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PUIYBOOK
a. Base795
8. 618...............
F.
E.
F.
V. GeneralOffense
A. HUDDLE
@ @ @
@ @
@ @
@ @@ @
1. Aliqnment
2. Procedure
b. Huddlediscipline
is of importance
as this is whereeverysuccessful
playbegrns.
c. Get in and out of the huddleas quicklyas possibleas we only have25 seconds
betweeneachplay.
1. NormalMethod
- if any!
1) Deployment
2) Formation
and Direction
- if anyl
3) Movement
4) Theplay
5) ThestartingCount
b. Exampleof HuddleCall:
z
'1)TripsRight
2) FakeWhiz
3) 44 Gut
4) On Two
C. STARTINGCOUNT/CADENCE
NOTE:Linemenwillbreakhuddleandget in a 3/2-point
stance.
1. SnapCount
a. ReadySet
b. ColorNumber,ColorNumber
2. CadencePossibilities
3. CadenceCode
a. Green- ReadySet
b. Red- On One
c. White- On Two
d. Blue- On Three
4. FalseCadence
a. lf the countis on onethroughthree,the QB hasthe freedomto usea falsecadenceto:
1) Drawthe DefenseOffsides
2) Readthe Defense
3) UsedwithAlerts,Auto's
Example: Ready Set,SetGo, Set Go, Blue48, Btue48, Sel Go, Set Go.
5. DoubleCadence
,
a. Doublecadencewillbe calledin the huddle.Brownwillbe the doublecadencecolor.
Exampleof a doublecadence:
ReadySet
Brown48, Brown48, SetGo, Set Go
Blue30,Blue30
Set Go. SetGo
6. CheckSvstem
a. Auto's
3) Huddleprocedure
whenusingAuto's
a) Two Runs
(1) HuddleCall:DBLRT
Brush/StretchAuto
On Two
(2) Auto'sUsingColor
(a) ReadySet
(b) Blue40, Blue40 (NoteBtueequatsLeft,GreyequalsRight)
(c) Setco, Setco
(d) 43 Brushis the playto be run
(3) Auto'sUsing#'s
(a) ReadySet
(b) Green43,Green43
(c) Set Go,SetGo
(d) 43 Brushis the playto be run
(1) HuddleCall
4
1) TripsRight
2) FakeWhiz
3) 44 Gut
'
4) On Two
C. STARTINGCOUNT/CADENCE
NOTE:Linemenwillbreakhuddleandoet in a 3/2-ooint
stance.
1. SnapCount
a. ReadySet
b. ColorNumber,ColorNumber
2. GadencePossibilities
3. CadenceCode
a. Green- ReadySet
b. Red- On One
c. White- On Two
d. Blue- On Three
4. FalseGadence
a. lf the countis on onethroughthree,the QB hasthe freedomto use a falsecadenceto:
1) Drawthe DefenseOffsides
2) Readthe Defense
3) Usedwith Alerts,Auto's
NUMBERING
D, OFFENSIVE SYSTEM
1. BackfieldNumberinqSvstem
-\.-/) ( ^H) C ) @ a
l l @ l
l
l
l
H @ syos. 6
R @ zyos.
2. HoleNumberinqSvstem
' 3 1/0 2 4 6 I
9 7 5
O O O @ O O
0 Hole- Overrightleg of center NOTE:NormalSplits 2 - 2+ - 2+
1 Hole- Overleft leg of center MinimumSolits 1+- 1+- 1+
2 Hole- Overtailof rightguard MaximumSolits 2+ - 3+ - 3+
3 Hole- Overtailof leftguard
4 Hole- Overtail of righttackle
5 Hole- Overtail of left tackle
6 Hole- Overtailof rightend
7 Hole- Overtail of left end
8 Hole- Wde playoutsideright
9 Hole- Wde playoutsideleft
6
E. SPLITSAND ALIGNMENTS
NOTE'R" alignment
directlybehindOT in S/T position.
b. NORMALSPLITSANDALIGNMENTS
d c d tr 'o'b'b
O
@ @svos.
@ 7 YDS.
c. MAXIMUM
SPLITSANDALIGNMENT
b. Z Alignments
(Ballon hash- Z widesideof field)
'1. Maximum: Eleven(11)yardsftomthe hashmark.
2. Plus: Eight(8)yardsfromthe hashmark.
3. Normal: Five(5)yardsfromthe hash.
4. Minus: Two (2)yardsfromthe hash.
5. Minimum: Hash
6. \Mng: One(1)yardoff L.O.S.by one(1) yardoutsidetightend.
c. X Alignments
(Ballon hash- X shortsideof field)
1. Maximum:
2. Plus: Five(5)yardsfromthe sideline.
3. Normal: Seven(7)yardsftomthe sideline(Baseof numbers).
4. Minus: Nine(9)yardsfromthe sideline(Topof numbers).
5. Minimum: Five(5)yardsfromEMLOS.
6. Wng: One(1)yardoff L.O.S.by one(1) yardoutsrdethe
EMLOS.
VVideReceiver Alignment(X-Z)
* The setrulefor widereceiversplitsis to
splitas wideas possibleto spreadthe
defensivesecondary and to isolatethe
defunsivebackcoveringyou.
X: 7 yardsfromthe sidelines
Normal$lit. i Z: 5 yardsfrom the hash
I I
I
I :
I
\--l \--,,/ r\.6/ \r-,, \---) \--.,, I
Minus Min.
I
I ' ' . "''l ' " ( D
Wing Mid. MinusNorm Plus
Right
X: 10 yardsfromthe sidelines
(NormalSplit) Z: 8 yardshom thehash
(1ya the numbers) l l
* 3 yardsoff hash i
I I
(D o:o@oooi
Norm- Minus
Right MOF
(Normalpplit)
X: 12 yardsfromthe sidelines Z: 10 yardsfromthe
(3yar the numbers) moers)
ioo@oo;o
t l
t l
t l
RighVROB I ;
)UZ:.5 omthehash I I XlZ. 7 vardsfrom
I
I I
I
''.-.'.-: (D
"..'
:... 1
I
oo@iooo
Plus Norm MinusMin.
# lrD
Razar I
I \-.-1
I
Yi
I
I
TWOBACK FORMATIONS 10
@ ootroo@ @ ootrooo
o @ O @
@ @
, @
FARRT (LT} FAR ROB(LAR)
@ ootrooo @ ootroo@
o @ o @
@ @
@ @
NEARRT (LT) NEARROB(LAR)
@ ootroo@ @ ootrooo
o @ o
@
@ @
@ @
SPLIT RT (LT) PLITROB(LAR)
@ ootrooo @ ootrooo
o @
O @
@ ootrooo @ ootrooo
o @ o @
@ @
Rr (Lr) ,VEAKROB (LAR)
o ooaooo @ ootrooo
U o @
@
@
STRONGRT (LT) roNGROB(LAR)
@ ooaooo @ ooBooo @
@
@ @
TWOBACK FORMATIONS 1'1
LEX(REX)
@ootroo @ @OOtrOO @
o @ @
@ @
, @ @
FARLOU(ROG) FAR LEX (REX)
o o o nt r o o @ @ootroo
\-/ tZ)
@ @
@ @
{EAR LOU(ROG) NEARLEX(REX)
@ o or)t r o o @ oootroo
t - / @
@ @
@ @
LrTLoU (ROG) SPLIT LEX (REX)
o o o r)t r o o @ oootroo @
o
@
oootroo @ oootroo @
o \-/
@
LOU(RoG)
,VEAK WEAKLEX(REX)
oootroo oootroo
o @ O @
@ @
LOU(ROG) STRONGLEX (REX)
o o o nt r o o @ oootroo
\-/ LJ
@
@ @
TWO BACK FORMATIONS 12
RAZAR(LAZAR} (L)
@ ootroo @ o o^l x r o o o €
O @
@ @
. @
FARRAZ.AR(LAZAR) FARR (L)
ootroo @oOEOo@
o o @
@ o
@
VEARRAZAR(LAZAR) NEAR R (L)
ootroo @ootrooo
o o o @
@ @
SPLITRAZAR(LAZAR)
ooBoo
o a oooEooo
o a
swAP RAZAR(LAZAR) swAP R (L)
oooEoo
o @ 600troo@
o @
@ @
IVEAKRAZAR
I ooEoo @ootroo@
o o o @
@ @ @ @
ONGRAZAR R (L)
ootroo @ o ont r o o @ @
o o ., \J
/th .a A\ 6\
TWOBACKFORMATIONS 13
ilGHTY (LEFTy) RtcKY(LTCKY)
@ oo8oo@ @^ o o t or o o o @
a 9
@ @
@
FAR RIGHTY(LEFTY) FAR RICKY(LIGKY)
@ oootooo @ ootrooo @
@
@ @ o
@ @
NEARRIGHTY(LEFTY) NEARRICKY(LICKY)
@ oo8ooo @ o o tr) r o o o @
@
@
@
@ @
iPLIT ]HTY (LEFTY) RrcKY(LrcKY)
[PLrr
@ ootroo^ @Il ^ @
o e , s ) o o t or o o o
SWAPRIGHTY(LEFTY) swAPRrcKY(LTCKY)
ootroo^ @ ootrooCI @
o s ) @ o
WEAKRIGHTY(LEFTY) WEAKRICKY(LICKY)
ooBooo @ ootrooo @
@ o
@ @ @ @
STRONGRIGHTY{LEFTN STRONGRICKY(LICKY)
@ oo8oo, @ ootrooo @
@ O
@ @ @ @
TWO BACK FORMATIONS 14
R RIGHTY(LEFTY) R R|CKY(L, Llctff)
@ o o F o o(Y)^ @ ootroo@ (
U
@ @
,/e\
. \Iv
(LEFTY)
FARR RIGHTY AR R R|CKY(L, LICKY)
@oo5oo, @ o o t(Jr o o o @
@
@
NEARR RIGHTY(L, LEFW) NEARR RICKY(L, Llclff)
@ o on t r o o z o o tr)r o o @ @
\J
@ @
@ @
SPLITR RIGHTY(L, LEFTY) PLrrR R|CKY(L, Ltclfi)
@ o o^ t rco o\ I o o r)t r o o o a
@ootroo @ ootrooo @
O O o
,VEAKR RIGHW (L, LEFTY} WEAKR R|CKY(L, L|CKY)
oootroo @ ootrooo @
o o @ o
@ @
oooEoo, @
ootrooo
o
@ ( R @ @
TWO BAGKFORMATIONS 15
RrwgGrws)
ootrooo @@ ootrooo
o @ o @
@ @
@
FARROCK(LINK) FAR RTwg (LT Wg)
ootroo@ @ o o tr)r o o o
V)
@
@ @
NEARROCK(LINK) {EAR RTwg (LTWg)
o o tr)r o o C I @ @ ootrooo
@
@
@
SPLIrRTWs(LTwg)
ootrooo-
@ ootrooo
o
swAPROCK(LrNK) SWAPRTWs (LTWs)
o o r)E o o o @ @ ootrooo
o
@
,VEAKROCK(LINK) WEAKRT wg (Lr Wg)
ootrooo @ ootrooo
o @ o @
@ @ @ @
NGROCK(L|NK) STRoNGRTWs (LTws)
ootrooo @ ootrooo
o @
@ @ @ @
TWO BACK FORMATIONS 16
MLPH (LUKE) STEELERRT(LT)
@ooSooo@ @ootrooo
o
(^
@
, @
FARRALPH(LUKE) STACKRT
@ o o a)
troo @
@ooBoooo (v
@ @
@ @
NEARRALPH(LUKE) BONERT
@ ooEtoo @
@ootrooo@ o
@
@
@
SPLITRALPH(LUKE) ROSE (LIL) PoSSE
@ ooBoo
@ootrooo@ @ @
/Ol
\j-/
@ ooBoo
@ooBoo@@ @ @
o
@
'VEAKRALPH(LUKE) FAR ROSE(LlL)PossE
/\ 4
s)
@ooBooo@ @ O
- O- 5E "^"/ 1
@
U)
@
G RALPH(LUKE) SPLITROSE(LlL)PossE
@ooEooo^ a ootroo @ @
o @
@ o
dl\ rA\
17
DEFINEFORMATIONS
TERMSTHATSPECIFICALLY
FORMATIONAL
@ ootroo@
o o
+-'o'o-1
@
WEAK LOU OPEN
ootroo a
O @
RTOPEN
@
- o ooE o o @
@
@
SPLITRT WIDE
3-5 YDS.
@ ootroo o
@ @
GUNSPLITMZAR
@ ootroo @
o
SWAPRT SQUEEZE
REOUCE
SPLIT
@ ootrooo
o @
19
ONE BACK FORMATIONS
- R splitsoutwideto TightEndSide.
E. EmptyPosition
OCtrOCO
@ @
soLo @ @ EMPTY
s T
@
a
Il. Theone backformationsare dividedintofour categories:
- H willalignto the SE Side.
A. The'D" Formations
- SlotFormation
C. "F"Formations withH to theTESide.
@ ooBooo@ @ ooBoo@ @
@ @
@
RT(K|NGS,POSSE,JACKS,PERSONNEL) TR.A|N
TRTPS RT (K|NGS,POSSE,JACKSPERSONNEL)
@ ootroo @ o o o E lo o @
o@ o @ @
@ @
TRIPLERT(REGULAR,
ACE PERSONNEL) TRAINRT (REG,ACE PERSONNEL)
@ ootrooo @ ootrooo
o @@ o @ @
@ @
rowER RT(DTAMOND
PERSONNEL) TRADERT (REG,ACE,PERSONNEL)
@ ootroo@ @ ootrooo
o @ @ O - - - @ @
@ @
TR|PSRTT|TE(DTAMOND
PERSONNEL) TRADET|TE(REG,ACE PERSONNEL)
@ootrooo @ootrooo
o @ @ o @ @
@ @
( KING,POSSE,
TR.ADE JACKSPERSONNEL)
ootroo @ ootroo
o o o @
@
..T''FORMATIONS
21
TW|NSRT(REG,ACE PERSONNEL) TREY(FULL,REGPERSONNEL)
@ o o r)t r o o o @ OootooO @
@ @
TWINSRT (KING,POSSE,JACKS, PERSONNEL
ootroo
ootroo^
o u
@
rRrx RT (REG,ACEPERSONNEL)
@ ootrooo ootroo
@
@
TR|XRT TITE(REG,
ACE PERSONNEL)
@ o or\ t r o o o ootroo
\J @
@
TR|XRT T|TE(K|NG,
POSSE,JACKS,)
ootroo @
o o a\
troo
@
ooEoo o o a)
troo
(.,D"FORMATIONS)
oNE BACK FORMATIONS 22
DOCRT(ACE,REG)
@ootroo@ @
@ \J
@ @octrooo @
@
DEUCERT TITE(DIAMOND,
ACE) DOCRTTITE(DIAMONDS,
PAIR)
@ootrooo @ootrooo
@- o @ @ o @
@ @
)EUCERT WNG (DIAMOND,
ACE) DOCRTWING(DIAMONDS,
ACE, PAIR)
@ootroo@ @ ootrooo
@ o @ @ o @
R @
DEUCEREX(ACE,REG.) DOCREX(REG,ACE)
@ootroo@ @ oo8ooo
@.@ o @ @ o
@
T.DUCKRT (ACE) DOCRT GLOSE(REG,ACE)
@ootroo @@ ,._ootrooosFl,Y""
< ! J O
@ o o
@
RTOPEN(ACE,REG,)
DEUCE DOCROGOPEN(ACE,KING,POSSE,JACKS)
@ootroo @
oooBoo
o o @
@ @
("D" FORMATTONS)
oNE BACK FORMATTONS
DUALRT (REGULAR,
ACE PERSONNEL)
ootrooo cotrooo
@ @
o
@
s DoUBLERT(K|NGS,POSSE,JACKS)
@@ ootroo^ a
@ "."Boor @ o a ,
@
@
DOUBLERT OPEN(ACE,REG.) DUALRT WtDE(REG.,ACE)
ootroo o o t rO O rr"o"O
/ o ! U @ n
@ ootroo @@ ootroo @
@ @ o @ @ o o @
DOGRT(CLUBS,
FU PERSONN
@ oo o tor o o @@ o o t ro o o
r)
@ @
..F'' FORMATIONS
24
FLANKRT (REG,ACE)
@ ootroo@ @ ooo*ooo@
o @
@ @
S FLEXRT (KINGS,POSSE,JACKS) s FLANKRT (K|NGS,POSSE,JACKS)
@ ootroo @ @ ooEoo -1
@ @
FLEXRT OPEN(ACE,REG) S FLOATRT (KINGS,POSSE,JACKS)
@ ootroo (U @,"""QOtrOC
@ o
@ @
s FLEETRT (K|NG,POSSE,JACKS)
@u"o,QOtrOO
tz)
@ o o a)
troo
S FLEETRT OPEN(K]NG,POSSE,JACKS)
@ s v c s Qr\O t r O O ootroo
\-,/ o
@
o o r\t r o o o o a')
troo
OTHERFORMATIONS 25
S BUNCHRT (KINGS,POSSE,JACKS)
/t\
ootroo @ ootroo
w
o o e , o
@
S COVEYRT (KINGS,POSSE,JAGKS)
@ ootroo @ ootroo
o @
@
RT(KINGS,POSSE,JACKS)
T CLUSTER
@ ootrooo ootroo
@ @
@
SPREADRT(KING,POSSE,JACKS)
ootroo @ ootroo
@ . o o
s cANNONRT(KlNGS,POSSE,JACKS)
@ ootroo o o ta)r
\J @
@
ootroo ootroo
o
TERMSTHATCHANGEPERSONNEL WITHINA FORMATION
(PLAYERSEXCHANGEPOSIflONSWHILETHE FORMATIOt'l
REMAINSCONSTANT)
TEX- X andYexchangePositions.
ootroo@ ootroo (o
@ o o
o
@
RAHDUALRT (REG,ACE) BUNCHRTZtp (K|NGS,POSSE,
GHANGE JACKS)
ootroo@ @ ooFoo^@
@ o @ o o ,.*,'o
@ @
SWTCHTRAINRT (KINGS,POSSE) swtTcHBUNCHRT(K|NGS,
POSSE,
JACKS)
ootroo o o o nE o o
o
@ @
FLEXRT(REG,ACE)
ooEooo ootroo
@ o - @
/a
28
Movements
(All MovementsWill Be lnitiatedBy QB HeelFlip)
.
l. Z Movement
A. Rulesfor Z Movement
B. ZoomMovement
oooooo
2. FlankRt Zoom
ooooo@
3. FlexRtZoom
29
C. FakeZoomMovement
1. TripsRt FakeZoom
@ oooooo
O 6m*6
2. FlankRt FakeZoom
ooooo@
@^=;:3 o @
3. RexFake
@ ooooo@
o
@
@
D. LongZoomMovement
Z moveacrossthe formationuncoveringthe widestreceiver.
1. Rt LongZoom
oooooo
@
@
30
E . Zap Movement
Examples:
1. TwinsRt Zap
2. TripsRtZap
3. FarRt Zap
F . Zing Movement
Examples:
1. FlexRt Zing
@o"i?8?i r @
31
2- NearRexZing
3. DeuceRexZing
Zig Movement
1. LukeZig
@
o
H. Zio Movement
Examples:
1. DeuceRt Zip
@oogooo 5-10 Yds.
aa"^,**O
2 . FlankRt Zip
@ ooSoo@o
O---*--*"--r
32
3 FloatRt Zip
@ 5 YoDo @ o o o
@""-. o
@
II. X Movement
A. Rulesfor X
called.
1. X will moveout of the formation
B. Ox Movement
X movesacrossthe formationout of the formationcalled.
Examples
1. TradeRt Ox
oooooo
2. DualRt Ox
oooooo
3. Trix Rt Ox
oooooo
C. FakeOx
Examples:
1. DeuceRt Fake Ox
@oooooo
34
@oooooo
o
@
D. Wax
to a \Mng Position.
X Movesout of formationcalled,crossingthe formation,
Example:
1. FlankRt Wax
@ oo oooo
*o'* -"-@'*
@.-----'--
E. SexMovement
to holdoff positionon the splitend side(weakside).
X Movesacrosstheformation
1. RobSex
oooooo
@
F. Hex
@
TE Side- X - movesinsideto a "Squeeze"
position,5 to 10yds.froma TE.
2. DualRtHex
@ ooSooo
@**
35
3. DblRt Hex
, @^^"-
ooSooo
III. H Movements
A. Rulesfor H Movements
1. H alwaysmovesout of theformation
called.
B. WhizMovement
Examples:
1. Trips Rt \rVl-riz
@ oooooo
2. NearRt Whiz
@ oooooo
-**-Q.*- @
@ @
36
C. FakeWhiz
H movesbeyondthe QB,crossingthe backsideoG, and reversesdirectiott
returriing
to outsideleg of TE.
'
Examples:
1. TripsRt Fake\Mtiz
2. FlankRt FakeWhiz
@ oo oooo
d+:::=*=?-O
---"\:t-*
3. NearRt Fake\Mtiz
oooooo
D. LongV\ihizMovement
H movesto the splitside,outsidethewidestreceiver.
- Examples:
1. TripsRt Long\Mriz
@- o o- -o oo -o-o-
. o
37
@ oooooo
Quick\MrizMovement
H movesto the splitside,('S"Position),
Example:
1. Rt QuickWhiz
ta, o o o oo o
o
-*@
@
F. MotionMovement
Examples:
1. DocRT Motion
oooooo
2. FarRtMotion
oooooo
fu@
G. FakeMotion
38
. Examples:
1. DocRog FakeMotion
to oooooo
2. Far Rt FakeMotion
@ oooooo
o
H. LongMotion
F- @
H movesoutisdethewidestreceiverto a flankerposition.
Examples:
@
I. QuickMotionMovement
H movesto the TE side,(to "T' Position).
39
Example
1. Far Rt QuickMotion
@ oooooo
J. HumpMovement
Examples:
1. DocRt Hump
oooooo
o
@
2. TripsRt Hump
o o o o-o; po
6-
40
-
, SE Side H alignsoutsideandmovesintotheformation.
(Note:X Alignson the ball)
Examples:
1. FlexRt Hio
@ oooooo
2. DocRt Hip
o oooooo
@*---^-=---=-
3. DualRt Hip
oooooo
o
@
4, DblRt Hip
oo o o o
o
lV. Y Movement
@
A. Rulesfor LeapMovement
oo8oo8*
*-@ 3'
2. frain Rt Leap(Posse)
oo@oo
3. Far RobLeap
@ ooooo{;, @^
+O
@
' i " ) '
A
B LongLeap u"
Sameprocedureas Leap. Y movesout of the formationcalledand outsidethe widest
Receiver.
Examples:
1. TripsRt LongLeap
@ ooQoo() @
+
@
2. frain Rt LongLeap(Posse)
@ ooooo @
@
42
/^
v.
|L E^-^ r\, '+
a|,/ ver
Examples:
'1. NearRt LeapOut
o o o o o( ) @
6--J-----
2. BunchRt LeapOut(Posse)
ooooo @
o*-@*^=--
D. Rulesfor fly movement
alignon andshiftoff.
Y alignsoppositethe call.(RegAce.)formations
Posse,Kings,andJacksalignoffthe ballandmoveintotheformationcalled
Examples:
1. NearRt Flv
@
+
{* } o ono o o
ffi
@ v
2. Far RobFly
+@ *{)ooooo
o;---€--
\.y
@
3. TrainRt Fly (Posse)
+ @ ooooo
E. Yip Movement
Y alignsoff balland outsidewidestreceiver,(Cannonis theexception)
Y movesin
towardsthe formationcloseto a normalTE position.
Examptes:
1. DBLRt OpenYip
o o o o o o <__o
2. CannonRt Yip
ooooo @
<--_ o @
V. R Movement
A. Sfeak Movement
Movement
by R towardX, 1 to 3 Yds outsideof O.T.
Example:
1. TripsRt Streak
o- o- oo -o -oo- @
**-n
2. Qk Streak
R Moves to the SE side (Tothe 'S" Position)
Examole
44
1. T-FloatRt Qk Streak
,@ ooEoo@o
.---G
C. FakeStreak
''R''movesto SE sidecrossingthe center,reversing beingoutsideTE when
direction,
ballis snapped.
Example:
'l . T DoubleRt Fk Streak
o o__6__----g),
o o o^
6
D. LongStreakMovement
R movesto X and outsidethe widestreceiver
Example:
1. TripsRt LongStreak
(\ "' ,/ - -O6O-O- O
O -@Ih
/bt
- \.)/
E. Jet Movement
R movesto Y side.
Example:
1. FlexRt Jet
o o o o oo
o
E. QuickJet
6--
R movesto TE side(Tothe.T" position)
45
Example:
1. S DoubleRt Qk Jet
oo8oo"
G. FakeJet
"R"movesto theTEsidecrossingthecenter,reversing beingoutsideOT to SE
directton,
Side.
Example:
1. S TripsRt FakeJet
oo o o o
---:6-,-o@
!.'rirrrr.\,1^./-
H. LongJet Movement
Example:
1. DualRt LongJet
o o o o oo
46
Shifting
i. SingleShifts
Oneplayershiftingto a differentpositionpriorto the snapof the ball.
A "Shift' "Y"Shift
1. Y alignson the balloppositethe call.
2. Y shiftsacrossthe formation.
3. Z alignson the lineandmovesoffthe ballon theshift.
4. R willshiftwithY (Exceptin Two BackSets).'R" shouldalwaysstartin the "T'
positionof the formationcalled.
5. Can"shift"to Pro,'T", 'D' , and'F" formations.
Examole:
a. Shiftto Far RT
ox l n5o o @ ot o oz v,
o oY
ot n
o o oo o o o
o oz
o
o H
R
B . "HoD"- H Move
1. H alignsoff theballandshiftsto calledformation.
2. H shiftsacrossthe formation.
3. X andZ do not haveto adiust.
Example:
a. Hopto TripsRt
@
o_?ooooo
@
V
o- -o6o-o- o- oo , @
H
o
47
C. "Stem"-H moving
1. H shiftsto the samesideof the formation.
' 2. Stemfromtwo backto one back.
3. Stemfromone backto two back,
Examples:
a. Stemto FarRt
oooooo
o H .
{
@
+
o o@o o o
o
o
H
@
b. Stemto TripsRt
@ o oo o o o
o o tl
la
@
o o@ o o o o
*
o
@
II. DoubleMovements
flwo or more peopleshiftingacrossthe formation)
A. "Shop"H andY movingacrossthe formation
1. H alwaysstartsin the FB positionandshiftswithY.
2. R alignsin Q positonandshiftsif necessary.
3. X alignsoff and shifton, and Z alignson and shiftsoff.
Examole:
a. Shopto TripsRt
48
^r @
ix) ooo@oo @t
- -O ---''.' {^;
*
a"
O *
? o o @ o o ? og
H
fn
b. Shopto Swap Rt
o T^ ov 'o o @ o Q i+, )
- ---o----'^
i*) -- ---o,-, @
g;
*
@ o o- 6@- -oYo o @
oH
o
R
49
lII. MultipleMovements
(Movement of all fouror moreeligiblereceiverspriorto the snapof the ball). Usea codeword.
, A. "Move"
'1. Alignin Trix.
2. H movesin or out.
3. Y Shifts.
4. R sameas OneBackShift.
Examples:
a Moveto FlankLt Zing
o oo @ o Q . I
H
oz o
o R
X
o oo@oo
H
o
o R
b. MoveFlexLTZip(Posse)
+-------@oo@oo
f--..--o @
o o o S o o @
€-€
50
B. "Pop"
1. UsedwiththreeTE's personnel(Diammonds).
2. H,Y, moveacrosstheformation(thesameas "Shop").Alignoppositecall.
, 3. UIZ andNZ moveon and off the ball.
4. Wlrenshiftingto a Two back(3TE)formation alignin DocTiteoppositethecall.
5. \Mrenshiftingto a OneBack(3TE)formation alignin I Wng oppositethe call.
6. thatwe have.
Thisshiftallowsus to shiftintoanv 3TEformation
ExamDles.
a. Shiftingto a OneBackFormation.
:rf^".^
*o---o-9:-99 ai -+ @ o o !o o o
l l r v l 4 | Y l y | . f
u o @
Y
@-
@ @
Examples:
a. Bounce
to V!k.Ralph
D. 'Scatte/'
1. X,Z, Y, H, and R formin a groupafterthehuddlebreak.
2. On 'Break"sprintto formationcalled.
3. Quickcadence.
Example:
a. Scatterto DualRt
ooooo
XO ^V'
- U H
Y"OO
Q 8 R
v
I
HQ OOOOOO
O O Y O
X .\-/. ^r\ z
V. Combination (ShiftandMotion)
Movements
A. Shiftsthat can be usedin combinationmovements:
1. Shift
2. Hop
3. Shop
4. Pop
52
D. EXIT
'1.Usedto shiftfromRogi Louto all Rt / Lt formations.
b. EXITto DeuceRt
900? 7V
@o o o o o o
\9
'-@
@ @
FRONT IDENTIFICATION
1. LBER' S O\aERTHE
B M
GUARDS
1 . 5 0 w E N E S
ooooooo
M
z. 60 2.NOPLAYSIDELBERON
W E T T E S ORINSIDEDEF.END
ooooooo
W M S
3. 70 3.IIEI A1LIGNED
ovER
E r r F.
- OT.3 MAN SIDE.
ooooooo
B M
4. 80 4. 4 MAN SIDE
W E T T E S
ooooooo
w
s.90
E T
O O O O OO O GAP(ONLYREFERSTo
WEAKSIDE)
2
UNUSUALFRONTS
FRONT DEFENSE IDENTIFYING FEATURE
W M S 2. STACK DEFENSELBER'S
2.50STACK E T T E SLIDE STRONG.
oooooo
W M
3,w70wsoLID E T T E S 3. TWO 70 LOOKS WITH TH
coooooo CENTER
6. LOOSE- Indicatesthat the TE is uncoveredor hasa LBER overhim, anda wide defenderalignedoutsideon
theLOS.
7. BENGAI - Is a termthat indicatesthat thereis a four mansideto the TE anda down man overthe center
( usuallya 50 defense( 3 MAN SIDE ) to theweakside.)
8. O\ER - Refersto four down linemandefensein which the linemenareover shiftedto the TE side.
9. tIN DER - Refersto four down linemandefensein which the linemenareundershiftedto the SEside.
s w
N E S sOOVER T T E T E
+50 o oo o oooo oooo
50UNDER M w
E S T
oooo ooo
LOOSE 70
w M
.S{)STACK T E S
aooo oooo
4
COMBINATION FRONTS
Nameingthetotal fiont is doneby combiningthe look to the TE sidewith thatof the SE.
EXAMPLES;
W M
T85- W B M
E T T E S BENGAL E T T ES
o o o o oo oooooo
W M S UNDER M
E T T E w77W E T T E W S
oooooo BEAR oooooo
W M UNDER W M
E T T E S w70w E T T E S
oooooo SOLID
oooooo
W75-STACK w78T
M S W M S
E T T E E T T E
oooooo oooooo
NICKLE FRONTS
E
o c Q o cc ( )
\_-,/
o c t o oo
46 OVERN
o o Q c cc ( )
o o (JQ o oo
47N
SOLII)
o c Q o co
(,
BEAR
o o E o co
6
DEFENSiVETECHNIQUES
We describe alignmentsby defensive personnel Eachdefender
numerically. alignedover
his specificalignment.
an offensivelinemanis given a specificnumberthatrepresents
8 967 5 4 4 i 3 2 1-, 0 + r 2 3 4 i 4 5 7 6 9 8
o o o o o o o
O- NOSEUP ON CENTER
1 - INSIDESHADEON GUARI)
2 - IIEAD UP ON GUARD
3. OUTSIDESHADEON GUARD
4i - INSIDESHADEON TACKLE
4 - HEADUP ON TACKLE
5 - OUTSIDESHADEON TACKLE
The areasO.*""n linemen are called gaps,gapsto the TE side will be representedby letters,
gapsto the weak side or SE side will be representedby numbers.
2 - c.q.pBETwEENGUARDANDTACKLETo wEAKSTDE
4 - c.q,poursIDE wEAKSIDETE
8
s o w B M 50 W M S
E N E S O\IER E T T E
oooooo ccocoo
+577 +577
B M W M
W E N E S E T T E S
oooooo oooooo
w75-
w75-
w B M w M S
E N E S E T T E
OCOCOC oooooo
50STACK- 50 STACK-
W B M w
E N E S E T T E
ooocoo o o o o co
W75-STACK
W75-STACK
W B M W M S
E N E S E T T E
ooocoo ccoooo
60
' B
W E w M
N E S M E T T E S
ocoooo oooooo
67W 67W
B M W M
W E N E S E T T E S
cooooc oooooo
w76 w76
B M w M S
w E N E S E T T E
ocao .).)
oooooo
w70w w70w
W B M W M S
E N E S E T T E
coocoo cooooo
w70w w70w
SOLID SOLID
B M W M
W E N E S E T T E S
cooooo ocoooo
w77W w77W
BEAR B UNBEAR M
W E N E M S E T T E W S
ocoooc oooooc
W M
W E N E S E T T E S
ocoooo oooooo
w87W w87W
W E N E S T T E S
OCOCCC CCOOOC
T89T T89T
B M W M
W E N E S E T T E S
oooocc OOOCCC
qf,oR@tAT',f,gH
Position
Terminology
1 9 9 8
Offensive
Line
49
OffensiveLine PIay
and Techniques.
. Fundamentals
We will striveto pay attentionto detail. We will studyour opponents t0 gainan edge by knowingtheir
alignments and theirstances.We haveto playwithpn?e to be the best. We shallplayeachplaylike it
in the gamebecauseyou neverknowwhichplaywill be the difference-We can't
will be the difference
affordto take a play off becauseit is going away from the pointof attack. The backsidecutoff is very
important andwhenthatblockis madeon the backside it usuallyresultsin a bigplay.
The Huddle - listenand hear everything.Know the snap count and know your
assignment.Jogto the L.O.S.Neverlet youropponent
knowyou'retired.
The Stafting Count -- we havea good cadencethat will enableus to gain an edge over
the defense.We knowwhenthe ballis beingsnappedandwherethe playis going. We
wantto comeoff explosivelytogether.We mustknowallaspectsof our cadence.
2. Feet toes pointingslightlyin with the outsidefoot beingno morethan heelto toe
relationship
with the insidefoot.
3. Hands:Placedon ThighPads.
4. Shou/ders:we want the shoulderssquareto the L.O.S.with the head up and the
neckslightlybowed.
50
1 . Base: shoulder
width-
Feef toespointingslightlyinside.Thiswillgiveus maximumpushoffthe ballsof our
feet.
5 . Arm and Hand. the arm and handshouldbe placedsligh y insideof the opposite
kneeof the staggeredfoot. Put yourflngersand thumb(kipod)on the groundand
not the knuckles.The otherarm shouldrest outsideof the kneeso the shoulders
remainsquareto theL.O.S.
E. center's stance and Excharge - the stancewe teach our centersis a 3-pointstance
withthe weightevenlydistributedon the ballsof bothfeet. we want very litfleweight
placedon thefrcotball
itself.Theoff armwillrestoutsidethe Knee.
Shou/ders- Back- Ial: shouldersmust be squareto the L.O.S with the back
parallelto the ground. We want the center'stail to be at least as hiqh as the
shoulders to facilitate
thesnapandthiswi keepthe hipsup.
lnitial Movemenf.want to exprodewith our back flat and step with the correctfoot.
SJ|apthe ballon the propercommand.Don,tanticipate the countas it putsus in a
disadvantage by doingso.
Positionof the Batl: the battshouldbe slighflyto the righteye and extendedas far in
frontas comfortable.Thiswill createdistancefrom the defendersand betterblocking
anglesfor youandthe restof the line.
51
6. TheGrip: the footballis placedso thatthelacesarefacingup. We wantthe lacesto
hit acrossthe QB'stop hand. lf we havea left-handed
QB,we will haveto rotatethe
lacesso they are facingdownto the ground. Placethe thumbof your righthand
betweenthe frst and secondlaceof the ball. The fingersand palmof the handwill
gripthe restof the ballto givegoodcontrol.
7. Effectingthe Snap: snap the ball by turningyour wrist one-quarter turn without
bendingyourelbow.Thisshouldbe onequickmovement and is a /rftrngaction,like
. startinga lawnmower.Snapthe ballin the middleof the QB'stop hand. Holdon to
the balluntilit hitsthe too hand_Thisactionis a pendulumactionthathas a natural
swing, This shouldsoundlikea gun goingoff if therehas beena cleanexchange.
The centermusf be the leaderof the offensiveline. In our system,you will be
responsible for makinga numberof linecalls. You musthavea clearconceptof the
playsto be ableto do this. Youmustmakecalls/oud and c/ear. Makeyourcallsas
soonas the defensegivesyou theiralignment.Nevermakecallsuntilyou see the
defensive alignmentl
II. THEDRIVEBLOCK
Thedriveblockis thecoreblockot ourrunninggame.Thistechnique will be usedat the point
of attack.Theoffensive
linemanwilltakethe defenderwhereverthe defendergoesas longas
he gels movement.The typeof movement we desire,is to knockthe defenderoff the L.O.S.
butthrsis sometimesunrealistic
because alionments
of defensive or stunts.
a Contact - We must have lower Dadlevel than the defender. The first contactshould
forma 3-waytripodwiththeeyesandthe hands.We wantthe handsto rip in and up with
a liftingaction.Thiswillenableus to snapthe hipsintothe blockwith maximumpowerto
controllhe defender.lt is importantthatthe shouldersremainabovethe hipsso thatwe
stillhavethepowerproducing anglesin our legs.
52
D. Follow Through- thisis the hardestpartof the block. Toesshouldbe out slighy with
weighton the insteps.The legs mustremainat shoulderwidthto giveus balanceupon
contact,the blockermustgivegreatsecondeffortwithshortchoppingstepsto maintain
the block.lf we can keepourpad leverageandmoveourfeetwe cansucceedin driving
our manoff the ballandon his backto Droduce
the K,O.block.
E. Finish- the difference
betweenthe goodand greatplayer. Finisheveryblock. Wear
downyouropponent's willto win.
t. ZONEBLOCKING
PRINCIPLES
*re
r
r f / T T
C E4D f-) O16\
A. 'Stitch- usedon a 4-5 holeplay.OnsideGuardwill readthe alignmentof the
defensivetackle.lf he is alignedin a 1-Technique, the guardwill lead stepwith
the insidefoot.lf the defensivetackleis in a "2" at "3' technique.he will steo
withtheplayside footaimingat theplaysidenumber.
h
"Tag" -- used on a 8-9 hole play. Onside tackle will read the alignmentof
the defensive end. lf he is alignedin S-Technique(outsideeye or shoulder)he
will driveon the outsidearmpitwithhis nearfoot- lf he is alignedin a 4 or 4-1
alignment.Takean outsidereleasewiththe playsidefootto the outside armpit-
- whipyourinsidearm and shoulderup intothe defender- bump off by getting
widthon yournextstepand explodeto 2nd levelto sealor driveblockthe scrape
linebacker.
"4-1"
M\ M---->1 M----->.1
N \EA N .--F\ N r'€',
@ d/Q /'h
\J-./
--fr-,^i
SJJrV @dc
54
3. "Eat": zone blockingbetweenthe onside tackle andtight end in orderto handtethe
defensive endahd onsidelinebacker.Thetacklewillmakethecallto the TE. TheTE will
aiertthe tackleas to wherethe defensiveend is aligned,head up or insideeye or
shoulderon alignment.Thetightendwill alertthe onsidetackleof the defensive end by
makingeithera 6 orT call. Eat BlockingSchemewillentailtwotypesof zoneblocking.
ln orderto determinewhichtype of zone blockingwe will use an a ,,Eat' will depen-d
uponthe holewe are attacklno.
a. "Eat" - used on a 4-5 hole play. Tight end wili read the
alignmentof thedefensiveend. lf he is alignedin a 9-Technique
(outsideeye or
shoulder)he willblocka pointto the defender,s outsidenumber.lf he is alioned
in a 6-Technique(head up) he will step with his ptaysidefoot to blocX- the
defenderunderthechin. lf the defenderis alignedin a 7 Technique(insideeye
or shoulder)
he willstepwithhis insidefootto btocktheoutsidenumber.
"9, "6" "7"
M s l M s-\r.
T I E N E
@C 9)O OC @5dft
b. "Eat" - used on a 8-9 hole play. Tight end will read the alignmentof the
defensiveend. rf he is arignedin 9-Technique(outsideeye or shturder)he wirl
driveon the outsidearmpit- lf he is alignedin a 6 or 7 alignment__takean
outsidereleaseby usinga shortoutsidestep_ to the outsidearmpit,whipyour
arm and shoulderup intothedefender-bump off by gettingwidthon yournext
stepandexplodeto 2nd levelto sealor driveblockthescrape-off linebacker.
PLAYSIDE GAPTECHNIQUE
Mostbigplayswilloccurwhena runningplayis cutback.Thatis whythe backside cutoffis so
rmportant-The purposeof this technique
is to opena ranefor the backto cut. we
be eve it is moreimportant
to maketheseblocksthangoingdownfierd on secondary
defenders.we wiflteachtwo principlesbackside.one is a fu zone princiorewhen
two or more offensiverinemenare invorved.This is a communication cafi and a
technique. These handle shades, s/arts, and sfunts. The other is a cutoif
technique.
contact:uponmakingcontact,youshourdkeepyourneckpressedIntothe deiender
and squeezeintothe defenderwithyour backsideshoulderand use shortchopping
stepswhilepushinghimupfietd.
2.
WJ cid aH
"A" call- used on 8-9Hole play: zonebetweenthe blockingcenter and offsideguard
the callwill be madeby the center. The cente/slandmarkis the playsidearmpitof the
nose.He will explodethroughthatareaby rippinghis backsidearm and shoulderthrough
the armpitto the secondlevelof the 'BS"backer.The guard'slandmarkis theiar hipof the
nose. He will stepwiththe onsidefootand againreadthe LB. lf the nosegoesawaywith
the center,the backsideguardwill snapoff the nose'sbuttto the plavsidenumberof the
'BS" backer.
B-----+_ B-\
,---,,''lAt /'\-/T\T
\1V.J vvJ
3. "8" call: zone blockingbetween the offside guard a d offside tackle. The call will be
madeby the offsideguardwhen he is coveredby a downlinernanwho is alignedoutside
eye or shoulderand offsidetackleis coveredby a linebacker.
The guardwill releasetight
throughthe playsidenumberot the 3-Techniqueby 'zone'steppingfirstwith his frontside
foot. On his secondstep,must'rip"his backsidearm and shoulderup intothe defender.
The offsidetacklemustsee the LB'erand get a readon his flow;i.e. ,,FastFlow,- use2
handson the downlineman.'SlowFlow"-pushwithonehanduntilvou oetto LB level.
56
-a&
B-
{)
I Er N-
-v 11ia'Y.i
\---{ )-Z
"8" Ca - usedon 8-g Hole play: this call will be madeby the offsideguardwhen he is
coveredby a downlineman.The off-guard's landmark will be the downlineman's
armpit.
lf thedefensivelinemanis in an 1- 2- Technique,theguardwillstepwiththeplaysidefoot
and rip throughthe armpitto the secondlevel. lf the defensivelinemanis in a 3-
Technique the guardwill step with the playsidefoot rippingthroughthe armpitto the
secondlevel.Theoff{acklewillreadthe linebacker and eitherchopthe linemanor cutolf
the backer.
s'=3 --..
BJE--Fr B
FE t l.F{
ororet gQtr@T ,,"\7)-\T/'n]-
v . >-r-{
B;.F;N*r B ru.r
W.-
iEr f /--\T/'T\
r r\
crcrer /'-\r ,._\T,,_'t\T
\-z \--l v{
,"\f
l-/ t_-/ \17
r
"Sift'Call:thistechnique
is the sameas a'C" Callfor the backside tackleexceptthereis
nottightend or H-Backand the lacklewillgo to the secondlevelif the defensivelineman
goesupfieldandthelinebacker goesoverthe top.
W.--*t
w-....
E / N /E1
+QQ 8 loi
V. TEAMBLOCKING
TECHNIQUES,
Team blocking can be between any two offensive linemen responsiblefor blocking two
defensiveman in a speciflcarea. lt is a combination doubleteam from level 1 to level 2
(linebacker
depth).All teamblocksstartas an outside-in doubleteam. As movementbegins
eitherPostman(insideblockeQor the Dnve Man (outsideblocker)will controlthe defensive
man,allowingthe otherblockerto comeoff the blockto handlethe linebacker.lt is important
to
createmovementon level 1 beforeone man leaveto handlethe linebacker.The outside
blockershouldnotcomeoff the blockuntilhe is forcedoff bv the insideblockeror te defender
slantshardinside.
o. Drive Man (Outside Blocker)- step in and slightly forward at the near hip of the
man. lf the hip startsyourway explodeup intohis nearnumberusingall the
defensive
good elementsof the drive technique. If the hip goes away, punchand push the
defensive
manandexplodeto the 2nd levelfor the linebacker.lf the doubleteamoccurs,
don'tcomeoff the blockuntilthe insideblockerforcesyouotf.
/-\
!t
/+\l/,-\
\_-./sr/ \-/ $1, tSrc
, "Deuce": a team blockbetweenthe onside guard and onside tackle in orderto handle
the defensivetackleand middleor far linebacker.
On guardwillmakethecaitto re-affirm
the blockingassignmentandthetechnrque.
M -+{ M- - -) .r M---->,r.
r
rT T el
dc\o /T\
db d6to
3. "Trey": a team blockbetweenthe onside tackle and tight end in order to handlethe
defensive end and onsideor middlelinebacker.Onsidetacklewill makethe call to re-
affirmthe blocking
assignment andthetechnique.
M \ M
N rel s T tr\ C
Q ObIA @ O E.tO
"Quad": a team block betweenthe onside tight end and the H jn order to handle the
Sam backerand the middlelinebacker.Can be used in shod yardageand goalline.
w'-------->
-
I
E
,a< :\ /--\ -\!
\U r-l \-/
VI. FOLDBLOCKING
B. Gal - exchangebetweenthe offside guard and offside tackle. This call will basically
be madeby the tacklewhenthe defender alignson inside-eye
or shoulder.The offside
guard will blockbackfi'rsfwith the tack e steppingaroundand up throughthe holeto the
2ndlevel.
B
N N l \ E
aK /--\
@ @ St,I
\----l1
V
D. Wipe -- exchangebetweenthe center and onside guard. This call will basicallyb€
madeby thecenterwhenthe defender alignstoowidefor the centerto block.The guard
will blockbacktrrst with the cenfersteppingaroundand up throughthe holeto the 2nd
level.
Pulling to the Right - we want the offensivelinemanto push off his extendedfinaers.
yliepng your arm back rapidty.This is importantas this wilthetpyou get your6ody
into-the properposition.Uponwhippingyourarm,we wantyouto pivoton yourup foot
whiletakinga shortdirectional stepwith yourrightfoot. Thismustbe one continuous
motion lt is important to stay rowand to keepyour headup and eyes focusedon the
directionyouare pulling.
C , Pull and Lead Technique- this technjquewill be used when pullingto blocka
linebackeror pulingto brocksupport. use the properpufltechnique gettingwidtr, and
some depth. This will allow you to get the properpositionon rne man you are
responsible for blockrng.rmmediately focusyoureyeson the man you are to brock.lf
blockinga linebacker,try and get outsideleverageto sea/ hjm. lf you can,tseal,chop
hisoutsideleg- stepon his,toes"andthrow.
D. Pull and rrap Technique- use the propermethodto pull and take an inside-out
approach.lmmediately focusyoureyeson the defenderto be trappedand stav low as
you explodetowardsthe targetarea, Explodeup throughthe man on coniactbv
whipping yourarmsandmovingyourfeetlikepistons.drivethe defenderout of thehole.
Don',ttry and turn him or wo'k your "butt"into the horeuntiryou have estabrished
movement use a[ the good erementsot a Drive Technique- especialry the short,
-'
choppysteps.
VIII REVERSE
SHOULDER
TECHNIQUE
Thistechnique willbe usedby an offensive
linemanwhenhavingto blockdownon a defender
withoutany insidehelp. This is a goodtechniqueto usewhenyourresponsibilityis to ',pin"
the.defender insideand stophis penetration.step with yournearfoot,steppingRatenougn
to drivemakingcontactwithyour hermet,whipyourhrpshighand up the field. ihis will giie
the entirelengthof your bodyas a blockingsurface.As you whlp your hips,stay on
flngersand toesand "crab"the defenderwith iour
yourhipsand legs. Do'notwhipyouinipsuntit
you havemadecontactwithyourheadgearon theproperlanJmark.
IX DO\ NFIELDBLOCKING
Desire, hustle, and determination are he key ingredientsin becominga successful
downfieldblocker. Locatethe man you are to blockon yourfirsttwo step-sand focusyour
eyeson him all the way.convinceyourselfthatyourbloci is the keyto our successon each
andeveryplay.Layyour'earsback"andgo all outtillthewhisfleblowsandyouwittbe a gieat
61
PASSPROTECTION TECHNIOUES
Any passingattack,is orry as goodas the protectionthat is affordedthe QUARTERBACK.ln
orderto maintainconsistencyin our passingattack,we must developtremendous personal
pride in ow abilityto protectthe passer.We mustnotonlydo thisindividually, but as a well
coordinatedgroupif we wishto be the best rn the business.
It is generallythoughtthatthe otfensivelineman's
rolein passprotection is that of a passive
nature. lt doesnot necessarilyhaveto be thatway. We will not set backand let peoplethrow
us aroundlike a bunchof sick babies. Wth the propertechniques and your desire,we will
punishthe defenderas wellas keephimoff our quarterback. Thiswill requirea uniqueblend
ot determination,toughness,patienceand control an yourpaft.
A. Interpretation
of PassBlocking
Rule
2. The frameis deflnedas that part of the opponent'sbody belowthe neck that is
oresentedto the blocker.
J Handand FootPlacement. (poslTloN) on any show pass,let the rushermake the first
commitment.Don'tlungeout or be over-anxious.Let the mancometo you. Keepyour
'butt'always
to the quarterback- this is what I call being a ,,Baskefball ptayer,'. l,iake
the man comeover top of you in orderto get to the quarterback,Take and respectall
insidemoves,but nevergo afteran oufsidebke, merelyslideto a favorablepositionto
interceptthe rusher. I would likefor the center and guards to stay insideout on the man
withhe tackleskeepingpositionon the insidenumber.lf yourmandoesnot rush,and vou
are "free",do nof stay on the L.O.S. Slidebackgainingsomedepthto eitherpick up a
delayedrusheror look for work. your handsmust always be wrthinthe frame that
defensiveman presentsto you - if they slip outside,try and pullthem back in orderto
AVOid thc PENALTY.
oo oooo L.O.S.
3 YOS.
NO MAN'SLAND
COMBATAREA
C. lndividualTechniques
Guards: Set on or nearthe L.O.S.accordingto the alignmentof the man you are
responsiblefor blocking.lf the defenderis alignedin a 2- or 1- Technique(headup or
insideeye or shoulder)- use an insideset (shortand square)with your insidefoot with
your "toe"pointing straightand up field. lf he alignsin a 3-technique(outsideeye or
shoulder)use a middleset withthe outsidefoot! Keepyourhat on the insidenumberwith
your shoulderssquare. Stay in frontby shufflingand slidinggivinggroundgrudgingly.
Youreyetargetareais the insideof his numbers.Try to bringhimto a deadstop- make
himstartagain. Don'ttakeheadfakesor shoulderfakes.Keepyoureyeson his inside.
64
number.Stretchthedefender.Youmustknowif the protection
is comingto youor goingaway.
(2 manside/3manside/Poo).
4. DualRead Technisue
6 . SwoopTechnique:
SWOOPis a callthatcan be madeby the onsideguard,tackle,or tightend
when.Eachoffensive linemanto the formation
call sidewill set lnsideusinga lateraliet and
blockanythingcomingintotheirarea.Thistechnique is similarto a SgueezeCal/-- as you set.
workto get squareon the defender.
D. Aggressive contrcl rechnique - The Aggressive control rechnique will be used towards
the pointof attackon play actionpasses.Thistechniquewill be used by the onsideguard,
tackleand tightendwhencoveredby a defender on the L.O.S.We wantto givethe defensea
run read.,so we will explodeoff the L.O.S.aggressively leadingwiththe "nose'of the helmet
for the defenders
chir. Uponmakingcontact,whipyourarmsand useshort,choppystepsto
maintaincontactand gaincontrol.once you gaincontrolof the defender, pustr-offand recoil
backoff the L.o.s. in preparation for his new charge- lt is importantto driveup throughthe
manand keepyourselffromgettingoverelitended.vvhenpushing-off use bothhandsas this
willgiveyou greatercontrol,and helpyouregainpositionand balanceon the defender.
ou mustalwaysknow(1)
Make contact with your opponenton or near the tine of scrimmageas much as
poss,D/e.
In preparation
to meetthe opponent's charge,keepthe centerof your bodydirectly
betweenthe rusherand passerif the rusheris headup. lf the rusheris inside,you
must move your feet and butt quicklyto get to a frontal position. lf the defenderis
youwantto takeaway112(inside)the man.
outside,
ar Don't let the opponentget into your body and force you into an uprightposition.
Upright,you losethe abilityto confol your man. lf unableto get awayfrom rusher,
give groundgrudginglyand work your body down low againinto good fundamental
position.
n. Whenpickingup an escaping
rusher- stickhim! Lethimknowhe,sbeenhit.
o. Neverquitor letup untilyouhearthewhistle.Stayafteryourman. INTIMIDATION!
r. Yourabilityto accurately
analyze yourselfcannotbe over-emphasized. Be flexibleas
to your methodof attack. lf you'regettingbeat usingone method,you must make
somechanges.However, youmusthavecJonfidence tiat lf you'reOoirig,t the wav ;-
oereveIn,youwr handteyourmanan excellent percentage of the time. Alwaysirave
a pnmaryandat testone secondary planthatyoucango to.
v. The centercanlockout for he is closerto his managainsta 50. center mustget the
off handup. Extn repsof thiseveryday.
swatsandgrabs.
Holdthe handshiqheragainstshoulder
F. DropBackPassTerminology
BEAT
ARouNp
THECORNER Vvlen the rushergets past the blockerto the outside. This is
usuallycausedby balingout to the outside,givinga soft shoulderand
usinga poorangleto getto the intersection.
FORCETHE SWTCH When the blockerrecognizes the stunt becausehis man loops.
He mustforcethe collision penetrator.Don'twait to
with the defensive
feelthe bump. Forcethe switch.
INSIDE
SET Thedefenderalignedinsideshadeof the blocker.The blockermustpick
up the insidefoot and take an anitialset step insideto preventinstde
penetration. The outsidefoot mustthenslideinside. Don'ttrv to over-
strideon the insideset.
ONE HALFTHE MAN \Men the manhas a shadeoutsideyou only needto takeawayhalfof
himwithyourfirststep.
POSI FOOT The insidefoot. The post foot must be up and the outsidefoot back
when pass blocking. Staggercan be greaterfor those responsiblefor
widthof pocket.Thosewho havedepthresponsibility havea veryslight
sbgger.
POSTKNEE The knee of the insideor post foot must be bent with poweror the
blockerwillbe backon the heelof the postfootand haveno powerwhen
settingon a headsdefender.
WIDERUSHER end.(Soacerusher).
A widealigneddefensive
TIMING
THEPUNCH Electingto strikewithpropertiming.Vvienworkingan outsidemovethe
blockermusttimehis punchso just afterthe punchhe keepskickingthe
outsidefoot back. Don't punch off the outsidefoot and get forced to
crossover on an outsidemove. Timingis mostimportanton the wide
rusher.Punchoffthe insidefoot.
otrt rvv I The foot that movesin placeor movesover and back,generallythe
outsidefoot. Wlllbe the insidefooton insideset.
HEAD& SHOULDERS
BACK The positionof almosta straightback,to preventleaning- or tipping
ficrward.Tuckthechinin.
MIDDLE
SET Takethisif thedefenderis in a headup position.Thiswouldeitherbe a
2{ech for a guardor a 4-techfor tackle.Takea headsset on a tight3 or
tight5.
a. Getset quicklyon lineof scrimmage.Be preparedto meeta bullchargein the set position.
lflo mancomes,keepmoving,givegroundgrudgingly (NEVERbackup in the QB'sway)
andhelpoutwhereneeded.The pointcomeswhen you mustmakeyou "stand".Lookfor
work.
1) CenterSets
a) Defenderheadup.
(1) Setto the sideawayfromyourhelpas you snapthe ball. You mustknowwhere
whereyourhelpis. Takethe defender's rushawayfromyourhelpwithyourset
(2) lt is criticalthat you punchdefenderwith non-snaphand.
b) Defendershaded .
(1) Awayfromhelp- set backandto 45 anglelosegroundto catchup - don'tgive
soft shoulder.
(2) To yourhelp- OG unmvered- set squareto near# of T/N. UsethiswhenT/N
is on youredgeor you knowsomething.
c) LB Stack
(1) ReachOG'shipwithnearfoot
(2) Keepshoulderssquafe
(3) LB drops- pushDL to OG - keepshoulders square
d) Vs. a MiddleLB (Even) or Solid
(1) Set straightbackto hip levelof bothOG's
(2) Headon swivel- helpeitherOG
(3) Zoneany MLBbliEto B-gapwithOG
e) Covered-FS G - Uncovered- (RocklULoadIt)
(1) Setto slideside- stiffarmman on - holdpostfootas longas you can
(2) Visionto nextgap - G coveredor uncovered
(3) G covered- positionof LB
0 Uncovered- Guard- (OrangefYellow, Ram/Lion)
(1) Outsideset - be preparedfor insidemoveimmediately -
- (2) Lookthrough- outsidevision- be preparedfor insidemoveimmediately
(3) Readyto comeout if OG doesn'tdumpdefenderto you-#4
(4) Alertto redirect,if defenderon G loopstowardyou. You mustget off on the set.
2) GuardSets
a) Headup
(1) Middleset or insideset (whatdo you know,centerset,help- no help,
etc..)TARGET
(2) Shoulderssquare- sinkinside-- no softshoulder
(3) PunchL.O.S.
b) Inside
(1) Insidestepto get ftontal- don'tlean
(2) Focuseyeson inside#
(3) Shoulderssquare- punchat L.O.S.
(4) Be readyto comebackto middle
c) Outsideshoulderof outside
(1) Setwithoutsidefoot- 112man
(2) Target 72
(3) Shoulders square
(4) Punchat L.O.S.
(5) Holdpostfootuntilhe makesyou move(slide)
d) CheckLB'er& DoubleNose/Tackle
(1) Insideset to center.
. (2) Stayon L.O.S.
(3) EyeballLB
(4) Zoneall LB games.
e) Take over nose/tacklefrom center- Rocklvload lt
(1) Slideinside- staggeris withfarfoot
(2) Keepshoulders square- don'tgetweightleaning-- sink
(3) Punchthe defender
(4) Gainfrontalpositionbutdon'tlean
(5) Be alertfor changeof direction/spin/
or club. Holdweightin middle.
f) DoublereadILBto OLB- Dual
(1) Startsetout keyingthe ILB- blockhimwithyoureyes
(2) Set is outthroughhipof OT
(3) WorktowardsOLBand punchhim insideout if he rushes.Separateand
worktheline.
(4) Kickstepis out andback
(5) Setfor the OLBandreactto the ILB
(6) No zone
(7) NeitherLB comes,we willhelpC orT by gameplan. As a generalrule
slideinsideand lookfor work.
S) Uncovered - Slideto you (Orange/Yellow,Ram/Lion, RockluLoadlt)
(1) Outsideset to OT - insidehandout as feelerto manon center
(2) BlockB-gaprusherinsideout
(3) Takeon as cioseto L.O.S.as possible
(4) Tum shoulders veryslightiy- shakehandswithdefender
(5) Readyto comeout if OT doesn'tdumpdefenderto you. Alertto #4.
h) Covered- Slideto you (Orangef/ellow, Ram/Lion, RocklUloadlt)
(1) Outsideset to OT (awareof LB positjon)
(2) Stiff-arm defenderon - outsidevision- holdpostfootas longas youcan
(3) Readto comeoutfor#4, if OT doesn'tdumpmanto you
(4) Dumpdefenderto OC whenyou haveto. Alert fl4
i) CheckLB & DoubleDL (Squeeze)
(1) Toughoutsidesetto OT'ship
(2) Keepshoulders square
(3) Zoneall dogs- LB drops,doubleDL
3) TackleSets
a) Headup or outsidetight
(1) Middleset or insideset- whatdo you know,G's set,etc.
(2) Makecontactas closeto L.O.S.as possible- punch
(3) Insidetargetoroutsidetarget
b) Inside
(1) Insideset - readyto slideor redirectafterinitialpunch
(2) Stayin position
(3) Don'tbailout
c) Outsideor space
(1) Setto the intersection(angle)
(2) Tum shoulders slightly- shakedefenders
' hand(slideto you)
shoulders squareon 2 manside.
73
(3) Holdthe weightinside
(4) Timethe punch-- separateandworkthe line
d) CheckLB'er& DoubleDL (squeeze)
(1) Insidesetto DL
(2) Stayon L.O.S.shoulderssquare
. (3) EyeballLB
(4) Zoneall LB games-LBdrops,doubleDL
e) Slideto you (Orangel/ellow, Ram/Lion, RocklUloadIt)
(1) Takeappropriate setwithoutsidefoot- outsidevision
(2) Stiff-armdefenderif covered- postfoot as long as you can - dumpdefender
when your gap threatened.
(3) Gap is unthreatened workto #4.
RuleInterpretation
and BlockingCalls
I. RULE INTERPRETATION
:
Our ruleinterpretation
involvestwo methods:
oolooo
'SOSrACK'
olo
o "70" "50srAcK"o "70"
(PLAYGOINGRIGHT) (PLAYGOINGLEFT)
-50 STACK .ooD €o srAcK 'oDDsrA'c
srAcK,
1 1
3 0 2 W M
W M S 2 0
2 1 1 3
E N T E E N T E
oolooo col \-./ \-/ \-.,,
's0 '50 STACK" (_) .50
SrAcK' O .SooVERsTAcK' OVER STACK'
(PLAYGOINGRIGHT) (PLAYGOINGLEFT)
B. DefensiveNumberingvs. ClearCall
1 2 3 1 2
B M W M S
2 0 ' l 3
3 2 0 1 3
W E N E S E T T E
o olo oo ooloco
"reo" "70 "rno" -\_-./ "70'
C
.YELLO\^r "YELLO\^r
Note: lf the colorcall is oppositeof the calledplay,thenthe 1st
Defenderat LberLevelwill be countedas "O".
o 2 J
M S M b
3 1 1 2 3 1 1 2
E T T E
oo roo o
"170' "OMNGE" "W80'
o o r o o oE
E
.I70"
T
.ORANGE"
T
'W80"
PLAYGOINGRIGHT PLAYGOINGLEFT
w70wsoLtD W77WBEAR
,SOLID"
2 2 soLlDILBER
B M il
3
W
oo roo o
2
T
0
N T
1 2
S
3
*odi6o8'
3 2 0 1 2 3
\J
(NUMBERING
BASEDON CALLEDPLA\1
W77OVERBEAR VII/7 UNDERBEAR
SOLID2 LBER
I
M S ;'l'
3 1 0 1 3 4 3, 2 0 ',l .2 3
W
oo roo o T N T S/SE ' o o r o o Uog r
W, T N T
.BEAR"
\-/ \J
PLAYGOINGRIGHT PLAYGOINGLEFT
4
D. Defensive
Numbering
vs. RocklV Loadlt Calls
1-BackerCall'Rock-lt'to'lvl
/i-i\
\ftl
E T T E E t t t
OCICOO o cIC oc
/;-n
o @ \_/ \tl/
5
E. Defensive
NumberingFor GoalLineand ShortYardageLooks
50 oDD
, 1 1
B M 0
3 2 0 2 3 3 2 r M l 2 3
W E N E S W E T T E S
ooolo()o ()oorcoo
.4a1"
\--l "50' -
o o
\_-,/ r-)
\--,,,
o
o
vy'henthe centeris clearin goal linesituations,he centerwill go to the call sideand
the 1stDefenderto thatsidewill be #0.
6
F. Recognitionby Alignment
Everyoffensiveplayermustbe ableio recognize
differentalignments
and shadesthat
defensiveplayersuse.
Weak Strong
Side Side
8 9 6 7 5 4 4 - t 3 2 1 -0+ 123 4 - I4 5 7 6 9 8
9Gap
t O l O t OrOrotOt
5Gap 3Gap 1 Gap 1 Loose 3 Loose 5 Loose g Loose
Example.sof Shadeson Alignmenb:
= 'O" Technique
playsnose-upon the Centeror ofi the L.O.S.
= "+"ShadeTechnique
alignson Stongside
eye of theCenter.
= '-' Technique
alignson Weakside
eyeof theCenter.
= '+C" CockTechniquealignson the Strongsideshoulderof Genter.
= '-C' CockTechnique
alignson theWeakside
shoulder
of Center.
(1 Loose) = '11" GapTechnique
alignstheCenter/Guardgapto the Strongside
(TE)
(1 Gap) = "1G"GapTechnique gapto the Weakside
alignsin the Center/cuard (SE).
I = 1 Technique
alignsinsideeyeor shoulder
of theGuard.
2 = 2 Technique
alignsnos+.up(headup)on theGuard.
3 = 3 Technique
alignson outsideeyeorshoulderof Guard.
(3 Loose) = "3L'GapTechnique
alignsin the Guard/Tacklegapto the Strongside
(TE).
(3 Gap) = '3G' GapTechnique gapto theWeakside(SE).
alignsin the Guard/Tackle
4-I = '4 f' Techniquealignson insideeye or shoulderof the Tackle.
5 = 5 Technique
alignson outsideeyeor shoulder
of theTackle.
(5 Loose) = '51' Gap Techniquealignsin TackldTightEndgap Strongside(TE).
I = I Technique
playson oubideeyeor shoulder
on theTightEnc.
o
\t
EfrcdFg
o IrEEHf;c8Iffar
o
o gr=qrrn v
o
X --fi[uf;EE==it
o
o
z
l-
Y--r.n o 1-
@
=EiHFH
l l ' < i m
' . Iiri
'
OrrrEHefrsifiaa
OEEcndF
HEF
7-
8
PASS GALLS (CENTE
,'Bt.. ACE - DOUBLETEAM BLOCKCALL BETWEENTHE CENTERAND GUARD
'-+! M E s ON THENOSETACKLEANDTHE BACKSIDE LINEBACKER.
EOOO
, B t. CAT. CALLTHATTELLSTHECENTERANDTACKLETO COMBOBLOCKA
w 'r-El N< E DEFENSIVELINEMANANDA BACKSIDE
LINEBACKER.
ooo-Eooo
RAM& LION. CALLSMADEBYTHE CENTERTHATTELLSTHELINE
w WHICHWAYTO SLIDETO PICKUP A BACKER,ALIGNEDIN A POSITION
ON/OUTSIDEO.T.RAMFORRIGHTAND IION FORLEFT.
o q^qarj
HARDRAM& HARDLION. CALLSMADEBY CENTERTHATTELLSTHE
LINE WHICHWAY TO SLIDEAND THAT THERE IS A LINEBACKERON THE
S E T tr e O' ENDOF THEL.O.S.THATIS AN IMMEDIATETHREATTO DOG. RAN4 FOR
o o o t r ou oq . ' RIGHT& LIONFORLEFT.
E_goo
-
M" ROCK.IT& LOAD.ITTO M - USEDAFTERA ONE-BACKER
CALL. IT IS A
E / T T ' E CALLTHATTHECENTERMAKESSLIDINGTHE LINETO A CERTAIN
o ct.Eroro
'oo
BACKER.ROCK.ITFORRIGHT& LOAD.ITFORLEFT.
"oo,Elo o o "
PASSCALLS (GUARDS)
,.tu". s DEUCE. DOUBLE
TEAI/ BLOCKCALLBETWEENTHEGUARDAND
r f , E TACKLEONA DEFENSIVELINEMAN
ANDAN INSIDELINEBACKE.
\-.-.j
EXO-O O
I 3
M DUAL- CALLTHATTELLSTHEGUARDTO SIDEOF THECALLTO
,l ss DOUBLEREADTHEINSIDEBACKERTO THEOUTSIDEBACKERAND
E s / THESTRONGSAFETY,
E Q O O
MAN. CALLTHATTELLSANYLINEMAN
THATA COMBOBLOCKING
rvfY| E s SCHEME IS OFFANDTHELINEMAN
WLL BLOCKTHEDEFENDER
OVER
qgoo HIM.
e?i HEAVY.CALLTHATTELLSTHEBACKTHATTHEGUARDWILLTAKE
THEBACK'SMANANDVICEVERSA.WE USETHISBECAUSE IT WOULD
BE A TOUGHBLOCKFORTHEBACKTO GETTHE LINEBACKER
CENTER/GUARDGAP.
INTHE
ErP,ogA
-{ J L<\t
*Qqsi
DUAL FAN . CALL THAT TELLSTHE TACKLETHAT HE HAS A DOUBLE
READVS A 70 LOOK.
x6a6
SQUEEZE. CALLTHATTELLSTHEGUARDTO PROTECTHISINSIDE
HINGE.TECHNIQUE ONTHEBACKSIDE
THATTELLSTHETACKLEAND
,t *.t" .E w
{w bb T,E.TO STEPDO\^NFORCUTOFFPOSITION
OUTSIDEIF NO DEFENDER
THREATENS
ANDTHENTURNBACK
THISAREA.
'..st
,'wi: FAN . CALL THAT TELLS THE TACKLEAND GUARD TO BLOCKTHE l ST
DEFENDER AND2NDDEFENDER ONTHEL.O.S.
,PE9Q
PASSCALLS (Y/H)
-37s
BUMP . CALLTHAT TELLSTHE Y AND H TO AREA BLOCK3 DEFENDERS
E{ i B RII
B R VS.SOLIDBEAR.WHENTHETACKLEIS GOINGDOWNINSIDETO
N o oifo BLOCKTHEEND,
N
9=
oo>
diz
an
- - {
H*"8'xEigF*
z-a
D
E
f \ e3
( , J' " I d B E E -
\-/ >E
;if"enfrig;;5in"f;*q
OxfinEfrHn"-=fi
#Erfi4.tEcd=n
( )EdHgPEtE
, / . \ , - - t - ? 1
\ "'2.'^
@
x
\-/
-Y'.\
155
RUNCALLS 1:
FRONTSIDE
ZONEBLOCKING
CALLS
s/s
'7-
HAY- ZONEBLOCKBETWEEN
THETE AND H TO BTOCK
M SECONDARY.
N T S r
trqoo7
EAT. ZONEBLOCKBETWEENTHETACKLEANDTHETE TO
ab olo A BLOCK
A DEFENDER
LINEBACKER.
ONTHEL,O.S,AND
STITCH
A.B. ZONEBLOCKEETWEEN THEFRONTSIDE GUARD,
CENTERBACKSIDEGUARDANDTACKLE,USED
T r - E S WHENA DEFENDERIS ALIGNED ON THE
odJ6 oo FRONTSIDE
GUARD, CENTER
GUARDANDA LINEBACKER
ANDBACKSIDE
IS OVERTHETACKLE
OR STACKED.
BACKSIDEZONEBLOCKS
A. B. ZONEBLOCKBETWEEN THEBACKSIDE
TACKLE,
1 M GUARDANDCENTER, USEDWHENA DEFENDER
I
ISALIGNED
ONTHEBACKSIDEGUARDAND
T N T S
CENTERANDTHETACKLEHASLINEBACKER
oryfiooo OVEROR STACKED.
E- zoNE BLOCKBETWEENTHEBACKSIDEGUARD
ANDTACKLEUSEDWHENA DEFENDER IS
ALIGNEDOVERTHEGUARDAND LINEBACKER
IS
E * T - T
OVERTHETACKLEOR STACKED.
d6no
9 - ZONEBLOCKBETWEEN THE BACKSIDE TACKLE
ANDTE USEDWHENA DEFENDER IS ALIGNED
ON
d6otroo THETACKLEWTH A DEFENDER
OR ON THETE.
ALIGNEDOVER
C. SS . ZONEBLOCKBET\AIEEN
THE BACKSIDE
TACKLE
ANDTE USEDWHENA SECONDARYDEFENDERIS
STACKED.
il.oorroo
15
DOUBLETEAM BLOCKS
M \
TREY - DOUBLETEAMBLOCKBETWEEN THE
FRONTSIDETACKLEANDTE USEDWHENA
r E s DEFENDERISALIGNEDON THETACKLE.
TO
troctb A LINEBACKER
ALIGNEDINSIDE.
t T
I R U BA C E . COMBINATION BLOCKBETWEENTHE
N \ CENTERANDFRONTSIDE GUARDUSED
tro WHENA DEFENDERIS ALIGNEDON THE
CENTERTO A STACKEDLINEBACKER.
ry RUBDEUCE. COMBINATION
FRONTSIDE
BLOCKBETWEENTHE
GUARDANDTACKLEUSED
T
_T- WHENA DEFENDER IS ALIGNED
ON THE
tro GUARDTO A STACKEDLINEBACKER
ADDITIONALBLOCKS 16
"G"- TECHNIQUEUSEDBYTHEFRONTSIDE
N
GUARDTO BLOCKTHEEMLOSOR
PLAYSIDE
LINEBACKER.
E]
6d5odj F (J I{UE.
*ot M TO BLOCKOUTONTHEDEANDOLB
ALIGNED
TO THEIROUTSIDE.
JdeU
'sLow"- CALL FROMTHE TACKLETO THE CENTER
TELLINGHIMTHEDEFENDIVE ENDIS
ALIGNED LOOSEINA WDE POSITION.
oo o CENTERMUSTECHOCALLTO FSG,
"FREEZE'. CALLTHATINDICATE
FSTWILL BLOCKTHE
BS LINEBACKER.
o 3$38$
w BLOCK. CALLBYTHEQB THATTELLSTHE
Er T FRONTSIDETACKLETO BLOCKTHE 1ST
6( LBERANDTHETE TO BLOCKON
INSIDE
OUTSIDE,
bbabbS6
o
o- CALLTHATTELLSTHEBACKSIDE GUARD
TO PULLAROUNDTHE CENTERAND GET
THROUGH THEL.O.S.TO BLOCKA LBER
o o
. M WIPE. CALLTHAT IS MADEBY THE CENTER.WHEN
n . Te s HECANTREACHA COCKEDNOSE.THE
tr]'OO GUARDCOMESDO\i\NANDSEALSTHE
NOSEANDTHECENTERPULLSAND
BLOCKSTHEGUARDSASSIGNMENT.
sss s M
1fd5=p'o.-
W S
- - l
t /
+ /
/
o
Charlie44 "Solid",
W
^o
E,
8--t
FS
V Y M
E I T T E s s , S
qegappp
I
+
o
,Fb scatRt
-- .soLlD'
SA
w @ i
E i r r E i @ o
pieEegod
\
"Squeeze"
"OualFan"
Scram Lt
"soLtD'
'.E9
\.-y
^,^6^^ Aaa^^{
tT6
,n'!
"Loadlt to M"
t
\_-__o
"Hof' Release
OH's Rt
"soLtD"
s$**"M*"** " 1
E T,Ti E WrS
QQ/QIQ
-it9l- ear
"our' I
v**-,,-l*-i*--*J
bi
Alert "Rav/Lee"
TURN45 "Solid",
SS M
E T T E
M
'..SS
s
-a
45 SlantPass"Solid"
E _ ' , Ir E _ s s s
t'€"o@ooo/
\ ''O,r o \
ALERT
CHECK
"FAN" ALERT
r!_i-; r-s
s.A. a
M
.A.)
E T T E W S
\v
qO"Ro"a!- Y
S S M
E T T E W S
o o LJQ o o o
o
o
ooSooo
-\ (f(r o
UilEiisft,C
Playbook
10| 11, 30t11,40/41
TRAP
50 ws
c
B.t
W 'ctE
30 TRAP .,EVEN"
40 TR,AP
.,stFT"
" A C E " " O D D " "slFT" ALERT..ICI
C POINTS: Open,3 Step Drop,LookOff PlaysideLber
1. CheckVs. SolidLook. ExecuteUnderneathHandoffon 3rd Steo.
QB CarryOut PassFake.
2. Alertto MugLber- GamePlan
- Max
BacksAlignment SlideStep,GatherandGo (Be Deliberate) LM
is NearHipof center,Readthe Blockof the
RIH PullingOG. HugDBLTeam.
R in Q Position- StepDownand SetBehind
B.S.SideA Gapto a Depthof 5 Yds. Receive
Handoff.
Wr's- OneReceiver
- Minus
-
Two Rec Mrnus FreeReleaseRunSwingRoute.Oppositethe
H'rl Call,
CarryOut Fast Fake.
Scm
)e.#*"1
) G
B; f
W;
Y d
407
30TP \./)
' "srt"/ /)
.cHoKE" \- ,fO --O "oDD"
'tO alrnr "rcE' "FREEZE'
50STACK +59 s/s
T c
c Y
A
\.,, I
I >1
U
3OTP 4or o
E 7
a)
w^
S/S
"CHOKE" N/A O
WTTWBEAR UNDERW77BEARFISTw/S
M
W E N E S R E.'.AAA.'AR
\J \J Lt L/ \_.' \J \--l
u
(_,,
t
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\J \J
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ALERTcHEcK O N/A L-/
DRAW
10/11.
30/31.40/41
TRAP NICKLE
47 OV N -.-
l w s
c l / c
/ -/. Mr_l=. w\ s/s T
-/ N E"' r/.\ e\ I I
o o o" f/ 9f'i o $ \ lo
p4orP O O
\
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s/s
N C
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ALERT"IC 407
"ODD'"'FREEZI "stFT" "ODD" "FREEZI
47UNN i7 M MUGN ws S/S
1-
^f
'/ -t
I
o
I
I
o
u*#*5.'
o o w o . 6 ) To
4OTP
v p \ ' /o o
p4orP ,/ (
.CHOK
47 SOLIDN WS 46 EVENN ws s/s
**t'? c
" , r* E
o - . .o o \./
Booo o
o
N/A O "ICE" "EVEN"
47 UNSOLIDBEAR w/S MLWMG
c
6 N S / S B
sls c
E T T E W M E W T M E
o ootroo o ootroo
o \ r o ^r
o o
N'A
o o
TRAP
30/31,40/41
QUTCK 4
W/S YY'I
J $
oo
IK3OTP
"ACE "tcE"
C POINTS: Short clear StepOppositeHole,OpenWith
NearFoot PastMid-Line.MeshWith H as Soon
1 . RunasAuto. QB as Possible,CarryoutOption Fake.
Alertto Checkvs. 77
MarkButtof Center.LeadWithNear
RIH Land
Foot. ReceiveHandoff,ReadBlockof Pulling
OG,HugMidline.
FreeRelease,RunOptionPathOppositethe
WR'sSplits- Plus HIR Call.
BacksAlignment - H - Normal
R- 51t2
Block#3 Block#3.
Y
ThroughFlatDefender,
Release X BlockFlatAreato Middle1/3,Playside1/2.
BlockMiddle1i3,Backside
1/2. Slot- BlockManOver. ManCov.
TakeTwo.
Sameas X.
SameasX.
z
3 DOWNLINEDEFENSE QUICK30/31,4Ol41
TRAP 4 DOWNLINEDEFENSE 5
STACK75 w/S YY/uw ws { s/s
c// +t *J
',1 ,Ll $
N
oxaorpO
PI
E
foo
p
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d
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Yffi
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d6
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s7 ws YY'O
c .'S xs
I
/ 6
c l 1
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L-,/ \J c
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QK 40 TP
+50STACK Y5
>
Y
QK 30 TP
(
.ODD"
'
,)=##
.ACE"
:,U WS ; SS
c w<V c
^
:_--/ 'k^fit\*A
T \
\
(, ,.",rry-I6- ""
"oDD" -a
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eK 3or
ws ss
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WE/ L\J ES.
-) o-*q E k o o o
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w77W OVERW77WBEAR
M
W E T T S E
a)
"SOLID"
o o r\n o o o
\-./
ALERTCHECK
CHOKE ALERTCHECK
W77WBEAR W77WBEARFISTWS
M s/s M
W E N E S R E T T E S R
nnTll\/\a\
\-/, \J LJ \-/ \J \J oonooo
\J o
ALERTCHECK
QK40rRAP QK4ol41rR4!- x!g&E
46N {7OVN
ws s/s^ ws
c t l ^ c {l-
a
w I I t. M\
+I F s/s\
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oo-a oot \oo
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I
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)VERN C w/S SS
t C
w s/s * /-. M11 C-
\
aE q s l+ l
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o o
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n,' "tcE"
47 UN N ws 37 M IUIWGN
.f.-
c \-
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"/w
lE )r^14/ >E I I + lg, N
o / o a l A o oOl o o o ol o
d.-.....--p oo
I
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47SOLIDN w/S 46 EVENN w/S s/s
T \r.
N S S M M t t \ "
W E T T E Te -r \
o ooEloo o oo To \ o
o o o
cHEcK O "EVEN" .tcE,,
s/s c
E T T E W M
ootroo o ootroo
o o o o
CHECK
o
@f,oR@[AT',f,gH
1. DIVE
3Ol31,
2. MrD(30/31)
3. VEER(32133)
A. SEAL(32/33>
4. OPTTON(16/17'
A. CRACK(16/17)
5. BELLYOPnON (16/17)
Offensive
Playbook
30/31DIVE
ws 60 w/S
c I c
l s/s
d
.ODD"
o.EVEN' o
A .sTtTcH"
C POINTS: PlaysideOG Covered- DeepVeerSteps
(No Ride.CarryOut GreatOptionFake.
PlaysideOG uncovered- Mid Steps,Carry
Out GreatODtionFake
BacksAlignment PlaysideOGCovered,LandmarkInside
H - Minimum H Leg of OG.ReadOffensiveGuardsBlock.
R - Normal PlaysideOG Uncovered,Landmarkbutt of
CenterReadGenter'sBlock.
:BACKSIDE F,RONTSItrE
Line Guards2 112- Levelll BlockZero.Alert"Stitch",
TackledMax "Orange/Yellow".
o
tr
"l
o
I w
oo
E J
7
\-,/
J
A
U
l
|
,,\
J
87 j*t ws
f r f r
lMl w'\ ;M
T c
" . r / tw C /r , T
(,
"CLEAR"
// - '.,5H. .\ 're\ 's /
-E- - 1
UU
EFZ>"- A
T
I
n
\-/
.ODD"
E T+
6dfrd6
: ,rr T ' ,I E
-l-
\../ \"/ ',i{ \.,/ \
-
Io I
A t u Y
A t r-----u
78 -.1 ws 65
) ^ A
c , / , F r l , S S , .
,.'
-
- /
/
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w + L.1lt1 \ i( r 1
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1 , ' l - f
a
v
r l
W E..
M
i E S r/
T)
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11
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I| (J
a\ /-a
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"CLEAR"
",:J ,/ \J "oDD" o
.#c
A
WTOWSOLID WS ws
;
OVERW77WBEAR ss
'M
SS
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l s / W E T T S E
^ a\-,' trooo
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Y
N/A o
"soltD" ,,8" t ]r-
_/"
o
W77WBEAR UNDERVWTBEARFIST
WS,(
M
SS
tt'\ l, ,'+ c
W E N E S R
. E -rr r
tA:f
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.
\-/
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J
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.,9^-.,.
N/A
,t"'il"^'",,",,
l{_____-}
32/33VEER
@
"oDD'1
fu,Jr.'* tr 'G*<s
o o\o
VeerRelease.BlockSecondaryForce
Y
Release
throughFlat Area.BlockMiddle X OneRec- BlockComer,Alert'Spy'
'l12.
1/3Backside SlotRec- 1stSecondary
Defender,
Releasethrough
Flatarea.BlockMiddle Side- BlockComer,AlertMan
TwoReceiver
1/2.
1/3,Backside Two.
Cov.,Take
JUWN LINts L 33 VEER 4 DOWNLINEDEFENSE
7s! 4 w s
^llP .tt M .' t M , - S
.e$ofrGo,i .T,' -E
il cro\f
, \ p | / \!r'
ol
\ D \ b
-*--'---.--r)"eveH"
"oDD'ALERT.B'' IIAN"
57 COV6 WS SS ,. 75 COV1
8,. -\,#&s\
c rs
I1'S So6
\ \"a"
\'/
,.;:;.^x=.- tn,,oDD"
W,\ M
"B'
€ ,--.fo,1r r
*.45!t86t \ c c
4/
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r,E\ A rl .','r /
dt \ b ---"*Vd&b58
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\ \ D
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fAN
76 UUV 1
"{"
I I
o o=o
E S
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vw0w NDERYwTsBEASttRST
ws
_^$6
T ^ ,r M
soLtD"
i
Or
?^$dE€-oB
'' -\O
.MAN'
V b
ALERT'STITCHAB"
W77WBEARq3. ws ss
9
6 \- vd6ut..s \ -rcc
\^'n 1
\o
,,o.r.'))5'.--j .BEAR.
30/31 MtD
50 t1y1s 60 YY'J
1 s/s
s€r/
T , l B^ ^J
T'. IE i.I,, I E I S I
r} ob o
ODD"
uo
a
..EVEN'
c POINTS:
ShortClearStepOppositeHole,OpenWith
1 . RunasAuto. QE NearFoot PastMid-Line.MeshWith H as
(AwayfromShadeor to the 3 Tech) Soonas Possible.Read1st Down
2 . R/AZ{R/ traTARNeverRunto 4 manside. Lineman.KeepReadFollowLead Blocker.
Backblocklst Lber in box Alert"Block" cal vs MLBER..
3. MayRun30/3l Veer.Read3 Tech.Option
Block 1st PlaysideLber FromGuardOut.
nextDefender. R LandmarkInsideNumber,
Alert Block "Call" - ReadTE's "Block".
WR'sSplits
Two Rec - Plus LandMark Butt of Center.Soft Squeeze,
H GiveRun to Daylight.Pull Block 1st Lberto
Single- Normal Safety.
Back's - Normal
:BAGKSIDE
LineSplitMax- Levelll c Block ON,Backside,Alert "Orange/Yellow",
"RanVLion". "Ace".
Block#1,Alert "Orange/Yellow","Ram/Lion"
G lf ON - Block InsideArea, to InsideLber.
lf uncoveredBlock#1. Alert "ACE".
Block#2 Alert "B', 'C', "CSS', "Ram/Lion"
CheckB and SiftWith "Orange/Yello#' Call. T Alert"Block"
Blockznd DownLineman.
z
3 DOWNLINEDEFENSE 30/31MID 4 DOWNLINEDEFENSE 6
srAcK75-1 ws 70
^ ) w t elt,vt c c w<. M
eo oI +i'.X
J
T E^r Y 1 f u f
I
6
..ODD''
nug o
.EVEN''
\-./
n
\J
HLl .)
o
W
"BLOCK" .YELLOw" 30 MID BLOCK
57 SS 75
c
c
TI
A E
tI E s
9
I
I w E I
M
T
L' 6b h d
.ODD"
6b
'oDD" a)
31 MID
-50STACK WS SS ss
f
w , M I L M
T r'r-s/
ll lI c TI T E S
o
I
.ODD"
-n o I'
n d 613
"ODD"
30 MID LERT"BLOCK" 3.t MtD
87 WS SS 50
TI +\ m f t"
\-N6M&38 c.
w
tr f rI c
r)
\ a
\b 1
A
l
6bb
E s
\\)
"CLEAR" "oDD"
ALERTC
31 MID Y RAM "c"
65 ws ss
- 9 B ,4 M. 11 ss t^ + '4 / T |"
'f16fl3/&Y
I
I 1/ r/ T
d A
\-/
%b^bf V6;J t
.cLEAR" 'oDD' ""nf
E/ x ,/ b
"LroN" 31MID Cl LroN 6/ AcE 30MrD
w70wsoLtD OVERW77W BEAR ws
c ss
r M -S
I- S
T ,-l
c M
II fJ
c
"r.-'
\
\ W E T T S E
o .v.) Y\../\ n\_,,, \ \
\_-,,
FOOO
(,,
"SOLID" N/A
3 1M I D B o
W77WBEAR UNDERW77BEARFIST ws
l( SS
c M c
o
W E N E
o o nn o 1o o .
S R T
c
'ti T
,{M
i e .s R \
["
\
I
ob F\ .J ' b\
\-/ \J
SOLID
N/A
31 MID B
16/170PTTON 7
w/S
ws
J M I s/s
W ELr.- _I E [s
ooElooo
o
..ODD" ,.EVEN" o "STITCH" "TREY''
POINTS: Step Backwith a Far Foot Openand
1 . MayRun16/17 Crackto SE Side - Same .rF| AttackOutsideNumberof EMLOS.
Onlyrunas auto70 /90 2 ManSide
Blocking. LookPitchin,
2 . Mavbe runwith Qk motion/ Qk \Mriz
R | - (NoBackfield
Motion)LiftStepwith
WR'sSplitsPIus OppositeFoot.RunWde PitchArc.
(MinusForCrack) All OtherBacksetsOoenStepand Run
Wde PitchArc.
OpenStepSprintParallel
to L.O.S.
Back'sAlignment
H BlockSecondarv
Force.
BACKSIDE FRO:NTSTDE
Splitsminimum,Levelll c BlockZeroto BS Lber.Alert"Orange/
Yellow,'%','AB.
ThroughFlatArea
Release X AlertSeal.
BlockCorner.
113,8.5.112
BlockMiddle
Release
Through
.BlockMiddle
FlatArea z BlockComer.AlertSeal.
1/3,B.S.1/2
3 DOWNLINEDEFENSE ,t6/17OPTION 4 DOWNLINEDEFENSE 8
rAcK 75- WS SS
) wl 8,, l *
* Mr-ls{-
t
"-/ 'l{.rl+Ai*,.. ? "/ -E l l
T
0' oofl999 / d J
O
.*F-*I'!
OOUOOO
\E I
-O------------/
v
o
,,oDD" j'A" ,.EVEN""B" --..rEilcr',
ws SS
M, } 'l
Er
/',( /'\
ti.,
n .tXtr
l E r Q
c
.T
I
W E
d j
ALERT"AB" ( * 1
"oDD" &ro*'ro
-50STACK +59 r wS ss
c )
c wi
" ^ ' ' ,9 v q l +
o
"Y
E +,-o-Fc'+A,q
o 1 { ,,",,,aayggs) [
-,io*roo,
"oDD""A" o------.-------
ws ss 50 ^\ ws
c ) c c ) w'rl r/l. w t , 4
) B-', M/ { I / e r- 1 eis
.( w ^-.)*---k A-"-ts I O d o-d CCb
v t/ \,/ L_t \J \, \J
D---------+ ,7
t
0
I
o---'-
"CLEAR"
7A
s s +
" )
{ - &+;b\87
r , B . { q
I
WTOWSOLID OVERW77WBEAR
3 \_/
r\Jt n \J T l r \Jt
l.
t r
/ \ r .\,.,'
\-/
r
\ -
a)
/
c
N/A
A' EIFA ]
s , sj y\
t,-.I*I,FI $ n c
c. ^ T
o oonooo o O OOLIOOO A
"soLtD" .8" .. o----'- \J
N/A iLERrcHEcKorr*r'o"-t*6E/
16/17 BellyOption
50 W/S 60 W/S
c c
c c
M s/s M S/S
W E N E S W E T T E S
o o o LJF o o o o o ootrooo o
o
o o
C POINTS:
1. Run as Auto FakeBelly,Step PastMisline,option
A. BeltyOption/MikeAuto InsideShoulderof EMLOS.
B. Runto 70,90 or 2 ManSide
c. MayRunas Alert
WR'sSplit - Normal
Block#2,Alert ACE,Deuce
Block#2 Alert"8", AB, C, C/SS
T
Block#3,Alert C, CSS
Y
ReleaseThroughFlatArea.
BlockMiddle1/3,Backside1/2
x Block Corner,Alert Spy
ReleaseThroughFlatArea.
BlockMiddle'1l3,Backside1/2
z Block Gorner,Alert Spy
3 DOWNLINE DEFENSE 4 DOWNLINEDEFENSE ,IO
srAcK 75-
W '.8/^M (
r - t\ r\.,
A It ,
T E\\
E //'Nlie,'
N\,E,' s
S
c 6 6 Eltlot
A
\-/ A\-/ FlXnl'r
,-lJ t<l\-/
j
\-/ \r
\ r--\Jl
\ r )
.ooD. "ec;-.=-_ii
---1.
w s f ws
B
-l. JrM s
/{ }-
I
r)
|
W I
dbtrb
, \,
E 'NI W E
ooBooo
T T E
^
N/A
-50STACK WS +59 .ws SS
-r
*, . M q- wA M
Ft
I e) / -u -E isr T E
t E x S
oou r'\ n
o1b
.ODD" 'A"
-\ws ws ss
| ""r.
€ \rrvr \ ,r W M G
r
I wl
I
f
Y
, , \ _ uE _ . s \
c
E T T E S
.) ooFpoo \ o ootrooo
L a
av /
'ORANGE"
b o n
"CLEAR" \ X "c"
\-/
ws 65 WS Ss
C B M s S M c
W E N E S W E T T E S
o oonooo /\--l
'\r\T-'l/\/1r\
\-,' u \-/ \-,,/ \-/
\J { l
o
N/A \-/
w70wsollD \-ws OVERV'i'/7W
BEAR ws
\ r v ss
9I >
s - \, a M t s s
\ c M
I w l - e - u: l- - s \
6 obni )\f \) \
o r\
W E T
o oF o o o
T S E
\ ----=----X
H<- '8"
U o
"solrD"
W77WBEAR UNDERW77BEARFIST WS
ss
" - - " *E TI
c M , ' M
W E N E S R T J ; r S R
o oonooo o o o[ bo
o \ \-J
N/A "sor-ro"LI
qf,oRqtAT'f,g
ISO
1 . DRAW
2 . MIKE
3. SUTNT
Offensive
Playbook
12t13.32133.
t 42143
DRAW RAW
50 WS 60 ws
\*B -M
^oo.tro _oE oS
w _E_., .N,'
e4 )-{-
TLERT"FAN" \" "A""c"
,.TAG'' f,r.*, "c/ss,, "sTlTcH" { "c/ss"
POINTS: DropBackLookingOff PlaysideLber,Execute
1. MayRunto 4 ManSide. UndemeathHandOff. CarryOut PassFake.
2. Vs.Nickle
Center-
Clear,Center
BlockPleyside.
3. DrawAuto- RazarlLazar TwoSteps,45 DegreesDownHill,
Q-Position;
(6 ManBox- ClearCenterBlockWeak) Away FromCalled,ReceiveHandOff,
an S,T- Position; Slide,Shuffle,go to Call,
ReceiveHandOff.
R Read1st DownLinemanfrom OT lnside.
i-FormationSteps-Slide,Shuffle,go.
NR-Formation Steps-Slide.
ShuffleandGo.
FarlSPosition- Stepup Wth InsideFoot
- Nonnal
VVR'S H ShowPassandgo.
Slot- Plus Versus50, 60,80 Def.BlockWll LBer,Versus
Back'sAlignmentMax 70/90Def,Block1st InsideLber.
M3 Draw - Minimum. Note:46 N Treatas 80
Block#3 Aleri"C','CISS','Ouf',"OrangefYetlow",
Y Block#4. Alert'Orangeffellov/'.
"Man'.
ReleaseThroughFlatArea X Block1stSecondary
Defender,
BlockMiddle1/3,Backside1/2. SlotBlockSecondary
Player
ReleaseThroughFlatArea
BlockMiddle1/3,Backside'l12. z Block1stSecondary
Defender
E 't2t1 2
.2
42143DRAW 4 DOWNLINEDEFENSE
STACK 75. wis s/s 70 WS SS
/-
w,t re ,M q_ w ...\M x...S \ "
T ,T. T: E \
-)
5&A
(
6'od I
I /^\ An A>\H
\../ t..J \../ \.i/
\ \\r--O
\.,/
'EVEN"
\
,
\J \-/
"oDD'
(J .ODD" *q-
\^rJ \>. 43 DRAW
.,FAN"
"TAG'' J ,,8" ALERT"AB"
50 STACK +59
c,t'
1
43 DR
\ Y,
.FAN" Ld \
"oRANGE" "FAN"
7 8 A 65 w/S
I
c "\
F I -8, l..frrr $ c
| \w/. t TI wE, J s T t E _, *sS\
\-,/ o : 6
. &o6 n a\ IC(OnOaF
^ o
\
IRAW \J
13DR,AW
w70w
"FAN" "*1., 'SITCHYELLOW" .TAG"
I
O
t
43pMw
\D
;'-:ffi.-E-"ff
o''"''f,\,,".^.,,,,our,,
"FAN"
ALERT"STITCHAB
ALERT "AB" l^*,,
VW7BEARFIST
UNDER WS
WTTWBEAR WS
c- s/s ,\u c
-9 sg w t ' t $t :SR + ^J
Ef tr_r ,E: s R
r.\r\r--ro\C\)
-rr
I
O I
/ {AOnOcrc. I !/,,sorro' IX\"}H \
\-/
"sot-to'; I ? i3 DRAW O \ \1
43 DRAW
'e'-
\J r-. I )=o\
'FAN" orrpl "s1rcHAB' "BEAR''
"FAN"
42t43M|KE 3
50
W/S
c c
s/s / w, l
..ODD"
oo
E S TI
L__ 6 %6dd\"6,
66
I) "EVEN"
o\l
.HARDLION'' |7\
"MAN''
C POINTS:
1. Prefer
to RunVs.4-3Def
OpenStepto Mid Line,ExecuteHandOff.
MakeGoodPlayActionPassFake.
CKSIDE FRONTSID:E
LineSplit- Normal.LevelII Blockon to Backside- Alert"Oranoe/Yellow"
"Ram/Lion" (Hard),"Ace'.
,,ACE' "FAN''
50STACK s/s
#' B/,I -0, a
\/o
a'
ALERT"EAT"
'TAG OUT"
87 ws 50 tws
c ./ wt
./ -r\
+- A1-#A A
\-,, \J LJ V,\-,/ \-i i { &#oI
.CLEAR" a r l ,
Y l l
O "ODD''
\lo .FAN''
" Y E L L o W " . . " M A N ' '
78 65 w/S S/S
M \ + " "
.CLEAR''
4 WEa- .}\fl
o' "ODD' r c o nopt // c o
E.t
"+
o
/'\-t I
\ ) /
'MAN"
"HARDLION" "FAN" U
w70wsoLlD YY,> OVERW77WBEAR
c -/'- B. M
/ r#nh3frd !!,
W E T T
o o nn o c o
S E
"solrD" A I \-.,,
.oowN" dl
\ O
"L|ONTo B" N'A O
W77WBEAR VII/7BEARFIST WS
UNDER
cl a
W
M
E N E
r\J\ r \\JT 1L-I a ' \ n a
S R
\ d
s/s M
'lrdBsa-d,^ -\-
\
\
/1
\-./ \J \J
ALERTCHEGK a\
'solto" a f
TJ \,o
N/A
44145.34135
, SLANT
50 ws
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d 'soLlD" .BEAR"
..wlDE"
"DOWN' ALERT"WIDE" " DOWN"
w77wBEAR J ws W77BEARFIST w/S
UNDER
s/s
M .1
" --j ?
{,.o.,0"-
@bbt" A "soLrD" '".o*"o
d f/ "BEAR"
"DowN' JY ,'wrDE'"oowN" "WIDE
46t47GAP 47 GAP
ws 60 WS
B M S / S M S S
W E N E S W E T T E S
o ooEooo o o ootrooo
o o o
o
N/A o N/A o
POINTS: Sameas 46147Ctr.
1 . May RunOiect46147Gap. OnlyRunto 70/90Def,or to 2 Side.
a. H Influence EmlosBlocklst Secondarv
Support.
b. WR - Rules-
L SingleRecBlockCorner.AlertSeal.
2. Slot- PlusSplit- BlockManOver.
c. OnlyRunto 7Ol90or 2 ManSide.
R Sameas 46/47Ctr.
BacksAiignments
R-Max
on 'B' GapAlert'Choke'
HoldoffTechnique
Y
X BlockComer.AlertSpy
Release
ThroughFlatArea.BlockMiddle1/3, Slot- lnsideRec.- BlockManOver.
Backside
1/2. Outside Rec.- BlockComerandSeal.
Release
Through
FlatAreaBlockMiddle1/3, z SameasX.
Backside
1/2.
47GAP 3 DOWN LINE DEFE 46/47GAP 4 DOWNLINEDEFENSE rz GAP 7
47 eap
STACK75- wS S/9 70
B M
\ .oc a
.c- {l- \
_"ooo" H"e*ex
5 I
"*<!E},% "EVEN"
*=+.--
"cHoKE" 'rnFt laFr
57 75
+
I wA.'AA..A SS
\.,/ \.,, t-J \--l \-,,/ \-/ ^
"ODD"
o o c
,DEUCE"
'50sTAcK W'S +59
! E l )-
b \ q \J'ODD"
"ODD" \
.ALERTCHOKE"
"OEUCE''
50 ws ss
\-..--.- W M
B,\ lM ^
.c- + L ' r N G S \ " E T T E S
ar
I
xg-[p
-€J o"p
r_O L o /1
-
r^\
-
F-'t r\
\-,,
=
n
\-.,/
/1
\./
/1
"CLEAR"
O U \ J
"DEUCE" N/A ( )
78 ws 65 ws
B M s s c M c - -"
W E N E S WE T T E S
/.\/\r-lr\/\/1 a) / 1 n T - ' t/\-,./
\ n n\r \*,//1
o \J \-./ LJ
o
\J \J \J
o o
v v !i
u \-/
N/A a\
\-/ N/A o
w70wsoLlD }VERW77W BEAR w/S s/s
c M
a\ c
-l
f >sE
c , \
'soLrD" o u
-BEAR''
ws 'l' UNDEFW77BEARFISTws
wzzwBEAR
tt- M c
-E*X+ -
5 *"W,r\\
+ L M s s c
A"rn '-S R
"es,rn"1
I
'QQ /
\J *-,*{
,,soLrD" O
A
"solrD" Y
*-1--'- "BEAR" d \ . /
.solrD DowN'
M S/S
W E N E S W E T T E S
ooEooo ootrooo
C POINTS:
1. OnlyRunto 70/90,2 ManSide.
2. MayRunHag48/49Gap.
a. \A/R's
Crackson 1st Plavside
Lber.(MinusSpiit).
b. H Pullsand Block1stSecondarv
S
Sameas HaoCtr.
- H -Normal
Back'sAlignment
R -Max
FROI
LineSplits- 2 Foot- LevelII Sameas HagGtr.
ReleaseThrough
B.S.1/2.
FlatArea,BlockMiddle1/3, x BlockComer,AlertSpy.
SIoi- BlockManon.
ReleaseThrough
FlatArea,
BlockMiddle1/3, BlockComer,AlertSpy.
B.S.1/2. Slot- BlockManon.
)WN LINE DEFET HAG46/47GAP 4 DOWNLINEDEFENSE
STACK7 70
B .i0.
\,
I
!w^
H./#r*A*
\
\ c ?
r t e\A€::U
\
o ".u=*"
"ODD''
*---.-_-)
6 .DEUCE''
ws 75 ws c
c s/s
.e,*^ M M S
f
A
W \ ;E,/ hI .,8As
f^! Yr a)
WA ... A A ,,-,A
L-/ \J LJ \-/ \J \J
"ODD"
"DEUCE''
.50STACK wis +59
-.\ M
+ J,.rS
I
o
I
oo
"ODD" "oDD"
50 ws ss
W M
3 *&q$sE \, c E T
\-/ \-/
T
L_l \J \J
E
\-/
S
"cLEAR" *.=-\d
\'/ o a\
o
\_.,,
.DEU'E" a/ \_ .)
78 65
B M S S M
W E N E S V\I E T T E S
a\/.\T-'l/\11/^\ rf
- \-..,, \-/ t-l \-./, \-.., \-/ \-,J (-,/ LI \J \J \J
\J ( r o
\J
N/A n N/A o
vwowsoLtD ws rcvEPy4ry*BEARw s c
I 'd€+€r\d -tar-.--
'j * i
ry.J I 4 { o - A E i-L\J v<\/
s
,
\
t
\:
i
:
""souo" "SOLID"
t-----:l O""**'O
'DOWN" 'DOWN"
*t^}F- WS UNDERW77BEARFIST WS
M , . C e
Y s R i \ i rl
"/' R \
d D-oi A
d
5 "soLlD" ..BEAR''-
'DOWN"
@f,oR@tAT',f,gH
33O" Scheme
f. PowERo (46/47)
A. 48/4s POWER
O
2. GAPO (47/47)
A. 48/49 cAP O
unensrue
-\ o(f .
Playbook
46/47 POW O
W/S 60 YY'J
c c c
s/s M s/s
W E,T. I
ooE o
.,rlnn'' nTRFv
C POINTS: Q - Position-ReverseOut Shortof Midline
HandBallDeepto R.
1. MayRun48/49PowO S/T- Position- OpenAwayftom Hole. Step
a. Runvs. 70 Looksw/ 7 Tech. Directlyat BallCanier. Don'tCut HimOff.
b. B.SOG BlockSecondaryForce. CarryOut BootFake.
c. 50 Def.TreyBlockto P.S LBer.
Q - Positjon- Jab Step Oppositethe Hole.
R LandmarkInsideLegof playsideOT, Get on
- Normal
Back'sAlignments Hipof PullingOG. ReadInsideOut.
S - Position-OpenStep,LandmarkInsideLeg
of OT. ReadInsideOut.
Versus50,60,or 80 Def,Block1stPlayside
Lber.Versus70,90 DefenseBlock2ndLber. G Sameas HagCtr.
Alert"\Mde".
Sameas HagCtr.
T Sameas HagCtr.
Release
Through
1/2.
Backside
FIatAreaBlockMiddle1/3, x BlockForce.AlertMotion,AlertSpy.
ReleaseThroughFlatAreaBlockMiddle1/3,
Backside1/2.
z BlockForce.AlertMotion,AlertSpy.
3 D O W NL I N ED E F E N S E 46/47POWO 4 DOWNL|NE DEFENS
E
^-f,=ipJ '\
STACK75- n4s S/S^ ws
W ^. Jr
o"/.---{ o o n ? Y , p
'ooD" 6 ,.EVEN"
E
a {^t---
JL)
-
T
I
T I
. v c
At trpT t.a\u.^KED 1/- nnFt t.:F
"DEUCE''
S/S C
B ^- _ M
N -- TI
Ot ,\
'cHoKE" .,DEUCE"
"TREY
50 STACK
w(-M
"oDD"
ALERT..GHOKE
oowM f)
.yo
ss
c
5.
"CLEAR" A
"DEUCE'' 'ALERTcHoKE oowr'r" O "TREY"
)VERW77WBEAR
Cz--'>
I -{ w ,-b
\J L-/
"soLlD"
DOWN"
W77WBEAR WS \ UNDERW77BEARFIST WS
tl
__-:g/ M J
d w A R-+,Ef\fF I
tX,-,o" CrX"i#ftffi,)/" d "SOLID"
..BEAR"
'oowN" . "BEAR''
,,wtDE
46/47GAP O
-50 STACK ws S/s 60
w/S
c
? M
I
I \cro E,-S
o"EVEN"
o
"ODD"
"ACE"
POINTS:
Sameas PowO.
c.P.
1. OnlyRunto 70/90,2 ManSide.
2. MayRun48/49Gap O.
a. Vl/RCrackson 1st PlaysideLber.
(MinusSplit)
b. BS OSGPullsand Blocks1st
R Sameas PowO.
SecondaryForce.
- NORMAL
DEPTH
BACKS
FROTITSIDE
LineSolitsTwoFoot- LevelII Sameas HagGap.
:
,l
ReleaseThroughFlatArea,BlockMiddle l? z BlockComer,AlertSpy Slot- BlockManOn.
B S. 1/2.
3 DOWNL|NEDEFENSE 46/47GAPO 4 DOWNLINEDEFENSE 4
tK'r1- ws s/s 70 w/S
\
Wu€ \
c . W . B M
5 o o
I
.ODD"
titr-'-
\-/
"EVEN"
o
N/A rl
I.5OSTACK w/S /q
s/s
^ T I F - { w -\M
! e! +'& .E Y .'E, S
o 1o-ctflQ o t l o:c .)
"ODD'
.'ACETO M''
-( 50 ss
B r ^ c W M
I w T i Ej ,t -e-s\-------'.-.tc E T T E S
d \cKcrTo o c \o o r\r\T-l/1l/1/1
\J \./ TJ \-,./ \J \J
"cLEAR"
b {
o
'DEUCE" ' N/A
78 65
B M S S c SS
lr
W E N E S c W E T T E S
r') \J \./ LI \J \J \-,' ootrooo
.\ tJ \J o n
r\
\J
-
vwowsoLtD )VERW77W
BEAR ws
^-"--rs
? c/ 1--ffi'-""
I ( w 'Arffi^
^\_E.,_r*r s E
r\
Usouo t Yl+ /l/*?-^
- soLrD
'DOWN'
vwTwBEAR ws BEARFISTw/S
UNDERWTT
^^s c
"fr' \ /-"n"'--*- c / s 6 . M f c
/
n
w,\,_E-N_E> SR
A ErrJ+it.A"\tq n 1
O ifi$[lrn \-,, \_, \J DJ_l_/ IJ \_/ \
soLrD a11ffO O solrD I \Q b
/
\-'l\ \
J 'rnnwN" N '.nnwN,'
@f,oRqlAT'f,gH
BASE
PROTECTION
ANDROUTES
Offensive
Playbook
TE
PROTECTION:
N BASE
BAS RT
60
,,Fis,
s'A' M
\-
'.W E T T s.A.
o ' , ,a. g
\ 8a o
"=ua*"\
C POINTS: Callwilldetermine Typeof Drop.Alertfor Sight
QEAdjust BothSides,QB willSignalStrongSide.
1. S.ABothSides,QB WillSignalStrongSide.
Versus"Odd','Even"Calland No'Rock lV
2. May RunDrawPassWith BaseProtection. Loadlt'.Alert"Fan'("Heavy").Alert"Rocklt
Base32:i33 /Loadlt" (NickleOnly)
50 / 60 Look:BtockVWBERto Safety(MDM)
R Alert'Fan"("Heavy''). Alert"RocklVLoadlt"
(NickleOnly,one bkerS0Look).
70,80,90 Look: Dual1stto 2nd DogBlitzer
OutsideCenter.Alert'Heavy","OrangefYelloial
Alert77 One LBer.Alert'RaV/Lee'
H 50 Look:Block2nd Dogger/BliEerAlert "Rockil
call Loadif (Nickle).80 LooldClearBlock2nd
Alert "OrangefYello!y'
Dogger/Blitzer.
70,90 Look: Dual1stto 2nd Dogger/Biitzer
OutsideCenter. Alert "Heavy',"Orange/Yellovy''
Alert77 One Lber.
BACKSIDE
c 'BlockZero,PlaysideLber - Alert"Orange/
Yellow,'Rarn/Lion,
"RocklULoadlt, "R/L","Ray
Lee"
Block#1,Alert"Heavy","Fan",'Ray/Lee"
RocklV Loadlt, "R/L',(OneLber) G Block#1 - Alert"Fan','Orange/Yellovy'',"
Ram/
Lion','Ray/ Lee','HeaW',"Rt/1",
'RocktU
Loadlf.
RunRoute,
AlertS.A. RunRoute.AlertS.A.
Y
Release
in Route.AlertS.A. X Release
in RouteAlertS A.
Release
in Route.AlertS.A.
z in RouteAlertS.A.
Release
3 SE BASERT 4 DOWNLINEDE F E N S E
'fn.
STACK r F / S) r S/S) .,FSr
':-.
( l J t
,",iv', e ,il,r-r--i co ,. _c., S.A. i*i'l -' rrr ,'s]sr c
-,f N E i s/ , l l
\ -
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;' -^' r
ooEo S.A,
; Y
o I .EVEN \
a l r 1 1 r
, ' Y
r)
' b< " * " 1 l L
\ l "FAN"
d aLERr,l ALERT"HEAVY" al FoT nuFAr/v'
" F A N(llF^Uryn
" A |
r
4 ,,,,,
(
t r "FAN"
at FpT \--l . v "R"o ALERT "IIEAVY"
-50srAcK r-FS-) ,'Fdr
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-A.-- ,; -.
s.A.-i
-
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r 7-
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o
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tJt ra)
o\ o,'o
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r a)
\
\
(J (, LJ1J
|! 'r
^,^rl-.r^
. ': f
;
.ODD' \ t / /\
v r\
Y
l > -l . ' \ l, I
x l
"ODD" o "n"r 6 .FAN" FAN"
rr EE'l fuFA\/vn l r t r r
,'r-s-t 50
'.9.' s.a. , E ) M ,--.,S/s-) r C )
w,ilA,..-A X'--.-!'-r.
O
A
c 'l 'o-
\.,rWEl.r-\-rWr z ) -,,,'
6 ,'oDD"
.CLEAR" | '-
"FAN" ()
v t
t O
r ...rE ^'.:E T
FAN
ALERT"HEAVY"
Y
\ - L t - '
!,'
!-
I i' l r l
B" )C
"YELLowro L d "FAN"
ALERT "HEAVY' "ODD' n
V'noWSoLID iis r ywOWSOLID ; Fs) ' SS)
-:'t
'Irr fvs' . : - S . A,-. , : ' - '
,' ^'t S'A' lG-' r-C-) ryl.t
--
,' S I f ,
t^
N E I \ w i e T T -- r d' s.A.
o . '... Q
w--';E Sl-,-'
1 ) plQEQoq, s'A' -a E a
*ito-l*,' "i YY C
.soLtD" | , 1
o "soLtD" o \ t l
\,.. | -t "FAN" "FAN" 'FAN"
"FAN"
v" \J I L J ALERT'HEAVY".LEE' At FPT.HFAV'YI
qPAV'\ X_/ I
a
A
( J AI FPT "I{FAVT'"I FF"
37 ':F_s-
) '--St)
,-c'_'^-"_ B 14 ; -_:::.
gi;$.b6flod;:"f
'ODD"
v o
r.,
O
n:'*';Atb d'o,.*'.."
otH3'**" 35 W-WALK FS SS ^
.'"t+' M F/N k. soi F ryt j s/N-
sn'.. E.I i I' W . . E + [ L + E ] s A
o* "..'1d6 d{od , " O O o ' . '.."1
r".ooFOq,,.'no
o O +" O
fff;",^*:'6&,,,,, "oDD" \o d
s.A.
'.I0) *D tjis-) c
*..ti$
t'"o??g:,
iw
itt;
-'it-t-' c
9:. o
_,o 17i"='5
47 Fs 3s *'LUSAM*ALK
c iN)-" W
t '
) ) -
,SS ;-ii :t\ *
o,ohid
"CLEAR"
. O o o r ,' .! ' , o co y t r o,5"-o, ^ "v' , * . )
lL-
ii'ffit"=o*'d cJi*o*o=ro "oDD' b d
47 SWTTCH . _F_s-' ",' *o::":f'" rI9-' ,ir,{
€a q ^'Yqb q:,'o'
,,'vr "s/J't'
*6i rpr ,.o. ,p
69.t; o;^-q B6
g.::t--s,f'B o
liltl*,
"=o*,
b - 6 ,.,on"
ALERr
HEAVy ,ntoi#'"=o*"
b "*"" d*' ,=^JiI:
c v!77W
N uNo.T'".o.
_t'!,_ .,\i _ siu,'_,ps;
._-,i E rT rJ E ' R z - - ' S.A.
O -A/.
/6 O ,,soLrD" OO tr OO),' o
t .,, O i.' ,, O
{ t
,;nI;-,^*"d d;-.,l'-il}
* t-l rriie, 's;u'"'c * FS c
,M 3?'"t s.A. +s
c E "E
:rirfr,.wr I E
o_.*^;a+d o o
Endd-,,,' qffi
,.*p"",,o* o cr o o
":s-, d roM":""EiWi-" d
J ".RANGE d"o**urro",,
"**"
qf,oR@[A
scAT/HEAT
PROTECTION
ANDROUTES
Offensive
Playbook
SCAT/ HEAT
PROTECTION:
50 li,s,' 60 ''ryv
,,i,:,
'-"-s.A.
1
2 W
lY' 'rs . A . c
rYr a9 .
F
'wl
--',E :N ' E '!yr E T T E
O o q EI Q A
t-
O \.QQ
,o ?P o
13
ALERT"FAN''
C POINTS:"HOT RULES"
CallWillDetermineTypeof Drop. AlertFor
ReoularPersonnel A F SightAdjust.AlertFor Hot.
'Odd' or "Even"call-SamLber.
'Cleai call- 2ndDogger/ Blitzer.
NicklePersonnel
1. Guardor CenterUncoverecyclear 50 / 60 Look:Block\|/LBERto Safety(MDM)
A. 2 ol2 Alert"Fan"("HeaW"). Alert'Rock lVloadlt"
2, GuardandCenterCovered R (NickleOnly,onebkersOLook).
A. OLBor Blitrer
B. "RockluLoadlt', "Hot'Ofiof2ndDog/Blitz 70, 80,90 Look: Dual1stto 2nd DogBlitzer
77 Bear OutsideCenter.Alert"Heavy",'Orangeffellow
a . 2a l3 Alert77 One LBer.Alert 'Rav/Lee"
CP:Chipby GamePlan.
1. SCAT'H' FREERELEASES,
HEAT'R" FREE
I(ELEASEJ.
H RunPattemCalled,Alertto Hot.
BAGKS.IEE
BlockZero - Alert'Even",'Odd",'Cleal,"Solid
'Orangel/ellow','Ri,/L",
SiqhtAdiust- Weak1stor 2ndRec. "RocklU Loadlt", "Hard
c Ram/Lion", 'Ray/Lee".
- AlertRocklV Loadlt (1 Backer)
Nickle:-ODD
EVEN - "Even Pop"
CLEAR- Orange/Yellow,HardRam/Lion
Block#1 -Alert'Heavy",
''Ray/Lee',
"Rock Bear- Alert Ray/Lee
lULoadlt','Fan". Block#1. Alert'Orangefr'ellovl'. "Ram/Lion"
G -
(Hard).Nickle Elock #1 lf UncoveredDual.
Alert'Orangeffellovy'','Rock/Load lt',
'HardRam/Lion".
Block#2.lf# 2 is a LB "Fan.""Fan'50
UnderLook. T Block#2 (DualFanif #2 is a LB) "Squeeze" Ca
if LB Cheatsor StacksOverOG. Alert"Orange
Yellovr'','Ram/Lion"(Hard)."77"Alert to Dual
- 7 Route.AlertSightAdjust
TiteFormation Fan.
Responsibility. Y RunPattemCalled.Alert"Hot/Poo"'Solid
Bear"
RunRouteThruSam.
RunPattemor RouteAdjustment.Alert X Called.Alertwhenvouare"Hot'.
RunPaftern
lf youarel stor2ndWeakRec.
SightAdjust,
z
NS S cATRT 4 DOWNLINEDEFENSE 2
STACKTS-...
, c .1 l.r1.s.1rryi
g o* . . . C . : :.fls. lp s 9*@ c
@ I E , . T l r : F l
: A/ E'I N; E
o s'A' a Aqn Q 9d..'
'\Y
al s.A.
oct r E
! n
oI o-cv
\ al o
k " -( \./
"oDo" .FAN" o1 "EVEN"
"R"' o "DUALFAN"
ALERT"HEAVY" "DUALFAN'
57... 75...
'.f{S'- c
..F,,t 'Fftt: 'rB) pr ao*^
ig.: M O of
*O"6fl'o6I AD s.A.W' ,AY ..,'1, "O @
...,8.A, (^J - X Y ,{
Y AX
O
-^: "ooo"-
.FAN"
i^?
\,,+\ t \:'/ (Ln
"oDD"
..F,,
)(-rn V
I
| "DUAL FAN"
ALERT'HEAVY" " a ar EE,T rcn FFTEn
-5Q.STACK..... +59
It.i^-'ilrs.r,',i;*T = glb c i.c: 'l{t=Ir c
I" EG/@
o sA a\o€ ? q.r qa Qoo
,
.,
Y
o ?^^,,.oO 8.
'oDD"
Y
o
"oDD" I O I
"R" \6 .DUALFAN, ;fll; "'..,^"," I "1" "DUAL"
A7 '. 5 0 . . . . . t.r/s'
t9,.o..'-.^,
l':*i SS
t..c-..: 'W M ^.or _
c
, .,fr. o/ s.A. ;r _ E € f@ Er
I,a $Qooo
r, \/
o .oo -b
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b d
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"CLEAR" '\,i' A?
"FAN' \I,.l "FAN" " I .L't
ALFRT "r.{FAvY' a
t'i^, trls.j ss
: F/S '..1,.
q l . ' E N .l :
4 E s/@
t o r C "'-
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M
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r E/
? ao
S'A' r\ r I-/.\A "'A'
O \-i \1 I 1x- /1
o +vv
"CLEAR" , \J \-/ \-/ "QQts
A I
"DUALFAN" "ooD" O I O "auenrsoueEze'
vh
\e/
I
aLERT"souEEzE" A L E R T " F A N " I "FAN"
ovER.w77vlr
BEAR
/\
\J
W
S.A. ,V
"SOLID" "FAN"
6qqP
ALERT"HEAVY" "BEAR' ;ruii:ii;
WTTWBEAR vWTBallsl
UNDER r,r.: ^
,6\ C \'
S.n. W E rN . to-ofe :cl = ' s l l ,. r Y b o
n /1rrq /\ /-\ ,'\'.2 /
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l- \) \a
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,._., a) 4 \o- *
o
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"FAN" lY \,
YN
\t -1
"OUALFAN" "BEAR" s, u
ALERT"HEAVY" rleRr.nErw" orE*r,Pru;lt=t$!l
37 iri$ , ss c
, g'
.,BqE?,dJoo
w. 1 r', P I
.9",, )o
ALERT"FAN. I ,,*,,
ROCKlT to S
PATTERN:SWAPRAZAR,BASE RT BANANA
STRONG
S.A.
ootroo
PLUSSPLIT
MINUSSPLIT
ASSIGNMENTS:
(MINUSSPLIT)
X: (#1WK) 7 ROUTES A. RESPONSIBILITY
Y: (#2STR) 7 ROUTE
Z: (#1STR) CHINAROUTE(PLUSSPLIT)
H: (#2WK) CHECKRELEASE,
WIDEROUTE
R: (#3STR)CHECKRELEASE,
CLOSEROUTE
's Rt B a na
--^
l\^
I v",
\
o
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II
\ "
tr
o
)d
@ 4
ooono
ASSIGNMENTS:
X: (#1WK)4 ROUTE, (NORMAL
I CONVERSION SPLIT)
Z: (#1STR) 5 ROUTE,
RUNlT (PLUSSPLIT)
H: (#2WK) CHECKRELEASE,
CRABROUTE.
R: (#3STR)CHECKRELEASE,
DODGEROUTE
\f, l,i \ f
I@ otr o o T A
, "Pse
i-go o @ ootro
\_.{@ o
{
o o tr o o oonoo
o o
B PROGRESSION/READS:
QB BLITZ
ADJ: PROTECTION: ScaVHeat,
rongSideProgression:
Strong Control7 StepDrop.
MFC
FCReadFlatDefender. Work5 RrRoute,Dodge,3 WS Doo/BliE
Base/OH's,Otto/Scram
'ayI Route.MFO.ReadDeeo
Wav DeepSaf,
Safety,Work3 # 1W K - Q B FORMATION/MOVEMENT:
'ay8, 5 Route,Dodge.Alert#1 We
Way WeakVs Soft StronqDoq/BliE
Corner
)rneror PressNo DeepHelp.Aler
AlertCrabRouie S.A.or Shot.
Late
rteDumo
DumpOff. HotDepending on
Protection
PATTERN: SPLITRT HEATLT SKINNY
N C'\
N
oonoo
ASSIGNMENTS:
X: (#1WK)12YD FOURROUTE.RUN- lT (NORMAL
SPLIT)
Y: (#2STR)INSIDENINEROUTE,
Z : ( # 1S T R )1 5Y D F O U RR O U T E, R U N- l T , A L E R TS . A .R E S P O N S I B I L(I M
T YI N U S P L I T )
FLATROUTE
H: (#3STR)CHECKRELEASE
R O U T E .H O TR E S P O N S I B I LB
R : ( # 2W K )F R E ER E L E A S ER,U NS K I N N Y I TUYI L Tl N
r "'1
@
I ootroo
5 YDS
@
I
T Dbl Lt ScatRt Skinny 2 Yds. Solit Rt Heat Lt 494
1I
A o
BLITZADJ: HeaVScat,
QB PROGRESSION/READS:
S/SBLITZ:
FULLFIELDPLAY,CONTROL FIVESTEP
1stOR2ndWR
DROP. READMIKELBERANDWORK CLOSEST TO OB
OPPOSITE.WORKINSIDE OUT.WEAK
SIDESKINNYTO 12YD 4 ROUTE.
WEAKDOG/BLITZ:
STRONG SIDEINSIDENINE,TOFLAT. BuiltIn
Hotto SKINNY
TO 15YD FOURROUTE.
PATTERN:DBL RT,SCATRT BIGGIE
.. : HOT
oonoo
ASSIGNMENTS:
X : ( # 1 W K )4 R o U T E( 1 5Y D S )R U Nt T ( M I N U S
SpLtT)
Y : ( # 2S T R )S K I N N Y
R O U T EH. O TB U T L tTN .
( syy. D S p L t T )
H : ( # 2W K ) l N S l o E9 R O U T ES, . A .R E S p O N S t B t L t T
otr o oot]oo
o o
1BPROGRESSION/READS:
QB ADJ:
BLTIZ lpnorecrtoru, Scat/ Pistol
:illFieldPIay.5 StepDrop,Read
Fill Re MLBer
o Determine
to Progression.
ML Works
MLBer *,,,' l*r,or,*ou.rr*r,
Weak
Veak, WorkSkinnyRouteto 4 Route #, \,1/k
*d OB I
(12
12Yds),MLBerWorksStrongWork I
Stronq Doq/ Blitz I
- - t
Inside 9. 4 Route(15Yds),
nside9, Yds).to Flat. #2StrBuiltIn
I
ASSIGNMENTS:
X : ( # 1W K )4 R O U T E9, C O N V E R S I OSN.,A .R E S P O N S I B I L I(rNy O R M ASL P L I T )
Y: (#2STR)PIVOTROUTE,POSSIBLE
POP.
( 1 2Y D S . )( M I N U S
Z : ( # 1S T R )4 R O U T ER, U N - I T S P L I TP L U S1 Y D )
H: (#3STR)FLATROUTE,HOTRESPONSIBILIry
R: (#2 C H E C KR E L E A S ER,U NS W I N GR O U T E
FarRt Mot,ScatRt 44 Pivot A TrainRt.ScatRt 14 Pivot
.N
'l
t ,
\.1\
1 t 1
' ]
B
I r€ ) ' o
k:
@ ootro
\.-____-b A
Split)
(lvlinus
Dbl Rt, Rifle Rt tl4 Pivot Train Rt, Scat Rt 214Pivot
A 4
\.N
't \.F
l, l-,r Hot
t{
l<---\ r : -----
M I N U SS P L I T
ASSIGNMENTS:
X: (#1WK) 4 ROUTE,9 CONVERSION,
S.A.RESPONSIBILITY.
NORMALSPLTT
z : ( # 1S T R )4 R o U T E( 1 2 Y D s . ) R U N
lT (MINUS
S P L I TP L U S1 Y D )
H: (#3STR) FLATRoUTE,HOTRESPoNSlBlLlw.
R: {#2wK) CHECKRELEASE,
RUNSNEAKROUTE.
Rt, Heat Rt 44 Vertical Train Rt, Scat Rt 44 Vert
\f
tlJv
r 3 yds - > l /r l l f \ l
o or ooo l-t" ,P I
| ^ o o/o8ood
M I N U SS P L I T @ /
PLUSI YD
-/ 6
T r a i nR t S c a t R t 1 4 V e r t i c a l D b l L t , S c r a mR t S h o t 1 4 V e r t
[,
tl.,]t
r
A 1 6 (^ o9o tor o
B PROGRESSION/READS:
QB BLITZADJ: Charlie,
lPnOfeCftOru' Scat/Heat,
l- ^ . ^
Strongside
trongside
Progression,5 Step
Ste Drop. tcram/Smoke
eadFlatDefender.
Read Work4 Route,
R Flat WS Doq/Blitz I
Route,
oute,SneakRoute.AlertWeak
We Side4
Q B . # 1W K IFORMATION/MOVEMENT:
oute Vs
Route SoftCorneror PressNo Deep
elp.(C.Pvs Cov6/7,Alertinside
Help. in I if
StronqDoq/Blit2 l-
BuiltIn Flat,AlertPop I
afetyplays
Safetvolavsoutsidevertical.) I
NEARRT,SCATRT 47 VERTICLE(17VERTICLE)
PATTERN:
ASSIGNMENTS:
NORMALSPLIT
S.A.RESPONSIBILITY'
X: (#1WK) 4 ROUTE,I CONVERSION
Z: (#1STR) 7 ROUTE.MINUSSPLIT
H: (#3STR) FLATROUTE.HOTRESPONSIBILITY.
R: (#2 SNEAKROUTE.
CHECKRELEASE,
a
TrainRt Scat47 Verticle TrainRt, Scat17Verticle
t
"ot
\
Ir
[-t 6
BUNCHRT ZIP SCAT RT 17 VERT T DBL RT SCAT LT 47 VERT CHIEF
k
I\
l;r
r I { rooE
d o lo E o
- < o
@
QB PROGRESSTON/READS: BLITZADJ: ScaUHeat,S c r a m ,
PROTECTION:
Control7
Progression,
Strongside WS Doq/Blitz Charlie
StepDrop.MFCRead FlatDefender, #1 WK QB
Work7 Route,FlatRoute,Sneak,
StronqDog/Blitz
MFO.ReadDeep112for VerV7
Built1n(Flat,
Route,FlatRoute,SneakRoute.
AlertPop)
11
P A T T E R N :B U N C HR T F L Y ,S C A TR T Z D B LC R O S S
ootroo
HESITATE
ASSIGNMENTS:
X: (#1WK)- 2 ROUTE, (MINUS
RUBUNDERNEATH. SPLIT)
H : ( # 2S T R )7 R O U T EM I N U SS P L I T
R: (#2WK) CHECKRELEASE.SWINGROUTE(POSSIBLE
FULLTIME)
Float Rt Zing, Scat Rt Z Dbl Cross S t o r m B u n c h R t Z i D .S c a t R t Z D b l C r o s s
S.A.
ootroo
F l o a tR t Z i p , O f t o L t Z D b l C r o s s N e a rR t Z i p , S c a t R t Y D b l C r o s s
ootroo I
( ^ O
I
@f,oR@tA
T',f,9fl
'
SCRAM/SMOKE
PROTECTION
ANDROUTES
-\ (r(r o
UilENSNE
Playbook
PROTECTION:
SCRAMLT/RT
50 60
@ r @ C
o B tvl
j E
F/s o M
r i
9/S
N s . ' @ E T E S
o{dq
oo"\o
E rQ Q
r Q
p,, o
a9 E o o o_o. , o
HOTRELEASE
ALERT..FAN" ALERT'L" {OT RELEASE
..EVEN''
C POINTS:
"HOTRULES"
CallWll determine
TypeDrop, AlertForHoV
ReqularPersonnel
'Odd'or'Even"call-\lvill Shot.
Lber.
'Clea/ call- 2ndDogger/ BliEer
NicklePe6onnel
1. Guardor CenterUncovered/Clear
A. 2 o'f2 "Hot"Release.Use"Hof Rulesfor ScatExceDt
2- GuardandCenterCovered
R
'AlertFan".
A. OLBor BliEer
B. 'RocklULoadlt","Hot"Otfof 2ndDosger/Btieer
77 Bear
A. OLBor BliE
B. "Rocklt/Loadlt","Hot"Offof
2nd Dogger / Blitrer.
1. SCRAM "R',SMOKEFREE
FREERELEASE Block#4iSS. lf #4 DoesNot Blitz,Run pattern
NtrLtrADtr N - H Called.lf LateDogRunThru#4. Be AtertFor ]
'Swoop","Bump"
Call. ShotResponsibitity
if yol
are 1stor 2nd StrongReceiver. I
SrqntAdrust
1. None
shot
1stor 2ndRec.Strong.
c BlockOverto PlaysideLBer.Alert"Rt/l",
"Orangeffellov/',"Rarn/Lion","RocklVLoadlt',.
ShotOff of li4 Nickle:Blockon PlaysideLber,Alert.Even",
Nickel:RocklVLoadlt "Pop"to CallSide.
ShotOff of#3
Block#1 - Alert"R/L',"Orange/Yellovl',
Block#1 - Alert "Squeeze',One Bker, G " Squeeze',"Rocklt Load',"Fan',Nicklelf the
"RocklULoadlt", "Swoop'. #1 is LberDual.
Block#3 - (Alert"Area","Squeeze",.
'Go'Call
"RocU Y
Loadlt) "Swoop"'Bump".
releasein Route.
RunPatternCalledor RouteAdjustment. X
ShotResponsibilty
to T.E.Side.
RunPatternCalledor RouteAdjustment. z
Qhn+ Paenl.rncihilh, t.\ T tr Qi.to
l/a r.*J '\
\--..,|
DEF SCRAMLT/RT L I N ED E F E N S E
STACK 75- fsrc),
v.:r/
70 q9
6 ) ( ! ) B M s / s @ @ t'r s F s c
E N E S /sHor ' T ' / SHOT
o v-
a\
\,
r
/1
\_l
TSI /'\
L:l V
\/1 L !
/1
\J
/u\
\J r
L 11
/'
o p e f al^
T t
Y l
--,Q
E
n
\-'l
"Hor" RELEASE
\./ A)
- a') "HOT"RELEASE
' \ I
\.I\ aLERr"co" "DUALFAN"
"ODD" "SOUEEZE"ALERT'GO'
57 7 s @
s/s c ryrT -| p _ c
O E S .
tsHol O @ ss
| E sHo
- f-) f-) z
Y vFr o
"HOT"RELEASE
a) ri)
Y Y E} C ) f ) 4 ,
--t- a a
.HOT'RELEASE
v
"OUALFAN" . L " . G H E A T ' 'oDD" ALERT"GO'
ar Fat nstlt IFF7F" ALERT"SOUEEZE''
50 STACK +59
@
(,4--\
u l O (w,t.
E: T.-T
M ss
E S SHoT
^
pp F" -Yar") r''
"HOT"RELEASE a\9/
IOT"RELEASE
"ODD"
"DUAL FAN"
.AREA" ALERT"SOUEEZE"
"ODD"
ea 50 UNDER
,,-\ c @
2 \:./ aF) M ss c
* :JA-.- ,il,rQ ",o,89,- E T - J :
r t --l - r A n ^ . '
E S d n o
"CLEAR"
\|\=/ti'.,P++)
Y^.
--Y 5 6r-*{0 al
"HO]'' RELEASE \Y "swooP"
iHOT RELEASE
\J
"HOT RELEASE
eI E N
E Y\1
E J
M
S
9's
,'SHOT
G e
"HOT"RELEASE
'soLtD"
w
ss
SHOT
o
c
"soLtD"
"DUALFAN" ALERT"GO" "BEAR"
At FPT (SNI IFtr7FT At Fpt "s6l |FF7F" "LOAD IT TO .'RlJMF
"solrD' "{.pdi-';
"HO]"'RELEASE
I oaDrr ro M"
\ yP+"tO
\
t
|
"BEAR"
"BUMP"
o "HOT RELEASE
'soLtD"
"DUAL FAN"
T
I o
,
o
,,BEAR
ALERT"GO"
Ar FO't'(Cnt tEETEl
bo_ b ^@g ,M s{,r g
R' \ t>' ) = - Y b , O d '-'p.o
o d i. ' ; ' - ;
RELEASE
v'
;?g^J{e
\O Q-'ooo"-."
,'YELLow" nlHA"*o*' I
47-IJNDER'FlS) 36 W-WALK rsS) (
-_\
\__c-_/ ario Y$
\ \
c
-
, o
€HOT
"ONE.BACKER"
,HOT
p
,.LOAOIT TO W"
"DUAL'' 'ODD''
47ovER (F/s) sIoJ
cu 36 BOSS SHOT
@ @
'Q,pEp.%; o
@,.1; rlr'.'r.ry, Er
E
N \ '.:{'1.'
o_
JOT''RELEASEi
^ c
Y
"DUAL'
'oDD" IALERT
\,, I "co" aLFRT..solFFzl "AREA'
47 rrr 35 C F/S
d' s/N iQgt c
@= @ wrLUs_AMwALK
.SS.S @ M SHOT
di ' rr ji _
Tr_
o ,O"o,F-og^
'-o ;.'U
p ,"#----6b &-o-6
^
-TI ^ EE :l
o
S/N
#:L,,\"^p- riiiiose----.r._-*!
-D C .rO
'YELLow, "".**"ts .DUAL" I ..,, ii5rhr"i.o*ro. I "ODD"
47 F'5 WTTWBEAR
sErrcH @ @
E \ T , T
@
o .o P o
"HOl"', "HOT"
RELEASE RELEASE
.EVEN POP" ALERT .BUMP"
"GO" "LOADIT TO M" "SOLID"
47oVER _ - _ t rwTwUNDER(flg) c
$nA[cH i SS,'
-G, BEAR M
.s)
o
,-'5rot war)f#
,HOT"
o o
RELEASE
"HOr
RELEASE "Op
,DUAL" "BEAR''
ar@ F/S 7 F/s SHor
s
sHor c 48 g ,:li'
@ I{ STICKY
'Qp"E r ' , E , . s J D t
.E
t '
rT\. c
e , ' r @ s r r y rF ' .
o
"HOT"
\ ' - o 99-
r+o ^ o-
o
f gSno.ro o
RELEASE \O o.r*t "CLEAR"
..CLEAR'II "GO" ALERT \J I ''SQUEEZE" "AREA"
"YELLOW" "SQUEEZE "YELLOW'
@f,oRqtAT'f,gH
OH'S
PROTECTION
ANDROUTES
Offensive
Playbook
PROTECTION:
OH'SRT/LT
ls0 ,-FlSr 60 ,_F_i9
' C ) '.9-l c
F ,M ''vs) M 'sl$'
w E ',.W-t e
O '"-\ Q 0 dbddi - -'o - - - o,' o
d' o6.6-5d SHOT
Qsr-', Q
.oDD"o
9.,
aI - o \
o I
-
Block#4 if no Dog/Blitz
RunPatternCalled.
H LateDogRunThrough#4. Alert'Swoop",
"Shof Off of S/Sl#4.
Sameas Base
Sameas Base G
Block#3 - Alert'Orangel/ellorrr/',
Y RocklULoadlf , "Out'.
RunPattern
Calledor Route
Adjustment.
lf X Run'lst
PatternCalledor RouteAdjustment.lf Yor
YouAreThe1stor 2ndRec.onTheWeak Are Receiver
OutsideT.E.You ShouldHavr
Side,YouHaveSightAdjustResponsibilty. z
Shot Responsibilty.
OH'S RT/LT 4 DOWNLINEDEFENSE
\CK 75-
ANO
W I B M s.A. irft ry s .'.stgrc
-
N : E ; S '. T r T E ,' 6xor
SA E E
-.ot {o tr {o.oa,
11 n E'l n a-\ /-\ /
Yl*H t >'Y,<J /-\ ,-\ ^y'1 4\:/
r \J \J
ALERT"GO"
ALERT'SQUEEZE"
"-'_ 75 ,s/s)
;;, c S.A.
.-"-' '.o qr slg) ,'r--,
W rE N r E S SHOT t f E : T T r E
o
U s.A. P"P FPPP
s.A. **1 a ltr
Xt-yt-/n
I lrl f I r I r I /-\
\, o \o o Eo.o-o
\! !^' \ -..-
'oDD" r .f "oDD" \ Y
\, t- ALERT"GO"
, C)- O
'R" -AREA"
aD "HEAVY" \ 'J
W77WBEAR W77BEARFIST
UNDER
lc ) s.A. s/s M
r) w N/A E_.,{JA.\A R
\-./ \J \J tJ (-,/ \J \J
I r)
\"/'
"SOLID"
ALERT"HEAVY""MY''
,Jw,.'li'-' '.is,'t"o' t 37 ,--F/s,'
-, ^-"
11^- .rJi " ' : -c--",. 'o . ^:
N T .''13'i;
P--
s.A. '''QQ
-p,a tr,Qq .,'
WE :
o o o F o
- o
- o; o
,,cLEAR'
"FAN"
i-
l,'\
v'
O
|
O O
ALERr"AREA"
"oDD"
t.,
'--alV
\,
oI
"ALERTHEAVY" I "onqNGE To M" ALERT*FAN" I
'' F/sI - - '-sS-;
v* ,li_"i
47 UNDER t*ot"-9t,:,f, .36JV.WALK
,-c -' ;ro-{W ) ,r' @
S , A . E \ T
'o,Q d o e ." o rttL' s-a,
""o'
b o b o b
-; - - -p oi
o n'.
,,oDD"
..ODD'
--o a o
"FAN"
ALERT'HEAVY''
47OVER ..t]t_,' - _
I
L,' ? L " p o ALERT"FAN"
C 36 BOSS
I
, iir __ ,.F/S
I
- -,, *" iw ,l /M ,:-,
sHor ',- -.-, ero{1fo''::' ,4 'S$) c
\ -;r ' -' -,- --"- j U
o.':+oog-"oo
s-r. E
o"^
t.ti E N g\ /N\
9iOqOOb,.',oo
,/ E SHOTS/N
?"",,
'oNEBAcKER" O I "RocKrrroM' "oDo" O I -R-
F/s ':::iT^l-:*
6't{; u Qe'
ot
.r,"r" ,I, ity ,y gs c c
sAte,'d 8'::.3o$oOa.,"l
o +qa':
' ," o
"r^'r""c.eon"y Y QO "ODD" \, I
-O I
ALER*HEAVY" O I "o*nGE To s/N" ALERT"FAN"
*" qott_,-', w70wsoLtD ,i.l-;
!L,t"" * * as'c BEll
' _ .-, )# w
(ur srN 't9
'FAN"
o .soLtD"
,,FAN";r
I
Qi O
'ALERTHEAVY" 1-\
\,,
|
I ,,EVEN',
ALERT I
ALERT"HEAVY''"RAY\.,
L^. ALERT"GO'
47 OVER ,.ss,'
,uteTK*t."nt9?-u-,
l:!TP"" -sHoT fv
o
T
q,dqr ''..'u
o O
S.A. E
-oOE
Tr
Io
-G
T E ,S/NR
,' .l
^ o,'o ,-\
bi o-
"ODD" i "sollD" "eeen"1- f
"ONEBACKER'' o
'. F/S
tT TO S,rt{, "O1T'
ALERT
"GO" lt5$::#t; Lr I ALERT 'RA\N' ALERT "GO"
45 I F/S
a,{D lXtt )l slN c srFKY ,'9rj F/$ c
.c) - s A
-\ (r(r o
UilENSNE
Playbook
PROTECTION:
OTTORT/LT
50 FS 60 FS
c
F +4 s{s
r t l M s/s
w E i N i E s : W E Or Ei t r0 Q
E os l
o \.QQHQQQ: o ',Q
- o - * - di
{-*o- o \- o
o L o L
ALERT'FAN'' .EVEN"
C POINTS: lCallwilldetermine
Typeof Drop.NoSight
1.8 ManProtection lAdjust. MayUseShot.(No'Hof').
I
R 11.50 LooucenterClear. Btock2ndDog/Btitz
OutsideCenter.Alert Rock lV Loadlt
2. Even, 70/90Looks. Block1st Dog/Blitz
OutsideCenter.
3. '77" Bear: Block2nd Dog/BlibFromStrong
to Weak , AutomaticRock lULoadlt vs.
One BkerBear.
Block#4
H Releasein Route
AJert- "Bump','Swoop","Area".
Shot- SightAdjustOffof#4 (SS).
Shot- StrongSide1stWROutside
T.E.Shotol c BlockZero,PlaysideLB.Alert"Orangef/ellow'
off#4. "Even"'RocklVloadlf', "Fi/L',"Ray/Lee".
.Swoop",
Block#1Alert"Squeeze", Block#1 Alert'Fan","Heavy','Orangeffellovy'',
"RocklVLoad 'F/1",
lf', ("OneBker"), G
"Ray/Lee' 'Even",
'Rock
lVLoadlt', "R/L',"Ray/Lee".
Block#3Alert"SqueezeandGo',"Swoop'
'RocklUloadlt","Even','Area',
"Bump',
Y
'Area','Go".
X -
RunPatternCalledor RouteAdiustment
No SightAdjust. Alert "Shot"
-
RunPatternCalledor RouteAdjustment
z No SightAdjust.Alert"Shof'.
L1q
3 OTTORT/LT 4 DOWNLINE DEFENSE
STACK75- Fs sis 70
c
c W B
',E
M , ' C
=s
W Y q s / s
r\ -a/ o
N E s /
o A
, ,q. .no?_p- p_ l^ ) dB$p&,' o
1-
' \ aLER-Go"
,,oDD' "R" )C o'.?[r"***"
ALERI"seuEEzE' O "E'EN' o.r*i[tlJJ&?l
75
B B M s/s 6 C
w.,'A,S..AA
o n,Ai*S06;'
o '! .- V' rO
y Pr l /r - r\ Jn. ' ^ \' - ' ( J Y \ rn
{ - F \
"FAN"
lr FpT GHFA\/V"
\,-.,
\-.,,, rnnnn li:$:lll* 'oob"--'C "R' o,_.*i":*TJ;'.%
+50STACK FS FS
v\ B Ms/s W M S / S
E \ N E S - I E T :T E S
?'9q dqa; /-\ aYrr-t
\./ fu r^\ /-\ /'\
- '1\) o ,ODD"
V PP
! ! r / ] * & J - r \ \
| \-/
>J
,y
" \U t
"oDo" .R" o "AREA"
.FAN"
ALERT "HEAVY" \J
87 Fs 5 0 ^ FS
B M S / S c vy ryr g/s
C- W iE. N,. E S
z-r'.
E T T T T E S , '
n'r) Fr r) o CI, E-_o o.o
"^ _. .
rft P'$pr_,,
_ --f, n
\,/ "oDD"
-Ll /-\ L r r
1\-/ f
a.\
"CLEAR" -)".._._
"FAN" \ -
'YELLowTOB" (swo.)I ALERT "HEAVY" I J
78 FS
c F [ y l $ / s c M S/S
'..O-O.E^^n /
W E / N ' . E t S / W E T T E S
O \r-r-.,-OYYIO b \a\r\fnr\/1r\
\\-'1-Y =.Y-Y-V
O LJ -\')/1
'CLEAR' "oDD" \
\ ALERT"Go'
"YELLOW TO B" r) ALERr"souEEzE" ALERT"FAN'' "R"-r)
WTOWSOLID FS OVERWTTWBEARFs
c B M s / s C c- lvtt c
w \ E N E l s , W E I T . J S E
o !9,o
i O-'-P
Eo€.o.-,'
o
o . . _pp*!-opp^
'- o
\ -
'soLtD" "FAN" er-rnr "uee' ALERr
\ (.
"co" "SOLID' "-....-^(J .BUMP"
aLFRT "HFAVv" "RAy" al FRT "souEE7F"
W77WBEAR FS W77BEARFIST sg
UNDER
s / s M c
.- M S S C c E T T E s R
W E N E S R
o .op.u.aap^ \ r . \ ! r r r \ \ \ J .\ o- oouooo o
\J E-\J
SOLID" \ \.\O
LOADITTO M' "BUMP
37C FS
F ttl " " """
sDt'. I
o .'Pp
\vE I
o^ ,,'
o.ror,'
o
N /
?;'fP€P'o€'J'"b *oDD" r
^E,o f
.ALERTFAN" b I
I "l-"
36W-WALK FS rqq
t
F It s/N '::
w E l N r - E r " u n r /
-'oo
oo Ero o,'
:.- a
"ODD"
ALERT"FAN" \"
t ^
I "L'
47 OVER 36 BOSS FS
c . vY c w o . r s s - c
E l T T
. pio E O
9 !
o ".,.Fbfi"";J"rlb
"ODD" t r,
47 W lyl Fs tN 35 FS
i ' $ ,, " B M
o
,T\
dd i 'r'-^ o.. pp f r o 6 WLUSAM WALK
W E
\ t ,
_t PE , .:op \,, 'oDD" \\ -
9I ,,.,,
-- s
orr*r"ros-o
FS SHoT ,' ',
' . S S , C' v{77W FS -
r: vY u BEAR <\ M rrot,'gj f
o E , ' o I
c-
-'r"oo,
w € .
r \
E s/N R
---
r O a do7'
A * q . o
I
--O-o
F . L T 'rojo n\'/
ALERT HEAv r . '
J 'soLlD"
o ,
47SWITCH FS C sHor i
M suor SS
c yy
q,i, E S/N
6 ^piq ,r"
E T T S/NE
o ".p
^'\^ dd^q. o Q
'oDD" "R" \3
I "or", ALERr,,c
I
46c FS 48c Fs
t, yr^, M, s/N iircxv W s/s c
| | \ sgor
'',.box
', E lT'
po- t O p sHcro
T \E E lr,MsJNr iEi
o -O- sio$lo4o o
".LEAR"" ?**
""r.ro*ro#-O "rou.rr=iALERr,,co,;Yerrowror,r" O I "aortttt" "AREA"
@f,oR@tAT',f,gH
CHARLIE
PROTECTION
ANDROUTES
(f(r o
uIIenslve
-\
Playbook
PROTECTION
:CHARLIERT/LT
50 FS 60 FS
c c
q M s 4 s M s/s
o '!otroo-d
U( E< YN-<i _E jf---
o ..d.hlnd-doo
" o o D " Q| / r ' -"AcE" o o
"EvEN' Vt l
I I
BlocklnsideAreaAlert
Block#2 Gap G "Deuce".Alert"Man",Alert"Deuce'.'Ace".
Aiert"Lion/Ram"
("Hard'). "Down",'Heavy".
SamAlignedOveror Inside,
BlockInsideArea.
Block#3 Gap T SamAlignedOutsideBlockON,Outside.
Alert"Lion/Ram'("Hard'). 'Deuce",'Down',"Man',"Ouf', 'Area".Alert
1
Block#3 vs.77 Bear.Block
BigMan.Atert
Y "Area",
"Man".
x RunRouteCalled.
z RunRouteCalled.
RT/LT 4 DOWNLINEDEFENSE
CHARLIE
STACK75- rJ
ss 7oc
W B . M
o -A,'.-.'+->R:=,
- = t t v v 4 f ,,
L,/r .EVEN" o
i /
"L|oN'"oDD'' T.,ts 'DEUCE" "LroN"
57 FS 7 5 c FS
c q M l'r\
'yr-r-i $
SS
f s
o %8*t \.orcn o\c A /
W E
uul
" d
"L|oN" "oDD,,
?l
d'-
'ACE" ,,t toN"
-5oSTACK FS SS +59 s s c
.- W R r Y t c
E'- U ) .E,S I .E€
a) Y1'Y1 -r h /\//\ /
\J \-./ LJ \-/ \/' \J ^a v\4
/ .'\
o ; ' ( J \ r d \ r
,,LroN" .oDD" .ACE''
OJ "AcE" "L|oN"..oDD"
c q u c c u ( M
V^*- A A,t /
o-
r,T-
\-/ E T,<
o o n \ ) o€ o"$_
" " ? 7 " " c / ? .oDD" a I n/
-LroN"'.LEAR'(F",non-^'15'1I":15+ t l
"LtoN,, d}/ "AcE"
78 55 FS
c S S
'-re tr
w E.N I s, W E - 'I .t r E S
r$d!
- - o -6b.6
/ ; ' - c/ \J le-o.RoOO J
o "oDD" (r
'HARDLION" "CLEAR" OIJ'6EUS6'
Y\
w70wsoLlD FS OVERWTTW
BEAR Fs
G c
u s/s
qc5#6.6
R l
,Q" s %58&o , /
c
\) .{ o'
*SOLID"
?t
r " DOWN'
\J \J
"soLtD"
o
i;DOWIt,'
DOWN''
CHARLIERT/L NICKLE
TcovN Fs c
FS ss ss
W M
E 9rt'r
o o E-
ooo!)ot,' ( f-. r;
o +'o o
.LroNTOw'' ( '-/ "DOWN"
46OVERN rs 37 MIKEMUGN
, - S s c c r s s s c
W - M
r 'ir '_.1_ g S/N
?- .--
(J oo o oTol.. ;o
.^. + +I'i -E s/N "E . W Uj_B
7-/' n
O b-lo 1;\nrn \''l
"oDD' o ;.\) \''
o"i:'d' o
"oDD" 'r-
'DowN"
doo**" ,,LfoNrow,
ALERT,,AcE' O-/
47 UNDERN 16STACK N
F S s s c
c ss
s.. M F/N qH
+ l'.L i Er f .t
'q, :1
o o o o - o or o f
ooo\cor o
.i]+ ;F;
o Ir o o "ODD" o ; o o
'LroN TOw'' (_)r-"ace"
"LloN TO W" O/ ALERTAREA "DOWN'
46NEVEN Fs 46 N EVEN
- sS c FS
c
WT M S/N
'G',-T-
-T :-- E
o o o\o o5-7 n o o
(v ^ ) " ' O O \ / *EVEN'
,,LroNrow, oJl'i::"^:-,"":^::--"
"HARDLIONTO N''
47 SOLTDN Fs 7 UNDER
SOLIDBEARr"
c
c M "
tvl ,S/N
-oE ' W , T T E
+ L:rl
rr
+s/$w
S/N
Offensive
Playhook
PROTECTION:
RIFLE
:R I F RT s OL
50 60
FS FS ss
\u, c
,, -tND "
-,9" c AND c
'.w,t E ; N
I
'
AND
E l+r )
- o 'q p F-a
'Wl E T i-T
o (J Q QE
^ " i ..-H
o
Q€,. o -.'n-o o
BACKSIDE
..oDD. BACKSTDE HOT
.EVEN''
"EVENPOP'
C POINTS: \IE Wantto protectbackside,
B.S.Hot if bothdogge
1. FiveManProtection. andbliEercome. Hotreadftontside,Wantto
throw5 stepdrop.
2. HotRules- playside
a. Takesone unlessbothOG'sare
uncovered,thentakes two.
Y Releasein Route.Alert
Slamreleasevs.Switch
AlertPop.
Runroute.AlertBSHotif twoDoggers/BliEers
comeweak. x Runroutecalled.
: @*9.
.-' 6
,. 'r.ti''-, ' @
.--l
+ ^
v
-,---Ei S,/t
i_w,.\: (, J
lco o n 6 hfi'
E \ r / \ J v
B.s.Hor
o O \-v t')
"oDD'
B.S.HOT
"DUAL'' "DUAL''
50 ws
c ( w) '.- .tvr.'
o R l
.--T
/'E,'c'l
ss c
F Tv T
^1/{\-\ r5 /1 A\4V'B.s.Hcr
\'2
\../ \-./ L-J | \'..
/-\ Ll ' \) a) a\
\-/ \ v \_,,,
,,rax" H ,,ouAL"
78 FS SS 50 OVER
,__\ u c '" . (9, ',t-,' *
" i -w l '-<atclnoo,o
".iih. SQ, G) E T I l E I
+'.:!,' c
o
o -,1:9'souE6E" o ' OSq,O
O d
o
B.s.Hor o
"ooo" o o
"YELLow" "CLEAR"
\r 'DUALFAN" .ROCK
n'
<-----------l-\
\r "L"o,
w77W OVERWTTW
BEAR
B M
W E N E S W,..AJA..,AE
^\--"/r \ v.T - ll_l ooo \J \J LJ \J L',/ \J
a\
\J
n
\-./ ^
N/A a) N/a
W77WBEAR UNDERVW7BEARFIST
M S/S M
w-.,AAA..,AR E-..AAX,-A R
\J v LJ \-,/ \J \J \J \J I.J \.,' \J \J
a)
N/A N/A
PATTERN: TRAINRTPISToLLT SKINNY
ootroo
ASSIGNMENTS:
X; (#1WK) 12YARD6 ROUTE,RUNlT (PLUSSPLIT).
Y: (#3STR)INSIDENINEROUTE.ALERTPOP.
H: (#2STR)FLATROUTEALERTB.S.HOT.
R: (#2WK)SKINNYROUTEHOT.
DBLLt Pistol Rt Biggy
t 4
r rsvos.
1 2Y d s .
I I
I t l
d { o " Bo o@/ l @a 6 o o tr o o
o
ootroo ootroo
o o
QB PROGRESSION/READS BLITZADJ: PROTECTION: pistol
Fullfieldplayconhol5 Stepdrop. ReadMike Ws.Blit '1Dog
Lber.to determine whichsideyouwillwork. FORMATION/MOVEMENT:
Weaksidework Skinny,to 6 Runit, StrongSide
- Work9 route,flat, 15 yd. 6 route.
qf,OR@[AT'f,EH
l.
TURN44/45
t
PROTECTI.O.N
ANDPASSES
Offensive
Playbook
TURN44 (451
PROTECTION:
i 2
B\ M 1 l /s ,' :t'
o *r,6t&d,6-d
r
W E + l , L IE . ,
o . oH HoOtOr; o' Q
H q,'
L g) J
r tl
H
o\
*ODD" I
"LloN" v ,,AcE. ALERT"HEAVY""MAN''
C POINTS:
FrontOuiExecuteGoodFake.
1. 7 ManProtection. SetUpBehindOutsideLegof OG. I 1/2Yds.
Deeo.
2. S.A.Offof secondarybliE
ACKSIDE FRONT
NormalSplits,Level2 BlockBackside
Gap.Alert"Lion/Ram",
"Hard
'Man',"
Lion/Ram", Down",,lAce"
Releasein Route.
Switchor BearSlamRelease.
RunRoute,AlertSA if youare1stor 2nd
WeakRec.
Run Route.
*/6H'q
B M ' 1 , ' c
w A ; rl A,i
M ' c
' 6il' \J !,' -f
o / Y ?"{Y,' \ f-f-
'T.
"LloN"
J(
\-, "ACE"
"ODD"
.LtoN" ("/
t(-t
-50 STACK F s c
sE ,?. _,ql ---9s w u t
\ ;N. V S l--;- E .T^. T< | e i ,,ss'
ob rl)c,q$-
"ODD"
" 'o -/
f
/ al
n
\-/
/ooE'b o o'
Q+-?' o
'LloN" CY
/ \ J
nanE CY\
Y o
50 FS
-o531o
B M l'ss.
" c
"o ' d6v" (J
".LEAR" oi"i ,'oDD"
^:
trt tr)N'
FS FS
Ir{ t m I ssc
W E
i' Y
AYf / ': w Ea i r r E s l - - '
-. a
rV (J . \,,/ \,2 u \+.,/ \_/ v.
! | / 1 +
X z
.CLEAR" t\J / \)
"ODD" l / 1
{ \ \-,/
"HAROLION" 'LtoN" \/1
\J ALERT'.HEAVY'..MAN"
vwTw OVERW77W BEAR
c -e&:6&,
p
M ' S S ' C
i F , '
o *o6ddo6'
M
"soLlD" O O
'LtoN" N A O
W77WBEAR UNDER
W77BEARFIST FS
M S/S M '
W E N E S R E J.r^ E. i VB
u o o tn r o o o
\-,, \J
r o ortr)c\D
o T f
o
-\
o "soLrD"
\
\,/LJ
.-X \"DOWN"
I ','\/
NiA o !, "BEAR'
PATTERN: LT,TURN44 596
ASSIGNMENTS:
X: (#1WK)COMEBACK
18YDS.DEEP. NORMALSPLIT.
Y: (#2STR)RUNINSIDE9 ROUTE.
Z: (#1STR)6 ROUTE.NORMAL
SPLIT.S.A.RESPONSIBILITIES.
H: (#2WK)CHECKRELEASE,
RUNSTICKROUTE.
R: (#3WK)CHECKRELEASE.RUNTURNROUTE.
ANDROUTES
Offensive
Playbook
44145SLANTPASS
50 W/S 60 w/5
c c c c
s/s iJt s/s
ftl z E S Etr;, T E S
o oo o o )otrooo o
"oDD"
..EVEN"
\\o
3\
"TAG" "A" "SWTCH"
.o
C POINTS:
Fake44145 Slant,SetUpin G-TGap.AlertHo
1. MayRun32/33SlantPass, Oftoltl4, AlertS.A.Offof OneSecondarv
R FreeRelease,H Has PickUp. Defender.
2. CheckVs 2 BkerBear.
3. Hot Off of '1stSecondaryDefender.
4. S.A.Offof 1stSecondaryDefender. BlockWll Lberto 1stSec.Defender. Alert
R "Fan","HeaW",'Orange/Yellow",Bear- Block
1stDogger/Blitzef.Alert'Ray/Lee".
WR'sSplits- RouteCatted.
ReadOT'sBlockandFreeRelease.lf Wll
BacksAlignment- Normal H Lberis the EMLOS.ReleaseOff Buttof OT,Dd
notvaryCourse,Collision Wll Backerlf He ls I
in Your Path.Hot Off of 1st Sec. Defender I
SIDE ffi
LineSplitsNormal,
Level c BlockZeroto Mike.Alert"Stitch",'A", "Orange/
"Ace','Ray/Lee","A8".
YelloW',
Block#2.Alert'A',"AB','8", "Out", T
'Orangeffellovy'','Man". Block#2,lf #2 is LBerFanFan.Alert"Orange/
Yellovy'','Fan'.
Block#3.Alert"Ouf',"Man","Bump" Y
Release
In Route.
RunRouteAlertS.A. z RunRoute.
3 DOWNLINEDEFENSE 45 SLANTPASS 4 DOWNL|NEDEFENSE z
STACK75- ws SS SS
c ,f , "
,l+ N E S
o rtl f-l
Yt H brf b
p a)
-
/'o '8"
57 WS SS 75 ws
^
q t4 M F s s
_ t E S E T Tr E
a) Ob\c .ODD"
bYX n F-'l
\J { \ ) n
..FAN" .Fn \-./
"A" ALERT'HEAVY'" NTA .:T kat Al cET..^6t
-s0sTAcK ws +59
c v { P vy tfi
\.
(]'o*'u \ ri.-'. E s
rf L cr6€i al
.ODD"
I .+- A
^'tH
" V-r.
.ODD"
\eIcoo
.FAN" ALERT..HEA-Vre{ .'a''
)
87 Ws Ss 50 ws ss
" *i .4 c c
w , M
o =apF_ooo
v | i ^ \ ' .E *N; E S
o
<
E \ '
<cltDh\. bb
, ,',t
4 t E S
,,FAN,' J-\ p
..RANGE,,
O "oDD',
" l Y = v
O;_u o
".LEAR'A!ERt""HVo 'FAN" ALERT.HeawLO
7a WS 65 ws ss
ss
o*--{-&rrdddb
\-.,/
.oDD" 1- H -
\O "
-:'rncE '.MAN"
vwowsollD OVERVWTWBEAR WS
c B . M s s c
h* AA^f,
u \-/\J\r o %b*d.r&'
a)
"soLlD" :t" o
[r*r.,r*nr
.\
solro" U O
,FAN' .ren' alear"uv" \O
ALE udbo "8" ALERT,,AB. "our.
W77WBEAR UNDER
VW7BEARFIST ws 6LERTCHECK)
ss
c ss I',t c SS
w eiuE c <.-t L
*sB
o
, , s o u r o("J "o O,- Ocfd \\A J F;.'*
'O O
TJ
T^9800s- o
(J\ ALERT"RAY''
"FAN,, AleRf "XeaVrloi ,,FAN' 61 pp7 "p-p6)9fi)
.p" rE1 rME,
PATTERN:LT,44 SLANTPASSX-8
ASSIGNMENTS:
X: (#1WK) THIN8 ROUTE.(NORMALSpLtT)
Y: (#2STR) CHECKASSTGNMENT
- LATECHECKDO!\N.
H: (#2WK) FREERELEASE.FLATROUTE.
R: ffivM<) FAKE44/45,CHECKRELEASE,
TURNROUTE.
rsYDs 4
RUN
rr I
,.--+l
@oo o d a
SLAM RELEASE
Far Lt,4 Slant PassX-Comeback Lt, 44 Slant PassX - Sting
J*=
r
4!oo o
QB PROGRESSION/READS: BLITZADJ:
WeaksideProgression,MakeGreat
PlayActionFake.PullUp in Guard WS Doq/Blitz FORMATION/MOVEMENT:
Hot Off of #4
TackleGap.ReadDeepSafety. Work8 WeakSide
Route,FlatRoutgTurnRoute Stronq Doq/Blitz
a S.A.#1 Strong
Takesonlyone
qf,oR@tAT'f,gH
BOOTLEG
PROTECTIO';N
ANDPASSES
(r(r .
urrensN,e
-\
Playbook
PROTECTION:
FAKE44 BOOTLT 1
+50 FS 60 FS
ss c c c
c *J,.-.t.-.-r--.-
FI * r - ,
*;rt)
^tt
1--v---&'t- w""
o ,/oo o irild,id
.ODD"
6 V q,
/-
o "EVEN'
\a o
C POINTS:
FrontOut2 Steps,BallFake.
1. MayBootto OPENor CLOSEDSide. O F 10YardDepth.
2. MayRunWithBootBlock.
R Fake44145GutThroughLOS,AccelerateOff
the Fake.Read44145Gut.
BlockOnsideGap. G BlockOnsideGao.
BlockOnsideGap. BlockOnsideGao.
AIert5 Technique. T
AlertBooiBlock.
x RunRoute.
z RunRoute.
Fs --.--{r ss 75' e ss w7o\t1
c g
^r ' WE T MT l F c
o o o
"oDD"
SS c +50
M i \
+---W L . N I E .
c
o 6ao an/^)/. o
E
o o
"CLEAR" "-__ .ODD"
w7E FJ
c < I
B c
t---w-E s t---*7,+
o n
doo o o
Fs Fl ss wTzY - M FS vwTwovEF
c - ss
{-----_W, c < _ _ _ _ J ^v
o J LJ
E . - E c
o
"soLlD"
R"'-- o "soLtD"
tr Fs uNDERwTTw
FS
c
c
n
l!i,
O
w
\rt)) 2 -\
o o - - - @ o .-----F-t" r r**qA
"soLtD" .soLrD,\t->/
PAfiERN: FARRT,FAKE44 BooT LEFT
ASSIGNMENTS:
X: (#1WK)COMEBACK
ROUTE(18YDS),NoRMALSpLlT.
Y: (#2sTR)INSIDERELEASE,
BOOT2 ROUTE(10YARDS).
Z: (#1STR)8 DEEPROUTE.
MTNUS
SPL|T.
H: (#2W! SLAM2 COUNT,
RELEASE
|NTOeutcK ROUTE.
R: FAKE44 GUT,ACCELEMTEDO\N F|ELD.
10-12Yds.
o o t r o oJ-
@
ootroo
o
Pctr.G
MakeGoodfake of Ml45 Gut. Be
Awareof PossibleQuickPressure,
get Depth(10yds.)whileattacking QB - Built-ln
"Hot"Routeto Flat
corner.WorkComeback,2Route,
QuickRoute.
qf,oRqtAT'f,gH
PCTR4TG
PROTECTION
ANDPASSES
Offensive
Playbook
PASS(S)46 c LT (PASS(S)47
PROTEGTION: CTRG RT)
50 43 BASE FS
c c c
a---\ <---w
o o - n
"EVEN''
o
"oDD" .,DEUCE"
C POINTS:
1. No SightAdjust MakeFlashFakeof 46147PowerO Attack
CornerBe Readyto ThrowQuickly
2. Mustbe Readyto ThrowQuickto the Flat Off of OutsideLber.
Vs. HardPressure.
H Slam1stDefender
Outside of OTforOneCount.l
Release Alert5 andg Tech.
in Route. I
BlockBacksideGap.Alert'Ace","Choke',
'SolidDown",'Cat",'Down'.
Pulland Block1stDefender
to Show
OutsideOT. G BlockInsideArea,Alert?ce', "Deuce"."Choke
'Down","Solid
Down'.
BlockInsideArea,Alert"Down","Deuce".
BlockInsideArea.Alert"Caf.
T
Y Slam1stManOutsideOTfor OneCount.
Release
Inside,
RunRoute Releasein Route.AlertTreyBlockon Throw
BackRoute.
RunRoute X RunRoute.
z RunRoute.
RunRoute
PASS46 G LT
40 V,AR.l lO.trlS -
75SrNK w70w
a')
o
"oDD" "CHOKE" "CAT KNATI
57W w75
SS
c
"oowx"O -L
'-"-'-J' ,/O
/ -.-)-
^!_-/9
/9)
,a_-----'-
O
o..*r'orr"F---/6 'oDo" \_-/4 <{) .CHoKE".CAT.
ss 5( SS
c
"oDD"
"ACE"
+*\ B.
FS
M\ ss w8T 50 OVER
\ l s s c
\ --t-
WE N
'r I E,'
. \./ \J \J -v,
o
.,CLEAR''
"CAT' "ACE"
*\"tdd} ,,
WN
c
W77WBEAROVEI
.SOLID" o
'DOWN' .CAT'
"CAT'
Fs ut\
s/sFs*{*u*oenBrftf
vwTwBEAR
c
\sdddJs c
<---..-
c \-6&trftJ&F r
- \ A - 1 ' t
\J \-/ Y y ""tsj-^t-'t' o
-._\,^/
""orX" -"./,-> "soLfD" X v k
.---
,'cAT' ;oLtD" "DOWN'--\----.'- \-.) .CHOKE" "CAT'
PATTERN:DEUGERTzIP, P47G RTcoRNER
oo6
X: (#1V\tK)
STEMtNStDE
DEEPI ROUTE.NORMAL
SpLtT.
Y: (#2STR)SLAMRELEASE,
1 CoUNT,eUtCKROUTE
Z: (#1STR)7 ROUTE.
MTNUS
SpLtT.
H: (#2WQ RELEASE
tNStDE, (io yDS).
BOoT2 ROUTE.
R: (#3WK)FAKE47POWERO.
TripsLt TiteWhiz,p4jGEiTomer
Doc Rt Tite,p46G Lt Corne;
--/
@p Q tr Oob l- 6@o
DeuceRexZing, p47 c RrE;;;;-
/
(
| /-'-"-----+
l - /
A " {g=s*""g$
P47G
Fake47 PowO,AttackComer.Read vveaK uoq/t'ltlz:
FlatDefender,
Pressure,
Dumpto QB-QuickRoute
QuickRoute.BreakContain.
Work7
Route,
2 Route,QuickRoute.
WAGGLE
PROTECTION
ANDPASSES
Offensive
Playbook
PROTECTION..
46147 WAGGLERT/LT
50 FS 4sWAGGLE
L 60
Fs
c C C
s/s
v- s < - v v . _ er M - t r , r s s/s
o oo o REJIbo o
o
C POINTS:
As you StepAwayfromCenterTakea peek at
BootSideto determineif Thereis Quick
1. QB CheckOut if Thereare Two Pressure.PullUp Quicklyand Get Rid of Balt.
Defenders
OutsideOT. MakeGreatFakeof Ctr,AttackComer.
R MakeGreatFakeof Ctr.
{CalledNumbers)BACKS|DE(Fakeside) (Bootside)FRONTSIDE
SeamRelease70/90Look. InstdeRelease
ReleaseInsideand RunRoute. Y 50/60/80Look.
RunRoute. x RunRoute.
Route. z RunRoute.
4 DOWNLINEDEFENS
E +zweecteRr
STACK75- FS 70
c w
o o
o o
FSe.<---.....- ss 75
c c
E N
s s s c
\ . S
o 1ag; o
o E- a\
AUK FS +59
- \ w c c
o \<fi \J
o al
=
FS ss 50
c
(,
q@*68
"*----m-t.'.
\ -t- a'\
C
78 FS 65
c
, t .G*""
A
W"€ o o mroO
ALERTCHECK
w77W ovERWTTWBEAR FS
a s/s c c M s s c
o *o6ddo61
o o \ r o
O aLERTcHEcK
BEARSS <----q
VWTW UNDERWTTBEARFIST
C M c c
<.--IU E N
o - os/sd f r 6 o d-
o o w O O
N/A O ALERTcHEcK
PATTERN:LT47WAGGLE
ASSIGNMENTS:
X: (#1WK) 18YD.COMEBACK
ROUTE
Y: (#2STR)RELEASE
lNSlDE,RUNDEEPTWOROUTE.
Z: (#1STR)I ROUTE.
H: (#2WK)SLAM1STDEFENDER
TO SHOWOUTSIDE
OT,RUNQK ROUTE
R: (#3STR)MAKEGREATCTRFAKE.
@
- \
o g-tY
ooElooo
o
QB PROGRESSION/READS: BLITZADJ: Waggle,P 47 G
MakeGreatCtrFakeBe Readyto Throw
to Quick!Route.AttackCorner, QBandQuick
Quickly
Reading WorkComeback, Route
FlatDefender.
TwoRoute,FlatRoute.
@f,oR@tAT',f,gH
44/45
SPRTNT
PROTECTION
ANDROUTES
Offensive
Playbook
PROTECTION:
SPRINT44145
50 FS 60 F s c
c /
s/s
, G /
y E , T
q ' Lt E W/ . ' s
-rE W
o
',/ o b 6 0 d6 o+ e" i /- ^O o
"oDD"
"EVEN" ,,'\ v
*EVENpop" A\Z-__--_-: "MAN"
"LloN"
C POINTS:
1. Sprint44145- "Keeplt" -
Runlst PassSecond
Q B Fake44145Slant. AttackCorner
R Fake44145Slant-
Block1stLberFromCenteron Out,to SS.
ReleaseThroughGuardTackleGap.
RunQuickRoute.
BACKSIDE FRONTSIDE
LineSplitNormal- LevelIl.
c BlockOverBackside.
"Orangel/ellov/',
Alert"A Poo'."Ace".
"EvenPop".
BlockOver,Outside.Alert"OrangelfelloW',
"Ace' T Alert"Fan'."Man"."Down'.
BlockOn,Outside.
RunRoute. Y SeamReleaseRunRoute.
X RunRoute.
z RunRoute.
N ED E F E N S E 44145 4 DOWNLINEDEFENSE
SPRINT
DlAt/n rc- FS 70 FS
c SS. ,w .- B ).lr t w M s
"':5 d$&d/
T
*' .E
o \,
r') < \
Tnr\
r--\\./
( t \
l,_/ \__,/
78c FS S/S 55 Fq
B M c s / s M t
C C w e { r L , s f gq -a^r -e,s /
AV\
I
ASSIGNMENTS:
X: (#1ffi STEMlNSlDE,RUN6 ROUTE(15YDS).MTNUS
SPLTT
R: (#4STR)FAKE44t45SLANT,
CHECKRELEASE,
QK ROUTE.
ootroo ootr oo
o o
ootrooo ootroo
o o
QBPROGRESSIoN/READS: ADJ: Dash
IBLITZ IPROTECTION:Speed/
Slant,AttackCorner,ReadFIat I WS Doq/Blitr lronuailoru/MoVEMENT:
Fake44145
N/A
Defender.
WorkOutside 5 RI, Inside5 RI,
I
6/Quick
Route.AlertRunif CornerDeoletedl StronoDoo/Blitr:I
I r'r/A I
@f,oR@rA
T'f,gH
SPEED
PROTECTION
ANDPASSES
Offensive
Plalbook
PROTECTION:
SPEEDRT/LT
50
ss FS SS
M
W E T
aa
o
I El/tr tf"
C POINTS:
Oneor TwoStepDropand RollWth Depth
1. MayRunWith'H"Stay. According
to depthof Routeto the CalledSide.
2. MayRunWth Y CrackWth Yip Motion.
T Technique
Y CracksandTacklePulls
AroundBlockingD Gap.
R BlockAwayFromCall.Block1stThreatOutsidt
3. MayRunas CheckWth Me. OT Block.UseSealTechnique.
4. Dashis Speedto SE SideR Btocking
Comer,Y BlockingBackside.
- Minimum.
BacksAlrgnment
H RunPatternCalled.TiteAlignment.
Check
Release,RunRoute.
SE BACKSIDE FRONTSIDE vE
LineSolitsMinimum. c ReachA Gap. Alert"Orangel/ellow".
RunPattern
Called. x RunPatternCalled
z RunPatternCalled.
75 FS
c W M s
sc E S S
o o
o o oo
"ODD"
.EAT" ..EVEN" b "EAT'
FU 57 FS 75
c s s c
s s c S
w
o o
o o h
oo
"ooD" "oDD" o "EAT'
50+ c 57
c S S c w M c
E T T E S S S
o o o o
.ODD"
o o
"ODD"
Fs T87! FS 50 UNDEI
B M s s ^ c
W E N E S ss
o Q4q'QAqr o oo
h I\----------t
' oo
"CLEAR" o "ODD"
c FS 50 OVER
c a . M s s c
w E- N'.. w s s c
o o
"CLEAR" lr o o oo
"YELLOW' o .EAT'
w70w
'oDD"
FS FS
c SOLID M s s c
s s c w S E
o
I
o o o oo
*soLrD" A ,.EAT' "soLtD"
FS w77W N/A W77W UNDER
BEARFIST
M S S C s/s M
o W E N E S R
o
E T
ootrooo
T E S
3a$w'"
\'------'
o o oo
O
*i8*tf%"r.* o
4 7 c D
W
a', ws
M M ss
E N W E N E
o or7 o O€tE/O,6ri O
o o o o
-o QL_________--
"CLEAR' b .ORANGE'
"ODD''
47 UNDER w5 s s c 36 W-WALK ws
c W M c g M N (
E T T -tl w ss
o flz o o o o
-ODD"
o o
.outcK" .ODD"
47 OVER W s S S C 36 BOSS ws
c W M S / N c M
o
E E
c o
D E - -N o
)c o o
"ODD' 'ODD"
47c SS c s5 WILUSAM C sS
W A L K D B M
o
"CLEAR"
E
,' r ll
o o
c 5 ryteO""
o t---------
.ORANGE"
"oDD,,
+I
swtcH-
A
D
YYJ
c w BEARD/FS
ws
w M ss .. c
E T T
c M s s
S/N E W - E -N-E- S/NR
o o O O/O-'E/O-O7I O
b h a
v \--------->
d o -
EVEN" ILID'' "BEAR"
47OVER6 D WS c fTW UNDERD/FS WS
swtTcH |EAR M
M c
ss Sltt R SS
o c o
E T
o
o b o
"SOLID' "BEAR"
4 6 c w s c 4 8 C W S
-
n w M STICKY W s/S
E T T E S i N
o o O
E
OOzBzOzO-r
T M S T E N
O
o b o o o-
"CLEAR"
b (n0Att|:Et
AR"
\------> .oRANGE"
@f,oR@[AT',f,9fl
44/45
CHARLTE
PASS3'?VEER
PROTECTION
ANDROUTES
Offensive
Playbook
4,/.812
DEUCERTCHARLIE
SS
':/' ws ss
J s.A.
E S W,
dd
"EVEN"
.ODD" b
.LtoN' ,,ACE"
'MAN" ,'LION'
C POINTS:
FAKE44 GUT,PULL UP IN GUARD/ TACKLEGAP,
DF READWEAKSIDE SAFETY,WORK EIGHTROUTE,
SHOOT,TWOROUTE.
splits-NORMAL
\A/lR's R FAKE44 GUT,BLOCKCHARLIEPROTECTION,
LATE
CHECKDOVVN.
Back'sAlignment
Sameas vEER
SLAMRELEASE
RUNSHOOTROUTE
H
FRO.NTSIBE
LineSplitsminimum,Levelll c BLOCKCHARLIE
PROTECTION
BLOCKCHARLIE
PROTECTION G BLOCKCHARLIE
PROTECTION
BLOCKCHARLIE
PROTECTION
T BLOCKCHARLIE
PROTECTION
BLOCKCHARLIE
PROTECTION
Y
RUNEIGHT(NOSTEM)S.A.RESPONSIBILITY X
z TWO ROUTE
RT,PASS32 VEER 2
ws - w/)
M t
! E s
d5
"EVEN''
ODD"
.LroN. .) "AcE" J .MAN" "LION'
POINTS:
EXECUTEVEERSTEPS,TAKETWOSTEPSPAST
MESH.DROPTHREESTEPSDEEP,READDEEP
SAFETY.
WORKDEEP8,6 ROUTE,SWNG.
VlrR'ssplits-NORMAL R FREERELEASE
RUNSWINGROUTE
Back'sAlignment
Sameas VEER
HIT VEER LANDMARK, BLOCKCHARLIE
PROTECTIOI.
H R U NT U R NR O U T E
AGKSIDE
LineSolitsminimum.Levelll c BLOCKCHARLIE
PROTECTION
PROTECTION
BLOCKCHARLIE G BLOCKCHARLIE
PROTECTION
BLOCKCHARLIE
PROTECTION
T BLOCKCHARLIE
PROTECTION
BLOCKCHARLIE
PROTECTION
Y
RUNDEEP6 ROUTE18YDSDEEP X
z BLUFFBLOCK,RUNDEEP8 ROUTE
@f,oR@tAT',f,gH
RUN.PASS
PROTECTION
ANDPASSES
Offensive
Playbook
PROTECTION
: RUN/PASS46/47
50 FS 60
c c c
SS
s W E
o o o o
o
"DEUCE''
ALERT"TREY"
C POINTS:
MakeGoodRunFakeOft 46147PowO. Setup
QE 9 Yds. deepbehindCenter/Guard
Gap.
RunRoute
- Max.
Back'sAlignment
H
BACKSIDE FRONTSIDE
- LevelU
SolitsMinimum c BlockA Gap AwayPossible'Ace', Choke,and
"Caf. Blockonwith"Deuce"callVs. Over
Look.
X RunRouteCalled.
z .
RunRouteCalled.
46/47
RUN/PASS 2
FJ 75 SINK FS qa vwow
vY M., E c
W E E t 4 14 ;r1 : -----+
a
\-/i / \J
a 6(f 1 T'r nh
o o 12
,/ I-J \J \J
a)
"ACE''
ALERT"DEUCE' "CAT" "DEUCE"
c 57W FS w75
q M r'.' c
---+- ---+
X.*k|+^' YE-
ooo
I E
o \./ \{
r.---_-
\./ L_l \_,/
U -
.CAT"
.TREY' "ACE"
"CHOKE'' ALERT'DEUCE'
50+ FS JJ .T
B. lu ---t' W M
l+| E.r r[. '.t_S ..'
F /-'( .lT^-. T< r E Q
oooi\fo'o' /1 /\ Y-lsr-\
\, \i \_./ Lt U t-./
A ) z
^ P +
FS w77W FS OVERW771,1
c M-
--c-> ..,
( )
'77"
,CHOKE"
"CAT' 'DOWN" \T'"CHOKE" "DOWN"
FS UNDER
c tr4,
C
:(r -,ebqdo-"$
-77 "'..-"
M
o
,s/s.
E 't'..T+T
^rr
c
q ., + s R - - - - - +
cro-u.o-oo.-'
o fr-------{,'
\ 7 ,--\
U .Dowl "77" ^ -*-=
\,
PATTERN: Doc RTFAKEMOTION,
RyP46 DBLSToP
oonoo
ASSIGNMENTS:
* (#1WK)STOPROUTE(22YDS DEEP),(PLUSSPL|T)
Y: (#2STR)BLOCKASSIGNMENT,
FULL-TIME.LATECHECKDO\i\N.
Z: (#1STR)STOPROUTE(22YDS DEEP),(PLUSSPLIT).
H: (#2WK)BLOCKASSIGNMENT,
FULL-TIME.
R: (#3STR)FAKE46POWO. BLOCKASSIGNMENT,
RUNFLAT.
ootrooo
DeuceRt R/P46 Bomb Trips Rt Tite Whiz R/P46 Z Stop
vl
'7- -T
Offensive
Playbook
PROTECTION:
TURN44 FLARESCREENLT
<-1
..oDD"l
"LtoN" ..ACF"
\A/R,S
SPLITS.NORMAL
s€
NORMALSPLITS,LEVEL2 G f um 44145Protection
For3 Counts,Release
Screen.BlockAlley.AlertLberPlayingMan
Coverage.
BlockTum44145Ptot. For ThreeCounts.
ReleaseDefenderAway FromScreen, G lum 44145Protectionfor ThreeCounts.
lf Possible.
Block1stDefenderOutside. Releasein ScreenPeelResponsibility.
AlertLberPlayingManCov.
fwn 44145Protection.
Tum 44145Protection,EngageDefenderat T
5 Yds.andCut.
9 Route,
BlockDeeo113or 112. X 9 Route,BlockDeep113,or 112
Slot- BlockMiddle1/3,1/2.
z 9 Route,Blockdeeo113or 112.
C FS.
'oDD" I,
"LtoN'
C FS /-E------.. SS 57W Fs vws
C r--;- ^ SS
"oDi, t
"LION" U 'AcE"
ffi*Ts
ss 50UNDER
"CLEAR" "ODD"
.LtoN" .LtoN"
"MAN''
c FS /___T,..___ .. ss
: _---\^ c
"-f
Fs wTzw
c
W E T T S E
oouooo
"LtoN" ta-Y "DOWN"
ss w77w
T T E \ S R C
-L
"LtoN" "soLtD"
FK40FASTSCRNLT
PROTECTION:
50
c
F M
f r N E S
oo=
" L l o N " " o D D ' . . 4 c E , , HARDLION" ALERT'HEAVY
C POINTS: N E FAKE30i31DRAWTRAP,DROP2 STEP,
'1. 1stManOut Block1st FlatDefender.2nd THROWSCREEN.
ManOutBlock2nd Defender.3rd ManOuj
Blockfirstdefenderinside. R
FAKE DRAWTRAP.BLOCKCHARLIE
8tE PROTECTION
2. 1 CountScreen.
H
- S/T - Max
Back'sAlignment (Rec FREERELEASESWNG ROUTE.
S p l i t s - 2 F o oS
t E c BlockCharlieProtection
Aggressively
for One
Levelll Count.Releasein Screen,BlockAlley.
"DEUCE" ..DEUCE''
75c FS
s
f s
oo
T T I
+
o
.ACE"
5U !'IAUK
+'
..S
+
oo
.ACE"
"ACE"
87 Fs |.ss
q-4- B H \ c
F#_Edd\
-+
O {Qw>l D
"LION' "CLEAR" I .uar. ^| EDr nuEl\rv .ACE"
78 FS
w70wsoltD OVERWTTWBEAR FS
s
fu'o
L - " t f f
"soLtD""DowN"
VWTWBEAR FS L sS UNDERW77 BEARFIST pg
%
.
ASSIGNMENTS:
(#1WK CRACK1STLBeTONOR OFFTHE BALL,
(#2STR) CHARLTE
PROTECTTON.
(#1STR) RELEASE
THROUGH
FLATAREABLOCKMIDDLE1/3,BACKSIDE
1/2.
H: (#3STR)FREERELEASE,
RUNSWNG ROUTE.
R: (#2WK) FAKE40/41DRAWTRAP,BLOCKCHARLTE
PROTECTTON
LINE: BLOCKCHARLIEPROTECTION
1 COUNTSCREEN,OT CHOPAT 2 YDS DEPTH.
ootroo ootroo
o o
ootroo ootroo
o o
QBPROGRESSION/READS: BLTTZ
ADJ: lpnorecnoru' charrie
FakeDrawTrap,GetDepth,ThrowBallto I
-icreen.lf Covered
ThrowBallAwav. WSDOO/BIitZ ITORUATIOH/MOVEMENT:
#3Str*S*rdOBF
I
-Stronq
l Doq/Blitz:I
PROTECTION:
SPLITRT,HEATLT,READSCRNLT
60 w/5
rl
lo
il
T
a_ o
QO
c @
QUICK
C POINTS: 5 StepDrop,Readplaysidelberfor pop tf tber
1. TIMING.LINEMENSHOULDLEAVEWHEN dogsor runswith scrn hit TE on 3rd step.Read
[{IJ
OB HITSFIVESTEPS. flat defenderfor 4 routeor scrn.Throw screen
2. MAYRUNWTH SCRAMPROTECTION or 4 routeon fifth step.
Q POSITION - 7 STEPSDO\AiN
HILL(5X5FROMOT.)
R S/T- 5 STEPSPARALLEL TO L,O.S,(5X5FROMOT,)
TURNINTOQB. YEIL 'GO"TO OOV\JN LINEMEN
WHENQB RELEASES BALL.HOTOFFOFW LBER.
RUNSWNG ROUTE,
\A/R'SSplits-Normal
- Normal
BacksAlignment
H CheckRelease, RunSwingRoute
BACKSIDE F.RONTStrB,E
NORMALSPLITS- LEVELI c BlockProtectioncalled,two countscreen,
releaseand blockfirstinsidelber.
ASSIGNMENTS:
(#1\ fi) 10 YD.4 ROUTE, (FORCE
I CONVERSTON. OUTSTDE
RELEASE).
(#2 STR) RD SCRN2 ROUTE- ALERTPOP.
H: (#3 STR)CHECKRELEASE,
RUNSWNG ROUTE.
R: - 7 STEPSDO\ N H|LL(5X5FROMOT.).
(#2WK) O POSIT|ON
S/T.5 STEPSPARALLEL TO L.O.S.(5X5FROMOT.).
TURNINTOQB. YELL'GO"TO DOWNLINEMEN WHENOB RELEASES
BALL,
ALERTHOT.
DeuceRt ScramLt Sh Rd Scrn Lt S DBL ScramRt Shot Rd ScrnRt
ooo j (eoo
----Gtl
I
ootroo o o t ro o
o o
QB PROGRESSION/READS: BLITZADJ: lPnOfeCttOtt' scat(NoDuarl,
Progression.
Weakside 5 StepDropReadInside l- s.r"'
WS Doq/Blits IFORMATION/MOVEMENT:
LberforPop,FlatDefender
for4 Routeto Scrn. Hotby#2 Weak
Alert#1Strvs.PressnoDeepHelp.
AlertPopor #1 \ /k.t-
I
StronoDoo/Blitz:
#1 Str and OB I
PROTECTION:
OTTOLT FLARESCREENLT
50 FS
p
'L"
C POINTS: 5 StepDrop,(ReadingUpfieldto ThrowRouie.)
1. '1stManOut Blocklst FlatDefender.2nd DriftAfterSet to InviteRush. lf No RouteCallec
ManOutBlock2nd Defender.3rd ManOr ThrowScreenOnly.5 Step, PumpOpposite
BlockPeelN/T BlockSeal. Screen,DropAdditional2 Steps,VvhileDrifting
TowardsScreen(lF SCRNCOVERED
2. 3 CountScreen. THROWAWAY),
R
3. Leo/RogerCode Namesfor Otto Screen. BlockOttoProt.for ThreeCounts,No Pickup
(2 Min,FastBall) Key PlaysideOff. Guardfor ReleaseIntoScrn.
(UnderOT). Make' go 'Call as youCatchthe
4. By Protectionand GamePIanAlwaystry to Ball.
getY/Hto BlockB.S.Lber.
WR'SSPLITS. NORMAL
BlockOttoProtection,
RunRoute.Alert"Shot".
BACKSALIGNMENT-NORMAL
H
SS
57
:=l ALERT "GI
vw5
C g M ssc s s c
w!-E N E
o ddo o -o'o, o o
"oDD" <-t\ Q ALERT'GO'
"FAN" ALERTHenw--O at trErT r.Q1ll |FETF'
50+ c SS szW
S S c W c
E S E T T E S
-o -o, o o o -o -oo o
"ODD"
ALERT"FAN"
S "ODD'
,FAN'
e
ALERT"HEAVY" "L"
FS SS T87T FS ^^ 50 UNDER
B M c w M - - c
Wr E N E s c
g,\ r T E S
Hro,o'o^ Er-oo 'o, o
"CLEAR" o ^ ) o a- o
FS w78 FS 50 OVER
M C M S
t' T T E s s c
o .,,
n*a A
o -o"o, o o
's1EAp" <-
ALERT'GO"
*YELLOWTO B" ALERT'SOUEEZE'
-4-r5--- Fc-_ w70wsoLtD FS WTTWBEAROVER
B c M C
" " s s c W\ E T T s E SS
o OOo o o -P D
- c - o
"soLlD"
"SOLID"
AN" ALERTHEAVY lt EBT (Cnt |EE7E" "I OAD IT TO M" "BUMP'
FS W77WBEA N/A w77W UNDER
BEARFIST
s s c S/S M
W , E N E S R E T T E S R
o#€o
.soLrD" o ootrooo
o
<-\ V
TOM" LJ "BUMP' o o
s/N 3 7 c B M S / N q s c
T E - w E N E I i
)
-lf.o.o
O- -'O o o@p:^: - o
CLEAR ,O O-
oDo"<---:-.+___-.. ,O p
ALERT "AREA" L,,
,YELLOW
TO W' A I FAT (CAI IEETE
o o , .o 'op
E
ipo
"oDD"
"-O rO
.LOADITw'' .ONE.BACKER" "ODD" "AREA"
47 OVER w m E M s / N s s 36
c FS
D/FS \ r t , a
1 4 c
,'^E .' / N \ .'E, S/N
o A
',oi o
o
M F S Sltt SS C
ii,r_rso9" Fs M ,'s-sj
c
t l wo.*
rT r T
t l "
oo
E l I
'O. O: p: (
.YELLOWTOM"
o
"ooo"
ffi"P? ^fo
SWTCH
c 37 BEAR
W M 9s c SS
S/N E' S/N R
o q.,,'i g o
"FAN" ALERTHEAVY"EVEN"
F'o ar FRT(Go'' "LOADIT TO M"
rO'O
"BUMP"
47oVER c 17BEAR UNDER rs ss
swtTcH ss c K c
\ T s/N
^ s,/NF
o 9'',' O O =-rr# o
o 9 p "soLtD" [-.-.-
M" rc
ALERT"AREA"
.ODD" "OUT' ,'LOADTO .BUMP"
c 18 FS s/s
3i'3*r y c
E s/N I T M S / N T E
o
..CLEAR"
.YELLOWTOW"
o o 3=^.,%o
"GLEAR"
d-
r\./
.SQUEEZE"
"SOUEEZE "AREA"
11
PATTERN: TRIPSRT,oTTOLT484SCREEN
LT TO R
oot]oo
(WR'SSPLITS;PLUSSPLIT) G[""'-'o
ASSIGNMENTS:
(12YDS.DEPTH).
X: (#1WK)4 ROUTE,9 CONVERSION.
Y: (#3STR)BLOCKASSIGNMENT,
BLOCKPLAYSIDELBer.
(12YDS.DEPTH).
Z: (#1STR)4 ROUTE,I CONVERSION.
H: (#2STR)BLOCKASSIGNMENT,
RUN3 WAY8 ROUTE.
R: (#2WK)BLOCKASSIGNMENT,
RUN3 COUNTSCREENROUTE.
TradeRt Ofto Lt Shot 989
\
<A
\J"",
oogo"9A ootroo
o
Trips
- Rt Ofto Lt 484
/l
irj
QB 5 Step Drop
r l '
l,i
\oo8
oog I@ ootroo
o
QBPROGRESSION/READS: BL]TZADJ: lpnorecrton:orro
NoRouteCalledto goto Screen.5 Step W/SBlitz lr"*rAt,o-,,,ovEMENr:
Drop,LookUpfield,lf OpenTakeit, Drift Stronq Doq ot
to InviteRush,ThrowScreen. PickedUp
l
PROTECTION:
SPEEDRTSCREEN
LT To R '12
50 FS
c
E.'S
o go
C POINTS:
1. RegularPersonnel ExecuteSpeed,Throw
955 on SthStep. lf
and NickleScreen.
Q E RouteNotThere'Continuing
to Gain Depthand
2. 3 CountScreen. Wdth, PullandandThrowScreen.
3. Center,Backside
Guardor Tacklein Screer
BacksAlignments
S/T- Minimum H BlockSpeedProtection
I - Minimum fl-lTE)(WDE)RunRoute.
SE
Splits- 2 Foot LevelII c BlockSpeedProtectionfor 3 Counts.Release
in Screen.Lookfor ManCoverage..
BlockSpeedProtection.
BlockSpeedProtectionand Peel. Alert 70/90 T
Defense.Cut ContainDefender.
BlockSpeedProtection.
Y
9 Route,FadeConversion
OutsideRelease. RunIt Route.
X
z Runlt Route.
LTTO.I
SPEED:RTSGREEN
iovtn
75 FS vw0w
s s c W M S s s c
" t t \T r T
o<__t
- \a ooo o o
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r9 vw5
c B s s c
o o
o c
"ODD"
FS +50 c +57
s s c
oo o
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:ru"
c 50 UNDER
FS ss c c
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"ODD"
FS w78T c OJ
MFS
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"ODD'
w70w FS w77WOVER
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T E S R
Offensive
Playbook
46 CTR Z REV. LT
C POINTS:
1. MayRunFromNickle Execute46 Ctr. Bootand BlockMDM. Think
FromS Position Insideto \A/illLinebacker.
WR'sSplits- Normal.
PreferOutsideRelease.
MFC- PushandSealSafety
MFO- StretchComer,BlockSafetv.
B.C.ZingMotionBallSnappedInsideLegof
Y.Z.ShouldEndup 2 Yds.Outsideof Y. Zip
MotionsSnapBall5 Yds.FromY,
T87W
c
.CLEAR"
ALERT
WS
B R C
$ "eeen"
PROTECTION:
48 T TOSSZ REVERSE
AT 9
"oDD""A" "EVEN"
POINTS:
MayRunFk48/49Swp,VlIth HandOtf I Execute48/49Toss,MakeBootFakeand Bloc.
to Z on Reverse.(MayUseThisWfreneB lWll Lberin 50 or 60 Defense,or MDM.
NotNeededto Block).
2 . MayRun18/19LoadReverseat 9. pitch
Ballto Z.
R Execute48/49Toss. ExecuteOutsideHandoff
to Z. (LookHandOff IntoPocket.)
VltR'sSplit
B.C.Minus.
Other- Normal.
H Block48/49Toss.
6ffi--
LineSplitsMinimum- Levell. c Secure"A" Gap. Get to Alley. BlockWiil or
Mike(60 Defl.(FormWalt)
Y BlockPlayCalled.
PushOffandBlockDeep1/2,Middle.t/3.
X
z ReceiverHandoff.Run Reverse
SS
e
)F+ful-\i
cfd rlrd
.i\<___]?
>--.-- .t- 6'-,-
r- WS W75
m--r-..-
c s.
i66; -5-:7
iEtogi"
V,- /a \J ,t ,.,"
..ooD"..A,'_-.E=:.F"EAT,'
J- T87W
a
$
o
"OVER"
WS SS 50 OVER
"CLEAR''
t-$
E-
oo-o/ \6oflf
o4,. l-&--
W77WUNDERBEAR
6od l
18 LOADFAKEREVERSE
PASS
WS SS
c
B M
b&do-&&
C POINTS:
Execute18/19Load.FakePitch.Place
BehindBackas you Retreatof LOS.
BacksAlrgnment
R - Maximum. H BlockPlayPassProtection
Aggressively.
BACKSIDE
LrneSptttsMtntmum,
Level2 c BlockPlayPassProtection
Aggressively.
BlockPiay PassProtectionAggressively.
BlockPlayPassProtection
Aggressively. G
BlockPlayPassProtection
Aggressively.
T BlockPlayPassProtection
Aggressively.
BlockPlayPassProtection
Aggressivety. Iy BlockPlayPassProtection
Aggressively.
-'"
Comeoff LineUnderControl.BlutfSafetu.
Deep8 Route.
BACKSDEPTH.NORMAL
R Fake44145
Slant,CheckRelease,RunHook.
WR'SSPLITMINUS
H ShootRouteHot Responsibility.
BAGKSIDE F:RONTSTDE
LineSplits- Normal, Levelll c SlantPassProt.
SlantPaisProt. SlantPassProt.
G
.SlantPassProt.
T SlantPassProt.
SlantPassProt.
Y
x RunsDeep8 Route.
B
, w F _ _ ! E S
o oOdoOO
\ nl-o
\-----..-l o ----->
.,TAG" ALERT FAN
C POINTS:
Execute33 Veer, PitchBallto Wide Receiver.
1. MAYRUN19 LOADREVPASSFROM Lookto BlockOff Edoe.
DEUCE
WR'sSplits- Minus
BacksAlignment
3233 SlantPassProtection.
H - Minimum H
R-Max
BACKSIDE FTRONTSIE.E
LineSplit- Normal,Levelll 3233 SlantPassProtection
3233 SlantPassProtection
G 32/33SlantPassProtection
SlantPassProtection. Y
x RunReverse,
CatchBall.ThrowPass.
ReleaseInsideUnderControl,BluffSafety,Run
7 Route
z
RT. P 48 TOSSTH BK
s/s s/s
c - a
SIFT
C POINTS:
SameasToss,Run
off of nine rouieoff of boot
fake.
1.GOOD
VERSUS
MANCOVERAGE
splits- Toss/SwpMax
\ArR's R Sameas Toss,put ballawayto sellrun.Pull
Stretch- Normal up outsideTE, readcomerthrowballto qb or
throwballaway.Versusany penetrationyell
"9o","go',and runthe ball
Back'sAlignment
Sameas TossSwp Stretch Sameas Toss
H
FRONTSTDE
LineSplitsminimum.Level c BlockZero,Alert"Orange/Yellod',"Ctiff',"Mick'
Don'tgo downfieldunlessyou get a go call.
go downfieldunlessyou
Sameas toss.Don't G Sameas toss,Don'tgo downfieldunlessyou
geta go call. get a go call.
go downfieldunlessyou
Sameas toss.Don't
geta go call.
T go downfieldunlessyou
Sameas toss.Don't
get a go call.
go downfieldunlessyou
Sameastoss.Don't Y go downfieldunlessyou
Sameas toss.Don't
geta gocall. get a go call.
Rundeepeightroute x Rundeepeightroute
z Sameas Toss/Swp
SHOVEL
RT/LT
50 WS SS 60 ws
c ..x
c
M
W E r.E s w E S
o ob 6 oo
o'
POINTS: OneStepDrop,Sprintto Comer.Option
1. OnlyRunto 2 ManSide,70,90 Look. A F ContainDefender(Shovelor Keep).
2. MayRunFromGun.
9: Ctt!.tepl tur B_utt
of BSOGAngteTowards
Buttof PlavsideOT.
B.G Sff - Stepup withInsideFoot,Planton Outside
Foot,AngleTowardsButtof PlaysideOT.
lf QB Keeps,Block1stDefenderto Show.
Release1112YdsOutsideEMLOS.
WR's SDlits- Normal tk
rield Block1stDefenderto Show.
- Alignment
BacksAlignment
rYt S e e X + Z R u l e s .
FRONTSTDE
LineSplits- 2 Fooi,Level2 Sameas GapO
-as
Same GapO - PullFIat. Sameas Gap O
lf DEStayson LOS,PullDEAround. G
Sameas GapO
T Sameas GapO
SameasGapO Y ReleaseOutside,Blockft4
BlockComer. AlertSpy.
ReleaseThroughFlatArea,BlockMiddle
X Slot- InsideRec.BlockMenOver
1/3,Backside
1/2. - BlockComerandSeal
OutsideRec.
ReleaseThrough
1/3,Backside
FlatArea,BlockMiddle
1/2.
z SameasX
3 DOWNLINEDEFENSE SHOVELLT 4 DOWNLINEDEFENSE 10
STACK7s. WS 70
c ss *w^ "..t,
5i
o
\:.ddxtb=-o
-N- t
,.ODD"
H
57 75
.{
c B
L\.
Tt s s c
- r iw-
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N
o oonooo
n l
I
a) ->\
tr O O
.)
"ODD" N/A o
-50STACK WS ss +59 WS ss
B , '1. ilr c tir- t M
1I F
6o Y
I
s .*E-s
-E{-:/rrf\V')
v v
J-
(J
E
ob
S
"ACE" "ODD"
87 lws ss r 50
9 l*9.'^,uM J f" c
o (ffids s\ \-"'
o oorooo
o
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o
'.LEAR"Orr"."b b N/A O
78 65
c - c
o oonooo o oonooo
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w70wsoLtD OVERW77WBEAR
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a)
SE iSS I
:Q ficb ) \ bd \ I
o o o o
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"DowN' "soLrD"
W77WBEAR wS UNDER
W77BEARFIST WS
C M >
T . S S G I ls^s g c
A
\-', t.*-.+-{5S I\-/ lt^-l++^glxn
L_t\-/ \J \-/
J
,,soltD"
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A
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SOLID "oo,tn,,\ /1, o
PLAY PASS44 FLICKERX - 8 11
w/S
c
B M s/s
W E N { E S W E T T E S
6rt6dcr o ootrooo o
{
o
o
C POINTS:
Execute44l 45 Gut,No BootFake.Gain
1. MayRunCharlie
44 Flicker. .rtr DepthBehindBallCarrier.ReceivePitch.
ReadDeepSafetyfor 8/6 Route.
Execute44145Gut.ReceiveHandoffat LOS.
R Tum Insideand PitchBallBackto QB.
WR'sSplits- Normal.
BacksAlignments H BlockPlayPassAgressively.
R - Maximum
BACKSTDE FRONTS;DE
LineSplit- Max,Levelll c BlockGutAggresively.
Do notgo downfield.
BlockGutAggresively.
Do notgo downfield. BlockGutAggresively.
G Do notgo downfield.
BlockGutAggresively.
Do notgo downfield.
T BlockGutAggresively.
Do notgo downfield.
Donotgodownfield.
BlockGutAggresively. Y BlockGut Aggresively.Do not go downfield.
Release InsideUnderControl.
Safety.RunDeep8 Route.
BluffDeeo x
z PushOff UnderControl,BluffComer.Run
Deep6 Route18 Yds.
TRIPSRT,SGRAMLT HOOK@LATERAL 12
50 W/S
c
E T T E S
cloElooo
\ "tu=*" o
"R"
C POINTS:
ReadWeakSideFlat
WeakSideProgression,
1.MavRunwithHeatProtection for FourCut.NotThereWorkStrong
Defender
Side.
Back'sAlionment-Normal
CheckRelease.RunFlatRoute
H
BACKSlDE F:RO.NTSIBE
LineSplitsminimum,Levelll ScramProtection
ScramProtection G ScramProtection
ScramProtection
T ScramProtection
ScramProtection
Y
Run4 Route(1OYDS) X
z Run4 Route(15YDS)
TWTNS
RT,CHARLTE
RT BUBBLESCRNLT 13
50
c
s/s <_=_.
. II
@
( z @
'oDD"
.EVEN' "LION"
G POINTS: Excutebubblepass.Driftbackto guard-
tacklegap,receivepass,runscreen.
CharlieProtection,releaseand block1st
WR'ssplits- Normal R defenderin flatarea.
- Normal
Back'sAlignment
H Pushoff and block1stthrear.
BACI(SIDE FRONE*EIE-
LineSplitsNormal, Levelll CharlieProtection
for threecounts,release
in screen.
CharlieProtection
for threecounts,release CharlieProtection.
in screen.
CharlieProtection
for threecounts,release
in screen. CharlieProtection
Y CharlieProtection
Rundeepeightroute
X
Runbubbleroutegaindepthof the ball,so the
z lst passis a lateral.Throwballbackto quarter-
back.Any pressurerunball
@f,oR@[AT',f,gr
Shoft Yarda$e&
Goal-lineRu,ns
o o o
Offensive
Playbook
PRorECrloN:10/11
SNEAK GOAL LINE & SHORTYARDAGE
50 WS c w77W WS ss
M
c w-T- - c
6,go b {€afreo+
/,-'-.. P
c
"ooD" "ro.,o)\Q
60 ws T88T
M s s M
c c iJ-E
.,EVEN"
/o oh
,.CLEAR''
"soLrD"
R SealBlockto Strongside
(OutsideLegof OT).
RACKSINE re
SPLITS.6 INCHES c WedgeBlocking.
LEVEL.I
WedgeBlocking. G WedgeBlocking.
WedgeBlocking.
T WedgeBlocking.
WedgeBlocking. Y WedgeBlocking.
z
34/35,44145ZONE GOALLINE & SHORTYARDAGE
50 c ,ws /sl
c w l
+)\ '+' p
-s *ss i1 +
cr o t ootr o /
o o
c ss "c" "r" f-l "TAG"
SS
. d' ;)i
ooo do- l
"EVEN''
ALERT"CSS" )/' \-r
ALERT"O'' J\ "veulow
W77WBEAR 5-3 STACK ws
W \-{
c s s e
'/ ) c 18) ,c
i t J{1 F)=,S C
oro-d f, o(FoJ W >
'ooo" O G" 5q o l
>i'
z o
C POINTS: l-FrontOut,ExecuteHandOff,as Deepas
1. Runto Wng. Possible.CarryOut BootFake.
2. UsedWth Zng, FakeZing,Zag. \Ak / Str. Reverseout pastmidline,Execute
3. Maybe UsedV!1th'O" Scheme. handoff. Passfake.
OpenStepto Buttof OT. Read1stCovered
LinemenfromOT on Out.
Backs, Depthl- Normal
hft/Str-H-Max OpenStep at Buttof OT, Readinghis Block
First Defender0r's.70 ReadY's Block).
"oDD".
o "solrD" O\ '// o
"css" ,,B"P\
G" ALERT"OUICK ALERT"AB" "EAr"
60 ws T88T
. e-dJ$i8',i , d
/ts
c w_Ei+
crcroilo ob i
Fi.-----^M
J)-E b*=*c
/""
o, o , 4 0
H ALERTOVEREA'
'C" ALERT'CSS" |!-..$rrrqr"
ALERT"eutcK" ALERT"QUICK"
w77wBEAR ss GAP 8 cc
c g \ } . * . . . * r * r 4 ^ . >
W M r )
M
E! B '
.-T + t T v j
o o o no04
C S E T 'd6
T E I c
"soLrD" o ^dd6
"BEAR" .^
Block#CGap.Alert"C",'CSS'. Y BlockManOverOutside.Alert"euick'.
"OverEaf,'Eat'.
Block1stDefender to ShowOutsideBlockof
TE. Movement to InsideLegof TE WfrenBall
z is Snapped.'
PRorEcrroN: RrRocKRr GOAL LINE & SHORT YARDAGE
STEELER
5 0 w s , c W70WSOLID WS /. , SS
M - ' B
c vvI"-u c
l-el's ss w -E-
qo crH6gp o c-cl,l
"soLrD" M /
\J.
"AB"
X/
a,.\ ,,DEUSE"
&5d16
yELLOwSTtTcH I "TREY"
w77WBEAR w /,M 5-3STACK
c ss E C B-_
r r t t .s c W E \ \
do'{d8 oro6
DirectStep,ReadDoubleTeamBlock.Lead
on PlaysideLBer.
DropStep,ReadBlockat FB,Score.
Gap,AlertA, "A8".
Playside On,Playside "Stitch',
Gap.Alert
"Orange/
Yellow".
Gap,Alert"A",'AB"
Playside
ON,InsideGap.Alert"Trey",
"Deuce'.
DoubleHandCheck.
Area- Alert"Trey'.
Inside
to Show.
LMButtof TE,Block1stDefender
HOSSHAG47 CTR GOALLINE& SHORTYARDAGE
rt---__.
, 1-_E. S SS
obb
" ffiifofebU'
5-3 STACK WS
c \ f W E T T i E T S C S S
w )8.' N=--LE s
,=CEStl O13b
Sameas Hag46/47Ctr
c Sameas Hag46/47Ctr
z PullandBlockPlaysideLber
38-48Toss GOALLINE& SHORTYARDAGE 6
50 ws w70wsoLtD ws ss
c w t., tiL c
w
R'J1--
-
N,'
oUdd
"oDD" p o
"SOLID"
oo5
"Alert CSS" "AlertAB"
|{39)/"nr"nn"v"
---S "Alert Stitch AB"
ucu "A" O ._'_)
60 T88T
B M ,SS
\
' .
I
1
c w E T 1T'. Ei s/.c
OrO-OgtOd f , /
.,EVEN"
"CLEAR" v o'Over"
"a-r--eiicss"
V
"c" "stitch"f ,,c,, a_:..___I "Alert Hay"
GAP8 s-3 STACK W/S
ss -'r-
c W E T T E S.r
-_t
( /
..CLEAR" o
"Alert H
CSS" ,,Ato B" Xj'"titi;
C POINTS:
QB Sameas Toss / Swe€p
:,Kt
c Same as Toss / Sweep
"Alert CSS"
"ODD''
^"#e&99"
Afert"StitchAB" g
,,sor-ro"
j
" c " " A " "e"H
YY'i
60 T88T ss I
c B -*; ^] c
c c w E T rT
'. ' , E) ) 5 , , /
R Sameas Load
H Sameas Load
BACKSID ;RONTSIDE
c Sameas Load
o
"ODD"
'sTtTcH"
C POINTS: OpenStep Down L.O.S. Ride on 3rd Step,Reading1st
QB Defenderon or OutsdeButt of TE for Give.OptionNexl
Defender,InsideOut for Keep or Pitch.
Back's
Alignment R 4X4 Pilch Arc Wth QB
BACKSID TONTSIDE
Splits 6 Inches- Level l. c Gap.Alert"Odd',"Stitch".
BlockPlayside
P l a y s i d eG a p . z
RALPHZIG NO PLAY
50 ws 60 YY,D
c c
B M s/s M s/s
w E N E S w E T T E S
o o o t r o oo oo o t r o o o
-o
\J
o o
QUICK o o
POINTS:
QB Usescadenceto draw defense
1 .MAYUSEDBLCADENCE TODRAW
DEFENSE
OFFSIDE, offsides.lf defenseis not draw off either
GIV|NGTHE
APPEAMNCEOF NO PLAYBUTTHEN taketimeoutor takedelayof gamepenalty.
ACTUALLY
RUNNINGTHEPLAY
R DONOTMOVE!!
DO NOTMOVE!!
H
BACKSIDE FRONTSTDE
c Snapballonlyif you cancatchdefenderin
nuetralzone.
DO NOTMOVE!!
G DONOTMOVE!!
DO NOTMOVE!! T DO NOTMOVE!!
f
o
I
"oDD" .
ODD
"A"
C POINTS: QB FrontOut - MakeGreat FakeAttackComer
Run/PassOption.
BlockB Gap.
EA(;KSIDE tr
c BlockPlavside
Gao
BlockPlayside
Gap G PullandBlock.EMLOSOutside
BlockPlayside
Gap On,Inside.
T
BlockPlayside
Gap
Y SlarnRelease
1Count,Run7 Routeto
Comerof EndZone
z ReleaselnsideRunDeep2 Route,
3 Yds.FromBackof EndZone..
PATTERN:RALPH43 BLASTPASS 2
ASSIGNMENTS:
X: (#1 WK) SLAMRELEASE7 ROUTE.
Y: (#2STR)CHECKASSIGNMENT
FULLTIME.
Z: (#1STR)RELEASEINSIDEDEEP2 ROUTE.
MAKEGREATFAKEOFZONE.
"soLlD" "oDD"
vvLt tr, o ,',,'/o
U oJ'6
{oo**,, "A POP" "TAG'
C POINTS: Fake44 zone.Pullup behindOG.ReadFlat
QB Defender,
WorkQuick,& Route,To Pivot.
It KFI
50/ 60 Def.BlockSam Lberto #4. 70/80/90
BlockinsideLberto #4
T BlockOnOutsideAlert"Tag''"Down"
Block#2 Alert,"Down"
Y RunRouteAlert'Down"
Block#3Alert" Down." SlamRelease
U RunRoute
z RunRoute
4
PATTERN:STRONGRALPH,P3417 PIVOT
Qv O O At r O O
ASSIGNMENTS:
X: (#1WO CHECKASSIGNMENT
FULLTIME.
FULLTIME.
R: (#aSTR) FAKEZONE,CHECKASSIGNMENT
ooEloo
on
\ 9
\6
ASSIGNMENTS:
X: (#1WK)7 ROUTE.
Y: (#2STR)CHECK
ASSIGNMENT
FULLTIME.
Z: (#1STR)6 ROUTE,
C.PBACKOFENDZONE,3RDYDS.FROMENDLINE.
H: (#3WK) FAKEZONECHECKASSIGNMENT
FULLT|ME.
R: (#2Wl! QUICKROUTE,
NODEEPER
THEGOALLINE.
ootroo
5 0 l WS
M
c w l€ r
c wlF t I.E_s
ddc oooEooo
.,EVEN"
clpe\ 5-3STA-CK ws
l w M c )r M
c s s l E T T T ",J).c
oclofref s€>
SadJD
P47G RtActionWorkFlatand Up,8 Route,
Delay.
P47G Rt Protection.
FIatand Up Route.
P47G Rt Protection.
Thin8 Route.
LUKEP 47 GRT726
PATTERN: 7
ASSIGNMENTS:
X: (#1V1n{7 ROUTE.
Y: (#2STR)DEEP2 ROUTE.
Z: (#1STR)6 ROUTE.
H: (#2W$ QK RoUTE(MAYCHIPPRESSURE).
Dog Rt P 47 G Rt 726
)oQtroo
r** ootroo
ASSIGNMENTS:
X: (#1WlO7 ROUTE.
Z: (#1STR)I ROUTE.
H: (#2WK)FLATAND UP ROUTE
Dog Rt MOTP47 c Rt UP
ASSIGNMENTS:
X: (ti1WK)Run7 Route
Y: (#2STR)Deep2 Route
H; (#3STR)CheckAssignmentFull Time
R: (#4STR)CheckAssignmentFull Time
I
J o p 8 " "o<-"
o
I
o o troo
o
G w, ''-g
Fi N- {- a,-'*
&&or pddg6(oa".t
MakeGreatFakeof 40i50Zone.Attack
R/POptionOffof Corner.
44145ZoneMakeGreat Fake.
Clock44145Zone.
Block46/47Chip
Block46/47Chip Block46/47Chip
Block46/47Chip
Block46/47Chip
Block46/47Chip
60
c
si
T E s Ic
bp o o ,J "CLEAR''
E
icro
r' )' , ,
"MAN"
"LtoN"
GAP8 5-3 STACK
M
css c *--( c
E I T ' .. T.
..ooo"ffi CEi\o,
'5-3"
R 40150ZoneMakeGreatFake.tum 44145Prot.
H Clock40/50Zone.
BACKSIE}E
c Tum44155Protection.PickOut Responsibility.
Tum44155Protection.
PickOutResponsibility.
G Tum44155Protection.
Turnzl4l55Protection. T Tum44155Protection.
RUNROUTE Y RUNROUTE.
RUNROUTE
x RUNROUTE
RUNROUTE
RUNROUTE z
PATTERN:STRONGRALPHTURNM 226
ASSIGNMENTS:
ROUTEOVERTHETOPoF 2 STR.
X: (#1WK)TVVO
Y: (#2STR)TWORoUTEUNDER#1
WK
3 YDS.FROMBACKOFENDZONE.
z: (#1STR)6 ROUTE.
H: (#3STR)TURNPROTECT
FULLTIME.
R: (#4STR)TURNPROTECT
FULLTIME.
oor]oo
Stronq Doq/Blitz
@f,oR@{AT',f,gH
Offensive
Playbook
TWOMINUTE
OFFENSE
A primaryfactorto be dealtwith by everyfootballteam is the TIMEelement! We will use our
"MAY DAY"OFFENSEto conservetimewithlessthantwo minutesto play. Thiscouldbe before
the halfendsor with two minutesor lessremaining till the end of the game. This will be a game
plannedsituationand QUARTERBACKS wiil be alertedwhento use our"MAY DAY- OFFENSE!
We mayalsouse it just as a tempochangein the middleof the game,but herewe are discussing
two-minute.
II, \A/TIATTHE
TERM "MAY DAY" MEANSTO THETEAM:
A. An ALERTto the teamto lineup on the L.O.S.,withouthuddling,in the formation
called.
Example'.Trips Right Formation!
!"Eo"ro
B. OffensiveLine - align in an UP POS/I/ON (Pre-Set).
III. STARTING
COUNTFOR "MAYDAY' OFFENSE:
Nofe: QB - NEVERcall the clock play on a 4th down situation- as we will lose
possessbn of the football!
POINTSTO REMEMBER
2. , 2 Time-Outs
3. 1 TimeOut
1. PointsBehind
2. Downand Distance
_ 3. llme.OutsRemaining
G Absolutely
NOtatkingin huddle.
J. Mustmake1stDowns.lt is hardto makeit in oneplay. Again,maintainpoise.
O. CenterremindteamD/Dandtimeremaining.
VI We musthavea clearunderstanding
of clockprocedures
in the lasttwo minutes.Thereare basicallv
threesituations:
2. On measurement
for a first down.
3. Centerrequestsa dry ball. Can only use thisif requestis legitjmate.lt is highly
unlikelyrequestwill be honoredin last two minutesof half.
4
4. Aftera lateral/fumble
thatgoesfonvard.Ballwillbe broughtbackto fumbledspot.
1. Quarterback
callstime out.
VII. SPECIALSITUATIONS
IN TWO-MINUTE
OFFENSE
a. He willpointto debnsiveteam'sgoalline.
1) TimeClocUGameclockwill continueto run basedon previous
situation.
2) Clockstartson snap!
Thedefensewillbe administered,
a 5 yardpenaltyandthe clockwili not startuntil
thesnapon the nexlplay.
1) Offensiveline blockOH's/Baseprotection.
2) \A/R'srung routes.
3) QB Drops,fakesOH'shitchandthrows9 route.
o ooooo o o
o o
E. FieldGoal- no time-outs.Thereis no time for fieldgoal teamto huddle.A fieldgoal
neededto win or tie thegameand it is 4thdown.
1. Procedures
c. Fieldgoalpersonnel
get setquicklyandkickfieldgoal.
VIII. MAYDAY/2-MIINUTE
FORMATIONS
(ClockRunning)
TrainRt (LeftHash)
@ o o n o o @
O O @
@
DblRt (RightHash)
3. Maycallwithsingleroutesto x;
a. scat rt vrctory7
b. scatrt victoryx-sting
Checkass.fulltime
c. scat rt victoryx- shake
BACKSIDE fnOf.tfStOe
Scatprotection.
Scatprotection.
G Scatprotection.
Scatprotection. T Scatprotection.
Y Geta goodrelease,sprintdownfieldstay
5 yds behindpointman.Keepdistanceand
lookfor tip ball
Geta goodrelease,
sprintdownfieldstay X
5 ydsfrompointman.Keepdistance and
lookfortio ball
z Geta goodrelease,sprintdownfieldstay
5 yds behondpointman.Keepdistancean
lookfor tip ball
7
IX. - (Last4-2 minutesof Gameandwe are ahead)
SLOWDO\ N PROCEDURES
A. Procedures:
2. Take as muchtime as possible,but neyer stop the clock or get delay of game
penalty
B. Killthe Clock
1, Thiswill be usedwhenour opponentcannotstopthe clockand we merelyneedto
runthe clockto win thegame
4. Killthe ClockChart
a. Thischartrepresents
the timeremainingon a gameclockthatwouldallowan
offenseto'slow down"theirprocedures
so as notto allowan opponent
oossession.
Examples:
25 sec.clocUNoTimeOuts = 30 secondsperplay
25 sec.clocli/Time-Outs = 25 secondsperplay
3) We havethreeopportunities
betweenthe downsto utilizethe above
run-downs:
a) between1stand2nd down.
b) between2nd and 3rd down.
c) between3rd and 4th down.
W/I wt2 W3
ttt 2:00 1:25 0:50 n.l E
c c
B M S / S
c
M
W>-+ ,-Nr- -r+-rS w,-LT- + -"E-s
oooRooo ooo[ooo
o t o
\,,
o Yo
QUICK
C POINTS:
O _o
Securesnap,takeone steo backand take
3 E a knee.
ProtectQB
R
H ProtectQB
BACKSIDE F,RONTSTDE
c BlockQB sneak
Example:
l. "FastBall, FastBall"
z. BoneRT, BoneRT
l.- Red,Red, BlueVicky, ScatRT Post,Blue Vicky ScatRT post
+. ThePlayto be run is 33 Veer@lue is thecodeword for Left
andVicky is the codeword for Veer