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v0.2.

18 BETA - Fixed showing of Final Table and Tournament Table graphics on TableGUI (thanks LionelHutz) - Implemented Ghost Cards in Mac version (was disabled before due to graphic err ors). This also improves card visibility on unsupported Linux distros, like Gentoo. - Filtered more occurances of zalgo text. - Fixed bug where using wrong password for transfer would subsequently make all further API calls use the incorrect password. - Acquired a Snow Leopard 32-bit machine for building on Mac; future Mac release s should (hopefully) be much more compatible with machines older than Mountain Lion 64-bit. - Fixed internal issue (might have been exclusive to Mac) that affected persiste ncy of Boolean settings such as detecting disconnection. - Fixed bug where double-clicking on chatEdit or betAmtBox in the poker table GU I would cause loss of focus. - Should have fixed bug where typing in chat would not prevent a table from popp ing up over top... Not sure though, more testing required. - Fixed issue where the client may attempt to send packets to a dead or invalid connection, causing a relogin to hang at 80%. v0.2.17 BETA - Made client news dynamic! This should help us put out live updates when there' s new (but non-critical) client info. - Added table resizing! Hopefully it's not too buggy/laggy for anyone with this early implementation. - Fixed bug in v0.2.15 and v0.2.16 that would allow some HTML elements to be ren dered in chat. - Lots of internal changes for Mac and Linux support improvements. - Fixed a tooltip display issue on the poker table when mousing over a player se ats. - Fixed aspect ratio of cash in dialog to match QR Code better. - Table tiling should now take advantage of resizable tables. v0.2.16 BETA - Fixed internal issue with RingGameList and TournamentList processing that lead to extra attributes staying in memory longer than needed. - Fixed lobby bug where playercount listed was not properly updated in rare case s for full tables. - Fixed lobbychat logging bug where Unicode characters would break and disable l ogging. - Unicode lobbychat logging is now escaped for HTML output so that LobbyChat Uni code characters can be more easily read. - Adjusted path calculation for cross-compatibility between Windows/Linux/Mac; s hould fix sound for Mac beta. - Added filtering of crazy, annoying (but harmless) Unicode characters that blee d onto other lines (aka Zalgo text, lol) v0.2.15 BETA - Fixed ECards security false positive error if hand number has more digits than expected (like when we just hit our millionth hand). - Adjusted disconnection detection implementation to prevent false positives. Th anks everyone for your patience. - Added behind-the-scenes changes to account for Mac OS X port.

- Added Requests->Find Player menu item. - Fixed Game Lists from Clearing User's Selection on Update - Added Unicode support to Lobby Chat and Table Chat - Added option to toggle disconnection detection (enabled by default). - Added option to toggle attempting to re-log on disconnection (disabled by defa ult). Note that this will not work with accounts that have two-factor authentication enabled. - Added confirmation of closing the client if currently seated at, waiting at, o r registered for any games. - Fixed bug where redeem code in Cashier Window would not accommodate larger cod es. - Added option to toggle whether tables should be positioned in the corners of t he screen on open. v0.2.14 BETA (rerelease) - Fixed bug in the displaying of 'Balance' using the native poker server method. - Fixed bug where swc_client.exe process would persist beyond close. v0.2.14 BETA - Internal fixes for Linux & Mac compatibility support. - Added support for fractional Krill to future-proof client cashier. - Re-enabled logout option under File menu. - Added ability to log back in after logging out. - Basic disconnect detection added in. - Fixed major memory leak in rendering/clearing method for chipstacks. - Fixed minor error in Waiting packet parsing that would create an error to disp lay. (Thanks O.Joakim, S.Hughes, M.Baum, M.Morrissey, J.Eaton) - Fixed display of fractional Krill for future use. - Fixed standard balance pop-up for fractional display of chips. - Adjusted connection routine for new data center(s). v0.2.13 BETA - Fixed display issue for game launcher where 0.5/1 would display as 0/1. - Fixed error where in rare circumstances fractional amounts entered in the bet amount box would round incorrectly. - Internal adjustments for Win8/Linux/Mac cross-compatibility by swapping GUI fr ameworks. Thanks a lot to all of our Win8 testers! Hoping this solves the instability issues. - Sound playback framework swapped to increase stability, lessen memory use, and allow multi-channel playback. - Fixed internal client-to-server issue with taking a seat at a ring game that w ould occur in very rare instances prevented a seat from being taken. - Fixed minor button-related errors caused by Win8 Compatibility adjustments (Th anks ender and bigflush19) - Fixed bug in Win8 test version where pre-action buttons could not be unchecked (Thanks ender) - Added additional context checking for hole card packet parsing in case of unst able connection issues on user's end (Thanks JustBadLuck) - Adjusted implementation of Tournament Table / Final Table styling to prevent u nnecessary lag in between hands on final tables. (Thanks glitch, Aooga) - Fixed bug with the bet amount box firing a bet if right-clicked while focused on some Windows OSes. (Thanks A.Romanovich) - Fixed "Table" packet parse to proof against missing attributes. (Thanks K.Boyd ) - Fixed "TableInfo" packet parse to proof against a deleted or offline table. (T

hanks K.Boyd) - Adjusted launching ring games to sit at the seat immediately to the left of th e button automatically. (Thanks J.Drane) - Adjusted initial positioning of table windows so they don't always start in th e same spot and overlap. (Thanks R.Gossiaux) - Fixed minor bug where hand history parsing (to check if the buffer was full) w ould sometimes raise an error if the buffer had too few lines. (Thanks M.Aueron, B.Morsch) - Added confirmation to transfer chips dialog. (Thanks wingman) - Fixed minor error in TimeLeft packet parsing that would create an error to dis play. (Thanks M.Aueron) v0.2.12 BETA - Fixed bet slider issues when clicking to right or left of slider on a fraction al table (thanks M.Aueron, ArtVandelay, & weeeeee). - Made mousewheel events on slider jump up or down the same amount as clicking t o right or left of slider. (thanks Happy_Fish) - Fixed bug where time being called would reset button text incorrectly (thanks Z.Igor). v0.2.11 BETA - Implemented compatibility with server-side fractional chips. v0.2.10 BETA - Fixed the "Quit" menu item. - Fixed modality issue for Start Ring Game and Start Sit'N'Go option that would prevent a user from interacting with tables while the application was waiting for a response. (Thanks H.King!) - Added in Google Authenticator field for logging in and transferring chips. - Cleared the transfer chips dialog amount by default (thanks larrybird). - Fixed bug where if a tournament was running and the gamelist selection was cle ared while selecting the tournament, the table info and register/unregister button would not function properly until game is reselected (thanks S.White, L.Lindley & B.Dunn) - Changed ring game's Waiting List button to Quick Join Button if table not full (thanks jaberjon). - Made "Are You Sure?" dialogs for closing table confirmation non-modal (thanks jaberjon). - Cashier window now pops up over top of lobby/tables if the cashier button is p ressed while it's already open (thanks jaberjon). - Cashier Krill Time Last Updated now automatically converts to user's local tim e (thanks jaberjon). - Prevented tables from popping up over an active Transfer Chips Dialog. - Made "No" the default button in the "You can check this bet. Do you really wan t to fold?" dialog (thanks H.King). - Prevented two table sitdown requests from being sent to the same table within the same second just in case user double-clicks a seat. This used to cause server-side "IP already seated here" me ssages to be sent (thanks lolbillfrist). - Fixed issue where "Copy to Clipboard" on the Cash-In dialog would copy the <b> & </b> tags (thanks wingman). - Fixed bug where Time Request: 0 would show if time was called on a player and the bank amount was 0. (thanks fsb4000) - Added cancelling pending withdrawals to the Pending Withdrawals dialog in the Cashier page.

v0.2.9 BETA - Increased maximum character allowance for redeem code dialog (thanks W.Hall) - Fixed error in sorting by Stakes in cases the SB = BB. - Redesigned lobby and gameviews to account for filtering. - Implemented filtering functionality for ring games, tournaments, and SnGs. - Reset lobby size persistent setting for new version because of major redesign. - Added basic Site News functionality. - Fixed error in tiling/cascading tables that would take previously closed table s into consideration (thanks 2p2 user). - Added Blocking SealsDeals Chat option (blocks lobbychat starting with a # sign ). - Changed clock to display local time as we phase out the use of server time. - Disabled logout menu item until properly implemented. - Login window should pop up again after a failed login attempt (thanks Zed!). - Seats can now also be mouseovered for tooltip (previously only the player's la bel would produce one). Thanks glitch! v0.2.8 BETA (03/20) - Per gmt, fixed rare error where hand history items in the list could be expand able and cause a crash on click. - Per gmt, fixed (I think?) a rare display bug where the checkbox label for "Out Next Hand" would be slightly cut off on the right. - Per free, adjusted chat popouts to match the height of their parent windows. - Per veganhippie, fixed the password length allowance in the Transfer Chips dia log. - Adjusted client for new server. v0.2.7 BETA (03/18) - Emergency release for client/server mismatch error caused by latest server upd ate. - Per glitch, fixed an issue where the table pop-up when Time was called would s teal keyboard focus from the bet amount box while the table was already active. - Fixed a minor client-side error raised during a transfer chips success. - Per glitch, fixed an error where split pots may not be properly recorded in th e hand history dialog/log. - Per android dev suggestion, increased timeouts on API Calls to prevent unneede d "Could not communicate with server" messages. - Stubbed in SnG tab (unfinished and hidden in this emergency version) - Stubbed in Lobby Filtering (unfinished and hidden in this emergency version) - Implemented krill wave display on cashier using login API attribute. v0.2.6 BETA (03/13) - Per ender, fixed a very uncommon error that was caused by not accounting for i mproperly parsed button text at press. - Per glitch suggestion, added informational text to new cash in dialog. - Adjusted default chat fontsize to closer resemble flash client. - Per ender, added a condition that may assist with very rare server-side errors when hole cards are sent. - Per glitch, adjusted ratio of growth for HH dialog elements; also added an adj ustable slider between the list & text. - Per glitch, adjusted Cash In dialog to accommodate larger deposit addresses au tomatically. - Per free, hid unused table pop-up options and renamed "Hack" to "On" since it' s the most consistent option. - Adjusted transfer chips success message so it would be particularly pokerserve r-side rather than dependent on API

response. This should help prevent error messages when the chips were still succ essfully transferred. - Added support @ Login for a message to be passed to the client to warn the use r of anything (primarily used for client update notification). - Added additional support for new Cashier APIs, including: => Viewing Pending Withdrawals => Viewing Transfer History => Viewing Rakeback History => Viewing Transaction (Deposit/Withdrawal) History - Added timestamp to cashier to indicate when it was last updated for the user. - Added display of Ring Chips vs Tournament Chips in use on the cashier. v0.2.5 BETA (03/11) - Per veganhippie, extended the length of max password from 20 characters to 36 characters. - New cashier dialog implemented! Major kudos to glitch for design concept. - Cash In dialog implemented with native (offline) QR code generation for deposi ts. - Per glitch, fixed an issue where manually rebuying chips at a Rebuy tournament may not correctly send the packet. - Per glitch, refresh/chat/stats/notes buttons have been given tooltips on the T able layout. v0.2.4 BETA (03/10) - Per glitch suggestion, added a "Refresh" button to all Tables in case there is ever some sort of display error from packet desync. - Hand history functionality completely rewritten to plug a memory/performance l eak. - Fixed memory leak related to some windows being recreated over-and-over on dem and. - Added table-specific hand history requesting (under Table Options), hand # dis play/button, and table-specific HH dialogs. - Per glitch, added table-specific auto muck option (under Table Options). - Added ghost cards so that players can review your hole cards during a hand aft er folding by mousing over their seat. - Per free and 2+2 player feedback, added "End Session Next Blind" to Request me nu to check the "Out Next Blind" checkbox for all tables. - Per glitch, "Out Next Blind" should remain hidden for tournament tables. - Per free, when last table is closed, lobby should unminimize/popup now. - Per free, chat pop-outs will now smartly position themselves to the right or l eft of their respective parent. - Per glitch, fixed the percentage text on login progress dialog so that it's no t longer a Black color. - Per free, added persistent settings to block Newbie Chat (any chat matching ne wbie color) and Observer Chat (any table chat matching the observer chat color). v0.2.3 BETA (03/05) - Courtesy glitch, sounds have been customized. - Courtesy of glitch, the cardback graphic has been replaced by a SwC custom one ! - Fixed bug in split pots not being cleared/displayed quite right on table refre sh. - Per free, added minimize button to table windows. - The "Hack" setting for table pop-up should work persistently across all Window s OS as expected now.

- TimeLeft functionality has been added in! Countdowns will properly show up on player frames when time is called. - Per ender, fixed a bug where table windows were being treated as dialogs and p ressing 'Esc' would close them, bypassing the "Are you sure?" check. - Per free, sitting down to a table's add chips dialog should no longer prevent action on any other window. - Server messages should no longer block any window the message is not relevant to. - Balance request messages should no longer block any window other than the lobb y. - Adding chips dialog should no longer prevent action on any other window. - Most websession API success/errors should no longer prevent action on any othe r window than the Lobby, except for very important messages. - Transfer Chips dialog should no longer prevent action on any other window othe r than the Lobby. - Redeem Code dialog should not longer prevent action on any other window other than the Lobby. - Fixed a bug where the Check/Fold Any would still call attention when buttons w ere displayed. - Per ender, Changed "Table Info" button on tables into a "Table Options" button with Add Chips and Table Info menu items. - Per glitch, revised default sort settings for Ring Games and Tournaments List. - Fixed default sorting for Ring Games Player List and Tournament Player List. - Replaced webkit rendering of seals local time to save filesize/memory. - Per chronicdog, chatedit is now focused when a table is popped up to (hopefull y) prevent unintentional minbets/minraises if user about to hit enter at the moment focus is stolen. - Per UncleGravy, implemented chat-conscious logic in the pop-up functionality t o prevent stealing focus if something has been typed in the active window's chat in the last 3 seconds. - Per glitch, chat-conscious logic in the pop-up functionality ignores the chatconscious aspect if the pop-up is urgent. For example, when "Time" is called on the user. - Per a PM from a 2+2 user (reported by free), when checking a preaction if butt ons are already present, the client should immediately follow the preaction logic if it applies and click the approp riate button for the user. - Changed default pop-up setting to "Hack", under the assumption that it's the m ost prevalent, consistent way to get tables to pop-up for all users on Windows OS. v0.2.2 BETA (03/04) - Per glitch feedback, reordered window pop-up method to possibly fix issue of t able pop-up queue not functioning. - Per free, hard-coded IP address due to CloudFlare going down so we stop depend ing on swc.eu. - Restyled news scrollbar per micon/free. - Added lobby clock in Seals time per ender/free. - Per Max, for improved verification/security, swapped over to SHA1 hashing of t he release zipfiles rather than MD5. - Per sukiie, fixed sorting of players in lists to ignore case. - Adjusted mock news dialog with release URL. - Added exception handling with debug information to present to user upon hand h istory logging failure, lobby chat logging failure, and general packet parse failure. (kudos to ender, glitch, and veganhippie). - Added a check for user not being logged in when Balance and Transfer Chips is

requested. (kudos to veganhippie) - Per glitch's report, fixed pots being shipped as being double-counted in playe rframe chip value for a split second. - Fixed (?) custom avatar retrieval, implemented method into main program rather than Table, added caching of custom avatars per session in memory. - Kudos to ender: made sure custom avatar retrieval was placed in an exception h andler just in case of failure; if failure, it stays pretty quiet compared to other types of errors. - Put a cap on debug window logs and lobbychat(250 entries)/tablechat(100 entrie s) to limit memory growth. - Per BoozeHoundPoker, added unique sound if user was the winner of a pot. - Per glitch/micon, lobby now remembers what size it was after it was closed and reuses that size when reopened. - Implemented "Hack" Pop-Up Method (should work for anyone using windows that wa s having trouble with table pop-up not working before) - Per UncleGravy, LoginsList, TournamentList and RingGameList sort is remembered for next session. - Per BoozeHoundPoker, added functionality for different table canvas graphics f or Tournament and Final Tables. Graphics courtesy micon. v0.2.1 BETA (02/28) - Adjusted mock news message. - Per ender, added auto-close of tables after being moved in a tournament. - Per ender, fixed a bug where if "Attention Sounds Only" was checked, the urgen t TIME sound would not play. - Per ender, added confirmation of closing tables if you are currently seated at them. - Sorting is now fixed! Or should be. Not all cases have been tested, but alphan umeric sorting should only occur when it makes sense. - Per glitch, selected list item text are now white instead of black to improve readability. - Per ender, added option to display dealer chat. - Stubbed in table tool buttons for chat, stats, and notes. - Added display of player table stats sent by the server if seated at the table. - Per Evolutionary, added dialog to confirm when you click "Leave Seat" while se ated at a table. - Per free, modified action button sizes and slider size for tables. - Per glitch, small visual tweaks to font-sizes in various areas. - Hacky way to retrieve custom avatars implemented, to be refined by next versio n. v0.2.0 BETA (02/27) - Per free, made the "Warning" label in transferring chips a red color to draw a ttention. - Per free, changed the wording from "Start Sit'n'Go/Ring Game" to "Open Sit'n'G o/Ring Game". - Added popup options under Options for testing popup solutions for it being not persistent enough or way too persistent. These options should remain persistent between sessions like other s ettings. - Adjusted Open Ring Game functionality to show "Blinds" instead of "Stakes" to make things more clear. - Per ender, fixed a hand history display bug where hole cards were displayed in a non-standard manner ;) - Removed cash in and cash out options to be replaced soon with a Cashier dialog .

- Fixed some default sorting choices. - Per ender, enabled sorting of tournament list's playerList... But it's still s orting by string rather than number for now. - Added automatic MD5 hashing of zipfile at build process for signing/integrity purposes. - Per ender, added ability to disable hand helper under Options menu. - Per ender, fixed issue where table info may not be correct when checking tourn aments from the table info button on the tournament table. - Per TheWookieWay, fixed issue where table info would not display on lower reso lution machines. It is now in a scrollable text box that can be dynamically resized by user. - Per TheWookieWay, bolded table header items and bolded amounts in the SitDown dialog to add contrast. - Per ender & DrSinful, added options for turning sound off, making sound attn o nly, and enabling all sounds. - Per free and ender, removed Remember Password and replaced with Remember Usern ame. Added functionality so Remember Username should act as expected and remember its setting, along with the usernam e entry when appropriate. - Per micon, remodeled the lobby's color/graphics. - Added news to the lobby (non-functional for now, but as a placeholder). v0.1.10 BETA (02/25) - Per Micon, changed "Fold to Any Bet" to "Check/Fold Any" - Per Micon display issues, hard-coded the display of radio buttons (similar to checkboxes in v0.1.2). Have issued a sample application to Micon (to be potentially used by others later) to determin e the source of these display issues. - Added Redeem Code functionality (under the Requests menu). - Added warning to Transfer Chips dialog per free. - Added SnG Creation and RG Creation functionality under Requests menu. Limited to 2 create requests for every 15 second interval. - Rebuy tournament capability added. Rebuy by clicking the chiptray at the top, or clicking the buttons that appear when you bust out. - Stubbed in auto-rebuy checkbox for rebuy tournaments pending additional design decisions. - Small tweaks to popup system for more persistently pop up through other applic ations. v0.1.9 BETA (02/24) - Start Tournament functionality was not correctly alerting when no tournament w as selected. Should be fixed. - Lobby Chat logging has been made functional with timestamps. Saves to an HTML file in the lobbychat directory. - Modified the Chat PopOut functionality for Lobby & Table Chat so that it's onl y visible in one place at a time (either the integrated chat or the popped out chat). - Stubbed out table animation option menu item for later. - Updated About dialog to be more public facing. - Fixed Fold to Any Bet functionality per Freemo/Micon input. - Removed Debug menu from releases. - Optimized a few behind-the-scenes regularly occuring string concatenations. - Added Krill & DepositAddress as internal session objects retrieved at login. - Added transfer chips dialog & functionality. - Cashier dialog stubbed with some functionality added (visible and partially fu nctional in Debug menu!).

- Fixed a bug where table chat may not be visible after re-opening a previously opened table. - Fixed a bug that would cause the client to crash when released while it was tr ying to timestamp LobbyChat. v0.1.8 PRIVATE BETA (02/23) - automated build process shouldn't overwrite previous release zipfile if versio n already existed there any more, which should help maintain version control. - Added a Recv button to packet debugger to allow offline testing of "what if" c ases of what would happen to the client if we receive any particular packet. - Added verbose good logs checkbox in the packet debugger to display packets it thought it parsed correctly with the full packet in view. - Moved back to py2exe for debugging purposes (it generates traceback log files and warns the user @ exit). Will swap back to PyInstaller once global exception handler can be put in to log traceback s. - Added Chat Pop Out functionality for both lobby and table chat. - Limited chat inputs to 250 characters. - 4 Color Deck option, Auto Muck, Enable Sound, Log Hand History, Log Lobby Chat , and generated PCID is now persistent via settings. - Blocklist now persistent and functional. - Fold to Any Bet now functional. - Moved Menu Items around some. - Added Start Tournament Functionality. v0.1.7 PRIVATE BETA (02/22) - Added a "just-in-case" line to the AttnTableQueue logic that should account fo r if a table got its turn in line but was subsequently ignored by the user. - Switched to PyInstaller + UPX packing for Windows releases. Client is under 10 megs packed! - Automated the build process for Windows releases. v0.1.6 PRIVATE BETA (02/22) - Fixed bug where playSound command would ignore the Sound option in some cases. - Fixed error where new build method was not including the sounds folder automat ically in the distribution zip. v0.1.5 PRIVATE BETA (02/22) - Added default checkbox in the rebuy functionality for "minimum buy-in" amount. - Fixed bug where "Unjoin List" button might persist for tables where join shoul d be the option. - Added AttnTableQueue functionality. This keeps a table requesting attention fr om popping up over a table that already has attention and needs it. When the attention is paid (a button is pressed), th e next table in line on the queue should pop up now. Table's in line that no longer need attention are ignored as the que ue is processed. - Added PlaySound command that ignores if a table is in focus or not. This is us ed for the AttnSound (when important buttons appear on a table) and for TimeSound (for when you have 10 seconds left to act). - When Time is called on you, the window was hoping the AttnTableQueue and just popping up. I added the same functionality that goes into when Mavens asked for a user to input buttons, exce pt instead of adding the table to the

queue, it adds it to the FRONT of the queue. - The "Ready" button was being treated as an important button. It has now be dep rioritized with "Muck" and "Start". v0.1.4 INTERNAL BETA (02/21) - Added https://sealswithclubs.eu/register/ popup if Create New Account Button c licked. - Made login screen pop up on application start (for convenience). - Added chiptray button on table to allow rebuy. - Added rebuy functionality on ring games by clicked tray button if seated. - Hid the Fold to Any Bet box, as it's generally unused and not worth the effort (yet). - Added functionality to the 'Out next hand' and 'Out next blind' table checkbox es. v0.1.3 INTERNAL BETA (02/20) - Table Bet Slider should now page step to increments of 1 BB for convenience. - Bet/Raise Button Should Dynamically Show The Current Target Bet/Raise Amount - Stubbed out menu options for enabling sound, 4 color deck, log hand histories, log lobbychat - Sound option should now be functional. - 4 Color Deck option should now be functional. When changed, it should iterate through all currently open tables and change the board cards and seat cards where appropriate. - Hand History logging/option functionality is now enabled in a very primitive f orm. It will post all handhistories to it's local 'handhistories' directory. Very basic logic implemented to create dir ectories/files if needed, and to figure out if it's time to add a spacer between one hand and another hand. v0.1.2 INTERNAL BETA (02/19) - Table Info / Tournament Info Dialogs are No Longer Modal (Blocking Access to R est of Application) - Automuck option added. It is checked by default. Functionality needs testing. - Hardcoded custom checkbox images for table. This should prevent the issues Mic on was having with checkboxes being one big grey box no matter what. On a side-note, was unable to reproduce his issue o n Vista/XP testboxes. - The tableheader label button should no longer appear greyed out. It should jus t be a non-functional, non-decoratedwhen-clicked button. - Added functionality to register for passworded tournaments. - Added unregister functionality. - Added waiting list / unjoin waiting list functionality. v0.1.1 INTERNAL (02/19) - about dialog changed for SwC - disclaimer dialog added (same as android app) - started tracking versions - api now used to retrieve sessionkey for session. stats tracking for client sho uld work. - net column in the ringgamesplayerlist is now hidden - will no longer try to sit down if a seat is clicked and we're already seated a t the table - added hiding of bet slider if minbet&maxbet are the same (limit games) - the default option is now checked when sitting down to a table and buying in - hopefully fixed an issue where hold cards would be errornously hidden / appear folded - fixed focus issues on the table where using chat may trigger a random button/f unction

- added message to tournament Observe button to inform on proper functionality - added servertime <-> localtime conversions - fixed a bug where buttons and/or slider may persist after getting up / leaving table - adjusted version for pokermavens version 3.15 - now confirms if you want to fold or not when you click fold with the option to check v0.1.0 INTERNAL BETA (02/17) - initial beta

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