You are on page 1of 17

CONSTRUCTORS

AND
DESTRUCTORS
Harinder Singh
Sukhpal Singh
Thapar University, Patiala
Batch: 2011-2013

ssgilltupatiala

WHAT IS A CONSTRUCTOR ?
In c++ , a constructor is a special member
function whose task is to initialize the objects
of its class.
It is special because its name is the same as
the class name.
It is called constructor because it constructs
the value of data members of the class.
The constructor is invoked whenever an object
of its associated class is created.

ssgilltupatiala

CLASS WITH A CONSTRUCTOR


Class integer {
int m, n;
public:
integer(void);
};
Integer : : integer (void)
{
m=0; n=0;
}
Object declartion:
Integer int1;

// constructor declared
// constructor defined

// object int1 created

ssgilltupatiala

CHARACTERISTICS OF THE CONSTRUCTOR


They should be declared in public section.
They are invoked automatically when the objects are
created.
They don't have return types, cannot return values.
A constructor that accepts no parameters is called
default constructor. The default constructor for class
A is A:: A() . The statement A a; invokes the default
constructor of the compiler to create the object a.

ssgilltupatiala

PARAMETERIZED CONSTRUCTOR

The constructor that can take arguments.


Class integer {
int m, n;
public:
integer(int x, int y);
//parameterized constructor
};
Integer : : integer (int x, int y)
{
m=x; n=y;
}
Object declaration statement integer int1 ; do not work
here.

ssgilltupatiala

CALL IN PARAMETERIZED CONSTRUCTOR


We must pass the initial values as arguments to
the constructor function when object is created.
This can be done in two ways:
By calling the constructor explicitly.
integer int1 = integer(0, 100);
By calling the constructor implicitly.
integer int1(0, 100);
This method is also called shorthand method.

ssgilltupatiala

EXPLICIT/IMPLICIT CALL
int main()
{
integer int1(0, 100);
integer int2 = integer(25, 75);
cout<<object 1:
int1.function1();
cout<<object 2:
int2.function1();
return 0;
}
Output
object1:
object2:

m=0 and n= 100


m=25 and n= 75

//implicit call
//explicit call

ssgilltupatiala

MULTIPLE CONSTRUCTOR IN A CLASS


Class integer
{
int m, n;
public:
integer()
{m=0; n=0;}
integer(int a, int b)
{m=a; n=b;}
integer(integer & i)
{m= i.m; n= i.n;}
};

//default constructor
//parameterized constructor

//copy constructor

ssgilltupatiala

CONSTRUCTORS WITH DEFAULT ARGUMENTS


complex(float real , float imag=0)
{
}
complex c1(5.0);
complex c2(2.0,3.0);
Difference b/w A::A() and A::A(int a=0).

ssgilltupatiala

DYNAMIC INITIALIZATION OF OBJECTS


Provide various initialization formats using
overloaded constructors.
Fixed_deposit() { }

Fixed_deposit(long int p, int y ,float r=0.12);

Fixed_deposit( long int p, int y, int r);

ssgilltupatiala

COPY CONSTRUCTOR
It is used to declare and initialize an object
from another object.
e.g

code() { }
code( int a) {id = a;}
code( code &x){ id = x.id; } //copy constructor.
And various calls for them are:
code A(100); // object A is Created and initialized.
code B(A);
// copy constructor called.
code C = A; // copy constructor called again.
code D;
// object D is created , not initialized
D=A;
// copy constructor is not called.

ssgilltupatiala

DYNAMIC CONSTRUCTORS

It is used to allocate memory while creating


objects.

Enable the system to allocate right amount of


memory for each object when objects are not of
same size.
Thus resulting in saving of memory.

ssgilltupatiala

DYNAMIC CONSTRUCTORS
class String
{
char *name;
int length;
public:
String ()
{ length = 0;
name = new char[length+1];
}
String (char *s)
{ length = strlen(s);
name = new char[length+1];
strcpy(name, s);
}
};

main()
{
Char *first = ME_SE_CR ;
String name1( first);
String name2( Rupinder);
.
.
.
}

ssgilltupatiala

DESTRUCTORS
~ integer() { }
As new is used to allocate memory in
dynamic constructors, here we use delete to
free that memory.
Never take any argument nor does it return any
value.
It will be invoked implicitly by compiler upon
exit from program or a block or a function.

ssgilltupatiala

DESTRUCTORS
Int count = 0;
class test1
{
public :
~test1()
{
count ++;
cout <<\n no. of object created
<< count ;
}
~test1 ()
{ cout <<\n no. of object destroyed
<< count ;
Count - - ;
}
};

main()
{
cout << \n Enter Main \n;
test1 t1, t2, t3, t4;
{
cout <<\n Entered in block1 ;
test1 t5;
}
{
cout <<\n Entered in block2 ;
test1 t6;
}
cout << \n Re-Enter Main \n;
return 0;
}

ssgilltupatiala

OUT PUT
Enter Main
No. of object created 1
No. of object created 2
No. of object created 3
No. of object created 4
Enter block 1
No. of object created 5
No. of object destroyed 5
Enter block 2
No. of object created 5
No. of object destroyed 5
Re - Enter Main
No. of object destroyed 4
No. of object destroyed 3
No. of object destroyed 2
No. of object destroyed 1

ssgilltupatiala

THANK YOU

You might also like