Professional Documents
Culture Documents
Orc sleeping.
Footprints, running.
Room of mirrors. Each saves one memory.
Ceiling hole leads to other times and places.
Discarded length of chain attached to broken collar
This chamber is tidal.
Doors of room distort echoes in nearby rooms.
Slowly moving stone orrery. Tampering shakes dungeon.
Lots of barrels, full of foul water.
This room suffocates all in 1d4 rounds..
overflowing with rotten food due to faulty Cornucopia.
A fish tank.
Friendly flesh golem provides possible henchman.
Moat around perimeter, throne in center.
Books about (1d4) history, magic, geography, local nobility.
dagger - wounds trail blue ichor. Good for tracking.
Injured mi-go, ready to bargain.
Huge, sealed, stone jars filled with fresh blood.
Blind minotaur walks mosaic labyrinth, holds lantern
Permanent dancing lights, dancing. To what?
Flesh golem - damaged: needs new arms.
Depowered mechanical bear. Find fuel, win companion.
Stalactites and stalagmites close like teeth.
A thief cries over corpse of dead companion
Inhabitant species' puppet theatre.
Strange Cult sings praises for your prophecised return.
Concert room with instruments. Playing one summons Olidammara.
Four-armed gorilla enters your dreams if slain
sword in stone really a lever for pit-trap
It's bigger on the inside.
pile of skulls, head of goblin scuplture.
Spider web made from steel rope by dwarves.
A dead tree covered in crawling claws
Valve wheel fills and empties a room elsewhere.
Bottled vampire. Communicate magically or throw for rampage.
Evil altar, offerings summon helpful imp.
Quivering, gibbering slime walls shifting according to mood.
large gem glued to floor. Much sniggering.
Three magic mouths discuss philosophy.
Wine barrels. Good vintage. One contains preserved monster.
Ferns, mist.
Giant stone nose sniffs passersby.
Weeping child and Cockroach Demon.
Green slime footprints end in apparent blank wall.
Large brazier in floor, crated provisions, blankets.
Empty. Smells less bad than elsewhere.
Recent camp. Signs of battle. Deserted.
Ancient mural of elves riding feathered tyrannosaurs.
Some adventurers have hastily dropped their equipment here.
Clockwork band plays national anthem, then attacks foreigners.
Cobwebs and firewood.
Wax museum curated by giant bees.
Privy, finally.
Dead dwarf under makeshift cairn. Wall partly excavated.
Crystal ooze, escaped from nearby privy.
Kobolds burning hobbit effigy.
Hyena-man with halfling embedded in back eats pie
Sad donkey bears bags of plunder. Owners dead.
broken bottles, discarded underwear, food, balloons.
Bishop of the Demon Pope unpacking his valise
Tiny bronze shoes. Home to evasive hermit crabs.
Giant lice (half inch long), love plate armour.
Thick fug. Rancid divan. Sleeping Tallowbride.
Stranded Githyanki spy cell: undead rations, khopeshes.
Armoury. Twenty-seven different flails.
Flying glass fish contain colored potions
Room gone. Black pit miles deep
Single mimic masquerading as altar, sacrifice, beastman priest.
Brass reliquary, giant's toe, +3 strength if underfoot.
Hobgoblin school of fence. Six visiting masters.
Reversed gravity. Collapsed ceiling leads to upper level.
Blood cellar, vampire blood tasting ongoing.
empty pit, bottom filled with tiny fish bones.
Flooded room. Peeing kid statue(fountain). Someone who drowned.
Dead ape god. He who would be king.
Loam.
Prison cell, grey old woman inside, wants beer.
Mole infestation. Next d6 rooms are spongy, weakened.
Planeshifters made portal, start invading dungeon from here.
Gothic two level room with battlements and courtyard.
Tapestries depicting the last and next two rooms.
Cloakroom, a living shadow hunts here.
Insect egg hatchery. Piles of stripped humanoid bones.
Lit with eternally-aflame bodies.
Old humanoids are left to die here.
Trap room (1D8+3 traps)
Cakes. If eaten save or eat another (cumulative -1).
Kennel, 2d10 dire dogs, body parts.
Shrine: statue of woman rising out of mushrooms
Empty bunk beds
Shrine: handsome statue has face on both sides
Oil, 5' deep.
Moving room (like the staircases in harry potter)
Everything you say here is heard by angels.
Reverse gravity
Fearsome standing wolf statue surrounded by votive candles
The lich's moving men, laden with furniture, organ.
A hog house.
Spun-glass statue, cradled by sleeping ettin.
Subtle door found if 3 light sources present
Shrine: statue of vulture-headed man draped in robes
Reverse intentions. Save or do the opposite.
Statue alcove, empty. Garden, trampled. Letter, discarded.
The dragon's nest with egg. 50% dragon here.
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