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Will Harridge

Ped Mall 1. The Crunching of snow under peoples feet - This would set the scene out doors, in he winter time. 2. People talking 3. Cars driving by 4. Leaves rustling 5. Wind 6. Slam of doors 7. Chirping birds This would set the scene in a park or other wooded area. 8. Chirping squirrels 9. Distant hum This would set the scene in a somewhat populated area,This is possibly the sound of a generator or factory. 10. Roar of semis on the highway 11. Crows cawing 12. Construction workers 13. Sound of the train engines These train engine noises would tell what type of train is going by: passenger, transport, ect. 14. Sound of the train wheels on the track This would tell how long the train is, and possibly if the train is full, or empty. 15. Train whistle/horn - This could possibly tell how fast the train is moving, and what is in between you and the train tracks.

Kimmell

1 low, 10 high

1. Air handler a. Rhythmicity - 7 b. Intensity 3 c. Pitch 5 d. Tone 5 e. Speed 7 f. Shape 3

g. Orderliness 9 2. Water moving through pipes a. Rhythmicity 0 b. Intensity2 c. Pitch4 d. Tone3 e. Speed6 f. Shape3

g. Orderliness8

3. Audio plugs being hit together a. Rhythmicity0 b. Intensity8 c. Pitch8 d. Tone7 e. Speed5 f. Shape8

g. Orderliness0

4. Jordan talking to himself a. Rhythmicity1 b. Intensity9 c. Pitch7 d. Tone5 e. Speed9 f. Shape5

g. Orderliness3 5. Rustle of papers a. Rhythmicity3 b. Intensity4 c. Pitch8 d. Tone8 e. Speed7 f. Shape9

g. Orderliness1 6. Feet rustling on the carpet a. Rhythmicity0 b. Intensity3 c. Pitch7 d. Tone5 e. Speed8 f. Shape2

g. Orderliness5 7. Jordan moaning

a. Rhythmicity0 b. Intensity8 c. Pitch2 d. Tone3 e. Speed1 f. Shape1

g. Orderliness4 8. The click of doors closing a. Rhythmicity9 b. Intensity5 c. Pitch8 d. Tone7 e. Speed10 f. Shape8

g. Orderliness9 9. Jordan singing a. Rhythmicity0 b. Intensity7 c. Pitch8 d. Tone5 e. Speed3 f. Shape2

g. Orderliness4 10. Echoing from the black box through the hallways a. Rhythmicity0

b. Intensity3 c. Pitch3 d. Tone2 e. Speed6 f. Shape8

g. Orderliness2 11. Jordan screaming a. Rhythmicity0 b. Intensity8 c. Pitch3 d. Tone2 e. Speed7 f. Shape6

g. Orderliness0 12. Jordan pushing buttons on the sound board a. Rhythmicity8 b. Intensity2 c. Pitch8 d. Tone7 e. Speed10 f. Shape9

g. Orderliness8 13. Doors shutting a. Rhythmicity9 b. Intensity2

c. Pitch8 d. Tone8 e. Speed10 f. Shape7

g. Orderliness8 14. Air hissing from vents a. Rhythmicity10 b. Intensity1 c. Pitch8 d. Tone4 e. Speed9 f. Shape3

g. Orderliness4 15. Jordan testing sound system a. Rhythmicity9 b. Intensity10 c. Pitch8 d. Tone7 e. Speed8 f. Shape9

g. Orderliness3

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