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18/11/2010
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Firstly select the Frustum Cone tool from the modelling tab at the tool palette:
This tool is a little shortcut for making a cone with a flat top. Now click anywhere on the drawing and input 10 for the base radius and press ENTER:
This is what we should have so far, a nice cone with a flat top:
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Move your mouse towards the center of the first cone that we just finished making and using the center snap (which should be activated automatically) click at the center of the first cones top:
For the base radius of this cone that we are creating, enter in for and press ENTER:
And the height, we will make it 14. So input 14 and press ENTER:
Lets move aside that for a moment and create another part of the pencil. There are 3 parts to this model, the pencil tip, body and the end. Once we create all 3 we will then put them together. Moving on, select the polygon tool in the draw tab at the tool palette:
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Now click anywhere to the right of the pencil tip and select Inscribed in circle when the options come up:
For the radius of the circle in the polygon, enter in 10 and press ENTER:
Now select the press pull tool or type in _presspull and click inside of the 2D hexagon we just made:
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Now its time to create the last piece of the model. Select the cylinder tool and to the right of the hexagon we previously made click and input 10 for the base radius and press ENTER:
Now we have an end, all we need to do is create the rubber on the end. Select the cylinder tool again and look for the center snap on top of the cylinder we just created and click on it:
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Select the fillet tool from the modify tab at the tool palette:
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Press enter again since it asks for an edge and we already selected one:
Now that we have all 3 pieces of our model, we are going to do some assembling. First though draw 2 lines which join 2 points that are opposite each other on top of the hexagon tower so that they intersect, forming a middle point:
Back to the pencil tip, activate the 3D move tool and select both cones of the pencil tip and press ENTER:
Adjust the view using the constrained orbit so that you can see the bottom of the pencil tip. Then move your mouse so it snaps with the center snap of the bottom cone and click:
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Now the pencil tip should be moving with your mouse now. While it is, use the pan and constraint orbit tool to adjust your view again to view the top of the hexagon tower. When you have finished adjusting your view, press ESCAPE on the keyboard. Doing so stops your current action and since you are still using the 3D move tool, you resume using it again. Now click at the intersection point where the 2 lines on the hexagon tower cross.
As you can see, the pencil tip is bigger than the hexagon tower. We will fix that with the slice tool. Now activate the slice tool (you may need to click on the double arrow to expand the 3d make section to see it):
This tool lets us slice objects. Firstly specify the object we are going to slice by clicking on it and pressing
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Now click at one of the points on the hexagon tower to be like a starting point:
For the second point, click on a point next to the first point we selected. This will tell us which direction the slicing tool is going to cut:
When you slice an object you are left with 2 pieces, the object itself that has been cut and the cut piece. We can choose to keep both if we wanted to but in this case we only want to keep the object itself. Pretend there is an imaginary line where we cut it; the picture below it is the red line I have drawn. If we click on the side where the object itself is, then we will keep the object and discard the cut. If we click on the other side of the line then we will discard the object and keep the cut. We want the object so click above the imaginary line (you wont see that red line in AutoCAD) to keep the object itself:
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A hexagon has 6 sides. We have already done one side. Using the constrained orbit tool to adjust your view, slice each side as I showed you before. It should look something like this now:
Back to the hexagon tower, adjust your view you can see the bottom of it. While you are there, draw some 2D lines to create an intersection point at the bottom of the hexagon tower to use as a snap (be sure the lines go to opposite ends of the hexagon):
Time to put the other end onto the pencil, re-adjust your view so you can see the last pencil object we made (the other with the chamfered end) then activate the 3D rotate tool, select both cylinders of the pencil end and press ENTER:
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Move your mouse and let the cursor snap to the center of the bottom cylinder end and click (You may need to move your mouse around to get the snap to appear):
For the rotational axis, click on the one highlighted in orange in the picture below:
For the angle starting point, once again click at the center, letting it snap (you may need to move the mouse around to make the snap appear):
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Now hold SHIFT and mouse the mouse around until the pencil end is facing downwards like the one in the picture and click:
Now activate the 3D move tool and select both cylinders of the pencil end and press ENTER:
Now move your mouse and let it snap to the top of the bigger cylinder center using snaps then click:
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Now the pencil end should be moving with your mouse. Using the constrained orbit tool to adjust your view, adjust it so you can see the bottom of the hexagon tower and press ESCAPE to resume using the 3D move tool then click at the intersection where the two 2D lines we drew earlier intersect. (They may be hidden from view by the pencil end that is moving around with your mouse but still search for it by moving your mouse around):
Now we finished putting the parts together. Its starting to look like a pencil:
Lets lay it facedown using the 3D rotate tool. Activate it and select all 5 pieces of the model and press ENTER (there should be 5 pieces excluding the 2D lines):
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Zoom in at the bottom of the hexagon tower and click on the intersection point we previously used or the center of the pencil lid (doesnt matter):
For the rotational axis, select the one highlighted orange in the picture below:
For the angle starting point, click at the intersection point at the bottom of the hexagon tower or the center point of the pencil lid (doesnt matter):
Hold shift and move your mouse until the model is lying down and then click:
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Open the materials panel by right clicking at the top of the tools palette and selecting materials
Now, using this panel you can colour in your pencil, giving it texture and fill etc. You can experiment, and see what will go together good etc. This is my pencil in render mode:
Well, Ive hoped you enjoyed this tutorial as much as I have when writing it.
Me gusta A una persona le gusta esto.
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2 Responses
dragonfly
07.08.14
i like it!its easy to understand,specially for the beginner. i hope each month can learn one or two simple classes.Arigato!!!
Dario
07.08.14
The presentation is simple and very easy to understand. I hope you will continue to publish Thank you so much!!! Leave Your Response
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