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Chapter 1 Introduction
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Open SURFCAM Solids . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Create a rectangle . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Use a construction line to create a circle. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Create a construction line from the midpoint . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Toggle the segment to construction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Control the length of the construction line . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Create a circle centered at the construction lines endpoint. . . . . . . . . . . . . . . . . . . . . . 20 Trim to create the shape . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Create 2D fillets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Toggle to Construction the line that wont be used in the extrusion . . . . . . . . . . . . . . . . . . 23 Switch to Isometric view . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Extrude a New Component . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Create a construction plane and a profile on the top face . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Extract Edges to create geometry . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Trim the geometry . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Toggle to construction the elements you will not extrude . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Use the profile to cut the component . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Create a construction plane and create a profile for the legs . . . . . . . . . . . . . . . . . . . . . . . 32 Extrude the new profile to create the legs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Create 3D fillets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 Select the faces to create the fillets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 Return to Isometric view, and zoom extents . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Select edges to create 3D fillets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 Select an edge and propagate the 3D fillet to tangent edges . . . . . . . . . . . . . . . . . . . . 38
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Learn the position of the main window items. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Use the complete online help files. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Use the context-sensitive help in the dialog boxes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Learn the names and descriptions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Learn the characteristics of 2D compared to 3D . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
Change a profile and rebuild . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .40 Change the profile back to its original dimensions. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .42 Save the file . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .44
www.Truongalex.com Open the file. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .74 Delete the elements you do not need . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .75 Drag to extend the elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .76 Use next solution to display possible results . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .78 Quick trim the elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .80 Switch to isometric view and Zoom Extents. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .83
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Create a profile . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102 Create a 4.125 by 3.625 rectangle from the XY Plane origin . . . . . . . . . . . . . . . . . . . . 102 Offset a 45 degree line 1.25 from the endpoint of a line . . . . . . . . . . . . . . . . . . . . . . . 103 Create parallel lines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104 Create a line from an intersection that is perpendicular to another line . . . . . . . . . . . . 105 Create 2D fillets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 106 Convert the top line to construction geometry . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107 Trim . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 Extrude the profile . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 109 Extract three edges from the opposite face. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110 Extrude the extracted edges . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111 Mirror the component . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112 Create a line on the long face . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114 Constrain the length of the line to 1.25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115 Extrude the 1.25 line to support the part . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 116 Create another line on the long face . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117 Constrain the length of the line to 1.00 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 118 Extrude the smaller line to cut through the support . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119 Create a circle profile. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 120 Create a line on the face of the back end. . . . . . . . . . . . . . . . . . . . www.Truongalex.com . . . . . . . . . . . . . . . 120 Change the line to a construction line . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 121 Create a circle and constrain the circle to the construction line . . . . . . . . . . . . . . . . . . 122 Create a Minimum Distance constraint of 0.75 between the center of the circle and the bottom . . . . . . . . . . . . . . . . . . . . . . . . . . . 123 Extrude the circle to complete the component . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124
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Change the shape of the profile and rebuild . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .125 Create formulas to define elements and procedures . . . . . . . . . . . . . . . . . . . . . . . . . . . . .126 Create formulas for the Profile-1 radius values. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .126 Create a formula for the radius of the extruded circle. . . . . . . . . . . . . . . . . . . . . . . . . .127 Create formulas for the procedures . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .128 Extrude-1, Set the Up Depth to ={R2}/2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .128 Boss/Cut Extrude-1, Set the Up Depth to ={R2}*3 and Thickness to ={R2} . . . . . .129 Boss/Cut Extrude-2, Set the Thickness to ={R3}. . . . . . . . . . . . . . . . . . . . . . . . . . .130 Boss/Cut Extrude-3, Set the Thickness to ={R2}. . . . . . . . . . . . . . . . . . . . . . . . . . .131 Change the 1.00 radius to test the formulas . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .132 Use Viewports to see the model . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .133
Extract edges for the bottom of the chest. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 159 Extrude the profile to create a new component for the bottom. . . . . . . . . . . . . . . . . . . 160 Extract edges for the front and back of the chest. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 161 Extrude the profiles to create new components for the front and back . . . . . . . . . . . . 162 Create a rectangle from the side face . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 163 Create a length dimension for the height of the rectangle. . . . . . . . . . . . . . . . . . . . . . . . . 164 Constrain the height of the rectangle. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 165 Extrude the rectangle To Plane to create the top . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 166 Offset three faces . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 167 Change the value of D and rebuild . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 168 Examine the part . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169
Chapter 11 3D constraints
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Open the 3D Constraints dialog box, apply flush constraints . . . . . . . . . . . . . . . . . . . . . .213 Apply concentric constraints . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .215 Make the bottom of post flush with the bottom of base part . . . . . . . . . . . . . . . . . . . . . . .217 Abut inside block to base part . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .218 Make inside block hole concentric with post . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .219 Make edge of inside block parallel to edge of base part . . . . . . . . . . . . . . . . . . . . . . . . . .220 Make doors flush with base part and roof flush with inside roof . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .221 Lock roof and inside roof . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .222 Abut the bottom of door2 to the floor of base part . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .223 Abut the wall of door2 to the wall of base part, and abut the bottom of roof to the top of base part. . . . . . . . . www.Truongalex.com. .224 ................. Make roof assembly concentric with post . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .225 Make edge of roof parallel to edge of base part . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .226 Abut the bottom of door1 to the floor of base part . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .227 Abut a face of door1 to a face of base part . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .228 modify the door1 abutment . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .229 modify the door2 abutment . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .231 Create viewports . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .233
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Mask the Eye and Body components . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .197 Extract the edge on the face of the cylinder . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .198 Cut the cylinder protrusion with the extracted edge . . . . . . . . . . . . . . . . . . . . . . . . . . .199 Boolean subtract the eye component from the Bottom insert . . . . . . . . . . . . . . . . . . . . . .200 Hide the Insert Top component and show the Insert Bottom and Eye . . . . . . . . . . . . .200 Boolean subtract the Eye component from the Bottom Insert . . . . . . . . . . . . . . . . . . .201 Hide the Eye component . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .202 Boolean add the small disc to the Bottom insert . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .203 Create ejector pin holes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .204 Create a circle on the disc . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .204 Create another circle horizontal from the first . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .205 Constrain the distance between the circles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .206 Extrude the circles to create the ejector pin holes . . . . . . . . . . . . . . . . . . . . . . . . . . . .207 Insert the file core.a3mod . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .208 Position the core with 3d constraints . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .209 Make the bottoms flush. . . . . . . . . . . . . . . . . . . . . . . . . .www.Truongalex.com . . . . . .209 ................. Make the core concentric to the Eye cavity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .210 boolean subtract the core from the Insert Bottom . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .211 Hide and show or move components to see the work . . . . . . . . . . . . . . . . . . . . . . . . . . . .212 Comments . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .212
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Open a drawing template . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 235 Customize the template. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 236 Add text . . . . . . . . . . . . . . . . . . . . . . . . . . .www.Truongalex.com . . . . . . . . . . . . . . . . 236 ................. Save the custom template . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 237 Open the custom template . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 238 Create a drawing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 239 Extract drawing views from a model. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 239 Right-click and drag to extract views from the component. . . . . . . . . . . . . . . . . . . . . . 240 Extract the isometric view from the model . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 241 Dimension the top view . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 242 Dimension the front view . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 243 Delete the three dimensions. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 245 Create ordinate dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 246 Reset the origin for the ordinate dimension and continue . . . . . . . . . . . . . . . . . . . . . . 247 Create diameter dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 248 Add the geometric tolerance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 249 Drafting and dimensioning part 2, optional challenge . . . . . . . . . . . . . . . . . . . . . . . . . . . . 250 Use the template DSizeTemplate.a3dtm. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 250 Extract a top view component from the model file ComplexExercise.a3mod . . . . . . . . . . 251 Drag to create view components . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 252 Create standard horizontal dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 253 Create standard vertical dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 254 Create more standard dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 255 Create the remaining dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 256 Dimension the front view component . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 257
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CHAPTER 1 INTRODUCTION
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1.1
Standard toolbar
History tree
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Drawing area (viewport or sheet) Modifier toolbar Document control panel Locate Toolbar Status bar Display filter tabs Document tab
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1.2
Click the Help menu, then click a button in the Help menu.
Help menu
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The help menu items are as follows. Learn how to use the help files. Open the complete online help.
Click this button, then click on the item to learn. This button also appears on the Standard toolbar.
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1.3
1. 2.
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1.4
Each button has a unique and important name. 1. Hold the pointer over a button. Do not click. The button name appears by the pointer. A description of that button also appears at the lower left.
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1.5
When you create geometry in a plane you are in 2D mode. Lines and circles are examples of 2D geometry. When in 2D mode, only buttons that apply to 2D appear. 3D actions, like extrusion, move you into 3D mode, and you cannot select 2D buttons. Select a plane and you return to 2D mode. This software makes it easy to move to a 2D plane on a 3D part. Use the plane to create 2D shapes. Then use the new 2D shapes to create more 3D geometry.
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2.1
From the Windows START Menu, click Programs > SURFCAM > SURFCAM Solids, or double-click the SURFCAM Solids desktop icon.
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2.2
1. 2. 3. 4. 5.
CREATE A RECTANGLE
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Make sure the XY Plane (top) is selected in the History Tree. From the Application menu toolbar, click Shapes. Click Rectangle. Click the XY Plane origin. Set the Rectangle dialog box as shown, and click OK. Tip You can press the TAB key to move to the next field in a dialog box. Then type the next value and press again the TAB key.
6.
Click Zoom Extents in the Viewing toolbar (or press ALT+E) to fit all geometry into the window.
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2.3
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Move to the middle of the segment and click when you see the middle locator ( ).
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Move horizontally several inches, as shown, and click when you see the horizontal locator ( ).
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Any procedures ignore the construction geometry. The line helps create the other geometry, but the extrusion procedure will not use the line.
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1. 2. 3.
Click Circle.
Move to the right end of the line, and click when you see the endpoint locator ( ).
Type 10 for the radius value, then click OK (or press the ENTER key).
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If you press the TAB key after you enter the radius, the diameter value is automatically calculated. If you press the TAB key after you enter the diameter, the radius value is automatically calculated.
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CREATE 2D FILLETS
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Click Zoom Extents from the Viewing toolbar (or press ALT+E) to see all the geometry. Click Fillet. Type 2 for the radius and press the TAB key. Move to the location, and click when you see the preview of the fillet. Click to create the next fillet. Click to create the next fillet. Click to create the next fillet. Click Done.
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1. 2. 3.
Click the vertical line segment. Right click in the drawing area. Click Toggle Construction.
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1. 2. 3. 4.
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Click Zoom Extents from the Viewing toolbar (or press ALT+E).
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Note
If a dialog box blocks items you need to see, click and hold on the title bar of the dialog box and drag.
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The extrusion procedure automatically moves you into 3D mode. 3D mode stops the 2D geometry command buttons (See 1 below). Click Move/Copy. 3D mode also stops 2D command buttons here. The 3D command buttons appear (See 2 below). History Tree items depend on each other. Component-1 is made from Extrude-1. Extrude-1 is made from Profile-1. When you delete Component-1, you delete Extrude-1 and Profile-1 (See 3 below). Any changes to the profile change the extruded component when you Rebuild.
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Click the top face. The new geometry appears on all edges of the selected face.
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When you need to extract one edge, click only that edge. Hold the CTRL key to select more than one edge.
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1.
* Hold down the mouse button and move.
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Zoom in. Click Zoom Window from the Viewing toolbar. Think of a rectangle around the area you need to see. Drag* from one corner to the opposite corner. Click Trim/Extend. Click the arc section to trim. Click the segment section to trim. Click the segment section to trim.
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1. 2. 3. 4. 5.
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Tip
To see the result before you complete the procedure, click the Preview button.
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* Click and hold the mouse button then move.
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2.16 CREATE 3D FILLETS
Select the faces to create the fillets
1. 2. 3. 4. 5. 6. Click Zoom Extents. Click Feature. Click Fillet Blend Feature. Set Radius to 0.5. Hold the CTRL key, and click the bottom face and the bottom of each leg. Click OK.
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Return to Isometric view, and zoom extents
1. 2. 3. 4. Click Views. Click Close. Click Zoom Extents.
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Select edges to create 3D fillets
1. 2. 3. 4. 5. Click Feature. Click Fillet Blend Feature. Set Radius to 0.5. Hold the CTRL key and click the two edges, as shown. Click Apply.
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The Propagate option creates fillets on all edges tangent to the selected edge.
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Tip
The Extrusion lines appear when the Extrude procedure is selected in the History Tree. To see the component without the extrusion lines, click Component-1 in the History Tree, as shown.
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www.Truongalex.com The model appears as follows. To see the component without the extrusion lines, click Component-1 in the History tree, as shown.
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1. 2. 3. 4.
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Click Profile-1 in the History Tree. This action again returns you to the how the model was when the profile was used to create the extrusion. Double-click the 20 dimension. Change the value back to 12 and click the check mark button in the dialog box. Click Rebuild.
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To see the component without the extrusion lines, click Component-1 in the History Tree.
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1. 2. 3.
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Click the Save button. The extension .a3mod is automatically added unless you enter a different extension. The file is MyPlaychair.a3mod.
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Press CTRL+P to print this chapter. Use page range 45 to 72.
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This example creates the following solid. The front view (A below) shows that the neck is thinner than the body. B shows the Isometric view, and C shows the Right Side view.
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1. 2. 3. 4. 5.
IMPORT A PROFILE
Click YZ Plane (right) in the History Tree. Click Set View to Construction Plane from the Viewing toolbar. From the menus, click Insert > Profile. Navigate to the folder Tutorial \ Files for Exercises. Open the file ChargerSideProfile.a3prf. www.Truongalex.com Tip 6. 7. Click the question mark button ( ) at the upper right of the dialog box, then click on any dialog box item to learn.
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Extrude the profile as a new component
1. 2. 3. 4. Click New Component from the Application menu toolbar.
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3.4
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Click Views from the from the Viewing toolbar. Click Isometric View and click Close. Click Zoom Extents from the Viewing toolbar.
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Use Boss/Cut/Divide Extrude to cut the component with the profile
1. 2. 3. 4. 5. 6. 7. 8. Click Boss/Cut/Divide. Click Boss/Cut/Divide Extrude. Click the Cut option. Select Through All from the Direction pull-down. Clear the Flip option. Click Set Target. Select the component. Click OK. The cut extrusion is complete.
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CREATE 3D FILLETS
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Create four 0.4 fillets
1. 2. 3. 4. 5. 6.
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Click Feature in the Applications menu toolbar. Click Fillet Blend Feature. Hold the CTRL key and click the four edges, as shown. Set the Radius to 0.4. Check the Propagate option. The propagate option immediately includes all edges tangent to the selected edges. Click OK.
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These 0.4 fillets change this section to a cylinder shape, because this section was 0.8 on each side.
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Click Feature in the Applications menu toolbar. Click Fillet Blend Feature. Hold the CTRL key and click the two edges, as shown. Check the Propagate option. Set the Radius to 0.25. Click OK.
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Tip
The Shaded mode helps you see where to create the fillet, because you see the shape. Wireframe mode makes it easier to select the back edges, because you do not need to rotate the model to see the edge. Each mode helps you create the fillets.
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Zoom in. Click Zoom Window from the Viewing toolbar. Then drag from one corner to the opposite corner of the area to increase. The selected area fills the drawing area. Click Shaded from the Display Mode toolbar. Click Fillet Blend Feature. Check the Propagate option. Set the Radius to 0.25. Click OK. Click Feature in the Applications menu toolbar.
2. 3. 4. 5. 6. 7. 8.
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Hold the CTRL key and click the two edges, as shown.
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Create a 0.25 fillet on the neck edge
1. 2. 3. 4. 5. 6. Click Feature in the Applications menu toolbar. Click Fillet Blend Feature. Click the edge, as shown. Check the Propagate option. Set the Radius to 0.25. Click OK.
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Click View Rotate in the Viewing toolbar. Drag to rotate the model until you see the round face. www.Truongalex.com Click Construction Planes. Click On Planar Face in the dialog box. Click the round face, as shown. Click the Transform button in the Construction Planes dialog box. Set the X Rotation value to 90. Click Apply. Click Close.
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Set View to Construction Plane, Fit, Zoom, Import Profile
1. 2. 3. Click Set View to Construction Plane in the Viewing toolbar. Click Zoom Extents in the Viewing toolbar. Zoom in, as shown. Click Zoom Window from the Viewing toolbar. Then drag from one corner to the opposite corner of the area to increase. The selected area fills the drawing area. From the menus, click Insert > Profile. Open the file NeckCutProfile.a3prf. Click the origin of the construction plane. Press the ESC key.
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Create a line for the axis of rotation, and toggle the line to construction
1. 2. 3. 4. 5. 6. Click Line.
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Move the pointer vertically, as shown. Click when you see the vertical locator ( ). The length is not important. Click Select/Modify to leave the line creation mode. Click the newly created line. Right-click in the drawing area and click Toggle Construction.
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Click Construction Planes in the Applications menu toolbar. Click the round face, as shown. Click Apply. Click Close.
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Click View Rotate in the Viewing toolbar and rotate the model until you can see the round face.
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Click Set View to Construction Plane in the Viewing toolbar. Click Zoom Extents in the Viewing toolbar. Click Line. Point to the construction plane origin. Do not click. Use the vertical locator ( Use the vertical locator ( ) and click below the solid. ) and click above the solid.
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1. 2. 3. 4.
HIDE A COMPONENT
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Below the drawing area, right-click on any tab, then click on Add. A new tab appears. The tab is called Filter 1. Right-click the Filter 1 tab and click Select Items. Clear the Component-1 check box. Click the new Filter 1 tab to hide Component-1. Click the Filter 1 tab again to show Component-1.
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1. 2. 3. 4. 5. 6.
SHELL A COMPONENT
Click Filter 1 from the Display Filter tabs to hide Component-1. Click Feature. Click Shell Feature. Click the face. Set Thickness to 0.05. Click OK.
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This example trims the 2D geometry as shown, then extrudes the geometry to form a solid. Click here for a short video summary of this chapter.
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4.1
1. 2. 3. 4.
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4.2
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The green XY Plane (top) rectangle is an indicator of the current plane. This rectangle is not geometry elements.
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Tip
The ESC key or another command stops the Trim/Extend command. If you accidentally stop the command, click Trim/Extend again to continue.
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4.4
1. 2.
Next Solution is active near the lower right of the SURFCAM Solids window. Click Next Solution one or more times, until you see the correct result, as shown.
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The space bar works exactly like the Next Solution button.
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Repeat this on another pair of elements. 3. 4. Click the intersection of the elements.
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Press the space bar until you see the correct result, as shown.
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Tip 1. 2. 3. 4.
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This example removes the selected pieces. You can keep the selected piece, and remove the rest of the element, as follows. Click Trim/Extend. Click Trim Options. Select the element(s).
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Note
Trim/Extend automatically clears the Keep Selected Piece check box when you leave the Trim/Extend command.
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To see a shaded view, click Shaded in the Display mode toolbar. Click Component-1 in the History Tree to see the component without the extrusion lines.
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Press CTRL+P to print this chapter. Use page range 87 to 100.
A rocker arm transfers motion from one direction to the other. The arm in this example transfers motion in the opposite direction. The example lets the rocker pivot about a fixed point.
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5.1
1. 2. 3. 4.
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5. 6.
Type 0.75 and click OK. The second circle appears. Move to the large circle center. Do not click. Then move horizontally to the left approximately four inches, as shown, and click when you see the horizontal locator ( ).
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These circles fall on the same linear path, but the locations are not fixed.
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Click a short distance from the center. The size of this third circle is not important. There are now three circles.
Click Circle. Click in the drawing area. The location is not important. Type 2 and click OK. The first circle appears. Move to the circle center. Do not click. Then move horizontally to the right approximately four inches, as shown, and click when you see the horizontal locator ( ).
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Click Start Tangent in the Modifier toolbar. a. Click the circle as shown. b. Move to the large circle and click when you see the tangent locator ( Repeat this step to create three more tangent lines. Click a then b, as shown, to create the next line. Click a then b, as shown, to create the next line. Click a then b, as shown, to create the next line. ).
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Note
To create the above lines, click the circles when they light. If you click a circle before it lights, you click an empty space. The line will not be tangent to the circle.
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5.3
1. 2. 3. 4. 5. 6. 7.
Move to the center of the left circle and click when you see the center locator ( ). Move to the center of the right circle and click when you see the center locator ( ). The new line appears. Click Select/Modify, or press the ESC key. Click the line.
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Press the ESC key. The line displays in a different color and line type to indicate it is a construction line. Remember, procedures ignore all construction geometry.
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5.4
This page creates the following constraints. Fix the center point of the middle circle. Make the center point of the middle circle coincident to the construction line. Make equal the radii of the outer circles. 1. Click Constraints. www.Truongalex.com 2. Click Assign 2D Constraints. 3. Click the Fix Constraint. 4. Move to the middle circle and click when you see the center locator ( ). 5. Click the Coincidence Constraint. 6. Move to the middle circle and click when you see the center locator ( ). 7. Click the construction line. Do not click the midpoint of the construction line. This constraint allows the circle to move along the line. 8. Click Equal Radius. 9. Click the right circle, then click the left circle. These are labeled a and b. 10. Click Close.
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5.5
You do not need to look at the constraints. Look at the constraints when you need to see or change the limits of the geometric elements. You can delete a constraint, or change some constraints. You can change constraints that have value, for example a radius constraint. For practice, this example looks at the constraints, but does not change them. 1. 2. 3. 4. 5. 6. 7. Click Constraints Click Edit 2D Constraints. www.Truongalex.com Click the large circle. Click the up and down arrows to see all the constraints. Click the Fixed Constraint from the list. You can see the fixed location of the circle. Click the Coincident Constraint created on the previous page. See the line change to indicate the connection of the circle to the line. Click some of the other constraints. See the elements that change to indicate their connections. Then click Close.
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5.8
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Press the ESC key to exit the Circle command. Drag to turn the model around the center point. You can drag up and down. The rest of the geometry moves to hold all constraints. For example, because the smaller middle circle was created coincident with the large circle, the smaller circle remains coincident with one of the large arcs. This coincidence makes the smaller circle hold its center point. More tangencies and coincidences hold together the other elements.
3.
Drag the line to return the model near the horizontal position.
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5.9
1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12.
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5.10
This page changes the dimension constraints so that the left dimension is always two times the right. 1. Double-click on the 3.5 dimension. www.Truongalex.com 2. 3. 4. Change the name to X and click the check mark button. Double-click on the 7.0 dimension. Change the value to ={X}*2, and click the check mark button. Note The equal sign ( = ) is required.
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1. 2.
Remember, the left dimension is {X}*2. This formula changes the left dimension to 8. If you change the right dimension to 5, the left dimension changes to 10.
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2. Change the right dimension to 3.5. The left dimension changes to 7.0.
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5.13
This example is optional. Try to create the geometry, as shown. Constrain the geometry to turn around the fixed point. Refer to the earlier pages if necessary.
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This example creates a common woodworking tool. SURFCAM Solids creates models that are easy to change. Change the shape, then rebuild all procedures with one click.
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Give a name to an element. Use that name in the formulas that define procedures and the sizes of other elements. Change the size of one element to change other elements according to the formulas you created.
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6.1
CREATE A PROFILE
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Create parallel lines
1. 2. 3. 4. Line remains selected. Click the Parallel to Line modifier. Click the 45 degree line, then move to the left of the line. Dont click. Type 0.375 and press the ENTER key. Tip This example needs a distance value of -0.375 if you move to the right of the line instead of the left. A negative value puts the line on the side opposite to the preview line.
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5. 6.
Click the line at the base of the rectangle, then move up from the line. Dont click. Type 1.5 and press the ENTER key.
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Move to the intersection and click when the intersect locator ( appears. Move to the line and click when the perpendicular locator (
) )appears.
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Create 2D fillets
1. 2. 3. 4. 5. 6. 7. 8.
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Click Zoom Window and drag a box around the locations where you will place fillets, as shown. Click Fillet. Type 0.125 and press the TAB key. Move to the position on the fillet side of the intersection, so that the 0.125 radius previews, and click. Set the Radius value to 1.0 and press the TAB key. Move to the position on the fillet side of the intersection, so that the 1.0 radius previews, and click. Set the Radius value to 0.25 and press the TAB key. Move to the position on the fillet side of the intersection, so that the 0.25 radius previews, and click. www.Truongalex.com
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Convert the top line to construction geometry
1. 2. 3. 4. Press the ESC key to exit the Fillet command. Click Zoom Extents to fit all geometry in the window. Click the line.
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Trim
1. 2.
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Tip
If you trimmed a line to share its endpoint with another element, this action created a coincidence constraint between the elements. If the trimmed line does not share its endpoint with the other element, you did not create a coincidence constraint between the elements.
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6.3
1. 2. 3. 4. 5. 6. 7.
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6.4
1. 2. 3. 4. 5. 6. 7. 8. 9.
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6.5
1. 2. 3. 4. 5. 6. 7.
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Click the face. This face is the mirror plane. To see the result before you complete the procedure, click Preview. Click OK.
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6.7
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Move to the middle of the line and click when you see the midpoint locator ( ). Move straight and click when you see the horizontal locator ( not important. We will set the length on the next page. ). The length is
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Change the line to a construction line
1. 2. 3. Press the ESC key. Right-click the line. Then click Toggle Construction.
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Create a Minimum Distance constraint of 0.75 between the center of the circle and the bottom
1. 2. 3. 4. 5. 6. 7. Click Minimum Distance Dimension. Move to the circle center and click when you see the center locator ( Move to the end of the construction line and click when you see the endpoint locator ( ). www.Truongalex.com Click to position the dimension. Type 0.75. Click Apply. Click Close. ).
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Double-click the 0.125 dimension. Change the value to ={R}/8, change the name to R2, and press the ENTER key. Note The equal sign (=) is required to create a formula. Double-click the 0.250 dimension. Change the value to ={R2}*2, change the name to R3, and press the ENTER key. Click Rebuild.
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Boss/Cut Extrude-1, Set the Up Depth to ={R2}*3 and Thickness to ={R2}
1. 2. 3. 4. 5. Right-click Boss/Cut Extrude-1 in the History Tree and click Edit Procedure. The model returns to when the procedure was first created. Change the Up Depth to ={R2}*3. Click the Type tab, and change Thickness to ={R2}. Click OK. Click Rebuild.
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Boss/Cut Extrude-3, Set the Thickness to ={R2}
1. 2. 3. 4. Right-click Boss/Cut Extrude-3 in the History Tree and click Edit Procedure. Click the Type tab, and change Thickness to ={R2}. Click OK. Click Rebuild.
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Click OK.
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Change the value to 2.5 and press the ENTER key. Click Rebuild. An error message appears because the extrusion is higher than the face. Click OK to exit the error message.
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Change the 2.5 dimension back to 1.75, and Rebuild. The error message does not appear because the extrusion is no longer higher than the face.
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Right-click the 1.75 dimension and click Edit Properties. Change the value to 2.0 and press the ENTER key. Click Rebuild. An error message appears because the extrusion is higher than the fillet face.
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1. Click Profile-4 in the History Tree. 2. Right-click on the 2.0 dimension and click Edit Properties. 3. Change the value to 4 and press the ENTER key. 4. Click Rebuild.
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The extrusion falls above the selected face. The error message does not appear because Direction is set to To Plane. The extrusion does not touch the face, but stops at the plane of the face. From the side, you can see the plane stop the extrusion.
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8.1
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Click above and to the right of the ZY Plane origin. Set the Width to 2 and the Height to 14, and click OK.
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8.2 CONSTRAIN THE POSITION OF THE RECTANGLE
Make the small line coincident with the axis line. 1. Click Constraints. 2. Click Assign 2D Constraints. 3. Click Coincidence Constraint. 4. Click the small line. Do not click the middle or end of the line. 5. Click the axis line. Do not click the origin. Create a Minimum Distance constraint to the origin. 6. Click Minimum Distance Dimension. 7. Click the endpoint of the line. 8. Click the XZ plane origin. www.Truongalex.com 9. Click to position the dimension. 10. Type 12. 11. Click Apply, then click Close.
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Right-click the 14 dimension and click Edit Properties. Set the Name to H and press the ENTER key. Right-click the 2 dimension and click Edit Properties. Set the Name to D and press the ENTER key. Right-click the 12 dimension a click Edit Properties. Set the Name to W and press the ENTER key.
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Click the component. Click the Select Mirror Plane button. Click YZ Plane (right) in the History Tree for the mirror plane. Click Preview to see the result. Click OK to complete the procedure.
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Make the left side of the rectangle coincident with the left edge of the face
1. 2. 3. 4. 5. Click Constraints. Click Assign 2D Constraints. Click Coincidence Constraint. Click the line.
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Click the lower left corner of the rectangle. Click the lower left corner of the face. Click to position the dimension. Type 5.5. Click Apply. Click Close.
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Zoom Extents.
Click Boss/Cut/Divide Extrude. Click the Cut option. Set the Direction to Through All. Click Preview to see the result. Click OK to complete the prodecure.
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These changes put the Boss/Cut Extrude procedures before the Copy procedure that created Component-2. From this new location, the Boss/Cut Extrude procedures also change Component-2, which is a copy of Component-1.
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8.15 EXTRACT EDGES AND EXTRUDE PROFILES TO NEXT FACE TO CREATE THE BOTTOM, FRONT AND BACK OF THE CHEST
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Click New Component Extrude. Set Direction to Next Face. Click Preview to see the result. Click OK to complete the procedure.
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Click the other face, as shown. The extracted edges change color.
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Extrude the profiles to create new components for the front and back
1. 2. 3. 4. 5. 6. Click Shaded. Click New Component. Click New Component Extrude. Set Direction to Next Face. Click Preview to see the result. Click OK to complete the procedure.
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Click Assign 2D Constraints. Click Length Dimension. Click the line. Click to position the dimension. Accept the default value, and click Apply. You will constrain this length on the next page. Click Close.
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Set the value to ={T}. Remember to include the equal sign (=). Press the ENTER key.
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Click Set View to Construction Plane. Right-click on the 2.00 dimension and click Edit Properties. Change the value to 1.00 and press the ENTER key. Click Rebuild.
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Use Viewports to see different views at one time. See Use Viewports to see the model, page 133. www.Truongalex.com
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This example uses the above print to create a profile. The example then rotates the profile to form the solid.
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Click the start of the line. The Rectangular Snap makes you select grid locations. Move horizontal about 30 millimeters and click. The length is not important. Click Select/Modify or press the ESC key. Click the line. Right-click in the Drawing Area and click Toggle Construction.
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Move to the left end of the construction line, so the endpoint locator ( ) appears. Do not click. Move vertical about 7 millimeters and click when you see the horizontal/vertical locator ( ). Move vertical about 3 millimeters and click when you see the horizontal/vertical locator ( ). The new line appears.
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Move horizontal about 19 millimeters and click. The new line appears. Click the end of the new line. Move 45 degrees to the next grid location and click to form the new line. Continue this method to create the rest of the shape. Click the end of the existing line, then click the next position to form the new line.
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The steps on the next pages constrain the geometry with the correct dimensions.
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Remember, procedures ignore the construction geometry. On the next page, the Revolve procedure ignores the construction geometry.
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This example creates injection mold inserts for the eyepiece of a jewel viewer.*
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*Example provided by PilotWorks and Petrasolid.
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Click Open from the Standard toolbar, or from the menus select File > Open. Navigate to the folder Tutorial \ Files for Exercises. Open the file InsertBlock.a3mod.
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Be sure Project 3d pick and locate to cplane is selected. Click Construction Geometry/Annotation. Click Point. Move to the end of the line segment and click when the segment lights as shown and the endpoint locator ( ) appears.
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Move ahead to Cut the block with the profile, page 194. After you complete the tutorial, repeat the tutorial and use the following section which creates the profile from the solid.
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Extract edges
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Click Zoom Extents. Click Project 3d pick and locate to cplane, at the lower left of the window. Click the front face. Click Move/Copy. Click Extract Edges. Extract the three elements as follows. Move the pointer to the element and click when you see the edge locator ( ). Select a, b and c. If you click when the edge locator does not appear, the results will not be correct. If needed, right-click on the element and right-click until the segment locator appears, then click.
Note
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Move to the end of the line segment and click when the segment lights as shown and you see the endpoint locator ( ). Move to the left horizontally and click outside the insert block with the horizontal locator ( ) visible.
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Move horizontally and click to the right of the insert block with the horizontal locator ( ) visible. Note There are two circle edges very close to each other. Click at the location parallel to the top one.
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Move straight to the left and click when the vertical line segment lights as shown and the perpendicular locator ( ) appears. Click Trim/Extend. Click to remove the piece of the line.
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Click Views and switch to the Isometric View. Click Zoom Extents. Click Shaded. www.Truongalex.com Click Boss/Cut/Divide. Click Boss/Cut/Divide Extrude. Click the Cut option. Set Direction to Through All. Click the Type tab and click the Surface option. Click OK.
SURFCAM Solids
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If the profile has gaps or overlaps between the elements, an error message appears when you extrude. The elements must connect end to end.
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Click Component-1 in the History Tree, pause, then click Component-1 again. Type the name Insert Top. Click Component-2 in the History Tree, pause, then click Component-2 again. Type the name Insert Bottom. Below the drawing area, right-click any tab, then click Add. A new tab appears. The tab is called Filter 1. Right-click the Filter 1 tab and click Select Items. Clear the Insert Bottom check box. Click OK. Click the new Filter 1 tab to hide the Insert Bottom component.
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This example removes this cylinder portion because it is vertical and will cause the part to stick in the cavity. We will later use a core insert, placed in the cold side to fill this area.
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Hide the Insert Top component and show the Insert Bottom and Eye
1. 2. Right-click the Filter 1 tab and click Select Items. Clear the Insert Top check box, and check the Eye and Insert Bottom check boxes. Then click OK.
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Click the Bottom Insert component. Click the Tool(s) list area. Click the disc component. Click OK.
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The disc component and the Insert Bottom component join to form one component. Tip The joined components take the name of the target component.
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Navigate to the folder Tutorial \ Files for Exercises, and open the file core.a3mod. Click the Copy option and click OK. Click to position the component. The exact position is not important. Press the ESC key.
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Click Zoom Extents again. Click Constraints. Click 3D Constraints. Click Concentric. Click each circle edge, as shown. Click Done.
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BOTTOM
Click Zoom Extents. www.Truongalex.com Click Boolean. Click Boolean Difference. Click the Bottom Insert component. Click the Tool(s) list area. Click the Core component. Check Save Tools. Click OK.
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Right-click on the Filter 1 tab to hide and show different components. Use View Rotate to see the model from different angles. Or you might want move components to see them. In the following illustration the Top Insert component was translated up 1 in Z and rotated 90 degrees. The Eye and Body components were translated up 0.75 in Z.
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Comments
Use a wire EDM machine to cut the block. The wire EDM contour is close to the shape of the profile used to part the block. However you would most likely modify the wire EDM contour for the small disc-shaped protrusion, then mill the small amount of material remaining around the protrusion. Drill and ream the ejector pin holes and the core hole with standard drilling cycles. Mill the underside of the bottom insert to fit the base of the core. www.Truongalex.com
CHAPTER 11 3D CONSTRAINTS
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11.1
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*This tutorial needs precise selections. If you cannot see exactly where to select, zoom in on the picture.
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Click Shaded w/ Edges. This allows you to right-click to select a face on the unseen side of a wall, as in the next step. Right-click the base part component, as shown. The Y/N mouse appears at the pointer location. Press the right mouse button until the back wall lights, as shown. Then press the left mouse button to accept. Click Shaded.
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The component names, such as port1, port2, and base part are not technical terms. They are merely the names of the components for this example. These component names are listed in the History Tree at the right column of the SURFCAM Solids window.
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Click the edge of the small hole on base part. Click the cylinder portion of post.
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MAKE THE BOTTOM OF POST FLUSH WITH THE BOTTOM OF BASE PART
Click View Rotate and drag to position the model as shown. Click Zoom Window, and zoom in on the area shown. Click Flush. Click the bottom of post.
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MAKE DOORS FLUSH WITH BASE PART AND ROOF FLUSH WITH
INSIDE ROOF
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Click View Rotate and drag to position the model as shown. Click Flush. Click Shaded w/ Edges. Right click as shown until the back face lights and press the left mouse button. Click Shaded. www.Truongalex.com Click the face on door1. Click the face on base part. Click the face on door2. Click the face on roof. Click the face on inside roof.
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ABUT THE WALL OF DOOR2 TO THE WALL OF BASE PART, AND ABUT THE BOTTOM OF ROOF TO THE TOP OF BASE PART.
Click Shaded w/ Edges. Right click as shown until the inside face lights and press the left mouse button. Click Shaded. Click the face on door2. Click Shaded w/ Edges. Right click as shown until the bottom face lights and press the left mouse button. Click Shaded. Click the top face on base part.
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Click Concentric. Click the edge of the hole on roof. Click the cylinder portion of post.
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Click Parallel. Click the edge of roof. Click the edge of base part.
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Click View Rotate and drag to position the model as shown. Click Abutment. Click Shaded w/ Edges. Right click as shown until the bottom face lights and press the left mouse button. Click Shaded. Click the floor of base part.
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Right click as shown until the inside face lights and press the left mouse button. Click Shaded. Click the face on door1.
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Click Select Part. Click door1. All 3D constraints for door1 then appear in the list. To help you identify the selected component, door1 becomes selected in the History Tree. From the list in the 3D Constraints dialog box, click the abutment named Abutment Rel-6 in the following illustration. This is the abutment of door1 and the wall face of base part. The faces used to create the abutment light in the work area. Note In this illustration, the selected abutment is named Abutment Rel-6. Yours may have a different number.
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The model appears as shown. Notice door1 is offset 5mm from the wall.
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Click View Rotate and drag to rotate to the opposite side as shown. Click Select Part. Click door2.
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From the list in the 3D Constraints dialog box, click on the Abutment of door1 and the wall of base part. The faces used to create the abutment light in the work area. Change the value to 5. Click Apply.
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Click Done. The model appears as shown. Notice door2 is offset 5mm from the wall.
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CREATE VIEWPORTS
Use Viewports to see different views at one time. See Use Viewports to see the model, page 133. www.Truongalex.com
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12.1
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12.2
Add text
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Click Zoom Window and zoom in on the title block at the lower right corner. Click the template node D-1 in the History Tree. Click Note. In the Note dialog box set the size to 0.4. Click in the text area and type My Custom Text. Click OK. Click to position the text. Press the ESC key.
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Tip
To change the created text, you can right-click on the text and click Edit Properties, or double-click on the text.
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www.Truongalex.com You can also change the structure of the template. Use the Line command to create new boxes. To delete a line, click the line then press the delete key. You may use any of the commands in the Applications Menu toolbar.
For this example we will not change the structure of the template.
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12.3
CREATE A DRAWING
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Click the arc at the lower right. Click to position the vertex. Click to position the radius dimension. Click the top line. Click the left line. Click to position the angle dimension.
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You can move a dimension. Click the dimension to select then drag the number to a new place.
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Click Drawing View-1 in the History to make the top view component active. Click Zoom Window and zoom in on the top view.
Delete all three dimensions. Click on a dimension to select then press the delete key. Repeat this step for each dimension.
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You can change the properties of a dimension. Right-click a dimension and click Edit Properties. For example you can set the tolerance values.
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Click to position the dimension. Click the upper right circle. Click to position the vertex. Click to position the dimension.
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Click the circumference of the upper right circle. Right-click then click Edit Properties. Click OK.
Set the dialog box. Use any settings. Test the different settings under each tab. Click to position the tolerance box.
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Create another tolerance box. Try to create the tolerance box as shown.
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Save this drawing with the name MyDrawingExercise. The extension .a3drw is automatically added because drawing mode is active.
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12.4
Create a new drawing. Use the template DSizeTemplate.a3dtm. If necessary, browse for the file.
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12.5
Click Extract Drawing View and select the file ComlpexExercise.a3mod, as shown.
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12.6
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Drag the top view component to create the new view components as shown.
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Copyright 2002 by Surfware, Inc. All Rights Reserved.
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12.7
Click Standard Dimension and create the dimensions as shown. After you create the first dimension, remember to click Add to last baseline sequence, and continue.
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12.8
Make the numbers parallel to the arrow direction. Then create the angle dimension.
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12.9
To create the 1.364 dimension which starts at the lower right, right-click the end of small segment, as shown. If the end point of the small segment lights, click to confirm. If the endpoint of the segment does not light, repeat the right-click until the endpoint lights. Then click to confirm.
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Create the TYP. 3 PL below the 0.892 diameter dimension. Use the Text Below button in the Dimension Properties dialog box. For the 0.748 dimension, which is at the upper right of the drawing, use the Prefix button and the Text Below button in the Dimension Properties dialog box. www.Truongalex.com
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12.11
Click the front view component in the History Tree and dimension as shown.
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Delete any view components which are not needed. Save the drawing with the name MyPart.a3drw. Tip Use the help files to learn more about dimensioning and drafting. From the menus, click Help > Help Topics.
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