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Awakening of the Rebellion 2.

05
1.0 Installation Inhalt der RAR Datei: -Setup.exe -Readme.doc -SMGHelper.chm -SMG Launcher.exe -SMG Launcher64x.exe (Vista 64bit) Required to play the Mod: -Star ars! "mpire at ar- #orces o$ %orruption &.& -'"( #rame)or* +., and -irect./.,c $rom the #o% %-0-V('ecessar1 i$ 1ou )ant to use the included Mod Launcher)

hen 1ou start up the Setup2 a )indo) appears in )hich 1ou are as*ed to name the director1 in )hich 1ou )ant to install the Mod. 3lease ta*e the 4Mod5 director1 included in the #orces o$ %orruption main director1. #or example! 6%!7 Star ars "mpire at ar #orces o$ %orruption7Mods4 (he setup pro8ram )ill then automaticall1 appl1 the director1 called 69otR+.,: on ist o)n. 9$ter 1ou indicated the director12 clic* on 6continue4 and )ait $or the installation to $inish. (hen clic* on 4complete5 9)a*enin8 o$ the Rebellion +.,: no) is installed on 1our computer. (o start 9)a*enin8 o$ the Rebellion +.,:2 1ou can use the included Mod Launcher or ma*e a ;atch data on 1our o)n. Ho) to create a ;atch data is explained in the also included 4SMGHelper.chm5 e )ish 1ou 8ood luc* and a lot o$ $un )ith 9)a*enin8 o$ the Rebellion +.,: Caution! -(he Multipla1er is not tested< =t ma1 be unstable< e )or* at that 3roblem 1.1 Features in 2.05 -impro>ed (ech s1stem2 8lobal tech tiers $or ad>anced ships in the ship1ards -countless stor1 e>ents and -elements. --iplomatie ?ptionen $@r die 9llianA. -completel1 re>ised balancin8 in space- and land battles -'e) particle e$$ects. -'e) 8round- and space maps. -re>ised 9=. -'e) planets. -'e) >ideos

-'e) heroes -'e) and re>ised units and starbases 1.2 First steps Gala ti !"pire hen 1ou decide to ta*e up arms $ort he "mpire2 1ou should $irst concentrate on buildin8 up in$rastructure and also2 most importantl12 de$end 1our deep space intersections. 9s lon8 as 1ou hold these2 enem1 $orces )ill ha>e a hard time in$iltratin8 1our territor1. 9lso2 1ou al)a1s should ha>e plent1 o$ a8ents in reser>e to $i8ht corruption and s1mpathiAers ali*e. (he build up o$ an extensi>e $actor1- and ship1ard net)or* on 1our planets )ill come to 1our bene$it in the late 8ame. hen 1ou ha>e build up enou8h units and ships2 1ou should concentrate on expandin8 to)ards the capital planets o$ the ?uter Rim sectors. Ma*e sure to )ipe enem1 resistance out completel12 so 1ou can a>oid a t)o $ronts con$lict. Remember this! (he best )a1 to de$eat all resistance is to ta*e them sector b1 sector. 9lso2 *eep an e1e out $or late 8ame e>ents that ma1 8rant 1ou bonuses li*e ne) heroes or mi8ht1 battleships.

Allian e to restore the Repu#li $ Re#el Allian e hen 1ou decide to ta*e up arms $ort he Rebels2 t)o mi8ht1 $oes a)ait 1ou! (he "mpire and the ;lac* Sun. hile the "mpire poses a lon8 term threat2 the ;lac* Sun is an immediate ri>al $or the control o$ the ?uter Rim territories. (r1 to assemble 1our $orces and protect 1our ship1ards at an1 cost. =solate the ;lac* Sun be$ore ta*in8 their s1stems2 or the1 )ill slip throu8h 1our $rontlines e>entuall1. (he 9lliance has one ad>anta8e o>er the "mpire! in$rastructure is not as important $or the $lexible rebel $leets as it is $or an or8aniAed behemoth li*e the imperial %ore orlds. Most thin8s 1ou )ill need are a>ailable on blac* mar*ets as )ell.9lso2 ma*e 8ood use o$ commandos and in$iltrators in small co>ert operations to ta*e o>er enem1 planets2 rather than launchin8 $ull scale attac*s. (hese pinpric*s )ill ma*e the enem1 crumble o>er time. =$ the enem1 decides to attac* 1ou )ith o>er)helmin8 $orce2 retreat and 8i>e up 1our planet instead o$ losin8 precious ships. (he 9lliance can retreat in three to $our seconds. #i8hters are stron8 allrounders2 almost all o$ them utiliAe proton torpedoes and can exact harsh casualties upon the enem1 )hen used )isel1. ;uild $leets o$ $i8hters in the be8innin8 o$ the 8ame2 until 1ou ha>e access to 8reater ships. (o 8ain additional income2 construct an espiona8e center. (here2 1ou can recruit rebel s1mpathiAers and in$iltrate enem1 s1stems to redirect their income.

1.% Credits . ?ur than*s 8o to 3etro8l1ph2 the "9

communit1 and Geor8e Lucas.

Special than*s 8o to other modders2 )ho supported us )ith their models! &'ail(ni)ht & 'ail(ni)ht Mod http:$$e"pireat*ar.+ile+ront. o" (Laati2 "- eb2 99%2 V- in8) &,o"ada-Fire+o. & Allian e Mod 2.1 http:$$***.+ire+o. "ods. o" (Seraph2 9(-3() &/eeper o+ Faith (99(2 Bamp$droide2 Super*amp$droide) &!0ille1edi http:$$*arlords.s*re#ellion. o"$*p$ ( arlords Schi$$e) &Ro""el 2( 2 Fran(ie http:$$+)..strate)yplanet.)a"espy. o"$ea*spa eaddon$de$inde..ht" (Shader) &3ir Reth ir (Hardpoint =cons) &Merlin Gal)otta http:$$***.star)ate&"oddin). o"$ ((echcenter)

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