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Abstract Numerous markets are characterized by increasing individualization and high dynamics. A companys ability to quickly adjust its production system to future needs and conditions with minimum effort is a key competitive factor. Especially in high-wage countries, two conicts increasingly complicate the design of production systems: the conict between scale and scope on the one hand and the conict between a high planning orientation and maximizing value-added activities on the other hand. For future production systems in high-wage countries, effective means are needed to minimize the gaps resulting from this poly-lemma. This contribution introduces a measurable target system to assess the degree of target achievement with regard to these criteria. Based on this target measurement system, a new approach that introduces object-oriented-design to production systems is presented. The central element of object-oriented design of production systems is the denition of objects, e.g. product functions, with homogeneous change drivers, which are consistently handled from product planning up to process design. Both product and process design are driven by interfaces between the dened objects and their inter-dependencies. The ndings show that a consistent application of objectoriented design to production systems will signicantly increase the exibility in implementing product changes, minimize engineering change and process planning efforts and support process synchronization to achieve economies of scale more efciently. Two case studies illustrate the implementation and impact of this approach. Keywords Complexity, Production system, Production management, Object-oriented design
H.A. ElMaraghy (ed.), Changeable and Recongurable Manufacturing Systems, Springer 2009
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of scale that is, utilize relatively expensive production means and resources to an optimum degree. These companies try to cope with increasingly individualized market and changing customer needs by way of customization and fast adaptations to market needs, often at the cost of optimum utilization of production means and resources. Thus, realizable economies of scale decrease. Resorting into sophisticated niche markets as a general strategy does not seem to be as promising anymore (Schuh et al. 2007). The dichotomy of value-orientation vs. planning-orientation is characterized by less planning and standardized (work) methods (value-orientation) on the one hand and by extensive planning, modeling and simulation (planning-orientation) on the other hand. A planning-oriented production system can ensure optimum utilization of production means and resources (e.g. batch sizes or logistics planning), but at the cost of high planning efforts and most of all reduced exibility. In comparison to this, value-oriented production systems demand less planning effort being based on a continuous process cycle and focused on the value adding activities. However, it is not guaranteed that optimum operating points will be identied. Todays high relevance of scope and value-orientation for companies in highwage countries is caused by an increasing introduction of dynamics to production systems. Whenever complex, individualized products undergo frequent changes, high economies of scope and low planning-efforts promote successful adaptation. Without a substantial inuence of this kind of dynamic on a production system, scope and value-orientation would almost not have any relevance for a production system. Without this inuences companies could straighten their production planning oriented to well known conditions. To achieve a sustainable competitive advantage for production in high-wage countries, it is not sufcient to achieve a better position within one of the dichotomies scale vs. scope and planning-orientation vs. value-orientation. The objective for future production systems has to be the resolution of both dichotomies, the poly-lemma of the production (Schuh et al. 2007). The vision of the future production system for high-wage countries is achieving an individualized and exible production system at the cost of todays mass production.
14.2 Introduction of a Target System for Complex Production Systems 14.2.1 Holistic Denition of Production Systems
In order to master the resolution of the described poly-lemma of production systems, a suitable understanding of production systems is inevitable. According to the holistic denition underlying further research, the basic elements of a production system are the product program (the product program is the sum of all product fam-
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Configuration space of a production system Requirements Product variety Communality Capacities
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Added value
Market
Product program
Product architecture
Production processes
Resource structure
Network
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Optimum complexity
Optimum structure
Levers of complexity management Elements of a production systems Direct, influenceable main criteria (design fields): control elements / flexibility elements
ilies), the product architecture, the production processes and the resource structures (Schuh et al. 2007). They dene the conguration space of a production system (Fig. 14.2). Product type, variant, quality and quantity are dened within the product program, which will be offered (Bleicher et al. 1996). One of the main challenges is to dene optimum product diversity within the product program. The product architecture is the sum of product structure and functional structure as well as the transformation relationships between the two. Every physical element of the product structure can be described with the attributes function, technological concept and interface (Meier 2007). The goal is nding the optimum degree of complexity in the product architecture to meet the manifold requirements. The core of a production system is the production process itself because it constitutes the physical value creation and has to be optimized in terms of value stream. The resource structures, such as supply chain management and quality management, are further downstream elements of a production system included within this denition. The improvement of resource structures in terms of process optimizations is the main challenge in this eld.
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required. These indicators dene the target system for complex production systems and are necessary to evaluate the degree of target attainment and to further illustrate the understanding of the pyramids relevance for todays production systems. Figure 14.3 provides an overview of the main aspects, which have to be considered in terms of the poly-lemma of production systems. The dilemma between scale and scope is characterized by the ratio of costs per piece and the produced quantity (Fig. 14.3, upper left chart). The general objective is the overall reduction of costs per piece. However, especially for production systems in high-wage-countries and for individualized products, the disproportionate decrease for small quantities is crucial. The theoretical optimum would be achieved at the theoretical minimum cost per piece (horizontal dashed line) with costs being independent of the produced quantity. The dilemma between scale and scope can also be described based on life-cycle sales over time (Fig. 14.3, lower left chart). The aims are to reduce development expenses, to quickly achieve the break-even point and to ensure a steeper rise of sales right after market entry. The dichotomy between a planning-oriented and value-oriented production system is reected in the robustness of production (Fig. 14.3, upper right chart). The main targets are to reach the theoretical maximum capacity faster and at the same time to increase process robustness. The dichotomy between value-oriented and planning-oriented production systems is furthermore represented by the ratio of output to production planning (Fig. 14.3, lower right chart). The ratio of output and production planning is introduced as integrativity of a production system. The aim is the maximization of its value.
Scale - Scope
Costs per piece Production volume
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Fig. 14.3 Four basic goals for the minimization of the poly-lemma
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It is the objective of any improvement measure of a production system to enhance at least one or ideally several of the four basic goals while not deteriorating any of the other goals at the same time.
High Variety
Complicated system
Low
Fig. 14.4 Basic system types according to differentiation of variety and changeability (Grossmann 1992)
Changeability, dynamics
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Hence, complexity is a result of product and process variety inuenced by external dynamics. The complexity problem can be divided into static and dynamic parts, which is helpful for the understanding and resolution of the complexity problem (Reiss 1993). The merely complicated part of a production system is characterized by a large number and variety of system elements, which have many inter-dependencies. However, the varieties and their inter-dependencies can be precisely described and are thus not complex. Solving complicated but not complex tasks can be achieved through an explanatory approach using models, methods, planning and simulation. Whereas the complicated part is characterized by predictability and determination, the complex part of the production system is characterized by its unpredictable and undeterminable nature. In short, complexity exists when surprise comes into play.
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well (Balzert 1998). Against the background of increasing customer requirements, particularly large software systems must be capable of being recongured with little time and effort. Software changes are to be minimized to keep development efforts as small as possible. Despite external dynamics, a high level of system stability has to be achieved. In software engineering, the principle of object orientation for the support of versatile software has been widely established (Oestereich 1998).
1 2 3 4
Identify and classify the change drivers Description of the production system: Detailing and evaluation of change profiles Description of the production system: Define interdependencies and interfaces Object-oriented design: Separation of merely complicated and really complex elements
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Subsystem C Subsystem
t
A 2 Elements A5 A1 A3 A6 A4
t
B2 A6 C2
Fig. 14.6 Detailing of the production system and evaluation of change proles (Schuh et al. 2005a)
For an object-oriented design (Step 4) it is important to identify these change drivers and to classify them with regard to their attributes (entry frequency, cause etc.). The analysis of change drivers reveals when, how often and why a system has to change. In addition, it must be shown how accurate the predictions of changes are. 2. Description of the production system: Detailing and evaluation of change proles In the second step, the production system is analyzed. Systems can be detailed into multiple subsystems, whereas higher system levels always contain the lower ones. The smallest parts in such decompositions are called elements (left half of Fig. 14.7). With regard to production systems, e.g. the structure of a factory, they can be detailed in several production lines that again consist of several workstations (Schuh et al. 2003). The possible level of detail depends on the application case and planning status. The intention of detailing is the identication of system elements whose interdependencies and properties are focused on in the next steps. Based on the analyzed change drivers, the properties of the system elements have to be examined. To minimize the system changes caused by change drivers, it is important to gure out the dependencies of the change drivers and system elements. Change drivers cause different change proles (amplitude or frequency of the changes, right half of Fig. 14.7). The elements can be classied by allocation of the system elements to different change proles. This classication is important for object-oriented design (step four). 3. Description of the production system: Dene inter-dependencies and interfaces The third step focuses on the inter-dependencies between the identied elements. The inter-dependencies between the individual elements will now be analyzed (Fig. 14.8).
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A1 A2 B1 C3
A3 A4 B2 C2 A5 C1
Typical relationships between production elements are material and information ow, energy ow, value streams, spatial proximity or other physical ties, work progresses etc. (Daenzer and Haberfellner 1999). In addition, it is important how often an element is inuenced by another. Strong inter-dependencies (e.g. A4C3) can be characterized by many and frequent interaction. 4. Object-oriented design: Separation of complex and complicated system elements. In order to reduce system dynamics, system elements that are merely complicated need to be isolated from system elements that are subject to complex system behavior. The objective of this separation is the denition of objects that can be well planned for future applications, where possible, and that can be adapted exibly to future requirements, where necessary. The approach of object-oriented design is based on the encapsulation of certain elements to objects. This encapsulation should allow among other things an easy interchangeability or transformation of objects. With regard to an easy interchangeability or transformation of objects it is highly relevant to encapsulate most of the inter-dependencies within the objects. Moreover, the focus has to lie on intense inter-dependencies, which often play a central role in mastering complexity. Hence, only a few and at the same time weak interdependencies between the objects remain (e.g. A4B2 in Fig. 14.9). In this manner it can be ensured that the transformation of one object has only low or no inuence on other objects.
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A B C D E A B
1: Camera 2: Image processing-PC 5: Cell structure 6: Conveyer 7: Stroke-cylinder 8: Sleeve
a b a b a a a b c a b
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Covariance: Integration into process module feeding" 10 Same function Covariance in variety 7 9 8
Fig. 14.9 Design of a exible automated changeable feeding system (Schuh et al. 2005a)
In case of changing requirements, the system capacity can be scaled by the reduction or rise of the number of redundant objects. With changing processes, single modules can be substituted and processes can be reorganized. Taking into account the change drivers, the change proles of the elements must be considered. System elements that tend to change at the same time for the same reason are potentially being en-capsuled into one object. Thus, system elements that do change for different reasons (e.g. A2, A4, B1, C3 and A6, B2, C2) are being separated (Schuh et al. 2005a). Therefore, the inuence of the change drivers can be limited to a very small system area. After realization of these four steps, it is ensured that companies can adapt their production system fast and with very low effort to new requirements. Based on object-oriented design, system changes only affect single objects and not anymore parts of the whole system. In case of reconguration, the affected objects can be adapted (or replaced) to new processes easily.
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design to an entire production system from product program to resource structures still needs to be carried out in future.
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Fig. 14.10 Flexible automated changeable feeding system (Schuh et al. 2005a)
In the rst step, the product components have to be divided based on a modular product structure. The accurate identication and classication of change drivers is
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Fig. 14.11 Abstract model for release units and parts inter-dependencies
crucial at this stage. Components are classied in predened clusters according to their innovation frequencies. In a second step, the different inter-dependencies have to be classied to bundle components. Therefore change proles have to be detailed and evaluated whereas the level of detail depends on the application case. The analysis of dependencies between change drivers and system elements is the core part in this step. The third step consists of the optimization of inter-dependencies mentioned above. Thereby, the product architecture has to be designed according to criteria exceeding mere functional or spatial considerations by additionally analyzing interdependencies in terms of different innovation and change cycles. An abstract model can illustrate the bundling of parts to releases and the inter-dependencies between these parts. The release unit as such is symbolized by a composition of individual parts that are interlinked and illustrating interdependency (Fig. 14.11). A differentiation has to be made between intended changes and reactive changes, i.e. those that are provoked by an intended change but do not represent any added value. In Fig. 14.11 the consolidation of three independent changes to one release is shown. As a result, the number of intended changes remains the same (ve, highlighted by a dark background) at the same time the quantity of reactive changes (bright background) is reduced from ten to three. This example illustrates the potential of engineering in releases. In a last step, objects and corresponding release cycles are dened according to the inter-dependencies and actual change cycles by a separation of complex and complicated system elements. The focus is placed on a prearrangement of change cycles such that not each modication or change will be allowed or implemented unless the time frame permits delays. As a result, changes appear bundled within each release.
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The concept of release engineering was exemplied at a large rst tier automotive supplier that produces steering columns. In this case, the steering column module consisted of 80 parts that were all subject to potential changes. The entire module was marked by an average change index of 3.5 during a 9-month time span between the release of means of production and SOP (start of production). Multiplied with its quantity of parts, it resulted in a total quantity of 280 part changes during the described period. The exemplied steering column module for a particular type of car is sold in 90 variants. For approximately 10 percent of all individual variants, changes have to be executed. The 280 part changes multiplied by 10 percent times 90 variants result in a total of 2,520 changes that were subject to our considerations. Roughly estimating a share of 60 percent for reactive changes (being caused by other, intended changes), this number divides into 1 512 reactive changes and 1 008 intended changes. Assuming ve intended changes on average per change process, the company needs to carry out approximately 202 intended change steps in 39 weeks. The described consolidation of changes to release being performed every second week leads to a number of approximately 52 intended changes per step, assuming a xed number of intended changes. The reactive changes per step summed up to approximately 30. Hence, the resulting quantity of executed reactive changes adds up to 585 (vs. 1 512 changes before) and the total number of changes now equals 1 170 (vs. 2 520 changes before). Looking at percentage changes, this means a 61 percent and 54 percent reduction in reactive and total changes respectively. Thus, Release-Engineering leads to a reduction of the addressed poly-lemma in modern production systems In terms of an object-oriented method, release engineering increases development efciency by adopting this development principle from software engineering and introducing it to the eld of mechanical engineering. The synchronization of changes and innovations enables the bundling of changes. As a result, unnecessary change processes can be eliminated and large savings potentials regarding change efforts can be uncovered and utilized.
14.5 Summary
Markets are characterized by an increasing individualization and high dynamics. Consequently, companies have to be able to adjust their production system to actual and future conditions quickly and with low effort. Therefore, companies have to resolve the two dichotomies scale vs. scope and value-orientation vs. planningorientation to achieve a sustainable competitive advantage. In order to measure, control and manage the impact of changes on a production system, a target system was explained. These target system can be used to evaluate the degree of target achievement further on and simplify the understanding of their inter-relationships and their relevance for todays production systems.
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A central approach to mastering complexity in production systems is an objectoriented method based on analogies to object-oriented software engineering. The described approach for the object-oriented design consists of four steps. Step one to step three describe how to identify, analyze and classify the dynamic drivers and how to specify the production system. Step four explains how the complexity of production systems can be controlled by object-oriented design. The application of the approach for the object-oriented design has been shown based on two examples.
References
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