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Console Commands:

addresearch(addr) [techname] - Adds research at specified name.


blockade <provinceid
break

- Blockade province.

- Breaks all alliances for you or for specific country.

breakalliances(breakally) [<tag>]
breakcountry(break) [<tag>]

- Breaks country with first rebel faction in specified country.

- Change the controller of specified location

changecontroller [TAG] [province id]


- Change the current controller of [province id] to the TAG
specified. Unless there a war between original owner and TAG province will return to the original owner.
changeowner [TAG] [province id] - Change the current owner of [province id] to the TAG specified.
citysize [on/off] [<size 0-100>(if on)]
conquerall [country tag]
copyprov

- Overrides the cities size.

- Set all enemy provinces under our control.

- Copy selected provinces ids to clipboard

cpaint - Changes date.


date [date in format yyyy.mm.dd.hh]

- Changes current date

debug - Various debugging actions


debug allmoney

- Shows info for money transfers.

debug alwaysaddwargoal
debug alwaysdiplo

- Removes limits for wargoal.

- Makes diplomats endless.

debug alwaysreform
- Eliminates the 1 month wait between reforms. need +50% of the upper-house
favorable of reforms. effect won't disappear till reset game, unknown if AI is effected.
debug cb_use <cb_type> <TAG> <TAG>
- Show all the requirements for a certain CB and marks
which ones are currently valid and invalid with the same syntax of a event manually triggered
debug fow

- Turns on\of fog of war.

debug invent [invention]


the*inventions*folder.

- Discover specified invention. The names of all inventions are in

debug market - Turns on\of price changing log which is located in me documents\paradox
interactive\logs\game.log.
debug researchpoints [number] - rpoints [number]
debug yesmen - The AI accepts any deal with the player or other AI players.
election- Starts common elections right now.
event [event id] [<country_TAG/province_ID>] - Executes an event

event [id] [province id] - (Province events) Trigger events with the id specified, ignoring it
requirements. You can specify the province affected, otherwise it default to the capital province.
event [id] [TAG]- (Country events) Trigger events with the id specified, ignoring it requirements. You
can specify the country affected, if no TAG it use the current country.
fullscreen

- Toggles full screen mode

goods "XXX"
- Gives XXX goods to player plus the same amount of money (Warning: large amount
of goods lead to economical problems.)
help [command name] - Print out all console commands or a specific command description.
helplog - Print out all console commands to game.log file.
inc

- Short version of instantconstruction. Doesn't affect the AI.

inr

- Short version of instantresearch. Doesn't affect the AI.

instantconstruction

- Buildings finish in one day. Affects human and AI players.

instantresearch - Research finishes in one day. Affects human and AI players.


invention(invent) [name]

- Triggers specified invention.

leaderprestige(lprestige) [province] [value]


location.
Leadership "XXX"
lua [luacode]

- Adds prestige to leaders attached to units at specified

- Gives XXX leadership points to the player.

- Executes lua code typed instead of arguments.

militancy [level]

- Changes militancy level. Try positive and negative values.

militancy [province] [ideology] - Sets high militancy for pops at location and specified ideology.
minzoom

- Controls max and minimum zoom.

Money "XXX"

- Gives XXX money to player

morehumans(humans) [num]

- Adds more humans

newsfakegenerate(fakenews) [articlename] [<stylename>] [<randomseed>]


for specified article name.

- Generates fake news

newsfakegenerateall(fakenewsall) [<stylename>] [<randomseed>]


possible fake defined.

- Generates fake news for each

newsgenerate(news) [filename] [<stylename>] [<randomseed>]

- Generates news from file.

newsgeneratefrompath(newsfrom) [path] [<stylename>] [<randomseed>]


specified folder.
paint

- Switch to map painting mode.

Plurality "XXX" - Sets XXX Plurality Level from 1% to 100%


popstat - Prints out amount of active pops.

- Generates news from

Prestige "XXX" - Gives XXX prestige to player


provblockade(blockade) [province]
randomlog

- Toggles province blockade.

- Toggles random logging

reload [file name]

- Reloads the gui or lua file

reloadfx [Arguments: map or *.fx filename]


reloadinterface

- Reloads the shader

- Reloads the entire interface

reloadnewsdatabase(reloadnews)

- Reloads the news databases and styles.

reloadtexture [texture file name]

- Reloads the specified texture

reorg <provinceid>

- All units in <provinceid> got 100% organization and full strength.

researchpoints(rpoints) [num]

- Adds specified amount of research points.

revolt [ province id]


twice)

Rise all the valid rebels of the country that controls [province id] (use

rpaint

- Switch to region painting mode.

showprovinceid(provid) - Toggles province ID visibility in tooltips.


showrails(rails)

- Toggles the railroads visibility mode.

spawnactor [actor name] [province id] [<animation>] [<gun>] [<hat>]


location

- Spawns 3d object at

spawnunit [unit] [province id]


- A [unit] appears in the province specified at 0 organization and full
strength. In case of a land unit, the soldiers will come from a random province.
suppress [num]

- Adds suppression points to your country.

tag [TAG]
- Change the player country to the one specified. The [TAG] part must be in caps, and
more than 1 change "sleeps" the AI of the affected country until reload.
technologylist(techs)

- Prints out all technologies

teleportselectionto(teleport) [province id]


togglepopupdate(popupdate)

- Teleports currently selected unit to location

- Toggles ON/OFF updating pops.

tutorial [chapter id] [<reload>] - Sets or reload tutorial


upperhouse

- Instant upper house reelection.

window(wnd) [Arguments: open/close] [window gui name]


wireframe

Events:

- Opens or closes the specified window

- Switches units 3D models to wireframe mode.

Event 1000

Make Socialist government available

Event 1001

Make Communist government available

Event 1002

Make Anarcho-liberal government available

Event 1003

Make Fascist government available

Event 1100

Gold Rush

Event 2000

Assimilation Troubles

Event 2510

casus belli - Cut Size

Event 2520

casus belli - Humility

Event 2530

casus belli - Place in the Sun

Event 2540

casus belli - Cut Size

Event 2550

casus belli - Drum of War

Event 2560

casus belli - Patrimony

Event 2570

casus belli - Conquest

Event 3000

Health Care In favor of 30% Support in Provence

Event 3100

Press Rights

Event 3200

Forms a New Political Party

Event 3300

Pensions In favor of 20% Support in Provence

Event 3400

Unemployment Subsidies In favor of 30% Support in Provence

Event 3401

Extend Subsidies or No Subsidies

Event 3402

Lower Subsidies or Good Subsidies

Event 3403

40% In favor of Acceptable Subsidies or In favor of 40% Acceptable Min. Wage

Event 3404

20% In favor of Good Subsidies

Event 3500

30% In favor of Trade Unions

Event 3600

Safety Regulations

Event 3700

40% In favor of Lower Work Hour Reform

Event 3750

Public Meetings

Event 3800

40% In favor of Increases Wage Reform

Event 3900

40% In favor of Trade Unions Reform

Event 4000

Slavery Abolishment Movement Support

Event 4100

40% In favor of Upper House

Event 4200

10% In favor of New Voting System Reform

Event 4300

20% In favor of New Vote Franchise Reform

Event 4305

Provence Lose 2 Militancy

Event 4400

Trade Policy Rich and Middle or Middle and Lower Lose Militancy

Event 4402

30.00 Improve Relations with Neighbor and gain 5.250 Prestige

Event 5000

Introduce New Sport

Event 10000

Liberal Revolutions Liberal Gain Militancy

Event 12000

Safety Regulations

Event 12010

Safety Regulation Reform

Event 12060

Lose 1 War Exhaustion

Event 13000

Enables Western Influence or Isolationism

Event 14000 - 14210

Election Campaign Events

Event 14000

Trade Policy

Event 14010

Economy

Event 14020

Religion

Event 14030

Citizenship

Event 14040

War

Event 14050

Protectionism

Event 14060

Protectionism vs. Free Trade

Event 14070

Laissez Faire

Event 14080

Interventionism

Event 14090

State Capitalism

Event 14100

Planned economy

Event 14110

Atheism

Event 14120

Secularized

Event 14130

Pluralism

Event 14140

Moralism

Event 14150

Residency

Event 14160

Limited Citizenship

Event 14170

Full Citizenship

Event 14180

Jingoism

Event 14190

Pro-Military

Event 14200

Anti-Military

Event 14210

Pacifism

Event 14500

Colonial Uprisings

Event 15000

Nationalist movements Public Meeting/Police Brutality

Event 16000

American Civil War (only work if your are playing as USA)

Event 17000

Suffragette Movements

Event 17500

20% In favor of Socialism

Event 18000 - 18200

Upper House Events

Event 18000

10.0 Socialist

Event 18010

5 Liberals and 2 Conservatives add or 5 Conservatives and 2 Liberals add

Event 18020

20.0 Liberals

Event 18030

10.0 Liberals

Event 18040

20.0 Socialists

Event 18050

20.00 Liberals

Event 18060

10.0 Radicals

Event 18070

30.0 Liberals

Event 18080

30.0 Radicals

Event 18090

45.0 Liberals

Event 18100

All Population 20% in Favor of Healthcare Reform

Event 18110

All Population 20% in Favor of Subsides Reform

Event 18120

50.0 Conservatives

Event 18130

50.0 Socialists

Event 18150

20.0 Fascist

Event 18160

10.0 Liberals

Event 18170

30.0 Socialists

Event 18180

All Population Loses 1 Consciousness or Lose 1 Militancy

Event 18190

All Population 10% in Favor of Jingoism

Event 18200

All Population 10% in Favor of Laissez Fair

Event 18500

All Population Lose 1 Militancy or Lose 1 Consciences and Gain 5.250 Prestige

Event 18510

Gain 8.400 Prestige

Event 18520
All Population 5% in Favor of Jingoism and Lose 2.0 War Exhaustion or All Population
10% in Favor of Jingoism
Event 18530

Gain 1629.21 Research Points

Event 18540

Lose 3 Infamy or 2 Infamy and Gain 5.250 Prestige "changes your national value"

Event 18550

Gain 2 Militancy and 10.5 Prestige or Gain 1 Militancy

Event 18560

All Population Lose 1 Militancy or Lose 1 Consciences

Event 18570

Gain 10 Prestige and Lose 1 Militancy or Gain 814.61 Research Points

Event 18580

All Population 20% in Favor of Pacifism

Event 19000

Great Power Rivalries

Event 19500

Boer War Gain casus belli on Zulu

Event 21000

Diseases & Famines -4 Population in Provence

Event 21500

Natural Disasters Lose 10 Life Rate and Gain -10% Population in Provence

Event 22000 - 22080

Crimes & Punishments

Event 22000

Enables Trusty System

Event 22010

Establish a Penal Colony

Event 22020

Penal Reform

Event 22030

Foul Murder

Event 22040

Chain Gang

Event 22050

Wanted

Event 22060

Life Without Parole

Event 22070

Debtors Prison

Event 22080

Capital Punishment

Event 22500

Economical Events Enables Stock Market Crash

Event 23200

Exploration the Nile River

Event 23400

Host the Olympics

Event 23450

Win a Nobel Prize

Event 29900

50% Increases of Farmers Efficiency

Event 30000

Host the World Fairs

Event 31100

The Discovery of Troy

Event 31300

All Population Gain 1 Connectionism

Event 33000

Open a Theater in Berlin

Event 35000

British Monarchy House Splits

Event 37700

Order Church Property Sold

Event 44000

Leper Colony Founded in Hawaii

Event 60000

Country Becomes Communist Dictatorship

Event 60010

Country Becomes Military Dictatorship

Event 60020

Country Becomes Radical Dictatorship

Event 60030

Country Becomes Fascist Dictatorship

Event 60040

Country Becomes Absolute Monarchy

Event 60050

Country Becomes Constitutional Republic

Event 60060

Country Becomes Semi-Constitutional Monarchy

Event 60070

Country Becomes Constitutional Monarchy

Event 60080

Country Becomes Military Dictatorship

Event 60090

Country Becomes Radical Dictatorship

Event 60100

Country Becomes Communist Dictatorship

Event 60110

Country Becomes Fascist Dictatorship

Event 60120

Annexation Event

Event 60140

Political Reform Appointed

Event 60107

GET them BACK in the kitchen Ends Women Suffrage

Event 60108

Extend Slavery or Not to Extend Slavery

Event 96150

Lowers the Badboy to 25 and Gives 25 Prestige

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