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1.2 FEATURES
Convenience. Access your network resources from any location within your wireless network's coverage area or from any WiFi hotspot.
Mobility. You're no longer tied to your desk, as you were with a wired connection. You and your employees can go online in conference room meetings, for example.
Productivity. Wireless access to the Internet and to your company's key applications and resources helps your staff get the job done and encourages collaboration.
Easy setup. You don't have to string cables, so installation can be quick and costeffective.
Expandable. You can easily expand wireless networks with existing equipment, while a wired network might require additional wiring.
Security. Advances in wireless networks provide robust security protections. Cost. Because wireless networks eliminate or reduce wiring costs, they can cost less to operate than wired networks.
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This article is about the wireless transmission method. The notebook is connected to the wireless access point using a PC card wireless card. A wireless local area network (WLAN) links two or more devices using some wireless distribution method (typically spread-spectrum or OFDM radio), and usually providing a connection through an access point to the wider internet. This gives users the mobility to move around within a local coverage area and still be connected to the network. Wireless LANs have become popular in the home due to ease of installation, and the increasing popularity of laptop computers. Public businesses such as coffee shops and malls have begun to offer wireless access to their customers; often for free. Large wireless network projects are being put up in many major cities: New York City, for instance, has begun a pilot program to provide city workers in all five boroughs of the city with wireless Internet access.
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CHAPTER 2 HISTORY
2.1 EVOLUTION FROM 0G-5G NETWORKS
Cell phones are used millions and billions of users worldwide. How many of us know the technology behind cell phones that is used for our communication? I have also intrigued about the type of technology used in my phone. What are 0G, 1G, 2G, 3G and 4G technologies? 0G, 1G, 2G, 3G & 4G ("G" stands for "Generation") are the generations of wireless telecom connectivity. In 1945, the zero generation (0G) of mobile telephones was introduced. Mobile Telephone Service, were not officially categorized as mobile phones, since they did not support the automatic change of channel frequency during calls. 1G (Time Division Multiple Access and Frequency Division Multiple Access) was the initial wireless telecom network system. It's out-dated now. The analog brick phones and bag phones are under 1G technology. Cell phones era began with 1G. The next era, 2G has taken its place of 1G. Cell phones received their first major upgrade when they went from 1G to 2G. This leap effectively took cell phones from analog to digital. 2G and 2.5G were versions of the GSM and CDMA connections. And GSM is still the most popular technology, but with no internet. Fortunately, GPRS, an additional service, is provided over GSM for the purpose of internet access. GPRS has been developed and thus, EGPRS was created. It's more secure and faster than GPRS. Then 3G came, the new Wireless CDMA technology. It is the first wireless telecom technology that provides broadband-speed internet connection on mobile phones. It has been specially made for the demand of internet on smart phones. Further development led to the creation of 3.5G, which provides blazing fast internet connection on phones, up to the speed of 7.2 MBPS. A smart phone can be connected to a PC to share its internet connection and 3G and 3.5G are ideal for this. But, as this WCDMA technology is not available in all regions, its not as popular as GSM yet. Before making the major leap from 2G to 3G wireless networks, the lesser-known 2.5G was an interim standard that bridged the gap. Following 2.5G, 3G ushered in faster data-transmission speeds so you could use your cell phone in more data-demanding ways. This has meant streaming video
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(i.e. movie trailers and television), audio and much more. Cell phone companies today are spending a lot of money to brand to you the importance of their 3G network. The above systems and radio interfaces are based on kindred spread spectrum radio transmission technology. While the GSM EDGE standard ("2.9G"), DECT cordless phones and Mobile WiMAX standards formally also fulfill the IMT-2000 requirements and are approved as 3G standards by ITU, these are typically not branded 3G, and are based on completely different technologies. 4G, which is also known as beyond 3G or fourth-generation cell phone technology, refers to the entirely new evolution. Developers are now going for 4G (OFDMA), which will provide internet up to the speed of 1 GBPS! It is said to be able to overcome the problems of weak network strength and should provide a much wider network, making sure that the users get high-speed connectivity anytime anywhere. No doubt, 4G will open new doors of revolutionary internet technologies, but for now, 3G and 3.5G are the best. 4G will allow for speeds of up to 100Mbps. 4G promises voice, data and high-quality multimedia in real-time form all the time and anywhere.
call far away from a cell tower, the digital signal may not be strong enough to reach it. While a call made from a 1G handset had generally poorer quality than that of a 2G handset, it survived longer distances. This is due to the analog signal having a smooth curve compared to the digital signal, which had a jagged, angular curve. As conditions worsen, the quality of a call made from a 1G handset would gradually worsen, but a call made from a 2G handset would fail completely. Keys: Developed in 1980s and completed in early 1990s 1G was old analog system and supported the 1st generation of analog cell phones speed up to 2.4kbps Advance mobile phone system (AMPS) was first launched by the US and is a 1G mobile system Allows users to make voice calls in 1 country
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services for mobile, starting with SMS text messages. While radio signals on 1G networks are analog, radio signals on 2G networks are digital. Both systems use digital signaling to connect the radio towers (which listen to the handsets) to the rest of the telephone system. 2G has been superseded by newer technologies such as 2.5G, 2.75G, 3G, and 4G; however, 2G networks are still used in many parts of the world. 2G TECHNOLOGIES 2G technologies can be divided into TDMA-based and CDMA-based standards depending on the type of multiplexing used. CAPACITIES, ADVANTAGES, AND DISADVANTAGES: Capacity Using digital signals between the handsets and the towers increases system capacity in two key ways: Digital voice data can be compressed and multiplexed much more effectively than analog voice encodings through the use of various codecs, allowing more calls to be packed into the same amount of radio bandwidth. The digital systems were designed to emit less radio power from the handsets. This meant that cells could be smaller, so more cells could be placed in the same amount of space. This was also made possible by cell towers and related equipment getting less expensive. Advantages The lower power emissions helped address health concerns. Going all-digital allowed for the introduction of digital data services, such as SMS and email. Greatly reduced fraud. With analog systems it was possible to have two or more "cloned" handsets that had the same phone number. Enhanced privacy. A key digital advantage not often mentioned is that digital cellular calls are much harder to eavesdrop on by use of radio scanners. While the
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security algorithms used have proved not to be as secure as initially advertised, 2G phones are immensely more private than 1G phone. Disadvantages In less populous areas, the weaker digital signal may not be sufficient to reach a cell tower. This tends to be a particular problem on 2G systems deployed on higher frequencies, but is mostly not a problem on 2G systems deployed on lower frequencies. National regulations differ greatly among countries which dictate where 2G can be deployed. Analog has a smooth decay curve, digital a jagged steppy one. This can be both an advantage and a disadvantage. Under good conditions, digital will sound better. Under slightly worse conditions, analog will experience static, while digital has occasional dropouts. As conditions worsen, though, digital will start to completely fail, by dropping calls or being unintelligible, while analog slowly gets worse, generally holding a call longer and allowing at least a few words to get through. While digital calls tend to be free of static and background noise, the lossy compression used by the codecs takes a toll; the range of sound that they convey is reduced. You'll hear less of the tonality of someone's voice talking on a digital cell phone, but you will hear it more clearly. EVOLUTION 2G networks were built mainly for voice services and slow data transmission. Some protocols, such as EDGE for GSM and 1x-RTT for CDMA2000, are defined as "3G" services (because they are defined in IMT-2000 specification documents), but are considered by the general public to be 2.5G services (or 2.75G which sounds even more sophisticated) because they are several times slower than present-day 3G services.
Keys: 1. Fielded in the late 1980s and finished in the late 1990s 2. Planned for voice transmission with digital signal and the speeds up to 64kbps 3. 2G was the digital handsets that we are used today
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2.5G (GPRS) 2.5G is a stepping stone between 2G and 3G cellular wireless technologies. The term "second and a half generation" is used to describe 2G-systems. It does not necessarily provide faster services because bundling of timeslots is used for circuit switched data services (HSCSD) as well. The first major step in the evolution of GSM networks to 3G occurred with the introduction of General Packet Radio Service (GPRS). CDMA2000 networks similarly evolved through the introduction of 1xRTT. The combination of these capabilities came to be known as 2.5G. GPRS could provide data rates from 56 Kbit/s up to 115 Kbit/s. It can be used for services such as Wireless Application Protocol (WAP) access, Multimedia Messaging Service (MMS), and for Internet communication services such as email and World Wide Web access. GPRS data transfer is typically charged per megabyte of traffic transferred, while data communication via traditional circuit switching is billed per minute of connection time, independent of whether the user actually is utilizing the capacity or is in an idle state.
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1xRTT supports bi-directional (up and downlink) peak data rates up to 153.6 Kbit/s, delivering an average user data throughput of 80-100 Kbit/s in commercial networks. It can also be used for WAP, SMS & MMS services, as well as Internet access.
2.75G (EDGE)
GPRS networks evolved to EDGE networks with the introduction of 8PSK encoding. Enhanced Data rates for GSM Evolution (EDGE), Enhanced GPRS (EGPRS), or IMT Single Carrier (IMT-SC) is a backward-compatible digital mobile phone technology that allows improved data transmission rates, as an extension on top of standard GSM. EDGE was deployed on GSM networks beginning in 2003initially by Cingular (now AT&T) in the United States. EDGE is standardized by 3GPP as part of the GSM family and it is an upgrade that provides a potential three-fold increase in capacity of GSM/GPRS networks. The specification achieves higher data-rates (up to 236.8 Kbit /s) by switching to more sophisticated methods of coding (8PSK), within existing GSM timeslots. Keys: 1. In between 2G and 3G there is another generation called 2.5G 2. 2.5G represents handsets with data capabilities over GPRS
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Transmission speeds from 125kbps to 2Mbps In 2005, 3G is ready to live up to its performance in computer networking (WCDMA, WLAN and Bluetooth) and mobile devices area (cell phone and GPS) Data are sent through technology called packet switching Voice calls are interpreted using circuit switching Access to Global Roaming Clarity in voice calls Fast Communication, Internet, Mobile T.V, Video Conferencing, Video Calls, Multi Media Messaging Service (MMS), 3D gaming, Multi-Gaming etc are also available with 3G phones
ISSUES ON 3G WIRELESS SYSTEMS High input fees for the 3G service licenses Great differences in the licensing terms Current high debt of many telecommunication companies, making it more of a challenge to build the necessary infrastructure for 3G Health aspects of the effects of electromagnetic waves Expense and bulk of 3G phones Lack of 2G mobile user buy-in for 3G wireless service Lack of coverage because it is still new service High prices of 3G mobile services in some countries
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Wireless mobile communications systems are uniquely identified by generation designations. Introduced in the early 1980s, first generation (1G) systems were marked by analog frequency modulation and used primarily for voice communications. Second generation (2G) wireless communications systems, which made their appearance in the late 1980s, were also used mainly for voice transmission and reception The wireless system in widespread use today goes by the name of 2.5G-an "in between" service that serves as a stepping stone to 3G. Whereby 2G communications is generally associated with Global System for Mobile (GSM) service, 2.5G is usually identified as being "fueled" by General
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Packet Radio Services (GPRS) along with GSM. In 3G systems, making their appearance in late 2002 and in 2003, are designed for voice and paging services, as well as interactive media use such as teleconferencing, Internet access, and other services. The problem with 3G wireless systems is bandwidth-these systems provide only WAN coverage ranging from 144 kbps to 2 Mbps. Segue to 4G, the "next dimension" of wireless communication. The 4g wireless uses Orthogonal Frequency Division Multiplexing (OFDM), Ultra Wide Radio Band (UWB), and Millimeter wireless and smart antenna. Data rate of 20mbps is employed. Mobile speed will be up to 200km/hr. Frequency band is 28 GHz. it gives the ability for worldwide roaming to access cell anywhere. Features: Support for interactive multimedia, voice, streaming video, Internet, and other broadband services IP based mobile system High speed, high capacity, and low cost per bit Global access, service portability, and scalable mobile services Better scheduling and call admission control techniques Better spectral efficiency IP look for 4G systems to be compatible with all common network technologies, WCDMA, Bluetooth, and LAN. An infrastructure to handle pre existing 3G systems along with other wireless technologies, some of which are currently under development. The bandwidth and location information available to 3G devices gives rise to applications not previously available to mobile phone users. Some of the applications are: 1. Mobile TV a provider redirects a TV channel directly to the subscriber's phone where it can be watched. 2. Video on demand a provider sends a movie to the subscriber's phone. 3. Video conferencing subscribers can see as well as talk to each other. 4. Tele-medicine a medical provider monitors or provides advice to the potentially isolated subscriber. 5. Location-based services a provider sends localized weather or traffic conditions to the phone, or the phone allows the subscriber to find nearby businesses or friends 6. Mobile WiMAX(Worldwide Interoperability for Microwave Access)
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Keys: 1. 4G is a conceptual framework and a discussion point to address future needs of a high speed wireless network 2. It offer both cellular and broadband multimedia services everywhere 3. Expected to emerged around 2010 2015 4. 4G should be able to provided very smooth global roaming ubiquitously with lower cost
New 3GPP standard releases beyond 4G and LTE Advanced are in progress, but not
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considered as new mobile generations. The implementation of standards under a 5G umbrella would likely be around the year of 2020. Keys: 1. 5G is a completed wireless communication with almost no limitation; somehow people called it REAL wireless world 2. Additional features such as Multi-Media Newspapers, also to watch T.V programs with the clarity as to that of an HD T.V. 3. We can send Data much faster than that of the previous generations. 4. 5G will bring almost perfect real world wireless or called WWWW: World Wide Wireless Web 5. Real wireless world with no more limitation with access and zone issues. 6. Wearable devices with AI capabilities. 7. Internet protocol version 6 (IPv6), where a visiting care-of mobile IP address is assigned according to location and connected network. 8. One unified global standard.
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SYMBOLS
WWWW: A World Wide Wireless Web is capable of supporting a comprehensive wirelessbased Web application that includes full graphics and multimedia capability at beyond 4G speeds. WDM: Wavelength Division Multiplexing allows many independent signals to be transmitted simultaneously on one fiber with each signal located at a different wavelength. Routing and detection of these signals require devices that are wavelength selective, allowing for the transmission, recovery, or routing of specific wavelengths in networks.
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WCDMA: Wideband CDMA is a technology for wideband digital radio communications of multimedia and other capacity demanding applications. It is adopted by ITU under the name IMT-2000 direct spread. PSTN: Public Switched Telephone Network is a regular voice telephone network. Spread Spectrum: It is a form of wireless communication in which the frequency of the transmitted signal is deliberately varied over a wide range. This results in a higher bandwidth of the signal than the one without varied frequency. TDMA: Time Division Multiple Access is a technology for sharing a medium by several users by dividing into different time slots transmitting at the same frequency. UMTS: Universal Mobile Telecommunications System is the third generation mobile telephone standard in Europe that was proposed by ETSI. WAP: Wireless Application Protocol defines the use of TCP/IP and Web browsing for mobile systems. FHSS: In Frequency Hopping Spread Spectrum, a broad slice of bandwidth spectrum is divided into many possible broadcast frequencies to be used by the transmitted signal. CDMA-2000: Sometimes also known as IS-136 and IMT-CDMA multicarrier (1X/3X) is an evolution of narrowband radio transmission technology known as CDMA-ONE (also called CDMA or IS-95) to third generation. 1X refers to the use of 1.25 MHz channel while 3X refers to 5 MHz channel. DAWN: Advanced technologies including smart antenna and flexible modulation are keys to optimize this wireless version of reconfigurable ad hoc networks. DSSS: In Direct Sequence Spread Spectrum, the data stream to be transmitted is divided into small pieces, each of which is allocated a frequency channel. Then the data signal is combined with a higher data rate bit sequence known as chipping code that divides the data according to a spreading ratio, thus allowing a resistance from interference during transmission
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Figure shows the system model that proposes design of network architecture for 5G mobile systems, which is all-IP based model for wireless and mobile networks interoperability. The system consists of a user terminal (which has a crucial role in the new architecture) and a number of independent, autonomous radio access technologies. Within each of the terminals, each of the radio access technologies is seen as the IP link to the outside Internet world. However, there should be different radio interface for each Radio Access Technology (RAT) in the mobile terminal. For an example, if we want to have access to four different RATs, we need to have four different accesses - specific interfaces in the mobile terminal, and to have all of them active at the same time, with aim to have this architecture to be functional. Routing of packets should be carried out in accordance with established policies of the user. Application connections are realized between clients and servers in the Internet via sockets. Internet sockets are endpoints for data communication flows. Each socket of the web is a unified and unique combination of local IP address and appropriate local transport communications port, target IP address and target appropriate communication port, and type of transport protocol. Considering that, the establishment of communication from end to end between the client and server using the Internet protocol is necessary to raise the appropriate Internet socket uniquely determined by the application of the client and the server. This means that in case of interoperability between heterogeneous networks and for the vertical handover between the respective radio technologies, the local IP address and destination IP address should be fixed and unchanged. Fixing of these two parameters should ensure handover transparency to the Internet connection end-to-end, when there is a mobile user at least on one end of such connection. In order to preserve the proper layout of the packets and to reduce or prevent packets losses, routing to the target destination and vice versa should be uniquely and using the same path. Each radio access technology that is available to the user in achieving connectivity with the relevant radio access is presented with appropriate IP interface. Each IP interface in the terminal is characterized by its IP address and net mask and parameters associated with the routing of IP packets across the network. In regular intersystem handover the change of access technology (i.e. vertical handover) would mean changing the local IP address. Then, change of any of the parameters of the socket means and change of the socket, that is, closing the socket and opening a new one. This means, ending the connection and starting e new one. This approach is not- flexible, and it is based on todays Internet communication. In order to solve this deficiency we propose a new level that will take care of the abstraction levels of network access technologies to higher layers of the
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protocol stack. This layer is crucial in the new architecture. To enable the functions of the applied transparency and control or direct routing of packets through the most appropriate radio access technology, in the proposed architecture we introduce a control system in the functional architecture of the networks, which works in complete coordination with the user terminal and provides a network abstraction functions and routing of packets based on defined policies. At the same time this control system is an essential element through which it can determine the quality of service for each transmission technology. He is on the Internet side of the proposed architecture, and as such represents an ideal system to test the qualitative characteristics of the access technologies, as well as to obtain a realistic picture regarding the quality that can be expected from applications of the user towards a given server in Internet (or peer). Protocol setup of the new levels within the existing protocol stack, which form the proposed architecture, is presented in Figure (Protocol Layout for the Elements of the Proposed Architecture). The network abstraction level would be provided by creating IP tunnels over IP interfaces obtained by connection to the terminal via the access technologies available to the terminal (i.e., mobile user). In fact, the tunnels would be established between the user terminal and control system named here as Policy Router, which performs routing based on given policies. In this way the client side will create an appropriate number of tunnels connected to the number of radio access technologies, and the client will only set a local IP address which will be formed with sockets Internet communication of client applications with Internet servers. The way IP packets are routed through tunnels, or choosing the right tunnel, would be served by policies whose rules will be exchanged via the virtual network layer protocol. This way we achieve the required abstraction of the network to the client applications at the mobile terminal. The process of establishing a tunnel to the Policy Router, for routing based on the policies, are carried out immediately after the establishment of IP connectivity across the radio access technology, and it is initiated from the mobile terminal Virtual Network-level Protocol. Establishing tunnel connections as well as maintaining them represents basic functionality of the virtual network level (or network level of abstraction).
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Application Layer
Session layer
Network layer
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The 5G mobile phone shall maintain virtual multi-wireless network environment. For this purpose there should be separation of network layer into two sub-layers in 5G mobiles. Lower network layer (for each interface) and Upper network layer (for the mobile terminal). This is due to the initial design of the Internet, where all the routing is based on IP addresses which should be different in each IP network world wide. The middleware between the Upper and Lower network layers (Fig. 3) shall maintain address translation from Upper network address (IPv6) to different Lower network IP addresses (IPv4 or IPv6), and vice versa.
wireless networks, which retransmit the lost or damaged TCP segments over the wireless link only. For 5G mobile terminals will be suitable to have transport layer that is possible to be downloaded and installed. Such mobiles shall have the possibility to download (e.g., TCP, RTP etc. or new transport protocol) version which is targeted to a specific wireless technology installed at the base stations. This is called here Open Transport Protocol - OTP.
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5.1 FEATURES
1. 5G technology offer high resolution for crazy cell phone user and bi-directional large bandwidth shaping. 2. The advanced billing interfaces of 5G technology makes it more attractive and effective. 3. 5G technology also providing subscriber supervision tools for fast action. 4. The high quality services of 5G technology based on Policy to avoid error. 5. 5G technology is providing large broadcasting of data in Gigabit which supporting almost 65,000 connections.
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6. The traffic statistics by 5G technology makes it more accurate. 7. Through remote management offered by 5G technology a user can get better and fast solution. 8. The remote diagnostics also a great feature of 5G technology. 9. The 5G technology is providing up to 25 Mbps connectivity speed. 10. The 5G technology also support virtual private network. 11. The new 5G technology will take all delivery service out of business prospect 12. The uploading and downloading speed of 5G technology touching the peak. The 5G technology network offering enhanced and available connectivity just about the world.
5.2 ADVANTAGES
1. 5G provides data bandwidth 1 gbps or higher. 2. 5G is globally accessible. 3. 5G provides dynamic information access beneficial to domestic user. 4. 5G is available at low cost.
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REFERENCES
1. Toni Janevski, 5G Mobile Phone Concept, Consumer Communications and Networking Conference, 2009 6th IEEE. 2. Aleksandar Tudzarov and Toni Janevski Functional Architecture for 5g Mobile Network International Journal of Advanced Science and Technology Vol. 32, July, 2011 3. http://en.wikipedia.org/wiki/5g
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