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INTRO.1 INTRODUCTION TO THE


MICROMARK ARMY LISTS
These army list cards do not include points values, which means that they can be used with any rules
system, whether or not points values are used with that system. Whilst designed for table top battlegroup
games, these lists are also intended as historical reference notes for use in conunction with reference boo!s
that describe battles. "ery often in the latter case e#act details of forces used in such battles are not given,
and these lists are designed to give the user at least some idea of forces available. $lso, for those gamers
that love fielding hordes of %ing Tigers, &turmTigers, 1'(mm guns and flamethrower tan!s, which historically
were not very common, these lists detail the level and the percentage chance of such heavy e)uipment
being available.
$R*+ ,I&T ,$+O-T
,ist number .ates
Theatre of operations
*orale / Training values
1. Teeth $rm
This section details the infantry, armoured, and cavalry battalions that form the bul! of the division,
as well as the divisional recce battalion.
0. 1rigade &upport
This details the combat elements of the brigade and regiment 23s along with any support
platoons and companies held at this level.
4. .ivisional &upport
This details the ma#imum available support units held at division level, which are normally
parcelled out as support to teeth arm units.
5. Notes
This details allocation of radios and infantry anti6tan! weapons, and any other specific comments
relevant to that division.
&ome lists are called provisional 6 these lists are based on limited information, such that the number and
type of regiments and battalions reporting to division are usually accurate, but lower level details may not be
so accurate, but are sufficient for wargaming purposes.
There are also 7orps and $rmy &upport cards which detail !nown support units held at these levels, such as
heavy tan!s and super heavy artillery and roc!ets, and these lists are usually used in conunction with
appropriate divisional lists.
Note that for some divisional lists such as 185565' 9an:er division lists the information is spread over two
cards, whilst in other cases one card contains two lists.
MORALE AND TRAINING VALUES
These are noted with a capital letter and a ;T6number;, such as 7T4. The letter denotes morale value, <$<
being the best elite type, <=< being the worst, <7< being average. T1 units are highly trained such as
commandos, T0 units are well trained units such as paras and pan:er grenadiers, T4 units are average
training, T5 units are poorly trained, and T' are very badly trained units.
These are very important in udging the ability of the force in )uestion, and ta!e the form of descriptive
gradings. Training includes field craft ability >i.e. the ability or lac! thereof to use cover when advancing and
hiding?, accuracy of firing, and the !nowledge of modern combined arms tactics. The latter is significant
when trying to form mi#ed battlegroups tas!ed to certain obectives. The following criteria are used@
T1 Training@ &pecialists with over A months training in their specialism 6 eg 7ommandos, 9aratroops. "ery
good levels of initiative, where units will carry on even with maor officerBN7O losses, or where local
commanders can improvise new plans on the spot, and carry them out. Cood fire discipline with high levels
of mar!smanship, and e#tra training in melee combat. very good field craft s!ills, able to use cover and
concealment for advancing. 2ave the ingenuity and perserverence to use captured weapons immediately.
T1D is an improvement on this for modern special forces, eg &$&.
DIVISION TYPE
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T0 Training@ usually combat veterans with 4 monthsD effective training or A months combat e#perience, or
with effective combined arms training. 7apable of responding to order changes effectively and improvisation
under combat stress even with some leader losses. Cood field craft s!ills or e#perience, able to use terrain
instinctively to aid defence and attac!. $bove average firing accuracy or good melee s!ills, and able to use
captured weapons with some effect..
T4 Training@ the bul! of conscript troops, typically about E61( wee!s training in basic combat s!ills. "ery
much reliant on officers and N7Os to !eep going. 7apable of following an initial battle plan, and capable of
combined arms actions, but with not much ability to respond )uic!ly to circumstance changes under combat
stress when suffering casualties. $verage shooting s!ills and limited field craft s!ills, will be able to carry out
ambushes and create interloc!ing earthwor!s for defence given a few hours.
T5 Training@ conscripts with rushed training, A wee!s or less, told how to march and shoot and not much
else, with ine#perienced officers and N7Os. "ery often troops being used for something other than they
were trained for. eg using pioneers, which are trained to dig, as infantry. Totally incapable of using terrain to
aid an advance, and usually indifferent or poor shooting s!ills. 9oor camouflage s!ills. No enthusiasm for
melee combat. "ery reliant on officers and N7Os to !eep semblance of order, will be poor at changing
orders once in combat, and will have little or no training in combined arms combat.
T' Training@ not common in regular armies, basically civilians shown how to use a rifle and told to get on with
itF Or native volunteers with more enthusiasmBbravado than s!ill, such as $rab tribesmen. $lthough particular
individuals may be good, the unit will have no fire discipline, no !nowledge of use of cover, and no training in
battle planning. $ttempting to change orders once under fire or e#pecting the use of initiative would be
disastrous.
*orale is a much more subective statement, but here is primarily the abilility of a unit to withstand casualties
before suffering a morale reverse >i.e. halts if advancing under fire, brea!s off and withdraws if defending,
and is based loosely on the following@
$ *orale@ elite troops with high motivation and disregard for casualties, will typically sustain G(H casualties
before collapsing. "ery capable of carrying on with heavy officerBN7O losses. Will however suffer a maor
drop in enthusiasm if not used in action. -sually also highly or well trained.
1 *orale@ veteran troops or troops with well !nown ;warrior; status, typically can ta!e '(H casualties before
failing, especially in defence. 7apable of carrying on with some officerBN7O losses. Typical of many non6
=nglish 1ritish and 7ommonwealth units, which were noted for their above average valour. Indeed one
observer commented in the Iar =ast that an Infantry 1rigade with a Chur!a battalion on one flan! and an
$ustralian one on the other of its 1ritish battalion would be capable of dealing with anything.
7 *orale@ the vast bul! of conscript regular infantry of the period, with sufficient training and motivation to
carry out orders at first, but will often halt at 1(61'H casualties, and may brea! at 4(H losses, specially if
suffering significant officerBN7O losses.
. *orale@ troops that have had less than 5 wee!s training, or haven<t had any time to coordinate with other
units, where motivation is lac!ing, or unwilling to advance. Will often halt whilst under fire, even with very
light losses. 7an still be o!ay in defence, but will brea! on 1'64(H losses.
= *orale@ not common in regular armies, but usually untrained militias, unenthusiastic troops and civilians.
Will often brea! and run even if only receiving ineffective fire. 7ompletely unmotivated troops such as some
of the $ustralians at &ingapore might be classed thus.
Note that a unit can be described as poor in say training but good in morale. "ery often troops with
indifferent or poor s!ills would still have high motivation, especially in defence.
In certain cultures >especially outside =urope? losses have less effect on unit morale even in poorly trained
units or armies 6 many &oviet and Japanese units could ta!e enormous losses and still try and carry out their
orders.
ARTILLERY FIRE CONTROL
$rtillery batteries have three types of fire control noted in the lists, these being Obsolete, $ssigned, and
Ile#ible. $ll are Ile#ible type unless stated otherwise.
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O1&O,=T= I7@ The battery can only be used for pre6planned fire, on table direct fire, or indirect fire
controlled by runner or telephone. This is typical of armies without radios.
$&&ICN=. I7@ The battery is controlled by radio or telephone, but is assigned to a tabletop 723 or the
123. It can only be controlled by that 23, and there is no separate O9 team. If the controlling 23 is lost in
battle, then the battery is considered out of action for the rest of the game. $lternatively the battery can be
fielded on table as a direct fire unit. This is typical of armies with poor training
and limited radios, and modern &oviet trained armies, where a commander from the artillery battalion has a
vehicle at the 1ttnBReg 7ommand 9ost it is supporting.
I,=KI1,= I7@ This applies to Cerman and post July 1850 $merican and 1ritish army lists only, and post6
185A N$TO trained armies. The battery>s? are allocated to the battlegroup 23 >123? via an artillery rear6lin!
>usually a radio van or armoured O9? vehicle which is fielded on table. In addition, most batteries have one
or two O9 >observation post? teams each of 4 men and a bac!pac! radio each, often in a vehicle or aircraft,
which controls the battery and can call down fire from other batteries in the same artillery battalion or
regiment. These O9s, if not in an aircraft, will also have a direct radio lin! to the 123.
In addition to the above, most 7orps or $rmy batteries are used only for pre6planned or counter6 battery fire,
although they can be assigned or allocated to the 123 as above.
USING THE ARMY LISTS
If not using points values, the following method of dicing can be used to generate battle groups with a
realistic chance of e)uipment appearing. Indeed it could be combined with points values, the lists are
designed to be fle#ible to your own needs.
1. $gree with opponent or organi:er on points limit or on the number of teeth arm companies and
support platoons to be fielded. $ typical limit is two companies and three support platoons, with an e#tra two
of each if using Russians after 185(.
0. Co through the list of teeth arm units for the chosen list, selecting companies as desired up to the limits
imposed above.
4. The 1attlegroup 23 is determined from the type of teeth arm companies fielded@ if one type is in the
maority, then field the battalion 23@ if e)ual numbers of 0 or 4 types are fielded then combine the bttn 23s
as the 123 >e.g. if 0 tan! and 0 infantry companies are used, then the 123 consists of the tan! battalion
23 and infantry battalion 23 combined?. If a full battalion plus over one company of another battalion is
fielded, then use the maority type brigade or regiment 23 as the 123.
5. $ny teeth arm level recce and support companies can be split up so that individual platoons can be fielded
as desired, being classed as support that does not need to be diced for.
'. 1rigade level support can be fielded as desired only if the appropriate brigade or regiment 23 is
fielded, otherwise must be diced for.
A. .ivision, 7orps and $rmy level support must be diced for. $ny company at these levels can be split up
and individual platoons fielded.
G. .icing for support. &elect the platoon or company type you desire, then note the ma#imum
number of that type of unit, multiply this by the number of teeth arm companies being used, then multiply by
the following number, to give the H chance of obtaining the desired unit.
RegBbde level support@ 1(H
.ivisional level support@ ('H
7orps level support@ (1H
$rmy level support@ (.'H
1efore rolling, it can be decided to split these percentages to give more than one chance of
obtaining that unit type, e.g. A(H could be 0 rolls at 4(H and so on.
E. $ny 723 and 1ttn 23 can have two runners attached, on foot, horse, motorcycle or eep as
appropriate to that army list. $lso infantry battalions can add 0 snipers per infantry company with morale and
training one level above accompanying troops, up to $T0.
8. $ny platoon can be fielded one section or vehicle short to represent combat losses, and any company can
be fielded one platoon short.
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ABBREVIATIONS
$$@ anti6aircraft
$$,*C@ ,*C mounted on tripod for $$ purposes
$B7@ armoured car
$7"@ armoured command vehicle
$I"@ armoured fighting vehicle
$R@ assault rifle such as *955, $%5G, *1A$1, &$E(, etc
$R"@ armoured recovery vehicle
$BT@ anti6tan!
$TCW@ $nti6Tan! Cuided Weapon, >*ilan, K6G, TOW, etc?
$TR@ $nti6tan! Rifle >eg 1oys, 9:148, 9TR.51?
$",1@ armoured bridgelayer
1$R@ 1rowning $utomatic Rifle
123@ 1attlegroup head)uarters
1ttn 23@ 1attalion head)uarters
1ttn@ 1attalion
71W@ 7hemical, 1iological Warfare >usually recceBdetection units?
7BI@ chaff and flare countermeasures
723@ company head)uarters
demo@ demolition
=7*@ =lectronic 7ounter *easures
=W@ =lectronic Warfare
I$=@ fuel air e#plosive bomb or warhead>or thermobaric, a!a vacuum bombs?
IC50@ Cerman 9aratroop weapon, can be used as sniper<s rifle, ,*C or assault rifle as desired.
Ila!.9:@ Ila!pan:er 6 anti6aircraft tan!
flamegun@ flamethrower
I,IR@ Iorward ,oo!ing Infra Red >aircraft night T"?
C9*C@ general purpose machine gun, such as *C45, *C50, ,G, *A(, etc
C9&@ Clobal 9ositioning &ystem
2*7@ howit:er motor carriage
2*C@ heavy machine gun on tripod in 10.Gmm class of weapon
23@ head)uarters
2BT@ halftrac!
IRWR@ Infra6red Warning Receiver >on aircraft?
,$W@ ,ight $nti6Tan! Weapon, eg AAmm *G0.
,*C@ light machine gun >1ren, etc?
,RR9@ ,ong Range Recce 9atrol >elite or better trained light scout troops?
*$W@ *edium $nti6Tan! Weapon, such as E5mm 7arl Custav
*B7@ motorcycle >7ombo L motorcycle / sidecar?
**C@ medium machine gun on tripod of rifle calibre
*955@ Cerman assault rifles
O9@ Observation 9ost, also !nown as IOO.
923@ 9latoon head)uarters
9N"C@ 9assive Night "ision Coggles
9:.@ 9an:er 6 Cerman tan!
9:.1ef.M@ 9an:erbefelswagen 6 Cerman command tan!
9:shrec!@ 9an:ershrec! anti6tan! roc!et launcher
R7,@ Recoilless Rifle >also RR?
R23@ Regiment head)uarters
RWR@ Radar Warning Receiver >aircraft?
&$T7O*@ &atellite 7ommunications radio lin!
&$W@ &)uad $utomatic Weapon@ very light ,*C, usually '.'Amm calibre such *inimi or &$E(Dbipod, or R9%
&B7@ scout car
&23@ &)uadron head)uarters
&*C@ sub6machine gun
sm!@ smo!e
&9@ self6propelled
&9C@ self6propelled gun
s)d@ s)uad or section of about 1( men
TI@ Thermal Imaging night sight
W9@ White 9hosphorous
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