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ATHAR - "The Powers are not Gods - there aren't any such thing.

" This faction has two big observable things going for them in their denial of the divine. First, the so-called gods can die. If gods are supposed to be all-powerful and eternal, then how come we've got all these corpses in the Astral? Thus, the Powers aren't gods. Also, the Athar have surely found and verified the various stories of mortals becoming these so-called gods. Most recently, we have the afteraffects from the Time of Troubles on Toril (FR setting). Also, we've had at least two demipowers come from mortal stock on Oearth (GH setting). Again, if gods are supposed to be eternal, how are we able to pinpoint a beginning of existance for them? GODSMEN - "The point of life is to evolve/ascend/become better." Again, there are numerous observable examples to support this philosophy. First, we've got part of the Athar's argument - mortals can become Powers. So, there's obviously a place to ascend to. Second, and perhaps more importantly since it occurs more often, each and every single one of the true planeborn races (Baatezu, Tanar'ri, Archons, Guardinals) can evolve to become a more powerful member of its species. Since those beings made of the planes are driven to ascend, why not we? [Given the dual use of the mortals-to-powers, I personally say that the Athar were originally a splinter group of the Godsmen. Their beliefs are very similar, save that the Athar are a bit more narrow and are looking at the symptoms rather than the disease. Thus, if I run Faction War, I'm going to have these two groups unite.] BLEAKERS - "There is no point/meaning on the outside. Look inside." This faction's concrete example is all of the other faction's concrete examples. With all those different "one true meanings" out there, something is seriously wrong with something. Either none of them are true, or all of them are true, or perhaps only some of them are true. And, across the planes, you've got tons of places which break all known laws and rules and don't make sense. Overall, ignore everything. It doesn't matter what happens around you, as long as YOU are still here. So, just worry about yourself and tell the rest to go pike itself. [This can also be viewed as being very close to the Indep and Chaosman philosophies. The differences lie in that the Indeps keep the hope that something will make sense eventually, while the Xaositects simply enjoy the fact that nothing makes sense but don't look any deeper.] DOOMGUARD - "The point is to decay." This is the easiest belief to find concrete examples for. Just look around you. Rivers eat away at their banks; wind wears away at stone; wood rots; food gets moldy and rots away. Everywhere you look, things are dying and decaying and being destroyed. So, why fight it? [The DG and the Dustmen are thus very close together. However, the DG focus more on the process of dying, rather than the end state of death.]

" This is probably one of the shakiest philosophies."Keep your options open.either by becoming part of the plane. But then petitioners "die" . they're a touch more militant about it than my . Whereas the Indeps believe in everything (at some level). petitioners.DUSTMEN ."Take what you deserve. At least one Factol has discovered the ultimate Truth/Axiom and transcended." The first half of the statement is supported by the Doomguard examples of the Fundamental Truth. then become petitioners. They can also point to nature and show that in nearly all cases. Cause-and-effect also goes a long way towards providing a foundation. is that they can't point to an example of their ultimate goal. Either way."Everything follows Laws. The point of things seems to be to decay and die. it's more positive than the Bleakers since there's still hope. this faction does have a lot of concrete proof for their beliefs. like many of the other factions. (Heck. [This is why I'm going to have them merge with the Ring Givers in my post-FW game. This could be viewed as either believing in everything or nothing. but it's there." Granted." As I said earlier. so do the Converts save that they do it wholeheartedly for one thing at a time. The second half is a bit tricker to find evidence of.there are so many conflicting truths out there. After FW. their fundatmental truth is similar to the Bleakers . At least. People die.] HARMONIUM ."Things are better when we work together. Know the Laws and you'll know Truth.) All of their higher level members have the ability to manipulate the laws of the multiverse via loopholes. There are many more examples of beings succeeding with only what they have. like most factiions. it's best to keep an open mind and evaluate things one at a time on how they feel to you. INDEPS ." As stated earlier. can point to the plane born and their ability to ascend to higher and more powerful forms. rather than constantly scrabbling to get more. The shakey part here. their shift to a "Take what you get" philosophy has a better chance of standing up to the Fundamental Truth test. They. this all of their pre-Faction War truths. [The Chamelon sect is most likely a splinter group of the Indeps. animal groups are led by Alphas who fought their way to that status and maintain it by jealously guarding their position and power."We're all dead. that's part of what they're all about in the first place. We just have to wake up and realize it. No one can tell me what to do. He who dies with the most toys wins. how do you know which one is right? In order to not be wrong and potentially get in trouble should you actually encounter the Truth. First proof. The evolution of these races into higher forms can also be viewed as a type of death. (What is the True Death?) FATED . or becoming one of the planeborn races.] GUVNERS . They might also be big supporters of the "divine right of kings" theory.

" These guys are most likely in the same boat as the Fated in that their philosophy is more artifical than most. This group doesn't seem to have a foundational truth to it. why would they even bother trying to sell another story? But let's assume they are.that the presence of all the factions' beliefs could confuse the issue and end up hiding or distoring the real Truth of the multiverse . ANARCHISTS .and Justice for all.".they're also wrong in that the factions are intentionally hiding the Truth from the commnon person." Part of their philosophy is easy to prove . things get better for everyone in the group."It's not real unless I experience it. they've also got the things they themselves have accomplished via belief . Of course.with the Great Unknown/Source belief. at some level. A better interpretation of how their philosophy WORKS (not how their members act) is: "The multiverse is shaped by our beliefs. The best example is the shifting of the gatetowns. Yet. If they were.." Probably the most misguided of the factions. the MK's best hope is the fact that the Outer Planes really are the afterlife and they can point to the hordes of evil petitioners getting "punished" in the Lower Planes.. they are striving to make the world a better place. But their proof is that they are right. there are hundreds of crimes that go unpunished and even undected. this part of the belief does kind of tie in to the Athar and Godsmen . but it's still got flaws. there can be only one.for them. So while the Anarchists are right in that you have to go searching for the truth." SENSATES . SIGNERS . When beings cooperate and work for the good of all. However. you would have to see members of the other factions acting like members of the DG since that way is the one true way. a philosophy of "it's real until someone experiences it" might be closer to workable. blowing things up isn't the best way to go about it . MERCYKILLERS .the power of belief. As an example. If all the other factions knew this. A Sensate might never have been to Mechanus. their members would be acting very differently if they were lying to the public. Their core belief is one for an ideal world (no crime goes unpunished).simplification seems. At some point. let's say that the DG had the Ulimate Truth.but those have mainly been group projects.you might destroy what you're looking for in the process."Tear it down and find Truth in the rubble. In the game world."I'm the center of the multiverse and it's my dream. which kinda refutes the "one person imagines it all" viewpoint. but there's still a Modron sitting next to him in the bar. But you don't. Now. So. in the real world (and most of the game world). The problem lies in the fact that they can't conceive of the possibility that there can be multiple groups of harmonious beings ." I'd place these guys in with the Fated and the Mercykillers Their views are a bit more self-centered and artificial. While they can be right at one level . (How can you walk across land you've never seen before? Maybe you've got a Signer for a .

it's a lot harder to prove that you're really better off becoming a part of it. While there's plenty of proof for chaos and randomness. their proof is of their own creation.. whereas the Ciphers want it to be the rest of the multiverse. But for this group. Things happen as they will. XOASITECTS . they do have a better time of things and they have had multiple factols ascend." Actually.. (Smacks a bit of control vs. at one level. doesn't it?) Much like the Guvners. . They're close to the Ciphers in that a person should learn to go with the flow. this group shares ground with the Harmonium. but they're also like the Bleakers in that nothing makes any sense. and you'd just better be ready for it. that's the point. The best way to be ready for it is to become part of it.travelling companion. By not thinking and going on instinct. However." This is something of an amalgam philosophy.) CIPHERS ."Become one with the Chaos."Become one with the multiverse. adaptation. the Hardheads want it to be people. Both factions are into being in harmony with something.