You are on page 1of 1

RUBRIC FOR ADDITIONAL MATHEMATICS PROJECT WORK 2017

A. Report Presentation
1. Introduction Comprehensive introduction, with
(15%) (a) appropriate title,
(b) creative anecdote on contributions and achievements of 10 15
mathematician,
(c) design of an interesting game.
Satisfactory introduction, with
(a) title.
(b) anecdote on contributions and achievements 69
of mathematician
(c) design of a game
Incomplete introduction. 15
B. Problem-Solving
(a) In-depth understanding of the problem.
(b) Use efficient problem solving strategy leading directly to
solutions of problems.
(c) Apply mathematical procedures accurately to correctly
solve the problems. 45 65
(d) Uses complex mathematical reasoning.
(e) Make complete connections among mathematical ideas
and to other disciplines (STEM)-include creative
construction of model.
1. Understanding,
Strategies, (a) Understand the problem.
Reasoning, (b) Use strategies that leads to solutions of the problems.
Procedures and (c) Mathematical procedures are used.
STEM (d) Use effective mathematical reasoning. 24- 44
(65 %) (e) Make incomplete connections among mathematical ideas
and to other disciplines (STEM)- include construction of
model.
(a) Partially understand the problem.
(b) Use strategies that are partially useful, leading some way
towards solutions of problems.
(c) Could not completely carry out mathematical procedures. 1 23
(d) Some evidence of mathematical reasoning.
(e) No connections made among mathematical ideas and to
other disciplines (STEM)-no construction of model.

(a) Make efficient mathematical communication using


mathematical vocabulary .
6 10
2. Communiation (b) Make mathematical representation in multiple ways
and Representation (tables, charts, graphs, pictures, symbols and words).
(10%) (a) Make mathematical communication using mathematical
vocabulary. 15
(b) Make mathematical representation in one or two ways.
C. Conclusion
1. Conclusion (5 %) Draw relevant conclusions within the context of the problem. 15
D. Reflection
1. Reflection (5 %) Meaningful and creative reflection. 15

Total score 100

You might also like