . . . . . 479 Undoing or Redoing Edits. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 480 Editing Additional Clips into the Sequence . . . . . . . . . . . . . . . . . . . 481 Performing a Splice-in Edit. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 481 Performing an Overwrite Edit . . . . . . . . . . . . . . . . . . . . . . . . . . . 482 Performing a Replace Edit. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 483 Lifting, Extracting, and Copying Material. . . . . . . . . . . . . . . . . . . . . 483
17
Lifting Material . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 484 Extracting Material . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 484 Copying Material . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 485 Using the Clipboard . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 486 Placing a Sequence into the Clipboard . . . . . . . . . . . . . . . . 486 Recovering Material from the Clipboard . . . . . . . . . . . . . . 487 Playing the New Sequence . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 488 Playing a Sequence . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 488 Starting a Playback Loop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 489 Playback Performance Tips. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 489 Proceeding with Editing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 490
Chapter 14
Monitoring a Solo Track . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 509 Cycling Through a Selection of Tracks . . . . . . . . . . . . . . . . . . . . 509 Locking Tracks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 510 Patching Tracks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 511 Sync Locking Tracks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 512 Deleting Tracks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 513 Adding an Edit (Match Framing) . . . . . . . . . . . . . . . . . . . . . . . . . 514 Removing Match-Frame Edits . . . . . . . . . . . . . . . . . . . . . . . . . . . 515 Backtiming Edits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 516 Detecting Duplicate Frames . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 517 Finding Black Holes and Flash Frames. . . . . . . . . . . . . . . . . . . . 518 Finding Black Holes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 519 Finding Flash Frames . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 519 Editing in the Timeline . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 520 Selecting and Deselecting Segments. . . . . . . . . . . . . . . . . . . . . . 520 Selecting Segments with the Segment Mode Pointer. . . . 521 Lassoing One or More Segments . . . . . . . . . . . . . . . . . . . . . 522 Deselecting Segments . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 523 Performing Segment Mode Edits. . . . . . . . . . . . . . . . . . . . . . . . . 523 Extracting/Splicing-in Segments. . . . . . . . . . . . . . . . . . . . . . 524 Lifting/Overwriting Segments . . . . . . . . . . . . . . . . . . . . . . . 525 Deleting Segments with Segment Mode. . . . . . . . . . . . . . . 526 Bin Editing into the Timeline . . . . . . . . . . . . . . . . . . . . . . . . . . . . 527 Bin Editing Directly into a Sequence . . . . . . . . . . . . . . . . . . . . . 527 Using the Top and Tail Commands . . . . . . . . . . . . . . . . . . . . . . . 528 Setting the Duration for Filler at the Start of a Sequence. . . . 529 Cutting, Copying, and Pasting in the Timeline . . . . . . . . . . . . 530 About Effects Editing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 530 About Nesting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 531 Printing the Timeline. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 531
Chapter 15
Using Basic Trim Procedures . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 533 Entering Trim Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 534 Exiting Trim Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 535 Selecting Between Trim Sides . . . . . . . . . . . . . . . . . . . . . . . . . . . 536 Selecting Additional Transitions . . . . . . . . . . . . . . . . . . . . . . . . . 536 Performing a Basic Trim. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 538 Reviewing the Trim Edit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 539 Reviewing an Edit with the Play Loop Button. . . . . . . . . . 539 Reviewing an Edit with the Edit Review Button. . . . . . . . 539 Trimming On-the-Fly . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 540 Trimming Video Tracks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 541 Extending an Edit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 541 Slipping or Sliding Clips or Segments . . . . . . . . . . . . . . . . . . . . . . . 542 Selecting Segments for Slip or Slide Trimming . . . . . . . . . . . . 542 Performing the Slip or Slide Trim . . . . . . . . . . . . . . . . . . . . . . . . 545 Creating Overlap Edits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 546 Maintaining Sync While Trimming . . . . . . . . . . . . . . . . . . . . . . . . . . 547 Adding Black While Trimming . . . . . . . . . . . . . . . . . . . . . . . . . . 547 Trimming with Sync-Locked Tracks . . . . . . . . . . . . . . . . . . . . . . 548
Chapter 16
Performing the Digital Scrub Procedure. . . . . . . . . . . . . . . 560 Displaying Waveform Plots . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 561 Using the Audio Mix Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 563 Resizing the Audio Mix Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . 565 Adjusting One Audio Track at a Time . . . . . . . . . . . . . . . . . . . . 566 Changing an Audio Level . . . . . . . . . . . . . . . . . . . . . . . . . . . 568 Adjusting Pan Values . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 569 Applying Pan Value Adjustments . . . . . . . . . . . . . . . . . . . . 569 Ganging and Adjusting Multiple Tracks . . . . . . . . . . . . . . . . . . 570 Rendering an Audio Effect . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 571 Modifying Pan Values . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 572 Creating or Modifying an Audio Pan/Vol Effect . . . . . . . . 572 Modifying How the System Interprets Pan . . . . . . . . . . . . 572 Bypassing Existing Volume Settings. . . . . . . . . . . . . . . . . . . . . . 573 Adjusting Volume While Playing an Audio Mix Effect . . . . . 573 Limitations on Adjusting Volume . . . . . . . . . . . . . . . . . . . . 574 Improving Response Time . . . . . . . . . . . . . . . . . . . . . . . . . . . 575 Using Audio Gain Automation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 575 Automation Gain Values and System Clip Gain Values. . . . . 576 Adjusting Volume in the Timeline . . . . . . . . . . . . . . . . . . . . . . . 577 Deleting Audio Gain Keyframes . . . . . . . . . . . . . . . . . . . . . 579 Moving Audio Gain Keyframes in the Timeline. . . . . . . . 579 Using an External Fader or Mixer to Adjust Volume . . . . . . . . 580 Adjusting the Volume of Individual Keyframes . . . . . . . . . . . 581 About the Automation Gain Tool . . . . . . . . . . . . . . . . . . . . . . . . 582 Track Solo Button. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 584 Position Indicator Lights . . . . . . . . . . . . . . . . . . . . . . . . . . . . 585 Selecting Tracks in the Automation Gain Tool . . . . . . . . . 586 Automation Gain Tool Fast Menu . . . . . . . . . . . . . . . . . . . . 587 Recording Automation Gain Information . . . . . . . . . . . . . . . . . 589 Using the Automation Gain Tool Sliders . . . . . . . . . . . . . . 589 Using a Keyboard Shortcut . . . . . . . . . . . . . . . . . . . . . . . . . . 590 Using an External Fader Controller or Mixer . . . . . . . . . . . 591
21
Using the Audio EQ Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 593 Audio EQ Tool Features . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 594 Basic EQ Tool Features . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 594 EQ-Specific Features . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 596 Applying Audio EQ Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 598 Saving Audio EQ Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 601 Removing Audio EQ Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 602 Audio EQ Examples . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 603 Low Shelf Example . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 603 Small Octave Range Example . . . . . . . . . . . . . . . . . . . . . . . . 604 Using Audio EQ Templates. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 606 Applying an EQ Template . . . . . . . . . . . . . . . . . . . . . . . . . . . 607 Creating Your Own Templates . . . . . . . . . . . . . . . . . . . . . . . 608 About Adding an EQ Template to the Fast Menu . . . . . . . 608 Adding an EQ Template to the Fast Menu (Windows). . . 609 Adding an EQ Template to the Fast Menu (Macintosh). . 609 Adjusting EQ While Playing an Audio Effect. . . . . . . . . . . . . . 610 Digidesign AudioSuite Plug-Ins. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 611 Installing AudioSuite Plug-Ins (Windows) . . . . . . . . . . . . . . . . 611 Installing AudioSuite Plug-Ins (Macintosh) . . . . . . . . . . . . . . . 612 Starting and Quitting DAE (Macintosh Only) . . . . . . . . . . . . . 613 Setting Playback Buffer Size (Macintosh Only) . . . . . . . . . . . . 614 Using Digidesign AudioSuite Plug-Ins . . . . . . . . . . . . . . . . . . . 614 Applying an AudioSuite Plug-In to a Clip in the Timeline . . 615 Using a Plug-In Dialog Box. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 617 AudioSuite Plug-In Fast Menu . . . . . . . . . . . . . . . . . . . . . . . 618 Rendering Plug-In Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 618 Creating New Master Clips. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 619 AudioSuite Controls for Creating New Master Clips . . . 619 Mono, Stereo, and Multichannel Processing . . . . . . . . . . . 622 Creating New Master Clips Using Plug-Ins . . . . . . . . . . . . 623 Using AudioSuite Effect Templates . . . . . . . . . . . . . . . . . . . 624 Plug-In Limitations. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 627
22
Troubleshooting AudioSuite Plug-Ins . . . . . . . . . . . . . . . . . . . . 627 Addressing Memory Allocation (Macintosh Only) . . . . . 627 Canceling a Render Operation . . . . . . . . . . . . . . . . . . . . . . . 628 Addressing Errors When Rendering a Plug-in Effect. . . . 629 Recording Voice-Over Narration. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 629 Using the Audio Punch-In Tool . . . . . . . . . . . . . . . . . . . . . . . . . . 632 Connecting the Hardware . . . . . . . . . . . . . . . . . . . . . . . . . . . 632 Creating the Voice-Over . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 632 Voice-Over Media Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 635 Fine-Tuning Audio Transitions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 635 Fading and Dipping Audio . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 636 Fading Audio . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 636 Dipping Audio . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 638 Mixing Down Audio Tracks. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 639
Chapter 17
Syncing Methods
Autosyncing Clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 641 Managing Sync Breaks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 643 Editing to Avoid Sync Breaks . . . . . . . . . . . . . . . . . . . . . . . . . . . . 644 Fixing Sync Breaks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 644 Fixing Sync in Trim Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . 645 Fixing Sync in Segment Mode. . . . . . . . . . . . . . . . . . . . . . . . 645 Managing Sync with Multiple Tracks . . . . . . . . . . . . . . . . . . . . . . . . 646 Using Sync Lock . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 646 Syncing with Tail Leader . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 647 Syncing with Locators . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 648 Using Add Edit When Trimming . . . . . . . . . . . . . . . . . . . . . . . . . 650
Chapter 18
Output Options
Preparing for Output . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 652 Establishing Sync for Output . . . . . . . . . . . . . . . . . . . . . . . . . . . . 653 Calibrating for Video Output . . . . . . . . . . . . . . . . . . . . . . . . . . . . 654 Using the Factory Preset Buttons . . . . . . . . . . . . . . . . . . . . . 654
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Basic Video Output Calibration . . . . . . . . . . . . . . . . . . . . . . 655 Using Test Patterns . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 655 Adjusting Phase Controls. . . . . . . . . . . . . . . . . . . . . . . . . . . . 656 Calibrating the System with Passthrough Signals . . . . . . 657 Preparing for Audio Output. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 659 Setting the Calibration Tone . . . . . . . . . . . . . . . . . . . . . . . . . 659 Calibrating Global Output Levels . . . . . . . . . . . . . . . . . . . . 660 Adjusting Output on Two-Channel Audio Systems. . . . . 660 Adjusting Output on Eight-Channel Audio Systems. . . . 662 Preparing Record Tapes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 665 Frame-Accurate Recording. . . . . . . . . . . . . . . . . . . . . . . . . . . 665 Manual Recording . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 665 Recording Bars and Tone . . . . . . . . . . . . . . . . . . . . . . . . . . . . 666 Enabling Assemble-Edit Recording . . . . . . . . . . . . . . . . . . . . . . 667 Using the Digital Cut Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 668 Previewing a Digital Cut . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 670 Creating a Custom Countdown Display . . . . . . . . . . . . . . . . . . 671 Recording a Digital Cut to Tape . . . . . . . . . . . . . . . . . . . . . . . . . . 673 Using EDL Manager. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 675 Using the Matchback Option . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 675 Setting Up Matchback . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 676 Choosing Film Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 676 VTR Play Emulation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 677 Opening the VTR Play Emulation Dialog Box . . . . . . . . . . . . . 678 Enabling VTR Play Emulation . . . . . . . . . . . . . . . . . . . . . . . . . . . 679
Chapter 19
Using AvidLinks. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 692 Creating Files for a DVD . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 695 Using OMM to Export Clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 697 Exporting a Clip with OMM and Drag-and-Drop . . . . . . . . . . 697 Customizing Export Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 698 Creating a New Export Setting . . . . . . . . . . . . . . . . . . . . . . . . . . . 698 About OMF Interchange . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 700 Choosing an OMFI Transfer Method . . . . . . . . . . . . . . . . . . . . . 701 Exporting OMFI Compositions Only . . . . . . . . . . . . . . . . . 701 Exporting OMFI Compositions with Media Files . . . . . . . 702 Exporting as an AAF File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 704 Exporting AAF Compositions Only . . . . . . . . . . . . . . . . . . . . . . 705 Exporting AAF Compositions with Media Files. . . . . . . . . . . . 705 QuickTime Reference Movies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 706 Exporting as a QuickTime Reference Movie . . . . . . . . . . . . . . . 707 QuickTime Reference Export Options . . . . . . . . . . . . . . . . . . . . 709 Exporting as a QuickTime Movie . . . . . . . . . . . . . . . . . . . . . . . . . . . . 712 Selecting QuickTime Codecs . . . . . . . . . . . . . . . . . . . . . . . . . . . . 717 Exporting as an AVI File (Windows Only) . . . . . . . . . . . . . . . . . . . . 723 AVI Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 726 AVI Video Compression Dialog Box Options . . . . . . . . . . . . . . 729 About Avid Codecs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 730 Using the Avid Codecs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 730 Exporting with an Avid Meridien Codec . . . . . . . . . . . . . . 731 Exporting with the Avid ABVB NuVista Codec for QuickTime 734 Using the Avid Codec for AVI (Windows Only) . . . . . . . . . . . . 737 Installing an Avid Codec on Other Systems . . . . . . . . . . . . . . . 740 Copying a Codec to a Windows NT Workstation . . . . . . . 740 Copying a Codec to a Macintosh System . . . . . . . . . . . . . . 741 Exporting from a Third-Party Application. . . . . . . . . . . . . . . . . 741 Exporting Tracks as Audio Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 742 Exporting as a Graphic File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 743
25
Exporting as an MPEG-2 File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 752 Exchanging Files with QuickTime Macintosh Applications . . . . . 756 Transferring a Project Between Avid Systems . . . . . . . . . . . . . . . . . 756 Methods for Transferring Files Between Avid Systems . . . . . 757 Compatibility Requirements for Transfer . . . . . . . . . . . . . . . . . 758 Transferring a Project and Associated Media Files . . . . . . . . . 758 Transferring Projects, User Profiles, and Site Settings . . . . . . 760 Transferring Media to and from a Video Server . . . . . . . . . . . . . . . 761 Setting Up a Video Server . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 761 Configuring the Video Server . . . . . . . . . . . . . . . . . . . . . . . . 762 Configuring the Video Server as a Deck . . . . . . . . . . . . . . . 762 Transferring from the Avid System to the Video Server . . . . . 763 Transferring from the Video Server to the Avid System . . . . . 765
Appendix A
Time Compression Expansion Parameters . . . . . . . . . . . . . 776 Pitch Shift . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 778 Pitch Shift Parameters. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 780 EQ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 782 EQ II Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 782 Compressor. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 784 Using Compression Effectively. . . . . . . . . . . . . . . . . . . . . . . 784 Compressor Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 785 Limiter . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 787 Limiter Parameters. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 788 Gate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 790 Gate Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 790 Expander/Gate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 791 Expander/Gate Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . 793 Mod Delay . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 795 Mod Delay Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 796
Appendix B
Appendix C
Appendix D
Appendix E
Index
29
Tables
Table 3-1 Table 3-2 Table 3-3 Table 3-4 Table 3-5 Table 3-6 Table 4-1 Table 5-1 Table 5-2 Table 6-1 Table 6-2 Table 6-3 Table 6-4 Table 6-5 Table 6-6 Table 6-7 Table 6-8 Table 7-1 Table 8-1 Table 9-1 Table 9-2 Table 9-3 Table 9-4 Table 10-1 Table 10-2 Bin Organization . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 Bin Settings Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 General Settings Options . . . . . . . . . . . . . . . . . . . . . . . . 85 User Interface Settings Options . . . . . . . . . . . . . . . . . . . 87 Settings Menu Options . . . . . . . . . . . . . . . . . . . . . . . . . . 88 Settings Scroll List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 Navigation Keys . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110 Line Endings Options . . . . . . . . . . . . . . . . . . . . . . . . . . 143 Options for Modifying Bin Information . . . . . . . . . . 160 Deck Settings Options . . . . . . . . . . . . . . . . . . . . . . . . . 173 Deck Preferences Options . . . . . . . . . . . . . . . . . . . . . . 175 Digitize Settings Options (General Tab) . . . . . . . . . . 194 Digitize Settings Options (Batch Tab) . . . . . . . . . . . . 196 Digitize Settings Options (Edit Tab) . . . . . . . . . . . . . . 198 Luminance Settings for Video Input . . . . . . . . . . . . . 218 Compression Resolution Specifications . . . . . . . . . . . 226 Estimated Storage Requirements . . . . . . . . . . . . . . . . 232 Autodigitize Options . . . . . . . . . . . . . . . . . . . . . . . . . . 245 Import Settings Options . . . . . . . . . . . . . . . . . . . . . . . . 272 Object Icon Descriptions . . . . . . . . . . . . . . . . . . . . . . . 301 Shortcuts for Moving in Text View . . . . . . . . . . . . . . 332 Direct Modification Headings . . . . . . . . . . . . . . . . . . . 333 Modify Command Options . . . . . . . . . . . . . . . . . . . . . 335 Consolidate Options . . . . . . . . . . . . . . . . . . . . . . . . . . . 362 Relinking Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 368
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Table 10-3 Table 10-4 Table 11-1 Table 12-1 Table 14-1 Table 14-2 Table 14-3 Table 16-1 Table 18-1 Table 18-2 Table 19-1 Table 19-2 Table 19-3 Table 19-4 Table 19-5 Table 19-6 Table 19-7 Table 19-8 Table 19-9 Table 19-10 Table 19-11 Table 19-12 Table 19-13
Relinking Location Options . . . . . . . . . . . . . . . . . . . . . 368 Archive to Videotape Options . . . . . . . . . . . . . . . . . . . 378 Script Settings Options . . . . . . . . . . . . . . . . . . . . . . . . 390 Timecode Display Options . . . . . . . . . . . . . . . . . . . . . 433 Timeline Settings Options (Display Tab) . . . . . . . . . . 494 Timeline Settings Options (Edit Tab) . . . . . . . . . . . . . 494 Timeline Fast Menu Options . . . . . . . . . . . . . . . . . . . . 496 Number of Tracks and Scrub Speeds . . . . . . . . . . . . . 556 Film Settings Dialog Box Options . . . . . . . . . . . . . . . . 677 VTR Emulation Settings Options . . . . . . . . . . . . . . . . 678 Applications for AvidLinks Export . . . . . . . . . . . . . . 693 Export Settings Dialog Box Options . . . . . . . . . . . . . . 699 Export Settings Dialog Box (OMFI Options) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 703 Export Settings Dialog Box (AAF Options) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 706 Export Settings Dialog Box (QuickTime Reference Options) . . . . . . . . . . . . . . . 710 QuickTime Movie Export Options . . . . . . . . . . . . . . . 715 QuickTime Movie Format Options . . . . . . . . . . . . . . . 718 AVI Settings Options . . . . . . . . . . . . . . . . . . . . . . . . . . 726 AVI Video Compression Dialog Box Options . . . . . 729 Export Settings Dialog Box (Audio Options) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 743 Export Settings Dialog Box (Graphic Options) . . . . . . . . . . . . . . . . . . . . . . . . . . . 746 Graphic Format Options Settings . . . . . . . . . . . . . . . . 747 Devices for Transferring Files . . . . . . . . . . . . . . . . . . . 757
31
Table 19-14 Table B-1 Table B-2 Table B-3 Table B-4 Table B-5 Table B-6 Table C-1 Table C-2 Table C-3 Table C-4 Table D-1 Table E-1 Table E-2 Table E-3
Default Folder and File Locations . . . . . . . . . . . . . . . . 760 Graphic File Import Specifications . . . . . . . . . . . . . . . 803 Animation File Import Specifications . . . . . . . . . . . . 809 QuickTime File Import and Export Specifications . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 810 AVI File Import and Export Specifications (Windows Only) . . . . . . . . . . . . . . . . 811 OMFI File Import Specifications . . . . . . . . . . . . . . . . . 813 Recommended Field Settings for Two-Field Import and Export . . . . . . . . . . . . . . . . . . . . . . . . . . . 816 Compatible Log Formats. . . . . . . . . . . . . . . . . . . . . . . . 820 Avid Log Global Headings . . . . . . . . . . . . . . . . . . . . . 822 Avid Log Column Headings . . . . . . . . . . . . . . . . . . . . 824 Avid Log Data Headings . . . . . . . . . . . . . . . . . . . . . . . 827 Fader Features . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 832 Default Button Mappings . . . . . . . . . . . . . . . . . . . . . . 850 Maximum Jog Speed Options . . . . . . . . . . . . . . . . . . . 853 Maximum Shuttle Speed Options . . . . . . . . . . . . . . . . 854
32
CHAPTER 1
Desktop Basics
Although most of your work is performed within the Avid Xpress application, you will need to use a few basic desktop procedures. The following sections describe basic procedures involving the Windows NT or Macintosh operating system and the Avid folders: Working with the Desktop (Windows Only) About the Avid Xpress Folder Managing the Avid Projects and Avid Users Folders Starting the Avid Xpress Application (Windows) Starting the Avid Xpress Application (Macintosh) Accepting Your Avid Xpress License Electronically
(Windows only) This chapter refers to the default installation directory path for the various Avid folders. If you choose a different directory path during the installation, you must substitute that path when using this chapter.
33
This section describes the following desktop features that you will use when working with the Avid Xpress application.
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To use a context menu: t Right-click on a window to access a context menu that shows the most frequently used commands for that window. For a list of the available shortcuts, see the Avid Xpress Quick Reference for the Windows Operating System.
If you keep the taskbar hidden while running Avid Xpress and you minimize an application such as Help, you will not see the minimized icon. To see the taskbar and minimized icons, minimize Avid Xpress. To change the taskbar settings: 1. Right-click an unused part of the taskbar. 2. Choose Properties from the pop-up menu. The Taskbar Properties dialog box appears. 3. Click the Taskbar Options tab. 4. Select the options you want: t t To keep the taskbar hidden, deselect Always on top and Auto hide. To set the taskbar to appear when you want, select Always on top and Auto hide.
5. Click OK.
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The taskbar can to be dragged to the top, bottom, or either side of the monitor. For more information, see your Windows NT Help.
For a shortcut to the Display Properties dialog box, right-click an empty part of the desktop, and choose Properties from the pop-up menu.
The Display Properties dialog box appears. 3. Click the Appearance tab. 4. Choose a different color scheme from the Scheme menu. 5. Click OK.
For a shortcut to the Display Properties dialog box, right-click an empty part of the desktop, and choose Properties from the pop-up menu.
One Monitor 1024 x 768 pixels 1152 x 864 pixels 1280 x 1024 pixels
Two Monitors 2048 x 768 pixels 2304 x 864 pixels 2560 x 1024 pixels
A larger resolution displays more pixels and lets you view more objects in the monitors. The objects will appear smaller. To view or change the screen resolution: 1. Click the Start button, point to Settings, and then click Control Panel. 2. Double-click Display. The Display Properties dialog box appears. 3. Click the Settings tab. 4. Under Desktop Area, drag the slider to the resolution you want.
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5. Click OK. Also in the Settings tab, make sure the Color palette is set to True Color.
For a shortcut to the Display Properties dialog box, right-click an empty part of the desktop, and choose Properties from the pop-up menu.
You should not touch any of these files, except where noted in the following descriptions: Help folder: This folder contains the Help files. You can find information about Help in by clicking the Using Help button in the Help browser.
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Avid Xpress application: The application icon resides here. You can start the application by following the procedures described in Starting the Avid Xpress Application (Windows) on page 41 or Starting the Avid Xpress Application (Macintosh) on page 42. Settings folder: In addition to Project and User settings, the system maintains settings files in this folder that apply to all users and all projects on the system. You can copy or move the Site Settings file to other systems on the desktop, using the same procedure described in Moving Settings Between Systems on page 98. Supporting Files folder: A series of files located in the SupportingFiles folder that add functionality to the application. The system accesses most of these files from within the application. You can add third-party effects to the 3rd Party Plug-Ins folder and AVX_Plug-Ins folder from programs such as Avid Visual Extensions (AVX) for use in effects editing, as described in the Avid Xpress Effects Guide.
stored in the Avid Users folder on the internal hard drive (Windows) or on the Avid drive (Macintosh). When you create a new project, the system creates three items: a project file, a Project Settings file, and a project folder containing both. Each item is given the project name you provide. This new folder is stored in the Avid Projects folder on the internal hard drive (Windows) or on the Avid drive (Macintosh).
Avid Projects and Avid Users folders allow you to move entire projects or selected Project and User settings between systems by copying and moving files on your desktop.
When you change a user name or project name, make sure you change the name of the folder and all the files in the folder that have the old name. The system does not automatically change the names of corresponding files in the folder. 5. Close the windows and restart the Avid Xpress application.
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To delete a project or user profile: 1. Double-click the internal hard drive (Windows) or the Avid drive (Macintosh) to open it. 2. Double-click the Avid Users or the Avid Projects folder to open it. 3. Drag the project or user folder you want to delete to the Recycle Bin (Windows) or the Trash (Macintosh). Empty the Recycle Bin (Windows) or the Trash (Macintosh) to remove the files from the system.
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Deleting a project also deletes any bins that are in that project. 4. Close the windows and restart the Avid Xpress application. Digitized media related to a deleted project is not eliminated with the project folder. For more information on deleting media files, see Deleting Clips, Sequences, or Media on page 312 and Deleting Media Files with the Media Tool on page 356.
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For most users, the desktop is a more convenient location for starting the application. For information on creating a shortcut on the desktop, see your Microsoft Windows NT documentation. To start Avid Xpress: 1. Click the Start button. 2. Point to Programs. 3. Point to the Avid folder. 4. Select Avid Xpress. After a few moments, the Open Project dialog box appears.
For information on creating an alias, see the Macintosh documentation. To start Avid Xpress: t Double-click the application icon or alias, or choose it from the Apple menu. After a few moments, the Open Project dialog box appears.
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When you start the application, you might see a message box indicating there is no input or output signal. Check to ensure the Meridien I/O box is connected to the system with cables secures, and that it is turned on.
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CHAPTER 2
Starting a Project
Your work in Avid Xpress begins when you turn on the system, start the application, and open an existing project or create a new project. This chapter describes these and other procedures for starting a project. You can use several techniques to safeguard and restore your work if necessary. These topics are covered in the following sections: Opening a Project Backing Up Your Project Information Ending an Edit Session Mounting and Ejecting Drives Using Context Menus (Windows) Using Context Menus (Macintosh) Using Help Connecting to the Avid Production Network
For information on the Microsoft Windows NT operating system and terminology, see the Microsoft Windows NT Help. For information on the Macintosh operating system, see your Macintosh documentation. For information on turning on your system, see the Avid Xpress Getting Started Guide.
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(Windows only) This chapter refers to the default installation directory path for the various Avid folders. If you chose a different directory path during the installation, you must substitute that path when using this chapter.
Opening a Project
Each time you start the Avid Xpress application, the Open Project dialog box appears.
To establish your identity as a user with the system and to select or create a project to open, use the following procedures: Identifying a User Selecting a Project Opening a Project in Avid Xpress Closing a Project
You can also create additional folders within which to store projects, or you can quit the application from the Open Project dialog box.
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Identifying a User
To identify a user for the project, do one of the following: t t Create and identify a new user. Select a user from a list of existing users. This user name represents the user profile, which includes the settings associated with the user.
If you plan to move bins and projects from one platform to another, do not use the characters / \ : * ? < > |when naming projects, bins, and users. 3. Click OK. The Open Project dialog box reappears with your user name highlighted in the list of users. You are ready to select a project. See Selecting a Project on page 47.
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To select a user in a folder: 1. Double-click the folder to open it and display the user names. 2. Click a user name to select it.
Selecting a Project
To select a project, do one of the following: t t Open an existing project. Create and open a new project.
You can also place projects in folders and nest the folders within other folders.
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To select an existing project, do one of the following in the Open Project dialog box: t t Click an existing project name to highlight it. Press the first letter of the project name on the keyboard to highlight it.
To open a project nested in a folder: 1. Double-click the folder name to open it and display the contents in the Projects scroll list. 2. Click the project name to highlight it. To locate a project in another folder: 1. Click the Projects pop-up menu, and choose a drive from the Volumes submenu (Windows) or a drive submenu (Macintosh). 2. Double-click a folder name to open it. Continue opening folders until the Projects scroll list displays the project folder you want. 3. Click the project name to highlight it.
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2. Type the name of your new project in the highlighted text box. 3. Choose either NTSC or PAL from the Video Format pop-up menu. 4. Click OK. The system creates the new project files and folder, and returns you to the Open Project dialog box. The project name is highlighted in the Projects scroll list.
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Double-click the highlighted user name in the Users scroll list. The Composer monitor and the bin open with the selected User settings loaded.
The title bar of the Project window contains the project name and user name you selected in the Open Project dialog box.
Windows Project name User name Close button
Project window
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Project name
User name
Closing a Project
When you close the current project, you return to the Open Project dialog box. To close the current project, do one of the following: t t With the Project window active, choose Close from the File menu. Click the Close button (Windows) or the close box (Macintosh) in the Project window.
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Although Avid Xpress automatically saves your bins, projects, and settings, you should back up these items frequently to avoid losing any of your work in case your hard drive fails. Because the storage requirements are minimal, you can back up these files easily to a variety of storage devices, including: Floppy disk Network storage device (such as a file server) Mass-storage device
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Contents Project folders and settings files User folders and settings files Site settings files
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Quit button
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2. Click Leave to quit the Avid Xpress application. Click Cancel to return to the Open Project dialog box and select another project.
If you want to turn off your system, see Turning Off Your Equipment on page 55. To quit the Avid Xpress application from an open project: 1. Click the Close button at the far right of the Project Window title bar (Windows) or the close box (Macintosh) at the far left of the Project Window title bar. The Open Project dialog box appears. 2. Click the Quit button. 3. Click the Leave button.
Quit Avid Xpress before turning off your equipment. See Quitting the Avid Xpress Application on page 54. To turn off your equipment without damaging your computer or media storage drives: 1. Choose Shut Down from the Start menu (Windows) or choose Shut Down from the Special menu (Macintosh) to turn off your system. 2. Turn off the Meridien I/O box. 3. Turn off your speakers and monitors. 4. Turn off each drive. Move your drives only when the system is completely off. 5. Turn off all other hardware.
Never remove drives from your Avid Xpress system when it is turned on.
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Shut down the Windows NT system completely before you physically remove or add drives. For information on removing and adding drives, see the Avid MediaDrive Utilities Users Guide. On systems with multiple media drives, ejecting unused drives can improve the performance of the Media tool. You need to eject the drives before you can open the Media tool. See Using the Media Tool on page 353.
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To eject one or several drive icons from the desktop: 1. With the Avid Xpress application active, choose Eject from the File menu. 2. Select a drive to eject. Shift+click additional drives. 3. Click Eject.
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Using Help
You can get help and background information for tasks, windows, dialog boxes, and screen objects through your Avid Help system. Your Help system is HTML-based and operates in the Web browser Microsoft Internet Explorer. Avid recommends using version 5 or higher. To open Help from within Avid Xpress: t Choose Avid Xpress Help from the Help menu.
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Help opens in Microsoft Internet Explorer. To find out how to use Help: t Click the Using Help button in the Help system.
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CHAPTER 3
Working with the Project Window
The Project window provides controls in three different display modes for structuring and viewing important information about your current project. These include a display of bins and folders associated with the project, a list of all settings, and basic information about the format of the project and use of system memory. These topics are described in the following sections: Opening and Closing the Project Window Using the Bins Display Using the Settings Scroll List Using the Info Display Customizing Your Workspace
(Windows only) This chapter refers to the default installation directory path for the various Avid folders. If you chose a different directory path during the installation, you must substitute that path when using this chapter.
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Settings button
Bins button
Info button
Use the Project window to: Create and open bins. View and modify settings. View information about the format of the project and the use of system memory.
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You can also add folders to your projects that allow you to organize the projects. Bins from other projects appear in the Project window in italics. You can see bins and folders in a flat view, which lists only the folder contents and not the folder. Flat view is an option in the Project windows Fast menu. You can also drag bins into folders or folders into folders. The Project window opens automatically when you select a project in the Open Project dialog box. To close the Project window, do one of the following: t t With the Project window active, choose Close from the File menu. Click the Close button (Windows) or the close box (Macintosh) in the Project window.
To reopen the Project window: t Choose Project from the Tools menu.
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Bins button
The views for working with clips in a bin are Text view, Frame view, and Script view.
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In Text view, clips are displayed in a database text format using columns and rows, with icons representing the various objects. You can save various arrangements of columns, text, and objects as customized views.
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In Frame view, each clip is represented by a single picture frame, with the name of the clip. You can play back the footage in each frame and change the size of frames. You can also rearrange the frames in any order within the bin.
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In Script view, the features of Text view are combined with those of Frame view, with an added script box next to each frame. The frames are displayed vertically on the left side of your screen with the script box next to each. Use the script boxes to hold text for notes or a script. Clip data matching the column headings in Text view appears above each script box.
Displaying Bins
By default, your bins display all existing media objects except source clips and rendered effects. You can display only those media objects that you need to organize your project. To set the bin display: 1. Choose Set Bin Display from the Bin menu.
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2. Select the object types that you want to see: master clips, subclips, sequences, sources, effects, motion effects, or rendered effects. 3. The option Show clips created by user is selected by default. Deselect this option only if you want to hide all objects except those created by the system. 4. Select the option Show reference clips to automatically display those objects that are referenced by sequences in the bin, whether those clips were previously in the bin or not. 5. Click OK. The bin displays objects according to your specifications.
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Bins button
2. Click the Fast Menu button in the lower left corner. 3. Choose New Folder from the Bin Fast menu. A new, untitled folder appears. 4. Click the untitled folder and rename it.
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Either one of these procedures opens a new (empty) bin that is given the name of the project as displayed in the title bar of the Project window. The new bin appears in the Bins list of the Project window. A corresponding file is placed in the project folder, and a backup copy is placed in the Attic folder. The new bin appears in the Project window with a default name highlighted. 2. Type the name of the new bin, and press Enter (Windows) or Return (Macintosh). To place a bin in a folder: t Drag the bin to the folder icon.
Renaming a Bin
Each new bin that you create takes the name of the project that appears in the Project window, numbered incrementally. To change the name of a bin: t Click the bin name in the Project window, and type a new name.
2. Double-click the icon next to the bin name. To open a bin from the File menu: 1. Choose Open Bin from the File menu. The Open dialog box (Windows) or the Open a Bin dialog box (Macintosh) appears. 2. Select a bin. Navigate to the correct folder, if necessary. 3. Click the Open button.
Never open a bin that is stored on a floppy disk; otherwise, the system will not be able to save your work. Always copy the bin to a project folder on the internal hard drive (Windows) or the Avid drive (Macintosh) before you open it.
Closing a Bin
To close a bin, do one of the following: t t Click the Close button (Windows) or the close box (Macintosh). Choose Close Bin from the File menu.
2. Press the Delete key. A Trash icon appears in the Bins list in the Project window. It contains the deleted item. The deleted item is stored in the Trash until you empty it.
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The Trash is not visible in the Project window until you select your first item to delete. Clips, subclips, and effects that are in a bin appear in the Trash after you delete the bin. However, if you select a clip, subclip, or effect directly and press the Delete key, the item does not appear in the Trash.
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To view items in the Trash: 1. Double-click the Trash icon in the Bins list to open it. 2. Click the bins or folders you want to remove (or view) from the Trash, and drag them from the Trash to the Bins list in the Project window. 3. Double-click the bin or folder to view it.
3. Click Empty Trash to delete the bins or folders from the Trash and from your internal hard drive.
Table 3-1
Set of Bins First Second Third Purpose Digitizing stage Organizing your project Editing stage
Bin Organization
Specific Bins
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Table 3-1
Set of Bins Purpose
(Option) Create additional folders at the desktop level for better organization. For example, you can create one folder for each digitizing bin and show cut bin, or a folder containing all shot logs to be imported. Save these files as a template for future productions of a similar nature.
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To adjust the frequency of automatic saves: 1. Click the Settings button in the Project window. The Settings scroll list appears. 2. Double-click Bin. The Bin Settings dialog box appears.
3. Type a number in the minutes text box for the auto-save interval option. 4. Click OK.
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To save selected bins: 1. Activate the Project window by choosing Project from the Tools menu or by clicking anywhere in the window. 2. Click a Bin icon to select it. Ctrl+click (Windows) or Shift+click (Macintosh) any additional bins. 3. Choose Save All from the File menu. The system saves all the selected bins.
The Save Bin command appears dimmed if there have been no changes since the last time the active bin was saved. To save all the bins: 1. Click in the Project window to activate it but do not select any individual bins listed in the Bins list. 2. Choose Save All from the File menu. The system saves all the bins for the project.
The Attic folder contains a folder for each project. When a bin is saved, a copy of the bin file is stored in the project folder in the Attic folder. The system adds the file name extension .bak plus a version number to the bin name. The bin file with the highest version number represents the latest copy of the bin file.
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When you view a project folder in Details view, you can also identify the most recent backup file based on the name and timestamp of creation displayed in the Date Modified column.
If the taskbar is hidden, see your Windows NT documentation. 8. Click the Project window to activate it, and click Bins to display the Bins list. 9. Choose Open Bin from the File menu. Select one of the backup bin files you copied to the desktop and click Open. When you open the backup bin, a link to the backup bin on the desktop is created in the Other Bins folder.
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The Avid Xpress system does not allow a bin and a copy of a bin to be opened at the same time. You must keep all other bins closed and open the backup bins one at a time. You might also need to change the creation date to avoid conflicts. For more information, see Modifying the Creation Date on page 79. 10. Create a new bin if you do not plan to overwrite existing files. 11. Open the new bin, and open the backup bin in the Other Bins folder. 12. Select the material you want to keep from the backup bin, and drag the files to the new bin. Repeat steps 9 through 12 for any other backup bins you copied to your desktop. 13. Select and delete the backup bins in the Other Bins folder. 14. Drag the backup bin files to the Recycle Bin on the desktop. Once you have moved the objects, modify their creation dates so they are considered newest by the system. The creation date is modified whenever you make a change to an object and then save the bin.
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6. Press and hold the Option key, and drag the backup files to the desktop. This makes a copy of the files, leaving the original files in the Attic folder. 7. Click the Avid Xpress application to activate it. 8. Click the Project window to reactivate it.
The Avid Xpress system does not allow a bin and copy of a bin to be opened at the same time, so you must keep all other bins closed and open the backup bins one at a time. 9. Choose Open Bin from the File menu or press k+O; select one of the backup bins on the desktop and click Open. When you open the backup bin, a link to that backup bin is created in the Other Bins folder. 10. Create a new bin from the Project window. 11. Select the material you want to keep from the backup bin, press and hold the Option key, and drag duplicates to the new bin. Repeat steps 8 through 10 for any other backup bins you copied to your desktop. 12. Select and delete the backup bins in the Other Bins folder. 13. Click on the desktop, and drag the backup copies of the bins to the Trash.
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To modify the creation date: 1. Click the F button at the lower left corner of the Bin window to put the bin in Frame view. 2. Choose Select All from the Edit menu. 3. Click the Step Forward button or press the Step Forward key to advance the pictures displayed by one frame; click the Step Backward button or press the Step Backward key to move back again. This modifies the timestamp on these clips to the present time and date. 4. Close the backup copies of the bins. 5. Quit the Avid Xpress application. 6. Drag the backup copies of the bins to the Recycle Bin (Windows) or the Trash (Macintosh).
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Settings button
About Settings
Three types of settings appear in the Settings scroll list, as indicated in the second column of information: User, Project, and Site settings. User settings are specific to a particular editor. User settings reflect individual preferences for adjusting the user interface in the system. Individual User settings are stored in each user folder, which is stored in the following location: (Windows) drive:\Program Files\Avid\Avid Xpress\Avid Users (Macintosh) Avid drive:Users:
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Project settings are directly related to individual projects. When you change a Project setting, it affects all editors working on the project. Specific Project settings are stored in each project folder, which is stored in the following location: (Windows) drive:\Program Files\Avid\Avid Xpress\Avid Projects (Macintosh) Avid drive:Users:
Site settings establish default parameters for all new users and projects on a particular system. They can apply to particular configurations of equipment installed at the site; for example, specification and node settings for an external switcher. They can also include other User or Project settings that you copy into the Site Settings window. Site settings are stored in a separate Settings folder, in the following location: (Windows) drive:\Program Files\Avid\Avid Xpress\Avid Users (Macintosh) Avid drive:Users:
Defining Settings
You can use the Settings scroll list to establish a hierarchy of settings that address the specific needs of each production phase. For example, you can establish: User settings that facilitate logging, digitizing, and organizing projects, and editing interface preferences Project settings that reflect the specific needs of the project Bin View settings that display useful columns of information for each bin
By establishing these settings once, and by selecting the appropriate setting or bin view in context, you can save time and effort that would be spent searching for information or adjusting bin headings on-the-fly. You can also save these settings along with your template
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for use on similar projects, as described in Managing Folders and Bins on page 73.
To view the settings: t Double-click each setting in the Settings scroll list of the Project window.
Bin Settings
Bin settings define general system functions related to bins.
Table 3-2 describes the options listed in the Bin Settings dialog box.
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Table 3-2
Option Auto-Save interval Description
Specifies the length of time between attempts to auto-save project files. The default is 15 minutes. To avoid interrupting an edit, the Avid Xpress system waits until the system is inactive before auto-saving. Use the option Force auto-save at to specify an interval at which the system will interrupt an edit to make the auto-save.
Inactivity period
Specifies the length of time the Avid Xpress system waits when the system is inactive before automatically saving the project files. The default is 0 seconds. Specifies the maximum length of time between auto-saves. When the system reaches this time, it will auto-save the project files even if it must interrupt an edit to do so. The default is 30 minutes. Specifies the total number of files stored in the Attic folder. When a bin is saved, the Avid Xpress system copies the previous version of the bin to a special folder called the Attic. The default is 30 files. Keep more files if there are many editors working on the system. This ensures that all the bins are backed up. When there are multiple editors working on one system, store bin settings as Site or Project settings. This ensures that another user does not override your settings and delete your backups.
Force Auto-Save at
Specifies the total number of single-bin copies stored in the Attic folder. This setting prevents filling the Attic with too many copies of one bin, at the risk of losing the others. The default is five copies. Determines if a clip loads in an existing Source pop-up monitor or a new one.
Allows you to edit clips directly from a bin by selecting a clip and clicking the Splice-in or the Overwrite button.
General Settings
General settings define fundamental system defaults.
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Table 3-3
Option Project Format
Description This option displays the format currently selected for the project (NTSC or PAL). It cannot be changed. When you use the Drag and Drop Export or an export that creates an intermediate movie file, Avid Xpress must store the intermediate file, which can be as large as the final export. By default, the Temporary Files Directory is located in the same directory as the Avid Xpress product. To improve efficiency or to avoid DISK_FULL errors when exporting, you can type in a different directory for these temporary files. The ideal setting for this field is to type in a directory on the drive to which you will be exporting, or simply one with plenty of free space.
Default Starting TC
This option specifies the timecode value you want the system to use as the default starting timecode for each new sequence.
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Table 3-3
Option Audio File Format
Description Choose the file format for the audio: (OMF) WAVE, compatible with Windows application (OMF) AIFF-C, compatible with many third-party applications, including Pro Tools (Windows only) Choose the AIFF-C format for all audio media when you need to transfer audio media files directly to a Pro Tools or AudioVision system for audio sweetening.
This option allows systems using NTSC-EIAJ to use the correct color mapping. NTSC-EIAJ users should not select this box. All other users should select the box. This option prevents digitizing media to drives that do not have sufficient speed to play the media. If you select this option, the drives affected by drive filtering are unavailable when you try to access them with the Digitize tool. If you are digitizing and cannot access the drives, ensure this option is deselected. Drive filtering does not verify the drive speed when you select a drive while rendering effects. Use care when selecting your target drive for rendering to be sure it is fast enough to play the media.
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Interface Settings
Interface settings determine the level of basic information displayed in the interface.
Table 3-4
Option Show Labels in Tool Palette
Show ToolTips
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Table 3-4
Option Windows Standard Alt Key Behavior
Table 3-5
Option All Settings
Base Settings
Bin Views
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Table 3-5
Option
Video Tool Settings Import Settings Export Settings Workspaces Workspace Linked
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Settings menu
The Settings menu displays the settings group selected and the Settings scroll list displays only the settings in that group.
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Table 3-6
Description Sets the default audio pan; contains audio scrub options and audio setup parameters. Sets parameters for audio setup.
For More Information See Adjusting Audio Project Settings on page 202. See Preparing for Audio Input on page 199. See Bin Settings on page 83. See Configuring a Controller on page 126. See Configuring Decks on page 166. See Setting Deck Preferences on page 174. See Digitize Settings on page 166.
Audio Project
Yes
Bin
Sets the Auto-save preferences for bins. Sets the controller type and port.
Yes
Controller Settings
Yes
Deck Configuration Configures channels and decks into the system. Deck Preferences Sets preferences that affect all decks configured into the system. Defines how the Avid Xpress system digitizes and batch digitizes in specific situations. Sets parameters for file export.
Yes
Yes
Digitize
Yes
Export
Yes Yes
Film (for models Sets essential parameters for See Choosing Film with the Matchback accurately capturing, tracking, and Settings on page 676. option) editing source material for matchback projects. General Defines default values such as the default starting timecode and the audio file format for your project. Sets parameters for file import. See General Settings on page 84.
Yes
Import
Yes
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Table 3-6
Description Defines the appearance and function of certain interface elements. Displays the default keys on the keyboard. Sets video resolution and selects drives for digitizing, creating titles, importing, and performing audio and video mixdown.
Keyboard
See About the Keyboard on page 445. See Setting Media Creation Resolutions and Selecting Drives on page 228.
Yes
Media Creation
Yes
OMM
Sets the default asset manager location See Using Open Media and preference for logging in to your Management (OMM) on asset manager when you open a page 281. project. Sets the Render Completion sound and controls how motion effects render. Sets the default display options for scripts imported using script integration. See the Avid Xpress Effects Guide.
Yes
Render
Yes
Script
Yes
Timeline
Contains general Timeline preferences. See Accessing the Timeline Yes Settings on page 492. Contains the Timeline display options See Customizing Timeline No; select (color, sizing, and other items in the Views on page 491. saved Timeline fast menu). setting files from within the Timeline. If you save a title style while you are See the Avid Xpress Effects using the Title Tool, Title Style appears Guide. in the Settings scroll list. 92 Yes
Timeline View
Title Style
Table 3-6
Description
Sets the preferences for using the Avid See the Avid TransferManager Yes TransferManager for sending files to Users Guide. another workgroup. Customizes the Trim mode environment. Sets parameters when using the Avid system to emulate a VTR. See Customizing Trim Mode on page 532. See VTR Play Emulation on page 677. Yes
Trim
VTR Emulation
Yes
Video Input
The Video Input tool enables you to See Calibrating for Video calibrate composite or component Input on page 215. video when digitizing. Appears in the Settings scroll list to facilitate copying settings. The Video Output tool enables you to See Calibrating for Video calibrate output for composite or Output on page 654. component video in a digital cut. Appears in the Settings scroll list to facilitate copying settings. Enables you to associate settings and windows with a workspace See Linking User Settings and Workspaces on page 105.
No; choose Video Input Tool from the Tools menu. No; choose Video Output Tool from the Tools menu. Yes
Video Output
Workspace
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Modifying Settings
You cannot modify the following two types of settings: Settings that require the presence of standalone peripherals Settings that can be modified only from within the tools in which they are used, such as Bin and Timeline views
To modify available settings: 1. Click the Settings button in the Project window. The Settings scroll list appears. 2. Double-click the name of a setting. The applicable Settings dialog box appears. 3. Type new values or select new options for the settings. 4. Click the OK, Save, Cancel, Apply, or Close button (Windows) or the close box (Macintosh).
For example, you can have: Two Bin settings: one that automatically saves more often when you are editing intensively, and one that automatically saves less often when you are doing organizational work in the bins Multiple Digitize settings for digitizing various types of source material Multiple Deck Preferences settings for various types of digitizing or for output
Duplicating Settings
To create a new version of a setting: 1. Click the Settings button in the Project window. The Settings scroll list appears. 2. Click the setting you want to copy. Ctrl+click (Windows) or Shift+click (Macintosh) any additional settings you want to copy. 3. Choose Duplicate from the Edit menu. A copy of each setting appears in the window. Duplicate settings with custom settings names followed by a period and a version number in the second column appear with each custom setting name. Name your settings to indicate their functions.
Naming Settings
You can give settings custom names to differentiate among copies or to indicate a specific use. To rename settings: 1. Click the Settings button in the Project window. The Settings scroll list appears. 2. Click the Custom setting name column in the Settings scroll list (the column to the right of the settings name).
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Deleting Settings
You can delete settings from the Settings scroll list in the Project window at any time. For example, you might choose to delete one or more versions of a particular setting, or you might want to delete all but a few settings to transfer to another Settings window.
You cannot undo a deletion. You can, however, transfer settings from other files. To delete a setting: 1. Click the Settings button in the Project window. The Settings scroll list appears. 2. Click a setting to highlight it. Ctrl+click (Windows) or Shift+click (Macintosh) each additional setting you want to delete. 3. Press the Delete key, or choose Delete from the Edit menu. The selected settings are removed.
2. Click the setting you want to copy in the Settings scroll list of the Project window. Ctrl+click (Windows) or Shift+click (Macintosh) any additional settings that you want to copy. 3. Drag the highlighted settings to the open Settings window.
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4. Click the close box. A message box appears. 5. Click Save. The copied settings are also saved when you close or save the file or project.
You can also move selected settings into the Site Settings folder to establish standard system settings for all new projects and users.
The Settings scroll list appears. 3. Choose Open Setting File from from the File menu. The Open dialog box appears. 4. Navigate to the Settings folder, and click Open. 5. Select the Site Settings file, and click Open. The Site Settings window opens. 6. Click a project or user setting in the Settings scroll list, or Ctrl+click (Windows) or Shift+click (Macintosh) multiple settings and drag them into the Site Settings window. Copies appear in the Site Settings window. 7. Close the Site Settings window. All new users and projects opened from the Open Project dialog box use these settings as the default settings.
The items listed in this view are for information only and cannot be changed.
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To select the information you want displayed: 1. Click the Fast Menu button. 2. Choose a menu item from the pop-up menu.
Viewing Memory
To view system memory for an open project: 1. Click the Info button in the Project window. Basic project information is displayed. 2. Click the Fast Menu button and choose Memory from the pop-up menu. The Memory window opens.
application, such as windows, as well as clips, sequences, and other items associated with a project. Total Physical Mem (Windows) or Total Mem (Macintosh): The total number of bytes of RAM (random-access memory). Avail Physical Mem (Windows) or Free Mem (Macintosh): The amount of RAM available for allocation by Windows NT or the Macintosh system. (Windows only) Total Page File: The total number of bytes that can be stored in the paging file. The paging file is used as virtual memory by Windows NT. (Windows only) Avail Page File: The total number of bytes available in the paging files. (Windows only) Working Set (min and max): The set of memory pages currently available to the application in RAM.
(Windows only) You can view additional memory information through the Window NT tools Task Manager and Performance Monitor. You can view information about system activities, such as driver messages, through the Windows NT Event Viewer. For information on these tools, see the Windows NT Help.
You can improve performance on large projects by reducing the number of objects. Close unused bins, unmount unneeded media drives, consolidate finished elements, and eliminate old material from the project. Then quit and restart the Avid Xpress application. If performance is still slow, restart your system.
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For additional information on the Hardware tool, see Using the Hardware Tool on page 122.
To view hardware for an open project: 1. Click the Info button in the Project window. Basic project information is displayed. 2. Click the Fast Menu button and choose Hardware from the pop-up menu. The Hardware tool opens.
You cannot assign certain tool windows to a workspace, such as the Hardware tool, Serial (COM) Ports tool, and Media tool. You can select your preference in the Workspace Settings dialog box. For more information, see Creating a New Workspace Setting on page 103.
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If you are duplicating a previously named workspace setting, a .1 appears at the end of the new name. 4. Click to the left of the new workspace you want to set. A check mark appears next to the workspace. 5. Assign a custom name to the new workspace: a. In the column between Workspace and User, click until you see a text cursor and box. Make sure you click the Custom setting name column and not the Setting name.
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b. c.
Type a name for the new custom workspace, for example, digitizing. Press Enter (Windows) or Return (Macintosh).
6. Open the windows and tools with which you want to associate the workspace. Resize and move the windows to the location where you want them to appear on the monitors. 7. Double-click the custom workspace setting. The Workspace Settings dialog box appears.
8. Select or deselect the following options, depending on your preference for the behavior of the workspace: Activate Settings Linked By Name: This option allows you to link other settings to the workspace. See Linking User Settings and Workspaces on page 105. Continually Update This Workspace: This option automatically preserves the workspace in its most recent arrangement. Future changes to the arrangement of the tool windows are saved. Manually Update This Workspace: This option saves the workspace in its current arrangement when you click Save Workspace Now (which appears only after you select Manually Update This Workspace). Future changes to the arrangement of the tool windows are disregarded.
9. Click OK.
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box with customized options selected. You do this by creating a setting and giving it the same name in the Project window as the name of the workspace. To link User settings and a workspace: 1. Create a new workspace setting. See Creating a New Workspace Setting on page 103. 2. Give the workspace a custom name. 3. Click a setting from the Settings scroll list that you want to link to the new workspace. For example, click Digitize. Adjust the Digitize setting to what you want. 4. Give this Digitize setting the same name you gave the workspace previously.
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Linked settings
5. Double-click another setting, for example, Interface. Select the new options, for example, Show ToolTips, and click OK. 6. Give this setting the same name you gave the workspace previously. 7. Double-click the workspace you just created. The Workspace Settings dialog box appears. 8. Click Activate Settings Linked By Name. 9. Click OK. All the settings and the new workspace you created will be activated when you activate this workspace.
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Deleting a Workspace
To delete a workspace: 1. Select the workspace you want to delete from the Settings scroll list of the Project window. The workspace is highlighted.
Make sure a check mark does not appear next to the workspace you want to delete. You cannot delete the active workspace. 2. Press the Delete key. The selected workspace is removed from the Settings scroll list.
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CHAPTER 4
Using Basic Tools
The Tools menu on the Avid Xpress menu bar provides quick access to a collection of essential tools for use in your projects. This chapter provides information about several basic tools that you can use at any time during your project. Navigating in Dialog Boxes and Menus Using the Tools Menu Using the Command Palette Using the Avid Calculator Using the Console Window Using the Hardware Tool Using the Serial (COM) Ports Tool Configuring a Controller
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Table 4-1
Key
Navigation Keys
Function Moves from tabbed page to tabbed page within a dialog box. Moves from check box to check box or radio button to radio button in a dialog box. Selects or deselects a check box or radio button in a dialog box. Moves up or down through a menu, or increments a numeric value.
Tab
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functions are displayed within each tab. The functions are: Move, Play, Edit, Trim, FX, 3D, Other, and More.
You can use the Command palette to: Map buttons to the Tool palette or the keyboard. See Mapping User-Selectable Buttons on page 114. Map menu commands to various buttons and keys. See Mapping Menu Commands on page 116. Directly activate a command. See Activating Commands from the Command Palette on page 117.
For information about each button on the Command palette, right-click a button (Windows) or Ctrl+Shift+click a button (Macintosh) and choose Whats This? from the context menu.
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Make Subclip
Find Bin
Add Locator
Complex layering and effects editing: You can map buttons such as Motion Effect, Remove Effect, and Fade Effect.
Motion Effect
Remove Effect
Fade Effect
For more information on multiple settings, see Working with Multiple Settings on page 94.
When you remap buttons or commands, the system immediately saves your new configuration in one of the default settings that you can open from the Project window. You can also save, rename, and recall multiple versions of any of these settings to serve various purposes. The Avid application saves button configurations as follows: Changes to the Keyboard palette are saved in the Keyboard settings. Changes to the Tool palette are saved in the Interface settings.
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2. Choose Command Palette from the Tools menu. The Command Palette window opens. 3. Select Button to Button Reassignment.
4. Click the tab from which you want to choose a user-selectable button. 5. Drag the button from the Command palette to a button location in the Tool palette or the Keyboard palette (whichever one you opened previously).
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The Blank button allows you to replace a defined button with an undefined button. If you do not need or use a specific button within a Tool palette, you can replace the button with a blank button. To access the Blank button: 1. Choose Command Palette from the Tools menu. 2. Click the Other tab. For information on mapping the Blank button to a new location, see Mapping User-Selectable Buttons on page 114.
For example, on a Windows NT system, if you map the Add Alt Key button to the Mark IN key (I key), the function of the I key changes to Go to IN Point (which is equivalent to pressing the Alt and I keys). For a list of other functions that use modifier keys, see the quick reference card for your Avid system.
After you modify a key or button with the modifier key buttons, you can use the default function of the key or button by pressing the appropriate modifier key and command key, or by pressing the modifier key and clicking the button.
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Before you can map some commands, you must first establish the condition that enables the command. For example, before you can map the Render In/Out command from the Clip menu, you must first place IN and OUT points in the Timeline so that the menu command appears. To map menu commands: 1. Open a window that has user-selectable buttons by doing one of the following: t Tear off the Tool palette by clicking the Fast Menu button on a Source pop-up or Composer monitor and dragging the palette. Open the Keyboard palette from the Settings scroll list in the Project window.
2. Choose Command Palette from the Tools menu. The Command Palette window opens. 3. Select Menu to Button Reassignment.
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4. Click a target button in the Keyboard palette or Tool palette. The pointer changes to a small white menu. 5. Choose the menu command you want to map to the target button. For example, choose Effects Editor from the Tools menu. The initials for the menu command appear on the target button.
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To activate a command from the Command palette: 1. Choose Command Palette from the Tools menu. The Command Palette window opens. 2. Select Active Palette. 3. Click the tab from which you want to choose a command function. 4. Click the button in the tab for the function you want to perform.
To use the Avid Calculator: 1. Choose Calculator from the Tools menu. The Avid Calculator window opens.
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2. Choose a format from the Format pop-up menu. 3. Make calculations in the one of the following ways: t t t Use the top row of numbers on the keyboard to enter numbers and functions in the Avid Calculator. Press the Caps Lock key, and then enter numbers and functions with the numeric keypad. Use the numbers on the Calculator.
You do not need to enter leading zeros, colons, or semicolons for timecode. To convert your totals at any time to another format: t Choose a different frame code or key number format from the Format pop-up menu.
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Do not use the programming features of the Console without guidance from Avid professionals. Contact your Avid Reseller with specific questions. (In North America, you can contact Avid Customer Support.)
2. Scroll to the top of the Console window to view your system information and ID. This feature is especially useful for finding the system ID when you need to contact your Avid Reseller or Avid Customer Support.
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3. Choose Get Bin Info or Get Position Info from the File menu. Information about the clip appears in the Console window.
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The Hardware tool contains the following information: Each online drive is listed on the left side of the Drives tab. The name of each drive and its total size are listed below each Drive icon. The shaded portion of the bar graph to the right of each drive shows the amount of storage space currently filled. The number in the bar graph indicates the amount of available drive storage space for each drive. (Windows) The name of the operating system, version number, service pack, and build number and version number appear on the System tab. The total physical memory is also listed in the same location.
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(Macintosh) The name of the operating system appears on the System tab. The total physical memory is also listed in the same location.
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Although you can use the Serial (COM) Ports tool to reassign ports, you still need to reconnect the appropriate cables to the newly assigned ports. To open the Serial (COM) Ports tool: 1. Choose Serial (COM) Ports from the Tools menu. The Serial (COM) Ports tool opens.
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2. Assign ports for VTR emulation and a controller by choosing a port or no port from either of the pop-up menus.
The options available in the Serial (COM) Ports tool vary depending on what peripheral equipment you have connected to your system. 3. Close the Serial (COM) Ports tool.
Configuring a Controller
Adding a controller to your Avid system provides an alternative to using the keyboard and mouse for editing footage. Avid supports two types of controllers: JL Cooper Media Control Station3 (MCS3) Avid Controller
For information on installing the controller hardware, see the setup guide for your Avid system. To configure a controller: 1. Double-click Controller Settings in the Settings scroll list of the Project window. The Controller Settings dialog box appears.
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2. Choose the appropriate port from the Port pop-up menu: (Windows) COM1 or COM2 (Macintosh) Port #1, #2, #3, or #4
3. Choose the appropriate controller from the Controller pop-up menu: Avid Controller JL Cooper MCS3 Controller
The following figure shows the Controller Settings dialog box for a JL Cooper MCS3 Controller connected to the COM1 port.
4. (Option) Click the Edit Settings button. If you have selected a port and controller, the appropriate Controller Settings dialog box opens.
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5. Customize the controller buttons: t t To map Command palette functions to JL Cooper MCS3 Controller buttons, see Appendix E. To map Command palette functions to the Avid Controller buttons, see the documentation for the Avid Controller.
6. Click OK. The Controller Settings dialog box appears. 7. Click OK.
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CHAPTER 5
Logging
When you log with a deck or import shot log files, you provide the Avid Xpress system with frame-accurate clip information used to digitize the source footage. The logs you create form the foundation for organizing, tracking, storing, retrieving, and generating lists of edit information throughout your project. Techniques for preparing log information prior to digitizing are covered in the following sections: Logging Tips Preparing Logs for Import Importing Shot Log Files Converting Log Files with Avid Log Exchange Logging Directly to a Bin Modifying Clip Information Before Digitizing Exporting Shot Log Files
Logging Tips
The following sections provide important guidelines for preroll, timecode formats, and naming of tapes when logging prior to digitizing.
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Logging Preroll
Be sure to leave adequate preroll with continuous timecode prior to IN points when logging your tapes. The recommended minimum preroll is 2 or 3 seconds for Betacam playback, and 5 seconds for 3/4-inch U-matic playback.
Use Deck Settings (click Add Deck in the Deck Configuration dialog box) to set the default preroll for tape playback.
Preroll setting
Logging Timecode
Within an NTSC project, check the timecode format of each tape (drop-frame versus non-drop-frame timecode) when you are logging without a tape in the deck.
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Drop-frame and non-drop-frame timecode exists only in NTSC projects. To log drop-frame timecode: t Use semicolons (;) between the hours, minutes, seconds, and frames.
To log non-drop-frame timecode: t Use colons (:) between the hours, minutes, seconds, and frames.
Naming Tapes
When you type tape names in the Digitize tool, consider the following: It is important that you devise a naming scheme for your tapes. For example, tapes with similar names can be easily sorted and viewed together in a bin. However, it might be difficult to distinguish among tapes with similar names when you try to locate a specific tape quickly. Name tapes based upon the amount and complexity of your source material. Tape names must be alphanumeric characters (AZ, 09), with no spaces before the name. They can include uppercase and lowercase letters. The maximum length of a name is 32 characters. It is possible to have a single tape listed as several different tapes if you alter the case of the letters. This can cause significant problems in keeping track of clips. Choose a case convention and maintain it throughout a project. If you are planning to generate an edit decision list (EDL) for import into an edit controller for online editing, double-check the controllers specifications beforehand. Some edit controllers will truncate source tape names to as few as six characters, while others will eliminate characters and truncate to three numbers.
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To log the material on any personal computer, use the Avid MediaLog application, and transfer the bins directly into Avid Xpress with minimum effort. Use a word processor or standard text editor to create and import logs, including those using the Avid Log Exchange (ALE) format.
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MediaLog is included with your Avid Xpress system. For information on specific MediaLog procedures, see the Avid MediaLog Users Guide. The bins you have imported contain master clips only with no associated media files. Before you can view or manipulate these clips, you must create the associated media files by batch digitizing the source material. For information about batch digitizing, see Digitizing to the Timeline on page 254. To transfer bins from MediaLog: 1. Save the MediaLog bins to a floppy disk.
(Windows only) If you are transferring bins from MediaLog for Macintosh, make sure the disk is DOS-formatted or that your Windows NT system can mount Macintosh disks by using a third-party utility. If your MediaLog folders are available through a server or other networked source mounted on your desktop, locate the MediaLog folder there instead. 2. Quit the Avid Xpress application. 3. Locate the project folder where you want to store the MediaLog bins: t (Windows) In the Windows NT Explorer, open the project folder where you want to store the MediaLog bins. This folder is located on the internal hard drive in the following location: Program Files\ Avid\Avid Xpress \Avid Projects folder.
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(Macintosh) Choose Finder from the Apple menu, and open the project folder where you want to store the MediaLog bins. This folder is located in the following location: on the Avid drive in the Avid Projects folder.
4. Insert the floppy disk from MediaLog into the Avid Xpress systems floppy drive. 5. Double-click the Floppy Drive icon. 6. Ctrl+click (Windows) or Shift+click (Macintosh) to select the bins in the Directory window, and drag them to the project folder. 7. Restart the application and open your project. 8. Associate the imported bins with your project by doing the following: a. b. c. Choose Open Bin from the File menu. Locate the new bin by using the Open Bin dialog box. Double-click the bin to open it within your project.
The new bin appears in the Bins list of the Project window.
2. Point to the Accessories folder, and then click WordPad. To create Avid logs by using a word processor:
For Avid log specification information, see Appendix C.
1. Enter shot log information according to the specifications. 2. Save your file as a text file in the Save As dialog box.
The Avid Xpress system accepts only text files (ASCII format). When you are logging manually, document the following information: Identify the source tape for each shot. Document each clips name, start timecode, and end timecode.
This is the minimum information required to digitize successfully. You can also add other information such as comments or auxiliary timecodes. You can make a separate log file for each videotape, or you can log clips from several different videotapes into one log.
To import shot log files into a bin: 1. Open a bin, click anywhere in an open bin to select it, or create a new bin for the shot log import. 2. Choose Import from the File menu.
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Options button
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3. Do one of the following: t Choose Shot Log from the Files of Type pop-up menu. The system displays file types that belong to the chosen category only. t Choose All Files from the Files of Type pop-up menu. The system displays all files in a chosen folder, regardless of file type. Use this option if you want to batch import multiple file types.
When batch importing multiple files and file types, you should establish global Import settings in advance. See Creating and Using Import Settings on page 268. 4. Click the Options button to open the Import Settings dialog box if you want to select options for combining events on import from the Import settings.
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5. After selecting the appropriate options, click OK to close the Import Settings dialog box and return to the Select Files to Import dialog box appears. 6. Use the Up One Level pop-up menu to locate the folder containing the source file. 7. Select the file. 8. Click Open. When the system finishes importing the file, the clips appear in the selected bin.
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Any options you set in the ALE utility are saved each time you exit the ALE utility. When you are converting an ATN file that contains multiple sections to an ALE file, multiple ALE files are created. The Avid Log Exchange window displays only the first ALE file created. The succeeding ALE files are given the same file name with incremental numbering. For example, the file Nations1.atn is converted to Nations1.ale, Nations1_2.ale, Nations1_3.ale, and so on. The converted output files are stored in the folder containing the original input file.
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3. Choose Open from the File menu. The Open dialog box appears. 4. Double-click the file you want to convert. 5. Depending on the type of file you are opening, one of the following occurs: If the file type is recognized by the ALE utility, the file appears in the Avid Log Exchange window.
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If the file does not contain the Windows line-ending format, then the Line Endings dialog box appears.
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Table 5-1
Click
Display Only
Ignore
If the file type is not recognized, the Choose File Type dialog box appears. Select the type of file you are converting, and click OK.
The file appears in the Avid Log Exchange window. 6. Use the Options menu to select the tracks to include in the Tracks column of the log. The default track selections are Log V, Log A1, and Log A2. After you import the log into an Avid bin, the system digitizes all tracks shown in this column when batch digitizing.
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7. Choose Clean from the Options menu if you want Avid Log Exchange to clean the ALE output file to eliminate overlapping timecodes for clips. By default, Clean is selected. When you choose Clean, the utility removes the end timecode from any clip that overlaps the start of the next clip. 8. If you chose Clean, you can also choose Relaxed from the Options menu to prevent deleting events that come earlier in the transfer. Relaxed is not set by default. For example, if you transfer film footage with a timecode of 2:00:00:00 and then add some clips at the end with a timecode of 1:00:00:00, Relaxed prevents the Clean function from deleting the clips. This occurs when you shoot footage across the midnight hour and the first half of the film has 24 hours and the second half has 0 hours. 9. Choose ALE from the Convert menu. The default output selection is the Avid Log Exchange (ALE) format. This is the required format for import into an Avid bin. The Avid Log Exchange window displays the converted ALE file. The converted file has the same file name as the original file, except the file name extension matches the converted file format.
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10. (Option) Choose the original file from the Window menu if you want to convert the file again, using different options. 11. Choose Close from the File menu. If you made changes in the editor, a message box appears.
12. Click Yes. The converted file is stored in the same folder as the original log file.
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Before you use the drag-and-drop conversion, check the options in the ALE utility. The current options are used when you perform the drag-and-drop conversion. To convert a log file by using drag-and-drop conversion: 1. Create a shortcut for the ALE utility. 2. Open the folder that contains the files you want to convert, positioning the folder so the shortcut icon for the ALE utility is visible. 3. Select the files you want to convert.
4. Drag the selected files to the shortcut icon for the ALE utility, and release the mouse button. 5. Depending on the type of files you are converting, one of the following occurs: If the file type is recognized by the ALE utility, a message box appears, indicating the conversion was successful.
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If the file type is not recognized, the Choose File Type dialog box appears. Select the type of the file you are converting, and click OK.
A message box appears, indicating the conversion was successful. If the file type is an ALE file, the ALE Convert Type dialog box appears. Select a file type for the converted output file, and click OK.
A message box appears, indicating the conversion was successful. 6. Click OK to close the message box.
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The converted files have the same file names as the original files, except the file name extension matches the converted file format. For example, the .ale file name extension is added to the new file names for the Avid format. The converted files are stored in the folder containing the original log files.
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Clean option
Track selection
Convert button
Quit button
For specific information on the various file types shown here, see Appendix B.
3. Make selections for Input and Output. The default output selection is the Avid Log Exchange (.ALE) format. This is the required format for import into an Avid bin. 4. Select the tracks to include in the Tracks column of the log. After you import the log into an Avid bin, the system digitizes all tracks shown in this column when batch digitizing. 5. Select the Clean option if you want Avid Log Exchange to clean the input file to eliminate overlapping timecodes for clips. When you select the Clean option, the utility removes the end timecode from any clip that overlaps the start of the next clip. 6. Click the Convert button to open the File Selection dialog box. 7. Open the drive and folder that contain the files you want to convert.
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8. Double-click the input file name. Only one file is converted at a time. Avid Log Exchange stores the converted file in the same folder as the original input file.
Input file Converted file
The original file name extension is replaced by the extension for the new format. The .ALE files can be imported only into Avid products.
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5. Drag the selected files to the Avid Log Exchange icon and release. The system converts the files to Avid format, adding the .ALE file name extension to the new file names.
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Log directly to a bin with an Avid-controlled deck for semiautomated data entry. See Logging with an Avid-Controlled Camera or Deck on page 152. Log manually during or after viewing of footage offline with a non-Avid-controlled deck or other source. See Logging with a Non-Avid-Controlled Camera or Deck on page 155.
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Log button
4. Select a deck or device in the Digitize tool, and then load your tape into the deck. The Select Tape dialog box appears.
5. Use the options in the dialog box as follows: t Click Cancel to stop the process at any time.
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Select the option Show other projects tapes to display the tape names and associated project names for all bins that have been opened in the current session. Click Scan for tapes to scan the system and display tape names and associated project names for all media files that are currently online (volumes that are currently mounted on the system).
6. Provide the system with a tape name in one of the following ways: t t Select the name of the tape from the list in the Select Tape dialog box and click OK. Click New if the tape is not in the list. A new tape name line appears in the dialog box. Type the new name and click OK.
The tape name is displayed in the Digitize tool. A message that the system is waiting for you to mark an IN point is displayed in the message bar. The Log button displays an IN point. 7. Mark either an IN point or an OUT point for the clip you want to log, using one of the following methods:
Mark IN button Mark OUT
Use the deck controls in the Digitize tool to cue your source tape to the start or end point, and click the Mark IN or the Mark OUT button. Click the Mark IN button in the Digitize tool to enter the mark. (The Log button replaces the Mark IN button in the Digitize tool after you enter a Mark IN point.) If the footage starts at a known IN point or ends at a known OUT point, type the timecode in the text box next to the Mark IN or Mark OUT button, click the Go To IN or the Go To OUT button to scan the tape forward to the mark, or press Enter (Windows) or Return (Macintosh) to enter it.
Log button
Go To IN Go To OUT
After you set the mark, the icon in the Log button changes to the corresponding OUT or IN mark, and a pencil appears on the button.
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8. To finish logging the clip, do one of the following: t t Mark the remaining IN or OUT point on-the-fly by using the Mark IN and Mark OUT buttons. Type a timecode for the clips IN, OUT, or duration in the timecode text boxes next to the corresponding icon and press Enter (Windows) or Return (Macintosh).
The system automatically calculates the appropriate timecode for the remaining IN point, OUT point, or duration, and enters the clip into the bin. The clip name, which is chosen and automatically numbered by the system, is highlighted and ready to be changed.
c n
You must enter at least two of the three timecode marks (IN point, OUT point, or duration) to complete the log entry. 9. Type a new name for the clip before clicking any of the buttons in the Digitize tool. You should change the clip name immediately because it is very easy to forget the contents of each clip among the dozens that you log. You can, if necessary, accept the clip name and proceed with the logging process, and then change the clip names in the bin later. 10. Repeat these steps until you have logged all your clips. While viewing the footage, you can continuously update your marks on-the-fly by clicking the Mark IN or the Mark OUT button repeatedly before entering the second mark.
When logging with the Digitize tool, you should leave the deck empty. If a tape remains in the deck, the system determines drop-frame or non-drop-frame from that tape, whether or not it matches your tapes timecode format. To log with a non-Avid-controlled camera or deck: 1. If there is a camera or deck connected to the system, eject the tape from the deck.
For NTSC projects, when you are logging within the Digitize tool, you should leave the deck empty. If a tape remains in the deck, the system will determine drop-frame or non-drop-frame from that tape, whether or not it matches your tapes timecode format. (Drop-frame and non-drop-frame timecode exists only in NTSC projects.) 2. Double-click Deck Preferences in the Settings scroll list of the Project window to open the Deck Preferences dialog box. 3. For NTSC projects, choose Non-Drop-Frame or Drop-Frame from the When no tape in deck log as pop-up menu. 4. Click OK to close the dialog box. 5. Open the bin where you want to store the clips. 6. Choose Digitize from the Tools menu. The Digitize tool opens.
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Mark IN text box Clear IN button Clear OUT button Mark OUT text box Source Tape Display button Mark OUT button Mark IN button
7. Click the Digitize/Log Mode button in the Digitize tool until the LOG icon appears. 8. Click the Source Tape Display button. A dialog box appears. 9. Click Yes to open the Select Tape dialog box. 10. Double-click the name of the tape in the dialog box, or click New and enter the name of the tape. Click OK. 11. Select the tracks that you want to log, using the Channel Selection buttons. 12. Type the start and end timecodes in the Mark IN and Mark OUT text boxes. 13. Click the Log button. The clip is logged to the bin.
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You can modify some data directly for master clips, subclips, and other objects stored in a bin.
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3. Choose Modify from the Bin menu. The Modify dialog box appears.
4. Choose an option, such as Set Timecode By Field, from the pop-up menu.
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Depending on the modification you select, different options appear in the dialog box that allow you to establish the specific modification, as shown in Table 5-2. 5. After choosing the type of modification, select an option or type information in the text boxes (for example, timecode values) when they appear. 6. Click OK. The modification takes effect. Table 5-2 lists options available from the pop-up menu in the Modify dialog box.
Table 5-2
Type of Modification Set Timecode Drop/Nondrop Options
Drop, Nondrop
Start or End
Changes either the start or end timecode. Incrementing the start timecode automatically modifies the end timecode by the same amount. Only start timecode can be incremented after digitizing. Allows you to enter custom incremental timecode.
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Table 5-2
Type of Modification Decrement Timecode Options
Start or End
Set Tracks
V, A1, A2, A3, A4, A5, A6, A7, A8 track selector None
Set Source
2. Click a clip icon to select it. Ctrl+click (Windows) or Shift+click (Macintosh) each additional clip you want to export. 3. Choose Export from the File menu. The Export As dialog box (Windows) or a destination dialog box (Macintosh) appears. 4. Do one of the following: t If you have previously created an Export setting for exporting shot log files, choose the setting from the Export Setting pop-up menu. Then go to step 11. For information on creating Export settings, see Customizing Export Settings on page 698. t If you want to create a new Export setting, go to step 5.
5. Click the Options button. The Export Settings dialog box appears. 6. Choose either Avid Log Exchange or Tab Delimited from the Export As pop-up menu. 7. Click the Save As button. The Save Export Setting dialog box appears. 8. Type a name in the Setting Name text box. The export setting name is added to the list of formats available from the Export dialog box. 9. Click OK. 10. (Option) Change the file name in the Export As dialog box (Windows) or the destination dialog box (Macintosh), but keep the default file name extension. 11. Select the destination folder for the file, and click Save. The file is exported and appears at the chosen destination.
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CHAPTER 6
Preparing to Digitize
Digitizing is the process of creating digitial media from videotape or audio input. Before you begin the recording process in Chapter 7, you need to prepare for it as described in the following sections: Preparing the Hardware Selecting Settings Configuring Decks Setting Up the Digitize Tool Preparing for Audio Input Adjusting Audio Project Settings Using the Audio Tool Calibrating the Eight-Channel Audio I/O Device Calibrating for Video Input Compression Resolutions and Storage Requirements
Before digitizing, see the Avid Xpress Getting Started Guide to ensure you have properly connected your recording equipment such as a camera or deck.
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The deck should be turned on and the control switch set to Remote before you start Avid Xpress. Striped drives. If your footage contains complex images that you digitize at high resolution, you must use striped drives. See Learning About Striped Drives on page 164. Digital Audiotape (DAT). If you want to digitize music or audio from a DAT deck, check the setup guide supplied with your system to determine whether your model requires VLXi for video deck control.
If you are not already a registered user of the Knowledge Center, register now. Registered users can access more information. 5. Click the Documentation tab.
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Selecting Settings
A number of settings have a direct effect on the digitizing process. Before you digitize, review the following options: General Settings Digitize Settings
General Settings
General settings include options for NTSC tape formats, the audio file format, and drive filtering. To access General settings: 1. Click the Settings button in the Project window. 2. Double-click General. The General Settings dialog box appears.
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The Avid Xpress system will not prevent you from using non-Avid drives, but their reliability cannot be guaranteed.
Digitize Settings
Digitize settings include essential options for digitizing, batch digitizing, autodigitizing, and digitizing to multiple media files. Table 6-3, Table 6-4, and Table 6-5 describe the Digitize Settings options. For a complete description of the Digitize settings, see Using Digitize Settings on page 193.
Configuring Decks
Deck Configuration settings allow you to establish deck control parameters for a single deck or for multiple decks. As with all settings,
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you can create multiple versions, allowing you to select among them for frequent changes in hardware configurations. Deck Configuration settings and global deck control preferences appear as separate items in the Settings scroll list in the Project window.
You must manually configure the appropriate hardware connections before Deck Configuration settings can take effect. For more information, see the setup documentation for your Avid Xpress system. To configure a deck or multiple decks: 1. Click the Settings button in the Project window. The Settings scroll list appears. 2. Double-click Deck Configuration. The Deck Configuration dialog box appears.
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3. If you are configuring your system for the first time, click the Add Channel button to add a new channel box on the left side of the Deck Configuration dialog box and automatically open a Channel dialog box.
4. Choose one of the following items from the Channel Type pop-up menu: Direct, if you are connecting a deck directly to the serial port. VLAN VLX connection, if you are connecting a deck by means of a V-LAN/VLXi connection.
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5. Choose the port to which you are connecting the deck from the Port pop-up menu.
If you are not sure which port to choose, check the 9-pin serial port connectors on the back of the system. If the ports are not labeled, see the hardware documentation supplied with your system. 6. Click OK to close the Channel dialog box. A dialog box appears with a question asking if you want to automatically configure the channel now. 7. Click Yes if you want to automatically configure the channel. A new channel appears in the display area of the Deck Configuration dialog box, along with the autoconfigured deck.
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You can reopen the Channel settings to change the options at any time by double-clicking the channel box. 8. If you did not autoconfigure the deck, click the channel box to select it. 9. Click Add Deck to open the Deck Settings dialog box.
With a deck already connected to the system, you can click the Autoconfigure button to bypass the Deck Settings dialog box and automatically configure a deck with the default settings.
. 10. Select settings based on your device. For information on the new deck settings, see Deck Settings Options on page 172. 11. Click OK to close the Deck Settings dialog box and return to the Deck Configuration dialog box.
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You can reopen the Deck Settings dialog box to change the options at any time by double-clicking the deck box in the Deck Configuration dialog box. 12. Repeat steps 2 to 11 for each additional channel or deck you want to configure. 13. (Option) Select the Verify configuration against actual decks option if you want the system to check the deck configuration against the devices physically connected to the system. The system checks the deck configuration after you click Apply in the Deck Configuration dialog box and when you start Avid Xpress. A message warns you if the configuration does not match the deck. 14. Type a name in the Configuration Name text box to name the deck configuration. The new deck configuration will appear in the Settings scroll list of the Project window. 15. Click Apply to complete the configurations and close the Deck Configuration dialog box. 16. If necessary, double-click Deck Preferences in the Settings scroll list of the Project window to adjust global deck control options.
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Delete button
3. Click the names of the currently configured channel and deck in the display area. The entire display area should have a red border. 4. Click Delete. 5. Click Apply to complete the changes and close the dialog box.
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Table 6-1
Option Name Suboption
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Table 6-1
Option Preroll Suboption
Fast Cue
Switch to ff/rew When this option is selected, the system switches to fast (seconds) forward or rewind if the target timecode is beyond the specified number of seconds from your current location on the tape. By default, the deck switches to fast forward or rewind to reach a target timecode that is more than 60 seconds away. If your deck shuttles very quickly, you can increase this number so that the system uses fast cue only for long searches. Switch to search When this option is selected, the system switches out of (seconds) fast forward or rewind when it is within the specified number of seconds of the target timecode. By default, the system switches to search mode when it is 60 seconds from the target timecode.
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Table 6-2
Option
Description
When the deck contains no Choose the timecode format (Drop-Frame or Non-drop Frame) for logging tape Log as clips when no tape is in the deck. When a tape is in the deck, the system automatically uses the existing timecode format on the tape. Allow assemble edit for digital cut When this option is selected, you can use the assemble-edit features in the Digital Cut tool along with the assemble-editing capabilities of your record deck. Select this option to record frame-accurate digital cuts quickly and without striping entire tapes in advance. For more information about digital cuts and assemble editing, see Chapter 18. This option defines the function of the Stop key (space bar) on the keyboard. Select this option to map the space bar to the Pause button on the deck. Deselect this option to map the space bar to the Stop button. If the videotape heads are down in Stop key pauses deck mode, pressing the space bar brings up the heads and pauses the deck. The Stop button in the Digitize tool always stops the decks. Shuttle holds speed When this option is selected, the Shuttle button continues shuttling at a constant speed instead of stopping when you release it.
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Table 6-2
Option Stop any paused decks when quitting
Description When this option is selected, any paused decks are stopped when you quit the Avid Xpress application. Selecting this option saves wear on the deck heads. This option is selected by default. When it is selected, the Avid Xpress system checks the deck for the current timecode and displays it in the timecode window of the deck controller. If you see degraded image quality on your digital cut (particularly visible as noise during black), deselect this option and record the digital cut again. With the option deselected, the timecode display in the deck controller will not be updated for the duration of the digital cut.
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Selecting a Deck
The Deck Selection pop-up menu in the Digitize tool contains a list of decks or cameras that were connected to the system, powered up, and initialized when you entered Digitize mode. The first deck or camera in the list is selected by default, unless all decks or cameras are offline. To activate playback from an available deck or camera, do one of the following: t t Choose the name of a previously configured deck or camera from the menu. Choose Auto-configure to automatically establish the default deck settings for a VTR that is currently connected to the system.
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Not all devices respond to the Auto-configure command. Due to this limitation, Auto-configure selects only the generic devices. When a digital camera is attached to your system, choose the proper device from the Deck Type pop-up menu. When a deck with a transcoder is attached, choose the applicable deck from the Deck Type pop-up menu. If you forgot to turn on or connect a deck or camera prior to entering Digitize mode: 1. Make sure that the deck is connected and the power is turned on. 2. Choose Check Decks from the Deck Selection pop-up menu in the Digitize tool to reestablish deck control.
Selecting a Tape
To select a source tape: 1. Load a tape into your deck. The Select Tape dialog box appears.
2. In an NTSC project, play the tape briefly so that the system can detect the timecode format of the tape (drop-frame or non-drop-frame). Otherwise, the system maintains the timecode format set in the Deck Preferences dialog box, regardless of the
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format on the tape, and you might receive a message indicating a wrong tape.
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For information on tape naming conventions, see Naming Tapes on page 131.
Drop-frame timecode appears in the timecode indicator with semicolons between hours, minutes, seconds, and frames. Non-drop-frame timecode appears with colons. (Drop-frame and non-drop-frame timecode exists only in NTSC projects.) 3. Provide the system with a tape name in one of the following ways: Select the name of the tape from the list displayed in the Select Tape dialog box, and click OK. Click New if the tape is not in the list. Type the new name in the dialog box, and click OK.
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If you are not seeing the source video or hearing source audio in Digitize mode, click the Channel Selection buttons to make sure the correct tracks have been selected. To select or deselect all tracks at once: t Press and hold the Alt key (Windows) or the Option key (Macintosh), and click any Channel Selection button.
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For more information on compression ratios (resolutions), see Compression Resolutions and Storage Requirements on page 223.
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Create a new bin by choosing New Bin from the File menu and then naming and opening the new bin in the New Bin dialog box.
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Target drive pop-up menu Single/Dual Drives Mode button Time remaining
3. Choose a drive from the Target Drive pop-up menu. The name shown in bold in the menu has the most storage available. The time remaining is calculated based on your resolution selection.
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2. Click the Single/Dual Drives Mode button in the Digitize tool until it displays the Dual-Drive icon.
Target drive pop-up menu Single/Dual Drives Mode button Time remaining
3. Choose separate drives for audio and video from each Target Drive pop-up menu. The names shown in bold in the menus have the most storage available. The time remaining on each selected drive is calculated based on your resolution selection.
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To change the Video Input settings: t Choose one of the following: Composite Component S-Video Serial Digital
To change the Audio Input settings: t Choose one of the following: Analog AES/EBU S/PDIF
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For more information see Calibrating for Video Input on page 215 and Adjusting Audio Project Settings on page 202.
If you change the settings, the settings in the Video Input tool or in the Audio Project Settings dialog box change automatically.
To digitize in full color: t Click the Monochrome/Color Selection button until it appears in color.
The system displays the button in color or as a monochrome image depending on the current setting.
If you choose the Monochrome option and you intend to create full-color digital cuts, you need to redigitize using the Color option before creating the digital cut.
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To digitize video or audio to multiple media files: 1. Click the Settings button in the Project window. The Settings scroll list appears. 2. Double-click Digitize. The Digitize Settings dialog box appears.
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3. Select the option Digitize to multiple files in the General tab. 4. Select the option Prepare multiple files for (minutes). You can accept the default or type a different time limit in the text box.
If you think that any of your digitized clips might exceed 30 minutes, make sure you enter a higher estimate in this text box; otherwise, the system will stop digitizing at 30 minutes. 5. Click OK to close the dialog box and apply the options. 6. Choose Digitize from the Tools menu. The Digitize Tool window opens.
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7. To digitize to multiple files across drives, choose Change Group from the Target Drive pop-up menu in the Digitize tool. The Drive Group dialog box appears.
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8. Ctrl+click (Windows) or Shift+click (Macintosh) multiple drives to include in the digitizing session, or click the All button to select all drives. 9. Click OK to close the dialog box and apply the changes. 10. Proceed with digitizing.
For media file management purposes, any clip whose media exceeds the 2-GB limit will have more than one media file associated with it. When you view the Timeline for the clip loaded in the Source pop-up monitor, you will also notice edit breaks based on the separate media files. The breaks do not appear in the Timeline for the sequence in the Composer monitor.
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Preroll option
For a complete description of procedures for locating and changing settings, see Using the Settings Scroll List on page 80.
Control track preroll allows you to digitize all the footage following a timecode break. Otherwise, the system uses approximately 1 to 6 seconds of unbroken timecode following the break to perform the preroll before digitizing begins. This option is especially useful when you are batch digitizing across timecode breaks, but you can also select this option when you are manually digitizing one clip at a time.
For a complete description of procedures for locating and changing settings, see Using the Settings Scroll List on page 80.
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Table 6-3 describes the options available in the General tab of the Digitize Settings dialog box.
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Table 6-3
Option Stop deck after digitize
Description Select this option if you want to stop the deck when the digitize operation is complete. Select this option if you want to pause the deck when the digitize operation is complete. When this option is selected, the system writes digitized video or audio to multiple files across multiple drive partitions. Select this option for clips that might exceed the file-size limit of 2 GB. When this option is selected, the system preallocates space on the drive partitions to accommodate the specified number of minutes. (The preallocation can take a long time.) The system digitizes for only the specified number of minutes; be careful not to underestimate. The default is 30 minutes.
When this option is selected, the system switches to another storage drive when the specified amount of time remains. Select this option if you want the Avid system to automatically assign a clip name based on the bins name and to make sure this name, or another name you choose, is not already used by any other object in the bin. Select this option if you want the Avid system to change the focus from the Digitize Tool window to a bin window after digitizing is complete. This allows you to immediately start working in the bin. Select this option if you want to use the space bar to create clip names during the digitizing process. When you press the space bar during a digitize operation, the system stops digitizing, creates a clip from the digitized material, and places the clip in the active bin.
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Table 6-3
Option Use control track instead of timecode for preroll
Description When this option is selected, the system does not use timecode to perform 1 to 6 seconds of preroll before digitizing. Instead, it uses the control track to time the preroll, and records all footage after the timecode break. This option is useful when you are batch digitizing across timecode breaks or when you are manually digitizing one clip at a time.
Digitize across timecode breaks When this option is selected, the system digitizes sections of discontinuous timecode on a tape as separate clips. Deselect this option to make the system stop digitizing and report an error when it encounters a timecode break. Latency for External Timecode Use this setting to compensate for problems that could occur when digitizing with external timecode, as described in Digitizing with External Timecode on page 250. If you notice that your digitized media consistently starts on the wrong frame (usually one or two frames off), use this option to ensure that digitizing starts on the correct frame. The option is deselected by default.
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Table 6-4 lists the options available in the Batch tab of the Digitize Settings dialog box.
Table 6-4
Option Optimize for Disk Space
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Table 6-4
Option Optimize for Batch Speed
n If you select this option, the system might occasionally digitize more than is required
Switch to emptiest drive when current drive is full When this option is selected, the system switches to the target media storage drive with the most available space when the current target drive becomes full during batch digitizing. The system switches before starting to digitize the clip, based on the number of minutes in the clip. For complete instructions, see Batch Digitizing Clips on page 257. If you do not select this option, digitizing stops when a drive becomes full. Rewind tape when finished When this option is selected, the system automatically rewind tapes after batch digitizing is finished. When this option is selected, the tape ejects as soon as the last shot from that tape has been used. This adds to efficiency since you can do other tasks while the tape is being used and yet still be alerted at the moment the tape is no longer needed.
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Table 6-5 lists the options available in the Edit tab of the Digitize Settings dialog box.
Table 6-5
Option Enable Edit to Timeline (Splice, Overwrite) Handles
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Choose the AIFF-C format or the SDII format (Macintosh) for all audio media when you need to transfer media files directly to a Pro Tools system for audio sweetening. Audio is written in the chosen file format when you: Digitize audio tracks in Digitize mode. Create tone media by using the Audio tool. Mix down audio tracks by using Audio Mixdown. Import files by using the Import dialog box. Apply an AudioSuite plug-in that creates new source audio.
If you switch the audio format in the middle of a project, all new audio media files are written in the new format with the following exceptions: Media files written when rendering audio effects: The system uses the file type of the A-side (outgoing audio) media for a transition. For example, if the A-side of an audio dissolve is in OMF (AIFF-C) format and the B-side (incoming) is in OMF (WAVE) format, the rendered file is OMF (AIFF-C).
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Audio media files written when using the Consolidate feature: Media files that are copied or created during a consolidate procedure retain their original file types.
To choose the audio file format: 1. Click the Settings button in the Project window. The Settings scroll list appears. 2. Double-click General. The General Settings dialog box appears.
3. Choose OMF (AIFF-C), SDII (Macintosh only), or OMF (WAVE) from the Audio File Format pop-up menu. 4. Click OK to apply the settings and close the General Settings dialog box.
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If you need to synchronize audio with video clips recorded on separate devices in the field, Avid recommends that you connect video reference to REF IN on the Meridien I/O box for sync. Otherwise, you might experience drifting of the audio during editing. For more information on connecting a reference signal, see the setup guide that came with your system. Digital audio input: If you are digitizing audio from a digital source, for example, a DAT recording, you should establish sync from the digital source. For more information, see Checking for a Valid Digital Sync Signal on page 201 and Adjusting Audio Project Settings on page 202.
Channels 1 and 2 are often the first choice for input of a signal that provides digital sync. If you want to input audio from channels 3 through 8, however, you must have a valid digital signal coming in on either channel 1 or channel 2.
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Check for a valid digital sync signal as follows: If the yellow indicator light labeled DIGITAL on the audio converter shines steadily during input, the system is receiving a valid digital sync signal. If the yellow indicator light blinks during input, the system is not receiving a valid sync signal. Make sure you have a digital sync signal source properly connected to channel 1 or channel 2.
The effects of capturing audio without a valid digital sync source can include random noise, silence, or a jittering effect in the audio when it is played back.
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Some items in the dialog box are informational and cannot be changed from within the Audio tool. They include: Card: The type of audio card installed. Peripheral: The type of peripheral audio device attached to the system (audio interface). Slot #: The slot number where the card or board is located.
You can make adjustments to any of the other options by clicking the option and choosing another item from the pop-up menu. Any changes made are saved as Project settings. These selections include: Sample Rate pop-up menu, which allows you to choose audio rate settings. The options are: 44.1 kHz 48 kHz
The broadcast standard for most high-end video postproduction houses is 48 kHz. Choose the rate based on the requirements of your facility. The Sync Mode pop-up menu, which includes two optional sources for audio sync: Use Video Sync for all analog audio input and output to ensure the audio sample clock is always in sync with the video clock. This prevents long-term drift between audio and video.
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Audio locks to the video output signal except for digitizing video, when it is locked to the video input signal. Use Digital whenever you are working with digital audio input and output, such as DAT (digital audiotape), through either the AES/EBU or S/PDIF (Sony/Philips Digital Interface Format) connections. When you are working with video and digital audio simultaneously, set your digital audio equipment to the same video reference signal as your video equipment.
Changing the audio input selection automatically chooses the correct audio clock source for audio sync. Input Source pop-up menu, which includes four options for the type of input: Analog AES/EBU S/PDIF Microphone Mic w/Phantom Pwr, which draws power from the audio board for condenser microphones.
You can damage the microphone if you connect or disconnect it while Mic w/Phantom Pwr is selected. Choose Analog or Microphone from the Input Source pop-up menu before you connect or disconnect a microphone. HW Calibration pop-up menu, which allows you to select a default audio calibration to match your audio I/O peripheral hardware calibration. Render Sample Rate Conversion Quality pop-up menu, which allows you to set the conversion quality of all non-real-time sample rate conversions. The options are: High and Slow
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Convert Sample Rates When Playing pop-up menu, which allows you to choose whether or not to perform the conversion rate. The options are: Always Never
If you choose the option Never, the segments not set at the sample rate chosen in the Audio Project Settings dialog box plays as silence. If you choose the option Always, the system attempts to perform a sample rate conversion on-the-fly. Although the resulting audio quality might not be useful for a finished project, it can be useful during an editing session since it prevents audio from playing back with silence. Setting pop-up menu, which allows you to name this audio project setting.
The Audio tool, along with your hardwares audio parameters, allows you to do the following in preparation for input: Check and manage your audio hardware setup. Check audio levels before digitizing.
Choose Audio Tool from the Tools menu. Click the Audio Tool button in the Digitize tool.
The Audio tool appears, and displays meters for two or eight channels, depending on the configuration of your system.
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The Audio tool has the following characteristics: The Show/Hide Input Control button displays a microphone and a single slider control for raising or lowering global audio input. The Show/Hide Output Control button displays a panel that contains a single slider control for raising or lowering global audio output. The Show/Hide Setup Control button displays a panel of audio output options for channel assignments, mixing tracks, and ignoring audio effects and volume settings. The Reset Peak button resets the current maximum peak measurements. It also stops the playback of the internal calibration tone. The In/Out toggle buttons switch the meter displays for each channel between input levels from a source device and output levels to the speakers and record devices. I indicates Input, and O indicates Output.
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The Peak Hold Menu button displays a pop-up menu that allows you to choose options for customizing the meter displays, and for setting and playing back the internal calibration tone. The digital scale to the left of the meters displays a fixed range of values from 0 to 90 dB (decibels), according to common digital peak meter standards. The volume unit scale (analog) to the right of the meters displays a range of values that you can conform to the headroom parameters of your source audio. The meters dynamically track audio levels for each channel as follows: Meters show green below the target reference level (default reference level is 20 dB on the digital scale). Meters show yellow for the normal headroom range, above the reference level to approximately 3 dB. Meters show red for peaks approaching overload, between 3 dB and 0 (zero) dB. Thin green lines at the bottom indicate signals below the display range.
3. Choose Calibrate from the PH pop-up menu. The volume unit scale slides to match the new reference level, which is displayed on the digital scale.
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Adjusting the reference level requires recalibration of the audio I/O device. For more information, see Calibrating the Eight-Channel Audio I/O Device on page 208. If the reference level doesnt match the hardware calibration setting, the 0 VU entry appears red in the Audio tool.
Previously, all Avid editing systems were calibrated for analog 0 Volume Unit (VU) to be digital 14 dB. However, Sony digital decks are calibrated to 20 dB and 20 dB has become the emerging standard.
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The applications default audio hardware calibration is now set to 20 dBFS and new audio I/O devices (888 I/O) shipping from Avid are calibrated to 20 dBFS. You can use the Audio Project Settings dialog box to change your default audio hardware calibration. However, if you change the applications default, you must recalibrate your audio I/O device to match. If the settings do not match, the analog VU (volume unit) scale in the Audio tool will display incorrect values. To help you maintain the correct values, the Avid system displays the 0 VU display in the Audio tool in red if the hardware and software calibration values do not match. To synchronize the audio hardware calibration setting with the audio I/O device, do one of the following: t t Change the calibration of the audio I/O device to match the applications hardware calibration setting value. Change the applications hardware calibration setting value to match the calibration of the audio I/O device.
For procedures on how to calibrate the audio I/O device, see Calibrating Input Channels for the Audio I/O Device on page 211.
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For example, if your audio I/O device is calibrated to 14 dBFS, you can set the applications hardware calibration setting value to 14 dBFS. After you change the applications hardware calibration setting value, the following settings also change to match: Reference Level in the Set Reference Level dialog box (Peak Hold pop-up menu Audio tool) Calibration Tone in the Set Calibration Tone dialog box (Peak Hold pop-up menu Audio tool)
If you use the default hardware and software settings, you do not need to change the audio hardware calibration settings. To change the audio hardware calibration setting: 1. Double-click Audio Project in the Settings scroll list of the Project window. The Audio Project Settings dialog box appears.
2. Select a new default hardware calibration setting from the HW Calibration pop-up menu: 14 dBFS, 18 dBFS, or 20 dBFS. A message box appears.
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3. Do one of the following: t If the calibration of your audio I/O device does not match the new Hardware Calibration setting value, click Help for procedures on how to calibrate the audio I/O device, or see Calibrating Input Channels for the Audio I/O Device on page 211 and Calibrating Output Channels for the Audio I/O Device on page 213. If the calibration of your audio I/O device matches the new Hardware Calibration setting value, click OK.
4. Save the new Hardware Calibration as a Site setting. To establish a global setting, see Using Site Settings on page 98.
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3. Click OK. 4. Connect a sine wave generator that can produce a 1-kHz tone, +4 dBu @ 0 VU to channel 1 of the audio I/O device. 5. Send a 1-kHz tone into channel 1 of the audio I/O device. 6. In the Audio tool, click the In/Out toggle buttons for channel 1 to display I for input. You should see a level in the meter display. 7. Choose Calibrate from the PH (Peak Hold) pop-up menu in the Audio tool. The Audio tool changes to Calibrate mode: the scales display a range of approximately 2 dB, and the meters indicate levels within this range.
Indicates the hardware calibration value you selected in step 2: 14, 18, or 20.
The VU scale varies, displaying a custom reference level setting, +1 dB above and 1 dB below.
8. Adjust the channel 1 input level by inserting a screwdriver into the trim pot on the audio I/O device and turning it until the Audio tools on-screen meter reaches 0 VU. The input channel is now calibrated. 9. Repeat this procedure for each input channel of the audio I/O device.
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To return to the default Audio tool display: t Choose Calibrate from the PH (Peak Hold) pop-up menu.
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2. Click the Reset Peak button to clear the systems record of the most recent maximum peaks. 3. Play a sequence or portion of the sequence. 4. After playing back the audio, open the Console window by choosing Console from the Tools menu. 5. In the Console command line, type DumpMaxPeaks. 6. Press Enter (Windows) or Return (Macintosh). A list of peak values appears in the Console window.
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n c
If you are capturing digital video from a D1, D5, or digital Betacam VTR, you cannot adjust levels by using the video input controls in Avid Xpress. If you plan to make adjustments at the source deck, information in this section regarding the Internal Waveform and Vectorscope monitors might be useful. Otherwise, you can proceed to Chapter 7. When redigitizing media from an offline project, check video settings for each tape. Do not rely on saved settings.
2. Choose the appropriate input channel from the Input pop-up menu: Composite, Component, S-Video, or Serial Digital. The Video Input tool displays the appropriate parameters for the chosen video format.
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Sync for video input comes from the source you select in the Video Input tool, whether Composite, Component, S-Video, or Serial Digital. The proper source device must be connected to the Meridien I/O box, as described in the setup guide provided with your system. When you digitize audio with video, the audio is always synced to the video source. For information regarding sync during audio-only input, see Establishing Sync for Audio-Only Input on page 201. 3. Cue the tape to the section containing bars and tone (usually the beginning), and play the tape. Always play the tape when calibrating. Signal display is unstable when the tape is paused. 4. Click the Consumer Source button located below the sliders in the Video Input tool only if you are digitizing from a consumer-grade videotape deck (such as a home VCR) or a deck that has no built-in time-base corrector (which includes a number of 3/4-inch U-matic or S-Video models) and you are having trouble with the incoming video quality. If clicking the Consumer Source button does not improve the video quality, Avid recommends that you purchase a time-base corrector (TBC). For more information, see the Avid Xpress Release Notes. Make sure the deck and TBC support the advanced sync feature. This feature eliminates the one-frame delay that many TBCs introduce. 5. Click the 100% Bars button if the source displays 100% bars for calibration.
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You can distinguish between the two types of bars by checking the following: in 100% bars, the waveform plot displays fairly even steps in level from the first bar (white) to the last (black). In 75% bars, there is a larger drop in level from the first bar to the remaining color bars. 6. Open the Waveform monitor by clicking the Internal Waveform Monitor button in the Video Input tool.
7. Adjust the Line Selector slider located below the Internal Waveform monitor to display the appropriate line of the test pattern; then adjust the luminance values based on Table 6-6.
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Table 6-6
Parameter/ Video Standard Black level (setup)
SMPTE Bars Adjust Line Selector slider to approximately 190. Adjust Black slider to place black level at:
7.5 IRE 0.0 IRE NA Adjust Line Selector slider to approximately 220. Adjust Gain/Y Gain slider to place white level at:
7.5 IRE 0.0 IRE 0.3 V Adjust Line Selector slider to approximately 150. Adjust Gain/Y Gain slider to place white level at:
8. Close the Internal Waveform monitor, and open the Vectorscope monitor by clicking the Vectorscope Monitor button.
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9. Adjust the Line Selector slider to display the signal for color bars at approximately line 150 (this applies to all formats and all types of bars). 10. Use the Vectorscope monitor to set chrominance by adjusting the Sat and Hue sliders (Composite or S-Video), or the RY Gain and BY Gain sliders (Component), until the angle and amplitude of the six color vectors fall within the target boxes on the vectorscope.
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If you incorrectly selected or deselected the 100% Bars button, the factory presets for Saturation or RY Gain and BY Gain will be incorrect. Adjusting these controls in this condition results in oversaturated or undersaturated video.
shot with the proper color balance or filtering). You can make corrections using the Video Input tool now or at any time during or after editing in order to match shots in the sequence. To save the calibration settings for an entire tape: 1. After calibrating the videotape input, choose Save As from the Settings pop-up menu. The View Name dialog box appears.
2. Accept the default name, or type a new name for the settings.
If you give the settings the same name as the tape name, Avid Xpress applies the settings automatically when that tape is loaded into the deck in the future (for example, when you are redigitizing). 3. Click OK. Whenever you batch digitize or redigitize, the system recalls the saved settings as follows: The system looks for a tape setting. If the setting exists, the system recalls it. If no matching tape setting exists, the system looks for a setting labeled Default and loads that setting. For information on customizing this default setting, see Saving a Custom Default Setting for the Video Input Tool on page 221.
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If no matching tape setting or Default setting exists, the Video Input tool remains in its prior state (with the most recent settings applied during the session).
Tape settings and the Default setting are Project settings and are available to the current project only.
2. Adjust the calibration settings as described in Manually Calibrating for Video Input on page 215. 3. Choose Save As from the Settings pop-up menu in the Video Input tool. A dialog box appears. 4. Type Default in the dialog box and click OK. (You must use this spelling and initial capitalization.)
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Whenever you mount a new tape that has no setting, the system will recall these default settings.
Tape settings and the Default setting are Project settings and are available to the current project only.
Calibrate your monitor before adjusting video levels by eye. To adjust video levels by eye, without color bars, use the following criteria: Blacks should not seem flat and lacking detail. Find a series of frames in the footage that include black areas. Shadows work better than black objects. Blacks should fall around 7.5 IRE for NTSC, 0 IRE for NTSC-EIAJ, or 0.3 V for PAL in the Internal Waveform monitor. Whites should not be washed out or lacking detail. Find a series of frames in the footage that include white areas. Bright, well-lit regions work better than white objects. Whites should peak at around 100 IRE for NTSC-EIAJ or 1.0 V for PAL in the Internal Waveform monitor. Skin colors should be realistic. Find a series of frames in the footage that include skin colors. Skin colors should fall generally between the target boxes for the red and yellow vectors in the Vectorscope monitor. Pure yellows should be a rich gold and not reddish or greenish in tone. Find a pure yellow, and adjust both hue and saturation as necessary.
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Chroma should not exceed 110 or fall below 120 on the Vectorscope monitor.
Screen Resolution
The screen resolution for the Avid Xpress application is different for NTSC and for PAL: NTSC resolution is 720 x 486 non-square pixels covering all the active video. This also includes 10 lines of blanking or vertical internal timecode (VITC) per frame (5 lines per field).
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PAL resolution is 720 x 576 non-square pixels covering all the active video. This also includes 16 lines of blanking or VITC per frame (8 lines per field).
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For example, there is a 2:1 resolution for both single-field and two-field groups. In both cases, the image data is compressed to one-half of its original size. However, the image quality of these two resolutions is different. The single-field 2:1 resolution has a lower image quality because it processes only one-quarter of the original image data used by the two-field 2:1 resolution.
Video Streams
Whenever you have more than one video track, you have two streams of data (dual streams). Some effects create a second stream. When you render effects, you combine two streams into one. Two streams demand a significantly higher throughput than one stream. Sometimes, drive striping is required to accommodate two streams, even though a single stream at the same resolution would not require striping.
Compression Specifications
Table 6-7 provides information about the resolutions from which you can choose. The table includes basic information about which resolutions require drive striping. For more detailed information on drive configuration requirements for different resolutions, see the documentation for your drives. For detailed guidelines on estimating space requirements, see Storage Requirements on page 230.
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Table 6-7
Resolution 15:1s
Quality Offline Maximum storage with enough image detail to make basic editing decisions (You can check lip-sync on a medium shot.)
4:1s
None
Offline A good storage resolution combined with a good offline image quality
2:1s
2-way striping
Online Provides enough detail for finishing multimedia jobs such as CD-ROM and Web authoring
20:1
None
Offline Useful for mixing storageefficient offline footage with online-quality resolutions
10:1
None
Offline/Online A good compromise for high-quality, two-field offline or low-quality online that saves disk space
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Table 6-7
Resolution 3:1
Quality Online A medium-quality online resolution that can sustain two-stream playback on 2-way striped drives
2:1
4-way striping
Online Provides the highest image quality of any compressed resolution and sustains two-stream playback on 4-way striped drives Online Provides the highest image quality
1:1 (Uncompressed)
Mixing Resolutions
In a single sequence, you can mix resolutions from the single-field group or from the two-field group. You cannot mix resolutions from different groups in one sequence. You cannot mix uncompressed video (1:1) with any of the compressed video formats. Mixing resolutions in a sequence saves time and effort in a variety of circumstances: You can do most of your work at a resolution that can play back real-time effects, digitizing only the most complex shots and graphics at a high-quality, single-stream resolution.
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For storage and playback efficiency, you can digitize complex footage at the draft-quality online ratio and edit it along with other online resolutions. You can avoid some redigitizing by importing complex graphics at a high resolution and by digitizing the remaining footage at draft quality during the offline phase. You can exchange material between projects with a minimum of redigitizing. You can develop material among workstations at different resolutions and bring the material together for a final cut without redigitizing.
For any limitations concerning playback with mixed resolutions, see the release notes that came with your system.
You can also choose a video resolution and select drives directly in the Digitize tool, the Save Title dialog box, the Select Files to Import dialog box, the Audio Mixdown dialog box, and the Video Mixdown dialog box. To choose a video resolution and drives in the Media Creation Settings dialog box:
You can also open the Media Creation dialog box by choosing Media Creation from the Tools menu.
1. Choose Media Creation from the Settings scroll list of the Project window. The Media Creation Settings dialog box appears.
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2. Click the tab for the area in which you want to work. 3. Choose a video resolution from the Video Resolution pop-up menu. The Video Resolution pop-up menu contains a list of the available compression ratios. The list of resolutions depends on the model of your Avid system and the type of project. The default resolution is the highest compressed two-field or progressive resolution available.
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Clicking Apply to All sets your chosen video resolution for all four tabs. Your settings are not saved until you click OK. 4. Choose a video drive and an audio drive. To choose the same drive for both audio and video, click the Single/Dual Drives Mode button. If you are working with the Digitize tab, you can select a drive group. For more information on selecting a drive group, see Digitizing to Multiple Media Files on page 188.
Because there is no audio associated with titles, you can only choose a video drive in the Titles tab of the Media Creation Settings dialog box. 5. Click OK to save your settings.
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Storage Requirements
Plan the use of drive volumes in advance, especially when you digitize numerous reels. You need to choose a resolution that provides adequate picture quality for your project. However, you might be limited by the amount of disk space that is available. Before you digitize, estimate your disk space requirements. This section contains recommendations for achieving efficient storage for your digital media. It explains how playback performance can be affected by the way you set up the storage disks and target them when you digitize. To estimate storage requirements: 1. Using Table 6-7, and the information in your drive documentation, select a resolution that is compatible with the drive and striping capacity on your system. 2. Use the Hardware tool to determine the available space on your drives. For information about the Hardware tool, see Using the Hardware Tool on page 122.
Be sure the Digitize tool is not open when you are using the Hardware tool. The Digitize tool takes control of the drives, and the display shows no available space. 3. Determine a total duration for all the clips to be digitized. Use the Get Bin Info procedure described in the Avid Xpress Getting Started Guide. 4. Use Table 6-8 on page 232 to estimate your disk space requirements based on the resolution and the number of audio tracks. To get an estimate of the number of gigabytes needed, do one of the following: t Calculate by dividing the duration of your material (number of minutes) by the estimated minutes per gigabyte.
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Calculate by combining storage figures from the Disk space needed for n Minutes of Media columns as necessary to match the number of minutes of material you have.
5. Compare the gigabytes available on your drives with the result of step 4. If your needs are greater than your disk space, choose a lower resolution and recalculate. Table 6-8 on page 232 shows estimated disk space requirements for each resolution. It shows figures for estimated minutes per gigabyte and also figures for the disk space required for certain amounts of material.
The figures in the table represent disk space for video material that includes typical variations in image complexity. Actual disk space requirements might vary slightly from these estimates, depending on the overall complexity of the video you digitize and store. Consider the following when you interpret this information: Minutes per gigabyte are approximately the same for NTSC (29.97 fps) and PAL (25 fps) because PAL video contains approximately 17 percent fewer frames per second, but each frame contains approximately 16 percent more pixels. Figures for audio storage in the table are based on the standard rates for audio sampling (16 bits per sample, 44.1 kHz). To calculate additional audio storage (for numbers of channels not listed in the table), add 88.2 kilobytes (KB) per second (approximately 5.3 megabytes [MB] per minute) to your estimate for each additional audio channel. Storage requirements are affected by the number of channels of audio, not the frequency of the digitized audio signal. For example, the difference in storage requirements between 44.1 kHz and 48 kHz audio is negligible, while the difference between two or three channels is more significant, as reflected in Table 6-8.
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Rolling titles add 1.4 MB (NTSC) or 1.6 MB (PAL) per second to storage requirements. If you are on the upper edge of the requirements for drive capacity or striping, adding a rolling title might prevent you from playing real-time material.
Table 6-8
Resolution 15:1s
Audio Tracks 0 1 2 3 4
Minutes per Gigabyte 48.5 38.6 32.1 28.2 24.5 11.6 11.0 10.5 9.9 9.4 5.8 5.7 5.5 5.4
4:1s
0 1 2 3 4
2:1s
0 1 2 3
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Table 6-8
Resolution
Audio Tracks 4
Minutes per Gigabyte 5.2 16.6 15.3 14.1 13.2 12.3 8.3 7.9 7.6 7.3 7.2 2.9 2.9 2.8 2.8 2.7 1.9 1.9
20:1
0 1 2 3 4
10:1
0 1 2 3 4
3:1
0 1 2 3 4
2:1
0 1
Table 6-8
Resolution
Audio Tracks 2 3 4
1:1 (Uncompressed)
1 2 3 4
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CHAPTER 7
Digitizing
When you digitize, you convert source material from videotape to master clips that contain reference information. You also create associated media files that contain the digital audio and video. Once you prepare the digitize tools, as described in Chapter 6, you can digitize the source material in one of several ways, as described in the following sections: Before You Begin Adding Clip Names and Comments On-the-Fly Digitizing and Logging at the Same Time Recording Audio from a Music CD Digitizing to the Timeline Batch Digitizing from Logged Clips Redigitizing Your Material Other Digitizing Functions
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Digitizing on-the-fly. This method is easier than setting marks, but it is less precise. It involves using the deck controls in the Digitize tool to cue, play, and stop the source footage manually while digitizing. These procedures are described in Digitizing On-the-Fly on page 241. Autodigitizing. This method requires the least amount of supervision and effort but usually calls for more digitizing time and drive storage space. It involves playing each source tape from a cue point near the beginning and letting the system digitize the entire tape, automatically naming and entering each clip into the bin. These procedures are described in Autodigitizing on page 243.
Additional techniques you can use when digitizing and logging at the same time are described in Digitizing from a Non-Avid-Controlled Deck on page 248, Digitizing with Time-of-Day Timecode on page 250, and Digitizing with External Timecode on page 250.
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1. Cue the tape to the start of the clip you want to digitize and mark an IN point. 2. Cue the tape and mark the OUT point, or set the OUT point on-the-fly when you stop digitizing. 3. Click the Record button in the Digitize tool.
Record button
4. The Digitize tool automatically rewinds the tape to the preroll point before the IN point of the clip, and the tape begins to play. The box to the right of the Record button flashes bright red, and the message bar displays the message that the system is digitizing. 5. While the system is digitizing, you can type a clip name or enter comments about the clip. When the tape reaches the clips OUT point or you click the Record button again, digitizing stops, and the system creates a new clip in the bin.
2. Set either an IN point or an OUT point for the clip you want to digitize, using one of the following methods: t Use the deck controls in the Digitize tool. Cue your source tape to where you want to start or end the clip, and click the Mark IN or the Mark OUT button. If the material starts at a known IN point or ends at a known OUT point, you can type the timecode in the display area next to the mark. Press Enter (Windows) or Return (Macintosh) to enter the mark.
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Go to IN
To double-check the accuracy of the IN or OUT point, click the Go to IN button. The system cues the tape and pauses the deck at the mark. You can play the tape and reset the mark, if necessary. 3. To finish logging the clip, use either of the following methods: t t Set the corresponding IN or OUT point. Type a timecode for the clips duration in the display area next to the Duration mark (below the OUT point) in the format HH:MM:SS:FF.
The system automatically calculates the appropriate timecode for the corresponding IN point, OUT point, or duration. 4. Click the Record button in the Digitize tool. The Digitize tool automatically rewinds the tape to the preroll point before the IN point of the clip, and the tape begins to play. The box to the right of the Record button flashes bright red, and the message bar displays the message that the system is digitizing. 5. While the system is digitizing, you can type a clip name. To enter comments about the clip, press the Tab key after typing a clip name and enter comments in the comment box. The information that you type does not appear on the screen until you have completed digitizing. (After you log clips, you can modify information to correct input errors or to add information.) When the tape reaches the clips OUT point or you click the Record button again, digitizing stops, and the system creates a new clip in the bin.
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This method is useful if you do not need a precise OUT point. You save time because you do not have to shuttle to locate the OUT point before digitizing. t Set an OUT point only, and then move to a position on the tape that is a few seconds before where you want to start digitizing. Play the tape, and then immediately click the Record button to begin digitizing on-the-fly. When the tape reaches the clips OUT point, digitizing stops. This method is useful if you do not need a precise IN point but do need to stop at a precise OUT point, for example, just before a timecode break.
Digitizing On-the-Fly
Use the digitizing on-the-fly method in any of the following circumstances: If you are eager to begin editing immediately and no adequate logs exist for importing to the system or setting marks If you are digitizing from a source deck that cannot be controlled by the Digitize tool or a VLXi unit If your source tape does not have timecode If you are digitizing from a live source, such as a studio feed or an in-house router
There is a slight delay of several frames after you manually select a spot to start and to stop digitizing. Therefore, use this method when you dont need precise beginning and end points in your clip. In some circumstances, the digitized material might exceed the logical file size of the Avid Xpress application. For example, the maximum size of a media file cannot exceed the size of a 2-GB partition. A 2-GB file at a high resolution consists of approximately 10 to 18 minutes of footage. In this case, consider digitizing the clip in shorter overlapping
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pieces, breaking it at points that are likely to be removed during editing. To digitize on-the-fly: 1. Click the Digitize/Log Mode button in the Digitize tool until the DIG icon appears. The Digitize tool is ready to digitize.
Deck controls
2. (Option) Click the triangular opener in the Digitize tool to display the Name and Cmnt (Comment) text boxes, if you plan to enter clip names or comments during digitizing. 3. Use the deck controls in the Digitize tool to locate the position on the tape where you want to start digitizing.
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Step Backward 1 Frame button Fast Forward button Rewind button Stop button Pause button Play button Single-Frame Step Forward button Eject button
4. Click the Play button and when it gets up to speed, click the Record button.
Make sure you have cleared any previous marks so that the deck does not begin cueing to the previous location. 5. While the system is digitizing, you can type a clip name in the Name text box. Press the Tab key after typing a clip name to enter comments about the clip. 6. Click the Pause button at any time to pause play. You can also stop the digitize procedure by clicking the Trash button in the Digitize tool. The clip will be discarded. 7. To stop digitizing and enter the OUT point of the clip, click the Record button, or press the Esc key. The system creates a new clip in the bin.
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Autodigitizing
There is a slight delay of several frames after you manually select a spot to start and to stop digitizing. Therefore, use this procedure when you dont need precise beginning and end points in your clip.
Autodigitizing can save you time by allowing you to bypass both the logging process and the time it takes to cue each clip. However, this process requires the most storage space, and more time is spent while the system is actually digitizing entire tapes.
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When you autodigitize, you mount and cue your tape to a starting point and start the digitizing process through the Digitize tool. When you have long, continuous clips (for example, footage from a live event), the digitized material for a single clip might exceed the 2-GB limit for file sizes in Avid Xpress. In this case, you must select the option Digitize to multiple files in the Digitize Settings dialog box. Follow the tips and techniques described in the Autodigitize procedure to allow the system to complete the digitizing process unattended for an entire tape. To autodigitize: 1. Click the Settings button in the Project window. The Settings scroll list appears. 2. Double-click Digitize. The Digitize Settings dialog box appears.
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3. In the General tab, select either of the autodigitize options shown in Table 7-1.
Table 7-1
Option
Autodigitize Options
Description
Digitize across timecode Begins a new master clip at each timecode break. breaks Digitize to multiple files Digitizes the entire tape as one master clip. Deselect Digitize across timecode breaks if you select this option.
4. Click OK. 5. In the Digitize tool, click the name of the camera or deck and choose Adjust Deck from the pop-up menu. The Deck Configuration dialog box appears.
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6. Double-click the deck box for the video deck from which you are digitizing. The Deck Settings dialog box appears.
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7. Deselect Fast Cue, and set the preroll to approximately 4 seconds. 8. Click OK to close the Deck Settings dialog box. 9. Click Apply to close the Deck Configuration dialog box. 10. Create one bin for each source tape. This keeps bins to a manageable size and automatically names all clips from each tape after the names of their respective bins. 11. Name each bin after the source tape. By default, all clips are named after the tape and are numbered incrementally beginning with .01. 12. Choose Digitize from the Tools menu, and open the bin for the first tape. 13. Load the source tape and cue past any false starts.
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Mark OUT
14. (Option) If you want the system to stop digitizing at a chosen point on the tape, cue the tape to a chosen OUT point and click the Mark OUT button in the Digitize tool. 15. Play the tape, and wait 4 seconds before clicking the Record button. The system automatically digitizes the entire tape.
The Deck Offline icon appears, and the Tape Name display remains. The Select Tape dialog box appears.
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The TC button also disappears. The footage will be digitized with time-of-day timecode generated by the system.
List of tapes
3. Select Show other projects tapes to display the tape names and associated project names for all bins that have been opened in the current session.
Because the media file database does not open when you start your Avid Xpress system, tape names of all online media files do not appear automatically. If the tape name for which you are searching does not appear in the Select Tape dialog box, click the Scan for Tapes button. Tape and project names are listed. 4. Identify the source tape name in one of the following ways: t Select a tape name from the list. Tape names and associated projects are listed in two columns. t Click New if the tape is not in the list, and type a new tape name in the text box that appears at the bottom of the Tape Name list.
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For guidelines on naming tapes, see Logging Tips on page 129. 5. Click OK. The tape name is displayed in the Digitize tool. 6. Play the tape manually, and click the Record button to stop and start the digitizing of each clip.
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If you are taking a feed from a source based on a time-of-day timecode generator, setting IN and OUT points is especially useful. When the time of the external timecode source matches the IN point, the Avid system begins to digitize. Digitizing stops when the external timecode matches the OUT point. To prepare for digitizing with external timecode: 1. Choose Digitize from the Tools menu. The Digitize Tool window opens. 2. Click the Toggle Source button until the External Timecode icon appears. The Select Tape dialog box appears.
Toggle Source button
3. Identify a source tape name. See Digitizing from a Non-Avid-Controlled Deck on page 248. 4. Click OK. 5. Choose LTC Input from the TC Source pop-up menu.
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The menu contains two other choices: Internal: Uses internal system timecode. Auto Detect: Detects LTC input by default. If the LTC input is deactivated, the Digitize tool automatically switches to internal timecode. If the LTC Input is reactivated, the Digitize tool switches back to LTC Input.
6. Digitize by using any of the techniques described in Digitizing On-the-Fly on page 241.
If you notice that your digitized material is consistently one or more frames off, use the Latency for External Timecode Mode option in the Digitize settings dialog box (General tab) to fix the problem. See General Digitize Settings on page 193.
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Record button
5. Click the Toggle Source button until the No Deck control icon appears. The Select Tape dialog box appears. 6. Click the New button in the Select Tape dialog box. 7. Name the tape, then select the tape. 8. Click OK. 9. Choose CD from the Audio pop-up menu. 10. Click the New Tape button. 11. Click the Record button. Avid Xpress records the audio to the selected bin. 12. Click the Record button again or press the Esc key to stop the recording. The audio file appears in the bin. 13. When you are finished recording music from the CD, quit the CD player application.
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d. Select Enable Edit to Timeline. e. f. Set the handle length (the amount of footage you want to digitize before and after the IN and OUT points of the clips). Click OK.
3. Load a sequence into the Composer monitor. 4. (Option) Patch tracks you are digitizing (source tracks) to the tracks in your sequence (record tracks). See Patching When Digitizing to the Timeline on page 255. 5. Mark an IN point in the sequence or move the position indicator to where you want the edit to take place. 6. Mark the source material that you want to digitize by using the Digitize tool logging controls. 7. (Option) Mark an OUT point based on the following: If you are digitizing to the middle of a sequence in the Timeline, mark both IN and OUT points for frame accuracy. If you are digitizing to the end of a sequence, you can mark just an IN point and then mark the OUT point later on-the-fly.
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8. Click the Splice-in button or the Overwrite button in the Digitize tool to choose the type of edit.
Splice-in Overwrite button button
Record button
9. Click the Record button to begin digitizing. 10. If you did not mark the OUT point in advance, click the Record button again when the footage reaches the appropriate frame. If you already marked an OUT point, digitizing stops automatically. When digitizing ends, the clip appears in place in the sequence, and a master clip appears in the bin.
You can also patch tracks in the Timeline in the same way that you patch tracks when editing from a Source pop-up monitor. See Patching Tracks on page 511.
To batch import media without timecode, see Reimporting Files on page 285.
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3. If you are redigitizing a project created on an offline system, readjust the video levels for each tape. You cannot reuse video settings from an Avid offline session. For information, see Calibrating for Video Input on page 215. 4. Select the clips to batch digitize: t t Choose Select All from the Edit menu to select all the clips. Ctrl+click (Windows) or Shift+click (Macintosh) to select specific clips.
5. Choose Batch Digitize from the Bin menu. The Batch Digitize dialog box appears.
If the clips that you want to batch digitize are not highlighted in the active bin, Batch Digitize appears dimmed in the Bin menu. 6. Select options in the dialog box: t If the bin contains some clips that are already digitized and you do not want to redigitize those clips, select the option Digitize only those items for which media is currently unavailable. If this option is not selected and some of the selected clips have media files, the system deletes the media files and redigitizes new media files.
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For more information on handle lengths when redigitizing, see Redigitizing Sequences on page 261.
If your selections include a sequence for batch digitizing, the dialog box prompts you for handle-length information. The system will create new master clips based on the length of edited clips in the sequence.
If you are batch digitizing the original source master clips used in the sequence, the sequence will be updated automatically. Therefore, you might want to deselect the sequence during this procedure. 7. Click OK. If you have not loaded a tape, the system prompts you to insert the first tape. 8. Insert the tape into the video deck, and click Mounted. The digitizing process begins. The system digitizes each clip from the tape, in start timecode order. 9. If the system needs another source tape, the system prompts you for the tape. At this point, you have several options: t t t t Insert the new tape, and click Mounted to continue the digitizing process. Click Skip this clip to bypass just the first clip from the tape and continue digitizing the remaining clips. Click Skip this tape to bypass all the clips from the mounted tape. The system then prompts you for the next tape. Click Abort to end the batch digitizing process. You can also stop digitizing at any time by clicking the Trash button in the Digitize tool.
To bypass specific clips in the process of batch digitizing a particular tape, you must abort each clip manually by clicking the Trash button and then clicking the next clip in the Abort window to continue. When the system has finished batch digitizing, a message box notifies you that the process is complete.
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Redigitizing requires your original source footage. Do not delete the media files if the source footage is no longer available, unless you will not need the material again.
Subclips are smaller sections of master clips. When you redigitize a subclip, the system creates a new master clip that is linked to new media files and reflects the shortened length of material. Therefore, redigitizing subclips streamlines the digitizing process. Also, redigitizing breaks the link from the subclip to the original master clip. If you edit the subclip into a sequence, however, the sequence will reflect any changes in the newly digitized subclip.
Redigitizing Sequences
Redigitizing a sequence creates new master clips and associated media files based on the length of each clip edited into the sequence. It breaks any links to the original source clips, and only the sequence and its new master clips are linked to the newly digitized media files. When you redigitize the sequence, the digitizing process creates media files for each clip in the sequence. You cannot make changes after the media files are created without repeating the entire procedure.
3. Choose Batch Digitize from the Bin menu. See Batch Digitizing Clips on page 257. The Batch Digitize dialog box appears. 4. To preserve clips that already have existing media, select Digitize only those items for which media is currently unavailable. 5. Click the Handle Length text box and type the number of additional frames you want to digitize at the head frames and tail frames of the new master clips.
The Handle Length text box appears only if a sequence is selected for batch digitizing. 6. Click OK. If you have not loaded a tape, the system prompts you to insert the first tape. 7. Insert the tape into the video deck, and click Mounted. The digitizing process begins. The system digitizes each clip from the tape, in start timecode order.
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If another source tape is needed, the system prompts for the tape. At this point, you have several options: t t t t Insert the new tape, and click Mounted to continue the digitizing process. Click Skip this clip to bypass just the first clip from the tape and continue digitizing the remaining clips. Click Skip this tape to bypass all the clips from the mounted tape. The system then prompts you for the next tape. Click Abort to end the batch digitizing process. You can also stop digitizing at any time by clicking the Trash button in the Digitize tool.
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Press K L J
To Stop the deck. Shuttle the deck at 1x, 2x, 3x, 5x, 8x, 16x, or 24x normal speed. Shuttle the deck at 1x, 2x, 3x, 5x, 8x, 16x, or 24x normal speed. Shuttle the deck at 0.25x normal speed. Shuttle the deck at 0.25x normal speed.
K+L J+K
The following restrictions apply: The Digitize tool, Digital Cut tool, or Deck Controller window must be selected for keys to be active. Single-field stepping is not supported. If you remap the function of the J-K-L keys, you are no longer able to control decks with those keys.
4. Type the new tape name. 5. Press Enter (Windows) or Return (Macintosh) to register the tape name. 6. Press Enter (Windows) or Return (Macintosh) or click OK to close the Select Tape dialog box.
You can map the Eject button to any button on the Tool palette or any key on the Keyboard palette. See Mapping User-Selectable Buttons on page 114.
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CHAPTER 8
Importing Files
When you import files, the system converts them into objects in a bin. You can manipulate and edit these objects as you would any other clip or sequence. Any corresponding media files are stored on a target drive that you specify. You can import files by using the procedures in the following sections: Preparing to Import Files Working with Mixed-Resolution Projects Creating and Using Import Settings Importing Files Using the Drag-and-Drop Method to Import Files Using Open Media Management (OMM) Reimporting Files
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You can work with mixed resolutions in the same sequence. This feature allows you to import graphics that will match the resolution of the final sequence. For example, assume that you want to use a low resolution such as 20:1 for your initial work and then redigitize your media at 2:1 for the final version. In this case, you should import the graphics at 2:1. Then when you redigitize your material, you will not have to reimport the graphics. If you plan to redigitize your media at a higher resolution, the lower resolution must be from the same family (single-field or two-field). For example, if you plan to finish at 2:1, you could start the project at 20:1, but not 15:1s.
To reimport imported graphics at a higher resolution, use the Batch Import feature, which maintains links to the original master clips and sequences. For more information, see Reimporting Files on page 285.
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5. Double-click the new Import setting. The Import Settings dialog box appears. 6. Select the appropriate options. 7. Click OK. Once you create a new import setting, you can choose the setting whenever you import a frame, clip, or sequence. For more
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information, see Importing Files on page 276 and Using the Drag-and-Drop Method to Import Files on page 280.
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Table 8-1 describes the options available in the Import Settings dialog box.
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Table 8-1
Option Aspect Ratio, Pixel Aspect Suboption 601, non-square
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Table 8-1
Option Suboption
Maintain, square Select this option for an image that was created in a squarepixel environment, such as a graphics application. Use this option primarily for icons, logos, and other graphics that cannot be resized and are not intended to fill the entire screen. The system fills the rest of the screen with video black. If the image has an alpha channel, this black will be keyed out in the alpha channel. Do not use this option if you are importing: Images in the 720 x 486 (NTSC) or 720 x 576 (PAL) non-square-pixel dimensions A full-screen square-pixel image that has already been stretched to non-square-pixel dimensions Maintain and Resize, square Select this option for an image that was created in square-pixel terms. The system fits the longest dimension to the screen size and fills in the missing pixels in the shorter dimension with video black, creating a border. If the image has an alpha channel, this black will be keyed out in the alpha channel. For example, a 540 x 300 image would have its longer dimension resized to 720, and the shorter dimension resized in proportion (to 400). The remaining short side pixels are replaced with black. For best full-screen resolution of files created in a square-pixel environment, use 648 x 486 (NTSC) or 768 x 576 (PAL). To create a single resolution for both NTSC and PAL, use 720 x 540. Do not use this option if you are importing: Images in the 720 x 486 (NTSC) or 720 x 576 (PAL) non-square-pixel dimensions A full-screen square-pixel image that has already been stretched to non-square-pixel dimensions
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Table 8-1
Option File Field Order Suboption
Non-interlaced
Select this option to import still images to all formats without concern for the temporal ordering of the fields. This is the default value. Select this option for odd-field dominance during import. The first line in the image belongs to the odd field. Select this option for even-field dominance during import. The first line in the image belongs to the even field. Select this option if the imported graphics file uses RGB graphics levels. Most computer-generated graphics use RGB graphics levels. The RGB color values are remapped to ITU-R 601 (formerly CCIR 601) video color values appropriate for the Avid system. Select this option if the imported graphics file uses complex color effects, such as a gradation, and you are importing at a high resolution (2:1). Do not use this option to reimport an image that has already been imported with dithering. Select this option if the imported graphics file uses video levels based on the ITU-R 601 (formerly CCIR 601) standard. These graphics include Avid color bars or images that include superblack (zero black) for keying purposes. Select this option to import the image, using the existing alpha channel information.
Odd
Even
Color Levels
RGB
RGB, dithered
601
Alpha
Use Existing
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Table 8-1
Option Suboption Invert Existing
Ignore
n If an image contains an embedded alpha channel but the system does not support alpha channel import for the file
type, select this option to import the image successfully. For information on alpha channel support, see Graphic File Import Specifications on page 802. Single Frame Import Duration n seconds Select this option to specify the duration of the single frame created from the import. The default is 10 seconds. This option does not apply to importing sequential image files because each file represents one frame of the clip; therefore, the total number of files determines the total duration. Importing an image with alpha channel creates a matte key effect as a single frame, with no associated media file. Importing as a single frame takes less time and requires less storage than importing as a media file. However, a single frame has limited real-time playback capabilities, particularly at high resolutions. This occurs because the system loads the frame into memory and handles it in real time, rather than playing it back from a disk.
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Table 8-1
Option Autodetect Sequential Files Suboption
Importing Files
You can access files for import from any folder, disk, or drive source mounted on the desktop, such as a floppy disk, fixed drive, removable drive, or network server. You can import more than one file at a time, including files of multiple types. Consider copying all graphics files to a single folder on the internal hard drive before you import the files. Using this folder helps you manage graphics from multiple sources and streamlines the reimporting process because all graphics will point to the same original path.
For information on using the drag-and-drop method, see Using the Drag-and-Drop Method to Import Files on page 280.
To import files: 1. If you have created one or more Import settings, select the Import setting that you want to use from the Settings scroll list (see Creating a New Import Setting on page 268). 2. Open the bin in which you want to store the imported files. 3. Choose Import from the File menu.
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File browser
File to import
Video Resolution pop-up menu Video and Audio Drive pop-up menus
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Macintosh
4. Choose an import file type from the Files of Type pop-up menu (Windows) or the File Type pop-up menu (Macintosh) to display only files of the chosen file type in the source file list: Choose either Graphic or Audio (Windows) or Graphic/Audio (Macintosh) to import one of more than 30 supported graphics and audio file types. For more information on the various file types and their import specifications, see Appendix B. Choose AAF to import files that have been saved in the AAF file format.
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Choose OMFI to import files that have been saved in the OMFI file format, such as sequences transferred from an effects or digital audio workstation. (Windows only) Choose Sequential Files to import a sequence of files. The first file in the sequence appears. To automatically select the entire sequence of files, you must select Autodetect Sequential Files in the Import Settings dialog box. Choose Shot Log to import Avid Log Exchange (.ALE) files containing clip information to a bin. For more information about Avid log specifications, see Appendix C.
By default, the system displays only file types that belong to the chosen category in the file browser section of the dialog box. Choose Select All Files from the Files of Type pop-up menu (Windows) or the Show All Files check box (Macintosh) to display all files in a chosen folder, regardless of file type. Use this option if you want to batch import from multiple file types. 5. Click Options to adjust the Import settings. The Import Settings dialog box appears, in which you can edit various parameters. The contents of the Import Settings dialog box depend on the file type you selected.
For a complete description of all options in the Import Settings dialog box, see Table 8-1. 6. Select the options you want and click OK to save the settings. 7. Close the Import Settings dialog box and return to the Select Files to Import dialog box. 8. Use the Up One Level pop-up menu (Windows) or the Directory pop-up menu (Macintosh) to locate the folder containing the source files. 9. Choose a resolution for the imported media from the Video Resolution pop-up menu (Windows) or the Resolution pop-up menu (Macintosh). See Working with Mixed-Resolution Projects on page 267.
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10. Click the Single/Dual Drives button and select a destination drive for the imported file from the pop-up menu. 11. Select files or deselect files from the source file list by doing one of the following: t t t t t t t (Windows) To add a single file, Ctrl+click the file to import from the source file list. (Macintosh) To add a single file, select a file name in the source file list and click Add, or double-click the file name. (Windows) To add a group of files, click the first file in a group, and then Shift+click the last file in a group. (Macintosh) To add all files in the source file list, click Add All. (Windows) To deselect a single file from the file browser section or import section, Ctrl+click a highlighted file name. (Macintosh) To deslect a file, select a file name and click Remove. (Macintosh) To deselect all the files from the source file list, click Remove All.
If you are importing a sequential series of image files, you must select Autodetect Sequential Files in the Import Settings dialog box. Then add only the first file in the series to the File browser section. 12. Click Open (Windows) or Done (Macintosh). When the system finishes importing the files, the clips appear in the selected bin.
2. Select the setting you want to use for import. Select either the default Import setting or one you have created. To view or modify the parameters, double-click the setting. For more information, see Creating a New Import Setting on page 268. 3. Open the bin in which you want to store the imported files. 4. From the desktop, open the folder that contains the files you want to import. You might have to resize the application to access the desktop. 5. Click the file you want to import and drag the file to the bin. To select multiple files, Ctrl+click (Windows) or Shift+click (Macintosh) the files and drag them to the bin.
For more information about OMM, see the Avid Web site at http://www.avid.com/3rdparty/OMM.html.
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3. In the Preferred Asset Manager text box, type the Universal Resource Locator (URL) where the preferred asset manager is located: For networks: http://assetmanagerlocation/hostinfo.xml. For local workstations: file:///c:mydir/filename.xml. 4. Select Login to Asset Manager at Launch if you want to log in to your asset manager when you open your project. 5. Click OK. The asset manager location setting is created and marked as the default. To log in directly to the asset manager: t Click the OK and Login button.
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When you select an OMM setting, the Avid system uses this location for all OMM imports and exports. If you use the drag-and-drop method to move clips to a different OMM location, the exported clip will go to the location specified in the OMM setting.
There are two options for OMM that you can select in the Import Settings or Export Settings dialog box: Use Video Media Use Audio Media
When you select either of these options, the video or audio media file (media data objects) and the media information (metadata) associated with the clip are both copied. If you do not select these options, only the media information is copied.
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To import clips, you need to use the drag-and-drop method to copy files from the asset manager browser to a bin. To import a clip by using OMM: 1. In the Settings scroll list of the Project window, click to select an OMM setting and an Import setting (see Specifying OMM Settings on page 282). 2. Open the bin in which you want to store the imported clip. 3. Start your browser, and locate your asset manager. 4. In the asset manager window, click the clip you want to import and drag it to the bin. Ctrl+click (Windows) or Shift+click (Macintosh) to select multiple clips. The imported clip appears in the bin and you can edit it into your sequence. For instructions on using OMM to export clips, see About Avid Codecs on page 730.
Reimporting Files
If you are working with master clips or sequences that contain imported material, you can use the Batch Import command to reimport the imported files. For example, you might want to: Upgrade the video resolution of the imported files to an online resolution for distribution. Replace low-quality material with high-quality material finished with other applications, such as Avid Marquee and Avid Media Illusion. Create new media files when the media files are lost or accidentally deleted.
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Reimporting requires your original source file. Do not delete the media files for imported files if the source files are no longer available unless you will not need the material again. The Batch Import command allows you to reimport the imported files while automatically linking the new imported material with the original master clips and sequences. When you play your sequence after reimporting the files, the new imported material plays in your sequence. When you reimport a media file, the entire media file, including all tracks, is reimported. For example, if only the video track of an imported file that contains both video and audio was edited into the sequence, the reimport process will import both the video and audio from the source file.
OMFI files can contain only one master clip when you reimport them.
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File browser
Video Resolution pop-up menu Video and Audio Drive pop-up menu
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The buttons in the Clip Info section help you step through the list of master clips. They also start the reimport process.
To Return to the previous master clip. Bypass the current master clip. Select the source file listed in the Original Path text box for import and start the reimport process. Start the import process by using the source files in the default folder that was chosen for the previous clip. If a default folder was not chosen, then the original folder of the first clips source file is used. If a source file is not found, the Status line displays a message that you need to select an import media file.
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If you change the Import settings by using the Import Options (All Clips) section, the new settings will apply to all the files you are importing.
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File section
Resolution and Drives section Video and Audio Drive pop-up menu Resolution pop-up menu
Set Path: Opens the Macintosh Directory dialog box, from which you can navigate to the original path of the file. All other files in that folder are automatically linked for importing. Set File: Opens the Macintosh Directory dialog box, from which you can navigate to a specific file and link it to a specific clip. Revert: Returns any selected files to their original states (original path or unknown path). Remove: Removes any selected files from the Batch Import file list.
The Import Settings section of the Batch Import dialog box contains global settings that affect all the files you are importing.
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Resolution pop-up menu: Allows you to choose a video resolution. The Resolution pop-up menu appears only when Use Import Setting is deselected. Single/Dual Drives button: Allows you to choose a single destination drive for both video and audio files or to choose different destination drives for video and audio files. Video Drive pop-up menu: Allows you to choose a destination drive for the video files. This menu appears only when Use Import Setting is deselected. Audio Drive pop-up menu: Allows you to choose a destination drive for the audio files. This menu appears only when Use Import Setting is deselected. Use Source Resolution for OMFI: When selected, the resolution for OMFI files compressed with native resolution types (4:1s, 3:1) is used. This allows for fast import of these files. When deselected, the resolution selected in the Resolution pop-up menu is used as the resolution for import. This option always overrides the OMFI Resolution setting in the Import Settings dialog box.
When Use Import Setting is selected in the Import Settings section of the Batch Import dialog box, the Resolution and Drives section displays the drive and resolution saved in the current Import setting. When Use Import Setting is deselected, each file is imported using the Import settings from the last time it was imported. By default, each file is imported to the drive and at the resolution displayed in the Batch Import dialog box.
Before beginning the reimport process, consider mounting any removable media drives that held the original graphics. You can streamline the reimport process by copying all graphics files to a single folder on the internal hard drive before you import the files.
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Then import the files from this folder so that all graphics point to the same original path. To reimport imported files: 1. Open the bin and select the imported master clips and sequences that you want to reimport. 2. Choose Batch Import from the Bin menu. A dialog box appears.
3. Select one of the following: Offline only: Reimports only the selected imported master clips that are missing their media files. All clips: Reimports all the selected imported master clips; for example, if you need to change the video resolution of the imported master clips.
The Batch Import dialog box appears. 4. Choose a destination drive for all video files from the Video Drive pop-up menu. 5. Choose a destination drive for all audio files from the Audio Drive pop-up menu. 6. Choose a video resolution for all the reimported files from the Resolution pop-up menu. 7. (Option) By default, the file will be imported using the Import settings from the last time it was imported. You can change the Import settings for all clips being imported by doing the following: a. Select Override clip settings with current settings.
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b. c.
Click Current Settings to open the Import Settings dialog box. Select the appropriate options.
d. Click OK to close the Import Settings dialog box. 8. (Option) Select Use source compression for OMFI to import files with the resolution that was used to create the files. Do not select this option if you want to use the resolution set in the Video Resolution pop-up menu. 9. Begin the batch import process by doing one of the following: t t Click OK to Original Path if the source files for the master clips are located in the original folder. Click OK to All if the source files for the master clips are located in the current folder of their original folder.
10. If a source file is not found, a message that you need to select an import media file is displayed in the Status line. Do the following: a. Choose a source file for the current master clip, using the file browser. The Clip Info section of the Batch Import dialog box provides information about the current master clip you are processing. Click Open when the source file name is displayed in the File Name text box.
b.
If a source file is found in multiple locations, the Choose Batch Import File dialog box appears.
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11. Choose the file path you want by clicking one of the buttons:
To Select the default path for the current file. Select the original path for the current file. Select the default path for all the files. Select the original path for all the files.
n n
To cancel the entire import operation, click Cancel. If you click Cancel, none of the source files are imported.
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3. Select one of the following: Offline only: Reimports only the selected imported master clips that are missing their media files. All clips: Reimports all the selected imported master clips; for example, if you need to change the video resolution of the imported master clips.
The Batch Import dialog box appears. 4. Choose a destination drive for all the media files from the Media Drive pop-up menu. 5. Choose a video resolution for all the reimported files from the Resolution pop-up menu. 6. (Option) By default, the file will be imported using the Import settings from the last time it was imported. You can change the Import settings for all clips being imported by doing one of the following: t t Select Use Import Setting, and select a preset Import setting from the Import Settings pop-up menu. Select Use Import Setting, and click Customize to open the Import Settings dialog box. Create, save, and name a new setting. For more information on using the Import Settings dialog box, see Table 8-1.
If you want to check the current Import setting without modifying it, click Customize, check the settings, and then click Cancel to exit the Import Settings dialog box without making any changes.
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Select Use Source Resolution for OMFI to compress OMFI files with the Source Resolution setting. Do not select this option if you want to use the resolution set by the Resolution pop-up menu.
7. Select the files for batch importing by doing one of the following: t t Click Select All if the source files for the master clips are located in the current or original folder. Click Select Unknown to select only the files that are missing file paths.
8. (Option) Choose a file path for the files by clicking Set Path. The Macintosh Directory dialog box appears. a. b. Navigate to the folder that contains the source file. Select any file in the target folder and click Open.
All other files in that folder are automatically linked for import.
If you change the name of an imported clip, the clip will appear as <Unkown Path> in the Batch Import dialog box. You can click Set Path to link a renamed clip to the original file. 9. (Option) Select a source file for any selected files by clicking Set File. The Macintosh Directory dialog box appears. a. b. Navigate to the folder that contains the source file. Select the source file and click Open when the source file name is displayed in the File Name text box.
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CHAPTER 9
Organizing with Bins
The Avid Xpress system provides powerful database tools for organizing and managing your digitized material. You can work with bins using three different views. You can rename, sort, sift, duplicate, and delete clips and sequences. You can also print single-clip frames or whole bins. These topics are covered in the following sections: Before You Begin About Bin Views Basic Bin Procedures Using Text View Using Frame View Using Script View Printing Bins Gathering Format Elements
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By default, the audio tracks for clips alternate with track 1 on the left speaker and track 2 on the right speaker for monitoring and output. The option All Tracks Centered instructs the system to center the pan of all tracks between the two speakers for monitoring and output.
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Table 9-1 briefly describes the icons listed in the Set Bin Display dialog box.
Table 9-1
Object Icon
Master Clips
Subclips
Sequences
Sources
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Table 9-1
Object Icon Effects
Motion Effects
Rendered Effects
2. Select the object types that you want to see: master clips, subclips, sequences, and so on. 3. The option Show clips created by user is selected by default. Deselect this option only if you want to hide all objects except those created by the system. 4. Select the option Show reference clips to automatically display objects that are referenced by sequences in the bin, whether those clips were previously in the bin or not. 5. Click OK. The bin displays objects according to your specifications.
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Text View
In Text view, clips are displayed in a database text format, using columns and rows, with icons representing the various objects.
Column headings
Object icons
Fast Menu button Text View button For information on specific Text view features, see Using Text View on page 323.
To enter Text view: t Click the Text View button (labeled T) in the lower left corner of the bin.
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Frame View
In Frame view, each clip is represented by a single picture frame, with the name of the clip. You can play back the footage in each frame and change the size of frames. You can also rearrange the frames in any order within the bin.
Frame View button For information on specific Frame view features, see Using Frame View on page 339.
To enter Frame view: t Click the Frame View button (labeled F) in the lower left corner of the bin.
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Script View
In Script view, the system combines the features of Text view with Frame view, and adds space for typing notes or script. The frames are displayed vertically on the left side of your screen with a script text box to the right of each clip. Clip information is displayed above the text box.
To enter Script view: t Click the Script View button (labeled S) in the lower left portion of the bin.
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hiding columns. These arrangements are recalled each time you choose Statistics view or Film view. Add or hide columns of information to create customized Statistics or Film views. These are saved as additional view settings in numerical order, for example Statistics.1, Statistics.2, unless you choose another name.
To customize views of the bin, you can add, hide, copy, or rearrange standard or customized columns in any combination to create your own custom views. You can name and save them to suit your needs.
You can view bin columns that you have imported from other Avid products even if the bin columns are not available in Avid Xpress. When you create a new Bin view, the system saves the settings for this view so that you can later access and alter, copy, or delete these settings. New Bin View settings appear in the Settings scroll list of the Project window.
If you do not save the view after adding or deleting headings, it is discarded. To save a bin view: 1. Open a bin and click the Text View button (T). 2. Add or hide columns according to preference. The bin view name changes to italic. 3. Choose Save As from the Bin View pop-up menu.
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The View Name dialog box (Windows) or the Name of This View dialog box (Macintosh) appears.
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the bin have not been saved. Once you save the bin, the asterisk is removed.
To view a complete list of the bins in your project, see Using the Bins Display on page 62.
2. Choose one of the available fonts from the Font pop-up menu.
Any font loaded in the Fonts folder appears in the list. For information on adding fonts to your system, see your Windows NT documentation or your Macintosh documentation. 3. Type another point size for the font in the Size text box. 4. Click OK. The new font appears in all bin views.
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To reverse your selection: t Choose Reverse Selection from the Bin menu. The items that you previously selected are deselected, and those that were previously deselected are selected.
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Duplicated Clip
Clip
If the destination bins display has been set to show reference clips, the referenced object types do not appear until you save the bin.
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Copying Clips
When you copy clips, you essentially clone the same clip in another bin. Any change you make to the copy will affect the original as well. You cannot copy clips to the same bin, and you cannot return a clip copy to the same bin where the original resides. When you press the Alt key (Windows) or the Option key (Macintosh) and drag a clip to make a copy, the system does not add the file name extension .Copy.n to the clip or sequence as it does when duplicating. When you copy clips from one bin to another, the custom columns that you created in the first bin are also copied to the second bin. The custom columns appear in the order in which you created them. To copy clips from one bin to another bin: 1. Position the bins so that you can see both of them at the same time. You might need to resize the bins to do this. 2. In the original bin, click the clip or sequence that you want to copy, or Ctrl+click (Windows) or Shift+click (Macintosh) multiple clips or sequences. 3. Press and hold the Alt key (Windows) or the Option key (Macintosh), drag the clips or sequences to the destination bin, and release the mouse button.
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audio tracks, you must use the Media tool. For more information, see Deleting Media Files with the Media Tool on page 356.
If you delete media files, you no longer have access to visuals of the deleted material. If you load a clip for which a media file has been deleted, a black screen appears with the words "Media Offline." If you need to use those clips again, you must redigitize or reimport the material. To delete clips or sequences from a bin: 1. Select the clips and sequences that you want to delete. 2. Choose Delete (Windows) or Clear (Macintosh) from the Edit menu, or press the Delete key. The Delete dialog box appears, showing information about the selected items.
3. Click the check boxes for items you want to delete. Select both clips and media files for deletion.
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Select only the media files for deletion if you want to retain the clips for redigitizing later. Select only the clips for deletion if the media file is referenced by another clip.
4. Click OK. If you choose to delete media files, a dialog box appears.
5. Click Delete.
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2. Select Color from the scroll list. Ctrl+click (Windows) or click (Macintosh) Color in the scroll list. 3. Click OK. The Color column appears in the bin.
By default, a new column appears as the last column in the bin. To move the Color column, select the Color column heading and drag it to the left.
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The color appears in the Color column and on the clip icon.
You can also assign a color by clicking in the Color column and choosing a color from the pop-up menu.
After you assign a custom color, the color appears as Other in the Set Clip Color submenu.
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Sorting by Color
To sort bin objects by color: 1. Click the Color column heading in the bin. 2. Choose Sort from the Bin Fast menu. The objects in the bin are sorted by color.
n
Sifting by Color
To sift bin objects by color: 1. Choose Custom Sift from the Bin Fast menu. 2. Type the name of the color in the text box. 3. Choose Color as your sift parameter. 4. Click OK.
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The objects in the bin are sifted by the color you specified.
When you are working with nested layers, a clip that contains offline media appears red even if the missing media is nested many layers deep.
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2. Click the Operator pop-up menu and choose one of the sifting options. 3. Click the first Sift Criteria text box, and type the text that you want to use as a sift criterion. When sifting by color, type the name of the color exactly by using uppercase and lowercase letters, in the text box. 4. Click the Column pop-up menu, and choose a column heading to which you want to apply the criterion. 5. Type additional sift criteria, and make additional column selections, as necessary. 6. Click OK. Only the clips that meet your criteria remain in the bin, with the word sifted added to the bin name. After you have sifted the clips in a bin, you can display the bin in a sifted or an unsifted state.
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To view the entire bin: t Choose Show Unsifted from the Bin menu.
To view the sifted bin: t Choose Show Sifted from the Bin menu.
The word sifted appears in parentheses after the bin name when you are viewing a sifted state.
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A Lock icon appears for each locked clip in the Lock column of the bin in Text view.
If the Lock column is not displayed, see Showing and Hiding Columns on page 326. To unlock previously locked items: 1. Select the items in the bin. 2. Choose Unlock Bin Selection from the Clip menu.
You can use the clip-locking feature along with archiving software to automatically archive all locked media files. For more information on archiving locked files, see your archiving softwares documentation.
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To identify media relatives: 1. Open the bin that contains the chosen clip or sequence. 2. Open any other bins that might contain the media relatives that you want to find. 3. Resize and position the bins so that you can see their contents. Text view is best for viewing as many objects as possible. 4. Select the chosen clip or sequence, and choose Select Media Relatives from the Bin menu or the Bin Fast menu. The system highlights all related objects in all open bins.
Highlighted item
You can also use the Media tool to look at the digitized video and audio data files stored on your media drives.
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The Select Unreferenced Clips command is effectively the reverse of the Select Media Relatives command.
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2. Drag the column to the position you want, and release the mouse button. The column appears in the new position, and columns to the right are moved to make room.
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To align bin columns: t Choose Align to Grid from the Bin menu, or press Ctrl+T (Windows) or k+T (Macintosh).
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2. Select the headings you want to add to the bin: t t t t Click the name of a heading to select it. Click a highlighted heading to deselect it. Click Select All to highlight all the headings in the bin. Click Deselect All to deselect all the headings in the bin.
3. Click OK. Only the headings highlighted in the dialog box appear in the bin or bin view.
Deleting a Column
Deleting a statistical column is the same as hiding the column; you can restore the column at any time using the Bin Column Selection dialog box. When you delete a Custom column, however, you must re-create the column. To delete a column: 1. Click the column heading. 2. Choose Delete (Windows) or Clear (Macintosh) from the Edit menu, or press the Delete key. The column disappears from the view, and surrounding columns close to fill the space.
Duplicating a Column
You can duplicate existing columns containing timecode information in other compatible columns that you target in a dialog box. To duplicate a timecode column: 1. Select the column you want to duplicate by clicking its heading. 2. Choose Duplicate from the Edit menu. The Select dialog box appears.
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The dialog box contains column names compatible with the column you selected in step 1. The column must contain the same type of data for the copy to occur. For example, you can copy start timecodes to the Aux TC1 column, but you cannot copy start timecodes to the Pullin column.
3. Select a column name from the list and click OK. The column of information appears in the column you designated.
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Headings box
Custom heading
This places the pointer in the data box, beside the first clip in the bin. 4. Choose Align to Grid from the Bin menu after you have entered the new column heading. 5. Type the information, and press Enter (Windows) or Return (Macintosh) to move to the next line.
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Table 9-2
Press Tab To
Move the pointer to the parallel cell in the next column. You can continue to press the Tab key to scroll through the cells to the right until the cell in the last column is highlighted. The next time you press the Tab key, the cell in the first column is highlighted. Move the pointer to the cell in the previous column. You can continue to press Shift+Tab to scroll through cells to the left until the cell in the first column is highlighted. The next time you press Shift+Tab, the cell in the last column is highlighted. Enter any new information typed in the cell and move the pointer down to the cell in the next row. You can continue to press the Enter key (Windows) or the Return key (Macintosh) to scroll down the column until the last cell in the column is highlighted. The next time you press the Enter key (Windows) or the Return key (Macintosh), the first cell in the column is highlighted. Move the pointer up to the cell in the previous row. You can continue to press Shift+Enter (Windows) or Shift+Return (Macintosh) until the cell in the top row is highlighted. The next time you press Shift+Enter (Windows) or Shift+Return (Macintosh), the cell in the last row is highlighted.
Shift+Tab
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Some data cannot be modified after digitizing because changes would prevent you from playing back and editing the material successfully. Sequence data cannot be changed, even though it appears in your bin. The only way to modify sequence data is to edit the sequence itself. You can, however, change the name and start time for the master timecode track, as described in Changing Clip Information on page 473.
There are two ways to modify data: You can modify some data directly for master clips, subclips, and other objects stored in a bin. You can select Modify from the Clip menu to change specific information for master clips only.
Table 9-3
Heading (Clip) Name Mark IN Restrictions
No restrictions. Altering the mark IN also alters the IN-to-OUT duration. This replaces any previous mark. Altering the mark OUT will also alter the IN-to-OUT duration. This replaces any previous mark. 333
Mark OUT
Table 9-3
Heading Auxiliary timecodes, 15 KN (Key Number) Start Restrictions
No restrictions. Only for film projects. Altering the KN Start also alters the KN End to maintain the duration. This can also cause discrepancies with any auxiliary timecode information that you entered manually. Only for film projects. Altering the KN end also alters the KN Start to maintain the duration. This can also cause discrepancies with any auxiliary timecode information that you entered manually. Pullin data imported from a telecine-generated list can be altered only by using the Modify command. See Modifying Data by Using the Modify Command on page 335. (NTSC only) Pullout data imported from a telecine-generated list can be altered only by using the Modify command. See Modifying Data by Using the Modify Command on page 335. (NTSC only)
Pullin
Pullout
To modify the clip data directly: 1. Click the Text View button (labeled T) in the lower left corner of the bin. 2. Click the cell that you want to modify. Select only one item at a time. 3. Click the cell again to enter text. If the pointer does not change to an I-beam, you might be attempting to modify a column that cannot be directly modified. 4. Type the new information, and press Enter (Windows) or Return (Macintosh).
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Table 9-4
Option
Increment Timecode
Decrement Timecode
Set Key Number Generic (Prefix) Set Pullin Set Tracks Set Source
Only for film projects. Only for film projects. Should match the original source tape name.
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To modify selected data by using the Modify command: 1. Open the bin. 2. Click the small film clip icon to the left of the clip, sequence, or other object you want to modify. Ctrl+click (Windows) or Shift+click (Macintosh) each additional object you want to modify. 3. Choose Modify from the Bin menu. The Modify dialog box appears.
4. Choose an option, such as Set Timecode By Field, from the Modify options pop-up menu.
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5. Select an option or type information in the text boxes (timecode values, for example) when they appear. 6. Click OK. The modification takes effect.
Sorting Clips
Sorting clips arranges them in either numerical or alphabetical order, based on the data in the column you select as the sorting criteria. You can sort clips in several different ways, including an ascending sort, a descending sort, and a multilevel sort.
You can sort clips and sequences in Text view only. If you need to view sorted clips in Frame view or Script view, sort them in Text view first and then return to Frame view or Script view.
3. Choose Sort from the Bin menu, or press Ctrl+E (Windows) or k+E (Macintosh). The objects in the bin are sorted in ascending order. For information on sorting order, see Sorting Clips in Descending Order on page 338.
If the Sort command appears dimmed in the menu, you have not selected a column. To reapply the last sort: t Choose Sort Again from the Bin menu with no column selected. This step is especially useful after you have added new clips to a sorted bin.
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To perform a multilevel sort: t Rearrange the columns in the bin to establish the primary column. The column that appears farthest to the left in Text view becomes the primary criterion for the sorting operation.
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Rearranging Frames
Frame view allows you to rearrange the display of the frames in the bin by moving them. To rearrange frames: 1. Click a single frame, and drag it to its new position. To rearrange more than one frame at a time, Ctrl+click (Windows) or Shift+click (Macintosh) or lasso multiple frames and drag them to a new position in the bin. 2. Click the background area of the bin to deselect the clips.
When you return to Text view, the order of the clips is changed there as well.
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To Align all frames to an invisible grid. Spread out the frames evenly to fill available space in the bin window. Make frames appear in Frame view in the order in which they are sorted in Text view.
Fill Sorted
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You can use basic word-processing procedures to highlight, delete, cut, copy, and paste text between script text boxes. If the notes or text you type extends beyond the size of the text box, you can use the Page Up or Page Down key on the keyboard to scroll through the text.
Printing Bins
Avid Xpress allows you to print entire bins or individual frames in hardcopy form. To print entire bins in Text, Frame, or Script view: 1. Make sure your printer is correctly configured. See your printer or Windows NT or Macintosh documentation, or your system administrator.
To print a frame in Script or Frame view, you must use a printer capable of printing graphics. 2. Select Text view or Frame view. 3. Choose Page Setup from the File menu. The Page Setup dialog box appears, reflecting specific options for your printer.
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4. Select the appropriate options from the Page Setup dialog box, and then click OK. 5. Choose Print Bin from the File menu. The Print dialog box appears, reflecting specific options for your printer. 6. Select the print options in the Print dialog box, and then click OK. The system prints the active bin.
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When you are ready to output a digital cut, you can generate tone to go along with bars by using the Calibration tone features of the Audio tool. For more information, see Preparing for Output on page 652.
Windows
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Macintosh
4. Navigate to the Test_Patterns folder: in the following location: (Windows) drive:\Program Files\Avid\Avid Xpress\ SupportingFiles\ (Macintosh) Avid drive:Avid:Avid Xpress folder:SupportingFiles: 5. Import any test pattern file to the Test_Patterns folder by following the procedures in Chapter 8. When you import SMPTE_Bars.pct, it does not exactly match the SMPTE bars generated by the Video Output tool. The I and Q blocks in the bottom portion of the pattern cannot be exactly represented in the RGB color space used when importing files. If you must have I and Q blocks correct in a sequence, do one of the following: t t Digitize SMPTE bars from a signal generator. Use the Video Output tool to generate SMPTE bars and record them to tape using the controls on the deck. Then digitize them back into the system from the tape.
6. Create a clip of tone media by using the Audio tool. See Using the Audio Tool on page 205.
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Consider recording tone at both 44.1 kHz and 48 kHz for use in various projects. Match the resolution of the tone to the audio resolution of the sequence. 7. Create a new sequence with the SMPTE bars, and edit the tone media clip onto audio tracks 1 and 2. 8. Edit the end of this sequence to an appropriate length (1 minute is a standard length for sequences). 9. Rename the sequence to indicate its purpose.
Creating Leader
Film editors traditionally use standard head and tail leaders for cueing and syncing material. You can use digital leader in Avid Xpress to mark the beginning and ending of tracks, and to help you maintain sync. You can create your own leader for video or film, as described in this section. Whatever your choice for specification, be sure to make all your leader clips the same length, with common sync points.
b. c.
Find an appropriate sync point and add a locator. (Option) Double-click the locator in the Source pop-up monitor to add a sync point notation that appears on the monitor.
For information on adding an edit, see Adding an Edit (Match Framing) on page 514. Once the leader is prepared, you can splice the leader during editing onto the tracks that you want to keep in sync. You can use the sync points for visually aligning tracks.
c.
e.
Move the position indicator after the second add edit, and use the Audio Mix tool to bring the level all the way down. For information on adding an edit, see Adding an Edit (Match Framing) on page 514.
Once the leader is prepared, you can splice the leader during editing onto the audio tracks that you want to keep in sync. You can use the sync points for visually aligning tracks.
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CHAPTER 10
Managing Media Files
When you digitize footage, the system creates digital media files for the video and audio tracks on the media drives attached to your system. In addition to the bin tools that allow you to organize the clips that reference these media files, your Avid Xpress system provides useful tools and features for directly managing media files for storage and playback efficiency, for backup, and for transfer between systems. The following sections describe these procedures: Using the Media Tool Consolidating Media Backing Up Media Files Finding a Related Media File Relinking Media Files Unlinking Media Files Archiving and Restoring Media Files Using Videotapes Workgroup Support
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The Media tool also has a number of unique features: Unlike a bin, the Media tool can display all the tracks digitized for each clip as separate media files. Therefore, when you view, delete, and manipulate files, you have the added option of specifying individual video and audio tracks. Unlike a bin, the Media tool does not display sequences and subclips. Only master clips, precompute (rendered effect) clips, and associated media files are available for display. The following Bin menu commands do not apply to the Media tool: Batch Digitize, Batch Import, Relink, Modify, AutoSync, and AutoSequence. You must perform these functions from a bin.
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2. Select the display options as follows: You can select individual media drives or all drives.
n n
The Media tool loads the media database only for the drives you select. The more drives you select, the more memory is required for the Media tool to open. You can display files for the current project, for selected projects, or for all projects.
Only projects with associated online media and the current project appear in the Project(s) list in the Media Tool Display dialog box. You can display digitized master clips, precompute (rendered effect) clips, or media files, or any combination of the three.
Master clip
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If you use the Media tool to delete selected media files, you will no longer have access to visuals of the deleted material. If you load a clip for which a media file has been deleted, a blank screen appears with the message Media Offline. If you need to use those clips again, you must redigitize from tape. Depending on your needs, you can do one of the following: t t t Delete selected audio or video tracks and retain other tracks from a clip. Delete entire sets of media files and related clips from within the Media tool. Delete all unrelated media upon completion of a project, and retain only the media required for playback of a finished sequence as described in Consolidating Media on page 358.
To delete selected media files: 1. Choose Media tool from the Tools menu. 2. In the Media Tool Display dialog box, select the types of files (master clips, precompute clips, or media files) that you want to delete. 3. Click OK. The Media Tool window opens. 4. Select one or more media files (audio, video, or both) or master clips whose media files you want to delete. 5. Choose Delete from the Edit menu, or press the Delete key. The Delete Media dialog box appears.
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6. Select the media files that you want to delete: Video media file (V). The master clip linked to that file is black, and the message Media Offline is displayed in the Source pop-up or Composer monitor. Related subclips and sequences are affected in the same way. Audio media file (A1, A2, A3, A4, A5, A6, A7, A8). The master clip linked to that file is silent. Subclips and sequences created from the master clip are affected in the same way. Precompute media file (V, A). The section of the sequence with the effect is black, and the message Media Offline is displayed.
7. Click OK. A dialog box appears. 8. Click Delete. The selected media files are deleted.
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Consolidating Media
When you consolidate media files, the system finds the media files or portions of media files associated with selected clips, subclips, or sequences. It then makes copies of them and saves the copies on a target drive that you specify. Because the Media tool displays only master clips, you cannot consolidate subclips or sequences with the Media tool. You can consolidate master clips, subclips, and sequences in the bin.
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Link the master clip to new or old files. Original media files Copy of media files
Master Clip.old.01
Master Clip
Master Clip.new.01
Subclips: When you consolidate a subclip or group of subclips, the system copies only the portion of the media files represented in the subclip, and creates a new master clip that is the duration of the subclip and a new subclip. The file name extension .new is attached, along with incremental numbering beginning with .01.
Consolidating a Subclip
Master Clip
Subclip
Master Clip.new.01
Subclip.new.01
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Sequences: When you consolidate a sequence, the system copies only the portions of media files edited into the sequence, and creates new master clips for each clip in the sequence. The file name extension .new is attached to the master clips, along with incremental numbering beginning with .01. The sequence is not renamed but is automatically relinked to the new media files.
Consolidating a Sequence
Clip A
Clip B
Clip C
Clip A.new.01
Clip B.new.01
Clip C.new.01
n n
Because the Media tool displays only master clips, you cannot consolidate subclips or sequences with the Media tool. You can consolidate master clips, subclips, and sequences in the bin. Because a consolidated sequence is linked to the new files by default, consider duplicating the sequence each time you consolidate if you need to maintain links to the original files.
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Do not make copies of media files from the Windows NT or Macintosh desktop while the Avid Xpress application is running. Also, do not keep duplicate copies of media files online; either delete the originals, take the backups offline, or store the backups in a folder with a different name. To consolidate master clips, subclips, or sequences: 1. If you are consolidating a sequence, duplicate the sequence to maintain links to the original files, if necessary, and render any unrendered effects.
For more information on rendering effects, see the Avid Xpress Effects Guide. 2. With the bin open, select the clips or sequence to consolidate. 3. Choose Consolidate from the Bin menu. The Consolidate dialog box appears.
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Table 10-1
Select Video and Audio on same Volume(s)
Consolidate Options
To Store the consolidated media files on the same target drive. Deselecting this option allows you to select separate drives for the audio and video media files. Delete original media files automatically. Bypass files if some related media files are already located on the target drive
Delete original media files when done Skip media files already on the target disk
Relink selected clips to target disk before Ensure that all selected clips are linked to media on the target skipping drive. This option appears when you select Skip media files already on the target disk. Consolidate all clips in a group edit Copy media for all clips in a group, for consolidating a group clip or a sequence that contains group clips. Converts multiple audio sample rates in a sequence or master clip to a single audio sample rate when performing a digital cut. If your sequence or master clip has multiple audio sample rates, you need to convert it to a single audio sample rate.
5. Select a target drive from the Target Drive(s) list. To select additional target drives, Ctrl+click (Windows) or Shift+click (Macintosh) the drive name. Make sure that you choose a target drive with enough storage space for all the consolidated media files and the ability to play back media. Drive filtering does not apply to the consolidate process. 6. If you are consolidating subclips or sequences, type a handle length for the new clips, or leave it at 60 frames (NTSC) or
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50 frames (PAL) to accept the default. The handle length is the number of safety frames before and after the chosen media. 7. If you are consolidating a group clip or a sequence that contains group clips, select the option Consolidate all clips in a group edit to copy media for all the clips in the group. 8. Select the Do Audio Sample Rate Conversion check box to convert any sample rates not set at the rate set in the Audio Project Settings dialog box. For information on setting the sample rate, see Adjusting Audio Project Settings on page 202. 9. Click OK. If you are consolidating master clips and did not choose to delete the original media files, a second dialog box appears and offers you a choice. 10. Link the original master clips to the new or old media files, according to preference. 11. Click OK. Another way to back up media files is to copy them directly onto another hard drive by using the Windows NT or Macintosh desktop. You cannot, however, take advantage of the storage-saving features of the Consolidate command, and it is more difficult to identify particular media files when searching directly through folders.
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bins that have been opened in the current session to preserve as much memory as possible for editing. If you store the master clips and the edited sequences for a project in separate bins, there are two scenarios in which sequences might appear to be offline. In this case, you need to load the entire database to relink clips to their media files. The scenarios are: Redigitizing: When you redigitize the master clips while the sequences bin is closed, quit Avid Xpress, restart the application, and open the sequences bin only. Consolidating: When you consolidate the master clips and relink them to the consolidated media while the sequences bin is closed, quit Avid Xpress, restart the application, and open the sequences bin only.
To update offline sequences with the new media files: t Choose Load Media Database from the File menu. The system loads all online master clips and precomputes.
n c
You need not load the media database more than once during a single editing session because the database remains in memory until you quit the application or restart the Avid Xpress system. If a bin continues to display the message Media Offline after loading the media database, either the media files are missing or the links have been broken. For more information, see Relinking Media Files on page 366.
The options for backing up media files include: Consolidating or making copies of media files for transfer to another system Archiving larger media files and folders to a dedicated mass-storage system
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If more than one file is related to the clip, a message asks if you want to see the next file. (Windows only) If you click OK, you need to bring the Explorer window forward by pressing and holding the Alt key and pressing the Tab key until you select the OMFI MediaFiles folder.
appropriate media exists online, you can use the Relink command to reestablish the link. When you select subclips or sequences and choose the Relink command, the system searches for master clips that contain the same material included in the selection. You can also relink master clips to appropriate media files. The system compares information such as source tape name, timecode information, and channels digitized. If the search is successful, the system establishes new links to the available media files. You can instruct the system to search specific drives or all available drives. To relink clips, subclips, or sequences: 1. Select the unlinked object or objects in the bin. 2. Choose Relink from the Bin menu. The Relink dialog box appears.
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3. Select an option from the Relink operation on selected clips section, as shown in Table 10-2, depending on the type of object you are relinking, either non-master clips or master clips.
Table 10-2
Select
Relinking Options
To
Relink offline non-master clips Relink clips and sequences to the master clips to any online items that contain the same material. Relink all non-master clips to selected online items Relink offline master clips to online media files Relink related subclips or sequences to the highlighted clip in the bin. Relink master clips to media files that share similar database information.
4. Choose an option from the Relink to Media on Volume pop-up menu as shown in Table 10-3.
Table 10-3
Choose
5. (Option) Select Relink only to media from the current project. 6. (Option) Select Match case when comparing tape names. 7. Click OK. The system searches the selected media drives, and relinks clips and sequences if possible.
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The system disregards capture rate, video resolution, and audio resolution when matching media files.
To maintain the original digitize settings for a subclip or sequence, use the Batch Digitize command; do not use the Relink command.
6. (Option) Select Relink only to media from the current project. 7. (Option) Select Match case when comparing tape names. 8. Click OK.
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Because subclips and sequences do not point directly to the media files, you can perform this procedure only by using the source master clips. To relink consolidated subclips or sequences: 1. Select the new master clips for a consolidated subclip or sequence (the clips will have the file name extension .new), and unlink them. For information on unlinking, see Unlinking Media Files on page 371. 2. Choose Relink from the Bin menu. The Relink dialog box appears. 3. Select "Relink offline master clips to online media files" to relink master clips to media files that share similar database information. 4. Choose a specific drive volume that contains the original media files from the Relink to Media on Volume pop-up menu. 5. (Option) Select Relink only to media from the current project. 6. (Option) Select Match case when comparing tape names. 7. Click OK. The clips are relinked to the original media files.
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Because subclips and sequences do not point directly to the media files, you can perform this procedure only by using the source master clips. If you have similar material from different sources, you can duplicate a set of clips, unlink the duplicates, and then modify the sources of the duplicates before digitizing the new source material.
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When you archive a project, the source media files are archived to videotape and you save the project files. For information about saving the project files, see Backing Up Your Project Information on page 52. You can reconstruct everything in your project with the archived files and your source tapes.
You will experience generation loss when the media is archived and restored one or more times. The target videotape format might include some compression. The archiving process divides the archive into multiple archive sequences based on the length of the videotapes that are available. The archiving to videotape process adds handles to the new clips that allow you to reedit the sequence after you restore the media files from the videotape. During the archiving process, the original media is archived to videotape. Media with effects is not recorded to tape because you can easily re-create the effects after the project is redigitized. However, the
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handles for transition effects are included in the archive file. The final sequence can be linked to the redigitized media to re-create the project. Each archived master clip is stamped with the archive tape name and archive timecodes during the restoration process. The original source information on the master clips will remain unchanged.
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b.
Choose a deck from the Deck Selection pop-up menu. The Select Tape dialog box appears.
c.
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d. (Option) Select the Custom Preroll option and choose the number of seconds from the pop-up menu to indicate how many seconds the tape rolls before the archiving process starts. This option overrides the Preroll setting in the Deck Settings dialog box. 2. Create a new bin for the archive and name the bin. For example, you can name the bin Archive. 3. Duplicate the sequences and clips you want to archive. 4. Drag the new duplicate sequences and clips to the new Archive bin. 5. Select the clips and sequences to archive from the Archive bin by doing one of the following: t t Choose Select All from the Edit menu to select all the clips and sequences in the bin. Ctrl+click (Windows) or k+click (Macintosh) to select specific clips or sequences.
6. Choose Archive to Videotape from the Clip menu. The Archive to Videotape dialog box appears.
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7. Select the appropriate options in the Archive to Videotape dialog box. Table 10-4 describes the options listed in the Archive to Videotape dialog box.
If the clips or sequences that you want to archive are not highlighted in the active bin, Archive to Videotape appears dimmed in the Clip menu. 8. Click OK. The Tape Lengths dialog box appears.
Archive Length displays the calculated length of time required for archiving the media files. The archive might require more time than indicated because individual clips are not divided between tapes. 9. In the "Enter the quantity of tapes available for the archive" area, do one of the following: t Type the number of blank videotapes needed for the archive, next to the length of time of your blank tapes.
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For example, if the archive length is 2 hours and 15 minutes, and you have 30 minute videotapes, you would type 5 in the 30 Minutes text box. t Type a custom tape length in the Custom text box and type the number of available blank videotapes.
10. Click OK. The Digital Cut Tool opens and becomes the active window. 11. Follow the instructions displayed in the message boxes to complete the archiving process. A set of archive sequences are created in the Archive bin and the source media is output to the videotape. One archive sequence is created for each tape. When needed, the system prompts you for another blank tape. When the system finishes creating the archive, a message box notifies you that the process is complete. 12. Copy the project files (bins, project, and settings) to a Zip disk or equivalent storage device. For more information, see Backing Up Your Project Information on page 52. After you archive your project, you can delete the media files from your Avid system to provide more space on your media drives.
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Table 10-4
Option Archive Name
Start Timecode
For Subclips and Sequences: Use handles Select this option and type the number of additional frames you want to archive at the heads and tails of the new master clips. This provides enough overlap for trimming and adding transition effects. Enter the number of frames you want for handles. Select this option is you want to archive the entire master clip.
For Sequences: Archiving all clips in a group edit Select this option if you selected a sequence that contains group clips, and you want to archive the media for all the clips in the group.
name and archive timecodes. The original source information on the master clips remains unchanged. After you restore an archive, any links to the original source clips are broken, and only the sequence and its new master clips are linked to the newly digitized media files. To restore an archive from videotape: 1. Copy the project files to the Avid Project folder. 2. Open the project in Avid Xpress. 3. Open the archived bin. 4. Choose Digitize from the Tools menu and set the following options: a. Choose a deck from the Deck Selection pop-up menu. If the Select Tape dialog box appears, click Cancel to leave Tape Name unspecified. Choose a resolution from the Res (Resolution) pop-up menu. Choose a drive volume from the Target Drive pop-up menu.
b. c.
d. Make sure the audio sample rate is set correctly. See Adjusting Audio Project Settings on page 202.
n n
For more information about setting up the Digitize tool, see Chapter 6. 5. Select the archived sequences, original sequences, and original clips. If you select only the archived sequences, the media is restored; any new media is not relinked to your original clips. To relink the new media to the original clips, select the original clips and repeat the restoration. Repeating the restoration only relinks the selected items to the new media files. 6. Choose Restore from Videotape from the Clip menu. The Restore from Videotape dialog box appears.
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7. (Option) Select Restore only those items for which media is currently unavailable, if you are repeating the restoration. Otherwise, deselect this option. 8. Click OK. The Digitize tool opens and becomes the active window. 9. Follow the instructions in the message boxes to complete the restoration. The Avid system redigitizes the archived sequences and clips. 10. Batch import any graphics and render all non-realtime effects. For information about batch import, see Reimporting Files on page 285.
Workgroup Support
Avid Xpress includes support for Avids workgroup products, including MediaManager and TransferManager.
About MediaManager
If you are using your Avid editing system in an Avid Unity workgroup environment, you can use the Avid MediaManager to manage your media. Avid MediaManager is an Open Media Management (OMM) compliant media database that allows you to search the large number of media objects (master clips, sequences,
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effects, and any other type of object that references digital media) in the Avid Unity MediaNet shared storage environment. For information on using the Avid MediaManager application, see the Avid MediaManager Users Guide.
About TransferManager
When editing in a workgroup environment, you can share media by using the Avid MediaManager application. If you want to transfer media from one workgroup to another, you can use the Avid TransferManager application. TransferManager receives and queues transfer requests from one or more clients. Transfers are then initiated by the TransferManager server to offload the client. For information on transferring files between workgroups, see the Avid TransferManager Users Guide.
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CHAPTER 11
Using Script Integration
The lined script is traditionally used as a tool for managing scene and take information during postproduction on a feature film or television production. With the Avid Xpress system, script integration allows you to adapt the lined script to the digital realm for use in any type of production, from drama to documentary to spot advertising. The following sections describe these methods: Line Script Basics Script Window Basics Manipulating Script Text Searching Through Script Linking Clips to the Script Interpolating Position Manipulating Slates Manipulating Takes Using Script Marks Finding Clips and Script Editing with the Script Window
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Explanation of Symbols
Each vertical line drawn through the scene represents a single take from the moment the director says Action to the moment the director says Cut. Each scene might require several camera angles and positions, with one or more takes, all of which are lined and identified alphanumerically. The following is a brief summary of the lining techniques and numbering system shown in the example in Line Script Basics on page 383: Master shot: The line labeled 88/1 is the master shot that usually covers all the action in a wide shot. The first number in the label indicates the scene number as written on the script (scene 88). The number following the slash indicates that this is the first take captured on film for the master shot. A second take of the master shot, for example, would be labeled 88/2. Additional setups: The lines for each subsequent camera setup within the scene are labeled with the scene number (88 in our example) followed by a letter for each setup (A, B, C, and so forth), followed by a slash and the number of the take within that setup. These lines can be any length, depending upon what portion of the script is covered by the particular shot. Off-screen dialog: The jagged lines in the script represent the parts of dialog where the actor is off screen. For example, the character Amanda is off camera during the action described in the second paragraph (when the character Laurel enters), so a jagged line is drawn through the shots that cover Amanda (88A/1 and 2).
When the scene is recorded to videotape in a sitcom shoot, for example the lined script can also include timecode notes written next to specific lines of dialog that represent a sync point between the dialog on the page and the recorded dialog on tape. These sync points provide assistant editors or chief editors with a quick path to specific points in the source material.
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Toolbar Slates
Takes
Script mark
Takes tabs
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Macintosh
Toolbar Slates
Takes
Off-screen indicator
Color indicator
Script mark
Takes tabs
In addition to the standard lining conventions, script integration includes the following enhancements: Slates: Takes are organized into slates that display a representative frame and clip name for the take that is currently selected. Takes: The takes tabs and lines extending from the bottom of each slate indicate the number of takes for that scene. Click a takes tab to select the take. Indicators: You can apply off-screen dialog indicators or colors to indicate such things as preferred takes, takes used in the current active sequence, or line changes in dialog.
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Script marks: The double arrows marking the takes at various points represent marked lines of dialog in the script that have been synchronized to matching dialog in the source clip. Script marks are especially effective during editing, allowing the editor to quickly locate dialog and piece together parts of a scene.
The Script window provides additional controls for matching back to clips in the source bins, for loading and playing back takes, and for searching for takes and script text.
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You can turn script integration into a quick storyboarding tool by positioning selected slates in the Script window and by printing out storyboard bins that include your script.
The following is an example of an audiovisual script for a news magazine piece, imported into the Script window, with most of the basic features of script integration applied.
Narration track is synced to the script. All possible B-roll shots are ready to be loaded and cued. Color indicates preferred shots.
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the script; displaying clip information; opening, closing, and saving windows; and adjusting margins. Before you begin creating Script windows, make sure you have established the proper defaults in the Script Settings dialog box for font, margin, and display of frames and takes. For information on Script settings, see Modifying Script Settings on page 389. These parameters can also be changed manually, as described throughout this chapter.
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Table 11-1
Option Font Size
Take Coloring
Show Frames
Interpolate Position
Importing a Script
The imported script must be in ASCII text format. However, to maintain the original formatting, export the script from your word processor by using the option Text Only with Line Breaks. If you export the script as text only, the formatting will be lost.
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To import a new script: 1. Place the file in a directory that is available to your system in one of the following ways: t t Transport the file on a floppy disk, and copy it to your hard drive. Place the file in a network location that you can access from your system.
2. From within the Avid Xpress application, click in the Project window to select it, then click the Bins button. 3. Choose New Script from the File menu. The Open dialog box appears.
4. Locate the file and double-click it, or select the file and click Open. The system creates a new bin named after the project by default. The script, with its original layout, appears in the bin. 5. Change the name of the script bin by clicking the title in the Bins list in the Project window and by typing a new name.
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To save changes in the Script window: t Choose Save Script from the File menu.
The Script window behaves in many respects like a bin: When you make changes in the Script window, a diamond appears in the title bar to indicate that the changes have not yet been saved. Auto-save functionality also applies to the Script window, based on parameters established in the Bin settings. Script window files are saved in the folder for the project along with bins, and backup copies are automatically stored in the Attic folder. See Retrieving Bin Files from the Attic Folder (Windows) on page 77 or Retrieving Bin Files from the Attic Folder (Macintosh) on page 78.
Use the scroll bar on the right to scroll up or down. Resize the window by dragging the lower right corner of the window. Press the Page Down or the Page Up key to move one screen at a time. Press the Home or the End key to move to the beginning or end of the script. Press the Up Arrow or the Down Arrow key to move your line selection up or down by one line.
The default size of the left margin is established on import, based on the current Script settings. You can also override the margin setting and adjust the left margin after importing the script. To adjust the left margin of an imported script: 1. Choose Left Margin from the Script menu. The Left Margin dialog box appears.
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2. Type a new margin size, in pixels, in the text box, and click OK. The Script window reflects the new setting.
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2. Choose a new font from the pop-up menu. The menu includes all fonts currently installed in the system. 3. Type a new font size in the text box, and click OK. The Script window reflects the new settings.
As you enlarge font size, the available sizes for the slate frames also increase. This can be useful for presentation or screening purposes, when you need to display extra-large text and slate frames for a large audience or across a room. For information on enlarging slate frames, see Resizing a Slate on page 405.
Selecting Text
Selecting text in the Script window is similar to making selections in a word processor, except that the smallest unit you can select is an entire line of text. To select a single line of script: t Click anywhere in the line to highlight it.
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To select several lines of script, use one of the following methods: t Lasso the first line of the selection and drag through the text. As you drag, a box appears to outline your selection. Release the mouse button when you finish lassoing the chosen lines. The text is highlighted.
Click the first line of the selection, and then press the Shift key and click the last line.
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You can also extend a selection by pressing the Shift key and clicking a line of text preceding or following the current selection.
You cannot undo cut, copy, or paste procedures in the Script window. To cut or copy and paste lines of script: 1. Select the lines. 2. Choose Cut or Copy from the Edit menu. 3. Select the line below the location where you want to insert the text. 4. Choose Paste from the Edit menu. If only one line is selected at the insertion point, a message box asks if you want to replace the selected line. 5. Make a choice based on your needs: t t Click Yes if you selected lines at the insertion point that you want to overwrite. Click No if you want to insert the text above the selected line.
To rearrange or rewrite individual words or characters in the script, you should make the changes in a word processor before importing them into a separate Script window. You can then use the procedures in this section to copy and paste the new lines into the existing Script window, overwriting the incorrect lines.
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Because you cannot select individual words or characters, you can move only lines or paragraphs.
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3. Type the number for the scene or page, and click OK. For a scene, the number appears in the left margin next to the first line of the selected region.
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Scene and page numbers both appear in the status bar at the bottom of the Script window and reflect your current position within the script. Each scene or page number will continue throughout the script until you mark another line as the beginning of a new scene or page.
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3. Type a new number for the scene or page, and click OK. 4. If the renumbering affects page or scene numbers that precede or follow the current change, then repeat these steps as necessary.
You can also delete all page or scene numbering throughout a range of the script by selecting the range of lines, or the entire script. 2. Press the Backspace key (Windows) or the Delete key (Macintosh). The Delete dialog box appears. 3. Select the options for Delete scene or Delete page break(s), as appropriate, and then click OK. The numbering is deleted from the Script window.
You can also click on the page or scene display in the status bar at the bottom of the Script window. The Go To Scene or Go To Page dialog box appears.
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2. Type the number of the scene or page, and click OK. The Script window scrolls to the page or scene, and the first line of script is highlighted.
4. Click OK. The first occurrence of the text is highlighted in the Script window. 5. Choose Find Again from the Edit menu to search for the next occurrence of the text.
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3. (Option) Sort the source clips to make the job easier: You can sort the Scene/Take column for an alphanumeric list of clips that matches their relative order in the script. If you are not working with scene and take information (for example, in a video documentary project), you can provide your own numbering for the clips in a custom column, or you can sort the clips manually in Frame view according to their order in the script. For more information on adding a custom column, see Adding Customized Columns to a Bin on page 329.
4. Select the portion of the script that is covered by the first clip or clips. 5. Select the clip or clips in the source bin, and drag them to the highlighted text.
Make sure the pointer is over the highlighted text before you release the mouse button.
A slate frame appears above the text, with one or more of the takes covering the scene as lines.
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6. Continue to apply clips to additional portions of the script until you have finished creating all your slates. Alternatively, you can create slates one at a time, place script marks, and fine-tune the lining of each scene before proceeding to the next portion of the script.
Interpolating Position
Interpolate Position matches a clip to a take and allows you to see where a particular line in the script would appear in the clip footage. When you turn on Interpolate Position, the length of the take in the script is matched to the length of the clip in the Source pop-up monitor. The position indicator in the Source pop-up monitor corresponds to wherever you click in the take. If you set a script mark in the take, the portions of the take on either side of the script mark are matched to the portions of the clip on either side of the IN point in the Source pop-up monitor.
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To turn on Interpolate Position, do one of the following: t t Choose Script from the Settings scroll list in the Project window, click Interpolate Position, and then click OK. Choose Interpolate Position from the Script menu.
Manipulating Slates
Once you create a slate by dragging a clip into the Script window, you can manipulate the slates appearance and position.
Selecting Slates
To select slates, do one of the following: t t t Click a slate to select it. Ctr+click (Windows) or Shift+click (Macintosh) additional slates to select all the active takes. Drag a lasso through a region of the script containing slates. All slates and takes within the lasso are selected.
Selecting multiple slates is especially useful when you are adding or deleting color or off-screen dialog indicators across takes, as described in Manipulating Takes on page 409.
Resizing a Slate
You can resize a slate the same way you resize frames in the bin in Frame view. To enlarge a slate: t Select it and choose Enlarge Frame from the Edit menu.
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To reduce a slate: t Select it and choose Reduce Frame from the Edit menu.
You can enlarge the font size of the script to increase the size of the slate frames. This can be useful for presentation or screening purposes when you need a large display for an audience. For information on resizing the font, see Changing the Font of the Script on page 394.
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Moving a Slate
You can adjust the position of slates to make room for more slates, to avoid blocking words, or to display takes over specific lines.
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To move a slate horizontally: t Click the slate and drag it to the left or the right. (If necessary, resize the Script window by dragging the window corner.)
To move a slate vertically without moving the position of the take lines in the script: t Click the slate and drag it up or down. The take lines remain fixed over the text to which they have been previously linked. To move the slate and all its take lines vertically to a new location in the script: t Press the Ctrl key (Windows) or the k key (Macintosh), and then drag the slate to the new location.
As you move the slate, the takes continue to cover the same number of lines in the script. To lengthen or shorten the number of lines covered in the takes at the new location, see Adjusting Take Lines on page 412.
Deleting a Slate
Occasionally, you might need to delete a slate for example, when you find that the takes in the slate are no longer needed.
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When you delete slates and takes from the Script window, the digitized source clips remain in the source bins. You cannot undo deletion of slates. To restore a slate after deletion, you need to re-create the slate. For more information, see Manipulating Script Text on page 394. To delete a slate: 1. Select all the takes in the slate by pressing and holding the Shift key and clicking the tab for each take.
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2. Press the Backspace key (Windows) or the Delete key (Macintosh). The Delete dialog box appears, indicating the number of takes to be deleted. 3. Click OK to delete the takes. The slate and all its takes are deleted from the script.
Manipulating Takes
Script integration provides a number of tools and techniques for manipulating the relationship between lined takes in the Script window and their source clips.
Selecting Takes
To select takes, use one of the following methods: t Click any take tab to select it. The outline of the take becomes bold to indicate that the take is active. t t Ctrl+click (Windows) or Shift+click (Macintosh) additional takes in the same slate or across slates to select them. Drag a lasso through an entire region of the script. All takes within the lasso are selected.
Selecting multiple takes is especially useful when adding or deleting color or off-screen dialog indicators, as described in Indicating Off-Screen Dialog on page 413 and Using Color Indicators on page 414.
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Adding Takes
To add another take to an existing slate: 1. Select the region of the script that the take covers. 2. Open the bin where the clip for the take is located. 3. Drag the clip to the slate. The new take appears in the slate and is applied to the selected region of the script.
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Deleting Takes
You need to manually adjust the take lines, if the new take covers a different region than the existing slate. See Adjusting Take Lines on page 412.
As you screen clips, you might find that a take has been applied to the wrong scene and should be deleted from the slate. Or, you might decide to delete a bad take to simplify the script interface for the editor.
You cannot undo deletion of takes. To restore a take after deletion, see Adding Takes on page 410. To delete one or more takes: 1. Select the takes. 2. Press the Backspace key (Windows) or the Delete key (Macintosh). The Delete dialog box appears. 3. Click the Delete Takes check box, and click OK. The takes are deleted.
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Numbers in the Take column appear in the tabs for each take.
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Loading Takes
To load individual or multiple takes into the Source pop-up monitor, do one of the following: t t Double-click any take tab. Select multiple takes, and then double-click any take in the selection.
Playing Takes
To play back a take, do one of the following: t Double-click a take to load it into the Source pop-up monitor, and then click the Play button or press the Play key. The clip plays back and stops when it reaches the end. t Select a take in the script, and then click the Play button at the top of the Script window. The clip loads and plays back in a continuous loop until you press the space bar. If you selected more than one take, each take will play in sequence.
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2. Click the end mark or beginning mark of a take, and drag it until you reach the correct line in the script. 3. Press and hold the Ctrl key (Windows) or the k key (Macintosh), and drag the opposite end of the take to a new location if necessary. 4. Repeat the procedure for other takes in the slate as necessary.
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To apply color to takes: 1. Choose a color from the Color submenu of the Script menu. 2. Select the region of the script that covers the range within the take or takes that you want to highlight with color. 3. Select one or more takes. 4. Click the Color button in the Script window toolbar. The color appears only in the highlighted script region of the selected takes. You can switch the indicators on or off by clicking the button repeatedly. To remove one or more color indicators: 1. Select the range of script containing the color indicators. The first take in the selected region determines the color indicator status displayed in the Color button. 2. Select only those takes that display the indicators. 3. Click the Color button.
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monitor for editing. This provides line-by-line control over alternative takes that the editor can instantly load and edit into the sequence. You can place script marks one take at a time, or you can automate the process of screening and marking selected takes in a playback loop.
Alternatively, you can step (jog) or shuttle through the footage, move the position indicator to the exact frame, or scrub the audio to find the exact line of dialog. The clip does not have to be playing. 3. When the playback reaches the chosen line of dialog, press and hold the Shift key, and click the Mark IN button (Shift + E key). The line is marked in the Script window with a small horizontal bar, and play stops.
To use automated screening and marking: 1. Select one or more takes. 2. Click the Record Marks button in the Script window toolbar. The first selected take changes to green in the Script window, the system automatically loads the clip into the Source pop-up monitor, and the clip begins to play.
3. As you hear a line of dialog (or see a particular shot) that you want to mark, click the matching line in the Script window. A script mark appears at that location in the take, and the clip continues to play. 4. Continue to mark additional sync points by using one of the following methods: t t Click a line that already contains a mark to replace the previous mark and update the sync point in the clip. Click a line in the script before or after the range of the existing take line, and the mark will be added while the take line is extended to include the new line. Use variable-speed play controls (J-K-L keys on the keyboard) to shuttle, step, or pause during playback.
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Press the Tab key or Shift+Tab to begin playback of the next or the previous take.
As each take reaches its end, the system automatically loads and plays the next take. 5. Continue to place marks until all takes have been screened. 6. To stop the playback loop, press the space bar.
You can scroll through the Script window without affecting playback.
The take is loaded into the Source pop-up monitor and is cued to the synced line of dialog. An IN point is placed at the sync location. To load all the coverage for a range of lines: 1. Select the lines in the Script window, dragging through all intersecting takes. The script lines and takes are highlighted. 2. Click the Play button in the Script window if you want to screen the takes for those lines, or click the Record Marks button if you want to add script marks. The takes load and play back one after another. You can use the Tab key or J-K-L keys to jump between takes and control playback.
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You cannot undo deletion of script marks. To restore a script mark after deletion, see Placing Script Marks Manually on page 415. To delete a script mark: 1. Click once on the mark. (If you double-click, you will load the clip and make the Source pop-up monitor active.) 2. Press the Backspace key (Windows) or the Delete key (Macintosh). The Delete dialog box appears. 3. Click OK. The mark is deleted.
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Finding Script
The Find Script button allows you to quickly match back from currently loaded clips to portions of script in the Script window to which the clip has been linked. To find the script linked to a loaded clip: 1. Move the position indicator in the clip to the line of dialog (or within a range of dialog) that you want to find. 2. Choose Command Palette from the Tools menu. 3. Click the Other tab. 4. Click the Find Script button. The Script window instantly scrolls to and highlights the portion of script that most closely matches the clip location.
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The system searches through bins linked to the project, opens the bin containing the linked clips, and highlights them in the bin.
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Splice-in button
Overwrite button
4. Click the Splice-in button or the Overwrite button to make the first edit. 5. Prepare the sequence for the next edit: a. b. c. Create new tracks if necessary. Enable the appropriate source and record tracks. Patch the tracks if necessary.
d. Mark an IN point in the sequence for the next edit. 6. Double-click the next preferred take to load it. 7. Play the clip until you reach the appropriate OUT point, and press the space bar to stop playback. 8. Perform the edit on-the-fly. 9. Repeat steps 4 through 6 until you have moved through the entire scene or segment. 10. Fine-tune the edits by using normal trimming and editing procedures. 11. Continue to use the Script window to quickly load and cue alternative takes as necessary.
3. Double-click the preferred take within the range of dialog that has been marked. The marked section of the clip is spliced into the sequence.
Interactive Screenings
The Script window can be invaluable during screenings of work in progress, allowing you to: Quickly search for scenes and pages with clips attached for instant retrieval. Match back and cue source material to compare alternative takes. Quickly find and open bins for retrieval of additional material not included in the Script window. Enlarge script font and slate frames for better viewing by your audience.
The Script window provides a visual, interactive look at the content of the original script versus the elements in the final piece.
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Matching colors indicate takes used in the preferred cut as well as alternative cuts.
You can mix down alternative cuts to form master clips and place them alongside the script.
Sequences cannot be loaded into the Script window. You can perform a video mixdown and load the resulting master clips instead. For more information, see Mixing Down Video Tracks on page 684.
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CHAPTER 12
Viewing and Marking Footage
Before making your first edit, you can review your footage, add locators to clips, mark IN and OUT points, or create subclips. By viewing and marking your material in advance, you can concentrate on editing and refining your sequence at a later time without having to pause and set marks each time you load a new clip. Techniques for playback, viewing, and subcataloging clips are described in the following sections: Customizing the Composer Monitor Viewing Methods Loading and Clearing Footage Resizing Monitors Controlling Playback Marking and Subcataloging Footage Finding Frames and Clips
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2. Click in the gray information display area above the Composer monitor (to the left of the sequence name), and choose a format from the Tracking Information menu.
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The following is a summary of the contents of the menu: The upper portion of the menu lists options for summary information, such as master timecode (Mas), duration of the entire clip (Dur), IN to OUT duration (I/O), absolute timecode (Abs), and time remaining (Rem). The second portion of the menu lists options for displaying the timecode for a specific track (V2, V1, A1, A2, and so forth). This list contains options only for the tracks existing in the currently loaded clip or sequence. For example, a clip with only one audio track does not show an option for A2. See Displaying the Timecode Window on page 432. The third portion displays the Clip Name for the track that you choose from a submenu. The name displayed is continuously updated based on the location of the position indicator. The bottom portion allows you to select None to turn off the display.
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If no clip is loaded in a monitor, the Clip Information window does not open. To open the Information window from a bin: 1. Press Ctrl+Alt (Windows) or k+Shift (Macintosh) and click the clip for which you want to display information. The Info window opens. 2. Drag the window to a new location to leave the window open.
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2. Click anywhere in the Timecode window. 3. Choose an option from the Timecode pop-up menu. For a description of the Timecode options, see Table 12-1 on page 433.
Close button
4. Click the Close button (Windows) or the close box (Macintosh) to close the Timecode window. Table 12-1 presents the timecode display options.
Table 12-1
Option Mas Dur I/O Abs Rem V2 V1 A1 A2 A3 A4 Clip Name None
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2. Choose a font from the Font pop-up menu, and type a point size in the Size text box. 3. Click OK. The new font and point size are applied to the sequence name or clip name.
Viewing Methods
You can work with clips and sequences in several different ways, depending on your needs and preferences. Each method has its own uses and advantages, as follows: Viewing in bins: You see pictorial images of the clips in your bins by using Frame view. You can also list the clips by name by using Text view. See Using Text View on page 323. Viewing in the Source pop-up monitors: You can load clips and sequences into the Source pop-up monitors to view and mark or
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subcatalog clips for use in a sequence that you build in the Composer monitor. Viewing in the Composer monitor: You can load a sequence into the Composer monitor to view, mark, or modify an existing sequence. You cannot load clips directly into the Composer monitor. Viewing in the Timeline: Use the Timeline to view individual tracks for either a sequence or a source clip.
You can also load sequences by clicking the sequences and dragging them from the bin to the monitor. To load a sequence into the Composer monitor: 1. Open a bin and locate the sequence. 2. Drag the sequence into the Composer monitor or the Timeline.
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When you start a new sequence, you must drag the first clip into the Timeline; you cannot drag it into the Composer monitor.
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2. Choose a different sequence name from the menu. The selected sequence replaces the current sequence in the monitor.
To see the list of sequences sorted in the order in which they were loaded into the monitor, press the Alt key (Windows) or the Option key (Macintosh) while opening the Clip Name menu.
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2. Choose one of the following commands: Clear Monitor removes the displayed sequence from the screen, leaving black. The sequences are still loaded. Clear Menu deletes the list of all loaded sequence names and leaves only the sequence currently displayed.
Resizing Monitors
You can resize the Composer monitor and any Source pop-up monitor to provide more area for displaying the Timeline or other windows. You can either hide the video completely or resize the monitor.
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The video disappears. Only the position bars, the editing buttons, and the information portion above the monitors are displayed.
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To redisplay the video in the monitor: t Click the bottom right corner and drag down until the video reappears (Windows) or click the zoom box on the top right corner of the monitor (Macintosh).
If you choose 16:9 Monitors from the Clip menu, the Composer monitor maintains the 16:9 dimensions. See Using the 16:9 Display Format on page 427.
Controlling Playback
There are several ways to play, view, and cue clips: Instantly access frames or move through footage by using the position indicator within the position bar under the monitors. Play, step (jog), or shuttle through the footage by using user-selectable buttons or the mouse.
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If you try to play a sequence and the outline of the Composer monitor flashes, another window is covering the Composer monitor. Click the Composer monitor to bring it forward or move the window that is covering it.
Position indicator
Click anywhere in the Timeline to relocate the position indicator, or drag the position indicator through footage at varying speeds. In the Timeline, the position indicator shows your position within the sequence. It is always in the same position as the position indicator in the Composer monitors position bar. Click at the far left or far right of the position bar or the Timeline to go directly to the beginning or end of a clip or sequence.
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Using Buttons
You can use the buttons that appear under the Composer monitor and in the Source pop-up monitors to play and step (jog) through your footage. You can also use the keyboard to manipulate footage. To play the clip backward or forward in one-frame increments: t Click the Step (or Jog) buttons under the monitors.
To play forward or backward in 10-frame increments: t t Press the 1 key (backward) or the 2 key (forward) on the keyboard. Press and hold the Alt key (Windows) or the Option key (Macintosh) while clicking the Step (or Jog) buttons under the monitors.
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To step (or jog) through footage: 1. Load a clip into a Source pop-up monitor or a sequence into the Composer monitor. 2. Click the appropriate button to: Step one frame forward. Step one frame backward
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You can map the Step Forward One Field and Step Backward One Field buttons to any button in the Tool palette or to any key in the Keyboard palette. For information on mapping buttons, see Using the Command Palette on page 111. To use single-field step: 1. Choose Command Palette from the Tools menu. 2. Click the Move tab. 3. Select Active Palette.
4. Click the Step Forward One Field or the Step Backward One Field button, which can be mapped to any button in the Tool palette or any key in the Keyboard palette. A number 2 appears in the upper right corner of the monitor to indicate you are parked on field 2 of a frame. (The absence of the number 2 indicates you are parked on field 1 of the frame.) Subsequent single-frame steps are based on this field. 5. Continue to click the Step Forward One Field or the Step Backward One Field button to view each field of a frame.
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Play button
Stop
Play buttons
Arrow keys
The J-K-L keys on the keyboard allow you to play, step (jog), and shuttle through footage at varying speeds. This feature, also referred to as three-button or variable-speed play, allows you to use three fingers to manipulate the speed of playback for greater control. To view your Keyboard settings: t Double-click Keyboard in the Settings scroll list of the Project window. The Keyboard palette appears.
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To Play Footage at 2x normal speed 3x normal speed 5x normal speed 8x normal speed
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t t t t
Press the J key to move backward at the same shuttle speed increments. Press the K and L keys together for slow forward (8 fps for NTSC, 6 fps for PAL). Press the K and J keys together for slow backward. Press the K key and tap the L key or the J key to step through footage one frame at a time.
To Move to the beginning of a clip or sequence. Move to the end of a clip or sequence. Move the footage one frame backward. Pressing and holding the Alt key (Windows) or the Option key (Macintosh) while pressing the Left Arrow key moves 10 frames backward. Move the footage one frame forward. Pressing and holding the Alt key (Windows) or the Option key (Macintosh) while pressing the Right Arrow key moves 10 frames forward.
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You can map the Mouse Jog button to any button in the Tool palette or to any key in the Keyboard palette. For information on mapping buttons, see Using the Command Palette on page 111. 6. Move the mouse to the right to jog forward or to the left to jog backward. To pause jogging with the mouse: t Click the mouse button.
To quit jogging with the mouse: t Press the space bar. The Play button and mouse pointer reappear.
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2. Choose Command Palette from the Tools menu. 3. Click the Play tab. 4. Select Active Palette. 5. Click the Mouse Shuttle button. The Play button on the monitor toolbar displays the shuttle speed; a bar to either side of the speed display becomes green to indicate in which direction the blue position indicator is moving.
You can map the Mouse Shuttle button to any button in the Tool palette or any key in the Keyboard palette. For information on mapping buttons, see Using the Command Palette on page 111. 6. Move the mouse to the right to increase the shuttle speed or to the left to decrease the shuttle speed. To pause shuttling with the mouse: t Click the mouse button.
To quit shuttling with the mouse: t Press the space bar. The Play button and mouse pointer reappear. You can also use the keyboard in conjunction with the mouse to control shuttling. For example, if you are shuttling with the mouse and you press the L key, the playback speeds up to the next normal play rate (30, 60, 120, 240 fps for NTSC; 25, 50, 100, 200 fps for PAL). You can continue to change the shuttle speed and direction with the mouse.
important play and review session. When the Play Length function is active, the sequence stops playing after 1 minute.
Even if your marks are not accurate now, Avid Xpress allows you to trim the edit points and fine-tune the sequence later without reediting the material.
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To mark IN and OUT points before adding them to a sequence: 1. Load a sequence into the Composer monitor, or load a clip into a Source pop-up monitor. 2. Play or step through the material. Use the J-K-L keys when playing a clip in a bin. 3. Click the Mark IN button under the monitor to mark an IN point and stop playback. Use the Mark IN key on the keyboard when marking a clip in a bin. (Mark IN on the keyboard does not stop playback.) The sawtooth icon appears on the left side of the monitor to indicate the mark IN frame.
Sawtooth icon
Mark IN button
Mark Clip button Clear OUT button Clear IN button Mark OUT button
4. Continue playing or stepping (jogging) through the material. 5. Click the Mark OUT button under the monitor to mark an OUT point and stop playback. Use the Mark OUT key on the keyboard when marking a clip in a bin.
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The sawtooth icon appears on the right side of the monitor to indicate the mark OUT frame.
To clear the OUT point: t Click the Clear OUT button (or press the F key).
To clear both the IN and OUT points: t Press the Clear Both Marks key (the G key).
To set a new IN point: t Click the Mark IN button when you reach a different frame.
To set a new OUT point: t Click the Mark OUT button when you reach a different frame.
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A segment in a sequence consists of the material between any two edit points. 1. Load a sequence into the Composer monitor, or load a clip into a Source pop-up monitor. 2. In the case of a sequence, move the position indicator to the segment that you want to mark. 3. In the Track Selector panel in the Timeline, select the tracks corresponding to the cuts you want to mark.
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To ignore the current track selection and to mark the smallest clip at the current position in the sequence, press and hold the Alt key (Windows) or the Option key (Macintosh) while you click the Mark Clip button.
7. Do one or both of the following: t t Click the Audio Mark IN button to mark an IN point. Click the Audio Mark OUT button to mark an OUT point.
You can also create an overlap edit for an audio track by using the Audio Mark buttons. See Marking Audio Clips on page 454.
If a subset of the buttons appears in the Tool palette, click the lower right corner and drag it to the right and down to reveal the full Tool palette and blank, mappable buttons. To see the names of the buttons in the Tool palette: t Hold the mouse pointer over a button. The name of the button appears in a yellow ToolTip box.
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To have labels appear on the Tool Palette buttons: 1. Click the Settings button in the Project window. The Settings scroll list appears. 2. Double-click the Interface setting. The Interface dialog box appears. 3. Select Show Labels in Tool palette. 4. Click OK. The names of the buttons appear on the buttons under the icons.
To tear off the Tool palette and move it to another location: 1. Click the Fast Menu button under the Source pop-up or the Composer monitor. 2. Click the Tool palette and drag it to another location in the application.
Creating Subclips
When you mark footage with IN and OUT points, you can either save the entire clip along with the new marks, or you can create subclips based on the marks you set to break up longer master clips into smaller segments of selected footage.
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This is similar to creating circle takes of all of your best footage before editing. Subclips do not directly reference the original media. Subclips remain linked to the master clips from which they are created, and the master clips, in turn, reference the digitized media files located on your storage drives. As a result, none of the original footage is lost. You can create subclips directly from the marked section of material in the monitors by using one of the following methods. To use the Alt key (Windows) or the Option key (Macintosh) to create a subclip: 1. Press and hold the Alt key (Windows) or the Option key (Macintosh). 2. Drag the picture from the monitor to the bin in which you want to store the subclip. To use the Make Subclip button to create a subclip: 1. Click the Fast Menu button under the monitor. The Tool palette appears. 2. Click the Make Subclip button to create the subclip 3. Place it into the active bin by default. If you press the Alt key (Windows) or the Option key (Macintosh) while you click the Make Subclip button, a dialog box allows you to select the destination bin for the subclip. The new subclip is listed in the bin, preceded by a subclip icon and identified with a numbered .Sub.n file name extension, as shown in the following illustration.
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Subclips do not limit your access to the original, digitized master clip material when trimming. Therefore, if you must trim beyond the marked IN to OUT points of the subclip to make it longer or shorter, your system accommodates the adjustments during the trim. For more information on trimming, see Chapter 15.
Using Locators
Locators are a type of electronic bookmark. They allow you to find and identify specific frames during editing. Key words that you enter into the comments attached to a locator allow you to use standard Find procedures to call up the clips quickly. You can display information about the locators by using the Locators window. There are eight Add Locator buttons in the More tab of the Command palette. Each Add Locator button is a different color, which allows you to group locators by color. For example, you can use the red Add Locator button to identify color correction frames and use the blue Add Locator button to identify cutaway shots.
you can visually realign the locators in the Timeline to restore sync. Music cues: Use locators to mark the IN and OUT points for music. Trim markers: Use locators in the Timeline to return directly to an edit you have designated for further trimming at a later time. Cutaway markers: Use locators to identify cutaway shots with comments so that when you return to cover jump-frame edits with cutaway footage, you can quickly call up the shots using basic Find procedures. Replace markers: Use locators to mark filler segments with comments to identify the items that should replace the filler. Semipermanent IN or OUT points: Use locators with the Mark Locators button to put multiple sets of locators on a long clip, and so on. Add comments for EDLs: Use locators to add comments to sequence clips to appear in lists that you create, such as an EDL or cut list.
When you insert a locator, it appears as an oval in the Timeline, in the position bar, and at the bottom of the frame in the monitor. The color of the oval corresponds to the color of the locator button you used.
Locator displayed in the monitor, the position bar, and the Timeline
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You can add locators to your source material while you are in an editing session, as described in Adding Locators While Editing on page 460.
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5. Click the locators information line displayed in the top section of the Locators window. The locators information line is highlighted, and the user name appears in the bottom section of the Locators window. 6. Type your comments in the comment entry area of the Locators window. 7. Press the Tab key or close the Locators window to save your comments. You can also press the Enter key on the numeric keypad to save your comments. The information is stored with the marked frame. The user name and the first line of the information appears at the bottom of the frame in the monitor. To go quickly to a frame with a locator while editing: t Use the Find command in the Edit menu to search for a particular comment.
4. Click the Go to Previous Locator button or the Go to Next Locator button. The position indicator moves in the direction you have indicated and the monitor displays the frame containing the locator. You can map this button to your Tool palette or Keyboard palette. See Mapping User-Selectable Buttons on page 114.
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Deleting Locators
To delete a single locator: 1. Select a locator in the Timeline or in the position bar. 2. Press the Delete key. The selected locator is removed. For more information on using the Locators window to delete locators, see Deleting Locators by Using the Locators Window on page 466.
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Access the Locators Fast menu, which allows you to: Modify and sort the display. Display frames for easy visual reference. Change the color of the locator icons.
Print the Locators window. This is especially useful for identifying and listing specific frames to be used in an effect, for example. You can also make a list of IN and OUT points for adding music.
Go to the locator in the sequence or clip. Delete a single locator or multiple locators.
The Locators window is divided into two sections: The top section displays information in text columns about the locators. The bottom section allows you to type comments about the frame marked by the selected locator.
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466
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The system interprets the numbers you type with the numeric keypad according to the type of tracking format you have chosen in the row of information displayed above the monitor. To cue to a frame based on a known timecode: 1. Type the timecode for the frame by using the numeric keypad on the right side of the keyboard. 2. Use one of these formats: SMPTE timecode: Use two digits each for the hours, minutes, seconds, and frames with no leading zeros. For example, type 1230200 to enter 01;23;02;00. Current timecode: If you are finding a timecode that starts at the same time as the current timecode, just type the last digits. For example, if the current timecode is 1;05;12;13 and you type 4;25, the system finds the frame at 1;05;04;25.
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To use the Match Frame feature: 1. Load a sequence into the Source pop-up or the Composer monitor. 2. Move to the frame that you want to match. 3. Make sure you select the correct track for the frame that you want to match in the Track Selector panel. 4. Click the Fast Menu button, and drag to tear off the Tool palette. 5. Click the Match Frame button in the Tool palette. This loads and marks the source clip in a Source pop-up monitor.
If you do not want to mark the source clip and remove the original marks, press the Alt key (Windows) or the Option key (Macintosh) as you click the Match Frame button.
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CHAPTER 13
First Edits
After you have viewed and marked your clips or have created subclips, you are ready to create a sequence. This chapter introduces you to procedures that you use to build a basic sequence, as described in the following sections: Setting Up a New Sequence Making the First Edit Editing Additional Clips into the Sequence Lifting, Extracting, and Copying Material Playing the New Sequence Proceeding with Editing
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2. Select the bin in which to store the new sequence, or click the New Bin button to create and open a new bin. 3. Click OK.
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An untitled sequence appears in the bin, in the Composer monitor, and in the Timeline.
To rename the new sequence: t Immediately type a new name while the name is highlighted in the bin.
If you click anywhere in the interface after creating the new sequence, you deactivate the sequence name field. You must click the sequence name again to rename the sequence.
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2. Type a new name in the Name text box. 3. Drag the pointer across the Start timecode, and then type a new timecode. 4. Click OK.
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To add a new track to a sequence loaded in the Composer monitor: t Choose New Audio Track or New Video Track from the Clip menu. The new track appears in the Timeline. When you add a new track to a sequence, the Avid Xpress system assigns a consecutive number to it. You can change the numbering scheme of tracks rather than use the consecutive numbering default. To add a new track and to change the numbering system: 1. Press and hold the Alt key (Windows) or the Option key (Macintosh), and choose New Audio Track or New Video Track from the Clip menu. The Add Track dialog box appears.
Track Type pop-up menu Track Number pop-up menu
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2. If you want to switch from the type of new track you chose (for example, from a new video to a new audio track), click the Track Type pop-up menu and choose the other option. 3. If you want to select a track number other than the default consecutive numbering offered by the dialog box, click the Track Number pop-up menu and choose another number. You cannot choose the number of an existing track. 4. Click OK. The new track appears in the Timeline and in the Track Selector panel.
Adding Filler
You can add a small amount of black filler at the start of your sequence. A brief moment of black before the start of your sequence is sometimes useful during playback or when recording a digital cut. You can also add filler at any time during editing to another part of the sequence.
You cannot add filler to the end of a sequence. To add filler: 1. Choose Load Filler from the Clip menu. The system loads a 2-minute clip of filler into a Source pop-up monitor. 2. Select the length of filler, as needed, using the Mark IN and Mark OUT buttons.
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Mark IN
Mark OUT
Splice-in button
Overwrite button
3. Click the Splice-in or the Overwrite button to edit the black into the sequence.
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Beginning to Edit
To begin editing: 1. Load the first clip into a Source pop-up monitor. If you have not already marked IN and OUT points for the clip in advance or created a subclip, view and mark the clip as necessary.
Source Track buttons Source Track Monitor buttons
2. Click buttons in the Track Selector panel to select the tracks you want to include in the edit. Only the tracks that have been digitized for the clip appear as source tracks in the Timeline. For more information on using the Track Selector panel, see Using the Track Selector Panel on page 505. For example, with a talking head, you might select tracks V1 (picture) and A2 (sound), if the voice was recorded on that track. You would deselect track A1, which might have unwanted wild sound picked up from a second microphone or no sound at all. As another example, if you are laying down a music track first, you would select track A1 or A2, depending upon where the music was digitized, and deselect V1.
Splice-in button
3. Click the Splice-in button to add the edit to the sequence in the Composer monitor. The Composer monitor displays the end of the last frame of the new edit. (You can drag the position indicator in the Timeline or the position bar under the Composer monitor to review the clip.)
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The edit also generates a graphical display of the cut in the Timeline.
Source clip
To create a more accurate rough cut, view and mark clips in the bin in advance. See Marking IN and OUT Points on page 450. 1. Click the Frame View button (F) to enter Frame view. 2. In the bin, sort the clips in the order in which you want them to appear in the sequence. 3. Select the tracks for the edit.
If no sequences are loaded in the Composer monitor, the Timeline has no features. 4. Shift+click (Windows) or Ctrl+click (Macintosh) or lasso the clips. Choose Select All from the Edit menu if there are no other clips in the bin. 5. Drag the highlighted clips to the Timeline to splice the clips into place. The clips are spliced together to form a new sequence based on the order in which they were listed in the bin.
To redo only the previous edit or function: t Choose Redo from the Edit menu.
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New Clip Insertion point Before Splice-in After Splice-in Clip X Clip Y Clip Z Existing clips are moved down. Clip X Clip Y New Clip Clip Z
To perform a splice-in edit: 1. Double-click a clip to open a Source pop-up monitor. 2. Mark an IN point. 3. Mark an OUT point. 4. Mark an IN point in the sequence as follows: a. Move the position indicator in either the Timeline or the position bar of the Composer monitor to the point where you want to splice the clip into the sequence.
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b.
Click the Mark IN button, or press the Mark IN key on the keyboard.
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Splice-in button
If you dont mark an IN point, the system splices the new clip into the sequence at the current location of the position indicator. 5. Click the yellow Splice-in button to complete the edit.
Clip X
Clip Y
New Clip
Clip Z
To perform an overwrite edit: 1. In the Source pop-up monitor, mark an IN point or an OUT point, but not both, to show the start or end of the clip you want to use. 2. In the Composer monitor, mark both an IN point and an OUT point to select the material in the sequence you want to overwrite. You can also mark an OUT point and move the position indicator in the Timeline or position bar to the IN point.
Overwrite but-
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If you are replacing a clip in an overlap edit, and the position indicator falls within the overlap, you might end up replacing the wrong material unless you select the entire segment you want to replace.
Lifting, extracting, and copying allow you to remove or reposition material quickly in your sequence. For example, you can move a clip from the end of your sequence to the beginning; or you can remove the material from the sequence altogether. Lifting, extracting, and copying place the removed material into the Clipboard. You can then paste the material elsewhere in the sequence or in another sequence altogether.
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Lifting Material
The Lift function removes selected material from a track in the sequence and leaves black filler or silence to fill the gap. You can later move or fill this gap with other footage. When you lift material, the overall duration of the track (or sequence) remains the same.
Lifted Clip X Material is placed in the Clipboard.
Clip W
Black Filler
Clip Y
Clip Z
To lift material: 1. Mark IN and OUT points in the sequence at the start and end of the material that you want to lift. 2. Select the tracks containing the material. The system performs the function on selected tracks only. See Using the Track Selector Panel on page 505. 3. Choose Command Palette from the Tools menu. 4. Click the Edit tab.
Lift button
Extracting Material
The Extract function removes selected material from a track in the sequence and closes the gap left by its removal. As a result, when you extract material, you shrink the duration of the track or sequence.
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Extracted Clip Y
Clip X
Clip Y
To extract material: 1. Mark IN and OUT points in the sequence at the start and end of the material that you want to extract. Select the tracks containing the material. The system performs the function on selected tracks only. See Using the Track Selector Panel on page 505.
Extract button
2. Choose Command Palette from the Tools menu. 3. Click the Edit tab. 4. Click the Extract button to complete the edit.
Copying Material
The Copy to Clipboard function makes a duplicate of selected material in the sequence and leaves the material intact. When you copy material, the sequence remains unaffected. The material can then be inserted into the sequence elsewhere or into another sequence. To copy material to the Clipboard: 1. Mark IN and OUT points in the sequence at the start and end of the material that you want to copy. 2. Select the tracks containing the material. The system performs the function on selected tracks only. See Using the Track Selector Panel on page 505.
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3. Click the Copy to Clipboard button, which is located in the Edit tab of the Command palette. The system copies the selected material to the Clipboard and leaves the sequence untouched.
These buttons are also in the Edit tab of the Command palette; you can map them to buttons in the Tool palette or keys in the Keyboard palette. See Mapping User-Selectable Buttons on page 114. The Copy to Clipboard function is useful for moving or repeating material in a sequence without moving multiple segments in Segment mode or for rebuilding the section at another location. For example, you can: Copy a portion of a sequence for pasting into another sequence. Isolate and copy a portion of an audio track for looping music or repeating a sound effect. Copy graphic elements for repeating at other locations in a format cut.
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3. Locate the IN point in the sequence from which the segment was removed. Move the position indicator here, or mark an IN point. 4. Splice or overwrite the material into the sequence.
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Playing a Sequence
To play a sequence: 1. Make sure that the Video Track Monitor icon is located on the topmost video track to display all video tracks and effects during playback.
2. Make sure the Audio Track Monitor button for the audio track is selected to ensure proper playback of all audio tracks. 3. Go to the start of the sequence in the Composer monitor or Timeline by clicking the left side of the position bar to reposition the position indicator at the beginning or by pressing the Home key on the keyboard. 4. Use the position indicator, buttons, or keyboard to play or step (jog) through footage, viewing it in the Composer monitor.
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You can also use this technique to isolate and continuously play back a small portion of the sequence during a difficult edit. To start a playback loop: 1. Mark IN and OUT points in the sequence. To play back the entire sequence, mark the IN point at the beginning and the OUT point at the end. 2. Press the Alt key (Windows) or the Ctrl key (Macintosh) and the Play IN to OUT key (6 on the keyboard). The playback loop begins and continues until you press the space bar or click anywhere with the mouse.
Unmount drives that are currently not in use. See Mounting and Ejecting Drives on page 56. You can remount the drives at any time by choosing Mount All from the File menu.
Restart the computer once a day to refresh the system memory. Split the sequence into two or more segments, if possible.
To Learn about the Timeline and Segment mode editing techniques Make frame-accurate adjustments to your edits, using Trim mode Edit with audio or to mix audio tracks in preparation for playback or output Add effects to your sequence
Chapter 15.
Chapter 16.
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CHAPTER 14
Using the Timeline
The Avid Xpress system represents each edit and effect in a graphical Timeline structure to help you track and manipulate the elements of your sequence. In addition, the Timeline has its own set of editing tools that you can use to create and revise edits and transitions across multiple tracks. The audio and video tracks in the Timeline play in the Composer monitor. You can continually edit your sequence and review your changes in the Composer monitor until you are pleased with the result. These features are described in the following sections: Customizing Timeline Views Navigating in the Timeline Editing in the Timeline Printing the Timeline
Examples of customizing your Timeline include: Visual detail: If you want to display more detailed information about clips with which you are working, you can enlarge the video tracks to display clip names and durations, and source and media names. Audio detail: If you are doing advanced audio work with multiple tracks or are fine-tuning difficult audio edits, you can enlarge audio tracks to display waveform plots and audio levels.
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Table 14-1 and Table 14-2 describe the Timeline Settings options.
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Table 14-1
Option Show Marked Region Description
When this option is selected, the system highlights the region from the IN point to the OUT point. When this option is selected, the system shows waveforms drawn between an IN point and an OUT point instead of over the entire composition. When this option is selected, the Timeline scrolls over the position indicator while you play a sequence.
Table 14-2
Option Start Filler Duration Description
Type the amount of filler you want to appear by default when you choose Add Filler at Start from the Clip menu. Type the maximum number of flash frames you want the system to detect. The default is 10, which tells the system to detect clips with 9 frames or fewer. See Finding Flash Frames on page 519. When this option is selected, the system automatically patches the enabled source tracks to the tracks enabled in the Timeline. When this option is selected and you delete a video track with the video monitor activated, the system automatically activates the video monitor for the next available track. It also monitors any track to patch to. This setting is selected by default. When this option is selected, you can move segments in the Timeline and maintain sync between audio and video. After moving a segment in the Timeline, this option maintains sync by adding filler to the location from which the segment was moved, and to the location on all other sync-locked tracks that corresponds to the new location of the segment you moved. You can move either an audio clip or a video clip.
Auto-Patching
Auto-Monitoring
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Table 14-2
Option Dupe Detection Handles Description
Choose the size of the handles, in frames, to use for dupe checking. The chosen number of frames is added at the beginning and the end of each clip before checking for overlap. The handles are used only for internal calculations.
To choose an item from the Timeline Fast menu: t Click the Fast Menu button and scroll through the menu to select or deselect an option. Selected options have check marks next to them.
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Table 14-3
Option Default Setup Clip Frames Suboption
Clip Names
Clip Durations
Source Names
Media Names
Dupe Detection
Render Ranges
None Partial
Turns off the display of render ranges. Displays a red line on the portion of any partially rendered effect that is currently unrendered (but does not mark completely unrendered effects). Displays a red line on the portion of any partially rendered effect that is currently unrendered and on all completely unrendered effects. Displays audio clip gain information. See Automation Gain Values and System Clip Gain Values on page 576.
All
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Table 14-3
Option Audio Auto Gain Suboption
Sample Plot
Clip Color
Offline
When this option is selected, any clips in the Timeline with media offline are highlighted in red. Displays a Color palette from which you can choose a color for the tracks displayed in the Timeline.
Track Color
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To enlarge or reduce the height of selected tracks: 1. Select the tracks in the Timeline that you want to resize. See Selecting Tracks on page 506. 2. Do one of the following: t t Choose Enlarge Track or Reduce Track from the Edit menu. Press Ctrl+L (Windows) or k+L (Macintosh) to enlarge the track, or press Ctrl+K (Windows) or k+K (Macintosh) to reduce the track. Move the pointer over the Track Selector panel until it changes to a bar intersected by a double-headed arrow. Drag the edge up or down to make the track narrower or wider. This method applies to only one track selection at a time.
procedure. When you release the mouse button in the Color palette, the Windows Color dialog box or the Macintosh Color Picker appears.
To turn off Scroll While Playing, deselect this option in the dialog box. 4. Click OK.
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When you play a sequence in the Timeline, the sequence scrolls over the position indicator. When the Timeline has passed the play head and the end of the Timeline is revealed, the Timeline stops moving and the position indicator travels the remaining distance.
Scale box
For the Timeline to scroll, you might need to display more detail in the Timeline to expand the sequence. Click the scale box, and drag it to the right to expand the Timeline. All effect icons are hidden as you scroll.
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Toolbar
Position indicator
Scale bar
Scale box
Scroll box
Scroll bar
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Toolbar
Position indicator
Scale bar
Scale box
Scroll box
Scroll bar
To zoom in on a section of the Timeline at the position indicator and then zoom back to your original display: 1. Click the scale box and drag it to the right.
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The following happens: The Timeline expands horizontally. The Timeline track shows more detail. The position indicator splits into a solid blue line and a dotted blue line (or shadow), marking the beginning and end of the current frame. You can click either the line or the shadow to move exactly one frame forward or backward.
2. Click the scale box, and drag it back to the left. The Timeline shrinks to its original size.
To snap to the tail of transitions: t Press Ctrl+Alt (Windows) or k+Option (Macintosh) as you drag the position indicator.
To move frame by frame: t Press the Alt key (Windows) or the Option key (Macintosh) as you drag the position indicator.
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Multiple video tracks do not immediately play back at the same time until you apply an appropriate effect that composites the layers. Multiple audio layers, however, do play back immediately if correctly monitored.
Source Track Monitor buttons Source Track buttons Sync Lock and Lock buttons Record Track buttons Record Track Monitor buttons Video Track Monitor button with Monitor icon Audio Track Monitor button with gold Speaker icon Audio Track Monitor button with black Speaker icon
Timecode button
The source side of the panel displays only those tracks available for the clip currently loaded. For instance, a clip that has audio digitized only for track A1 does not display an A2 track in the Track Selector panel. The record side of the panel displays only those tracks currently in use for the sequence. However, if you edit source material with a track
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selected that does not yet exist on the record side, by default the track appears on the record side after the edit takes place.
Selecting Tracks
Consider the following when you select tracks on either the record side or the source side of the Track Selector panel: You can edit selected tracks on the source side directly into the sequence, assuming you have selected parallel tracks on the record side. You cannot edit deselected tracks on the source side into the sequence, regardless of record track selections. You cannot edit deselected tracks on the record side into the sequence, regardless of source track selections.
There are five methods for selecting tracks: Click the Track button of any inactive track to select the track. (To deselect the track, click the Track button of any active track.) Drag a lasso around multiple tracks to select all of them at the same time. With the Timeline window active, choose Select All Tracks from the Edit menu to select all tracks on the record and source sides. Click the Cycle Picture/Sound button, located on the Edit tab of the Command palette, to cycle among selected video tracks, audio tracks, and all tracks. Click the V and A buttons in the Edit tab of the Command palette.
For example, you might select the source and record tracks for V1, A1, and A2 to edit the picture and audio from the source clip into the sequence. Select only V1 source and record tracks to edit the picture without the sound, or select only A1 and A2 source and record tracks to edit the sound without the picture.
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Monitoring Tracks
To determine the monitoring of tracks: t Click the monitor column of either the source-side or record-side tracks to activate or deactivate the monitor buttons. Video and Audio Track Monitor buttons behave differently in some circumstances.
Monitoring Video
The Video Track Monitor button determines whether you see video during playback. You can turn it off at any time to monitor only audio during editing. When there are multiple video tracks, all tracks below the monitored track are active during playback. When you edit with multiple tracks, you can activate the monitor on a lower track to monitor only the video on that track. This feature is especially useful when you have multiple layers of video effects and need to see one track without additional layers. You can also monitor a solo track, as described in Monitoring a Solo Track on page 509.
If you reposition the Video Track Monitor icon, be sure to return it to the topmost track to view, render, or output all the tracks together. Unmonitored tracks are not included in playback. To monitor video tracks: t Click the Video Track Monitor button for the track you want to monitor.
Monitoring Audio
There are two types of monitor icons that appear in the monitor column for audio tracks: a black Speaker icon and gold Speaker icon. Your Avid system allows you to monitor up to eight audio tracks at a time, depending on your configuration.
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Consider the following: The system pans odd-numbered tracks to the left speaker and even-numbered tracks to the right speaker by default. If your sequence includes more than eight audio tracks, you can select any eight tracks to monitor at one time by clicking the Audio Track Monitor button for each audio track you want to monitor. The Audio Track Monitor button changes to purple with either a black or gold Speaker icon when the audio track is selected for monitoring playback and output. To hear more than eight tracks at once, you must mix down some of them to a maximum of eight. For more information, see Mixing Down Audio Tracks on page 639. By default, all monitored audio tracks are selected for scrubbing. To isolate specific audio tracks for scrubbing, see Soloing Audio Tracks in the Timeline on page 554. A gold Speaker icon on the Audio Track Monitor button indicates that the track will not be dropped when the play speed increases during scrubbing. By default, the two topmost Audio Track Monitor buttons display the gold Speaker icon. For more information about setting an audio track to ensure it is not dropped during scrubbing, see Selecting Tracks for Scrubbing on page 556. The Audio Track Monitor button changes to green with a black Speaker icon when selected for soloing. For more information, see Monitoring a Solo Track on page 509. When you choose Direct Out in the Audio Mix tool, tracks 5 to 8 play back on channels 1 to 4. You can also customize the output of the tracks, as described in Using the Audio Mix Tool on page 563.
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To select a track for solo monitoring: t Ctrl+click (Windows) or k+click (Macintosh) the Track Monitor button for the chosen track. The Track Monitor button changes to green with a black Monitor icon (video track) or black Speaker icon (audio track) to indicate solo monitoring. To deselect solo monitoring: t Press and hold the Ctrl key (Windows) or the k key (Macintosh), and click again in the monitor column in the Track Selector panel. The Monitor icon returns to normal functionality.
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4. Click the Cycle Picture/Sound button. Each time you click the Cycle Picture/Sound button, the system cycles through the selection as follows: a. b. c. Video tracks All tracks Audio tracks
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Locking Tracks
You can map the Cycle Picture/Sound button to any button in the Tool palette or any key in the Keyboard palette. For information on mapping buttons, see Using the Command Palette on page 111.
You can lock selected tracks to prevent further editing from being performed on them. The middle row of the Track Selector panel displays the Sync Lock icon (slash mark) for sync-locked tracks, and the lock icon (padlock) for locked tracks. Locking tracks to prevent further editing is especially useful in the following circumstances: For video editing, you can lock tracks when you have completed a set of complex, multilayer edits and want to avoid making accidental changes while you work on other adjacent tracks. For audio editing, you can lock audio tracks containing sync dialog that should be maintained while you edit adjacent video tracks or audio tracks. For projects involving multiple editors, you can lock tracks to prevent unnecessary or accidental changes.
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To lock tracks: 1. Select the tracks you want to lock (source, record, or both) by clicking to select each in turn. 2. Do one of the following: t t Right-click in the Timeline and choose Lock Tracks from the pop-up menu. Choose Lock Tracks from the Clip menu.
The Lock icon indicates that the selected tracks are locked; no further editing can occur on locked tracks. To unlock tracks: 1. Select the tracks you want to unlock. 2. Do one of the following: t t Right-click in the Timeline and choose Unlock Tracks from the pop-up menu. Choose Unlock Tracks from the Clip menu.
Patching Tracks
When working with multiple tracks, you occasionally encounter a circumstance where you must edit source audio or video onto a track other than the parallel track displayed in the Track Selector panel. To edit the source material onto another record track above or below it, you must patch the source track to the targeted record track. You can perform only one patch per edit, but there is no limit on the number of times you can patch from the same source track. Audio can patch only to audio, and video only to video.
You can also patch tracks by using the Auto-Patching option in the Edit tab of the Timeline Settings dialog box. For more information, see Table 14-2.
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To perform a patch: t Drag from a source track (audio or video) to the targeted record track (a white arrow appears during the patch).
During patch
After patch
The selected source track moves beside the record track to which it is patched as soon as you draw the arrow and release the mouse. The patched track remains highlighted in preparation for your edit. You can proceed to select any other tracks required for the edit.
When you are patching from one video track to another, the Video Track Monitor icon moves to where you patch the track unless Auto-monitoring is deselected in the Timeline settings (see Table 14-2). Be sure to return the icon to the topmost track, when necessary, to play back and output all video tracks.
There are several unique aspects to sync locking: Sync locking applies to single-roller trims only; dual-roller trims do not break sync. You can sync lock any number of tracks in any combination. The tracks do not require matching timecode or common sources and can include multiple video tracks as well as audio tracks. Sync locking affects entire tracks. This means that parallel segments in other sync-locked tracks are affected when you trim anywhere in the sequence.
Sync locking affects Trim mode. This feature is especially useful when you are working with multiple tracks and want to maintain sync between two or more tracks while trimming. To sync lock the tracks: t Click in the center column between track selectors to activate the Sync Lock icon for each synchronized track.
To resume editing on individual tracks: t Click again to remove the Sync Lock icon.
Deleting Tracks
To delete one or more tracks from the sequence: 1. Click the Record Track buttons for the tracks, and press the Delete key. The Delete Track(s) dialog box appears.
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2. Click OK. The tracks are deleted. To restore a deleted track: t Choose Undo from the Edit menu.
This form of edit is also known as a match frame. In traditional analog editing, match framing is used to accomplish specific tasks, such as creating a dissolve between two clips. In Avid Xpress, however, add edits (or match frames) function differently. Use match frames primarily to divide and isolate portions of a clip or sequence in order to modify that portion without affecting the rest of the footage. Once
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you make the adjustment (for example, adding an effect), playback of the clip is no longer seamless because the two portions of the clip are different. You can add an edit to a single audio or video track, or you can place the add edit across several tracks at once. To add a match-frame edit: 1. Move the position indicator to the chosen frame. 2. Select the tracks where you want to add the edit. 3. Click the Add Edit button under the Composer monitor. The edit appears in the sequence with an equal sign to indicate a match-frame edit.
b. c.
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You cannot remove match-frame edits between segments in which audio pan levels have been adjusted. The third method is the only way to remove match-frame edits after you have used the 32 levels of Undo, or if you want to remove match-frame edits on a subsequent day.
Backtiming Edits
Backtiming an edit is effectively the reverse of the process you normally use for marking footage. Instead of marking from the IN points forward, you mark according to the OUT points. For example, you might have a track of audio (music or voice) that ends at a specific point, and you want to synchronize a video clip to end on a particular clip. You can backtime the edit to match the end points of the tracks. Consider the following: Avid Xpress needs only three marks to perform a backtimed edit when four edits of unequal duration exist in the sequence. The IN and OUT points set in the Timeline always take precedence. If you do not mark an IN point in the sequence, the system uses the position indicator as the IN point. If you do not mark an OUT point in the clip and no OUT point is set in the sequence, the system uses the end of the clip as the OUT point. If you mark OUT points in both the Source pop-up monitor and in the Timeline, the system uses the OUT point in the Timeline.
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To backtime an edit: 1. Mark an OUT point in the Timeline where you want the edit to end. Also, mark an IN point where the edit is to start. 2. Select the appropriate tracks. 3. Open a clip in the Source pop-up monitor. 4. Mark an OUT point in the Source pop-up monitor to synchronize to the OUT point in the sequence. 5. Click the Overwrite button, or press the Alt key (Windows) or the Option key (Macintosh) and drag the clip from the Source pop-up monitor to the Timeline. The source material is added to the sequence, with the synchronized ending.
This procedure only works for the V1 track. To activate Dupe Detection: t Click the Timeline Fast Menu button and choose Dupe Detection from the Timeline Fast menu.
When you activate Dupe Detection, each set of duplicate frames is tagged with a different color. (Up to 10 color sets can be distinguished during a single detection process.) Matching frames have matching colors. If the duplicate frames are unnecessary, you can use any of the Trim mode options to remove the superfluous frames prior to generating an EDL.
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The colored bars that distinguish duplicate frames in the sequence are automatically drawn above the frames in the Timeline, as shown.
Two duplicate frames marked above the clip
Red bars mark the first set of duplicate frames, green bars mark the second set, and so on. You can use Dupe Detection while you are editing to locate duplicate frames and remove them as the sequence evolves. Dupe Detection is instantaneous and retroactive; if duplicate frames already exist in your sequence, the colored bars appear immediately. As you edit, the system shows duplicate frames as they occur.
The handle size used by Dupe Detection can be changed in the Timeline Settings dialog box.
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Black holes are segments of the sequence that consist of one or more frames of filler. Flash frames are clips that have an extremely short duration, for example, less than 30 frames.
d. In the option Find Flash Frames Shorter Than, indicate the maximum number of frames you want the system to detect. The default is 10, which tells the system to detect clips with 9 frames or fewer. e. Click OK.
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2. Click the Timeline window to activate it. 3. Select the tracks you want to search. 4. Park the position indicator at the beginning of the sequence or before the part of the sequence you want to search. 5. Choose Find Flash Frames from the Clip menu. The position indicator moves to the first flash frame. To find the next flash frame: t Choose Find Flash Frames again.
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To perform segment editing: 1. Select the segments either by clicking a Segment Mode pointer and making selections or by lassoing segments with the mouse. You can select one or several segments or tracks, as described in Selecting Segments with the Segment Mode Pointer on page 521 and Lassoing One or More Segments on page 522. 2. Move the segments by dragging with the mouse. Use either the Extract/Splice-in button or the Lift/Overwrite button to move the segment to a new position. 3. Use additional segment editing techniques, if you want, to edit clips directly from a bin, to quickly delete segments, or to mark material in the Timeline.
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Begin
Segment End
The last mode you used is enabled by default when you draw a lasso. To switch to Lift/Overwrite mode: t Click the Lift/Overwrite button after drawing the lasso.
Observe the following guidelines when lassoing segments: Position the pointer above the tracks before dragging. If you click within the tracks, you simply relocate the position indicator to that position. To lasso segments in the middle of the Timeline between multiple tracks, press and hold the Alt key (Windows) or the Ctrl key (Macintosh) while you click and drag the lasso. Lasso at least two transitions or all transitions included in multiple segments. If your lasso surrounds only one transition, you enter Trim mode. Drag from left to right.
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Deselecting Segments
You can deselect one or more selected segments. To deselect an entire track: t Click the Track button in the Track Selector panel. For example, if you lasso segments on V1, V2, and A1, you can click the V2 and A1 track buttons to leave only the segment on the middle track, V1, selected. To deselect one or more segments: t Use the Segment Mode pointer to Ctrl+click (Windows) or Shift+click (Macintosh) specific segments on any track, leaving the remaining tracks selected.
Consider the following when editing segments: Transition effects on either side of a moved selection are deleted. Transition effects inside the selection are preserved. When you are finished making an edit, Segment mode continues to affect edits you make in Trim mode, unless you click the active Segment Mode button to deactivate it.
Observe the following guidelines when selecting tracks: You cannot simultaneously move segments that are separated along the same track. You can, however, move segments separated on different tracks.
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You cannot overlap the source and destination tracks. For example, you can move audio segments from A3 and A4 to A1 and A2, but you cannot move them from A3 and A4 to A2 and A3 (A3 overlaps). With a group, you can click any one of the selected segments to drag the entire group to a new position. You can select black filler as a segment.
Extracting/Splicing-in Segments
Use Extract/Splice-in to move the selected segments in the Timeline without affecting the adjacent material. The total duration of the sequence is unaffected. Like the standard Splice-in function, the Extract/Splice-in edit inserts the segment into the new position. However, as an additional function, it also extracts (removes) the segment from its previous position and closes the gap. For example, if you lasso segments on V1, V2, and A1, you can click the V2 and A1 track buttons to leave only the segment on the middle track (V1) selected.
Before Splice-in Clip W (selected clip) After Splice-in Clip W Clip Y
Clip Y
Clip Z
To perform an Extract/Splice-in edit: 1. Click the Extract/Splice-in button (yellow arrow) in the Timeline toolbar. 2. Select the segment you want to move. 3. Click the segment, and drag it to its new position. 4. Release the mouse button.
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The system extracts the selected segment from its old position, closes the gap left by its removal, and then splices the material back into the sequence at the newly selected location. 5. Click the Extract/Splice-in button again if you want to leave Segment mode.
To cancel a segment edit in progress, drag the edit out of the Timeline and release the mouse button. Alternatively, choose Undo from the Edit menu.
Lifting/Overwriting Segments
Use Lift/Overwrite to replace existing material at the new position, while leaving blank space in the previous position. The total duration of the sequence is unaffected. Like the standard Overwrite function, the Lift/Overwrite edit deletes and replaces underlying material at the new position, effectively creating new edits. It also lifts the segments from the previous position, leaving black or silence of the same duration on the middle track (V1) selected.
Clip Y Clip Y
Clip Z Clip Z
(selected clip)
Blank filler
To perform a Lift/Overwrite edit: 1. Click the Lift/Overwrite button (red arrow) in the Timeline toolbar. 2. Select the segment you want to move. 3. Click the segment, and drag it to its new position. 4. Release the mouse button.
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The system lifts the selected segment from its old position, leaving black filler, and then overwrites the material onto the sequence at the newly selected location. 5. Click the Lift/Overwrite button again if you want to leave Segment mode, or continue to lift and overwrite segments.
To undo a segment move, choose Undo from the Edit menu or press Ctrl+Z (Windows) or k+Z (Macintosh).
2. Select one or multiple segments. 3. Press the Delete key. The segments are deleted.
If the segment has an effect, the system deletes the effect first.
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3. Drag a clip from the bin into the Timeline. You can edit only one clip at a time. 4. When you find the right location for the clip, release the mouse button. The Timeline reflects the new edit.
Once you have completed the edit, you remain in Segment mode until you click the active Segment Mode button again to deactivate it.
button or the Overwrite button. You can use keyboard shortcut keys to edit clips directly from a bin into the sequence in the Timeline. To perform a direct edit from a bin into a sequence: 1. Activate bin editing: a. b. c. Click the Settings button in the Project window. In the Settings scroll list, double-click Bin. Select the option Enable edit from bin (Splice, Overwrite).
d. Click OK. 2. Mark an IN or OUT point in the Timeline, or park the position indicator at the place where you want the clip to appear. 3. Select a clip in the bin. The entire clip will be edited into the sequence, unless you have marked IN and OUT points. 4. Press the V key to perform a splice edit, which inserts the clip into the sequence and moves existing material down, thereby lengthening the total duration. Press the B key to perform an overwrite edit, which causes the clip to overwrite material of the same length in the sequence, while maintaining the same duration of the sequence. The Timeline reflects the new edit.
Use the Top button to extract footage from the start of the clip or segment up to the position indicator. This action is the equivalent of the T-R-X keyboard command sequence: Mark Clip, Mark OUT, Extract. The Top button appears in the Edit tab of the Command palette.
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Use the Tail button to extract footage from the position indicator to the end of the clip or segment. This action is the equivalent of the T-E-X keyboard command sequence: Mark Clip, Mark IN, Extract. The Tail button appears in the Edit tab of the Command palette. For information about how Mark Clip works, see Marking an Entire Clip or Segment on page 453. To edit using Top and Tail commands: 1. Load the sequence you want to edit into the Timeline. 2. Select the track or tracks you want to edit and deselect all other tracks. 3. Park the position indicator where you want to perform an edit. 4. Choose Command Palette from the Tools menu. 5. Click the Edit tab. 6. Do one of the following: t t Click the Top button to extract the footage from the start of the segment to the position indicator. Click the Tail button to extract the footage from the position indicator to the end of the segment.
5. Click OK. For instructions on how to use filler, see Adding Filler on page 476.
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About Nesting
For more information on effects editing, see the Avid Xpress Effects Guide.
When editing effects, you can use a procedure known as nesting. This involves opening up effects to reveal added layers for combining multiple images and digital video effects. When the effect is applied, you can close it to view and render the effect as one segment on the track.
For more information on nesting techniques, see the Avid Xpress Effects Guide.
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CHAPTER 15
Working in Trim Mode
Basic editing in the Timeline initially produces a rough cut, which can be loosely defined as a series of straight-cut edits with many rough edges and few effects. After creating a rough cut, you can enter Trim mode and fine-tune the transitions between each clip or between whole segments. You can also trim edits as you build a sequence, rather than create a rough cut first. The following sections describe the Trim mode procedures: Customizing Trim Mode Using Basic Trim Procedures Slipping or Sliding Clips or Segments Creating Overlap Edits Maintaining Sync While Trimming
The Settings scroll list appears. 2. Double-click Trim. The Trim Settings dialog box appears.
3. Configure the Trim settings you want. You set and alter the lengths of the preroll, postroll, and intermission intervals by clicking the appropriate text box and by typing a new value.
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Avoid lassoing more than one transition on a single track when lassoing from left to right, however, because this activates Segment mode and lassoing from right to left activates slipping trim mode. This method is useful when you need to select multiple transitions staggered across parallel tracks (overlap cuts) for simultaneous trimming.
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To select transitions located below several track layers, you can draw a lasso within the Timeline by pressing the Alt key (Windows) or the Option key (Macintosh) while you drag.
Click in between the two frames displayed in the Composer monitor to trim both sides.
To select additional transitions on contiguous tracks for trimming on the same side: t Click the corresponding Record Track buttons in the Track Selector panel. Likewise, you can deselect tracks in the Track Selector panel to remove transitions on those tracks from the trim procedure.
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To select additional transitions for single-roller trimming in varying locations on different tracks: t Shift+click the transitions in the Timeline. This method is useful when you are working with staggered transitions across multiple tracks. It also allows you to select both A-side and B-side transitions for simultaneous trimming in opposite directions (asymmetrical trim). This is not possible with dual-roller trims. As you move the pointer back and forth across a transition, the roller icon changes from an A-side roller (facing left) to a B-side roller (facing right) to indicate the type of selection.
Single-Roller A-Side icon Single-Roller B-Side icon
You do not see the Dual-Roller icon in the Timeline. To select both sides, you must first select one side, and then Shift+click to select the other side. To quickly add multiple transitions to the currently selected transition: t Press and hold the Shift key and lasso the additional transitions.
You can select and trim two heads or tails simultaneously, in any combination, for each track in the sequence. All selected transitions are trimmed the same number of frames. This allows you to save time and, in some cases, to maintain sync by performing a single-trim procedure across multiple tracks and transitions.
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t t t
Use the Trim buttons to trim forward or backward by 1-frame or 10-frame increments. Use the J-K-L keys to trim forward or backward in the sequence. Use the numeric keypad on the right side of the keyboard, as follows: t To move the transition a specific number of frames, type a plus sign (+) or minus sign () and the number of frames (from 1 to 99) you want to move forward or backward. Then press Enter. If the number of frames is larger than 99, type an f after the number to indicate frame count. For example, to enter 200 frames, type 200, then type f, and press Enter. t To move the transition to an exact timecode, type a timecode number larger than 99, including frames. For example, type 102 to enter 1 second and 2 frames (1:02).
10 frames
Use controls in the Timeline by clicking a roller at the selected transition and by dragging forward or backward in the sequence.
To have greater control: t t Press the Alt key (Windows) or the Option key (Macintosh) as you drag one frame at a time. Press the Ctrl key (Windows) or the k key (Macintosh) to snap to other transition points.
As you trim, all selected transitions in the Timeline move in unison. The Trim counter displays the frame count backward or forward for
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one or both trim sides, and the monitors display the new incoming or outgoing frames.
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To review footage starting from the previous transition: 1. Park the position indicator at the transition you want to review. 2. Press the Tab key (Edit Review button). The position indicator backs up past the previous transition and begins to play.
If you have a sequence with multiple selected tracks, the Edit Review command backs up past the first set of cuts that line up on all the selected tracks. 3. To stop play, press the space bar.
Trimming On-the-Fly
In Trim mode, you can use the J-K-L keys on the keyboard to play through outgoing or incoming material and to mark trim points. For convenience, this method isolates the trim controls to just three keys. To trim on-the-fly: 1. Select one or more transitions for single-roller or dual-roller trimming. See Performing a Basic Trim on page 538. 2. Use the J-K-L keys to step (jog), play, or shuttle through the footage at varying speeds: t Press and hold the K key while pressing J or L to step slowly backward or forward through the footage. When you find the frame where you want to relocate the transition, release the K key to complete the trim. Press the J or L keys once to play at normal speed, or more than once to shuttle at higher speeds. When you see the frame where you want to relocate the transition, press the space bar or the K key to complete the trim.
The monitors and the Timeline are updated to reflect the trim.
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When trimming with the J-K-L keys, you cannot completely trim away a segment. The system always leaves one frame. To remove the one frame, use another trim method. See Performing a Basic Trim on page 538.
Extending an Edit
Use the Extend Edit function to perform dual-sided (A-side and B-side) trims on selected tracks. Using Extend Edit allows you to quickly create a split or overlap edit without entering Trim mode. It also lets you establish the exact frame you want to trim by using the position indicator. (If you enter Trim mode, the position indicator moves to the nearest transition by default.) You can extend edits backward or forward in the Timeline. In either case, like a dual-roller trim, the Extend Edit function always maintains sync relationships. To perform an Extend Edit: 1. Select the tracks you want to extend. 2. Find the point in the sequence to which you want to trim. If the trim point is before the edit, mark an IN point. If it is after the edit, mark an OUT point.
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3. Choose Command Palette from the Tools menu. 4. Click the Trim tab. 5. Select Active Palette. 6. Click the Extend button. The adjustment appears in the Timeline.
You can map the Extend Edit button to any button in the Tool palette or any key in the Keyboard palette. For information on mapping buttons, see Mapping User-Selectable Buttons on page 114.
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IN
OUT
To drag a lasso around a segment on a lower track, press the Alt key (Windows) or the Option key (Macintosh) while you drag a lasso. You enter slide trim by default. To switch to slip trim, press the Alt key (Windows) or the Option key (Macintosh) while you double-click the segment. You can also select two or more contiguous segments within a track for slipping or sliding as a whole by dragging the lasso around four or more transitions.
Be sure to draw the lasso from right to left; if you draw from left to right, you enter Segment mode. t While in Trim mode, double-click a segment to select it for slip trimming. To select it for slide trimming, press the Alt key (Windows) or the Option key (Macintosh) while you double-click the segment. To switch back to slip trimming, press the Ctrl key (Windows) or the k key (Macintosh). You can also select two or more segments on different tracks for simultaneous slip or slide trimming. To do so, press the Shift key as you repeat this procedure. However, you cannot use the Shift key to select additional segments on the same track. t While in Trim mode, press the Shift key and select both the head and tail of a clip for slipping. Alternatively, select the outgoing tail frame of the preceding clip and the incoming head frame of the following clip in the sequence to prepare the clip for sliding. You can also use this method to select two or more contiguous segments on the same track, and additional segments on other tracks for slipping or sliding as a group.
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You cannot perform both slipping or sliding simultaneously. You can slip and slide the video and audio for a clip together. Alternatively, you can slip and slide a single segment of video or audio independently from the rest of the clip. The type of trim you perform (slip or slide) determines which frames are updated, as follows: In slip trimming, the two inner monitors for the head and tail frames of the clip change because only the contents of the clip are adjusted. The frames that precede and follow the clip are not affected.
Slip 1 frame to the right. 1 Frames 2 3 4
After slip
In slide trimming, the two outer monitors for the outgoing (A-side) and incoming (B-side) frames change because the clip remains fixed while the footage before and after it is trimmed.
Slide 1 frame to the right. 1 2 3 4
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2. Monitor the progress of the trim by using the monitors, the Trim counters, and the Timeline. When you reach the end of available material while slipping a clip, the trim stops. Similarly, when you reach the next transition while sliding a clip along a track, the trim stops. 3. Exit Slip mode or Slide mode either by clicking another transition for trimming, by clicking the Trim Mode button in the Tool palette, or by pressing the Escape key to exit Trim mode.
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Clip A
Clip B
Clip C
To create an overlap edit: 1. Perform a straight-cut edit between two clips, including audio and video tracks. t t If the timing of the video edit is crucial, mark edit points according to video. If the timing of the audio transition is crucial, mark edit points according to audio.
2. Perform a dual-roller trim on either the video track or the audio tracks, but not both. t If the video transition occurs at the correct place, but you want the audio from one clip to linger into the other (or the reverse), trim the audio tracks accordingly. If the audio transition occurs at the correct place, but you want the video to transition either before or after the audio cut, trim the video track accordingly.
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Black fills the trim duration, and sync is maintained. Adding black while trimming
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You can add black only while performing single-roller trims because dual-roller trims do not cause sync breaks.
The Sync Lock icon appears, and the location of the position indicator determines the sync point across tracks.
Timecode button
You can also click the Sync Lock All button next to the Timecode button to switch sync lock on and off for all tracks. 2. Perform single-roller trims as necessary, with the following results: When you trim the A-side of a transition forward, all other segments locked in sync move forward with the trim. If the transitions are staggered, this might split one or more of the segments at the sync point established by the position indicator, leaving fill. If you trim the B-side of the transition in the same direction, the additional sync-locked segments slide back in the sequence to maintain sync until they encounter another segment in the same track. At this point, you can trim no further and the system emits a warning sound. When you trim back the A-side of a transition, additional segments locked in sync move back as well. If the segments are staggered and one of the additional sync-locked segments encounters another segment on the same track, you can trim no further and the system emits a warning sound.
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If you trim the B-side of the transition in the same direction, all other segments locked in sync move forward to stay in sync. If the transitions are staggered, this action might split one or more of the sync-locked segments at the sync point established by the position indicator. Filler is added where the split occurs.
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CHAPTER 16
Working with Audio
You edit audio by using many of the same techniques and tools you use to edit video, including editing, Segment mode, and Trim mode functions. Your Avid Xpress system also provides several unique features that facilitate audio editing, such as audio scrub, waveform displays, and tools for adjusting and mixing audio levels and pan between speakers. In addition, you can adjust the high, low, and midrange frequency ranges of segments by using the Audio Equalization (EQ) tool. About Audio Tools Accessing Audio Effect Tools Audio Editing Aids Using the Audio Mix Tool Using Audio Gain Automation Using the Audio EQ Tool Digidesign AudioSuite Plug-Ins Recording Voice-Over Narration Fine-Tuning Audio Transitions Mixing Down Audio Tracks
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To access one of the audio effect tools: t Choose one of the tools from the Tools menu.
To switch to another tool: t Choose the new tool from the Effect Mode Selector pop-up menu.
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To keep more than one tool open at the same time: t Choose the tool from the Tools menu or press and hold the Alt key (Windows) or the Option key (Macintosh) while choosing a new tool from the Effect Mode Selector pop-up menu.
To prevent confusion, the Avid Xpress system allows only one copy of an audio effect tool to be open at a time. For example, you can open only one copy of the Audio EQ tool. The following section describes several features that help you locate transitions and monitor audio samples while editing or adjusting sound with the tools.
To solo an audio track: t Ctrl+click (Windows) or k+click (Macintosh) the Audio Track Monitor button for the track that you want to solo.
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The Audio Track Monitor icon changes to green. To turn off soloing for the track: t Click the Audio Track Monitor button again.
To turn off the solo feature for all tracks: t Ctrl+Alt+click (Windows) or k+Option+click (Macintosh) an Audio Track Monitor button for a solo track
Each type of scrub has its advantages: Smooth scrub makes it easier to examine sound at varying speeds. Digital scrub allows you to focus quickly on individual bits of incoming or outgoing audio for frame-accurate edits and adjustments.
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Try both types of scrub and see which one works better in different situations.
Table 16-1
When you play footage forward or backward at: Normal speed Two times normal speed
Three times normal speed Greater than three times normal speed
2 tracks 0 tracks
To ensure an audio track is monitored during scrubbing: t Alt+click (Windows) or Option+click (Macintosh) the Audio Track Monitor button in the Track Selector panel for the chosen track.
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The Audio Track Monitor button is purple with a gold Speaker icon to indicate which tracks will be played if the system has to drop tracks during scrubbing. By default, the two topmost Audio Track Monitor buttons display the gold Speaker icon. You can isolate specific audio tracks for scrubbing,without having to deselect monitoring of all other audio tracks, by soloing the audio tracks. See Soloing Audio Tracks in the Timeline on page 554.
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position indicator (incoming frames) as it reaches the new destination point. The audio is always sampled in a forward playback direction; whether you step backward or forward through the material, you hear the same audio sampling at each destination frame.
Digital scrub example This entire section is sampled. Step 10 frames Selected track Outgoing frames (behind position indicator) Incoming frames (ahead of position indicator)
2. Click in a text box and type a new number of outgoing or incoming frames in the Pop-up Scrub area, the Timeline Scrub area, or both. The new parameters are now in effect.
To display audio scrub parameters in the Source pop-up and Composer monitors: open the Composer Settings dialog box in the Project windows Settings scroll list, click the Window tab, and select Digital Scrub Parameters.
You can also activate digital audio scrub by pressing and holding the Shift key while you drag the position indicator or click the step buttons. 3. Move through the material in one of the following ways to hear the scrub: t Drag the position indicator.
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Click the Step (Jog) buttons, located in the Move tab of the Command palette, to step through in fixed increments: 1 frame backward, 1 frame forward, 10 frames backward, or 10 frames forward.
When you have found the correct frame, mark the location, trim the transition, or perform any other function you choose. If you are sampling incoming frames (with the default scrub parameters, for example), the system places the position indicator at the head of the last sampled audio point. If you are sampling outgoing frames, the system places the position indicator at the tail of the last sampled audio point.
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Press Ctrl+period (Windows) or k+period (Macintosh) at any time during the redraw of the waveform plot to stop the redraw. 3. (Option) Maximize the visibility of your waveform display using any of the following procedures: t Continue to expand or shrink your view of the Timeline by using the scale bar, effectively spreading out the waveform plots to show detailed variations in the audio levels. To enlarge the height of selected audio tracks and subsequently the waveform displays, press Ctrl+L (Windows) or k+L (Macintosh). To reduce the height of selected audio tracks and subsequently the waveform displays, press Ctrl+K (Windows) or k+K (Macintosh). To enlarge the size of the sample plot image without enlarging its track, press Ctrl+Alt+L (Windows) or k+Option+L (Macintosh). This procedure is useful when you view detail in quiet passages. t To reduce the size of the sample plot image without reducing its track, press Ctrl+Alt+K (Windows) or k+Option+K (Macintosh).
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You can set the option Show Marked Waveforms in the Timeline Settings dialog box to narrow the view of the tracks in the Timeline. This option provides faster displaying of the Timeline because the waveform is displayed only between the mark IN and the mark OUT. 4. Move through the audio shown in the waveform by using any of the playback methods. You hear sound as you track the audio visually. When the position indicator is at the point you want in the waveform, you can mark, trim, or perform any other function.
Audio waveform plots can slow your navigation through the Timeline. Therefore, you might want to use them selectively. To do this, you can create a custom Timeline view, as described in Customizing Timeline Views on page 491. Once you have created a customized waveform view, you can choose it from the Timeline View pop-up menu when needed, and return to another view when you are done.
The default volume for master clips is set to zero (that is, with no attenuation) when you first digitize the media. The pan option in the Audio Settings dialog box determines how the system plays back the default pan. If you set the Default Pan to Alternating Left - Right, odd tracks are sent to the left channel and even tracks are sent to the right channel. For more information, see Adjusting Pan Defaults on page 299.
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The Audio Mix tool allows you to: Adjust pan and volume for an individual clip, a whole track, several tracks at once, or a whole sequence. Adjust the volume, pan, or both for one track at a time. Adjust the volume, pan, or both for multiple tracks simultaneously by ganging them together.
The system uses these adjustments for all playback, including output to a digital cut.
The Audio Mix tool adjusts entire clips only. You can adjust volume levels within a clip in the Timeline by using Audio Gain Automation. For more information, see Using Audio Gain Automation on page 575. To open the Audio Mix tool: t Choose Audio Mix from the Effect Mode Selector pop-up menu or from the Tools menu.
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Render Effect button Audio Loop Play button Fast Menu button Number of Mix Panes button Effect Mode Selector pop-up menu Bypass Clip Gain button Track Selection button Display/Hide Sliders button Which Set of Tracks to Display in Mix Panes pop-up menu Volume Level display Gang button
Level slider
You can resize the entire Audio Mix tool by dragging the edge or corner of the tool. You can resize the Audio Mix tool only when the sliders are displayed.
2. Select the track or portion of a track to be adjusted: t t To adjust the track in a single edited clip in a sequence, place the position indicator in the clip. To adjust an isolated section of audio on a track, mark IN and OUT points. Adjusting a clip with mark IN and mark OUT adjusts the entire clip. To adjust levels from an IN point through the end of the track, mark an IN point only. One mark also adjusts the entire track from the beginning of the clip that includes the mark. To adjust levels globally throughout the track, make no marks.
3. Choose Audio Mix from the Tools menu to open the Audio Mix tool.
The Audio Mix tool contains eight panels, one for each audio track that you can monitor and adjust. The Audio Mix tool can display only tracks that exist in the sequence and are monitored, or tracks that were digitized with the source clip. Only monitored tracks appear in the Audio Mix tool. If a track does not appear, check the sequence to make sure the track is monitored.
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4. Select the audio track to be adjusted by doing one of the following: t t Click the Track Selection button for the appropriate audio track. Alt+click (Windows) or Option+click (Macintosh) the Track Selection button, and then choose a track from the pop-up menu.
To verify or change the output channels, use the Audio tool (choose Audio Tool from the Tools menu). 5. With the Audio Mix tool active, use any playback method (such as the J-K-L keys on the keyboard) to play, shuttle, or step through the audio to check for necessary volume or pan adjustments. The keyboard can control either the Source pop-up or Composer monitor, depending on which monitor was active when you opened the Audio Mix tool. Switch your selection by clicking the appropriate monitor. 6. Decide whether to raise or lower the volume, or pan left or right, which adjusts the volume or pan for a single clip. See Changing an Audio Level on page 568.
Level slider
8. Apply the adjustments to a chosen region of the track by using the Audio Mix Fast menu located in the top bar of the tool. See Applying Pan Value Adjustments on page 569. 9. Play through the audio again, using the J-K-L keys. 10. Repeat steps 6 through 9 until you are satisfied with the pan and volume levels. The system uses the new settings whenever you play back or record the sequence.
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Click the Pan Value display to reveal the pop-up slider, and then drag the slider to a new position. Alt+click (Windows) or Option+click (Macintosh) the Pan Value display for MID. If the sequence is playing, notice that play stops when you make an adjustment (the Audio Mix tool does not provide real-time audio control). You can adjust volume while playing the clip. For more information, see Adjusting Volume While Playing an Audio Mix Effect on page 573.
To Apply the same pan or volume levels currently set in the Audio Mix tool to all segments in the marked regions of the tracks. Open a dialog box for making incremental adjustments to all current settings across segments in the marked regions of selected tracks. For example, when you type 1 in the Gain Adjustment text box, the various audio level settings across all segments of the marked region of selected tracks will be lowered by exactly 1 dB when you click OK.
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Choose Remove Clip Gain on Track, Remove Pan on Track Remove Pan/Vols on Track
To Remove clip gain or pan values from the marked regions of selected tracks.
Delete all audio mix adjustments that have been applied to segments in the marked regions of selected tracks. Each audio clip is restored to its previous pan and volume settings. The options in the Fast menu appear dimmed until you select a track by clicking the Track Selection menu. (To apply the adjustments to multiple tracks, click additional Track Selection pop-up menus.) The options vary depending on the types of marks you set within the clip or sequence, as follows: With IN and OUT points: Commands apply adjustments to selected tracks between the points. With an IN point (no OUT point): Commands apply adjustments to full clips from the IN point to the end of selected tracks. With no points: Commands apply globally (across entire tracks).
The Clip Gain values set by the Audio Mix tool are the values for the entire segment; for example, you cannot set a subsection of a segment without affecting the entire segment. To set gain for a portion of a segment, use Audio Gain Automation. For more information, see Using Audio Gain Automation on page 575.
tracks to raise the overall volume of a portion of a sequence while maintaining variations in level adjustment among tracks. To gang and adjust multiple tracks: 1. Click the Gang buttons of the required panels. To deselect a Gang button, click it a second time. 2. Adjust either volume or pan for one of the tracks by using any of the techniques described in Adjusting One Audio Track at a Time on page 566, and the other tracks will maintain the same relative levels. When you gang two or more tracks, you gang both the Level and Pan sliders. To set all ganged sliders to the same value for volume: t Click the number along the vertical edge of the Volume Level slider or type a value in one of the Volume Level displays and then press Enter (Windows) or Return (Macintosh).
To set all ganged sliders to the same value for pan: t Click the Pan Value display and type a value.
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Stereo (available on the Audio tool) is the only Audio Mix mode that supports pan/vol effects.
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For more information on the Audio tool, see Using the Audio Tool on page 205. For limitations on adjusting volume, see Limitations on Adjusting Volume on page 574. For information on improving response time, see Improving Response Time on page 575.
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To adjust volume while playing an Audio Mix effect: 1. Do one of the following: t t t Choose an existing Audio Mix effect. Identify an area of the clip with IN and OUT points. Place the position indicator over an audio clip.
2. Click the Audio Loop Play button in the Audio Mix Tool window. The Avid Xpress system repeatedly loops through the selected area as follows: If you have IN and OUT points on your sequence, the command loops over the selected area. If there are no IN or OUT points, the command loops over the smallest selected audio track identified by the position indicator. If you have only an IN point or only an OUT point, the system uses the location of the position indicator as the second point. For example, if there is an IN point and no OUT point, the system loops from the IN point to the end of the (smallest selected) audio segment under the position indicator.
3. Adjust the volume as necessary. 4. Click the Audio Loop Play button to stop. The Avid Xpress system automatically saves your changes as part of an Audio Mix effect.
for this feature is considerably longer than it is when changing EQ parameters while using Audio Loop Play. You might need to click the Audio Loop Play button to complete the edit and then play the effect to hear the result.
For additional ways to change the volume while playing an Audio Mix Effect, see Recording Automation Gain Information on page 589.
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The Avid Xpress system uses a linear ramp to change the volume from one gain keyframe to the next.
Clip Gain
For example, assume that you have copied an audio file from a CD-ROM. You want to equalize (EQ) the audio but the overall volume is too loud. In this case, you would do the following: 1. Use the Audio Mix tool to lower the overall volume. 2. Apply an EQ effect and any other audio effects. 3. Use Audio Gain Automation to fine-tune the volume of different sections of the audio in the sequence. You can view the clip gain and the automation gain values in the Timeline at the same time. To turn on the display of either or both, use the Audio Data submenu of the Timeline Fast menu and select Auto Gain or Clip Gain.
Avid Xpress releases earlier than Release 4.0 do not support additive clip gain and automation gain. If you transfer a sequence containing additive clip gain and automation gain to a system running a release earlier than Release 4.0,
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you cannot hear the additive clip gain. Also, if you save the transferred sequence on the system running the earlier release, the system does not save the additive clip gain. If you need to transfer sequences from Release 4.0 to earlier releases and then bring the sequences back to Release 4.0, remove any additive clip gain before you transfer the sequence. Use the Remove Clip Gain on Track command in the Audio Mix tool Fast menu to remove the clip gain.
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If there is audio volume data on a clip and Audio Auto Gain is not chosen from the Timeline Fast menu, the system displays a pink triangle on the clip to indicate that audio volume data is present but not displayed. You can enable Clip Gain, Audio Auto Gain, and Sample Plot in the Timeline Fast menu to display audio information superimposed over waveform plots in the Timeline. 3. (Option) Expand the audio track by doing one of the following: t t Press and hold Ctrl+L (Windows) or k+L (Macintosh). Press and hold the Ctrl key (Windows) or the Option key (Macintosh) while dragging in the Track Selector panel. When the pointer changes to a cross, drag the cross to expand or shrink the track as shown in the following illustration.
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The following illustration shows the expanded audio track with volume data.
4. Click the Add Keyframe button in the Tool palette to add keyframes along the Timeline. The Avid Xpress system adds a keyframe to each enabled track. A straight line appears in the selected audio track. The line shows the current gain level for that track in the Audio Mix tool.
You adjust gain in the Automation Gain tool by dragging keyframes in the Timeline or by placing the position indicator on a keyframe and adjusting the slider.
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After you add the first keyframe to a segment, you can adjust the gain for the entire clip. When you move the keyframe up or down, the corresponding volume Level slider in the Automation Gain tool also moves.
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To snap to the decibel lines, press and hold the Ctrl key (Windows) or the k key (Macintosh) while you drag the point. t Move a keyframe horizontally to move the start or end of a ramp. Place the pointer over a keyframe. When the pointer changes to the hand pointer, press and hold the Alt key (Windows) or the Option key (Macintosh), click the keyframe, and drag it.
Move several keyframes vertically on a track at the same time by placing IN and OUT points to select the area you want. When you move one keyframe up or down within the marked area, all keyframes within the marked area move in relation to each other. This works for all enabled audio tracks.
This procedure is similar to ganging sliders on an audio mixing board or in the Audio Mix tool.
An external fader controller or mixer is optional. It is not required to perform Audio Gain Automation recording. Your Avid Xpress system supports the following external fader controllers or mixer: JL Cooper FaderMaster Professional (FaderMaster Pro) MIDI automation controller
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JL Cooper MCS-3000X MIDI automation controller Yamaha 01V digital mixing console
For a description of the fader controllers and mixer, and for information on attaching them, see Appendix D. For information on using these external fader controllers or mixer, see Recording Automation Gain Information on page 589.
1. Check the color of the position indicator lights. If the external fader controller or mixer is on and is correctly attached to the system, at least one of the position indicator lights on each enabled track is blue. 2. Click an audio gain keyframe. t t On the MCS-3000X and Yamaha 01V, the faders automatically adjust to the volume setting. On the FaderMaster Pro, adjust the sliders on the fader controller until both lights for each enabled track are on. This indicates that the slider on the fader controller matches the current volume in the Timeline. For more information, see Position Indicator Lights on page 585.
3. Move the corresponding fader to adjust the volume for the keyframe. For information on connecting a fader controller or mixer, see Appendix D.
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Level sliders
Some portions of the Automation Gain tool are similar to the Audio Mix tool and the Audio Punch-In tool.
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The following features are similar to the Audio Mix tool: Bypass Auto Gain button: This button allows you to temporarily turn off the Automation Gain effect. This button is the same as the Bypass clip gain button in the Audio Mix tool. Number of Mix Panes and Which Set of Tracks to Display in Mix Panes buttons: These buttons allow you to display four or eight panes and to select which enabled tracks are displayed. They are similar to the display options in the Audio Mix tool. For more information, see Resizing the Audio Mix Tool on page 565. Render Effect Button: This button is particularly useful for rendering audio effects. For example, if you change the level of a clip that contains a rendered audio dissolve, the effect becomes unrendered. You can use the Render Effect button to rerender the audio dissolve directly from the Automation Gain tool. Then you can play back the clip immediately to hear the effect of the level change with the dissolve in place. Audio Loop Play button: This button allows you to adjust audio effects while looping over a portion of audio. This button is also available in the Command palette. For more information, see Adjusting Volume While Playing an Audio Mix Effect on page 573.
The following record features are similar to the Audio Punch-In tool: Record button: Starts and stops the recording. Cancel button: Stops a recording without saving the recorded data. Record Status light: Is black when there is no activity, green during a preroll, red during recording, and blue during a postroll.
In the Automation Gain tool, the Recording status light is gold during the Hardware Calibration test. Preroll text box: Allows you to provide a visual cue before the recording begins. The Avid Xpress system backs up the blue position indicator for the prescribed number of seconds.
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Postroll text box: Allows you to provide the same kind of visual cue at the end of the recording.
The remainder of the features described in this section are specific to the Automation Gain tool.
Description The audio track is on. The audio track is muted. The track is soloed. You can solo more than one track at a time.
To switch between solo and on: t Click the Track Solo button.
To switch between on and mute: t Alt+click (Windows) or Option+click (Macintosh) the Track Solo button.
When you turn off solo, the button returns to its previous state (mute or on). To change the previous state of a button: t Alt+click (Windows) or Option+click (Macintosh) the button.
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While the Automation Gain tool is active, the Avid Xpress system overrides any other mappings of the number keys 1 to 8 at the top of the keyboard. Number keys on the right side of the keyboard are not affected. You can also use the buttons above each fader on the external fader controller or mixer to solo or mute an individual audio track as follows: FaderMaster Pro: Has one button that you can use to solo or mute an individual audio track during Audio Gain Automation recording: t t Press the button above the fader once to switch between solo and on. Press the button above the fader twice quickly to switch between mute and on.
MCS-3000X: Has separate buttons for solo and mute. Mute buttons are on the bottom row and Solo buttons are above the Mute buttons. For more information, see MCS-3000X Buttons on page 834. Yamaha 01V: Supports solo only if you are not using the unit for audio mixing as well as Audio Gain Automation recording. For more information, see Operational Notes for the Yamaha 01v Mixer on page 841.
The position indicator lights provide information about the current location of the faders on the external fader controller or mixer.
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Colors Both lights are blue. Only top light is blue. Only bottom light is blue. Both lights are gray.
Description The fader matches the current Timeline volume. The fader is higher than the Timeline volume. The fader is lower than the Timeline volume. Either there is no fader controller or mixer attached to the system or the Avid Xpress system does not recognize the fader controller or mixer. If the system does not recognize the fader controller or mixer, check the connection as described in the setup guide for your system.
The position indicator lights are especially useful for the FaderMaster Pro because it is important to position the faders close to the track volume before you start recording. Otherwise, you might create an unwanted jump in the volume when you move the faders during a recording.
The Avid Xpress system does not record values from a fader on the FaderMaster Pro until you move the fader. Then it reads the current position of the fader and adjusts the volume accordingly. In many cases, it is not possible to exactly match the Timeline value. You do not have to reposition the faders on the MCS 3000-X and Yamaha 01V because the units automatically reset the faders to match the volume data in the Timeline.
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2. Choose an option from the Automation Gain Tool Fast menu located in the upper right portion of the tool.
Track Selection pop-up menu
The options in the Fast menu appear dimmed until you select a track by clicking the Track Selection button. To apply the adjustments to multiple tracks: t Click additional Track Selection pop-up menus.
To access the Track Selection pop-up menu options and choose either a track or None, do one of the following: t t Press and hold the Alt key (Windows) or the Option key (Macintosh) while clicking the Track Selection button. Click the Track Selection pop-up menu.
The options in the Fast menu appear dimmed until you select a track by clicking the Track Selection pop-up menu. (To apply the adjustments to multiple tracks, click additional Track Selection pop-up menus.) The options vary depending on the types of points you set within the clip or sequence, as follows: With IN and OUT points: Commands apply adjustments to selected tracks between the points. With an IN point (no OUT point): Commands apply adjustments to full clips from the IN point to the end of selected tracks. With no points: Commands apply globally (across entire tracks).
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To apply the adjustments: t Choose one of the following commands from the Fast menu: Set Pan on Track: This command applies the same pan or volume levels currently set in the Audio Mix tool to all segments in the marked regions of the tracks. Filter Automation Gain on Track: This command removes approximately 50 percent of the keyframes in the marked region. If you press and hold the Alt key (Windows) or the Option key (Macintosh) while choosing the menu item, the system removes all keyframes in the selected area, except for the minimum and maximum peaks. The Avid Xpress system tries to save major gestures while removing redundant points and points on a linear ramp. This is useful for deleting extra keyframes after a recording. Adjust Pan/Vols on Track: This command opens a dialog box for making incremental adjustments to all current settings across segments in the marked regions of selected tracks. For example, if you type 1 in the Gain Adjustment text box, the various audio level settings across all segments of the marked region of selected tracks will be lowered by exactly 1 dB when you click OK. Remove Automation Gain on Track: This command removes all of the audio keyframes within the marked region. Remove Pan on Track: This command deletes all pan adjustments that have been applied to segments in the marked regions of selected tracks. Each audio clip is restored to its previous pan settings. Remove Pan/Vols on Track: This command deletes all audio mix adjustments that have been applied to segments in the marked regions of selected tracks. Each audio clip is restored to its previous pan and volume settings. Calibrate Hardware Sliders: This command takes the place of the HW (hardware) button in previous releases. When the Calibrate Hardware Sliders option is enabled, the Recording
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status light changes to gold and the external faders control the sliders in the Automation Gain tool. This is a test mode. You cannot edit volume data when the Recording status light is gold. Choose the Fast menu option again to disable the test mode.
If there is Automation Gain volume data on a clip and Auto Gain is not chosen from the Timeline Fast menu, the system displays a pink triangle on the clip to indicate that audio volume data is present but not displayed.
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3. (Option) Expand the audio track by doing one of the following: t t Press Ctrl+L (Windows) or k+L (Macintosh). Press and hold the Ctrl key (Windows) or the Option key (Macintosh) while dragging in the Track Selector panel.
4. Move the blue position indicator to the section of audio that you want to adjust and mark IN to OUT points. 5. Click the Record button or press the B key to start recording your actions. 6. Listen to the audio and adjust the Level sliders in the Automation Gain tool as necessary. 7. Click the Record button again to stop recording. The Avid Xpress system adds volume keyframes to the audio in the Timeline. Because it records every movement of the sliders, there are usually more keyframes than you need. 8. Decrease the number of keyframes: a. b. Click the Track Selection button for the track to enable the Fast menu. Choose Filter Automation Gain on Track In/Out from the Automation Gain Tool Fast menu.
9. Repeat step 8 until you have decreased the number of keyframes to an acceptable level. You should remove as many excess keyframes as possible while still maintaining the volume changes. You can move, add, and delete keyframes individually or as groups to further adjust the volume. For details on how to adjust the keyframes, see Adjusting Volume in the Timeline on page 577.
To use the Fast Forward and Rewind keys when editing audio keyframes: 1. Choose Command Palette from the Tools menu. 2. Click the Move tab. 3. Map the Fast Forward and Rewind buttons to the Keyboard palette. See Mapping User-Selectable Buttons on page 114. 4. Click the Automation Gain tool to make it active. 5. Click the Track Selection pop-up menu and choose the appropriate tracks. 6. Press the Fast Forward key or Rewind key. The position indicator moves to the next or previous audio keyframe.
The Automation Gain tool must be active when you use the Fast Forward or Rewind keys.
3. (FaderMaster Pro only) Note the colors of the position indicator lights for the track you want to adjust. Move the fader until both lights are blue. If you cannot adjust it to the exact position where both lights are blue, get it as close as you can. 4. Set Preroll and Postroll values, if necessary. 5. Click the Record button to start recording your actions.
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6. Depending on the fader controller or mixer, listen to the audio and do the following: t FaderMaster Pro: When you want to start recording volume information, move the corresponding fader. The system does not begin recording until you move a fader. MCS-3000X: When you want to start recording volume information, either touch or move the corresponding fader. The MCS-3000X faders are touch sensitive. Yamaha 01V: When you want to start recording volume information, click the faders On button and move the fader.
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If the Yamaha 01V fader is not moving, you can move it without first clicking the On button. For more information, see Operational Notes for the Yamaha 01v Mixer on page 841. When you record over previously recorded audio volume keyframes, the MCS-3000X and Yamaha 01V automatically display the changing values. This allows you to make quick adjustments to existing automation gain recordings. 7. Click the Record button again to stop recording. 8. Click the Audio Loop Play button to play the clip and test your results. 9. To decrease the number of keyframes, choose Filter Automation Gain on Track In/Out from the Automation Gain Tool Fast menu. (Click the Track Selection button for a track to enable Filter Automation.)
If you delete too many keyframes, use the Undo command to restore them. 10. Repeat step 9 until you have decreased the number of keyframes to an acceptable level. You should remove as many excess keyframes as possible while still maintaining the volume changes.
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Render Effect button Audio Loop Play button Effect Mode Selector pop-up menu Track Selection pop-up menu EQ Parameter display Low shelf Parametric midrange High shelf 3 bands of Controls Fast Menu button Effect icon Display/Hide EQ Graph button Enable/Disable EQ Effect button Bypass RT EQ button
EQ Range slider
EQ Parameter graph
Audio Loop Play button: Allows you to make adjustments to an EQ effect while you play the effect. This button is also a mappable button in the Command palette. For more information about using this button, see Adjusting Volume While Playing an Audio Mix Effect on page 573. Render Effect button: Allows you to render an effect without leaving the Audio EQ tool. Effect icon: Allows you to create an EQ template. Drag the icon to an open bin to create the template. Fast Menu button: Allows you to perform the following tasks: Set EQ for enabled tracks. Remove EQ for one or more tracks. Apply an effect template (see Using Audio EQ Templates on page 606).
Track Selection pop-up menu: Allows you to choose which tracks are enabled for the EQ effect. When you choose an item from this menu, the system selects or deselects the corresponding track in the Timeline.
If you enable more than one track in the Timeline, the tracks are designated by plus signs (+). They indicate that the effect will be applied to more than one track. Display/Hide EQ Graph button: Allows you to display or hide the Parametric Curve display. Bypass RT EQ button: Instructs the system to ignore all the EQ effects. This button is also available in the Audio Mix and Automation Gain tools. If you select this feature in one tool, it is selected in the other tools as well. Enable/Disable EQ Effect button: Allows you to enable or disable the current EQ effect. When the button is yellow, the effect is enabled. (The button text IN stands for inline.)
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EQ-Specific Features
The Audio EQ tool provides three bands of control: The first band, the low shelf, has four turnover points (50 Hz, 80 Hz, 120 Hz, and 240 Hz). A turnover point is the point at which the curve starts to return to 0. A shelf affects all frequency values within the range of the shelf. The low shelf affects all frequencies from 20 Hz to the low shelf turnover point. The second band is the parametric midrange. This band has two bandwidth values, 1/4 octave and 2 octaves. These values control the width of the curve. The third band, the high shelf, has four turnover points (6 kHz, 8 kHz, 12 kHz, and 15 kHz). The high shelf affects all frequencies from the high shelf turnover point to 20 kHz.
The horizontal center line of the graph is 0 (zero). As you move the curve below the zero line, the corresponding frequencies are deemphasized. Above the zero line, the corresponding frequencies are emphasized. The parametric midrange allows a smooth transition from deemphasized frequencies to emphasized frequencies. The IN button allows you to turn off an individual EQ effect (the currently selected effect). The button is yellow when the EQ effect is on (inline) and gray when the EQ effect is off. The Ignore EQ option turns off all EQ effects for the sequence. Rendered EQ effects still play correctly. When you apply Audio EQ effects, consider the following: Audio EQ can be applied only to entire segments. You cannot isolate portions of a segment for an Audio EQ effect by using IN to OUT points. You must use add edits (match frames) to mark off a smaller segment.
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You can use IN to OUT points to select a range of complete segments for applying an Audio EQ effect. Segments that fall within the marks, either in part or whole, will have the effect applied to them.
The following illustration shows the Audio EQ tool with the frequency response curve displayed, and identifies the related areas of the tool.
EQ Parameter display Bandwidth around the center point of the parametric curve 1/4 octave (narrow) or 2 octaves (wide)
Turnover point where low shelf curve starts moving back toward 0 Center point of the parametric midrange curve
Turnover point where high shelf curve starts moving back toward 0
Low shelf
Parametric midrange
The Audio EQ tool allows you to emphasize or deemphasize audio frequencies. The height of the curve in the bottom pane shows the amount of emphasis or deemphasis (also called boost or cut) that is being applied. The range is from +15 dB to 20 dB.
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The Track Selector panel in the Timeline is updated to reflect your selection.
If multiple tracks are enabled in the Timeline, then plus (+) signs appear next to the enabled tracks in the Audio EQ tool. 6. Click the Audio Loop Play button to play the currently selected audio clip within the current IN to OUT range. To stop playing the loop, click the button again or click anywhere in the Timeline. 7. Use one of the following methods to change a value in the Audio EQ tool: t t Click a number along the vertical edge of the Low Shelf, Parametric Midrange, or High Shelf sliders. Click the Low Shelf, Parametric Midrange, or High Shelf slider and type a value.
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Values are cumulative until you press Enter (Windows) or Return (Macintosh). For example, if you want to enter the value 12, type it. However, if you enter 1 and then want to change the value to 2, press Enter (Windows) or Return (Macintosh) before typing the 2. t t t Click a slider, and then drag the slider to a new position. Click the EQ Parameter display and type a value. Set a value of 0 dB by clicking the slider and entering 0, or by clicking 0 along the vertical edge of the Low Shelf, Parametric Midrange, or High Shelf sliders
8. Apply the adjustments to the track by using the Set EQ command from the Audio EQ Tool Fast menu. The command works as follows on the selected tracks: With IN and OUT points: Apply the EQ effect to selected tracks between the points. With an IN point (no OUT point): Apply the EQ effect to full clips from the IN point to the end of selected tracks. With no points: Apply the EQ effect globally (across entire tracks).
The Fast menu also allows you to remove EQ effects from one track or all enabled tracks, and provides access to a number of predefined EQ templates. For a description of predefined audio templates, see Using Audio EQ Templates on page 606. For example, the following illustration shows a segment with one EQ effect applied to the Audio Clip 2 in track A2. If you choose Set EQ In/Out, the current EQ effect is also applied to Audio Clip 1 and Audio Clip 3 on track A2.
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After Set EQ In/Out EQ effect is added to Audio Clip 1 and Audio Clip 3.
If there is no EQ setting on the currently selected clip, choosing Set EQ In/Out deletes the EQ settings on all clips within the IN to OUT range. For example, because there is no EQ setting on Audio Clip 3 in the following example, Set EQ In/Out deletes the EQ effect from Audio Clip 1 and Audio Clip 2.
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After Set EQ In/Out EQ effect is deleted from Audio Clip 1 and Audio Clip 2.
Set EQ In/Out applies only to the audio track currently selected by the Audio EQ tool. You can change your selected region by eliminating or adding marks in the Timeline, or by selecting a different track. 9. Play through the audio again, using the Audio Loop Play button. 10. Repeat steps 6 to 9 until you are satisfied with the EQ adjustments.
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To save EQ settings in a bin: t Drag the effect icon in the Audio EQ tool to a bin.
To copy the settings to another audio clip: t Drag the effect icon in the Audio EQ tool to another audio clip in the Timeline.
For more information on using effect templates, see the Avid Xpress Effects Guide.
3. From Trim or Effects mode, press the Delete key. You can also use the commands from the Audio EQ Tool Fast menu.
Audio EQ Examples
The following examples present two different ways to use the Audio EQ tool to remove excess bass from an audio track. In these examples, assume that a bass drum in the sound track is very pronounced and the Audio EQ tool is used to deemphasize it. Also assume that there are voices on the same track as the music. The human voice covers a wide range of frequencies, and the challenge is to preserve the bass frequencies of the voices while deemphasizing the bass drum sound. Consider that the goal of the adjustments is the final sound. You should use small adjustments to preserve as much of the original sound track as possible. Do not be overly concerned about specific parameter values.
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Use the EQ Range slider to move the center point of the parametric curve and locate a specific frequency.
The following technique allows you to locate a specific frequency and either emphasize or deemphasize it: Use the 1/4-octave influence range and a large negative decibel value. Keep both the high shelf and low shelf set to zero. Use the EQ Range slider to move the center point of the parametric curve along the frequency range while you play the audio track.
Once you locate the frequency you want, you can adjust it as needed.
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The EQ templates are designed to fix problems that you often encounter with audio clips. For example, Tape Hiss Filter rolls off
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frequencies above 4 kHz. NTSC Hum Buster cuts the bass on frequencies that often cause hum on NTSC systems.
Applying an EQ Template
To apply an EQ template from the Audio EQ Tool Fast menu: 1. Place the blue position indicator on the audio clip in the Timeline. 2. Click the Fast Menu button and choose the template from the Audio EQ Tool Fast menu. The Avid Xpress system places the EQ effect on the audio clip. The following illustration shows the contents of the Audio EQ tool when you select the Female Voice with Presence template in the Timeline. As explained in the tool, you cannot change the parameters of a predefined EQ template.
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To see the parameter values of one of the EQ templates that cannot be edited, view the Console window after you apply the effect. To open the Console window, choose Console from the Tools menu.
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4. Drag one of your EQ templates to Site_EQs_Bin. 5. If you have not already done so, name the template by clicking the text and typing a name. 6. Close the bin.
The Avid Xpress system does not save the effect to the bin until you close the bin. 7. Click the Audio EQ Tool Fast Menu button and look for your new template.
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d. Double-click the Site_EQs_Bin file. 4. Drag one of your EQ templates to Site_EQs_Bin. 5. If you have not already done so, name the template by clicking the text and typing a name. 6. Close the bin.
The Avid Xpress system does not save the effect to the bin until you close the bin. 7. Click the Audio EQ Tool Fast Menu button and look for your new template.
Use the same procedure as described in Adjusting Volume While Playing an Audio Mix Effect on page 573. If there is no existing EQ effect on the clip before you start, you will not hear any changes until you click the Audio Loop Play button to stop and replay the effect. As you adjust the EQ values on an existing EQ effect, you might not hear the results immediately. It takes a few seconds for the changes to be applied to the clip.
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To improve the response time, do one of the following: t t t Monitor as few audio tracks as possible. Deselect the video track, if practical. Use IN and OUT points to choose a narrow interval to adjust.
A DAE Plug-Ins folder containing the following: A set of basic plug-ins from Digidesign. A file named AvidAppPlugIn.dpm. The Avid Xpress system requires this file; do not delete it.
Several basic plug-ins are installed automatically. For a description of the plug-ins, see Appendix A. When you purchase additional plug-ins, the third-party vendor will provide instructions on how to load the plug-ins. Some vendors might require you to drag the plug-in to the Plug-Ins folder. Other vendors might perform the task automatically for you via an installation program.
Several basic plug-ins are installed automatically. For a description of the plug-ins, see Appendix A.
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When you purchase additional plug-ins, the third-party vendor will provide instructions on how to load the plug-ins. Some vendors might require you to drag the plug-in to the Plug-Ins folder. Other vendors might perform the task automatically for you via an installation program.
Plug-In Selection pop-up menu Target Drive pop-up menu Status display
The DAE application uses between 9 and 16 MB of memory, depending on how many plug-ins are loaded. If you plan to use other applications while the Avid Xpress system is running, you might find it useful to quit the DAE application to free up memory for the other application. To restart the DAE application, Option+click the status display.
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By default, the AudioSuite window displays the controls for applying a plug-in to a clip in the Timeline. When you drop a master clip onto the window, the window expands to display additional parameters for working with master clips. The following illustration shows the expanded view.
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Status display
Display/Hide Master Clip Controls button Plug-in Selection pop-up menu Target Drive pop-up menu Status display Track Selection pop-up menu Activate Current Plug-In button
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To apply an AudioSuite plug-in to a clip in the Timeline: 1. Open the AudioSuite Tool window by doing one of the following: t t Choose AudioSuite from the Tools menu. If an audio tool is already open, choose AudioSuite from the Effect Mode Selector pop-up menu.
2. Use the Track Selection pop-up menu to choose the tracks that you want to modify. When you choose an item from this menu, the system selects or deselects the corresponding track in the Timeline.
To select multiple tracks, press the Shift key while you choose additional tracks from the Track Selection pop-up menu. The tracks are designated by plus signs (+), which indicate that the effect will be applied to more than one track. 3. Choose a plug-in from the Plug-in Selection pop-up menu. The Avid Xpress system automatically applies the plug-in effect to the track or tracks in the Timeline. 4. Click the Activate Current Plug-in button. A dialog box associated with the plug-in appears. 5. Make any necessary adjustments and click the Preview button to preview the effect. For more information, see Using a Plug-In Dialog Box on page 617. 6. To save the effect, click OK. To close the dialog box without saving the effect, click Cancel. 7. (Option) To save the effect as a template, drag the effect icon to a bin.
If you want to use plug-ins that operate on stereo pairs or that change the length of the audio clip, use the methods described in Creating New Master Clips on page 619.
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The buttons are: OK: Saves the effect and closes the dialog box. Cancel: Closes the dialog box and does not save the effect. Preview: Plays back a portion or all of the currently selected audio clip with processing. Some plug-ins can preview in real time and some cannot. If the plug-in cannot preview in real time, the Avid Xpress system plays back the processed audio in 2-second intervals. The Avid Xpress system processes 2 seconds of audio, plays it, processes the next 2 seconds, plays it, and so on. Render: Renders the effect and creates a new audio media file. Bypass: Plays the selected audio without processing. This is useful for comparing the audio with and without processing applied. Find peak: Performs an analysis pass on the audio. Depending on the plug-in, the text and function of this button might change.
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Some plug-ins require an analysis pass on the audio data before they can process the information. If so, they perform the first pass automatically. Other plug-ins do not require a first pass but can achieve more accurate results if you allow them to perform a first pass. If the plug-in supports the optional pass, this button will be available. Otherwise, it appears dimmed.
The following commands appear in the menu: Global: There are no IN points on the segment. The command affects all the plug-ins on the enabled tracks. IN/OUT: There are IN to OUT points on the segment. The command affects the plug-ins on the enabled tracks within the marked region. From IN: There is an IN point and no corresponding OUT point. The command affects all plug-ins on enabled tracks, starting with the IN point.
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Activate Current Plug-in button Track Selection pop-up menu Clip Selection pop-up menu Input Source Track selectors Processing Mode Selection pop-up menu Target Bin for New Master Clip pop-up menu
Display/Hide Master Clip Controls button Toggle Master Clip Mode button Mark IN to OUT indicators Find Source button Load in Source Pop-up Monitor button Status display Load Result in Monitor check box Handle Length for End of Master Clip text box
Track Selection pop-up menu: This menu is not active in Master Clip Processing mode. Clip Selection pop-up menu: This menu allows you to choose the active clip. It lists the current active clip and other clips you dragged into the AudioSuite window. The window controls change to reflect the active clip. Input Source Track selectors: These buttons allow you to choose the input source tracks for the effect. The system automatically chooses a preview track and displays a blue Speaker icon on the track. To change the preview track, Alt+click (Windows) or Option+click (Macintosh) the appropriate source track. If the source track that is set as the current preview track is deselected, the system chooses the lowest available track.
Processing Mode Selection pop-up menu: This menu displays the current processing mode of the AudioSuite effect on a given clip. For more information, see Mono, Stereo, and Multichannel Processing on page 622.
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Target Bin for New Master Clip pop-up menu: This menu allows you to choose the target bin. The system will place the new media and a corresponding AudioSuite effect template in the bin. The template allows you to modify the effect at a later time. Toggle Master Clip Mode button: This button activates the master clip processing mode. The button is yellow when master clip processing mode is active. Mark IN to OUT indicators: These lights change to green when a mark IN or mark OUT exists on the current master clip. Find Source button: This button allows you to find the master clip associated with an AudioSuite template. When you drop an AudioSuite effect template into the AudioSuite window, the system activates this button. Click the button to load the master clip into the AudioSuite window as the active master clip.
The template you drop in the window must reference an existing master clip. Load in Source Pop-up Monitor button: This button loads the current source master clip into the Source pop-up monitor. This is useful if you want to add or change IN to OUT points on the clip. Load Result in Monitor check box: Click this box to instruct the system to automatically load the resulting master clip into the Source pop-up monitor. Handle Length for End of Master Clip text box: This text box allows you to add filler at the end of a master clip. The value represents the number of seconds to add. For example, use this feature to add filler at the end of a master clip when you use a reverb effect to add a reverb trail to the end of the clip. Select the value before you run the plug-in. Status display: This display provides information about the current state of the DAE application and the currently applied effect. For stereo and multichannel processing plug-ins, the Status display identifies the maximum number of tracks that can be processed. If more than the maximum are initially selected, the
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system automatically disables tracks until it reaches the plug-ins maximum number.
You can think of stereo processing as a special case of multichannel processing. For mono processing, the system creates a new master clip with the same number of tracks that you selected in the AudioSuite window. For stereo and multichannel processing, the plug-in creates a master clip with the number of tracks equal to the number of output streams from the plug-in. For example, a plug-in that operates on stereo pairs creates a two-channel master clip. A plug-in such as Normalize, which
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operates on multiple channels, creates a master clip with as many tracks as were selected in the AudioSuite window. The Status display at the bottom of the AudioSuite Plug-in window indicates how many tracks the plug-in can process. If more tracks are enabled than can be processed, the plug-in automatically selects the correct number of tracks. You can change the track selection based on your needs. Most AudioSuite plug-ins automatically select the appropriate processing mode and label the values in the Processing Mode Selection pop-up menu. For example, the Normalize plug-in offers two choices: Peak On Each Track and Peaks From All Tracks. The default is Peaks From All Tracks. You choose the processing mode from a menu in the AudioSuite window as described in Creating New Master Clips Using Plug-Ins on page 623.
4. (Option) Change the preview source track; Alt+click (Windows) or Option+click (Macintosh) the Input Source Track selector. 5. (Option) Type a value in the Handle Length text box to lengthen the clip by a specific amount. For example, type 2 if you plan to add a 2-second reverb trail.
If you are using Time Compression Expansion plug-ins, the plug-ins will automatically lengthen or shorten the clip. 6. Choose a plug-in from the Plug-in Selection pop-up menu. 7. Click the Activate Current Plug-in button to open the plug-ins dialog box. For more information, see Using a Plug-In Dialog Box on page 617. 8. Make any changes and click the Preview button to preview the effect. 9. Either render the plug-in from the Plug-in dialog box or return to the AudioSuite window. For more information on rendering, see Rendering Plug-In Effects on page 618. When you click the Render Effect button, the system creates a new master clip in the target bin. The system names the new master clip by combining the original clip name with the effect name, for example, Test Audio clip_Normalize (Windows) or QuietClip.Normalize (Macintosh). The system also creates an AudioSuite effect template in the bin as described in Using AudioSuite Effect Templates on page 624.
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The system names the template as follows: (Windows) The original clip name is combined with the effect name, for example, Test Audio clip - AudioSuite Plug-In Effect: Normalize. (Macintosh) An effect file name extension is added to the effect name, for example, QuietClip.NormalizeQuietClip.Normalize.effect.
The template is useful if you want to modify the effect after it is created. To use a template to modify a master clip: 1. Drag an AudioSuite plug-in template into the AudioSuite window. The Find Source From Effect button becomes active. 2. Click the Find Source From Effect button to load the master clip into the AudioSuite window. If a corresponding master clip exists, the system loads the master clip with its associated plug-in values. 3. Modify the effect as described in AudioSuite Controls for Creating New Master Clips on page 619. (Windows) To add a template to the AudioSuite Fast menu: 1. Open the bin containing your AudioSuite templates. 2. Choose Open Bin from the File menu. A dialog box appears. 3. Open the bin named Site_AudioSuite_Bin.avb as follows: a. b. Open drive:\Program Files\Avid\Avid Xpress\ SupportingFiles\Site_Effects Choose All Files from the Files of Type pop-up menu at the bottom of the dialog box. The Site_AudioSuite_Bin.avb file appears.
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4. Drag one of your AudioSuite templates to Site_AudioSuite_Bin. 5. If you have not already done so, name the template by clicking the text and typing a name. 6. Close the bin.
The Avid Xpress system does not save the effect to the bin until you close the bin. 7. Click the AudioSuite Fast Menu button and look for your new template. (Macintosh) To add a template to the AudioSuite Fast menu: 1. Open the bin containing your AudioSuite templates. 2. Choose Open Bin from the File menu. A dialog box appears. 3. Open the bin named Site_AudioSuite_Bin.avb as follows: a. b. c. Open the Avid Xpress folder. Open the Supporting Files folder. Open the Site_Effects folder.
d. Double-click the Site_AudioSuite_Bin file. 4. Drag one of your AudioSuite templates to Site_AudioSuite_Bin. 5. If you have not already done so, name the template by clicking the text and typing a name. 6. Close the bin.
The Avid Xpress system does not save the effect to the bin until you close the bin. 7. Click the AudioSuite Fast Menu button and look for your new template.
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Plug-In Limitations
The following limitations apply to the AudioSuite plug-ins: Some plug-ins that perform analysis passes on the audio data are not supported. This includes plug-ins that use playlist information to cache analysis data. If you want to use plug-ins that change the length of an audio clip or that operate on multiple inputs at the same time, use the method described in Creating New Master Clips on page 619. Applying an effect to a clip in the Timeline does not work for these operations.
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2. Locate the DAE folder in your System folder and click the DAE application icon within the DAE folder. 3. Pressk+I to open the Get Info dialog box. 4. Change the Preferred Size value to a large number, such as 30000 (30 MB), to change the memory allocation. 5. Close the Get Info dialog box. 6. Start the DAE application by double-clicking the DAE application icon. The DAE application automatically checks the available plug-ins and allocates enough memory to run all of the plug-ins. 7. Choose Set Playback Buffer Size and set the buffer size to 0.
The Set Playback Buffer Size setting has no effect on the Avid Xpress systems performance. 8. Quit the DAE application. 9. Repeat step 3 and change the Preferred Size value back to the Suggested Size value. 10. Restart the Avid application.
If you still receive memory errors when using the AudioSuite plug-ins, you might have too many plug-ins in the Plug-Ins folder within the DAE folder. Move some plug-ins to another folder and try running the AudioSuite plug-ins again. For example, you could create a Plug-Ins Disabled folder for storing plug-ins that are not in use.
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(Macintosh)), the Avid Xpress system closes the window after it cancels the render operation.
(Windows) In most cases, you should click Cancel and open the AudioSuite window. (Macintosh) In most cases, you should click Cancel and restart the DAE application. Either open the AudioSuite window, or if the window is already open, Option+click the Status display in the AudioSuite window. If the plug-in is not installed when you go to render a plug-in effect, the system displays an error message and tells you which plug-in is not installed. At that time, you can cancel or bypass the rendering process.
You open the Audio Punch-In tool from the Tools menu. The following illustration identifies the various elements of the tool.
Record Status light Cancel button
Audio Tool button Preroll and Postroll text boxes Handles text box Audio Input pop-up menu
Timeline Track pop-up menus Target Drive pop-up menu Target Bin pop-up menu
Features of the Audio Punch-In tool are as follows: Record button: Starts and stops the recording. Cancel button: Stops a recording without saving the recorded data. Record Status light: Is black when there is no activity, green during a preroll, red during recording, and blue during a postroll. Audio Tool button: Opens the Audio tool so that you can monitor and adjust the audio levels during recording. Play Loop button: Allows you to replay the recorded audio. You can perform the following tasks while listening to the recording: Use the Peak Hold pop-up menu in the Audio tool to change between Peak Hold and Infinite Hold. Use the Reset Peak button in the Audio tool.
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Preroll text box: Allows you to provide a visual cue before the recording begins. The Avid Xpress system backs up the blue position indicator for the prescribed number of seconds. Postroll text box: Allows you to provide the same kind of visual cue at the end of the recording. Handles text box: Instructs the Avid Xpress system to record audio at the beginning and end of the clip. This allows you to perform trim edits on the audio. Input Channels buttons: Identify the channels on the audio hardware that are used for recording. Click the appropriate button to select the channel. The button changes to pink when it is selected. Alt+click (Windows) or Option+click (Macintosh) the button to display a menu and select another channel.
The selected input channels are not used for playback. Do not select the same channels as mix output on the Audio Mix tool. Audio Input pop-up menu: Includes optional sources for audio input. Use one of the two digital formats when you are working with digital audio input and output, such as DAT (digital audiotape). Analog AES/EBU (Audio Engineering Society/European Broadcasting Union), the industry digital format S/PDIF (Sony/Philips Digital Interface Format), the consumer format Microphone Mic w/Phantom Pwr, that draws power from the system if the microphone needs it
Timeline Track pop-up menus: Allow you to specify where the Avid Xpress system places the audio in the Timeline. Choose either New Track or an existing track. When you choose an existing track, the Avid Xpress system overwrites the audio on that track between the IN and OUT points.
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Target Drive pop-up menu: Allows you to choose a target drive. Target Bin pop-up menu: Allows you to choose a target bin.
For information on connecting the hardware, see the setup guide for your system.
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IN point
OUT point
2. Choose Audio Punch-In from the Tools menu. The Audio Punch-In Tool window opens.
3. Choose the input source and input channels that correspond to your hardware setup, and set other values in the dialog box as appropriate. To choose the input channels you want, click and hold the appropriate Input Channel Selection button. 4. To start recording, click the Record button or press the B key.
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If you started with both IN and OUT points in the Timeline, the Avid Xpress system automatically stops recording when it reaches the OUT point (or after it adds the appropriate audio handle after the OUT point). If you added only an IN point, click the Record button a second time to stop the recording. The following illustrations show the results of adding a voice-over. The system automatically names the voice-over. You can change the name as you would for any clip (for example, change the name in the bin).
Voice-over adding a new track
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With the Avid Xpress system, these effects are more accurately termed audio dissolves because they occur instantly when you apply the same dissolve effect that you use for video tracks.
Fading Audio
To fade or crossfade audio, you can use the procedures described in Using Audio Gain Automation on page 575, or you can use the procedure described in this section. Fading and crossfading audio are easy effects to achieve. The procedure that differs most from analog editing is crossfading. In the analog world, unless you are using a mixer, you must lay down audio on two separate channels and fade one down, and then fade up the second on an overlapping section. With the Avid Xpress system, you simply apply an audio dissolve. To apply a fade or crossfade: 1. Place the position indicator on a transition. 2. Click the Add Dissolve button in the Tool palette. The Quick Dissolve dialog box appears.
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3. Do not choose another effect from the Add pop-up menu at the top; only dissolves work with audio tracks. 4. Select a duration for the dissolve, measured in frames (30 frames equals 1 second of NTSC footage; 25 frames equals 1 second of PAL footage). 5. Choose the location for the dissolve from the Position pop-up menu. Ending at Cut fades the audio on the A-side to 0, ending at the cut point. Centered on Cut or Custom Start creates a crossfade. Custom Start allows you to begin the dissolve off-center that is, closer to the transition and ending later into the B-side, or the reverse. Starting at Cut fades the audio up from the B-side, starting at the cut point.
6. If you chose Custom Start, type the number of frames before the transition to begin the effect in the Starts n frames before cut text box. Otherwise, leave the default value in the text box.
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7. (Option) Choose a media drive other than the default from the Target Drive pop-up menu. 8. Click the Add button to place the effect at the transition point without rendering. Click the Add and Render button to do both at once.
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Dipping Audio
In most cases, you can select Add and Render for immediate real-time playback of the audio effect (rendering of audio dissolves is usually instantaneous). The effect is completed.
To dip audio from a higher level to a lower one for example, when bringing music down and under a voice-over track you can use the procedures described in Using Audio Gain Automation on page 575, or use the procedure described in this section. To apply a dip in audio: 1. Play back the section of the sequence where the dip will take place to determine the start point for the dip, and apply an add edit to the audio track. For information on add edit, see Adding an Edit (Match Framing) on page 514. 2. Repeat the action in step 1 for the end point where the audio will dip back up. 3. Place the position indicator over the new segment of audio, and open the Audio Mix tool. 4. Adjust the track to the volume level you want, as described in Using the Audio Mix Tool on page 563. 5. Apply a Quick Dissolve to both Add Edit points, using the techniques described in Fading Audio on page 636. Be sure to choose Centered on Cut or Custom Start from the Position pop-up menu.
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After rendering, the audio dips smoothly from the higher levels of the adjacent segments of the track to the lower level applied to the middle segment.
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Destination tracks
5. Select Mono and select the target track to which you want to mix down the audio. If you want stereo, select Stereo and select two target tracks for the mixed-down audio. 6. Choose a target drive and a target bin. The target drive is the media drive where the system stores the media files for the mixed-down audio. 7. Click OK. The audio is mixed down and the Avid Xpress system displays the new master clip in the bin.
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CHAPTER 17
Syncing Methods
Your Avid Xpress system provides special tools that help you establish and maintain sync relationships between various clips. This includes managing sync between unrelated clips or clips with the same timecode, match-framing footage, and ganging footage. These topics are discussed in the following sections: Autosyncing Clips Managing Sync Breaks Managing Sync with Multiple Tracks
Autosyncing Clips
When you digitize footage that includes both audio and video, the system automatically establishes sync when it creates clips in the bin. Autosyncing applies to audio and video clips that have been digitized separately, usually from two separate sources. Autosyncing creates a new subclip that displays sync breaks in the Timeline as though the audio and video were digitized simultaneously. Autosyncing is often used for film projects in which picture and sound are captured separately. These clips are often synced based on common film timecode, sound timecode, or auxiliary timecode. You
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can also autosync any audio and video clips based on an artificial IN point or OUT point relationship you establish with marks. Use the following guidelines when autosyncing: You can autosync audio clips with video clips only. You can create only one autosynced subclip at a time. You cannot autosync numerous pairs of audio and video clips simultaneously. If the audio and video clips do not have matching source or auxiliary timecode, you must establish common sync frames. To do this, mark IN points (or OUT points) on both clips before autosyncing. If you are autosyncing clips of different lengths, the longer clip is truncated to the length of the shorter clip. If you autosync according to common timecodes that are staggered (one clip starts later than the other), the later starting timecode becomes the start of the new subclip. The clip with the earlier starting timecode is trimmed accordingly.
To create an autosynced subclip: 1. Highlight the two clips in the bin, and then choose AutoSync from the Bin menu. The Sync Selection dialog box appears.
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2. Select an option, based on the following: Inpoints if you are syncing according to IN points set in both clips. Outpoints if you are syncing according to OUT points set in both clips. Source Timecode if the two clips have matching timecode. Auxiliary TC1TC5 if the two clips have matching timecode in the same auxiliary timecode column. Choose an Auxiliary TC, 1 through 5, from the pop-up menu.
3. Click OK. The subclip is created and named by default after the video clip with the extension .sync.n where n is the incremental number of subclips created with the same name.
Your Avid Xpress system provides several features for avoiding, tracking, and removing sync breaks, as described in the following sections.
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There are many cases in which you cannot avoid splicing or extracting material, or performing single-roller trims that break sync.
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Consider the following: Sync lock any additional tracks that are synced to the track you are trimming. Otherwise, you might restore sync in one track and break it in the others. See Using Sync Lock on page 646. Do not perform a dual-roller trim; this does not remove the sync break. Do not perform the trim on the OUT point (A-side transition) of the out-of-sync segment. This does not remove the sync break. Always perform the trim on the IN point (B-side transition) of the out-of-sync segment.
Consider the following: Use the Lift/Overwrite function to leave filler behind and maintain any other sync relationships that might be affected by the move. Use the Lift/Overwrite function to delete the entire segment and leave filler to eliminate the break.
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Use the Add Edit function to isolate a portion of the clip for moving or deleting. See Adding an Edit (Match Framing) on page 514. Move the out-of-sync track, if possible, beyond the overlapping range with the synced material to eliminate the sync break.
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You activate sync locking by clicking the Sync Lock button in the Track Selector panel to display the Sync Lock icon. You can also switch all sync locks on or off by clicking the Sync Lock All button. There are several unique aspects to sync locking: Sync locking is only available in Trim mode. Edits performed in Segment or Effect mode will override sync-locked tracks. Sync locking applies to single-roller trims only; dual-roller trims do not break sync. You can sync lock any number of tracks in any combination. The tracks do not require matching timecode or common sources, and can include multiple video tracks as well as audio tracks. Sync locking affects entire tracks. This means that parallel segments in other sync-locked tracks are affected when you trim anywhere in the sequence.
Tail leaders lined up for multiple video (vid) and audio (aud) tracks
Film editors traditionally use standard head and tail leaders for this purpose. You can create your own leader according to any specification, as described in Creating Leader on page 349. With tail leader added to synchronized tracks, you can go to the end of the sequence after making a complicated edit and see whether the
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leaders are lined up. If they are out of line, this indicates a sync break that you can measure and eliminate as follows. To restore sync by using tail leaders: 1. Move the position indicator to the black segment that follows the out-of-sync leader. 2. Select the track, and then click the Mark Clip button. You can measure the break by checking the IN to OUT duration of the marked segment. 3. Find the point at which the sync was lost. 4. Add or remove frames by using the appropriate edit function, as described in Fixing Sync Breaks on page 644. As a quick fix, click the Extract/Splice-in button. Drag the black segment at the end of the out-of-sync tail leader to the location where the sync was lost. This segment of black, created when the track went out of sync, is the exact length of the sync break.
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the advantage of placing them anywhere in the sequence and adding specific notes. To mark sync points with locators: 1. Move the position indicator to the point in the sequence where you want to maintain sync between two or more tracks. 2. Select the top video track, and click the Add Locator button. The system adds a red locator to the top track in the Timeline and in the Composer monitor. To add a note that will appear in the Composer monitor whenever you park on the locator frame (such as Music sync or Sound Effect sync): 1. Double-click the locator in the Composer monitor. 2. Type the text in the Locator text box. 3. Click OK. To repeat the procedure for subsequent synchronized tracks: 1. Disable the video track where you placed the locator. 2. Enable the top audio track. Make sure you keep the position indicator in the same location in order to line up the locators.
Avid Xpress shows the comment only for the locator on the top track.
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To determine if sync is broken after an edit: t Return to the segment that contains the locators. If the locators are not lined up, the sync is broken.
To adjust the sync break: 1. Measure the sync break by first moving the position indicator to the leftmost locator and clicking the Mark IN button. Then move it to the other locators and click the Mark OUT button. 2. Check the IN to OUT duration of the marked section. To restore sync: 1. Find the point at which the sync was lost. 2. Add or remove frames by using the appropriate edit function, as described in Fixing Sync Breaks on page 644.
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As you trim, frames are also added or removed from the additional tracks. 4. When you have finished trimming, you can remove the add edits from the synced tracks by clicking each Add Edit transition and by pressing the Delete key.
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CHAPTER 18
Output Options
The Avid Xpress system provides tools for generating output for individual tracks or entire sequences to various videotape or audiotape formats. In addition, you can generate an edit decision list (EDL) to be used by editors in a videotape suite for preparing a master tape. You can also use VTR emulation for direct playback of sequences by using an edit controller in an analog editing suite. These options are described in the following sections: Preparing for Output Preparing for Audio Output Using the Digital Cut Tool Using EDL Manager Using the Matchback Option VTR Play Emulation
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Calibrate and adjust video output levels. See Calibrating for Video Output on page 654. Calibrate and adjust audio output levels. See Preparing for Audio Output on page 659. Decide whether you want to generate stereo or mono audio. See Adjusting One Audio Track at a Time on page 566. Mix down multiple audio tracks if necessary. Systems equipped with a two-channel audio board can generate a maximum of two channels. See Mixing Down Audio Tracks on page 639. Prepare the record tapes. See Preparing Record Tapes on page 665. (Option) Record reference bars and tone to tape. See Recording Bars and Tone on page 666.
If you are working in a facility that uses house sync or a black burst generator to maintain accurate timing between various input and output devices, you should connect the reference signal to the reference input (REF) on the Meridien I/O box before performing a digital cut. For more information, see the setup guide for your Avid system. Avid Xpress now supports longitudinal timecode (LTC) output. The LTC OUT connector on the Meridien I/O box provides SMPTE or EBU timecode that you can use as a sync source for decks with built-in synchronizers or to stripe a destination tape.
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If you connect a reference input while the Avid Xpress application is running, you might need to reestablish sync. To reestablish sync, do one of the following: t t Exit and then restart the Avid Xpress application. Open the Digital Cut tool.
Before you calibrate video output for an NTSC-EIAJ (Japan) project, make sure the option NTSC Has Setup is not selected in the General Settings dialog box.
When you click an unlit preset button, it becomes lit (appears green), and the slider moves to the factory preset level for that parameter.
As you adjust levels in the tool, you can switch the preset buttons between the levels you set manually and the factory preset levels.
If you or your site engineers calibrate the system as a general maintenance procedure, or if you do not have an external Waveform monitor, leave the Video Output tool set to the preset values. To calibrate for video output: t Choose Video Output Tool from the Tools menu. The Video Output Tool window opens.
Preset buttons
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To display a test pattern: t Click the Test Patterns pop-up menu and choose a pattern.
To add test patterns to the list: 1. Quit the Avid Xpress application. 2. Find or create a PICT file for a chosen pattern.
You can create your own test pattern files by digitizing the pattern from videotape and by exporting it as a PICT file. You can improve the accuracy of the image by correcting colors and by removing errors, using a third-party application. 3. Place the file in the Test Patterns folder in the Supporting Files/Test_Patterns folder as appropriate. For best results, size your new test pattern as follows: NTSC test patterns should be 248 lines high with the top 5 lines set to RGB values 16, 16, 16 (ITU-R black, formerly CCIR black). PAL test patterns should be 296 lines high with the top 8 lines set to 16, 16, 16. Both NTSC and PAL test patterns should be 720 pixels wide.
The new pattern appears in the Test Patterns pop-up menu in the Video Output tool.
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In most situations, you do not need to calibrate the horizontal phase or subcarrier phase of the output signal. If you are working in a production house in which timing is necessary between various devices such as switchers, decks, and monitors use these controls to adjust phase globally for all outputs from the Avid Xpress system.
The Video Output Tool window opens. 7. Choose Digitize from the Tools menu. The Digitize Tool window opens. 8. With the Digitize tool active, calibrate any of the available controls in the Video Output tool according to house standards by using external Waveform and Vectorscope monitors. For more information, see Basic Video Output Calibration on page 655.
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The Digitize tool must be active to enable passthrough of the input signal from the signal generator. Whenever the Digitize tool is active, hue, horizontal phase (H Phase), and subcarrier phase (SC Phase) are not applicable; therefore, the controls appear dimmed in the Video Output tool. 9. Select a test pattern from the output tool. The test pattern appears and is sent to the output channels (the input signal is no longer passed through). Additional controls are enabled in the Video Output tool for phase control. 10. Make any necessary adjustments to H phase, SC phase, and Hue by using the sliders in the Video Output tool while checking the external Waveform and Vectorscope monitors. 11. Save this setting with an appropriate name by choosing Save As from the Settings pop-up menu in the Video Output tool, by typing a name, and by clicking OK. The Video Output settings, a Site setting, applies to all users and projects on the system. The default Video Input settings will be recalled each time a new tape is loaded for digitizing in the current project.
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4. Type new values for the tone level and frequency, and click OK. To play back the tone: t Choose Play Calibration Tone from the Peak Hold pop-up menu.
To check the adjusted tone level in the meters: t Make sure the In/Out (I/O) toggle buttons are set to O for Output.
You should leave this output level at the factory preset of 0 dB. Adjust the level only when necessary to raise or lower the overall volume based on the headroom parameters of the record format, or for consistently overmodulated or undermodulated source material.
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Mix Mode Selection pop-up menu Show/Hide Setup Control button Show/Hide Output Control button
2. Click the Show/Hide Output Control button (the Speaker icon) to display the master attenuator (slider). 3. Click the Show/Hide Setup Control button to open the Setup Options panel. 4. Choose a type of output from the Mix Mode Selection pop-up menu: t t Choose Stereo to mix the currently monitored audio tracks into a stereo pair. Choose Mono to pan all the currently monitored tracks to center.
5. You can select Clip Gain, RT EQ, or Auto Gain from the Bypass pane to disable the customized volume, real-time EQ, or automation gain effects you applied with the other audio tools. 6. Click the In/Out toggle buttons above the meters to display O for Output.
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7. Play back one of the following sources of reference audio: t t Choose Play Calibration Tone from the Peak Hold pop-up menu. Play back a representative sequence or clip containing audio.
8. Watch the levels in the meters, and adjust the master attenuator to the level that you want.
To adjust levels for individual tracks, you must use the Audio Mix tool. 9. Close the Audio Tool window.
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Stereo Mix Channel Output Control slider assignments Tracks pop-up (master attenuator) menu All or Timeline Track Maps pop-up menu
2. Click the Show/Hide Output Control button (the Speaker icon) to display the master attenuator (slider). 3. Click the Show/Hide Setup Control button to open the Setup Options panel. 4. Choose a type of output from the Mix Mode Selection pop-up menu. t t t Choose Stereo to mix the currently monitored audio tracks into a stereo pair. Choose Mono to pan all the currently monitored tracks to center. Choose Direct Out to map tracks directly to up to eight channels of output (depending on your hardware configuration). By default, Direct Out maps all audio tracks in
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numerical sequence to existing output channels. You can remap a track to any channel by clicking the channel assignment display and by choosing another channel.
You must select All from the All or Timeline Track Maps pop-up menu to remap channels. 5. (Option) Depending on your type of output, you can make additional adjustments: By default, the Stereo Mix Tracks option directs the mixed tracks to output channels 1 and 2. You can also direct mixed tracks to output channels 3&4, 5&6, or 7&8. You can select between All or Timeline from the All or Timeline Track Maps pop-up menu above the track and channel selectors buttons as follows: Timeline allows you to assign output channels to the tracks that are monitored in the Timeline. All allows you to choose between all available tracks. You can select Clip Gain, RT EQ, or Auto Gain from the Bypass pane to disable the customized volume, real-time EQ, or automation gain effects you applied with the other audio tools.
6. Click the In/Out toggle buttons above the meters to display O for Output. 7. Play back one of the following sources of reference audio: t t Choose Play Calibration Tone from the Peak Hold pop-up menu. Play back a representative sequence or clip containing audio.
8. Watch the levels in the meters, and adjust the master attenuator to the level that you want.
To adjust levels for individual tracks, you must use the Audio Mix tool.
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Frame-Accurate Recording
Frame-accurate recording involves using the Digital Cut tool to record your sequence onto a prestriped tape (a tape with prerecorded control track and timecode) or a partially striped tape. Before you can record a frame-accurate digital cut, you must prepare the record tapes in advance by using either insert-editing recording or assemble-edit recording. To perform insert-edit recording: t Stripe the record tapes (record black with timecode for the entire duration of the tape) in advance (prestriped tape).
To perform assemble-edit recording: t Record black with timecode onto the tape, including the necessary preroll prior to the IN point plus at least 10 seconds (partially striped tape).
Manual Recording
Manual recording (sometimes referred to as crash recording) involves bypassing deck control in Avid Xpress and using manual operation of the record deck. Because the timing of playback is based on manual
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procedures, the recording is not frame accurate. However, you do not need to record timecode onto the tape in advance. You can also record onto non-Avid-controlled decks, such as a consumer-grade VHS or Hi-8. To record manually: 1. If the record deck has a serial control switch, set it to Local. 2. Use the controls on the deck to start the videotape recording. 3. Play the sequence.
To record bars and tone manually: 1. Open the Video Output tool and the Audio tool by choosing them from the Tools menu. 2. Choose a color bars pattern from the Test Patterns pop-up menu in the Video Output tool. If you do not see the Test Patterns pop-up menu, click the Arrow button at the lower left corner of the window. 3. Choose Play Calibration Tone from the Peak Hold (PH) pop-up menu in the Audio tool. 4. Set the record deck to Local for manual recording.
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5. Record the bars and tone as either an insert or assemble edit according to the operation of your record deck and chosen method.
To avoid accidentally breaking timecode on prestriped tapes during digital cut recording, enable assemble editing only when in use, and disable it during insert-edit recording. To enable assemble-edit recording: 1. Click the Settings button in the Project window. The Settings Scroll list appears. 2. Double-click Deck Preferences. The Deck Preferences dialog box appears.
Assemble-edit option
4. Click OK. 5. Make sure the record deck has the following settings: The free run/rec (record) run switch should be set to record run. The Ext (external)/Int (internal) sync switch should be set to internal. The switch for internal timecode should be set to Regen (regenerate) or Slave Lock, not Preset. After you record 15 to 30 seconds of timecode onto the record tape for jam syncing, set the Local/Remote switch to Remote for deck control from within Avid Xpress.
6. When you are ready to record, set the options in the Digital Cut tool, as described in Using the Digital Cut Tool on page 668.
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Sync for output comes from reference input (REF) on the Meridien I/O box. If there is no reference signal connected to the reference input, output signals are generated from internal timing. For more information, see Establishing Sync for Output on page 653. The Digital Cut tool allows you to: Select the sequence video and audio tracks to record (Sequence Tracks Selection pop-up menu and Audio Track Selection panel). Select the tracks to record to on the tape (Enable Video Track button Remote mode only). Record an entire sequence. Add black at the end of a digital cut.
The Digital Cut tool provides several options for managing the recording of your sequence. For example, you can: Record using either assemble or insert edits. Record a selected portion of the sequence or selected tracks. Record according to different timecode parameters.
You can also preview the digital cut before recording it to tape. The Digital Cut tool includes its own deck controls for: Cueing a record deck from the Digital Cut tool (Remote mode only) Cueing the tape and marking an IN point This capability applies when you choose Mark In Time from the pop-up menu in the deck control area (Remote mode only). The Mark OUT button does not appear in the deck controller section of the Digital Cut tool because it has no effect on digital cuts. Also, the Mark OUT and Duration text fields are read-only. You cannot alter them.
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Sequence Tracks pop-up menu Audio Track Selection panel
Depending on the system configuration, you might need to use the deck controls in the Digitize tool to review a digital cut.
4. Select the audio tracks and topmost video track that you want represented in the digital cut preview by using the Sequence Track buttons. The display of tracks in the Digital Cut tool varies according to the tracks existing in the sequence. 5. Click the yellow Preview Digital Cut button. The Digital Cut tool goes through the motions of an insert edit and shows you how the tape will appear before, during, and after the cut, but does not actually change the master tape. You can then modify your digital cut, if you want, before it is committed to the master tape.
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5. Choose another font, font size, or font color from the pop-up menus.
The menus display all currently available fonts, as determined by the contents of the Fonts folder. 6. Click Import if you want to import an available PICT file to use as a custom background. The Directory dialog box appears. 7. Locate a PICT file to serve as the new background image, and click Open. 8. Click OK. The custom countdown screen is ready for previews.
The best resolution for imported PICT files is 720 x 486 for NTSC and 720 x 576 for PAL. The resolution cannot be changed after import.
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3. Select or deselect the Entire Sequence option based on the following: t Select Entire Sequence if you want the system to ignore any IN or OUT points and play the entire sequence from start to finish.
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Deselect Entire Sequence if you have established IN points, OUT points, or both for recording a portion of the sequence.
4. (Option) Select Add Black at Tail, and enter a timecode to add black at the end of the digital cut. 5. Select Remote in the deck control option area. 6. Choose either Insert Edit or Assemble Edit from the pop-up menu. This menu appears only if you selected Allow assemble edit for digital cut in the Deck Preferences dialog box. For more information, see Enabling Assemble-Edit Recording on page 667. 7. Choose an option from the pop-up menu in the deck control option area to indicate where to start recording on the tape: t Choose Sequence Time to start the recording at a timecode existing on tape that matches the start timecode of the sequence. If you intend to record several sequences to tape one after another, this option requires resetting the start timecode on each sequence to match the appropriate IN points on the tape. Choose Record Deck Time to ignore the timecode of the sequence and to start the recording wherever the record deck is currently cued. Choose Mark In Time to ignore the sequence timecode. Establish an IN point on the record tape by cueing and marking with the deck controls.
8. (Option) Select Custom Preroll and choose the number of seconds from the pop-up menu to indicate how many seconds the tape rolls before the digital cut starts. This option overrides the preroll setting in the Deck Settings dialog box. 9. Select the audio and video tracks you want represented in the digital cut preview. The display of tracks in the Digital Cut tool varies according to the tracks existing in the sequence. 10. Select the audio and video tracks to record to tape by using the Enable Video Track button.
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11. Click the Play Digital Cut button. The system cues the record deck and then plays and records the digital cut. The playback appears in the Composer monitor and the video monitor (if you have one). To stop the recording at any time: t Press the space bar or click the Halt Digital Cut button.
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After assemble-edit recording, a freeze frame is usually added after the OUT point for 1 second or more, depending on the record deck model. This provides several frames of overlap for the next IN point before control track and timecode break up. If you see degraded image quality in your digital cut (particularly visible as noise during black), deselect the option Poll deck during digital cut in the Deck Preferences dialog box and record the digital cut again. With this option deselected, the timecode display in the deck controller will not update for the duration of the digital cut.
lists that are accurate to within one frame by using a conversion feature known as matchback. The Matchback option on an Avid Xpress system, along with the FilmScribe application, allows you to generate a film cut list from a 30-fps or 25-fps video project that uses film as the source material. This video-to-film conversion is useful in a variety of matchback circumstances, including the following: Use the Matchback option to generate a videotape master for the project along with a final cut on film. Use the Matchback option to generate pull lists for retransferring selects at high quality before online editing.
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Your system might not include the Matchback option. To purchase the Matchback option, contact your Avid sales representative. Matchback supports 16mm, 35mm 3-perf, and 35mm 4-perf formats. For more information about the FilmScribe application, see the Avid FilmScribe Users Guide.
Setting Up Matchback
To use matchback: 1. Choose Matchback when you first create the project. See Creating a New Project on page 48. 2. Set the Film settings in the Setting Scroll list. See Using the Settings Scroll List on page 80.
2. Double-click Film. The Film Settings dialog box appears. 3. Choose options as presented in Table 18-1.
Table 18-1
Select
Ink Number Format Select one of these industry-standard ink number formats to meet your production lab standards and your film format. Ink Number displayed as Auxiliary Ink Format Select the format for the ink number display in bins and cut lists. Select the format for the ink number (this is useful for tracking additional information for different film gauges). The choices are the same as for Ink Number Format. Select the format for the auxiliary ink number display. The choices are the same as for Ink Number displayed as.
To use VTR play emulation, you must connect a supported controller (any controller that uses Sony serial control protocol) to the system by using a special Avid 9-pin VTR emulation cable and a serial adapter. For information about the cable connection, see the setup information that came with your system.
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To avoid timeout errors when using VTR play emulation, you need to install a serial driver from the Avid Xpress installation CD-ROM. Perform a Custom installation, and select only Serial Driver. For details, see the release notes that came with your system.
Table 18-2
Option Device Code
Description Select the device code that identifies the VTR that the system will emulate. The edit controller adjusts to this choice. The default value is a Sony PVW 2800, which performs all the common play and record functions. You do not need to change the device code value unless your edit controller does not recognize the VTR emulator or you want to emulate a specific VTR. 678
Table 18-2
Option Runup (frames)
Description Specify the time (measured in frames) it takes the deck to start playing from a cued position. The default value is five frames. When the runup times of two video devices are similar, it is easier for the edit controller to synchronize the devices during preroll. If your Avid VTR emulator does not sync up as often as you want, try adjusting this value so that the two devices attain full speed at nearly the same time.
Do not inhibit preloading under normal circumstances. Preloading occurs by default in the Avid Xpress system. It improves playback performance by preparing the digital media for playback each time you cue a new frame. This option causes the system to match the behavior of a tape deck when you step through footage frame by frame. It is recommended only for projects that require quick cueing of one frame after another for example, when you are using the system to present a sequence of still images as in a slide presentation.
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2. Select the appropriate port from the VTR Emulation pop-up menu. 3. Close the Serial (COM) Ports tool. The system saves the setting as a Site setting, effective for all projects. 4. Choose VTR Emulation from the Clip menu when you are ready to use the system for playback. A check mark appears next to the command to indicate that the system is ready. A yellow outline appears around the Play button in the Composer monitor to indicate that VTR emulation is active.
The VTR Emulation command behaves like a Local/Remote switch on a playback device, with VTR play emulation disabled (in Local mode) by default when you start the system. Once active, VTR play emulation allows you to control the sequence with an edit controller as follows: You can shuttle, step (jog), play, cue, and mark points based on master sequence timecode for editing onto another master. IN and OUT points will appear in the Timeline only if the controller sends that information to the Avid Xpress system. Your control of the Avid Xpress system is for play only. For example, you cannot arm tracks or send record commands to the Avid Xpress system itself. Smooth audio scrub is enabled by default, emulating analog audio scrub on a VTR.
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CHAPTER 19
Exporting and Exchanging Material
You can export material directly from your Avid system to many supported file types. You can export an individual frame, a selected region of footage, or an entire clip or sequence. See the following sections: About Exporting Files Preparing to Export a Sequence Mixing Down Video Tracks Exporting Frames, Clips, or Sequences Using Media Cleaner Using AvidLinks Creating Files for a DVD Using OMM to Export Clips Customizing Export Settings About OMF Interchange Exporting as an AAF File QuickTime Reference Movies Exporting as a QuickTime Movie
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Exporting as an AVI File (Windows Only) About Avid Codecs Exporting Tracks as Audio Files Exporting as a Graphic File Exporting as an MPEG-2 File Exchanging Files with QuickTime Macintosh Applications Transferring a Project Between Avid Systems Transferring Media to and from a Video Server
If you plan to transfer the exported files to another Avid system or third-party application, see the appropriate section in this chapter or the Avid Products Collaboration Guide.
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The following sections describe general procedures for preparing to export a sequence and for exporting frames, clips, and sequences.
For more information on rendering, see the effects guide for your Avid system.
down audio tracks, see Mixing Down Audio Tracks on page 639. Check and adjust all pan and audio levels in advance. All current Pan and Level settings in the sequence are carried to the exported media. For more information on performing an audio mixdown, see Mixing Down Audio Tracks on page 639. For OMFI files, consider consolidating the sequence to create smaller source clips, thereby saving time and disk space. For more information on consolidating media, see Using the Consolidate Command on page 361. OMFI files with very complex sequences can fail during import into some applications due to memory limitations. Try one of the following solutions: t t Break the sequence into smaller sequences and export the new sequences. Add more physical memory.
To export multiple clips in a single OMFI file, create a sequence from them. For example, you can select all the clips, Alt+drag (Windows) or Option+drag (Macintosh) them into the Timeline to create an instant sequence, and then export the sequence.
When you mix down video tracks, you cannot separate them again to work on the tracks individually. Use this function only during the last stages of editing when you no longer need to make changes, or to make a copy for previewing.
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To perform a video mixdown: 1. Render all effects that require rendering. See the Avid Xpress Effects Guide. 2. Highlight the tracks you want to mix down.
Make sure the Record Track Monitor button in the Track Selector panel is in the topmost track that you want to mix down. Video mixdown works from the monitored track down, regardless of track selection. 3. Mark an IN point and an OUT point around the area to mix down. 4. Choose Video Mixdown from the Clip menu. The Video Mixdown dialog box appears.
5. (Option) Choose a bin other than the sequence bin from the Target Bin pop-up menu. 6. Choose a target drive for storing the new master clip from the Target Drive pop-up menu. 7. Choose a video resolution for the mixdown from the Resolution pop-up menu. 8. Click OK.
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A progress indicator appears, showing the progress of the video mixdown. When the mixdown is completed, a new clip appears in the bin along with the sequence, and a new media file is created on the target drive.
This section provides the steps for exporting frames, clips, and sequences. For information on exporting for digital distribution on the World Wide Web, CD-ROM, or DVD, see Using Media Cleaner on page 691. To export frames, clips, or sequences: 1. Select the material you want to export in one of the following ways: t To export specific tracks in a clip or sequence, enable those tracks in the Track Selector panel, and disable all others. Make sure Use Enabled Tracks is selected in the Export Settings dialog box. You can set this option before the export. See Customizing Export Settings on page 698. To export a single-frame graphic, mark an IN point to export the marked frame from a bin or a monitor, or move the position indicator to the frame you want to export. Make sure Use Marks is selected and Sequential Files is deselected in the Export Settings dialog box. To export part of a clip or sequence, mark IN and OUT points to export the marked range from a bin or a monitor. If you mark an IN point and no OUT point, the system exports from the IN point to the end of the clip or sequence. Make sure Use Marks is selected in the Export Settings dialog box. To export the entire clip or sequence, deselect the options Use Enabled Tracks and Use Marks in the Export Settings dialog box, and make sure the topmost track is monitored.
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When you export to an OMFI file, you do not need to select both the sequence and its source clips. Select only the sequence to export all the necessary information, including reference clips. 2. Select a clip or sequence in one of two ways: t t Click the monitor that displays the clip or sequence you want to export. Click the clip or sequence in a bin. Ctrl+click (Windows) or Shift+click (Macintosh) to select multiple clips or sequences.
3. Choose Export from the File menu, or right-click (Windows) or Shift+click (Macintosh) and choose Export from the context menu. The Export As dialog box (Windows) or a destination dialog box (Macintosh) appears with a default file name in the File name text box (Windows) or the Export As... text box (Macintosh), based on the file type.
Windows
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Macintosh
4. Select the destination folder for the file. 5. (Option) Change the file name. In most cases, keep the default file name extension. 6. (Windows only) Choose a setting from the Export Setting pop-up menu. This setting determines the format of the exported file. The default setting is labeled Untitled.
Your Avid system supplies you with several templates for Export settings. For a list of the templates and their settings, see the Avid Products Collaboration Guide or the Avid Xpress Online Publications CD-ROM. 7. (Option) If you want to check the current Export setting, click the Options button to open the Export Settings dialog box, view the selections, and then click Save to return to the Export As dialog box (Windows) or a destination dialog box (Macintosh). 8. Click Save. The file is exported and appears at the chosen destination.
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Your Avid system saves the intermediate movie that it makes for some formats in a temporary folder. Make sure the temporary folder is on a drive with plenty of space. You can view and change the location of the temporary file in the General Settings dialog box, which you access from the Settings scroll list. Your Avid system allows a maximum exported file size of 2 GB. If you exceed this limit, the file is unusable and an error message is displayed. If a power failure or application error occurs during the export process, the entire file is unusable. You need to repeat the export process. The only exception is a sequential file sequence, where all frames up to the point of failure are usable.
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To export the entire clip or sequence, deselect Use Enabled Tracks and Use Marks in the Export Options dialog box, and make sure the topmost track is monitored.
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You cannot use the drag-and-drop method to export ALE, tab-delimited, or sequential files. When you export to an OMFI file, you do not need to select both the sequence and its source clips. Select only the sequence to export all the necessary information, including reference clips. 2. In the Settings scroll list of the Project window, select the setting you want to use for export. The default Export setting, the preset templates, and any additional Export settings you create appear in the Settings scroll list. After you select a setting in the Settings scroll list, the parameters remain the default settings for all exported files, unless you change them during the export. This is especially useful when you batch export a number of files at the same time directly from a bin. To view or modify the parameters, double-click the setting. 3. Export the frame, clip, or sequence by dragging the clip or sequence you want to export to the location (folder or drive) where you want to store the file. To select multiple objects, Ctrl+click (Windows) or Shift+click (Macintosh) the objects and drag the objects to the new location.
During a drag-and-drop export, your Avid system saves an intermediate file in a temporary folder. Make sure the temporary folder is on a drive with plenty of space. You can view and change the location of the temporary file in the General Settings dialog box, which you access from the Settings scroll list. To save time, assign the temporary folder to a folder on the same drive where you will be dragging the export.
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If you have Media Cleaner Pro 4.0.2 or later installed on your system, you do not need to install Media Cleaner EZ to use Media Cleaner with your Avid system. Media Cleaner provides you with the following settings options: QuickTime Progressive Download QuickTime Streaming RealG2 Web Download RealG2 Streaming Windows Media - Video Windows Media - Audio AVI CD-ROM QuickTime CD-ROM Still Image
Media Cleaner also has a Settings Wizard, which guides you through the process of choosing the proper setting for your media. When the Avid system exports to Media Cleaner, it creates a QuickTime reference movie. This QuickTime reference movie uses the setting Digital Mastering Defaults. If you want more control over the QuickTime reference movie, you can choose different options, manually export a QuickTime reference movie, and open it in Media Cleaner. For more information about QuickTime reference movies, see QuickTime Reference Movies on page 706.
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To send a sequence or clip to Media Cleaner: 1. Select a sequence or clip to export (see Exporting Frames, Clips, or Sequences on page 686). 2. Choose Send To from the File menu and Media Cleaner from the submenu.
The Media Cleaner application starts and the sequence or clip appears.
For help using Media Cleaner, see the documentation on the Media Cleaner CD-ROM.
Using AvidLinks
AvidLinks enables you to send data from your Avid system to other Avid applications. You can use AvidLinks to export to any of the applications listed in Table 19-1.
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Table 19-1
Avid Application AudioVision Digidesign Pro Tools
OMFI OMFI Convert to 1:1 (selected for export to Media Illusion Version 6.0)
Softimage|DS (Composition)
OMFI
To use AvidLinks: 1. In the bin, select the media object you want to export. 2. Choose AvidLinks from the File menu. The AvidLinks submenu appears.
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You can also access AvidLinks by right-clicking (Windows) or by Ctrl+Shift+ clicking (Macintosh) and choosing it from the context menu. 3. Select an application from the AvidLinks submenu. The AvidLink Export To application name dialog box (Windows) or a destination dialog box (Macintosh) appears with a default file name in the File Name text box (Windows) or the AvidLink Export To text box (Macintosh), based on the file type.
4. (Option) Change the file name. 5. Select the destination folder for the file. 6. Click Save. The file is exported and appears at the chosen destination.
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You can use the Create DVD feature to create DVD image files on your hard drive. These file can be processed by a DVD-R burning application to create a DVD. If you dont have a DVD-R burner attached to your Avid system, you can move the files to another system for burning.
Before you begin creating the DVD files, create and select an MPEG-2 export setting. See Creating a New Export Setting on page 698. To create files for a DVD: 1. Select a sequence in a bin. 2. Choose Create DVD from the File menu. The Create DVD dialog box appears.
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3. Select a folder in which to store the generated files. 4. Choose an export setting from the Export Setting pop-up menu. 5. (Option) Click Modify to make any changes to the export setting in the Export Settings dialog box. 6. Click OK to save your settings and to start the export. A progress indicator shows your progress.
The length of export depends on the length of the media you are exporting. For example, it might take up to 30 minutes to export a 3-minute sequence. During the creation process, the system renders all effects and creates MPEG-2 files from the media. The system creates a folder named DVDVolume. This folder contains the following two folders: Audio_ts Video_ts
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Use the Audio_ts and Video_ts folders with your DVD-R burning application to create the DVD.
When you select an OMM setting, your Avid system uses this location for all OMM imports and exports. If you use the drag-and-drop method to export to a different OMM location, the exported clip will go to the location specified in the OMM setting. 2. Start your browser and locate your asset manager. 3. Open the bin that contains the clip or clips you want to export. 4. In the bin, click the clip you want to export and drag it to the asset manager window. Ctrl+click (Windows) or Shift+click (Macintosh) to select multiple clips. The exported clip appears in the asset manager database.
697
698
Table 19-2
Export As Option OMFI
Description Select this option to export a standard OMFI composition for transfer to a third-party workstation that supports OMFI. You can choose to export composition only, or embed the video and audio, or both. See About OMF Interchange on page 700. Select this option to create an Advanced Authoring Format (AAF) file.You can choose to export composition only, or embed the video and audio, or both. See Exporting as an AAF File on page 704. Select this option to create a QuickTime reference movie. A QuickTime reference movie contains pointers (links) to movie files. This is similar to exporting as composition only. See QuickTime Reference Movies on page 706. Select this option to export the selected media object in the MPEG-2 file format. See Exporting as an MPEG-2 File on page 752. Select this option to create a standard DV stream. The DV Stream format is often used for distribution on a CD-ROM or over the Web. Use this option when exporting video that will be combined or processed with other DV-formatted media. Requires a video track. Select this option to create a self-contained QuickTime movie. See Exporting as a QuickTime Movie on page 712. Select this option to export an AVI file through the Avid Codec for AVI or other compression tool. For more information, see Table 19-8 on page 726. Select this option to export audio tracks in the WAVE format, SD2 (Macintosh only), or AIFF-C audio format. Select this option to export a single frame, a series of frames, or a file type that supports multiple frames as a graphic file. Choose a file type from the pop-up menu. See Exporting as a Graphic File on page 743. For information about supported file types, see Appendix B. Select this option to export the selected bin as a shot log file that complies with Avid Log Exchange (ALE) specifications. For information about Avid Log Exchange, see Converting Log Files with Avid Log Exchange on page 140. 699
AAF
QuickTime Reference
MPEG-2
DV Stream
Graphic
Table 19-2
Export As Option Tab Delimited
Description Select this option to export the selected bin as a shot log file in the form of a tab-delimited ASCII text file.
To avoid errors and incompatibilities when importing and exporting OMFI files, observe the recommendations in OMFI Files on page 812.
700
(Macintosh only) When exporting an OMFI composition only to a product that supports the SD2 audio format, you must select Use Audio Media and SD2. Audio media is not embedded in the OMFI file. The converted files are located in a folder labeled Exported Audio Media at the top level of the drive with the most available space. 5. Click Save.
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The Export As dialog box (Windows) or a destination dialog box (Macintosh) reappears. 6. Select the destination folder for the file. 7. (Option) Change the file name. In most cases, keep the file name extension. 8. Click Save. The file is exported and appears at the chosen destination.
Table 19-3
Description Select this option if the application to which you are exporting does not support OMFI Version 2.0. Select this option if the application to which you are exporting supports OMFI Version 2.0. If you are not sure, select 1.0. Select this option to include (embed) video media in the OMFI composition; for example, if you plan to add video or film effects in an OMFI-compatible application. Select this option when you use Method 1 (composition only).
Use the Embed WAVE Audio Media, Embed AIFF-C Audio Media, SD2 Format (Macintosh only), Link to Audio Media, or AudioVision Compatibility options if you plan to enhance audio in an OMFI-compatible application such as a digital audio workstation. Embed WAVE Audio Media Select this option to export audio tracks in the WAVE format (.WAV file name extension) for audio files. WAVE media is embedded in the OMFI file. Use this option if you plan to enhance audio in an OMFI-compatible application such as a digital audio workstation. Nearly all Windows and Windows NT applications that support sound use WAVE files. QuickTime also supports the WAVE format. Embed AIFF-C Audio Media Select this option to export audio tracks in the industry-standard AIFF-C format, which is compatible with many third-party sound editing and multimedia applications.
n Your Avid system does not compress audio media. AIFF-C media is embedded in the OMFI file.
703
Table 19-3
Description Select this option for export to AudioVision or another product that supports the SD2 (Sound Designer II) audio format. Audio media is not embedded in the OMFI file. Use this option to convert AIFF-C or WAVE audio media to Sound Designer II media when exporting. The converted files are located in a folder labeled Exported Audio Media at the top level of the drive with the most available space. Select this option when you use Method 1 (composition only).
Select this option when you want to transfer the OMFI composisiton and audio to AudioVision.
704
As with OMFI export, there are two basic methods for exporting files: AAF compositions only (Method 1) AAF compositions with media files (Method 2)
705
Table 19-4
Option Embed Video Media Link to Video Media Embed WAVE Audio Media
Description Select this option to include (embed) video media in the AAF composition; for example, if you plan to add video or film effects in an AAF-compatible application. Select this option when you use Method 1 (composition only).
Select this option to export audio tracks in the WAVE format (.WAV file name extension) for audio files. WAVE media is embedded in the AAF file. Use this option if you plan to enhance audio in an AAF-compatible application such as a digital audio workstation. Nearly all Windows and Windows NT applications that support sound use WAVE files. QuickTime also supports the WAVE format.
Select this option to export audio tracks in the industry-standard AIFF-C format, which is compatible with many third-party sound editing and multimedia applications. Note that your Avid system does not compress audio media. AIFF-C media is embedded in the AAF file. Use this option if you plan to enhance audio in an AAF-compatible application such as a digital audio workstation. Select this option when you use Method 1 (composition only).
movie. When you play back the movie in QuickTime Player, the movie references the media files. QuickTime reference movies are useful as long as you are working with Avid OMF media files available on your local system or on an Avid Unity workgroup. Advantages are speed and small file size because the system does not copy the source media files into the exported QuickTime file. However, if you expect to move the exported QuickTime file to a system that doesnt have access to the media, then you should use the standard QuickTime export so that the media files and QuickTime wrapper can be moved as one file. See Exporting as a QuickTime Movie on page 712.
For more information, see Preparing to Export a Sequence on page 683. 2. Choose Export from the File menu. The Export As (Windows) or a destination dialog box (Macintosh) dialog box appears. 3. Select the Export settings by doing one of the following: t Choose a setting from the Export Setting pop-up menu if you have created a setting in advance, and go to step 10.
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4. Click Options. The Export Settings dialog box appears. 5. Choose QuickTime Reference from the Export As pop-up menu. The Export Settings dialog box appears.
7. Click Save As. The Save Export Setting dialog box appears.
8. Name the setting by typing a name of your choice in the Setting Name text box, and click OK. The Export As dialog box (Windows) or a destination dialog box (Macintosh) appears with the default QuickTime reference movie file name extension in the File Name text box. 9. Select the destination folder for the file. 10. (Option) Change the file name. In most cases, keep the default file name extension. 11. Click Save. The file is exported and appears at the chosen destination.
If a power failure or mishap occurs during the export process, the entire file is unusable. You need to repeat the export process. The only exception is a sequential file sequence, where all frames up to the point of failure are usable.
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Table 19-5
Description When this option is selected, the system uses current IN and OUT points in the selected clip or sequence to determine starting and ending frames for the export. To export the entire clip or sequence, deselect this option. When this option is selected (default), the system uses tracks that are enabled in the Timeline. To export the entire clip or sequence, deselect this option. When this option is selected, the composition is exported as one video track. When this option is deselected, one QuickTime video track is generated for each video track in the composition, and you cannot select Fill Spaces with Black. Because most third-party applications do not understand multiple QuickTime video tracks, it is a good idea to select this option. This option is automatically selected in the Fast Draft Defaults and the Digital Mastering Defaults options. When this option is selected, blank spaces in video tracks are filled with black in the QuickTime movie. Because QuickTime movies do not recognize blank spaces, it is a good idea to select this option. When this option is deselected, a QuickTime movie might interpret spaces in the video track as gray or the background of the player. This option is automatically selected in the Fast Draft Defaults and Digital Mastering Defaults options. When this option is selected, all unrendered video effects, including matte keys and titles, are rendered before export. When this option is deselected, any unrendered effects are ignored. This option is automatically selected in the Digital Mastering Defaults option. When this option is selected, the audio tracks in the composition are mixed to a stereo AIFF-C files created at the same location as the movie. When this option is deselected, the original audio is exported. This option is selected automatically in the Digital Mastering Defaults option.
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Table 19-5
Description Choose this option for a faster export. This option automatically selects Flatten Video Tracks and Fill Spaces with Black. It automatically deselects Render All Video Effects and Premix Audio Tracks. Choose this option to render all video effects and premix audio tracks before exporting the file. This option automatically selects Flatten Video Tracks, Fill Spaces with Black, Render All Video Effects, and Premix Audio Tracks. When this option is selected, the exported movie uses the machine and share name of the media drive in the QuickTime reference movie instead of a drive letter. Select this option when the media files referenced by the movie are accessed remotely over the network. If the media files are stored on the same drive as the QuickTime reference movie, you do not need to select this option. When this option is deselected, you cannot select Add Shares for Media Drives.
Add Shares for Media Drives When this option is selected, the system creates a new drive share for referenced media files stored on unshared network drives. The drive share is hidden, that is, other users do not see the shared drive when browsing your computer. You do not need to select this option when media is stored on the same drive as the QuickTime Reference movie.
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Table 19-5
Description The pixel aspect ratio allows you to apply a scaling to the video: square, 4:3, or 16:9. The pixel aspect ratio allows you to control the display format without modifying the source file. This feature creates metadata additional data that is stored with the QuickTime movie. Some applications, such as the QuickTime Player and Avid ePublisher, can interpret this metadata and scale the image at display time. Pixel aspect ratio is useful for QuickTime reference movies because you do not modify the source files of referenced movies. For example, if your source movies are stored at the standard 720 x 486 for NTSC (720 x 576 for PAL), you can create two different QuickTime reference movies that use the same referenced source files one that uses 4:3 and another that uses 16:9.
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To export as a QuickTime movie: 1. Select the material you want to export in one of the following ways: t To export specific tracks in a clip or sequence, enable those tracks in the Track Selector panel, and disable all others. Make sure Use Enabled Tracks is selected in the QuickTime Export Settings dialog box. You can select this option before the export. To export part of a clip or sequence, mark IN and OUT points to export the marked range from a bin or a monitor. If you mark an IN point and no OUT point, the system exports from the IN point to the end of the clip or sequence. Make sure Use Marks is selected in the QuickTime Export Settings dialog box. To export the entire clip or sequence, deselect Use Enabled Tracks and Use Marks in the QuickTime Export Settings dialog box, and make sure the topmost track is monitored.
You can use the drag-and-drop method to export QuickTime files. See Using the Drag-and-Drop Method for Export on page 689.
2. Choose Export from the File menu. The Export As dialog box (Windows) or a destination dialog box (Macintosh) appears. 3. Choose the Export settings by doing one of the following: t t Choose a setting from the Export As pop-up menu if you created a QuickTime template in advance, and go to step 11. If you want to review or edit a setting, go to step 4.
4. Click the Options button. The Export Settings dialog box appears. 5. Choose QuickTime Movie from the Export As pop-up menu.
If you installed additional QuickTime Export formats, they appear in the pop-up menu with tildes (~) before their names. This indicates that they have not been qualified and are not supported by Avid.
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6. Select Same as Source to use the resolution of the source file or select Custom to customize your settings. 7. Set the remaining options; use Table 19-6 as a reference. 8. Name the setting by typing a name of your choice in the text box at the top of the Export Settings dialog box. The Export As dialog box (Windows) or a destination dialog box (Macintosh) appears with the default QuickTime file name extension in the File Name text box. 9. (Option) Change the file name. In most cases, keep the default file name extension. 10. Select the destination folder for the file. 11. Click Save.
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Your Avid system allows a maximum exported file size of 2 GB. If you exceed this limit, the file is unusable and an error message is displayed. If a power failure or application error occurs during the export process, the entire file is unusable. You need to repeat the export process. The only exception is a sequential file sequence, where all frames up to the point of failure are usable. Table 19-6 describes the QuickTime Movie Export options.
Table 19-6
Option Use Marks Suboption
Same as Source
Custom
Format Options
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Table 19-6
Option Video Only Suboption
Audio Only
Video Format
Width x Height
This option sets the width of the clip. Scale to Fit: This option sizes to fit the specified width and height. Crop/Pad: This option instructs the system not to scale or resize the frames. If necessary, it adds black lines to the top and bottom of the frame to achieve the correct size. Crop/pad never scales or resizes.
This option allows you to set the color to RGB or ITU-R 601. These options allow you to choose the field that will be the upper field during export. For 24p or 25p projects, these options do not appear; all fields are automatically exported as progressive (still) frames. Odd: Select this option if you are in a PAL project. In forming the export frame, Field 1 becomes the upper field, that is, field 1s lines become the odd-numbered lines in the frame (counted starting from 1). Field 2s lines become the even-numbered lines. Even: Select this option if you are in an NTSC project. In forming the export frame, Field 1 becomes the lower field, that is, Field 1s lines become the even-numbered lines in the frame. Field 2s lines become the odd-numbered lines. Single Field: Select this option if you want the output file to consist of only field 1. In this case, the single field of 243 lines for NTSC (288 lines for PAL) will be resized to fit the frame as specified in the width and height selection.
Create Preview
Select this option if you want to create of a preview of the QuickTime movie. 716
Table 19-6
Option Pixel Aspect Ratio Suboption
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6. Click the Settings button in the Video pane. 7. Choose the settings, using Table 19-7 for reference.
Table 19-7
Format Options Suboption Compressor Animation
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Table 19-7
Format Options Suboption Avid Meridien Compressed Avid Meridien Uncompressed
For internal encoding of individual frames as BMP (Windows native bitmap format) files. For export at low resolution where high quality is not an issue, such as presentations or educational uses, or for small-screen-size playback from CD-ROM or hard drive. Uses compression algorithm optimized for CD-ROM playback. For high-quality, lossless compression (in which no picture information is lost). Uses the same algorithm as the Animation method but saves the file in YUV RLE format, which separates the luminance from the chrominance. All QuickTime applications can read this format, but only some can write to this format. For storing original or edited DV (digital video) footage in QuickTime files. For export at low resolution where high quality is not an issue, such as presentations or educational uses, or for small-screen-size playback from CD-ROM or hard drive. Uses a limited color palette version (16 colors) of Animation compression. For low-quality video conferencing.
Component Video
H.261
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Table 19-7
Format Options Suboption H.263
Motion JPEG A
Motion JPEG B
For medium-quality, lossy compression (in which some picture information is lost) requiring much storage space and additional hardware support for real-time playback. Motion JPEG (M-JPEG) is a variant of the ISO JPEG specification for use in digital video. Format B cannot use the markers that ISO JPEG and format A do; supported by chips from LSI Logic Corporation.
None
For high-quality, lossless compression (in which no picture information is lost). Does not compress the file; results in very large files. For medium quality, lossy compression (in which some picture information is lost) requiring moderate storage space and data throughput on playback. Uses the Joint Photographic Experts Group (JPEG) algorithm for image compression; results in files that are 20 to 30 percent the size of the uncompressed files. Some data is lost during compression, and the export process takes longer to complete (typically six times longer than the Animation compression, for example). 720
Photo-JPEG
Table 19-7
Format Options Suboption Planar RGB
PNG
Portable Network Graphics, used to replace GIF as a bitmap still-image format for newer Internet browsers. For medium-quality, lossy compression (in which some picture information is lost) at a low data rate and low storage requirements. This codec is particularly suited for Web or CD-ROM delivery. Saves exported file in Targa format. Tagged Image Format, a cross-platform bitmap still-image format, used often in pre-press production. For export at low resolution where high quality is not an issue, such as presentations or educational uses, or for small-screen-size playback from CD-ROM or hard drive. Choose the colors that you want included in the exported file. The selections vary according to the codec you choose. Some codecs have only one color setting. Do not select the option Millions of Colors +. This option creates an alpha channel that is not used for export from your Avid system. If you use one of the Avid Codecs for QuickTime with other applications that support alpha channels, you can choose the Millions of Colors + option to create an alpha channel that can be imported into your Avid system.
Sorensen Video
TGA TIFF
Video
Colors
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Table 19-7
Format Options Suboption Quality
Motion
Choose a frame rate from the pop-up menu. Choose 30 to maintain full-motion video/animation. A frame rate of 29.97 conforms to NTSC video frame-rate standards. Use this option to have the system use keyframes as a reference for subsequent frames. Enter a numeric value to specify the frequency of the keyframes. Allows you to apply a single effect filter during an export.
Filter
Size
QuickTime allows you to set a size, but Avid recommends you set the size in the Width and Height text boxes of the Export Settings dialog box. Both settings have the same effect, and the QuickTime size setting overrides the Avid size setting. Choose a sound compression setting for your export. Allows a movie to begin playing over the Internet without downloading the entire movie first. Adequate for movies that have a hint track. A better choice for movies available through hypertext transfer protocol (HTTP). Dont choose this option if the movie has a hint track; the streaming server cannot read a compressed header.
Hinted Streaming Choose if you are putting the exported file on a streaming server. The file will not stream without a hint track for each track in the movie.
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2. Choose Export from the File menu. The Export As dialog box appears.
You can set these options in advance. See Customizing Export Settings on page 698.
3. Choose the Export settings by doing one of the following: t t If you created a setting in advance, choose a setting from the Export pop-up menu, and go to step 13. If you want to review or edit a setting, go to step 4.
4. Click the Options button. The Export Settings dialog box appears.
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5. Choose AVI from the Export As pop-up menu. 6. Select AVI options as described in Table 19-8. 7. Select an AVI codec by clicking the Codec Options button. The Video Compression dialog box appears. 8. Select the compressor you want, and click Configure to further configure the codec. For more information, see Table 19-9 on page 729. 9. Click OK to close the Video Compression dialog box and return to the Export Settings dialog box. 10. Click Save As.
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11. Name the setting by typing a name of your choice in the Setting Name text box, and click OK. The Export As dialog box appears with a default file name in the File Name text box. 12. Select the destination folder for the file. 13. (Option) Change the file name. In most cases, keep the default file name extension. 14. Click Save. The file is exported and appears at the chosen destination.
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Your Avid system allows a maximum exported file size of 2 GB. If you exceed this limit, the file is unusable and the system displays an error message. If a power failure or application error occurs during the export process, the entire file is unusable. You need to repeat the export process.
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AVI Settings
Table 19-8 describes the AVI Settings options in the Export dialog box. In the Video Format tab, you can also select further options by clicking the Codec Options button.
Table 19-8
Option Use Marks Suboption
Video Only
Audio Only
Video Format
Same as Source
When this option is selected, the original compression of the clip is maintained. When this option is selected, you can customize your settings. When you click this button, the Video Compression dialog box appears. For more information, see Table 19-9 on page 729.
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Table 19-8
Option Suboption Width x Height
This options allows you to set color to RGB or ITU-R 601. This option sets the frame-per-second (fps) rate for AVI export. These options allow you to choose the field that will be the upper field during export. For 24p or 25p projects, these options do not appear; all fields are automatically exported as progressive (still) frames. Odd: Select this option if you are in a PAL project. In forming the export frame, Field 1 becomes the upper field, that is, field 1s lines become the odd-numbered lines in the frame (counted starting from 1). Field 2s lines become the even-numbered lines. Even: Select this option if you are in an NTSC project. In forming the export frame, Field 1 becomes the lower field, that is, Field 1s lines become the even-numbered lines in the frame. Field 2s lines become the odd-numbered lines. Single Field: Select this option if you want the output file to consist of only field 1. In this case, the single field of 243 lines for NTSC (288 lines for PAL) will be resized to fit the frame as specified in the width and height selection.
Audio Format
Mono Stereo
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Table 19-8
Option Suboption Sample Rate
Sample Size
Select this option to select the sample size. 16-bit: When this option is selected, the system exports a 16-bit audio sample size (currently the industry-standard bit rate for audio). 8-bit: When this option is selected, the system exports an 8-bit audio sample size for use in third-party systems that do not support 16-bit. This option is also used to minimize the data throughput requirements (for example, to improve playback in multimedia projects).
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Table 19-9
Option Compressor Suboption
Microsoft Video 1 Use this option when you create files that will play with Video for Windows. Click Configure to open the Configure dialog box. You can then adjust the quality of the compressed file by using the Temporal Quality Rate slider. Cinepak Codec by Radius For export at low resolution where high quality is not an issue, such as presentations or educational uses, or for small-screen-size playback from CD-ROM or hard drive. This codec uses a compression algorithm optimized for CD-ROM playback. Click Configure to open the Cinepak for Windows 32 configuration dialog box. You can then choose to compress to color or to black and white. Avid AVI Codec 2.0d2 Full Frames (Uncompressed) Use this option to choose Avid resolutions. See Using the Avid Codec for AVI (Windows Only) on page 737. For high-quality export in which no picture information is lost. This option does not compress the file and can result in very large files. To export an uncompressed file at 1:1, use the Avid Codec for AVI. Use this option to have the system use keyframes as a reference for subsequent frames. Enter a numeric value to specify the frequency of the keyframes. This option is not available for the Avid Codec for AVI or for uncompressed files. Use this option to set a specific data rate for the compressed file, in kilobytes per second. This option is not available for the Avid Codec for AVI or for uncompressed files.
729
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2. Choose Export from the File menu. The Export As dialog box (Windows) or a destination dialog box (Macintosh) appears. 3. Click Options. The Export Settings dialog box appears. 4. Choose QuickTime Movie from the Export As pop-up menu. 5. Select Custom. 6. Click the Format Options button. The Movie Settings dialog box appears.
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7. Click Settings in the Video pane. The Compression Settings dialog box appears.
732
8. Choose Avid Meridien Uncompressed or Avid Meridien Compressed from the Compressor pop-up menu. 9. Adjust the Quality slider. 10. Click OK in the Compression Settings dialog box. The Export Settings dialog box reappears. 11. Click Save As. The Save Export Setting dialog box appears.
12. Name the setting by typing a name of your choice in the Setting Name text box, and click OK. The Export As dialog box (Windows) or a destination dialog box (Macintosh) appears with a default file name in the File Name text box. 13. (Option) Change the file name. In most cases, keep the default file name extension. 14. Select the destination folder for the file. 15. Click Save. The file is exported and appears at the chosen destination.
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2. Choose Export from the File menu. The Export As dialog box (Windows) or a destination dialog box (Macintosh) appears. 3. Click Options. The Export Settings dialog box appears. 4. Choose QuickTime Movie from the Export As pop-up menu. 5. Select Custom. 6. Click the Format Options button. The Movie Settings dialog box appears.
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7. Click Settings in the Video pane. The Compression Settings dialog box appears.
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8. Choose Avid ABVB NuVista from the Compressor pop-up menu. 9. Adjust the Quality slider. The Avid QuickTime Codec Configuration dialog box appears.
10. Select the appropriate format for the media you want to create: NTSC or PAL. 11. Select the appropriate board set for the media: NuVista (Macintosh systems with the NuVista video board) ABVB (Macintosh systems using the Avid Broadcast Video Board)
12. Choose a resolution from the Resolution pop-up menu. The menu is updated according to the format and system type you choose. 13. Click OK to close the Avid QuickTime Codec Configuration dialog box. 14. Click OK in the Compression Settings dialog box. The Avid QuickTime Codec Configuration dialog box reappears. 15. Click OK. The Export Settings dialog box reappears. 16. Click Save As. The Save Export Setting dialog box appears.
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17. Name the setting by typing a name of your choice in the Setting Name text box, and click OK. The Export As dialog box (Windows) or a destination dialog box (Macintosh) appears with a default file name in the File Name text box. 18. (Option) Change the file name. In most cases, keep the default file name extension. 19. Select the destination folder for the file. 20. Click Save. The file is exported and appears at the chosen destination.
737
To export the entire clip or sequence, make sure the topmost track is monitored.
2. Choose Export from the File menu. The Export As dialog box appears. 3. Click the Options button. The Export Settings dialog box appears. 4. Choose AVI from the Export As pop-up menu. 5. Click the Codec Options button. The Video Compression dialog box appears.
6. Choose Avid AVI Codec from the Compressor pop-up menu. 7. Click the Configure button. The Avid AVI Codec Configuration dialog box appears.
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8. Select the appropriate format for the media you want to create: NTSC or PAL. 9. Select the appropriate board set for the media: Interlaced or Progressive. 10. Choose a resolution from the Resolution pop-up menu. 11. Click Close. 12. Click OK to close the Video Compression dialog box and return to the Export Settings dialog box. 13. Click Save As. The Save Export Setting dialog box appears.
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14. Name the setting by typing a name of your choice in the Setting Name text box, and click OK. The Export As dialog box appears with a default file name in the File Name text box. 15. (Option) Change the file name. In most cases, keep the default file name extension. 16. Select the destination folder for the file. 17. Click Save. The file is exported and appears at the chosen destination.
If you are having trouble opening or playing the export in a third-party application, increase the memory allocated to the program.
2. Conduct the export procedure according to the procedures used by the particular software. 3. When you get to the step where the standard Export Options dialog box appears, select the applicable Avid compressor.
If you select a nonstandard frame size, your Avid system will not import the file quickly. 4. Complete the export.
3. Choose Export from the File menu. The Export As dialog box (Windows) or a destination dialog box (Macintosh) dialog box appears. 4. Choose a setting from the Export pop-up menu. If you do not have a preset audio template, click the Options button. The Export Settings dialog box appears. 5. Choose Audio from the Export As pop-up menu. 6. (Option) Make sure Use Marks is selected. 7. Choose a format from the Audio Format pop-up menu. Use Table 19-10 to make your selection. 8. Click Save.
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The Export As dialog box (Windows) or a destination dialog box (Macintosh) appears with the audio file name extension in the File Name text box. 9. (Option) Change the file name. In most cases, keep the file name extension. 10. Select the destination folder for the file. 11. Click Save. The file is exported and appears at the chosen destination. Table 19-10 Export Settings Dialog Box (Audio Options)
Suboption WAVE Description Select this option to export audio tracks in the WAVE format (.WAV file name extension). Nearly all Windows and Windows NT applications that support sound use WAVE files. QuickTime also supports the WAVE format. (Macintosh only) Select this option to export audio tracks in the Sound Designer II format, which is compatible with Pro Tools and other third-party applications.
AIFF-C
Select this option to export audio tracks in the industry-standard AIFF-C format, which is compatible with many third-party sound editing and multimedia applications.
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To export as a graphic file: 1. Mark an IN point to export the marked frame from a bin or a monitor, or move the position indicator to the frame you want to export. 2. Select a clip or sequence in one of two ways: t t Click the monitor that displays the clip or sequence you want to export. Click the clip or sequence in a bin.
3. Choose Export from the File menu. The Export As dialog box (Windows) or a destination dialog box (Macintosh) appears. 4. Choose a setting from the Export pop-up menu. If you do not have a preset graphic template, click the Options button. The Export Settings dialog box appears.
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5. Choose Graphic from the Export As pop-up menu. 6. Select options as described in Table 19-11. 7. Make sure Use Marks is selected. 8. Choose a format from the Graphic Format pop-up menu. Use Table 19-12 to make your selection. 9. Click Save. The Export As dialog box (Windows) or a destination dialog box (Macintosh) appears with the graphic file name extension in the File Name text box. 10. (Option) Change the file name. In most cases, keep the file name extension. 11. Select the destination folder for the file.
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12. Click Save. The file is exported and appears at the chosen destination. When you are working with the Format Options settings, you can click Default to return the settings to their default values. Table 19-12 describes the additional Graphic Format options.
Table 19-11
Suboption
Description When this option is selected, the system uses current IN and OUT points in the selected clip or sequence to determine starting and ending frames for the export. To export the entire clip or sequence, deselect this option. When this option is selected, the system uses current IN and OUT points in the selected clip or sequence to determine starting and ending frames for the export. To export the entire clip or sequence, deselect this option.
Graphic Format
Format Options
This option allows you to select a graphic format for export. The Format Option button allows you to set export parameters. This option allows you to set the width of the clip; at this time you can only select a height of 486. Scale to Fit: This option will size to fit the specified width and height. Crop/Pad: Crop/Pad never scales or resizes frames. If necessary, the system adds black lines to the top and bottom to achieve the correct size.
Width x Height
This option allows you to set color to RGB or ITU-R 601. This option produces a series of still images, numbered sequentially. The fps rate of the source file determines the number of still image files that are produced.
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Table 19-11
Suboption
Description This option allows you to choose the field that will be the upper field during export. For 24p or 25p projects, these options do not appear; all fields are automatically exported as progressive (still) frames. Odd: Select this option if you are in a PAL project. In forming the export frame, Field 1 becomes the upper field, that is, field 1s lines become the odd-numbered lines in the frame (counted starting from 1). Field 2s lines become the even-numbered lines. Even: Select this option if you are in an NTSC project. In forming the export frame, Field 1 becomes the lower field, that is, Field 1s lines become the even-numbered lines in the frame. Field 2s lines become the odd-numbered lines. Single Field: Select this option if you want the output file to consist of only field 1. In this case, the single field of 243 lines for NTSC (288 lines for PAL) will be resized to fit the frame as specified in the width and height selection.
BMP
OS/2
Chyron
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Gamma
Framestore
IFF
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Baseline
Progressive
PCX
Photoshop
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Pixar PNG
Interlaced
Rendition Softimage
SGI
Sun Raster
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Compression
TIFF
Color Depth
Compression
JPEG Quality
Wavefront
Format Type
Color Depth
Gamma
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YUV
Smooth YUV
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2. Select a sequence in one of two ways: t t Click the monitor that displays the sequence you want to export. Click the sequence in a bin. Ctrl+click (Windows) or Shift+click (Macintosh) to select multiple clips or sequences.
For more information, see Preparing to Export a Sequence on page 683. 3. Choose Export from the File menu. The Export As dialog box (Windows) or a destination dialog box (Macintosh) dialog box appears. 4. Select the Export settings by doing one of the following: t t If you have created a setting in advance, go to step 12 and choose a setting from the Export Setting pop-up menu. If you want to create or edit a setting, go to step 5.
5. Click Options. The Export Settings dialog box appears. 6. Choose MPEG-2 from the Export As pop-up menu. The Export Settings dialog box displays the MPEG-2 options.
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7. Do one of the following: t t t Select Use Marks if you are exporting a marked sequence. Select Use Enabled Tracks if you are exporting specific tracks in a sequence. Deselect Use Enabled Tracks and Use Marks if you are exporting an entire sequence.
Use Enabled Tracks is selected by default. 8. Drag the Bit Rate slider to select a bit rate between 4 and 8.5 megabits per second. 9. Select the aspect ratio.
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10. Click Save As to name the Export Setting you have created. The Save Export Setting dialog box appears.
11. Name the setting by typing a name of your choice in the Setting Name text box, and click OK. This setting will appear in the settings scroll list. The Export As dialog box (Windows) or a destination dialog box (Macintosh) appears with a default file name in the File Name text box. 12. Select the destination folder for the file. 13. (Option) Change the file name. Keep the .mov file name extension. 14. Click Save. The system process the sequence and creates the following file in the destination folder filename.mov.m2v for video. You can use the generated video file with a DVD authoring packages such as DVDit! by Sonic Solutions.
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To obtain the audio from the sequence, perform a separate audio export using the WAVE format. See Exporting Tracks as Audio Files on page 742. Your Avid system allows a maximum exported file size of 2 GB. If you exceed this limit, the file is unusable and an error message is displayed.
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If a power failure or application error occurs during the export process, the entire file is unusable. You need to repeat the export process. The only exception is a sequential file sequence, where all frames up to the point of failure are usable.
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If you are using your Avid editing system in an Avid Unity workgroup environment, you can use Avid MediaManager to share media files between systems. You can also use Avid TransferManager to share files between workgroups. For more information, see the Avid MediaManager Users Guide and the Avid TransferManager Users Guide.
Table 19-13 lists the recommended devices for transferring files between systems. For more information on transfer options and instructions for transferring, see the Avid Products Collaboration Guide.
If you are using your Avid editing system in an Avid Unity workgroup environment, you can use Avid MediaManager to share media files between systems. You can also use Avid TransferManager to share files between workgroups. For more information, see the Avid MediaManager Users Guide and the Avid TransferManager Users Guide.
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For more information about compatibility between Avid editing applications, see the Avid Products Collaboration Guide and the Avid Xpress Release Notes.
To transfer a work in progress and associated media files to another Avid system: 1. (Option) Consolidate the media for the project onto an appropriate drive for transfer to the other system. For more information on consolidating, see Consolidating Media on page 358. For more information on transferring files by using removable storage devices, see the Avid Products Collaboration Guide.
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Do not rename the folders named OMFI MediaFiles located on the media drive. The target system uses the folder names to locate the media files. 2. Copy the project folder and any settings files you want to maintain at the new location onto a floppy disk or a location on a server. For more information, see Transferring Projects, User Profiles, and Site Settings on page 760. Alternatively, create a folder at the top level of the media drive and copy the project folder and any settings files to that folder. 3. Close the Avid application and shut down your system. 4. Remove the drives containing the media files, and take them and the floppy disk to the new location.
For more information on moving hard drives, removable drives, and striped sets from one system to another, see the Avid MediaDrive Utilities Users Guide (Windows) or the AVIDdrive Utility 2 Users Guide (Macintosh). 5. With the system at the new location turned off, insert or connect the drives and start the system. 6. Copy the project folder and any settings files to the appropriate folder on the C drive (Windows) or the Avid drive (Macintosh). For more information, see Transferring Projects, User Profiles, and Site Settings on page 760. 7. Start the Avid application, open the project, and resume work.
The Avid system reconstructs the MediaFiles database the first time you start the application to incorporate the new media into the systems internal directory.
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To open projects, bins, and user profiles created with another Avid system, you must transfer specific folders directly into the Avid Projects or Avid Users folder before starting the application. You can also transfer a Site Settings file between systems. When moving a project with titles, make sure that both systems have the same fonts that were used to create the titles. For information on adding fonts, see the Windows NT Help or Macintosh OS Help. For more information on compatibility requirements when working with title effects, see the Avid Products Collaboration Guide.
Adding a project folder from another system does not transfer accompanying media files. To transfer project files, user profiles, and site settings to another Avid system: 1. On the source system, select the project folder, user folder, or Site Settings file you want to transfer. The default locations are listed in Table 19-14.
User folder
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The exact location depends on how the Avid application was installed on your system. 2. Copy the files to a floppy disk or a location on a server. 3. On the destination system, copy the project folder, user folder, or Site Settings file to the appropriate location, as listed in step 1.
Do not rename the project folder. The project settings will not link to the project if you rename the project folder. The next time you view the Open Project dialog box, the new project will appear in the Projects scroll list. New user settings will appear in the Users scroll list. Site settings are active for all projects at the new location.
Do not open a project directly from the transfer device. You must copy the folder to the system drive first.
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For complete information, see the documentation for your video server.
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Make sure that this port corresponds to the port selected for the video servers serial connection. 6. Click OK. A message appears, asking if you want to Autoconfigure the channel. 7. Click No.
Your Avid system does not currently support the Autoconfigure function for the video server. 8. In the Deck Configuration dialog box, click Add Deck. The Deck Settings dialog box appears. 9. Choose the appropriate video server from the Deck Type pop-up menus, and then click OK. The dialog box closes and returns you to the Deck Configuration dialog box. 10. Click Apply.
For information on saving the TapeID column as a default setting or as a site setting, see Working with Settings on page 93.
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2. In the TapeID column, type the name of the sequence on which you want to perform a digital cut to the video server. The name on the video server is restricted to 15 characters when using the BVW controller setup. The video server will truncate any names longer than 15 characters. For seamless integration, you should not use special characters or spaces when naming the sequence. 3. Choose Digital Cut from the Clip menu. The Digital Cut Tool window opens.
Play Digital Cut button
4. Select Entire Sequence. 5. Select Remote 6. Choose Mark In Time from the Record to Tape pop-up menu. 7. Choose a tape name as follows: a. Click the Tape Name display. The Select Tape dialog box opens. b. Click the New button. A New Tape name line appears in the dialog box.
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Type a new name, press Enter (Windows) or Return (Macintosh), and click OK.
8. Establish time for the IN point in the Mark IN text box. The time for the IN point must be equal to the preroll time. The default preroll time for the video server is 1 second. For a preroll time of 1 second, type 01:00. 9. Click the Play Digital Cut button. For complete information on creating a digital cut, see Using the Digital Cut Tool on page 668.
Not all functionality is the same in each video servers user interface. For details on how to transfer media, see the documentation provided with the video server. When the video server is playing media, click the Digitize button in the Digitize tool to record from the video server to the Avid system. For complete information on digitizing, see Chapter 7.
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APPENDIX A
Using AudioSuite Plug-Ins
This appendix describes how to access and use the AudioSuite plug-ins, including the set of core plug-ins that comes with your Avid system. It also provides a list of other plug-ins that are supported by this release. These topics are covered in the following sections: Accessing the AudioSuite Plug-Ins Core AudioSuite Plug-Ins Additional Supported Plug-Ins Description of Core AudioSuite Plug-Ins
For details on installing and accessing the plug-ins, see Chapter 16.
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EQ Allows you to adjust frequency equalization on individual audio clips. Compressor Reduces the dynamic range of signals that exceed a selected threshold by a specific amount. Limiter Prevents signal peaks from exceeding a chosen level so that they dont overload amplifiers or recording devices. Gate Reduces noise by decreasing the gain of signals that fall below a user-selectable threshold. Expander/Gate Performs the same function as the Gate plug-in with the addition of expander features. Expanders are particularly useful for reducing noise or signal leakage that creeps into recorded material as the signal level falls, which often occurs with headphone leakage. Mod Delay Provides time-delay-based effects. Effects obtained through the use of Mod Delay include slap echo, doubling, chorusing, and flanging.
For a brief overview of each plug-in and, where appropriate, a description of how to use the plug-in, see Description of Core AudioSuite Plug-Ins on page 771.
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These plug-ins come with their own documentation. For more information, see the following Web page: http://www.digidesign.com
Focusrite D3
Focusrite D3 is a high-quality, dynamics processor plug-in that contains a compressor and a limiter. The D3 compressor reduces the dynamic range of audio signals that exceed a user-selectable threshold by a specific amount. The D3 does this by reducing output levels when input levels increase above the threshold. The D3 limiter operates as a fast-attack compressor with a high compression ratio. Like the compressor, the limiter is activated when the signal exceeds a user-selectable threshold. The limiter then compresses any signal above the selected threshold to the lower threshold limit that you have set. There are two versions of the plug-in: ff d3 Mono, which operates on channels (tracks) separately ff d3 Stereo, which operates on a composite of the two channels of the stereo signal. It prevents image shift when signal levels differ between the two channels.
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Maxim
The Maxim plug-in performs peak limiting and sound maximizing. Maxim takes advantage of the random-access nature of disk-based recording to anticipate peaks in audio material and preserve their transient attacks when performing reduction. It helps preserve the character of the original audio signal without clipping peaks or introducing distortion.
Digidesign D-Fi
The set of D-Fi plug-ins provides analog synthesizer effects: Lo-Fi adds noise generation, bit-rate reduction, distortion, and saturation to sound. Sci-Fi adds analog synthesizer-type ring modulation, frequency modulation, and variable frequency resonator. Recti-Fi generates new harmonics and subharmonics through waveform rectification. Vari-Fi adds tape and turntable start up and slow down effects.
Digidesign D-FX
The set of D-FX plug-ins contains a selected group of basic effects: Chorus D-Verb Flanger Multi-Tap Delay Ping-Pong Delay
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The D-Fi and D-FX plug-ins come with their own documentation. For more information, see the following Web page: http://www.digidesign.com
Invert
The Invert plug-in reverses the polarity of the selected audio. All positive sample amplitude values are made negative, and all negative amplitudes are made positive. This process is useful for permanently altering the phase (polarity) relationship of tracks. Inverting can be useful when mixing because it alters frequency response between source tracks recorded with multiple microphones and also allows you to correct for audio that was recorded out of phase.
Duplicate
The Duplicate plug-in creates a new master clip from a selected audio master clip. The plug-in uses the IN and OUT points on the selected clip to define the boundaries of the new clip. This plug-in applies only if you are using the Create New Master Clips features of the AudioSuite plug-ins.
Normalize
In cases where a sound file has been recorded with too little amplitude, the Normalize plug-in ensures that the inherent dynamics
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of the performance remain unchanged while the overall volume level of the passage is raised. In addition to the standard AudioSuite parameters, the Max Peak At controls let you specify how close to maximum level (the clipping threshold) the peak level of your selection or file will be boosted. You can enter this information in one of three ways: t t t Enter a numeric decibel value below the clipping threshold. Enter a percentage of the threshold. Adjust the on-screen slider.
Editing any of these controls automatically calculates the equivalent value in the others. To configure the Normalize parameters: 1. Type the amount of boost you want applied during the Normalize process. 2. To set a specific decibel amount below maximum, double-click and type that value in the Max Peak at: (dB) text box. 3. To set the amount of normalization as a percentage of maximum, type the percentage you want in the Max Peak at: (%) text box. To manually set the amount, click and adjust the Max Peak slider; press and hold the Ctrl key (Windows) or the k key (Macintosh) before clicking and dragging the slider to fine-adjust.
Gain
Gain allows you to boost or lower amplitudes in a file or selection by a specified amount. The Change Gain command is ideal for smoothing out undesirable peaks and other dynamic inconsistencies.
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To configure the Gain parameters, do one of the following: t t Enter the new level as a decibel amount (dB) or percentage (%) by double-clicking in the respective text box and typing a new value. Use the slider to adjust the gain manually; press and hold the Ctrl key (Windows) or the k key (Macintosh) before clicking and dragging the slider to fine-adjust.
Reverse
Reversed sounds are useful effects in many music and film and video projects. The Reverse plug-in lets you perform this type of processing very easily.
Signal Generator
The Signal Generator plug-in produces audio test tones in a variety of frequencies, waveforms, and amplitudes. The plug-in has the following options: Frequency: This option sets the frequency of the signal in hertz. Values range from a low of 20 Hz to a high of 20 kHz. Level: This option sets the amplitude of the signal in decibels. Values range from a low of 95 dB to a high of 0.0 dB. Signal: These buttons allow you to select the waveform. The waveform choices are sine, square, sawtooth, triangle, white noise, and pink noise.
The Signal Generator produces a tone as soon as it is inserted on a track. To mute the tone, use the Bypass button.
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DC Offset Removal
The DC Offset Removal plug-in removes DC offset from your audio files. The term DC offset describes a specific type of audio artifact that might appear in digital audio signals. The DC Offset plug-in can be identified in a waveform overview because it appears to have a near-vertical fade in with a constant or steady-state offset from zero when the file is actually silent (it contains no audible audio). The DC Offset plug-in can help remove (or at least reduce) the DC offset from your source audio files.
To change duration (length) and pitch simultaneously, use the Pitch Shift plug-in.
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To use the special control features: Press and hold the Ctrl key (Windows) or the k key (Macintosh) to engage slider fine-tune mode. Alt+click (Windows) or the k key (Macintosh) a field or slider to reset its default value.
The controls below the bar line allow you to fine-tune the time compression and expansion process. They include the Crossfade, Min Pitch, and Accuracy sliders. Crossfade The Crossfade slider allows you to manually adjust the crossfade length in milliseconds to optimize performance of the Time Compression Expansion plug-in according to the type of audio material you are processing. The Time Compression Expansion plug-in achieves length modification by replicating or subtracting very small portions of audio material and very quickly crossfading between these alterations in the waveform of the audio material. Crossfade length essentially affects the amount of smoothing performed on audio material to prevent audio artifacts such as clicks. In general, small narrow-range time (length) changes require longer crossfades while larger changes in length require shorter crossfades. The disadvantage of long crossfade times is that they smooth the signal, including any transients. While this can be desirable for audio material such as vocals, it is not appropriate for material with sharp transients such as drums or percussion. The default setting for this parameter is Auto (leftmost position), in which crossfade times are set automatically according to the percentage of change in length for the current process. This setting should be sufficient for most applications; however, you can use this slider to manually adjust and optimize crossfade times, if necessary. For audio material with sharper attack transients, use shorter crossfade times. For audio material with softer attack transients, use longer crossfade times with a range in values of 1 to 200 ms. Min Pitch The Min Pitch slider lets you select the minimum (lowest) pitch that will be used in the plug-ins calculations during the time compression and expansion process. The slider has a range of 40 Hz to 1000 Hz. By controlling the minimum pitch, you can focus the time compression
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and expansion process for maximum efficiency it all depends on the audios spectral shape. This slider should be set lower when you process bass guitar or another instrument with a similarly low range. Set the min pitch higher when processing instruments such as snare drums, violins, and other higher range instruments and sounds. Experiment with combinations of the other fine-tune controls in relation to the Min Pitch slider. Accuracy Use the Accuracy slider to prioritize the processing resources allocated to audio quality (sound) or timing (rhythm). Dragging the slider toward sound generally results in better sonic quality and fewer audio artifacts. Dragging the slider toward rhythm puts the emphasis on keeping the tempo consistent. When working with loops, listen carefully and adjust accuracy until you find the setting that keeps timing solid within the region. Start and end times will be precise, but the perception of beats may be shuffled if the Accuracy sliders rhythm setting is too low.
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Pitch Shift
The smallest time ratio allowed for time compression/expansion is 0.25. The largest time ratio allowed is 4.0. Normalizing a selection before applying the Time Compression Expansion plug-in can sometimes produce better-sounding results.
The Pitch Shift plug-in allows you to adjust the pitch of any source audio file with or without a change in its duration. This powerful function allows sounds to be transposed a maximum of a full octave up or down in pitch with or without altering playback speed.
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Edit the Pitch Shift parameters by double-clicking and typing in any Destination text box or by clicking and dragging the sliders. All Pitch Shift plug-in controls are linked, so that changing one changes the others.
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You can deselect the Time Correction check box if you are using the Create New Master Clips feature of the AudioSuite plug-ins. The Time Correction check box must be selected, however, when you are applying AudioSuite plug-ins to audio clips in the Timeline. If the Time Correction check box is deselected, it will have the effect of permanently varispeeding your audio file. Like working with tape, the files duration will be compressed or extended according to the settings of the Coarse and Fine controls. Playback speed will increase proportionally as the sound file is transposed up in pitch and decrease proportionally as it is transposed down in pitch, just like a tape recorder that is varispeeding.
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Consider that altering a file in this way has little detrimental effect on the fidelity of audio files, whereas time correction can affect fidelity in a pronounced way. Ratio The Ratio slider lets you set the amount of transposition (pitch change). Moving the slider to the right raises the pitch of the processed file, and moving the slider to the left decreases its pitch. Press and hold the Ctrl key (Windows) or the k key (Macintosh) clicking and before dragging the slider to fine-adjust.
For a description of the Crossfade, Min Pitch, and Accuracy sliders, see Crossfade on page 777. Reference Pitch The Reference Pitch feature generates a sine wave tone that you can adjust to match a selected portion of audio material, and then use as an audible reference when pitch-shifting other audio material in your session. To use the Reference Pitch feature: 1. Select the audio material you want to use as a pitch reference. Click the Preview button to begin playback of the selected audio. 2. Click the Reference Pitch button to activate the reference sine wave tone. 3. Adjust the note and detune settings to match the reference tone to the pitch of the audio playback. Adjust the level setting to change the relative volume of the reference tone. It might also be helpful to switch the Reference Pitch on and off to compare pitch. 4. Select the audio material to be pitch shifted. 5. Adjust the Coarse and Fine controls to match the pitch of the audio playback to the reference pitch.
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EQ
There are two EQ plug-ins: 1-Band EQ II 4-Band EQ II
The EQ II plug-ins provide an enhanced British EQ sound that is favored by contemporary audio engineers and producers.
EQ II Parameters
The EQ II plug-ins have the following parameters: Input Allows you to control the input gain of the EQ to prevent the possibility of clipping. Phase Invert Allows you to invert the phase (polarity) of the input signal in order to change frequency response between multi-miked sources (a common technique for miking a guitar amplifier), or to correct for miswired microphone cables. Type Allows you to select an EQ type (High-Pass, Low-Shelf, Peak, High-Shelf or Low-Pass). Gain Allows you to control the amount that the selected frequencies are cut or boosted (for Peak, High-Shelf, and Low-Shelf only).
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Freq Allows you to designate the center of the frequency region to be cut or boosted. Q (Peak only) Allows you to set the bandwidth of the Peak filter. Higher values represent narrower bandwidths. Lower values represent wider bandwidths. Bypass Bypasses the EQ. The 4-Band EQ II has individual Bypass buttons for each band (black buttons with EQ curve icons). High-Pass Attenuates all frequencies below the selected cutoff frequency setting at a rate of 12 dB per octave while allowing all others above the frequency to pass through. For this reason, no gain control is available for this filter. High-pass filters can be useful for removing low-frequency rumble or thinning out the lower end of a sound for special effects, such as a telephone simulation effect. Low-Shelf Produces a lift or a cut below the specified frequency. Peak Boosts or cuts only those frequencies around the selected center frequency. The Q button sets the bandwidth of the Peak filter, which determines the width of the filters overall slope from a broad bell shape to a narrow notch. Broad curves tend to be most useful for musical applications. Narrow curves are useful for special-purpose processing such as hum removal. Higher values represent narrower bandwidths. Lower values represent wider bandwidths.
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High-Shelf Produces a lift or a cut at the specified frequency and above it. Low-Pass Attenuates all frequencies above the selected cutoff frequency setting at a rate of 12 dB per octave while allowing all others below the frequency to pass through. For this reason, no gain control is available for this filter.
Compressor
The Compressor plug-in reduces the dynamic range of signals that exceed a selected threshold by a specific amount. The increase of input signal needed to cause a 1-dB increase in the output signal of the compressor is called the compression ratio. With a ratio of 4:1, for example, an 8-dB increase of input produces a 2-dB increase in the output. Audio material often varies in loudness, and can be above the threshold at one moment and below it the next. The Attack slider sets the Compressors response time, or attack. The Release slider sets the amount of time that it takes for the Compressors gain to return to its original level.
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could cause gain reduction that persists through a soft section. Of course, compression has many creative uses that break these rules. The Compressor has built-in metering that allows you to monitor the amount of gain reduction taking place. The Gain Reduction meter usually remains at 0 level when the input signal is below the threshold, and falls to the left to show the amount of gain reduction in decibels when the input signal exceeds the threshold.
Compressor Parameters
The Compressor plug-in has the following parameters: Input Meter Indicates the level of the unprocessed input signal to the Compressor. Output Meter Indicates the output level of the Compressor, including any gain compensation added via the Gain parameter. Reduction Indicates the amount of gain reduction in dB. Phase Invert Allows you to invert the phase (polarity) of the input signal in order to change frequency response between multi-miked sources or to correct for miswired microphone cables. Gain Provides overall output gain adjustment. It allows you to compensate for heavily compressed signals.
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Threshold Allows you to set the threshold level. Signals that exceed this level will be compressed. Signals that are below it will be unaffected. A level setting of 0 dB is equivalent to no compression. Unlike scales on analog compressors, metering scales on a digital device reflect a 0-dB value, which indicates full scale (FS)the full-code signal level. There is no headroom above 0 dB. Ratio Allows you to set the compression ratio. The range is based on decibels above the threshold. If this parameter is set to 2:1, for example, it will compress changes in signals above the threshold by one half. Attack Allows you to set the Compressors attack time. The smaller the value, the faster the attack. The faster the attack, the faster the Compressor applies attenuation to the signal. If you use fast attack times and heavy limiting, you should use a proportionally longer release time, particularly with material that contains many peaks in close proximity. Release Allows you to control how long it takes for the Compressor to be fully deactivated after the input signal drops below the threshold level. If you use heavy compression, you should use proportionally longer release times. This will prevent pumping, which may occur when the Compressor is forced to jump back and forth between compressed and uncompressed signal levels. Lengthening the release time will help smooth these changes in level by introducing a lag in the ramp-up and ramp-down times of attenuation. Use shorter release times on material with few peaks that do not occur in close proximity to each other.
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Knee Allows you to set the rate at which the compressor reaches full compression once the threshold has been exceeded. This parameter ranges from 0 (hardest response) to 200 (softest response). Graph Displays the response curve set by the Compressors Threshold, Ratio, and Knee settings. As you adjust these parameters, refer to the graph to see how the shape of this curve changes. It allows you to see the effect of your settings. External Key This parameter has no effect on the AudioSuite plug-ins. Key Listen This parameter has no effect on the AudioSuite plug-ins.
Limiter
The Limiter plug-in is used to prevent signal peaks from exceeding a chosen level so that they dont overload amplifiers or recording devices. Most limiters have ratios of 10:1 or 20:1, although some provide ratios of up to 100:1. Large ratios effectively limit the dynamic range of the signal to a specific value by setting an absolute ceiling for the dynamic range. Limiting is used to prevent short-term peaks from reaching their full amplitude. Used carefully, limiting allows you to achieve higher average levels while avoiding overload (clipping or distortion) by limiting some short-term transients in the source audio. To prevent the ear from hearing the gain changes, use extremely short attack and release times.
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Limiting is used to remove occasional peaks because gain reduction on successive peaks wouldnt be noticeable. If audio material contains many peaks, the threshold should be raised and the gain manually reduced so that only occasional, extreme peaks are limited. The Limiters ratio is internally set to 100:1 and the attack time is automatically set to 0 milliseconds. The Limiter is similar to heavy compression. It can be useful for reducing pops and clicks, or for hard-limiting dynamic range for broadcast or band-limited media such as cassette.
Limiter Parameters
The Limiter plug-in has the following parameters: Input Meter Indicates the level of the unprocessed input signal to the Limiter. Output Meter Indicates the output level of the Limiter, including any gain compensation added via the Gain parameter. Reduction Indicates the amount by which the signal is being attenuated. Phase Invert Allows you to invert the phase (polarity) of the input signal in order to change frequency response between multi-miked sources or to correct for miswired microphone cables. Gain Provides overall output Gain adjustment.
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Threshold Allows you to set the threshold level. Signals that exceed this level will be limited. Signals that are below it will be unaffected. Attack Allows you to set the Limiters attack time. The smaller the value, the faster the attack. The faster the attack, the faster the Limiter applies attenuation to the signal. If you use fast attack times and heavy limiting, you should use a proportionally longer release time, particularly with material that contains many peaks in close proximity. Release Allows you to control how long it takes for the Limiter to be fully deactivated after the input signal drops below the threshold level. If you use heavy limiting, you should use proportionally longer release times.This prevents pumping, which can occur when the Limiter is forced to jump back and forth between limited and unlimited signal levels. Lengthening the release time helps smooth these changes in level by introducing a lag in the ramp-up and ramp-down times of attenuation. Use shorter release times on material with few peaks that do not occur in close proximity to each other. Graph Displays the response curve set by the Limiters Threshold setting. As you adjust this parameter, refer to the graph to see how the shape of this curve changes. It allows you to see the effect of your settings. External Key This parameter has no effect on the AudioSuite plug-ins. Key Listen This parameter has no effect on the AudioSuite plug-ins.
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Gate
The Gate plug-in reduces noise by decreasing the gain of signals that fall below a user-selectable threshold.
Gate Parameters
The Gate plug-in has the following parameters: Phase Invert Allows you to invert the phase (polarity) of the input signal in order to change frequency response between multi-miked sources or to correct for miswired microphone cables. Gating (Reduction Meter) Indicates the amount of reduction in dB. Threshold Allows you to set the threshold level. Signals that exceed this level will pass through. Signals that are below it will be gated, depending on the settings of the Attack, Hold, Decay, and Range parameters (explained below). Attack Allows you to set the attack time of the Gate. Hold Allows you to specify a duration (in seconds or milliseconds) that the Gate will stay open after the initial attack cycle. This parameter can be used as a one-time function to keep the Gate open for longer periods of time with a single crossing of the threshold. It can also be used to prevent gate chatter, which may occur if varying input levels near the threshold cause the Gate to open and close very rapidly.
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Decay Allows you to control how long it takes for the Gate to close after the signal falls below the threshold level. Range Sets the depth of the Gate when closed. This parameter has a maximum depth of 80 dB. Setting the Gate to higher range levels allows more of the gated audio that falls below the threshold to peek through the gate at all times. This is useful for problems such as drum leakage, where you might want to suppress the overall drum kit sound by a specific amount while emphasizing the gated instrument such as a snare. Graph Displays the response curve set by the Gates Threshold and Range settings. As you adjust these parameters, refer to the graph to see how the shape of this curve changes. It allows you to see the effect of your settings. External Key This parameter has no effect on the AudioSuite plug-ins. Key Listen This parameter has no effect on the AudioSuite plug-ins.
Expander/Gate
The Expander/Gate plug-in reduces noise by decreasing the gain of signals that fall below a user-selectable threshold. Expanders are particularly useful for reducing noise or signal leakage that creeps into recorded material as the its level falls, which often occurs with headphone leakage.
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Expanders can be thought of as soft-noise gates because they provide a gentler way of cutting off noisy low-level signals than the typically abrupt cutoff of a gate. If you want, however, you can use this plug-in as Gate by setting the Ratio to its maximum value and using short Attack, Decay, and Hold settings.
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Expander/Gate Parameters
The Expander/Gate plug-in has the following parameters: Phase Invert Allows you to invert the phase (polarity) of the input signal in order to change frequency response between multi-miked sources or to correct for miswired microphone cables. Reduction Meter Indicates the amount of signal reduction in dB. Threshold Allows you to set the threshold level. Signals that fall below the threshold will be reduced in gain. Signals that are above it will be unaffected. (When adjusting the Threshold slider, be sure that audio material is playing through the Expander/ Gate to see changes reflected in the Reduction meter.) Ratio Allows you to set the amount of expansion. If this parameter is set to 2:1, for example, it will lower signals below the threshold by one half. At higher ratio levels (30:1 or 40:1, for example) the Expander/Gate functions as a gate by reducing lower level signals dramatically. As you adjust the Ratio parameter, refer to the built-in graph to see how the shape of the expansion curve changes. Attack Allows you to set the Expanders attack time. This parameter determines how quickly a signals level is reduced once it falls below the threshold. This setting, along with the Ratio setting, allows you to control how soft the Expanders gain reduction curve is.
793
Hold Allows you to specify a duration (in seconds or milliseconds) that the Expander/Gate will stay open after the initial attack cycle. This parameter can be used as a one-time function to keep the Expander/Gate open for longer periods of time with a single crossing of the threshold. It can also be used to prevent gate chatter, which may occur if varying input levels near the threshold cause the Gate to open and close very rapidly. Decay Allows you to control how long it takes for the Gate to close after the input signal falls below the threshold level and the hold time has passed. Range Sets the depth of the Gate when closed. This parameter has a maximum depth of 80 dB. Setting the Gate to higher range levels allows more of the gated audio that falls below the threshold to peek through the Gate at all times. Key HPF This parameter has no effect on the AudioSuite plug-ins. Key LPF This parameter has no effect on the AudioSuite plug-ins. Graph Displays the response curve set by the Expander/Gates Threshold, Ratio, and Range settings. As you adjust these parameters, refer to the graph to see how the shape of this curve changes. It allows you to see the effect of your settings.
794
External Key This parameter has no effect on the AudioSuite plug-ins. Key Listen This parameter has no effect on the AudioSuite plug-ins.
Mod Delay
The Mod Delay plug-ins provide time-delay-based effects. Effects obtained through the use of Mod Delay include slap echo, doubling, chorusing, and flanging. There are four Mod Delays, each of which is capable of a different maximum delay time: Short Delay provides 1024 samples of delay (23.2 ms at 44.1 kHz or 21.3 ms at 48 kHz). Slap Delay provides 7186 samples of delay (162 ms at 44.1 kHz or 149 ms at 48 kHz). Medium Delay provides 16384 samples of delay (371 ms at 44.1 kHz or 341 ms at 48 kHz). Long Delay provides 162474 samples of delay (3.68 seconds at 44.1 kHz or 3.38 seconds at 48 kHz).
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repetitions of the delayed signal. Negative Feedback settings give a more intense tunnel-like sound to flanging effects.
797
APPENDIX B
File Format Specifications
To be compatible with a variety of imaging standards, your Avid Xpress system accommodates many file types and formats. For import and export procedures, see Chapter 8 and Chapter 19. This appendix contains descriptions, specifications, and notes for importing and exporting specific file formats. To ensure usability and high quality, the files in some formats require preparation before being imported to the Avid Xpress application. Consequently, this appendix contains many more notes for import than for export. When you export a file, you choose a file format from the Export Settings dialog box and select options appropriate to the format. For descriptions of the dialog box options, see Table 19-2.
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The following list briefly describes the supported graphic (image) file formats: Alias: Alias PIX image format, developed by Alias Research, Inc. (now Alias|Wavefront, a division of Silicon Graphics Limited) for use with their animation and visualization software. BMP: Developed by Microsoft Corporation as the standard image file format used by Microsoft Windows. Chyron: Developed by Chyron Corporation for use with video frame buffers of Chyron character-generated titles. Cineon: Developed by Eastman Kodak for use in the Cineon Digital Film System. It is a subset of the SMPTE DPX (Digital Picture Exchange) format. Framestore: Developed by NewTek Incorporated for use with their Video Toaster system. IFF: Developed by Electronic Arts. IFF (Interchange File Format), or more specifically IFF-ILBM (InterLeaved BitMap), is the standard file format by which applications on the Amiga platform transfer image files. JPEG: Developed by the Joint Photographic Experts Group (JPEG). This format is highly suited for image storage and transmission purposes because of its ability to dramatically reduce the storage requirements for a file. JFIF files (JPEG File Interchange Format, the standard for constructing JPEG files) can also be imported and exported. (Windows only) OMFI (import only): Developed by Avid Technology, Inc. and many industry and standards partners for the interchange of digital media data between platforms and applications. PCX: Developed by Zsoft Corporation for use with their PC PaintBrush paint software. (Macintosh only) Photo CD (import only): Developed by Kodak for use with the Kodak Photo CD storage medium. You cannot import this format directly into Avid Xpress. However, you can
799
open the file in an application such as Photoshop and use the Save As feature to save the file in a format that can be imported, such as TARGA, PICT, or TIFF. Photoshop: Developed by Adobe Systems Incorporated for use with their Adobe Photoshop image-editing software. PICT: Developed by Apple Computer, Inc. as the format for Macintosh QuickDraw images. Pixar: Developed by Pixar for stored pictures. PNG: Developed by the PNG Development Group originally as an alternative to the GIFSM image format. PNG is an acronym for Portable Network Graphics and is pronounced ping. QRT: Developed on the Amiga personal computer to run on several operating systems. This format is used by many ray tracing programs, such as DKB Ray Trace and the QRT ray tracer. Rendition: Developed by Numerical Design Ltd. SGI: Developed by Silicon Graphics, Inc. for use as the standard format on their line of workstations. Softimage: Developed by Softimage, Inc. (a division of Avid Technology, Inc.) for use in their Softimage software. Sun Raster: Developed by Sun Microsystems, Inc. and supported mainly in Sun applications. TARGA: Developed by Truevision, Inc. (now Pinnacle Systems) and originally intended for support of the Truevision image-capturing hardware. TIFF: Developed by Aldus Corporation (now Adobe Systems Incorporated) and Microsoft Corporation. TIFF is an acronym for Tag Image File Format. Wavefront: Developed by Wavefront Technologies, Inc. (now Alias|Wavefront, a division of Silicon Graphics Limited) for storing pictures in a machine-independent manner.
800
XWindows: Developed by the MIT X Consortium and supported by many X Window System applications on workstations and some personal computers. YUV: Defined by Abekas Video Systems (now Accom, Inc.), the YUV format is the raw data sent to the Abekas machines.
You can import and key the image over video using key effects within the Avid Xpress application. However, importing an image with an existing alpha channel provides the best results. For specific procedures and file formats, see the documentation that accompanies the image-editing software.
801
802
Table B-1
Format Alias
Default File Name Recommended Bit Depth Exten- Full-Screen Support sion Size (Pixels) .als 720 x 486 NTSC 24-bit color, 720 x 576 PAL 8-bit grayscale 720 x 486 NTSC 1-, 4-, 8-, and 24-bit 720 x 576 PAL
BMP
.bmp
No
Dots-per-inch (dpi) information is preserved. Four-bit BMP files saved with run-length-encoded compression are not supported. Photoshop does not support four-channel BMP files.
Chyron
.chr
720 x 486 NTSC 32-bit 720 x 576 PAL 720 x 486 NTSC 10-bit (logarithmic) 720 x 576 PAL 720 x 486 NTSC 24-bit 720 x 576 PAL
Yes
Cineon
.cin
NA
Dots-per-inch (dpi) information is preserved. Pixel aspect information is saved with image data. When importing files generated from Video Toaster, select the option Force to Fit Screen.
Framestore
.fs
No
803
Table B-1
Format IFF
Default File Name Recommended Bit Depth Exten- Full-Screen Support sion Size (Pixels) .iff
Alpha Channel Support Notes Dots-per-inch (dpi) information is preserved. Pixel aspect information is saved with image data.
720 x 486 NTSC 1-bit through 24-bit 1-bit 720 x 576 PAL color; alpha 1-bit through 8-bit only grayscale; 64-color EHB; 4096-color HAM; 262,144-color HAM8; SHAM; A-HAM; A-RES 720 x 486 NTSC 24-bit color, 720 x 576 PAL 8-bit grayscale 720 x 486 NTSC 720 x 576 PAL 720 x 486 NTSC Color-mapped and 720 x 576 PAL 24-bit color NA No
JPEG
.jpg
OMFI
.omf
See OMFI Files on page 812. Dots-per-inch (dpi) information is preserved. PCX files with 1-bit color depth or odd-numbered pixel widths are not supported.
PCX
.pcx
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Table B-1
Default File Name Recommended Bit Depth Exten- Full-Screen Support sion Size (Pixels) 720 x 486 NTSC 720 x 576 PAL
Alpha Channel Support Notes NA (Macintosh only) If you are importing Photo CD files, you must install QuickTime software and a compatible QuickTime Photo CD driver. Most Photo CD files are high resolution; if the photo has a portrait orientation, the image will be automatically rotated upon import. Use a paint or image processing program to crop or resize the image before importing.
Photoshop
.psd
720 x 486 NTSC Grayscale, indexed 720 x 576 PAL color, RGB, and duotone variations
No
Duotone files are loaded as grayscale. Multichannel (more than four channels) files are not supported.
PICT
.pic
720 x 486 NTSC 2-, 4-, 8-, 16-, and 720 x 576 PAL 32-bit
Yes
Pixar
.pxr
720 x 486 NTSC 24-bit, 36-bit 720 x 576 PAL 720 x 486 NTSC 1-bit through 32-bit 720 x 576 PAL
Yes
PNG
.png
Yes
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Table B-1
Format QRT
Default File Name Recommended Bit Depth Exten- Full-Screen Support sion Size (Pixels) .dbw 720 x 486 NTSC 24-bit 720 x 576 PAL 720 x 486 NTSC 32-bit 720 x 576 PAL
Rendition
.6rn
Yes
SGI
.rgb
720 x 486 NTSC 8-bit or 16-bit Yes 720 x 576 PAL grayscale; 8-bit grayscale plus 8-bit alpha channel; 24- and 48-bit color; 24-bit color plus 8-bit alpha channel; 64-bit (16 bits per component) 720 x 486 NTSC 24-bit plus 720 x 576 PAL 8-bit alpha Yes Pixel aspect information is saved with the image.
Softimage
.pic
806
Table B-1
Format TARGA
Default File Name Recommended Bit Depth Exten- Full-Screen Support sion Size (Pixels) .tga 720 x 486 NTSC 8-, 15-, 16-, or 24-bit; 720 x 576 PAL 32-bit
TIFF
.tif
720 x 486 NTSC 8-bit color-mapped; Yes 720 x 576 PAL 8-bit or 16-bit grayscale; 24- and 48-bit color; 24-bit color plus 8-bit alpha; 36-bit color plus 12-bit alpha; 42-bit color plus 14-bit alpha; 48-bit color plus 16-bit alpha
Dots-per-inch (dpi) information is preserved. The following types of files are not supported: Multichannel (greater than four channels) files; Group 3-compressed (fax) files; CMYK files with extra channels; and JPEG-compressed files. Four-channel files from Avid Matador are imported as three-channel files.
Wavefront
.rla
720 x 486 NTSC 32-bit and 64-bit 720 x 576 PAL 720 x 486 NTSC 1-, 2-, 4-, 8-, 16, 24-, 720 x 576 PAL and 32-bit 720 x 486 NTSC 24-bit 720 x 576 PAL
Yes
XWindows
.xwd
No
YUV
.yuv
No
Pixel aspect information (based on the video format) is saved with image data. When importing, select the option Force to Fit Screen.
807
Animation Files
Avid Xpress supports the following animation file formats: (Macintosh only) PICS: Developed by Apple Computer, Inc. A PICS file is a sequence of PICT images. Many applications that handle multiple image formats on the Macintosh platform also support PICS files. (Macintosh only) QuickTime: Developed by Apple Computer, Inc. for multimedia on multiple platforms. (Windows only) AVI (Audio Video Interleave): Developed by Microsoft for storing video and audio information as part of its Video for Windows standard. ERIMovie: Developed by Elastic Reality, Inc. (now a division of Avid Technology, Inc.) for quick playback of rendered movies on Silicon Graphics, Inc. platforms.
Table B-2 lists animation file import specifications. AVI (Windows only) and QuickTime import and export information appears in Table B-3.
Avid Xpress assumes a 29.97-fps frame rate (25-fps for PAL). Set the appropriate frame rate for the project when you export from a third-party application.
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Table B-2
Format ERIMovie
Default File Alpha Name Exten- Bit Depth Channel Support Support Notes sion .mov or 24-bit Yes .eri packed and 32-bit raw movie files QuickTime for Windows also uses the .mov extension. However, QuickTime does not support ERIMovie, and double-clicking an ERIMovie file will cause an error. player for ERIMovie Macintosh n There is noplatforms; the mviewonprogram or Windows supports ERIMovie on Silicon Graphics systems.
PICS Animation
.pcs
Yes
Only uncompressed data can be stored in PICS format. PICS export does not allow PICS containers larger than 16 MB. Name each file in the sequence NameN.ext, with Name identifying the animation, N indicating the file order, and .ext indicating the file type (for example, Image1.PIC, Image2.PIC, Image3.PIC). The numbering can start at any number except 0 or use any numbering format (for example, Image010.PIC, Image012.PIC, or Imagef28.PIC, Imagef29.PIC).
Yes
The information in Table B-3 applies to using QuickTime files with Avid Xpress
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Table B-3
QuickTime File Import Specifications Notes QuickTime files QuickTime import and export requires QuickTime software, Version 4.0 or later. QuickTime software is installed when you install the Avid Xpress application (Windows) or with the Macintosh operating system (Macintosh).
Avid files for QuickTime Use the Avid Codec for QuickTime for importing QuickTime files into an Avid system when you export from Avid Xpress or a third-party application. To use the codec in a third-party application, see About Avid Codecs on page 730. Resolution Use Export settings to specify the compression ratio of a QuickTime file for export. For more information, see Table 19-7. The resolution of a QuickTime file is set at export time from a third-party application equipped with the Avid Codec for QuickTime. Avid Xpress imports the file at this resolution. For more information on exporting from a third-party application, see About Avid Codecs on page 730. Image Size To import to Avid Xpress: Two-field resolutions 720 x 486 pixels for NTSC images (non-square pixels) 720 x 576 pixels for PAL images (non-square pixels) Single-field resolutions 352 x 243 pixels for NTSC images (non-square pixels) 352 x 288 pixels for PAL images (non-square pixels) File name extension After you import a QuickTime file, the file maintains the .mov file name extension, which is visible in a bin. The .mov file name extension is the default for export.
810
Table B-3
QuickTime File Import Specifications Notes QuickTime alpha To save a QuickTime movie with alpha channel in a third-party QuickTime application, use the Avid Codec for QuickTime or a codec that supports a color depth of millions+. The Avid Xpress application does not support matte key or alpha channel for QuickTime export; it does import alpha channel when one exists.
(Windows only) The information in Table B-4 applies to using AVI files with Avid Xpress.
Table B-4
AVI File Import and Export Specifications Avid Codec for AVI
Notes You can import and export Avid AVI files by using standard AVI conversion or by using the Avid Codec for AVI. Use the Avid Codec for AVI for importing AVI files into a Avid system when you export from Avid Xpress or a third-party application. Files created by the codec are readable within applications also equipped with the codec. For more information on using the codec and making it available to Avid AVI-compatible applications, see Using the Avid Codec for AVI (Windows Only) on page 737.
Resolution
Use Export settings to specify the compression ratio of an AVI file for export. For more information, see Table 19-9. The resolution of an AVI file is set at export time from a third-party application equipped with the Avid Codec for AVI. For more information on exporting from a third-party application, see About Avid Codecs on page 730.
811
Table B-4
Notes Avid AVI files can be quite large, especially at high video resolutions. They require adequate storage and transfer capabilities. After you import an AVI file, the file maintains the .avi file name extension, which is visible in a bin. The .avi file name extension is the default for export. Avid Xpress does not support alpha channel for AVI import or export.
AVI alpha
n
OMFI Files
You can digitize, render, and edit audio in SD2 (Macintosh only), AIFF-C or WAV file formats.
OMF Interchange (OMFI) was developed by Avid Technology, Inc. and many industry and standards partners for the interchange of
812
digital media data between platforms and applications. For information about creating an OMFI file on a non-Avid application, see the documentation for the application. The information in Table B-5 applies to importing OMFI files.
.
Table B-5
OMFI File Import Specifications Notes Resolution
For optimum import speed and quality, export or render the file from the source application at the resolution you want, and then import the file into the Avid Xpress application at that resolution. To do this, click Options in the Select Files to Import dialog box, and then select Use Source from the OMFI Resolution area of the Import Settings dialog box. The system disregards the resolution setting in the Select Files to Import dialog box and automatically imports at the files existing resolution. For more information on OMFI, see the OMFI Web site: www.omfi.org
You must import sequences and clips to projects that have the same edit rate (29.97 fps for NTSC, 25 fps for PAL). If the edit rates do not match, you will receive an error message. Xpress an OMFI produced n Avidrate equalcannot importsample rate.audio filetothat was such a filewith an in edit to the audio Trying import results the error message Unrecognized file type. Create the source file with an edit rate at the project edit rate, most likely 29.97.
OMFI version
Avid Xpress recognizes and supports OMFI 1.0 composition and media files and OMFI 2.0 composition files. The following OMFI 2.0 effects are supported generally: Video effects: dissolves, wipes, freeze frame, film pulldown, slow motion, fade to black Audio effects: pan and volume, audio dissolves Other effects can be imported from other Avid applications.
813
Table B-5
OMFI File Import Specifications Notes Audio sample rate
Audio media is imported at the sample rate that is set on the Avid Xpress system. Xpress an OMFI produced n Avidrate equalcannot importsample rate.audio filetothat was such a filewith an in edit to the audio Trying import results the error message Unrecognized file type. Set the edit rate to the project edit rate, most likely 29.97.
If you are importing OMFI compositions from Avid MCXpress for Windows NT, you might receive an error if the sequence includes video or audio effects. If this happens, create a cuts-only version of the sequence in Avid MCXpress and export it again. You cannot import video media from Avid MCXpress for Windows NT; if you import a composition, you must redigitize the media. If you are transferring an OMFI file over a network, transfer it as a binary file. If you import OMFI files containing media that you exported from the same Avid Xpress system, you need to delete the original media. Otherwise, the new media will not overwrite the original media. To learn how to locate the original media for a sequence, see Chapter 10.
File transfer
814
f1
f2
Time
Frame Unit
Upper field is first: The upper field in the frame (odd-numbered lines, when the frame lines are numbered starting from 1) occurs temporally before the lower field, as shown in the following illustration. This arrangement can be termed upper field first (or lower field second).
f1
f2
Field 1
Field 2
Time
Frame Unit
815
Lower field is first: The lower field in the frame (even-numbered lines) occurs temporally first, as shown in the following illustration. This arrangement is termed lower field first (or upper field second).
f1
f2
Field 1
Field 2
Time
Frame Unit
Preventing a Spatial Field Mismatch on Import Table B-6 shows the proper spatial field position for each of the common video formats in Avid systems.
Table B-6
Avid Video Format AVR NTSC AVR PAL Meridien NTSC Meridien PAL
Import/Export Frame Size 720 x 243 x 2 720 x 288 x 2 720 x 243 x 2 720 x 288 x 2
a. Odd Field or Even Field specifies whether the temporally first field in the frame has the odd or even numbered lines, starting from 1. 816
Graphics utilities, such as Adobe After Effects, permit selection of either spatial relation for the fields when rendering a sequence of interlaced fields. If the rendering is performed as shown in Table B-6, then the import will be correct. If the spatial positions of the two fields are reversed (for example, the upper field should be a lower field), the import cannot be done without correcting the spatial relationship. In this spatial mismatch situation, the Avid system will convert the upper field to a lower field by deleting the top line of the upper field and replicating the bottom line. The field will thus be converted to a lower field relative to the other field. The import operation can now proceed. Spatial Field Relationship on Export The default export operation is automatically carried out as shown in Table B-6. The fields will be properly interleaved in the export frames (one frame per file). If an import comes in mismatched and the dropping of the top line and repeating of the bottom line is performed, you might choose to have the export operation performed to prevent a shift up or down by a line. The Export Settings dialog box permits you to select the spatial arrangement that is the opposite of what is otherwise recommended. This option should rarely be used. 24p and 25p Import and Export The spatial field selection options do not apply for 24p and 25p projects because the frames in these projects are already in progressive or still-image form. Field Dominance Editing in Avid systems is frame based. All timecode is expressed in frame numbers, and all cuts are at frame boundaries. A raw video stream has no concept of frames (ignoring color framing) until the
817
frame unit is defined. Defining the dominant field for the system defines the frameness of the video stream, as shown in the following figure.
f2 f1 f2 f1 f2
Field-1 Dominant Frame
(Time)
f1 f2 f1 f2 f1
Field-2 Dominant Frame
Avid editing systems all use field 1 as the dominant field. This means that the first field temporally in the edit frame will always be field 1. Field 2 will always be the second frame in the edit frame. Cuts will always precede field 1. Fields in Video In the video signal, fields have a temporal position that is unambiguously and uniquely tied to the details of the video signal, regardless of whether the signal is analog or digital (SDI). This means that working around a field spatial mismatch should be done by correcting the spatial relation between the two fields rather than the temporal position. In some cases, it is possible to modify the field dominance of the input image files, but this is cumbersome, results in the loss of two fields, and is more difficult to carry out than either the workaround provided in Avid systems or rerendering properly to the other spatial relationship.
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APPENDIX C
Avid Log Specifications
This section explains the Avid log file format. The Avid Xpress application can import logs that meet Avid log specifications. These logs must follow the formatting requirements described here. Log Formats Understanding Avid Log Specifications Describing an Avid Log File Sample Avid Log
Log Formats
Table C-1 lists the log formats that can be imported directly into the Avid Xpress application. You can use Avid Log Exchange to adapt other log formats so that they meet Avid log specifications.
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Table C-1
Log Avid logs Log right
820
FPS
[Tab]
<25> <29.97> [Enter] (Windows) or [Return] (Macintosh) Required Capture rate is 25 fps for PAL and 29.97 fps for NTSC video.
FPS is a required heading. To make a log entry for the FPS heading: 1. Type FPS. 2. Press the Tab key. 3. Type one of the supported values (25 or 29.97). 4. Press Enter (Windows) or Return (Macintosh).
The tables in this section adhere to this order. When you create an Avid log, you must follow the order precisely. You might choose not to display a defined heading (including a required heading), except for Name. Name must always be displayed.
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The maximum number of combined global, standard, and custom headings in a log file is 64.
Global Headings
The global headings must come first in an Avid log file, and you must enter one value for each heading. Table C-2 shows the format for the global headings and the supported values for each heading.
Table C-2
GLOBAL HEADINGS: Global headings are case sensitive and must be spelled exactly as shown. Include all required headings. Other headings are optional but might be necessary for your project. The maximum number of combined global, standard, and custom headings in a log file is 64. Heading [Enter] (Windows) or [Return] (Macintosh) [Tab] <TABS> [Enter] (Windows) or [Return] (Macintosh) Required This marks the start of the global headings.
FIELD_DELIM
Required
VIDEO_FORMAT
[Tab]
AUDIO_FORMAT
[Tab]
Table C-2
<48 kHz>
TAPE
[Tab]
<Tape Name>
FPS
[Tab]
<25> <29.97> [Enter] (Windows) or [Return] (Macintosh) [Enter] (Windows) or [Return] (Macintosh) Required Capture rate is 25 fps for PAL and 29.97 fps for NTSC video.
Press Enter (Windows) or Return (Macintosh) a second time after entering the FPS value. This marks the end of the global headings.
Column Headings
The standard column headings come after the global headings in the Avid log file.
You do not enter the data for a column heading along with the heading. You will enter the data later, in a separate data section. You must include the five required standard column headings; they are listed in the top five rows of Table C-3.
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You can create your own custom column headings. Enter them after the standard headings (see the last heading in this table). To create a custom heading, substitute the custom heading name for <Your_heading>. You can create several custom headings, as long as the total number of global, standard, and custom headings does not exceed 64.
Table C-3
COLUMN HEADINGS: Column headings are case sensitive and must be spelled exactly as shown. Note that the first five headings are required. Other headings are optional but might be necessary for your project. The maximum number of combined global, standard, and custom headings in a log file is 64. Column [Enter] (Windows) or [Return] (Macintosh) [Tab] [Tab] [Tab] Required Indicates the start of the column headings.
Heading for clip name. Heading for tracks you select for digitizing. Heading for video timecode of sync point the timecode IN for clip (from address track of video). Heading for timecode OUT for clip (from address track of video). Heading for audio sample rate for digitizing the individual clip. If omitted, the global entry for AUDIO_FORMAT applies. Heading for auxiliary timecode. Heading for auxiliary timecode. Heading for auxiliary timecode. Heading for auxiliary timecode. 824
End
[Tab]
Required
AUDIO_FORMAT
[Tab]
Table C-3
Auxiliary TC5 CFPS [Tab] [Tab]
FPS
[Tab]
IN-OUT
[Tab]
Mark IN
[Tab]
Mark OUT
[Tab]
Offline
[Tab]
Tape
[Tab]
Video Labroll
[Tab] [Tab]
Camroll
[Tab]
825
Table C-3
Sound TC [Tab]
Data Headings
Some data, such as Creation Date, is gathered by the system. Table C-4 does not include entries for such data.
The data headings come after the Custom column headings. Table C-4 shows the format for entering data. Enter a line of data in this format for every clip. Be sure to start the data section for each clip with the word Data [Enter] (Windows) or [Return] (Macintosh). You must enter data so that it aligns with its column heading. For example, the data that goes with the ninth column heading must be the ninth data entry.
826
Be sure to enter data for all the required values. To leave a data position unfilled, press the Tab key instead of typing data. Press Enter (Windows) or Return (Macintosh) at the end of each line.
Table C-4
DATA HEADINGS: The word Data marks the start of the data for each clip. Data [Enter] Required (Windows) or [Return] (Macintosh) Enter the word Data to mark the start of the logged clip entries.
DATA FOR EACH CLIP: Enter a line of data for each clip. Enter the data so that it aligns with its column heading. (The data that goes with the ninth column heading must be the ninth data entry.) Be sure to enter data for all the required values. To leave a data position unfilled, press the Tab key instead of typing data. Press [Enter] (Windows) or [Return] (Macintosh) at the end of each line. Note that Avid Xpress supports up to four audio tracks in imported and exported logs. <clip name> [Tab] Required Under Name heading. Enter a clip identifier (32 characters maximum).
<V> <VA1> <VA2> <VA1A2> <A1A2> <A1> <A2> [Tab] Required Under Tracks heading. Enter the tracks you want digitized for the clip. Enter V for MOS takes. Enter A1, A2, or A1A2 for wild sound.
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Table C-4
<44.1 kHz> <48 kHz> [Tab]
Under AUDIO_FORMAT heading. Enter the audio sample rate for this clip only. If omitted, global entry applies. Under Tape heading. Enter the source videotape ID for this clip only.
[Tab]
<25> <29.97> [Tab] Under FPS heading. Enter the video capture rate for this clip only. If omitted, global entry applies. Use 25 fps for PAL video or 29.97 fps for NTSC video. Required Under Start heading. Enter the video timecode for sync point, the first frame in clip. Use colons for non-drop-frame (for example, 01:00:12:20). Use one or more semicolons for drop-frame (for example, 01;18;00;02). Under End heading. Enter the video timecode for the last frame of clip. Under Duration heading. Enter the length of the video clip, Start to End. Under Labroll heading. Identify the lab roll using letters and numbers. Under Camroll heading. Identify the camera roll using letters and numbers. Under Auxiliary TC heading. Enter a Nagra timecode, Aaton code, Arri code, and so on, for the sync point. Syncs with the Start timecode. Under Soundroll heading. Identify the sound roll using letters and numbers.
<time code>
[Tab]
<time code>
[Tab]
Required
<time code>
[Tab]
[Tab]
[Tab]
<time code>
[Tab]
[Tab]
828
Table C-4
<scene ID> [Tab]
<take ID>
[Tab]
829
Heading [Enter] (Windows) or [Return] (Macintosh) FIELD_DELIM [Tab] TABS [Enter] (Windows) or [Return] (Macintosh) VIDEO_FORMAT [Tab] NTSC [Enter] (Windows) or [Return] (Macintosh) AUDIO_FORMAT [Tab] 44.1 kHz [Enter] (Windows) or [Return] (Macintosh) TAPE [Tab] 001 [Enter] (Windows) or [Return] (Macintosh) [Enter] (Windows) or [Return] (Macintosh) Column [Enter] (Windows) or [Return] (Macintosh) Name [Tab] Tracks [Tab] Start [Tab] End [Tab] [Enter] (Windows) or [Return] (Macintosh) Data [Enter] (Windows) or [Return] (Macintosh) CU Josh & Mary [Tab] V [Tab] 01:00:00:00 [Tab] 01:15:05:00 [Enter] (Windows) or [Return] (Macintosh) CU Josh [Tab] VA1 [Tab] 01:15:06:00 [Tab] 01:20:00:00 [Enter] (Windows) or [Return] (Macintosh)
830
APPENDIX D
Connecting an External Fader to Your Avid Xpress System
For information on external faders and how to connect them to your Avid Xpress system, see the following sections: Supported Faders Using the FaderMaster Pro and MCS-3000X Using the Yamaha 01v Digital Mixing Console
Supported Faders
Your Avid Xpress system supports the following external faders for Automation Gain recording: JL Cooper FaderMaster Pro MIDI Automation controller. This low-cost unit allows you to make fine adjustments to audio clips. This unit does not support flying faders, which means that the faders dont move automatically as you record audio gain information and they must be manually zeroed prior to recording.
831
JL Cooper MCS-3000X MIDI Automation controller. This unit supports touch-sensitive flying faders. While you are recording gain, the faders automatically move. You can grab a fader and move it during an automation gain recording to quickly punch in a small change in volume. Yamaha 01v Digital Mixing Console. This unit is a full-feature digital mixer that also supports audio gain automation with flying faders. The faders are not touch sensitive (see Table D-1).
An external fader is optional. It is not required to perform Audio Gain Automation recording. Table D-1 compares the three units.
Table D-1
Feature Record gain Flying faders
Fader Features
FaderMaster Pro Yes No No Yes No No MCS-3000X Yes Yes Yes Yes No Yes 127 Yamaha 01v Yes Yes No Yesa Yes No 551
a. Solo works only if you dont use the unit for audio mixing.
832
The following provide additional information on touch sensitivity and snap mode: Touch sensitivity: As soon as you touch a moving fader on the MCS-3000X, the unit passes control of the fader to you. See MCS-3000X Buttons on page 834. On the Yamaha 01v, you must press the faders On button to gain control of a moving fader. For a description of how to control the faders on the Yamaha 01v, see Operational Notes for the Yamaha 01v Mixer on page 841. Snap mode: In Snap mode, the fader automatically stops recording as soon as you release the fader. In addition, the fader continues to display the volume information in the Timeline. See Using the Snap Mode Feature on the MCS-3000X Fader on page 835.
For more information on using these external fader boxes, see Recording Automation Gain Information on page 589.
For the MCS-3000X to recognize the Avid Xpress application software, you must set the rear DIP switch #4 down (ON).
833
2. Choose Calibrate Hardware Sliders from the Automation Gain tool fast menu. The box changes to blue.
Position indicator lights
3. Check the color of the position indicator lights. If the external fader box is connected, at least one of the lights should be on (blue). If the external fader box is not connected properly, the lights will probably appear gray. 4. Move the faders on the external fader box. The corresponding fader should move in the Automation Gain tool.
The external fader is optional. It is not required to perform Audio Gain Automation recording.
MCS-3000X Buttons
There are four rows of unlabeled buttons at the top of the MCS-3000X fader. The following illustration labels each row of buttons:
Solo Mute
Select buttons: The green light next to the Select button for a track is on when you are recording audio gain automation on
834
the track. The green light is off when you are listening to the volume level in the Timeline. If the track is in Snap mode, as soon as you touch the fader, the Select button light turns on to indicate that you are recording. When you release the fader, the Select button light turns off, and the fader begins moving with the Timeline volume. When the track is not in Snap mode, as soon as you touch the fader, the Select button light turns on to indicate that you are recording. However, when you release the fader, the Select button light stays on, indicating that you are still recording. To stop recording, press the Select button. Snap Mode buttons: For information on these buttons, see Using the Snap Mode Feature on the MCS-3000X Fader on page 835. Solo buttons: These buttons solo the selected tracks. Mute buttons: These buttons mute the selected tracks.
835
2. Mark your IN and OUT points, and click the Record button. The system begins playing the section, and the faders move accordingly. 3. When you want to make an adjustment, move the fader to change the volume. The system immediately begins recording. 4. When you have finished adjusting the section, release the fader. The system stops recording (but keeps playing) and the fader snaps back to the level that is in the Timeline. When the track is not in Snap mode, the system continues to record audio volume information after you release the fader. Press the Select button (top row) to stop recording and snap the button back to its current Timeline position. The green light next to the Select button for a track is on when you are recording audio gain automation on the track. The green light is off when you are listening to the volume level in the Timeline.
Now, when you move fader 1, the Avid Xpress system will receive identical volume information for fader 2. To turn off the group feature: t Repeat steps 1 to 3, but assign fader 2 to 0.
For additional information on ganging the faders, see the FaderMaster Pro users manual.
You cannot gang faders on the MCS-3000X or Yamaha 01v fader boxes.
837
UTILITY
MIDI
SETUP
VIEW
DYNAMICS
EQ/ATT
O/DELAY
PAN/ ROUTING
AUX 1
AUX 2
AUX 3
AUX 4
PHANTOM +48V
OFF
ON
OFF
ON
HOME
10
11
12
13/14 15/16
HIGH
UTILITY MIDI SETUP VIEW
L STEREO R
HI-MID
DYNAMICS EQ/ATT O/DELAY PAN/ ROUTING
LO-MID
FADER MODE EFFECT 1 EFFECT 2 OPTION 1/0 REMOTE
LOW
AUX 1
AUX 2
AUX 3
AUX 4
NONE
0 5 10 20
0 5 10 20
0 5 10 20
0 5 10 20
0 5 10 20
0 5 10 20
0 5 10 20
0 5 10 20
0 5 10 20
0 5 10 20
0 5 10 20
0 5 10 20
0 5 10 20
0 5 10 20
0 5
CURSOR
10 20
ENTER
1 17
2 18
3 19
4 20
5 21
6 22
7 23
8 24
10
11
12
838
Memory button
6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 0 5 10 20 0 5 10 20 0 5 10 20 0 5 10 20 0 5 10 20 0 5 10 20 0 5 10 20 0 5 10 20 0 5 10 20 0 5 10 20 0 5 10 20 0 5 10 20 0 5 10 20 0 5 10 20 0 5
CURSOR
10 20
+1/inc button
ENTER
1 17
2 18
3 19
4 20
5 21
6 22
7 23
8 24
10
11
12
The LCD panel displays a message asking if you want to reset the system. 2. Answer yes by pressing the +1/inc button.
839
To configure the mixer to recognize MIDI control messages: 1. Press the MIDI button. The system displays the first pane of the MIDI Options window. 2. Set the following controls on the MIDI Options window: Set Control Change TX to ON. Set Control Change RX to ON.
Channels 17 through 24 use the same physical controls as channels 1 through 8 as shown in the following illustration. You use the Home and Option I/O buttons to switch the assignments from 1 through 8 to 17 through 24.
840
0 5 10 20
0 5 10 20
0 5 10 20
0 5 10 20
0 5 10 20
0 5 10 20
0 5 10 20
0 5 10 20
0 5 10 20
0 5 10 20
0 5 10 20
0 5 10 20
0 5 10 20
0 5 10 20
0 5
CURSOR
10 20
ENTER
1 17
2 18
3 19
4 20
5 21
6 22
7 23
8 24
10
11
12
Channels 112 (mono) Channels 1724 Channels 1316 (two stereo inputs)
When you start the Avid Xpress system, it automatically configures the Yamaha 01v to use channels 17 through 24 for automation gain control. Use the Home and Option I/O buttons to switch between audio mixing (Home) and audio gain recording (Option I/O).
The Yamaha 01v supports a digital I/O option that uses channels 17 through 24. If you intend to use the digital I/O option, you should move these to channels 1 through 8 using the SWAP mode. You can access SWAP mode from pane 5 of the Option I/O screen. For more information, see the Yamaha documentation.
For information on audio mixing, see the Yamaha 01v documentation. You must be in Option I/O mode to record gains in the Automation Gain tool. To record automation gain: 1. Press the Option I/O button. The faders move into the correct position for recording automation gain.
841
2. When recording automation gain, use the On button on each channel to switch from Timeline control of audio gain to user control of audio gain. You can punch in and out of gain recording as many times as you want. The Yamaha 01v faders are not touch sensitive in the same way as the JL Cooper MCS-3000X MIDI Automation controller. As soon as you touch a moving fader on the MCS-3000X, the unit passes control of the fader to you. On the Yamaha 01v, you must press the faders On button to gain control of a moving fader.
n c
If a fader is not moving, you can move the fader to take control without pressing the On button. If you attempt to catch a moving fader, the mixer will fight you for control. Press the On button to take control of the fader.
However, if this mode is on when you are mixing audio, it interferes with the normal operation of the mixing board functions. If the
842
Avid Xpress system audio outputs are connected to the 01v, it is best to leave Param Change TX and Param Change RX set to OFF.
843
APPENDIX E
Using the JL Cooper Media Control Station3
The JL Cooper Media Control Station3 (MCS3) provides an alternative to using the keyboard and mouse to edit footage. While you need to use the keyboard and mouse for naming and digitizing functions, you can program and use the MCS3 for navigation and frequently used editing functions. Your Avid system documentation explains the editing process in detail. For hardware installation instructions, see the setup guide for your Avid system. This appendix explains how to configure your MCS3 within the Avid system application. It also explains how to use the MCS3 and troubleshoot problems. This appendix includes the following sections: Overview of the MCS3 Controls Opening the MCS3 Controller Settings Dialog Box Mapping the MCS3 Buttons Customizing Jog and Shuttle Speeds Operating the Jog/Shuttle Wheel
844
Editing Footage with the MCS3 Controller Creating Multiple Controller Settings Troubleshooting
845
F1
F2
F3
F4
F5
F6
W4 W3 W5
Function buttons
W2
W6
W1
W7
Jog/Shuttle wheel
Navigation buttons
846
Controller Settings
3. Choose the appropriate port from the Port pop-up menu: t t (Windows) COM1 or COM2 (Macintosh) Port #1, #2, #3, or #4
4. Choose JL Cooper MCS3 Controller from the Controller pop-up menu. 5. Click the Edit Settings button. The MCS-3 Controller Settings dialog box appears.
847
There are two types of buttons on the MCS3: Navigation buttons Function buttons
You cannot change the navigation button definitions. The rightmost navigation button (the one without a symbol) is not mapped to a Command palette function. You can map this button. For instructions, see Custom Mapping MCS3 Buttons on page 850.
Unused (Map to the Command palette function of your choice.) Rewind Fast Forward Stop Play
849
Table E-1 shows the MCS3 button numbers and the default button mappings.
Table E-1
MCS 3 Button W1 W2 W6 W7
t t
4. Choose JL Cooper MCS3 Controller from the Controller pop-up menu. 5. Click the Edit Settings button. The MCS-3 Controller Settings dialog box appears. 6. If the Command palette is not already open, choose Command Palette from the Tool menu. The Command palette opens. 7. Select Button to Button Reassignment.
8. To map a function, do one of the following: t Map an unshifted function Click the function in the Command palette and drag it to the button in the MCS-3 Controller Settings dialog box whose function you want to program. Map a shifted function Press and hold the Shift key on your keyboard, click the function in the Command palette, and drag it to the button in the MCS-3 Controller Settings dialog box whose function you want to program.
851
As you drag between the two windows, the pointer changes to the hand pointer. When you release the mouse, the new function appears on the MCS3 button. To change a button assignment: t Drag a new function from the Command palette to the MCS3 button whose function you want to change.
If you assign a button on the MCS3 as the Shift key, you cannot use this button for an editing function.
the MCS3 Controller Settings dialog box. As you turn the jog/shuttle wheel, the current frames per second (fps) are shown in the Current controller speed display.
Table E-2
Option 1/4 speed
2x speed 4x speed
To customize the maximum shuttle speed: t Choose an option from the Maximum Shuttle Speed pop-up menu in the MCS-3 Controller Settings dialog box. The default is 8x, which is eight times the recorded speed of the film.
The maximum shuttle speed setting applies to the forward or reverse viewing speed. Table E-3 describes the Maximum Shuttle Speed options.
Table E-3
Option Description 1x 2x 4x 8x 16x 32x The recorded frames per second Two times the recorded frames per second Four times the recorded frames per second Eight times the recorded frames per second (default) Sixteen times the recorded frames per second Thirty-two times the recorded frames per second
footage moves forward. To move the footage in reverse, turn the wheel to the left of the midpoint position. Use Shuttle mode when you want to quickly scan footage. Jog mode allows for frame-by-frame positioning depending on how fast you turn the wheel in either right (clockwise) or left (counterclockwise). Use Jog mode when you want to locate a specific frame by slowly viewing footage.
855
Because the MSC3 operates in the active window and the MCS-3 Controller Settings window is modal, you must close the MCS-3 Controller Settings window before you can use the MCS3 for editing. 3. Open one of the following windows: Digitize Tool Digital Cut Tool Deck Controller Timeline
The MCS3 controls the active window. 4. Use the jog/shuttle wheel and the navigation buttons to move back and forth between clips and sequences. 5. Use the MCS3 function buttons to perform edits. To view your button mappings, check the mappings in the MCS3 Controller Settings window. See Opening the MCS3 Controller Settings Dialog Box on page 846. Close the MCS-3 Controller Settings dialog box before you use the controller for editing. Use the MCS3 to jog through footage on a deck or DAT player.
856
857
Troubleshooting
When you select Controller Settings from the Settings window, you might see the message No Controller found. This message means one of the following: The MCS3 is not connected. The MCS3 might be malfunctioning. You did not choose JL Cooper MCS3 Controller from the Controller Settings dialog box. You chose the wrong port from the Port pop-up menu of the Controller Settings dialog box.
To identify the problem: 1. Click OK to close the message box. 2. Make sure you chose the appropriate serial port in the Controller Settings dialog box. 3. Make sure you chose JL Cooper MCS3 Controller in the Controller Settings dialog box. 4. Check the cable connections. 5. Press the jog/shuttle wheel. When the controller is in Shuttle mode, the red arrow lights above the wheel are on. 6. Contact Avid Customer Support if you continue to see the message. 7. If you try to edit and the MCS3 does not respond, make sure the MCS-3 Controller Settings window is closed.
858
Index
ABCDEFGHIJKLMNOPQRSTUVWXYZ
Numerics
16:9 display option 427 8-channel audio I/O device adjusting output on 662
A
A2 timecode option 433 Absolute timecode 433 ABVB NuVista Codec for QuickTime 730 Add Channel button (Deck Configuration dialog box) 168 Add Deck button (Deck Configuration dialog box) 170 Add Edit when trimming 650 Add Edit (match framing) described 514 procedure 515 removing 515 Add Locator button 458 Add Page dialog box 399 Add Scene dialog box 399 Adding color indicators (Script window) 414 filler to a sequence 476 859
locators while editing 458 off-screen indicators (Script window) 413 page and scene numbers in the Script window 399 script marks 415 takes in the Script window 410 Adjust Pan/Vols command (Audio Mix Fast menu) 569 Adjust Pan/Vols command (Automation Gain Fast menu) 588 Adjusting digital audio scrub parameters 558 margins in the Script window 393 output on eight-channel audio systems 662 pan defaults 299 pan in the Audio Mix tool 564 take lines in the Script window 412 volume in the Audio Mix tool 564 volume in the Timeline 575 Adjusting reference level in the Audio tool 207 AIFF-C file format brief description of 812 option in General settings 86 ALE (Avid Log Exchange), converting shot log files with 140 Alias file format brief description of 799
import specifications for 803 Alpha channel adding to a graphic image 801 defined 802 in imported animation 809 options in Import settings 275 support in graphic formats 803 Anti-aliased images 801 Archive to Videotape dialog box 375 Archiving media files 372 Arrow keys navigating with 109 ASCII text files importing to a Script window 391 Aspect Ratio options (Import settings) 273 Assemble-edit recording 667 Assigning workspace buttons 105 Attic files setting (Bin settings) 84 Audio adjusting output on two-channel systems
recording from music CD 252 scrub 555, 561 setting pan defaults 299 setup, in the Audio tool 205 storage requirements 231 time compression 619 tracks mixing down 639 voice-over 629 volume adjusting in Audio Mix tool 564 adjusting in the Timeline 575 adjusting while playing 573 waveform plots, displaying 561 Audio clips marking 454 Audio Data command (Timeline Fast menu)
561
Audio effect tools, accessing 553 Audio EQ (Equalization) adjusting while playing 610 templates 608 Audio EQ command (Tools menu) 593 Audio EQ tool EQ effect in 596 examples of uses 604 Fast menu options 599 features of 596 opening 593 saving effects 601 Audio file format for audio input 199 Audio file types brief description of 812 Audio Gain Automation deleting keyframes in 579 enabling and adding keyframes in 577 recording 589 Tool window 582 using an external fader controller 580 Audio I/O device 860
660
AudioSuite plug-ins D-FX and D-Fi plug-ins 770 calibrating global output levels 660 crossfading 636 dipping 638 dissolves 636 eight-channel input 199 EQ templates 606 fading 636 file formats (General settings) 86 format heading in Avid logs 824 input settings described 186 levels fine-tuning with add edit 635 mixdown 639 pan adjusting in Audio Mix tool 564 pitch shift 619 punch-in 629
adjusting output on 662 calibrating described 208 calibrating input channels for 211 calibrating output channels for 213 changing hardware calibration 210 Audio input establishing sync for 201 preparing for 199 Audio leader creating 350 Audio Mix command (Tools menu) 564 Audio Mix tool adjusting volume and pan on a single track 566 on multiple tracks 568 Fast menu options 568 Audio Mixdown command (Special menu) 639 Audio Mixdown Parameters dialog box 640 Audio Project settings adjusting 202 Audio Punch In tool 629 Audio settings Digital Scrub options 559 Audio Settings dialog box 560 Audio Setup display 205 Audio tool Calibrate mode 212 described 205 digital scale, defined 207 features, described 205 reference level, adjusting 207 setup options 205 volume meters, defined 207 volume unit scale, defined 207 Audio Tool command (Tools menu) 205 Audio volume adjusting in Audio Mix tool 568 adjusting in the Timeline 577 adjusting while playing 574 Audio volume rubberbanding 575 AudioSuite plug-ins 611 861
applying 611, 614 BNR (Broadband Noise Reduction) 769 Compressor 784 core plug-ins 767 creating new master clips 619 DC Offset Removal 774 D-FX and D-Fi plug-ins 770 Digidesign D-Fi 770 Digidesign D-FX 770 Duplicate 771 EQ 782 Expander/Gate 791 Focusrite D3 769 Gain 772 Gate 790 installing (Macintosh) 612 installing (Windows) 611 Invert 771 limitations 627 Limiter 787 Maxim 770 Mod Delay 795 Normalize 772 Pitch Shift 778 Reverse 773 supported 767, 768 Time Compression Expansion 774 troubleshooting 627 Autodigitizing procedure 243 Automation Gain connecting a fader 831 Fast menu 587 keyboard shortcuts 590 selecting tracks in 587 Automation Gain tool Fast menu options 587 Auto-Save options (Bin settings) 84 Autosyncing clips 641 Auxiliary timecode 433 Auxiliary timecode headings
in Avid logs 824 AVI file format description 808 import and export specifications for 811 AVI (Avid Codec for AVI) export specifications 811 exporting files with described 737 import specifications 811 installing 740 Avid Calculator using 118 Avid Codec for QuickTime 810 described 730 Avid Controller 126 Avid Log Exchange (ALE) 140 converting log files with (Windows) 140 converting shot log files with (Macintosh)
Avid QuickTime files 810 Avid System Test Pro 124 Avid Unity 757 Avid Xpress application quitting 54 AvidLinks 692 AvidProNet accessing 59 description 59
B
Backing up media files 372 project information, described 52 project information, to a drive or floppy disk
148
converting with drag-and-drop (Macintosh)
52
Backtiming edits 517 Backup options (Bin settings) 84 Bandwidths in Audio EQ tool 596 Bars importing 347 recording 666 Bars and tone, preparing 346 Batch digitizing clips 257 from logged clips 256 preparing for 256 procedure 257 unattended, preparing for 257 Batch Record command 258 Bin Column Selection dialog box 314 Bin Fast menu opening 308 Bin settings 83, 84 Attic files setting 84 Auto-Save options 84 backup options 84 Bin views 862
151
converting with drag-and-drop (Windows)
146
Avid logs audio format heading in 824 clip data in 826 creating 821 custom headings in 824 data headings in 826 formatting guidelines 820 fps (frames per second) heading in 825 global headings in 822 importing 819 Log Right format 820 sample created with text editor 829 shot log files 129 specifications 820 standard headings in 823 timecode headings in 824 Avid MCXpress for Windows NT importing files from 814 Avid Production Network 59
custom 306 customizing 306 described 302 Frame view 304 Script view 305 Text view 303 types of 306 Bins adding customized columns in 329 aligning columns 325 arranging text columns 324 Bin View pop-up menu 306 changing background color 340 changing custom column headings in 329 choosing a target bin 181 closing 70 creating new 69 deleting 70 deleting columns in 327 display view for 302 displaying in Project window 66 duplicating clips and sequences in 310 duplicating columns in 327 finding from the Script window 420 getting information about 121 hiding columns in 326 logging directly into 152 modifying information about 158 opening 69, 70 organizing a project with 298 organizing with 308 preparing for recording 236 printing 345 renaming 69 selecting clips and sequences in 310 selecting offline items in 321 setting clip display in 300 setting the font 309 viewing a list of 63 Bins display in Frame view 65 863
in Project window 66 in Script view 66 in Text view 64 Bit depth defined 802 Black holes in Timeline described 519 finding 519 Blank button, using 115 BMP file format additional export options 747 brief description of 799 import specifications for 803 BNR plug-in 769 Buttons Add Locator 458 Blank 115 In/Out (Audio tool) 206 mapping user-selectable 114 Mark Locator 462 Monochrome/Color Selection 187 Output Control (Audio tool) 206 Reset Peak (Audio tool) 206 Bypass volume settings 573
C
Calculator using 118 Calibrate command (Peak Hold pop-up menu)
212
Calibrate Hardware Sliders command (Automation Gain Fast menu) 588 Calibrating audio I/O device 211 for video output 654 global output levels 660 phase controls 656 table of luminance settings 218 using basic video output 655
using test patterns 655 video input 218 with passthrough signals 657 Calibration tone setting 659 Camera setups in the lined script 384 CCIR video levels Import settings 274 Changing font in the Script window 394 page and scene numbers in the Script window 400 representative frame in takes 411 Channel dialog box 168 Choosing a user 46 Chyron file format brief description of 799 import specifications for 803 Cineon file format additional Export options 748 brief description of 799 import specifications for 803 Clear Menu command (Monitor menus) 438 Clear Monitor command (Monitor menus) 437 Clearing clips from monitors 437 Clip data in Avid logs 826 Clip information in Text view 323 modifications table 160 moving 430 Clip Information window displaying 430 moving 430 opening from a Script window 392 Clip Name menus using 436 Clip names adding during recording 237 setting the font and point size 434 Clipboard 864
copying to 485 preserving contents of 486 recovering material from 486 Clips batch digitizing 257 clearing from monitors 437 consolidated, relinking 370 copying 312, 485 cueing 440 deleting 313 duplicating 310 entire, marking 453 exporting 681 extracting 485 finding 467 group clips 363 highlighting offline media in Timeline 318 lifting 484 linking to script 402 loading in Source pop-up monitor 435 locating using Match Frame 468 logged, batch digitizing from 256 marking IN and OUT points 450 master clips 260 master clips, redigitizing 260 moving 311 playing back 440 rearranging 324 selecting in bin 310 selecting unreferenced 323 sifting 318 slipping or sliding in Trim mode 542 sorting 337 sorting by color 317 subcataloging 112 subclips 260, 457 viewing 440 Codecs Avid AVBV NuVista Codec for QuickTime
730
Avid Codec for AVI 737
Avid Codecs for QuickTime 730 third-party 741 Color 414 applying 414 changing background in bins 340 choices, limited 317 choosing in Digitize tool 187 color column, adding to bin 314 custom source color, assigning 315, 316 removing 414 sifting by 317 sorting by 317 Color bars importing 347 in Dupe Detection 517 Color digitizing 187 Color indicators (script integration) adding to takes 414 described 386 Columns adding customized 329 adding customized in bins 329 aligning in bins 325 arranging in bins 324 changing custom heading 329, 331 deleting in bins 327 duplicating in bins 327 hiding in bins 326 moving within cells 331 multilevel sorting with 339 showing in bins 326 Command palette activating commands from 118 for quick edits in Timeline 528 mapping 116, 851 using 111 Composer monitor changing background color 426 clearing sequences from 437 customizing 426 hiding video in 439 865
resizing 438, 440 setting font for 434 viewing clips in 435 Compression and image quality 223, 224 and resolutions 223, 224 defined 223 mixed 227 ratios 225 specifications 225 Compression ratios defined 224 disk striping requirements 224 mixing 227 single-field 224 specifications 226 storage in minutes per gigabyte 231 two-field 224 Compression resolutions single-field 224 two-field 224 Compressor AudioSuite plug-in 784 Computer turning off 55 Configuring a video server 762 Console window getting information with 121 using 120 Consolidating media files defined 358 group clips 363 procedure 361 Context menus (Macintosh) 58 Context menus (Windows) 58 Converting shot log files with Avid Log Exchange 148 Copy to Clipboard button 486 Copying clips 312 text in the Script window 397 to Clipboard 485
Countdown creating a custom display 671 Crash recording procedure 665 Creating audio leader 350 autosynced subclip 642 instant rough cut 479 video leader 349 Creating a new tape name with a keystroke 264 Creating DVD files 695 Crossfading audio 636 Custom headings in Avid logs 824 Custom Sift command (Bin menu) 318 Customizing bin views 306 Customizing the Timeline 499 Cutaways, marking with locators 459 Cutting text in the Script window 397 Cycling through tracks 509
Preroll option 174 Decks controlling from the keyboard 263 Default Function Buttons 849 Delete Take command (Script menu) 409 Deleting clips and sequences 313 locators 462, 466 page and scene numbers in the Script window 401 script marks 419 slates in the Script window 408 takes in the Script window 410 text in the Script window 398 tracks in Timeline 513 Deselecting segments in Timeline 523 Desktop basics 33 working with 34 Device Code option (VTR Emulation settings)
D
DAE (Digidesign Audio Engine) described 612 starting and quitting 613, 614 Data headings in Avid logs 826 DC Offset Removal AudioSuite plug-in 774 Deck Configuration settings Add Channel options 168 changing 172 deleting 171 in Settings scroll listr 166 Deck control setting ports 125 Deck preferences options 175 settings 174 Deck settings Fast Cue option 174 for configuring decks 170 options 174 866
678
Diagnostic utility (Hardware tool) 124 Dialog boxes AAF export options 706 Add Page 399, 400 Add Scene 399, 400 Archive to Videotape 375 audio export settings 743 Audio Mixdown Parameters 640 Audio Settings 560 AVI export options 726 AVI Video Compression 729 Avid Codec for QuickTime Configuration
736
AvidLinks Export to 694 Batch Import 286, 290 Bin Column Selection 314 Export As 687, 713, 717, 723, 731, 734, 742,
744
Export Settings 698, 699, 723 Export Settings, Quick Time 715
Font Selection 394 Left Margin 394 Movie settings 717 Name of This View (bin) 308 navigating in 109 OMFI Settings 703 Quick Dissolve 636 QuickTime Movie Settings 717 QuickTime Reference Settings 710 Restore from Videotape 379 Save Export Setting 709, 725, 733, 736, 739,
755
Set Bin Display 300 Tape Lengths 376 Video Compression 738 Video Mixdown 685 View Name (bin) 308 Dialog in the lined script 384 Digidesign AudioSuite plug-ins 611 Digidesign D-Fi plug-in 770 Digidesign D-FX plug-in 770 Digital audio scrub adjusting parameters for 558 compared to smooth audio scrub 555 using 558 Digital Audio Scrub options (Audio settings)
559
Digital bars and tone, preparing 346 Digital cut previewing 670 recording to tape 673 Digital scale (Audio tool) defined 207 Digitize settings selecting 166 using 193 Digitize tool choosing a resolution in 180 choosing monochrome or color in 187 Digitizing across timecode breaks 191 867
and logging at the same time 237 autodigitizing 243 batch digitizing 256, 257 described 235 from a non-Avid-controlled deck 248 from an IN point to an OUT point 238 master clips and subclips 260 Monochrome/Color Selection button 187 on-the-fly 241 patching during 255 preparing for 163, 235 Audio Tool setup 205 preparing the hardware for 164 redigitizing 260 selecting drives for 228 to multiple media files 188 to the Timeline 254 using time-of-day 250 with external timecode 250 Digitizing settings described 193 Dipping audio 638 Disk space estimating 230 estimating for audio 231 for rolling titles 232 NTSC/PAL equivalency for estimating 231 planning 230 Disk striping in relation to compression ratios 224 Displaying frames in Locators window 465 locator comments 462 Displaying take numbers in slates 411 Dissolves audio 636 Dominance Import settings options 274 Drag-and-drop method exporting with 689 importing with 280
Drive filtering option (General settings) 86 Drive striping requirements for specific compression ratios 226 Drives Media Creating settings 228 selecting for digitizing 228 single, targeting 182 target, selecting 182 Dupe checking 495 Dupe detection 517 Dupe Detection Handles option (Timeline settings) 495 Duplicate AudioSuite plug-in 771 Duplicate frames detecting 517 Duplicating clips and sequences 310 DVD, creating a 695
E
Edit controller, with VTR play emulation 677 Edit decision list (EDL) 675 Edit session ending 53 Editing with the Script window 421 Edits adding (match-framing) 514 backtiming 517 copying to Clipboard 485 extending 541 Extract 484 first edits, described 471 first, making 477 instant rough cut procedure 479 Lift 484 nesting, defined 531 Overwrite 482 Replace 483 Segment mode 520 splice-in 481 868
undoing or redoing 480 EDL Manager 675 Effects Audio EQ 593 mapping buttons for 113 types of 530 Eight-channel audio board systems adjusting output on 662 Eight-channel audio input 199 Ejecting drives (Macintosh) 57 drives (Windows) 56 Ejecting tapes with a button or key 265 End key 447 Enlarge Frame command (Edit menu) 405 Entering Trim mode 534 EQ AudioSuite plug-ins 782 EQ effect adjusting while playing 610 applying 596 removing 602 templates for 606 ERIMovie file format additional export options 748 brief description of 808 import specifications for 809 Expander/Gate AudioSuite plug-in 791 Export settings options for specific file types 745 Video Compression options 743 Exporting Advanced Authoring Format (AAF) 704 DVD files 695 graphic files 743 graphic files, specifications for 802 MPEG-2 files 752 OMFI files, described 700 OMFI files, methods for 701 preparing for 683 Quick Time Movie files 715 QuickTime Movie 712
QuickTime Reference Movie files 706 Targa files 751 Wavefront files 751 YUV files 752 Exporting Avid AVI files (Windows) 723 Exporting files preparing for 683 preparing for OMFI export 683 procedure for 686 reasons for 682 using drag-and-drop method 689 using OMM 697 with Avid Codec for AVI 724 with Avid Codec for AVI, described 737 with Avid Codec for AVI, procedure for 737 with Avid Codec for QuickTime 713, 717 with Avid Codec for QuickTime, installing
740
with Avid Codecs for QuickTime 730 Exporting shot log files 161 Extending an edit 541 External timecode digitizing with 250 Extract button 485 Extract edits 484
F
Factory presets using for video output 654 Fader, connecting to a system 831, 833 FaderMaster Professional fader controller recording audio gain 591 supported 580 Fading audio 636 Fast Cue option (Deck settings) 174 Fast Menu button 455 Fast menus Locators window 463 Field dominance 869
Import Settings options 274 Field ordering 814 Fields stepping forward and backward by 444 File management 352 Files exporting procedure for 686 reasons for 682 using drag-and-drop method 689 guidelines for importing 267 importing mixed resolutions 267 importing using drag-and-drop method 280 procedure for importing 276 specifications for importing animation 808 specifications for importing graphics 802 specifications for importing OMFI 813 Filler adding during a trim 547 adding to a sequence 476 setting duration of 529 FilmScribe 676 Filter Automation Gain command (Automation Gain Fast menu) 588 Find Bin button in the script window 420 Find command (Edit menu) 402 Find Script button 420 Finding bins from the Script window 420 black holes in Timeline 519 flash frames in Timeline 519 frames with timecode 468 related media files 365 script from marked takes 420 text in the Script window 402 Focusrite D3 plug-in 769 Font changing in the Script window 394 setting for bins 309 setting for clip name 434
Font Selection dialog box 394 Footage clearing marks from 452 displaying current position 427 loading into monitors 435 marking and subcataloging 450 viewing and playing 425 fps (frames per second) and storage requirements 231 heading in Avid logs 825 Frame count total 118 Frame view changing frame size in 341 defined 304 in Media tool 353 rearranging frames 342 using 339 Frame View button 304 Frames accessing in footage 441 arranging in bin 343 changing frame identifying clip 342 cueing by frame offset timecode 467 duplicate, detecting 517 enlarging or reducing 341 exporting 683 flash frames, finding 519 rearranging in Frame view 342 Framestore file format brief description of 799 import specifications for 803 Frequencies (audio), adjusting 593 Full chroma digitizing 187 Full-screen image size defined 802
Ganging multiple tracks in the Audio Mix tool 570 multiple tracks on an external fader 836 Gate AudioSuite plug-in 790 General Digitize settings using 193 General settings 84, 85 audio file formats 86 drive filtering options 86 Global headings in Avid logs 822 Global settings Import 268 Going to scene or page numbers 401 Goto Page command (Script menu) 401 Goto Scene command (Script menu) 401 Graphics (image) files field ordering in 814 recommended field settings 816 Grass Valley Group Profile video server 761 Group clips consolidating 363
H
Hardware command (Tools menu) 122 Hardware tool checking system configuration with 122 displaying 101 using 122 HDTV displaying 16:9 427 Head leader creating audio 350 creating video 349 Headings command (Bin menu) 314 Hiding bin columns 307 slate frames 406 video in Composer monitor 439 High shelf in Audio EQ tool 596 870
G
Gain AudioSuite plug-in 772
I
IFF file format brief description of 799 import specifications for 804 Ignoring pan settings 572 Ignoring volume settings 573 Image quality for specific compression ratios 226 Import settings alpha channel options 275 aspect ratio options 273 CCIR video levels 274 creating and using 268 dominance options 274 modifying 270 new, creating 268 options for 270 RGB graphics levels 274 Importing a script 391 animation files 808 color bars 347 graphics files 802 OMFI files 804, 813 Targa files 807 TIFF files 807 Wavefront files 807 XWindows files 807 YUV files 807 Importing files batch import 286 creating settings 268 described 266 in mixed-resolution projects 267 modifying settings 270 preparing for 267 871
procedure for 276 reimporting 285, 293 settings options 270 using drag-and-drop method for 280 using OMM 281 In/Out buttons (Audio tool) defined 206 Indicating off-screen dialog 413 Info Display window displaying Hardware 101 displaying Memory 100 displaying project information 99 Inhibit Preloading option (VTR Emulation settings) 679 Installing Avid Codec for QuickTime 740 Interface settings 87 access and brief description 92 Invert AudioSuite plug-in 771
J
JL Cooper fader controllers 580 JL Cooper FaderMaster Pro MIDI automation controller 581 brief description 831 ganging 836 testing 833 using 833 JL Cooper MCS-3000X MIDI automation controller 581, 589 brief description 831 ganging 836 testing 833 using 833 JL Cooper Media Control Station3 126, 844 Jog mode described 855 moving through footage in 855 Jog/shuttle wheel 845
Jogging with the mouse 448 JPEG file format additional Export options for 749 brief description of 799 import specifications for 804
K
Keyboard controlling decks with 263 mapping user-selectable buttons to 114 Keys navigating with 109, 447 Keystroke creating a tape name with 264
L
Layering mapping buttons for 113 L-cut 546 L-edit 546 Left Arrow key 447 Left Margin command (Script menu) 393 Left Margin dialog box 394 Lift button 484 Lifting material 484 Limiter AudioSuite plug-in 787 Linear timecode 250 Lined script described 383 Linking clips to script 402 Load Filler command (Clip Name menus) 476 Loading clips and sequences 435 filler 476 footage 435 Locators accessing in sequence or clip 465 872
adding while editing 460 deleting 462, 466 displaying comments 462 icon, changing color of 465 marking an area with 462 moving to previous or next 461 using 458 Locators Fast menu 463 Locators window displaying frames in 465 printing 466 sorting locators 464 using 463 Locking items in bin 320 Locking tracks described 510 procedure 511 Log Right log format 820 Logging and recording at the same time 237 described 129 directly to a bin 152 preroll 130 timecode 130 tips for 129 with a non-Avid-controlled camera or deck
155
with an Avid-controlled camera or deck 152 Logs adding memory mark to 132 converting with ALE (Avid Log Exchange)
140
converting with drag-and-drop method 146 creating 135 double-checking 132 preparing for import 133 shot log files 129, 136, 140 Low shelf in Audio EQ Tool 596 LTC (longitudinal timecode) digitizing with 250
M
Maintaining sync with Add Edit 650 Managing bins 73 folders 73 media files 352 Mapping menu commands 116 modifier keys 115 shifted function 851 unshifted function 851 user-selectable buttons 114 Mark Locator button 462 Marking audio clips 454 entire clips or segments 450 IN and OUT points 239, 450 segments 453 with locators 458, 462 Marquee importing materials finished with 285 Master clips redigitizing 260 Master shot in the lined script 384 Match Frame edit (Add Edit) using 468, 469 Matchback using 675 Match-Frame edit removing 515 using 515 Maxim plug-in 770 Maximum shuttle speed 854 MCS3 126 MCS3 controls navigation buttons 845 settings 126 supported 844 MCS-3000X fader 833 buttons 834 873
snap mode feature 835 MCS-3000X fader controller recording audio gain 591 supported 580 Media Cleaner 691 Media files archiving and restoring 372 archiving options 377 backing up 364, 372 consolidating defined 358 procedure 361 deleting 356 finding related 365 loading the database 363 managing 352 manipulating with Media tool 353 moving between systems 758 relinking 366 restore from videotape 378 unlinking 371 Media Illusion, importing materials finished with 285 Media offline relinking 366 Media tool basic features of 353 Media Tool Fast menu 353 MediaLog brief description of 134 transferring bins from 134 MediaManager described 380 Memory marks adding to tape locations 132 Menu commands Adjust Pan/Vols (Audio Mix Fast menu)
569
Adjust Pan/Vols (Audio Mix tool) 569 Adjust Pan/Vols (Automation Gain Fast menu) 588
Audio Data (Timeline Fast menu) 561 Audio EQ (Tools menu) 593 Audio Mix (Tools menu) 564 Audio Mixdown (Special menu) 639 Audio Tool (Tools menu) 205 Calibrate (Peak Hold pop-up menu) 212 Calibrate Hardware Sliders (Automation Gain Fast menu) 588 Consolidate (Bin menu) 361 Custom Sift (Bin menu) 318 Filter Automation Gain (Automation Gain Fast menu) 588 Hardware (Tools menu) 122 Headings (Bin menu) 314 Load Filler (Clip Name menus) 476 mapping 116 Modify (Clip menu) 158 Remove Automation Gain (Automation Gain Fast menu) 588 Remove Clip Gain (Audio Mix Fast menu)
570
Remove Clip Gain (Audio Mix tool) 570 Remove Pan (Audio Mix Fast menu) 570 Remove Pan (Audio Mix tool) 570 Remove Pan (Automation Gain Fast menu)
588
Remove Pan/Vols (Audio Mix Fast menu)
570
Remove Pan/Vols (Automation Gain Fast menu) 588 Serial (COM) Ports (Tools menu) 125, 679 Set Font (Edit menu) 394 Set Level (Audio Mix tool) 569 Set Pan (Audio Mix Fast menu) 569 Set Pan (Automation Gain Fast menu) 588 Set Reference Level (Peak Hold pop-up menu) 207 VTR Emulation (Clip menu) 680 www.AvidProNet.com (Help menu) accessing Web site 59 Message No MCS3 found 858 874
Meters, volume 207 Mixed resolutions 267 Mixing compression ratios 227 Mixing down audio 639 Mod Delay AudioSuite plug-ins 795 Modifier keys, mapping 115 Modify command (Clip menu) brief description of 158 using 159 Modifying bin information 158 clip information 332 data directly 333 data with Modify command 335 Monitors clearing 437 resizing 438 Mono option (audio) 640 Motion effects described 530 Mounting drives 57 Mouse jogging with 448 shuttling with 448 Moving clips and sequences 311 projects between systems 758 script marks 419 settings between systems 760 slates in the Script window 408 MPEG-2 Export 752
N
Name of This View dialog box (bin) 308 Navigating in dialog boxes 109 with Home, End, and Arrow keys 447 Navigation buttons
described 849 MCS3 controls 845 Nesting described 531 Normalize AudioSuite plug-in 772 NTSC (National Television Standards Committee) video waveform values 218 NTSC frame resolution for imported files 803 NTSC-EIAJ 86 waveform values 218
O
Offline editing detecting duplicate frames during 517 Offline media highlighting 318 selecting in bins 321 Offline media indicator in Timeline 318 Off-screen dialog in the lined script 384 indicating in the Script window 413 Off-screen indicators (script integration) adding to takes 413 described 386 OMFI file format brief description of 799 OMFI files additional export options for 749 described 700, 701 import specifications for 804, 813 methods for exporting 701 preparing to export 683 OMM described 281 import and export settings 284 importing files with 281 specifying settings 282 Opening the Tool palette 455 Operator pop-up menu (Sift Parameters dialog 875
box) 319 Optional equipment video server 761 Organizing with bins 298 Output options 652 preparing for 652 Output Control button (Audio tool) defined 206 Overlap edits creating 546 Overwrite button 482 Overwrite edits 482
P
Page and scene numbers (Script window) adding 399 changing 400 deleting 401 searching for 401 Page Down keys navigating with 109 Page Up keys navigating with 109 PAL (Phase Alternating Line) video waveform values 218 PAL frame resolution for imported files 803 Palette, tool 455 Pan adjusting defaults 299 adjusting in Audio Mix tool 588 modifying 572 Pan adjustment 566 ignoring 572 Parametric midrange in Audio EQ tool 596 Passthrough signals calibrating with 657 Patching tracks in Timeline 512 PCX file format
brief description of 799 import specifications for 804 Peak Hold pop-up menu (Audio tool) defined 207 Phase controls adjusting for output 656 Photo CD file format brief description of 799 import specifications for 805 Photoshop file format additional export options for 749 brief description of 800 import specifications for 805 PICS sequence import specifications 809 PICT file format additional export options for 750 brief description of 800 import specifications for 805 Pitch Shift AudioSuite plug-in 619, 778 Pixar file format brief description of 800 import specifications for 805 Play Length "In Use" indicator 449 Play tab Play Length Toggle button 449 Playback controlling 440 performance tips 489 with audio scrub 555 Playback loop starting 489 Playing Play Length function 449 Plug-ins AudioSuite 611 dialog box 617 Fast menu 618 PNG file format additional export options for 750 brief description of 800 import specifications for 805 876
Position bar using in the Timeline 441 Position indicator using in the Timeline 441 Preparing sequences for export 683 to digitize 163 Preroll option (Deck settings) 174 Previewing a digital cut 670 Printing bins 345 locators 466 the Timeline 531 Profile video server 761 Project window bins display 62 closing 61 Info display, using 99 opening 61 settings display 80 working with 60 Projects backing up 52 closing 51 creating new 48 moving between systems 758 nesting in folders 49 opening 45, 47 opening in Avid Xpress 49 relinking media files for 371 restoring from backup 53 saving 52 selecting 47 starting 44
Q
QRT file format brief description of 800 import specifications for 806
Quick Dissolve dialog box 636 QuickTime application exchanging files with 756 QuickTime export described 730 QuickTime file format import and export specifications for 810 Quitting the Avid Xpress application 54
Remove Automation Gain command (Automation Gain Fast menu) 588 Remove Clip Gain command (Audio Mix Fast menu) 570 Remove Pan command (Audio Mix Fast menu)
570
Remove Pan command (Automation Gain Fast menu) 588 Remove Pan/Vols command (Audio Mix Fast menu) 570 Remove Pan/Vols command (Automation Gain Fast menu) 588 Removing color indicators (Script window) 414 off-screen indicators (Script window) 413 text from the Script window 398 Renaming bins 69 settings 95 Rendition file format brief description of 800 import specifications for 806 Replacing edits 483 Reset Peak button (Audio tool) defined 206 Resizing Composer monitor 440 monitors 438 slates in the Script window 405 Resolutions and compression 223 choosing in Digitize tool 180 mixing 227 single-field 224 two-field 224 video, setting 228 Resolutions, mixed 267 Restore from Videotape dialog box 379 Restoring media files from videotape 378 projects from backup 53 877
R
Rearranging clips 345 Recording a digital cut 673 and logging at the same time 237 bars and tone 666 frame-accurate digital cuts 667 manually 665 setting only mark IN 240 storage guidelines 230 Recording voice-over narration 629 Redigitizing batch digitizing 260 described 260 master clips and subclips 260 Redigitizing sequences procedure 262 saving two versions 261 Reduce Frame command (Edit menu) 406 Reference level (Audio tool) adjusting 207 Reimporting files described 285 starting (Macintosh) 295 starting (Windows) 293 using Batch Import dialog box 286 Relinking consolidated clips 370 media files 366 moved projects 371
Restricted characters, file names 46 Reveal File command (File menu) 365 Reverse AudioSuite plug-in 773 RGB graphics levels Import settings 274 Right Arrow key 447 Rollers 534 Rough cut creating 479 Rubberbanding in Audio Gain Automation 575 Runup option (VTR Emulation settings) 679
S
Saving custom bin views 307 Scanning for tapes 249 Scene and page numbers (Script window) adding 399 changing 400 deleting 401 searching for 401 Screen resolution 223 Script integration color indicators in 392 described 385 elements of 386 for video projects 387 importing a script for 391 lining conventions in 383 off-screen indicators in 392 workflow 387, 421 Script marks 392 adding 415 adding during automatic screening 416 deleting 419 described 386, 414 moving 419 using to find script 420 Script settings modifying 389 878
options 389 Script view defined 343 entering 344 rearranging clips in 345 Script window 392 adding color indicators to 414 adding takes in 410 adjusting margins in 393 adjusting take lines in 412 basics 388 deleting slates in 408 deleting takes in 410 displaying Clip Information from 392 displaying take numbers in 411 editing with 421 finding bins from 420 hiding slate frames in 406 indicating off-screen dialog in 413 linking clips to 402 moving slates in 408 opening, closing, saving 392 resizing slates in 405 screening and marking in 416 searching through 398 splicing a range of script from 422 Scripts 392 adding page and scene numbers to 399 changing font in 394 changing scene or page numbers in 400 cutting, copying, and pasting text in 397 deleting page or scene numbers in 401 editing, workflow for 421 importing into Script windows 391 interpolating position in 405 linked to loaded clip 420 linking clips to 402 manipulating text in 394 playing marked segments in 418 removing text in 398 revising 423
searching for text in 402 selecting text in 395 Scrubbing (audio) 555, 560 Searching for page and scene numbers in the Script window 401 in the Script window 398 Segment mode deleting segments 526 Extract/Splice-in edits 524 Lift/Overwrite edits 525 Segments cutting, copying, and pasting in Timeline
530
deselecting in Timeline 523 selecting in Timeline 521, 522 Select Tape dialog box 249 returning to previous 265 Selecting projects 47 text in the Script window 395 unreferenced clips 323 Sequenced PICS files import specifications for 809 Sequences adding tracks to 474 changing start timecode for 474 clearing from monitors 437 copying 485 cueing 440 deleting 313 duplicating 310 editing clips into 481 exporting 681 extracting 485 lifting 484 loading in Composer monitor 435 moving 311 new, setting up 471 new, starting 472 output options for 652 879
placing into clipboard 486 playback loop in 489 playing 440, 488 recovering from clipboard 487 redigitizing 260 sifting 318 switching between 436 viewing 440 Serial (COM) Ports tool enabling VTR emulation in 679 opening 125 specifying a controller in 125 Set Bin Display command 300 Set Bin Display dialog box 300 Set Font command (Edit menu) 394 Set Level commands (Audio Mix Fast menu)
569
Set Pan command (Automation Gain Fast menu) 588 Set Pan commands (Audio Mix Fast menu) 569 Set Reference Level command (Peak Hold pop-up menu) 207 Setting up decks 166 Settings AAF export 706 Audio export 743 audio pan default 299 basic 83 bin 83 bin display 300 button 80 copying 97 deck 172 deck configuration 166 deck preferences 174 defined 80 defining 82 deleting 97 digitize 193 displaying 88 duplicating 95
export 699 general 84 import 268, 272 interface 87 keyboard 445 modifying 94 moving between systems 98, 760 naming 95 OMFI export 703 selecting 94 selecting for recording 165 site settings 98 Timeline 494 trim 532 types of 81 video server 762 working with multiple 94 workspace 105 Settings scroll list description of 91 using 81 Settings window 846, 850 Setup Control button (Audio tool) defined 206 SGI file format additional export options for 750 brief description of 800 import specifications for 806 Shifted function, mapping 851 Shot log files 129 converting with Avid Log Exchange 140,
148
exporting 161 importing 136 Shot logs 129 Show All Takes command (Script menu) 407 Show Frames command (Script menu) 406 Shutting down computer 55 Shuttle mode described 854 speed options 854 880
Shuttling with the mouse 448 Sifting by color 317 Single-field compression ratios 224 Single-field step 444 Site settings moving between systems 760 Slates 392 Slates (script integration) creating 403 deleting 408 described 386 hiding frames in 406 manipulating 405 moving 408 resizing 405 selecting 405 showing one take in 407 Slipping and sliding clips in Trim mode 542 Smooth audio scrub compared to digital audio scrub 555 performing 557 Softimage file format brief description of 800 import specifications for 806 Soloing system channels 842 Soloing tracks monitoring in Timeline 509 Sorting clips 337, 338 multilevel with columns 339 Sorting by color 317 Sorting clips 337 Source material loading into monitors 435 Source pop-up monitor resizing 438 viewing clips and sequences in 435 Space bar navigating with 109 Specific File Type options (Export settings) 745
Specifications for Avid log 820 Splice-in button 478 Splice-in edits 481 Splicing a range of script 422 Split edit creating 546 Standard heading in Avid logs 823 Start timecode changing 474 Stepping backward by field 444 forward by field 444 Storage estimates in minutes per gigabyte 231 estimating 230 estimating for audio 231 for rolling titles 232 NTSC/PAL equivalency for estimating 231 planning 230 requirements for 230 Storyboard editing from the Script window 422 Subcataloging footage 450 Subclips creating with Make Subclip button 457 redigitizing 260, 261 Sun Raster file format brief description of 800 import specifications for 806 Supporting Files folder, defined 39 Sync digital signal, checking for 201 for audio-only input 201 maintaining during trim 547 preparing for output 653 Sync breaks avoiding 644 fixing 644 managing 643 Sync lock maintaining 646 using 646 881
Sync locking tracks 510 Syncing with locators 648 with tail leader 647 Sync-locked tracks trimming with 548 System channels, soloing 842 System information displaying 120
T
Tab key navigating with 109 Tail leader creating audio 350 creating video 349 Takes 392 Takes (script integration) adding 410 adjusting lines in 412 applying color indicators to 414 applying off-screen indicators to 413 changing representative frame for 411 deleting 410 described 386 displaying numbers for 411 loading 412 manipulating 409 playing 412 removing color indicators from 414 removing off-screen indicators from 413 selecting 409 showing one per slate 407 Tape deck 152 Avid-controlled, logging with 152 non-Avid-controlled, logging with 155 Tape Lengths dialog box 376 Tape name creating new with a keystroke 264
Tape name, finding 249 Tapes ejecting 265 naming for logs 131 naming from keyboard 264 recording a digital cut to 673 returning to previous tape 265 Targa file format additional Export options 751 brief description of 800 import specifications for 807 Target bin choosing 181 Target drives selecting 182 Tearing off the Tool palette 455 Test patterns, importing 347 Text editor creating Avid logs with 821 Text in the Script window changing font of 394 cutting, copying and pasting 397 linking clips to 402 removing 398 searching through 398 selecting 395 Text search in the Script window 402 Text view arranging bin columns in 324 copying information between columns 337 managing clip information in 331 modifying clip information in 332 using 323 Text view (bin display) defined 303 in Media tool 353 Text View button 303 Tidying up frames 343 TIFF file format additional Export options 751 brief description of 800 882
import specifications for 807 Time Compression Expansion AudioSuite plug-in 619, 774 Timecode changing 474 default starting 85 digitizing with time-of-day 250 displaying 432 external 250 headings in Avid logs 824 table of display options 433 using to find a frame 468 Timeline adding offline media indicator 318 Bin editing into 527 controlling movement in 504 copying in 530 customizing 491, 497 cutting in 530 displaying detail in 503 Dupe Detection Handles option 495 dupe detection in 517 first edit displayed in 479 navigating in 502 pasting in 530 printing 531 saving a custom view 499 setting scroll option 500 settings, Display tab 494 settings, Edit tab 494 Top and Tail commands 528 Track Selector panel, using 505 viewing clips in 435 Timeline Fast menu options 496 using 495 Timeline View setting replacing 499 restoring default 501 Timeline View settings saving custom view 499
Time-of-day timecode external source 251 Tips logging 129 Tone recording 666 setting calibration 659 Tool palette 455 Tools Audio 205 Audio EQ 575, 593 Audio Mix 564 Audio Punch-In 629 Avid Calculator 118 Console 120 Digital Cut 668 Hardware 122 Media 353 Serial (COM) Ports 125 Video Output 654 Tools menu 110 Top and Tail commands in Timeline 528 using 529 Tracking format options 428 Tracking information displaying 427 Tracks adding 474 audio, mixing down 639 changing color in Timeline 498 cycling through 509 deleting 513 enlarging in Timeline 498 ganging in the Audio Mix tool 570 ganging on an external fader 836 locking 510 monitoring in Timeline 507 patching in Timeline 512 reducing in Timeline 498 selecting in Timeline 506 883
solo, monitoring in Timeline 509 source, selecting 179 sync locking 510 sync-locked, trimming with 548 TransferManager described 381 Transferring projects between systems 758, 760 settings between systems 760 Transferring video to a video server 763 to an Avid system 765 Transitions adding in Trim edit 536 audio, fine-tuning 636 Transparency adding to a graphic image 801 Trim maintaining sync during 547 sides, selecting 542 with sync-locked tracks 548 Trim edit adding black during 547 maintaining sync during 549 on-the-fly 540 reviewing with Edit Review button 539 reviewing with Play Loop button 539 selecting additional transitions for 536 selecting transition sides for 536 slip or slide procedures 542 Trim mode basic procedures 533, 538 described 532 entering 534 exiting 535 Trim pots adjusting 212 Trimming edit for video tracks 541 Turning off computer 55 Turnover points in Audio EQ tool 596
U
Unity 757 Unlinking media files 371 Unreferenced clips, selecting 323 Unshifted function, mapping 851 User identifying 46 selecting another 94 User-selectable buttons Add Dissolve 636 Add Edit 635 Add Locator 460 Find Script 420 mapping 114 Mark Locator 462
V
Video hiding in Composer monitor 439 input settings described 186 leader creating 349 using to maintain sync 647 monitoring in Timeline 507 Video compression defined 223 Video Compression options (Export settings)
743
Video deck 152 logging with a non-Avid-controlled 155 logging with an Avid-controlled 152 Video Input tool saving a custom default setting 221 Video levels adjusting without color bars 222 884
Video mixdown 684 Video output calibrating for 654 Video resolutions guidelines for use 223 Video servers configuring 762 described 761 transferring media from 765 transferring media to 763 Video streams defined 225 Video tracks trimming 541 Video transfers with video server 761 Videotape archiving media files with 372 restoring media files from 378 View Name dialog box (bin) 308 Viewing and marking footage described 425 Views Bin 306 Frame 304 saving a custom Timeline 499 Script 343 script, entering 344 Text 303 VITC (vertical interval timecode) NTSC 223 PAL 224 Voice-over narration 629 Volume adjusting in the Audio Mix tool 566 bypassing adjustments 573 in the Timeline 577 recording audio gain 589 while playing an effect 574, 575 Volume meters in the Audio tool, defined 207 in the Timeline 578
Volume unit scale (Audio tool) defined 207 VTR (videotape deck) Avid-controlled, logging with 152 logging with 152 non-Avid-controlled, logging with 155 VTR Emulation setting ports for 679 VTR Emulation command (Clip menu) 680 VTR Emulation settings Device Code option 678 Inhibit Preloading option 679 Runup option 679 VTR play emulation defined 677 setting ports for 679
X
XWindows file format brief description of 801 import specifications for 807
Y
Yamaha 01v digital mixer brief description 831 configuring 839 described 837 ganging 836 initializing 839 operational notes 841 recording audio gain 592 starting Avid Xpress with 840 supported 581 testing 833 using 833 YUV file format additional Export options for 752 brief description of 801 import specifications for 807
W
WAVE file format brief description of 812 option in General settings 86 Waveform plots (audio) 561 Wavefront file format additional Export options 751 brief description of 800 import specifications for 807 Wide screen (16:9) display option 427 Windows NT taskbar, using 35 Workgroup support 380 Workspace assigning buttons to 102, 105 assigning windows to 102 customizing 102 deleting 102 linking to user setting 105, 106 settings 103 switching between workspaces 108 Writing DVD files 695 www.AvidProNet.com command (Help menu) 885
Z
Zooming in the Timeline 503