Professional Documents
Culture Documents
(the attributes in green are secondary - good to have, not compulsory) (the suggested PPMs are in red - recommended to get ultimate benefits)
Goalkeeper:
Attributes: Reflexes, handling, aerial ability, rushing out and one on ones
Full Backs:
Attributes: Stamina, pace, accelaration, marking, tackling, anticipation, positioning, jumping and crossing
Centrebacks:
Attributes: Jumping, strength, anticipation, positioning, marking, tackling, acceleration, determination, bravery and concentration PPMs: Play simple passes
Defensive Midfielders:
Attributes: Stamina, anticipation, tackling, determination, work rate, strength, passing, creativity and jumping PPMs: Try killer balls often
Playmaker (AMC):
Attributes: Passing, creavitity, long shots, finishing, technique, flair, off the ball, first touch, teamwork and strength PPMs: Tries killer balls often, dictates tempo, comes deep to get ball, arrives late in opposition area and look for pass rather than attempt to score (if finishing and long shots are low)
Wingers:
Attributes: Pace, accelaration, off the ball, dribbling, finishing, first touch, technique, long shots, anticipation, compusure, agility, teamwork and crossing (if playing non inverted) PPMs: Cut inside, move into channels, break offside trap, try killer balls often, run down right/left and look for pass rather than shoot (if finishing is poor and playing out'n'out winger)
Striker:
Attributes: Pace, accelaration, finishing, anticipation, compusure, off the ball, agility, long shots and strength PPMs: Looks to beat offside trap, moves into channels and places shots
Match Preparation:
Pre-season - 3 days before league start: Very High focus on Teamwork 3 days before league start - tactic is fluid: Very High focus on Defensive Positioning Rest of Season: Low or Average focus on Defensive Positioning
Put RB mentality up one click Put AM to full creative freedom and mentality and highest level of short passingright before it turns mixed. Put DM's mentality down by one notch and try tight man marking on them(2nd part has not been extensively tested.) The Striker and the Wingers need to be FAST! Tick Use Playmaker (Team Instructions) and add AMC to playmaker list (in the setpieces tab) Pitch size: Maximum Opposition Instructions: No, I didn't use any. I recommend everyone to do the same. Play inverted wingers (right foot on left side - left foot on right side) ^ Traditionally wingers should work too (not tested thoroughly, but the wingers need to be very speedy ones) Rest all players for 2 days in between games ^ Rest all players for 1 day if the game is in 2 days. Have decent backups for your DMs and FBs - because their stamina will be drained Select AML to take throw-ins from left and AMR from the right Make sure the corner taker is one of players staying back Tweak your defensive setpieces Play DM on side which is the same as the preferred foot (right foot on DMCR left foot on DMCL) ^ If both DMs are right footed, play the better creativity passer on DMCR (vice versa for the left footed DMs)
AWAY:(mix and match - try this at times for home games if team doesnt react to the home one) Passionately: For Fans (most won't react) Calmly: Have Faith on all the players who did not react (and they will react then)
>>Full Time!<<
1st scenario: Win