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This content downloaded from 107.147.167.127 on Sun, 10 Jan 2016 22:33:12 UTC
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AlexMcDowell
The
Of
Architecture
Performance
The production
designerhas thetaskof creatingthearchitectureof a film.Althoughthisis somewhatsimilarto thepracticeof "realworld"architecture
of spacesand structures,
the
architecture
of filmworksonlywiththeraw materialof
time,narrative,
history,
light,and context;theseare the
blocks
of
film
building
design.Alltheseelementsof design
a
frame
for
the
director's
visionand thescript,and
provide
serveas a visualsupportfortheactors'performances.
The connectivetissuebetweentheelementsthatdrive
characterand thefilm'saudienceis narrativeand environmentalcontext.The productiondesignerchannelscultural
references
thatallow theaudienceto inhabitthespaceof the
filmbyintroducing
a layeredand contagiousviewpoint.
Productiondesignneedsto be infectedbyculture,history,
economicconditions,
science,and artin orderto resonate
withitsusersand theaudience.Not onlyis it impossibleto
create"pure"designoutsideof influence,
it is essentialto the
to
throw
oneself
into
harm's
designprocess
way and to
embracevariouscontaminants.
Usinga fewexamplesfrom
variousfilmsI havedesigned,I will tryto illustratethe
notionthatfilmdesignersrevelin theimpure.
In TheTerminal
, whatappearsto be theemulationof
realarchitecture
is actuallya disguiseforthecreationof a
fictionalspace,of thesettingfora fantasy.
In thenarrative,
a
centralcharacter,
Tom
comes
to
America
as
Hanks,
playedby
a touristand,due to a specificsetofpoliticalmisadventures,
is forcedto spend11monthslivingin an airportterminal,
wherehe notonlycomesto termswitha worldaliento him,
butalso bringstogether
itsdisparateinhabitants.The storyis a fairy-tale,
butwithina realisticsettingthattheaudience
can identify
with.Althoughwe werebuildingit fromthe
groundup as an originaldesign,we decidedthattheterminal
shouldbe a synthesis
of highlyfamiliararchitectural
airport
to
design, thepointof cliche.So we tooktheformallanguage
of airplanearchitecture,
likethewingsand overheadbagand
gagecompartments, theretaildesignof contemporary
and mashedit all together.
Wecreateda
airportarchitecture,
in
and
spacethat, itstruepurpose,was lessarchitecture
morea containerof thefairy-tale
a giganticlight
narrative,
65
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SetforTheTerminal
All
,2005.
IMAGES
COURTESY
THEAUTHOR.
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BeeMovie
Stillfrom
,2007.
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Minority
Scenesfrom
Report,
2002.
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Precogcorefrom
Minority
2002.
RePORTj
civillibertiesbyarresting
people
engagedin undermining
beforetheyhavecommitted
a crime.Theyhaveappropriated
corporatesystemsso thattheycan use consumertracking.
Tom Cruisemustgo downintotheinnercity,wherethereis
in orderto escapethatnet.
no intelligent
marketing,
Aspartof theearlyresearchforMinority
we visReport,
at theMIT Media Lab. ThereI metJohn
itedthescientists
who soonafterworkedwithour artdepartUnderkoffler,
mentto helpdevelopa gestureinterface
languagein thespirit of our attemptto achievescientific
and culturalaccuracy
in portraying
thefuture.This was something
Underkoffler
had alreadybeendevelopingat theMedia Lab, and he was
able to convinceTom Cruiseand StevenSpielbergto accept
thegesturesystem.He thencontinuedto workalongsidethe
designersto createthefuturescienceformanyof thefilm's
setpieces,fromthescrubbingof theprecogbrainsto the
transportation
systems.
Minority
Reportendedup as a modelof thepotential
betweenpop cultureand reality.Not only
crosspollination
didwe feedthefilmwithscience,butthefilmalso sparked
in theidea of gesturerecognition
thatJohn
AlexMcDowellisa production enoughinterest
Underkoffler
was motivatedto developthegesturesystemin
DESIGNER
SPECIALIZING
INTHE
INTEGRATION
OFDIGITAL
TECHNOLwhereit now performs
reality,
dailyin his OblongIndustries
OGY
AND
TRADITIONAL
DESIGN
lab in downtownLos Angeles.
HEISAFOUNDER
OF
TECHNIQUE.
a netMatterArt& Science,
AND
worked
GROUP
OFARTISTS
SCIENTISTS
THAT
EXPLORES
NEW
CONAND
VERGENCES
OFDESIGN
ENGIHewasvisiting
NEERING.
artistat
theMITMediaLabin2006.
69
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DREAMWORKS.
FOR
BEEMOVIE
COURTESY
ARCHITECTURAL
STUDIES
COLORPLATE
$.ALEX
,2007.
MCDOWELL,
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