Professional Documents
Culture Documents
Teaching Notes
Sample Activities
Windows/Macintosh
05 04 03 02
ISBN 1-55953-582-2
Contents
Teaching Notes ..................................................................................................................................... 1
The Geometers Sketchpad and Changes in Mathematics Teaching .......................................
Where Sketchpad Came From ........................................................................................................
Using Sketchpad in the Classroom ................................................................................................
A Guided Investigation: Napoleons Theorem ............................................................................
An Open-Ended Exploration: Constructing Rhombuses ..........................................................
A Demonstration: A Visual Demonstration of the Pythagorean Theorem ............................
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Teaching Notes
If youve read the Learning Guide, youve learned
how to use The Geometers Sketchpad and
youve probably discovered that the range of
things you can do with the software is greater
than you first imagined. For all its potential
uses though, Sketchpad was designed primarily
as a teaching and learning tool. In this section,
we establish a context for Sketchpad in
geometry teaching and offer suggestions for
using Sketchpad in different ways in different
classroom settings. More than 20 sample
activitiestouching on a range of school
mathematics topicsfollow these teaching notes.
By exploring the sample documents that are
installed with the software, youll find even more
ideas. Try them with your students for a sense of
how Sketchpad can serve your classroom best.
1+ = 1/
geometry concepts and can appreciate the significance of proof. Now in its second edition,
Discovering Geometry lets students take advantage of a broader range of tools, including patty
papers and The Geometers Sketchpad.
This approach is consistent with research done by the Dutch mathematics educators Pierre
van Hiele and Dina van Hiele-Geldof. From classroom observations, the van Hieles learned
that students pass through a series of levels of geometric thinking: Visualization, Analysis,
Informal Deduction, Formal Deduction, and Rigor. Standard geometry texts expect students
to employ formal deduction from the beginning. Little is done to enable students to visualize
or to encourage them to make conjectures. A main goal of The Supposers, Discovering
Geometry, and, now, The Geometers Sketchpad is to bring students through the first three
levels, encouraging a process of discovery that more closely reflects how mathematics is
usually invented: A mathematician first visualizes and analyzes a problem, making
conjectures before attempting a proof.
The Geometers Sketchpad established the current generation of educational software
that has accelerated the change begun by The Geometric Supposers and that was spurred on
by publications like Discovering Geometry and the NCTM Standards. Sketchpads unique
Dynamic Geometry enables students to explore relationships interactively so that they
can see change in mathematical diagrams as they manipulate them. With this breakthrough,
along with the completeness of its construction, transformation, analytic, and algebraic
capabilitiesas well as the unbounded extensibility offered by its custom toolsSketchpad
broadens the scope of what its possible to do with mathematics software to an extent
never seen before. In the ten years of its existence, teachers have taken Sketchpad outside
the geometry classroom and into algebra, calculus, trigonometry, and middle-school
mathematics courses; and ongoing development of the software has refined it for these
wider uses. The Dynamic Geometry paradigm pioneered by Sketchpad has been so widely
embracedby mathematics and educational researchers, by teachers across the curriculum,
and by millions of studentsthat the 2000 edition of the Standards now call for Dynamic
Geometry by name. Concurrent development of Macintosh, Windows, Java, and handheld
versions of Sketchpad in a number of different languages ensures the most powerful and
up-to-date geometry tool is always available to a wide variety of school computing
environments throughout the world.
In Sketchpads first year, Key Curriculum Press began to study how the program was being
used effectively in schools. Funded in part by a grant for small businesses from the
National Science Foundation, this research is reflected in these teaching notes, in curriculum
materials, and in new versions of Sketchpad. Version 2 of the program, released in April
1992, introduced improved transformation and presentation capabilities and brought tools
for the graphical exploration of recursion and iteration into the hands of Sketchpad users.
Version 3 for Macintosh and Windows, a major upgrade released in April 1995, expanded the
programs analytic and graphing capabilities. By 1999, the Teaching, Learning, and Computing
national teacher survey conducted by the University of California, Irvine, found that the
nations mathematics teachers rated Sketchpad the most valuable software for students by
a large margin. Version 4 of the software, introduced in the fall of 2001, dramatically expands
the programs usefulness in algebra, pre-calculus, and calculus classes, while increasing both
the ease of use in earlier grades and the softwares curriculum development authoring tools.
Classroom research continues to form the basis for further development of the software and
accompanying materials.
Napoleons Theorem
Name(s):
One way to
construct the center
is to construct two
medians and their
point of intersection.
Be sure to attach
each equilateral
triangle to a pair of
triangle ABCs
vertices. If your
equilateral triangle
goes the wrong way
(overlaps the interior
of ABC) or is not
attached properly,
undo and try
attaching it again.
Constructing Rhombuses
Name(s):
D
B
C
A
Method 1:
Properties:
Method 2:
Properties:
Method 3:
Properties:
Method 4:
Properties:
Name(s):
All sketches
referred to in this
booklet
can be found in
Sketchpad |
Samples | Teaching Mathematics
(Sketchpad is
the folder that
contains the
application itself.)
Click on a polygon
interior to select it.
Then, in the
Measure menu,
choose Area.
c
b
5. Drag point C so that the large square deforms to fill in the triangle.
The area of this shape doesnt change either. It should appear
congruent to the shape you made with the two smaller
parallelograms.
C
C
C
c
b
A
B
Q1
c
b
A
B
Step 3
c
b
Step 4
Step 5
That you move among groups posing questions, giving help if needed, and keeping
students on task.
That students findings are summarized in a whole-class discussion to bring closure to
the lesson.
A Computer Lab
The experience of teachers in using Sketchpad in the classroom (as well as the experience of
teachers using The Geometric Supposers) suggests that even if enough computers are
available for students to work individually, its perhaps best to have students work in pairs.
Students learn best when they communicate about what theyre learning, and students
working together can better stimulate ideas and lend help to one another. If you do have
students working at their own computers, encourage them to talk about what theyre doing
and to compare their findings with those of their nearest neighborthey should peek over
each others shoulders. The suggestions above for students working in small groups apply to
students working in pairs as well.
If your laboratory setting has both Macintosh computers and computers running Windows,
your students can read sketches created on one type of machine with the other. Use PCformatted disks (Macintoshes can read them, but Windows PCs cannot read Mac-formatted
disks) or a network to exchange documents between platforms.
m AB = 1.347 in.
(m AB)2
= 0.760 in.
Radius
Area
C'
B
Sketchpads web integration facilities allows you to draw on the full resources
of the Internet. Action buttons allow you to link to web resources to provide additional
explorations, survey real-world applications, or establish the historical context of a particular
mathematics exploration. In addition, if youre interested in publishing web pages of your
own, Sketchpad allows you to export your activities to the web, where you can integrate
them with the full set of multimedia components and hyperlinked resources available to
web page authors, and share them over the net with users across the world. Users who visit
your web page will be able to interact with your pages Dynamic Geometry illustrations
whether they have Sketchpad or not!
By browsing through the sample documents that come with Sketchpad you can get ideas for
different ways sketch captions can be used to communicate mathematically.
5 in.
8 cm
10 cm
x
y
You can save Sketchpad sketches as libraries of figures that you use
in tests and worksheets. Then you can easily change figures if you
need variations. You can edit labels and type in measurements of
angles and lengths. Even figures that you might find easier to draw
by hand have the advantage, when done with Sketchpad, that they
can be saved, easily modified, and used again and again.
Excircles of a Triangle
Sample Activities
Introduction
These sample classroom activity masters will give you an idea of some of the types of learning experiences
that are possible using The Geometers Sketchpad. In the Teaching Notes, you saw three different types of
lessons from Exploring Geometry with The Geometers Sketchpad: an investigation, an exploration, and a
demonstration. Here youll find more activities from Exploring Geometry along with samples from other Key
Curriculum Press publications. This collection is neither a complete curriculum nor a comprehensive set of
activities to keep you and your students occupied for a school year.
The topics of the activities range from creating geometric art to calculus. Their difficulty ranges from being
appropriate for middle school students to presenting challenges to college undergraduate math majors. There
are 25 activities here, and youre obviously not going to be able to use them all with the same class. While we
certainly hope that teachers will find some of the activities in this sample useful in their classes, the collection
here is designed to show you a range of possibilities.
Exploring Geometry contains over 100 activities. That volume does represent a nearly complete curriculum,
though we would caution teachers from overusing it. (See Teaching Notes, page 10.)
The list below shows the names of activities sampled here and the titles of the books theyre from.
From Geometry Activities for Middle School
Students with The Geometers Sketchpad
Angles
Constructing a Sketchpad Kaleidoscope
From Exploring Geometry with The Geometers
Sketchpad
Properties of Reflection
Tessellations Using Only Translations
The Euler Segment
Napoleons Theorem
Constructing Rhombuses
Midpoint Quadrilaterals
Varignon Area
Adding Integers
Try some or all of these activities yourself and with your students to explore Sketchpads potential and learn
how you can use it in the classroom. (You may reproduce these sheets for use with your classes.) Then join us
in creating the most comprehensive teacher support materials ever to accompany new classroom software
materials that reflect what teachers and students can accomplish with state-of-the-art teaching and learning
tools.
If youre interested in contributing worksheets, sample sketches, or custom tools for possible inclusion in
future teacher materials and sample disks, contact the Editorial Department at Key Curriculum Press.
Angles
Name(s):
D
B
Drag any vertex of the triangle and observe the measures of the
interior angles and their sum.
Write any conjectures based on your exploration.
Drag any vertex of the triangle and compare the measure of the
exterior angle to the sum of the two remote (nonadjacent) interior
angles.
Write any conjectures based on your exploration.
From Geometry Activities for Middle School Students with The Geometers Sketchpad
12 Teaching Mathematics with The Geometers Sketchpad
Name(s):
Step b
Step c
Step e
d. While the polygon interior is still selected, go to the Display menu and
choose a color for your polygon interior.
e. Click in any blank space to deselect objects. Repeat steps b, c, and d until you
have constructed several polygon interiors with different colors or shades.
3. Mark the bottom vertex point of your polygon as the center. Hide the points
and rotate the polygon by an angle of 60.
a. Click in any blank space to deselect objects.
b. Select the bottom vertex point. Go to the Transform menu and choose
Mark Center.
c. Click on the Point tool. Go to the Edit menu and choose Select All Points.
Go to the Display menu and choose Hide Points.
From Geometry Activities for Middle School Students with The Geometers Sketchpad
2002 Key Curriculum Press
selection marquee
after 60 rotation
control point
control point
control point
From Geometry Activities for Middle School Students with The Geometers Sketchpad
14 Teaching Mathematics with The Geometers Sketchpad
merged points
Animate Points
From Geometry Activities for Middle School Students with The Geometers Sketchpad
2002 Key Curriculum Press
Properties of Reflection
Name(s):
When you look at yourself in a mirror, how far away does your image in
the mirror appear to be? Why is it that your reflection looks just like you,
but backward? Reflections in geometry have some of the same properties
of reflections you observe in a mirror. In this activity, youll investigate the
properties of reflections that make a reflection the mirror image of the
original.
Sketch and Investigate: Mirror Writing
1. Construct vertical
line AB.
2. Construct point C
to the right of
the line.
Double-click on
the line.
3. Mark dAB as a
mirror.
C'
4. Reflect point C to
construct point C.
Select the two
points; then, in the
Display menu,
choose Trace
Points. A check
mark indicates that
the command is
turned on. Choose
Erase Traces
when you wish to
erase your traces.
7. For a real challenge, try dragging point C so that point C traces out
your name.
Select points C and
C. In the Display
menu, youll see
Trace Points
checked. Choose it
to uncheck it.
D'
E'
A
C'
Your answer to Q4
demonstrates that a
reflection reverses
the orientation
of a figure.
Line Width is in
the Display menu.
14. Measure one angle in jCDE and measure the corresponding angle
in jCDE.
Q2
Q3
Are a figure and its mirror image always congruent? State your
answer as a conjecture.
Q4
D'
E'
C
A
C'
Explore More
1. Suppose Sketchpad didnt have a Transform menu. How could you
construct a given points mirror image over a given line? Try it. Start
with a point and a line. Come up with a construction for the reflection
of the point over the line using just the tools and the Construct menu.
Describe your method.
2. Use a reflection to construct an isosceles triangle. Explain what
you did.
From Exploring Geometry with The Geometers Sketchpad
2002 Key Curriculum Press
Tessellations Using
Only Translations
Name(s):
Select, in order,
point A and point B;
then, in the
Transform menu,
choose Mark
Vector. Select
point C; then, in the
Transform menu,
choose Translate.
C'
A
Steps 13
C'
A
Step 4
C'
Step 5
C'
C'
Step 6
Step 7
C'
B
Steps 810
C'
B
Steps 11 and 12
13. Drag vertices of your original tile until you get a shape that you like
or that is recognizable as some interesting form.
Explore More
1. Animate your tessellation. To do this, select the original polygon (or
any combination of its vertex points) and choose Animate from the
Display menu. You can also have your points move along paths you
construct. To do this, construct the paths (segments, circles, polygon
interiorsanything you can construct a point on) and then merge
vertices to paths. (To merge a point to a path, select both and choose
Merge Point to Path from the Edit menu.) Select the points you wish
to animate and, in the Edit menu, choose Action Buttons | Animation.
Press the Animate button. Adjust the paths so that the animation
works in a way you like, then hide the paths.
2. Use Sketchpad to make a translation tessellation that starts with a
regular hexagon as the basic shape instead of a parallelogram.
(Hint: The process is very similar; it just involves a third pair of sides.)
Name(s):
2. Construct a triangle.
3. Use the Incenter tool on the triangles
vertices to construct its incenter.
4. If necessary, give the incenter a label that identifies it, such as I for
incenter.
5. You need only the triangle and the incenter for now, so hide anything
extra that your custom tool may have constructed (such as angle
bisectors or the incircle).
6. Use the Circumcenter tool on the
same triangle. Hide any extras
so that you have just the triangle,
its incenter, and its circumcenter.
If necessary, give the circumcenter
a label that identifies it.
I
O
Ce
Ci
Drag your triangle around and observe how the points behave.
Three of the four points are always collinear. Which three?
To measure the
distance between
two points, select the
two points. Then, in
the Measure menu,
choose Distance.
(Measuring the
distance between
points is an easy
way to measure
the length of part
of a segment.)
Q2
Drag the triangle again and look for interesting relationships on the
Euler segment. Be sure to check special triangles, such as isosceles and
right triangles. Describe any special triangles in which the triangle
centers are related in interesting ways or located in interesting places.
Q3
Which of the three points are always endpoints of the Euler segment
and which point is always between them?
10. Measure the distances along the two parts of the Euler segment.
Q4
Drag the triangle and look for a relationship between these lengths.
How are the lengths of the two parts of the Euler segment related?
Test your conjecture using the Calculator.
Explore More
1. Construct a circle centered at the midpoint of the Euler segment and
passing through the midpoint of one of the sides of the triangle. This
circle is called the nine-point circle. The midpoint it passes through is
one of the nine points. What are the other eight? (Hint: Six of them
have to do with the altitudes and the orthocenter.)
2. Once youve constructed the nine-point circle, drag your triangle
around and investigate special triangles. Describe any triangles in
which some of the nine points coincide.
Napoleons Theorem
Name(s):
One way to
construct the center
is to construct two
medians and their
point of intersection.
Be sure to attach
each equilateral
triangle to a pair of
triangle ABCs
vertices. If your
equilateral triangle
goes the wrong
way (overlaps the
interior of jABC)
or is not attached
properly, undo
and try attaching
it again.
Explore More
1. Construct segments connecting each vertex of your original triangle
with the most remote vertex of the equilateral triangle on the opposite
side. What can you say about these three segments?
Constructing Rhombuses
Name(s):
D
B
C
A
Method 1:
Properties:
Method 2:
Properties:
Method 3:
Properties:
Method 4:
Properties:
Midpoint Quadrilaterals
Name(s):
In this investigation, youll discover something surprising about the quadrilateral formed by connecting the midpoints of another quadrilateral.
Sketch and Investigate
1. Construct quadrilateral ABCD.
If you select all four
sides, you can
construct all four
midpoints at once.
B
F
A
E
H
D
6. Construct a diagonal.
E
A
H
D
Name(s):
Suppose you had a certain amount of fence and you wanted to use it to
enclose the biggest possible rectangular field. What rectangle shape would
you choose? In other words, what type of rectangle has the most area for a
given perimeter? Youll discover the answer in this investigation. Or, if
you have a hunch already, this investigation will help confirm your hunch
and give you more insight into it.
Sketch and Investigate
1. Construct sAB.
Select sAB, point A,
and point C. Then,
in the Construct
menu, choose
Perpendicular
Line.
Be sure to release
the mouseor click
the second time
with the pointer
over point B.
3. Construct lines
perpendicular to sAB
through points A and C.
Q2
12. Plot the measurements for the length of sAC and the area of ACDE
as (x, y). You should get axes and a plotted point H, as shown below.
13. Drag point C to see the plotted point move to correspond to different
side lengths and areas.
H
D
2
m AC = 3.69 cm
m AE = 1.01 cm
-5
-10
14. To see a graph of all possible areas for this rectangle, construct the
locus of plotted point H as defined by point C. It should now be easy
to position point C so that point H is at a maximum value for the area
of the rectangle.
Q3
Explain what the coordinates of the high point on the graph are and
how they are related to the side lengths and area of the rectangle.
15. Drag point C so that point H moves back and forth between the two
low points on the graph.
Q4
Explain what the coordinates of the two low points on the graph are
and how they are related to the side lengths and area of the rectangle.
Explore More
1. Investigate area/perimeter relationships in other polygons. Make a
conjecture about what kinds of polygons yield the greatest area for a
given perimeter.
2. Whats the equation for the graph you made? Let AC be x and let AB
be (1/2)P, where P stands for perimeter (a constant). Write an
equation for area, A, in terms of x and P. What value for x (in terms
of P) gives a maximum value for A?
From Exploring Geometry with The Geometers Sketchpad
26 Teaching Mathematics with The Geometers Sketchpad
Name(s):
Click on an interior
to select it. Then, in
the Measure menu,
choose Area.
a
A
c
b
5. Drag point C so that the large square deforms to fill in the triangle.
The area of this shape doesnt change either. It should appear
congruent to the shape you made with the two smaller
parallelograms.
C
C
C
c
b
A
B
Q1
c
b
A
B
Step 3
c
b
Step 4
Step 5
Name(s):
C
B
Steps 14
Steps 58
Steps 911
Choose Calculate
from the Measure
menu to open
the Calculator.
Click once on a
measurement to
enter it into a
calculation.
The Greek letter phi () is often used to represent the golden ratio.
Write an approximation for .
Explore More
A
1. Let the short side of a golden rectangle have
length 1 and the long side have length .
Write a proportion, cross-multiply, and
use the quadratic formula to calculate an exact value for .
Name(s):
D
A
Q1
Q2
Drag point E around the circle and describe what point F does.
Q3
In the space below, sketch the path traced by point F. Does the actual
path resemble your guess in Q3? How is it different?
12. Select the circle; then, in the Graph menu, choose Define Unit Circle.
You should get a graph with the origin at point A. Point B should lie
on the x-axis. The y-coordinate of point F above sAB is the value of the
sine of EAD.
E
C
F
B
D
A
Q5
10
Adding Integers
Definition:
Integers are positive
and negative whole
numbers, including
zero. On a number
line, tick marks
usually represent the
integers.
Name(s):
They say that a picture is worth a thousand words. In the next two
activities, youll explore integer addition and subtraction using a visual
Sketchpad model. Keeping this model in mind can help you visualize
what these operations do and how they work.
Sketch and Investigate
8
+ 5
drag
drag
10
-6
drag
+ -3
drag
-5
-4
-3
-2
-1
3. Model three more problems in which you add two negative numbers.
Write your equations (2 + 2 = 4, for example) below.
Q2
Q3
5
+ -5
drag
-5
drag
-4
-3
-2
-1
4. Model four more problems in which the sum is zero. Have the first
number be positive in two problems and negative in two problems.
Write your equations below.
Q5
Q6
drag
+ -7
drag
-5
-4
-3
-2
-1
5. Model six more problems in which you add one positive and one
negative number. Have the first number be positive in three problems
and negative in three. Also, make sure that some problems have
positive answers and others have negative answers. Write your
equations below.
Q7
When adding a positive number and a negative number, how can you
tell if the answer will be positive or negative?
Q9
is always zero.
1. The Commutative Property of Addition says that for any two numbers
a and b, a + b = b + a. In other words, order doesnt matter in addition!
Model two addition problems on your sketchs number line that
demonstrate this property.
a. Given the way addition is represented in this activity, why does the
Commutative Property of Addition make sense?
b. Does the Commutative Property of Addition work if one or both
addends are negative? Give examples to support your answer.
Name(s):
2. Choose the Point tool from the Toolbox. Then, while holding down
the Shift key, click five times in different locations (other than on the
axes) to construct five new points.
To measure
the coordinates
of selected
points, choose
Coordinates from
the Measure menu.
To hide objects,
select them and
choose Hide from
the Display menu.
A: (3.00, 3.00)
B: (-1.00, -1.00)
C: (2.00, -2.00)
D: (3.00, -1.00)
E: (1.00, 2.00)
D
-2
For each problem, drag the five points to different locations that
satisfy the given conditions. Then copy your solutions onto the grids
on the next page.
For each point,
a. the y-coordinate equals the x-coordinate.
b. the y-coordinate is one greater than the x-coordinate.
c. the y-coordinate is twice the x-coordinate.
d. the y-coordinate is one greater than twice the x-coordinate.
e. the y-coordinate is the opposite of the x-coordinate.
-10
b.
6
-5
10
-3
-6
-6
-5
10
-10
-5
-3
-3
-6
-6
10
10
10
10
f.
6
-5
10
-10
-5
-3
-3
-6
-6
g.
-10
d.
e.
-10
-5
-3
c.
-10
-10
h.
6
-5
10
-10
-5
-3
-3
-6
-6
For each letter, press the corresponding button in the sketch. Like the
members of a marching band, the points will wander until they
form a pattern. Study the coordinates of the points in each pattern,
then write a description (like the ones in Q1) for each one.
a.
b.
c.
d.
e.
f.
g.
h.
Explore More
1. Each of the descriptions in this activity can be written as an
equation. For example, part b of Q1 (the y-coordinate is one greater
than the x-coordinate) can be written as y = x + 1. Write an equation
for each description in Q1 and Q2.
2. Add your own action buttons to those in Line Up.gsp, then see if
your classmates can come up with descriptions or equations for your
patterns. Instructions on how to do this are on page 2 of the sketch.
Name(s):
To enter a, h, and k,
click on their
measurements in the
sketch. To enter x,
click on the x in
the dialog box.
f(x) = a(x-h) +k
2
-5
a = 1.4
xP = 2.5
h = 0.9
-2
3. Enter a*(x h)^ 2+ k and
k = -1.6
click OK.
Sketchpad plots the function for the current values of a, h, and k.
Youll now plot the point on the parabola whose x-coordinate is the same
as point Ps.
Choose Calculate
from the Measure
menu. Click on the
function equation
from step 3.
Then click on
xP to enter it.
Now type a close
parenthesis)
and click OK.
Q3
Dragging a appears to change all the points on the parabola but one:
the vertex. Change the values of h and k; then adjust a again, focusing
on where the vertex appears to be.
How does the location of the vertex relate to the values of h and k?
Q4
Adjust the sliders for h and k. Describe how the parabola transforms
as h changes. How does that compare to the transformation that
occurs as k changes?
Heres how the Plot as (x, y) command in the Graph menu works:
Select two measurements and choose the command. Sketchpad plots a
point whose x-coordinate is the first selected measurement and whose
y-coordinate is the second selected measurement.
6. Use Plot as (x, y) to plot the vertex of your parabola.
Q5
Write the equation in vertex form y = a(x h)2 + k for each parabola
described. As a check, adjust the sliders so that the parabola is drawn
on the screen.
a. vertex at (1, 1); y-intercept at (0, 4)
b. vertex at (4, 3); contains the point (2, 1)
c. vertex at (5, 2); contains the point (1, 6)
d. same vertex as the parabola 3(x 2)2 2; contains the point (0, 6)
e. same shape as the parabola 4(x + 3)2 1; vertex at (1, 3)
Q6
The axis of symmetry is the line over which a parabola can be flipped
and still look the same. What is the equation of the axis of symmetry
for the parabola y = 2(x 3)2 + 1? for y = a(x h)2 + k?
Q7
Just as your right ear has a corresponding ear across your bodys
axis of symmetry, all points on a parabola (except the vertex) have
corresponding points across its axis of symmetry.
The point (5, 9) is on the parabola y = 2(x 3)2 + 1. What is the
corresponding point across the axis of symmetry?
Explore More
1. Assume that the point (s, t) is on the right half of the parabola
y = a(x h)2 + k. What is the corresponding point across the axis of
symmetry? If (s, t) were on the left half of the parabola, what would
the answer be?
2. Use the Perpendicular Line command from the Construct menu to
construct the axis of symmetry of your parabola. Then use the Reflect
command from the Transform menu to reflect point P across the new
axis of symmetry. Measure the coordinates of the new point, P.
Are they what you expected?
Name(s):
If youre like most people, youve spent at least a little time looking at
yourself in the mirror. So youre already pretty familiar with reflection.
In this activity, youll add to your knowledge on the subject as you
explore reflection from both geometric and algebraic perspectives.
Sketch and Investigate
1. In a new sketch, use the Point tool to draw a point.
2. With the point still selected, choose a color
from the Display | Color submenu. Then
choose Trace Point from the Display menu.
Use the Arrow tool to drag the point around.
The trail the point leaves is called its trace.
To choose the
Line tool, press
and hold the
mouse button
over the current
Straightedge tool,
then drag and
release over the
Line tool in the
palette that appears.
3. If the trace from the previous step fades and disappears, go on to the
next step. If the trace remains on the screen, choose Preferences from
the Edit menu. On the Color panel, check the Fade Traces Over Time
box and click OK.
4. Using the Line tool, draw a line. With the line selected, choose
Mark Mirror from the Transform menu.
A brief animation indicates that the mirror line has been marked.
5. Using the Arrow tool, select the point. Choose Reflect from the
Transform menu.
The points reflected image appears.
6. Give the new point a different color
and turn tracing on for it as well.
7. What will happen when you drag one
of the reflecting points? Ponder this a
moment. Then drag and see. What do
you think will happen when you drag
one of the line points? Find the answer
to this question too.
Q1
A'
A
1
-2
12. Select one of the reflecting points and choose Coordinates from the
Measure menu.
The points (x, y) coordinate measurement appears. Drag the point and watch
its coordinates change.
13. How do you think the other reflecting points coordinates compare?
Measure them to find out if you were right.
A point with coordinates (a, b) is reflected across the y-axis. What are
the coordinates of its reflected image?
14. How does the distance between the two reflecting points relate to
their coordinates? Make a prediction. Then select the two points and
choose Coordinate Distance from the Measure menu. Were you right?
A special challenge
is to make sure your
answers to this
question and Q6
work regardless of
what quadrants the
points are in.
Q4
15. Deselect all objects. Then select the point on the y-axis that was
merged in step 11. Choose Split Point From Axis.
The point splits from the y-axis.
16. With the point still selected, select the x-axis as well. Then choose
Merge Point To Axis from the Edit menu.
The x-axis now acts as the mirror line. Drag one of the reflecting points and
observe the various measurements.
Q5
Q6
Explore More
1. Plot the line y = x. Split the point from the x-axis and merge it to
the new line. What do you notice about the coordinates of the
reflecting points?
2. Consider the following transformations (each is separate):
a. Reflect a point over the x-axis, then reflect the image over
the y-axis.
b. Reflect a point over the y-axis, then reflect the image over
the x-axis.
c. Rotate a point by 180 about the origin.
How do these three transformations compare? What would the
coordinates of a point (a, b) be after each of these transformations?
Walking Rex:
An Introduction to Vectors
Name(s):
You know, and most everyone over age five knows, that 2 + 2 = 4. No big
shock there. But what if you walk 2 miles north, turn around, then walk
2 miles southhow far have you walked? In one sense, youve walked
4 milesthats certainly what your feet would tell you. But in another
sense, you havent really gotten anywhere. We could say: 2N + 2S = 0.
Values that have both a magnitude (size) and a direction are called vectors.
Vectors are very useful in studying things like the flight of airplanes in
wind currents and the push and pull of magnetic forces. In this activity,
youll explore some of the algebra and geometry behind vectors in the
context of a walk with your faithful dog, Rex.
Q2
30
b. magnitude = 5; direction =
90
c. magnitude = 5; direction =
225
Q4
vector j = (5, 0)
vector k = (3, 4)
vector l = (0, 5)
vector m = (3, 4)
Now its time to untie the leash from the tree and take Rex for a walk.
2. Go to the second page of Walk the Dog.gsp: Walk 1.
Rex is a very determined dog! As you walk him, he pulls the leash taut and
always tries to steer you in the same direction (toward an interesting scent
perhaps). Rex is still at the head of vector j (where the arrowhead is) and
now youre at the tail.
Q5
Drag vector j around the screen. Explain why, no matter where you
drag it, vector j is always the same vector. Use one of the two methods
for defining vectors weve discussed to support your argument.
Q6
Suppose you stood at the point (80, 80). Where would Rex be
standing? Explain how you found your answer. (Dont scroll or use
Sketchpads menusall the information you need is on the screen.)
Q8
Answer Q7 again, this time assuming that you have a leash twice as
long and Rex heads in the same directions.
Name(s):
B
a
b
a
A
H
Hide reflection
c
b
A
H
Show reflection
B
c
C
H
C'
A'
B'
Show reflection
Hide rotation
B
c
a
b
b
A
C
H
C'
A'
B'
Show reflection
Hide rotation
Hide c squared
Name(s):
B
A
B
A
Q2
If you were to move point B closer to the edge of the circle and fold
another curve, how do you think its shape would compare to the
first curve?
Q3
If you were to move point B closer to the center of the circle and fold
another curve, how do you think its shape would compare to the
first curve?
B
A
crease
14. Drag point C around the circle to create a collection of crease lines.
15. Drag point B to a different location and then, if necessary, choose
Erase Traces from the Display menu.
16. Drag point C around the circle to create another collection of
crease lines.
From Exploring Conic Sections with The Geometers Sketchpad
Q4
How does the shape of the curve change as you move point B closer to
the edge of the circle?
Q5
How does the shape of the curve change as you move point B closer to
the center of the circle?
Q6
Select point B and the circle. Then merge point B onto the circles
circumference. Describe the crease pattern.
Q7
Select point B and split it from the circles circumference. Then merge
it with the circles center. Describe the crease pattern.
Playing Detective
Each crease line on your circle touches the ellipse at exactly one point.
Another way of saying this is that each crease is tangent to the ellipse. By
engaging in some detective work, you can locate these tangency points
and use them to construct just the ellipse without its creases.
All sketches referred
to in this booklet
can be found in
Sketchpad |
Samples | Teaching Mathematics
(Sketchpad is
the folder that
contains the
application itself.)
20. Open the sketch Folded Circle.gsp. Youll see a thick crease line and
its locus already in place.
21. Drag point C and notice that the crease line remains tangent to the
ellipse. The exact point of tangency lies at the intersection of two
linesthe crease line and another line not shown here. Construct
this line in your sketch as well as the point of tangency, point E.
22. Select point E and point C and choose Locus from the Construct
menu. If youve identified the tangency point correctly, you
should see a curve appear precisely in the white space bordered
by the creases.
E
B
A
Remember: An
ellipse is the set
of points such
that the sum of the
distances from each
point to two fixed
points (the foci)
is constant.
Q8
Q9
Q10
jCED.
Explore More
1. When point B lies within its circle, the creases outline an ellipse.
What happens when point B lies outside its circle?
2. Use the illustration from your ellipse proof to show that
AEH = BED.
Heres an interesting consequence of this result: Imagine a pool
table in the shape of an ellipse with a hole at one of its focal points.
If you place a ball on the other focal point and hit it in any direction
without spin, the ball will bounce off the side and go straight into
the hole. Guaranteed!
3. The sketch Tangent Circles.gsp in the Ellipse folder shows a red
circle c3 thats simultaneously tangent to circles c1 and c2. Press the
Animate button and observe the path of point C, the center of circle c3.
Can you prove that C traces an ellipse?
Name(s):
C
2
D
6
A
-5
F
-2
4. Construct point D, the intersection of the circle and the positive y-axis.
5. Construct points E and F, the intersections of the circle and the x-axis.
6. Construct lines through points E and F perpendicular to the x-axis.
7. Construct a line through point D perpendicular to the y-axis.
8. Construct points G and H, the intersections of the three newly
created lines.
If you dont want
your traces to fade,
be sure the Fade
Traces Over Time
box is unchecked
on the Color panel
of the Preferences
dialog box.
As you drag point B, which features of the curve stay the same?
Which features change?
Q2
ab .
Equivalently, x2 = ab.
x
a
b
x
How to Prove It
With your knowledge of geometric means, you can now prove that
points G and H of the Expanding Circle construction trace a parabola.
Since the location of point H changes as the circle grows and shrinks,
its labeled below as (x, y), using variables as coordinates. To make
things more concrete, well assume AB = 3.
G
H = (x, y)
D
6
C
A = (0, 0)
E
-5
F
5
-2
B (0, -3)
Questions
The questions that follow provide a step-by-step guided proof. You can
answer them or first write your own proof without any hints.
Q4
Q5
Q6
Q7
Explore More
1. Open the sketch Right Angle.gsp. Angle DEB is constructed to be a
right angle. Drag point E and observe the trace of point G and its
reflection G. Explain why this sketch is essentially the same as the
Expanding Circle construction.
From Exploring Conic Sections with The Geometers Sketchpad
2002 Key Curriculum Press
Distances in an
Equilateral Triangle
Name(s)
C
Press the button to show the distance sum. Drag point P around the
interior of the triangle. What do you notice about the sum of the
distances?
Q2
Drag a vertex of the triangle to change the triangles size. Again, drag
point P around the interior of the triangle. What do you notice now?
Q3
Q4
a
h3
h1
P
h2
Challenge
Use another sheet of paper to try to logically explain your conjecture
from Q4. After you have thought for a while and made some notes,
use the steps and questions that follow to develop an explanation of
your conjectures.
Drag a vertex of the original triangle. Why are the three different sides
all labeled a?
Q6
Write an expression for the area of each small triangle using a and the
variables h1, h2, and h3.
Q7
Add the three areas and simplify your expression by taking out any
common factors.
Q8
Q9
Use your equation from Q8 to explain why the sum of the distances
to all three sides of a given equilateral triangle is always constant.
Q10
Q11
Varignon Area
Name(s)
In this activity, you will compare the area of a quadrilateral to the area of
another quadrilateral constructed inside it.
Conjecture
E
G
A
H
D
2. Press the appropriate button to show the areas of the two polygons
you described. Drag a vertex and observe the areas.
Q2
Describe how the areas are related. You might want to find their ratio.
Q3
Drag any of the points A, B, C, and D and observe the two area
measurements. Does the ratio between them change?
Q4
Q5
Q6
0%
F
C
G
H
D
50%
75%
100%
B
F
E
G
H
Q8
Q9
B
F
C
A
G
H
Q10
Q11
According to your conjecture, how should the total area of the regions
you described in Q10 compare to the area of EFGH?
B
F'
G'
H
D
Q14
F'
G'
Q15
Q16
Q18
Q19
You have one more triangle to account for. Explain how this last
triangle fits into your explanation.
Name(s):
There are many ways to create motion or move an object. You could
control where the object is locatedits positionby dragging it around,
or you could control how fast or slow the object movesits speed.
Velocity is related to speed but it provides more information. If you know
your velocity, you really know two thingshow fast you are moving
(speed) and the direction you
6
Home
Me
are heading. Can knowing the
velocity of an object tell you
anything else? Are there any
4
Me2d
relationships or patterns
between position and velocity?
2
In this activity you will start to
velocity = 1.08
answer these questions by
v
moving a point, controlling its
5
10
velocity with a slider.
Sketch and Investigate
All sketches referred
to in this booklet
can be found in
Sketchpad |
Samples | Teaching Mathematics
(Sketchpad is
the folder that
contains the
application itself.)
Q2
You can drag point Me2d any way youd like, but dragging in certain
directions doesnt make sense given the way time works in our
universe. How do you have to drag point Me2d so that it represents a
physically possible motion of point Me?
FutureMe
4
You should see two sliders, one for velocity and one
for a time interval. There is also a new point labeled
FutureMe. This point is located one time interval away
at the position you would reach if your velocity stayed
constant. The deltaT slider is set at 1 and the velocity
2
Me2d
2
If you change deltaT to 0.5 and keep the velocity the same, what will
happen to point FutureMe? Try it and see.
Q4
Move the deltaT slider to various time intervals. Does point FutureMe
move in any particular pattern? What happens to point Me or point
Me2d when you change just the time interval? Why is that?
Q5
Set deltaT back to 1 and now move the velocity slider to various values.
Does point FutureMe move in any particular pattern? What happens
to point Me or point Me2d when you change just the velocity? Why?
Start Motion
Reset
velocity = 2.00
6
deltaT = 1.00
8
Home
Me
FutureMe
position
Me2d
time
For these first trials, you wont change
the velocity slider once your point is moving. Predict what kind of position
trace youll get if your velocity (speed and direction) stays the same.
Sketch this prediction in the margin.
Q6
Press the Start Motion button and observe point Mes motion and point
Me2ds corresponding time/position trace. Press the button again to
stop the motion. Describe your trace. (Was it what you predicted?)
Q7
Press the Reset button, but do not clear your trace. Instead, change
the velocity slider to 0.5 and make point Me2d a different color. Make
a prediction, and then press the Start Motion button again. What
happened this time? How are your traces different? How are they
the same?
Q8
Repeat Q7, but this time set your velocity slider to a negative value.
Any idea what will happen? Press the Start Motion button again.
What happened this time? How are your traces different? How are
they the same?
Q9
What conclusions can you reach about movement and position traces
when velocity is constant over a time interval?
Q10
What are the equations for the different traces you see on your screen?
What would the equation for the trace be if velocity were set to 0?
To hide a point,
select the point and
then choose
Hide Plotted
Point from the
Display menu.
deltaT = 0.01
8
velocity = 2.00
Home
Me
Me2d
time
How are the traces in A and B similar? How are they different? What
happens to the position trace when you
deltaT = 0.01
switch from increasing the velocity to
8
decreasing it?
velocity = 1.33
Q12
Q13
Q14
Home
Me
Me2d
2
ti
4 36
For each of the following, describe the position trace that you would
get. Then check your answer using the velocity slider.
a. positive and increasing velocity
b. negative and increasing velocity
c. positive and decreasing velocity
d. negative and decreasing velocity
Explore More
Go to page 2 of the sketch. Press the Show
Path1 button. Using your answers from
Q15 for reference, make a trace trying to
match the path as closely as you can.
During which part of your trace did you
have to go the fastest? When did you move
the slowest?
Home
Me
Me2d
10
Name(s):
4
You can see what the average rate of change
between two points on a function looks
2
likeits the slope of the secant line between
the two points. You have also learned that as
Q
2
one point approaches the other, average rate
P
approaches instantaneous rate (provided that
-2
y=f(x)
the limit exists). But what does instantaneous
rate look like? In this activity you will get
more acquainted with the derivative and learn how to see it in the slope of
a very special line.
Be careful herethe
grid is not square!
Q1
Q2
Q3
Q4
y=f(x)
For what x-values is the derivative negative? (Hint: Look at the hint in
Q4 and make up your own hint.) What can you say about the curve
where the derivative is negative?
Q6
For what x-values is the derivative 0? What can you say about the
curve where the derivative is 0?
Q7
P
y=f(x)
f(x) = 4sin(x)
Answer Q4Q7 for this function. Could you have relied on physical
features of the graph to answer these questions quickly? (In other
words, could you have answered Q4Q7 for this function without
moving point P?)
When is the slope of the line increasing? Is the tangent line above or
below the function when the slope is increasing?
Q10
When is the slope of the line decreasing? Is the tangent line above or
below the function when the slope is decreasing?
Q11
Write your conclusion for the relationship between the slope of the
tangent line and its location above or below the curve. How would
you translate this into a relationship between the derivative and the
functions concavity?
Lets check whether or not your conclusion is really true. The derivative
is the slope of the tangent line, so an easy way to check is to calculate the
slope of the line.
TangentSlope = 1.34277
f(x) = 4sin(x)
P
y=f(x)
Q12
-5
Explore More
Each of the following functions has
some interesting problems or characteristics. For each one, change the
equation for f (x) by double-clicking on the expression for f (x) and
entering in the new expression. Then answer the questions below. If you
need to zoom in at a point, press the Show Zoom Tools button. Remember
that (a, b) represents the point you will zoom in on. To change a or b,
double-click on the parameter and enter a new value.
f1 ( x) = x 2
f 2 ( x) = x 2 6 x + 8
f 3 ( x) = x 1
Q1
Where does the derivative not exist for f1(x) and why? (What happens
to the tangent line at that point?)
Q2
Answer Q1 for f 2 ( x) = x 2 6 x + 8 .
Q3
Answer Q1 for f 3 ( x) = x 1 .
Q4
Accumulating Area
Name(s):
f or
y=f(x)
0.5
-0.5
f ( x) dx
curve f and the x-axis on the interval a x b. This means that the area
below the x-axis is counted as negative. This activity will acquaint you
with this notation, which is called the integral, and help you translate it
into the signed area it represents.
Sketch and Investigate
All sketches referred
to in this booklet
can be found in
Sketchpad |
Samples | Teaching Mathematics
(Sketchpad is
the folder that
contains the
application itself.)
f ( x) dx , the
y=f(x)
f ( x) dx = 0.25r 2 = 0.25( 2) 2 =
f ( x) dx = 6 +
2
so
2. To check this with the Area tools, press the Show Area Tools button.
There are three new points on the x-axispoints start, finish, and P. Points
P and start should be at the origin. Point P will sweep out the area under
the curve from point start to point finish. Point P has not moved yet, so the
measurement AreaP is 0.
From Exploring Calculus with The Geometers Sketchpad
2002 Key Curriculum Press
Q1
Q2
2 f (x) dx .
4. To check your answer, move point start to point B, press the Reset P
button, and then press the Calculate Area button.
Q3
What do you think will happen to the area measurement if you switch
the order of the integral, in other words, what is
f ( x) dx ?
Now, what happens if your function goes below the x-axis? For example,
suppose you want to evaluate
4 f (x) dx.
Q5
Q6
Q7
4 f (x) dx.
Evaluate
xP
Why is A(6) =
6 f (x) dx = 0 ?
What is A(3)?
To get an idea of how this area function behaves as point P moves along
the x-axis, youll plot the point (xP, A(xP)) and let Sketchpad do the work.
9. Move point start to x = 6 exactly. Now move point finish to x = 9. The
measurement AreaP is now the function A( xP ) =
To turn off tracing,
choose Trace
Segment from the
Display menu.
If you cant see the
new point, scroll or
enlarge the window
until you do. To
enlarge the window,
press the Show Unit
Points button, resize
the window, then
press the Set
Function button.
xP
f ( x) dx .
10. Select the line segment that joins point P to the curve. Turn off tracing
for the segment. Erase all traces.
11. Select measurements xP and AreaP in that order and choose Plot As
(x, y) from the Graph menu.
12. Give this new point a bright new color from the Color submenu of the
Display menu. Turn on tracing for this point and label it point I.
13. Press the Reset P button and then the Calculate Area button to move
point P along the x-axis and create a trace of the area function.
Q11
Q12
Q13
Q14
D
5
y=f(x)
10
A
-5
14. Turn off tracing for point I and erase all traces.
Check the status line
to see that point P is
selected. If not, click
on the point again.
15. Select points P and I and choose Locus from the Construct menu.
Be sure to keep
points A, B, C, D, E,
and F lined up in that
order from left to
right. If point C
moves to the right of
point D, the line
segment CD will no
longer exist.
There are quite a few familiar relationships between the original function f
and this new locusincluding the ones suggested in Q11Q14. See if you
can find some of them by trying the experiments below.
The locus you constructed should look like the trace you had above. The
advantage of a locus is that if you move anything in your sketch, the locus
will update itself, whereas a trace will not.
A. Move point B (which also controls point C) to make the radius of the
semicircle larger, then smaller.
List the various patterns that you found between the two functions or
in the area function alone. How many patterns were you able to find?
Any conjectures about the relationship between the two functions?
Explore More
Will the area functions shape change if you move point start to a value
other than x = 6?
1. Select point start and move it along the x-axis.
Q1
Does the area functions shape change when your starting point is
shifted along the x-axis? If so, how? If not, what changes, and why?
Q2
x
Be sure to keep
points A, B, C, D, E,
and F lined up in that
order from left to
right. If point C
moves to the right of
point D, the line
segment CD will no
longer exist.
xP
f ( x) dx and
y=f(x)
f ( x) dx are related.
start
F
start
finish
3. Fix point start at the origin. Move point P to the left of the origin but to
the right of point B.
Q4
students name.
Q2 Reflection preserves lengths and angle
measures.
Q3 A figure and its reflected image are always
congruent.
Q4 The vertices of the triangle CDE go from C to
Explore More
1.
2.
Explore More
1.
2.
Explore More
1.
2.
1.
2.
1+ 5
= 1.618... and
2
1 5
= 0.618...
2
The positive solution gives the golden ratio.
2.
horizontally.
Q2 As you drag point E around the circle, point F
positive
b. negative
c. its opposite
d. positive; negative
Note that while these rules are important,
memorizing them isnt necessary if students
remember the number line and arrows.
Explore More
1.
a.
b.
Yes, it does.
6
3
-10
-5
10
10
-3
-6
b.
6
3
-10
-5
-3
-6
c.
Q2 a.
6
3
-10
-5
b.
c.
10
-3
-6
d.
6
3
-10
-5
e.
f.
g.
10
-3
-6
e.
6
3
-10
-5
10
-3
-6
f.
6
3
-10
-5
Explore More
5
10
1.
-3
6
3
-10
-5
2.
5
10
10
-3
-6
h.
6
3
-10
-5
-3
-6
Q1: a. y = x
b. y = x + 1
d. y = 2x + 1 e. y = x
g. y = |x|
h. y = x2
c. y = 2x
f. x + y = 5
Q2: a. y = x
b. y = x 1 c. y = 2x
d. y = 2x 2 e. y = (1/3)x or x = 3y
f. y = 1
g. y = |x| h. xy = 6
-6
g.
b.
c.
d.
e.
y = 0.5(x + 4)2 3
y = 0.5(x 5)2 + 2
y = 2(x 2)2 2
y = 4(x + 1)2 + 3
Explore More
1.
2.
above.)
Explore More
1.
2.
b.
c.
(4.33, 2.50)
(0, 5)
(3.54, 3.54)
magnitude: 5; direction: 0
b. magnitude: 5; direction: 53.13
c. magnitude: 5; direction: 270
d. magnitude: 5; direction: 233.13
Note that the direction values in b. and d. are
both approximationsthe answers students
get may be slightly different. (The exact value
for b. is arctan(4/3) and for d. its that value
plus 180.)
5.
Investigate
If students play the buttons in the suggested
sequence, theyll see a sequence of figures like
those below:
Prove
Difficulty: Easy
The initial figure shows two identical right
triangles with sides a, b, and c, and two squares
with side lengths a and b. None of the
transformations performed change the area of the
figure. In the final figure, we have two triangles
identical to the two triangles in the initial figure,
and between them we have a square with side
length c. Therefore, the sum of the areas of the two
squares in the initial figure (a2 + b2) must equal the
area of the square in the final figure (c2).
Playing Detective
Q9 Since jBED
1.
2.
elongated.
Q3 The ellipse would appear fatter and more
like a circle.
Constructing a Sketchpad Model
In step 11, students must study the geometry of
their crease lines. Specifically, given points C and
B, how do you use Sketchpad to construct the
crease formed when C is folded onto B? (The
crease is the perpendicular bisector of segment
CB.)
As preparation for this construction step, you
might ask students to take a fresh sheet of
notebook paper, mark two random points, fold
one onto the other, then unfold the paper. What is
the geometric relationship of the crease line to the
two points?
Q4 The ellipse becomes skinnier and more
elongated.
like a circle.
Q6 The creases all pass through the circles center,
point A.
Q7 The creases outline a circle.
How to Prove It
Q4 AF = x; AD = y
Q5 (AF)2 = (AB)(AD) or equivalently, x2 = 3y
Q6 Point G is the reflection of point H across
Explore More
1.
a x
DF FG
=
or equivalently, =
x b
GF FE
2
Cross-multiplying gives x = ab.
Conjecture
A ready-made sketch is provided, since it is timeconsuming for students to first construct an
equilateral triangle. In addition, the actual
construction of the sketch plays no part in the
specific learning objective of making and
explaining a conjecture. Students can, however,
drag and measure sides of the triangle to check
that it is indeed equilateral.
Students will tend to think first that the optimum
position for point P is at the center of the
equilateral triangle, and it therefore comes as quite
a surprise when they later find that the sum of the
distances is actually independent of the position of
point P.
3.
h1
h2
P
2.
C
P
h2
n
i = 1 hi = 2 n .
a
k
P
Conjecture
Q1 EFGH is a parallelogram. (This is true even for
form a parallelogram.
Q6 Responses will vary.
Proving
A
C
G
D
Alternative Proof
C
E
G
D
Hints
H
1.
E
G
A
2.
3.
4.
Crossed Quadrilaterals
It is also true for the crossed quadrilateral ABCD
that EFGH has half its area, as some of your
students may have found on Sketchpad. However,
the proof is even more tricky and first requires
consideration of what we mean by the area of a
crossed quadrilateral. Let us now first carefully try
to define a general area formula for convex and
concave quadrilaterals. It seems natural to define
the area of a convex quadrilateral to be the sum
of the areas of the two triangles into which it is
decomposed by a diagonal. For example, diagonal
sAC decomposes the area as follows (see first
figure):
(ABCD) = (ABC) + (CDA)
A
Proof
1.
2.
3.
4.
D
C
Further Discussion
You may also want your students to work through
an explanation for the concave case, because it is
generically different. For example, unless the
notation is carefully reformulated (e.g., see crossed
quadrilaterals, below), the equation in 1 does not
hold in the concave case, but becomes (EFGH) =
(ABCD) (AEH) (CFG) (BEF) + (DHG) (see
below). However, substituting into this equation
as before, and simplifying, leads to the same
conclusion.
E
F
A
D
B
Explore More
Extension
You can plot points on the function plot and create
buttons that will move point P to specific
locations. To do this, use the calculator to calculate
a value of 1. (All you need to do in the calculator is
type in the number 1.) Then calculate f (1) and plot
(1, f (1)) as a point in the plane. Finally, create a
button to move point P to the newly plotted point.
To examine the local behavior of the function near
any particular point, you can use the zoom
controls included in this sketch.
To make this process easier, plot (a, b) as a point in
the coordinate grid. Create a button to move point
P to this point. After pressing the Move button you
have created, point P will be at the exact location
around which the sketch will zoom. Then use the
Zoom tools to examine the behavior of the
function near the point. As you zoom in, the
function plot should become indistinguishable
from the tangent lineexcept in the case of the
functions listed in the Explore More section.
Note for advanced Sketchpad users: You cant edit the
values of a and b to equal other measurements in
the sketch because much of the sketch is
dependent on the values of a and b.
2 f (x) dx
6 f (x) dx is 7.5.
f (t ) dt =
f (t ) dt + C , where C is
f (t ) dt .