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Epic-Level Pretige Class

Progressions
A Web Enhancement for the Epic Level Handbook
The Epic Level Handbook provides epic-level progres- ucts: specifically, Defenders of the Faith, Manual of the
sionsthat is, information on the powers, abilities, and Planes, Masters of the Wild, Song & Silence, Sword & Fist,
bonus feats gained by epic-level charactersfor all 11 and Tome & Blood. While this doesnt encompass every
classes presented in the Players Handbook, as well as the prestige class presented to date (that would require an
six prestige classes detailed in the DUNGEON MASTERs entire book all to itself!), it gives DMs a wide range of
Guide. But with the vast number of prestige classes pub- examples that should help them build other epic pro-
lished in other DUNGEONS & DRAGONS products, the gressions as needed. Simply find a class (either here or
Epic Level Handbook couldnt address the needs of every in the Epic Level Handbook) thats roughly similar to your
single epic-level character. chosen prestige class and start there.
Thats where this web enhancement comes in. Here, To use this web enhancement, you should already
youll find epic-level progressions for a full two dozen have the Epic Level Handbook accessory by Andy Collins,
prestige classes drawn from various core D&D prod- Bruce R. Cordell, and Thomas M. Reid.
This bonus material is brought to you by the DUNGEONS
& DRAGONS official website: <www.wizards.com/dnd>.
Credits Youll note that every prestige class included in this
enhancement is a 10-level class. Thats no accident. In
Design: Andy Collins
Editing and Typesetting: Sue Weinlein Cook general, epic progressions work best when applied to
Web Production: Julia Martin prestige classes with at least 10 levels. Such classes truly
Web Development: Mark Jindra represent the focus of the characters career in a way
Graphic Design: Sean Glenn, Cynthia Fliege that shorter prestige classes (such as those with only
Based on the original DUNGEONS & DRAGONS game by E.
five levels) simply cant. The Wiz10/Lor10 probably
Gary Gygax and Dave Arneson and on the new edition of the calls herself a loremaster (even though her level distri-
DUNGEONS & DRAGONS game designed by Jonathan Tweet, bution is equal), but the Wiz17/Wayfarer Guide 3
Monte Cook, Skip Williams, Rich Baker, and Peter Adkison.
almost certainly refers to herself as a wizard.
D&D, DUNGEONS & DRAGONS, MONSTER MANUAL, and DUNGEON MASTER are
registered trademarks and the d20 System logo is a
That said, in some cases building an epic progression
trademark owned by Wizards of the Coast, Inc. All Wizards for a shorter prestige class might be appropriate to your
characters, character names, and the distinctive likenesses thereof
are trademarks owned by Wizards of the Coast, Inc.
campaign. Be very careful when creating such a progres-
This material is protected under the copyright laws of the United States of sion. From a rules standpoint, building an epic progres-
America. Any reproduction or unauthorized use of the material or artwork
contained herein is prohibited without the express written permission sion for short prestige classes is very hard, since many
of Wizards of the Coast, Inc. demonstrate increases in power that cant be accurately
This product is a work of fiction. Any similarity to actual people,
organizations, places, or events is purely coincidental. extrapolated beyond their natural endpoint. Some might
This Wizards of the Coast game product contains no Open Game Content.
No portion of this work may be reproduced in any form without written per-
simply be a collection of similar but unrelated class fea-
mission. To learn more about the Open Gaming License and the d20 System tures, meaning that the epic progression would be little
License, please visit <www.wizards.com/d20>.
2002 Wizards of the Coast, Inc.
more than a list of bonus feats. Others might demon-
All rights reserved. Made in strate power increases (such as skill bonuses) that simply
the U.S.A.
arent balanced when extended out to infinity.
Visit our website at Every epic-level progression includes a list of bonus
feats. Thats because most prestige classes simply dont
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accumulate class features at the same rate after 10th this choice to Strength, Dexterity, or any other ability.
level. Most prestige classes gain bonus feats at a rate of Other Options: Diminutive Wild Shape and Fine
one every three or four levels, based on their other fea- Wild Shape may open up additional options for your
tures and abilities (dont forget to include Hit Dice, skill lesser wild shape ability.
points, and class skill lists when evaluating a classs Hit Die: d8
power level). In cases where the epic-level character Skill Points at Each Additional Level: 2 + Int modi-
has little else going for it, it might gain a bonus feat fier
every two levels. On the other hand, classes that main- Spells: The epic animal lords caster level is equal to
tain most of their class feature accumulation might her class level. The epic animal lords number of spells
gain a bonus feat only every five levels. per day increases until her caster level reaches 20th.
The bonus feats help balance classes with one another, Animal Bond: The epic animal lords maximum Hit
while maintaining the general feel of the prestige class. Dice of animal companions equals twice her animal
Dont be afraid to add to these lists if appropriate for lord level.
your campaign, but try not to go overboard. A bonus Animal Sense: The range of the epic animal lords
feat list that includes half the epic feats in the game animal sense ability is equal to her class level squared,
doesnt really limit choices, nor does it differentiate that in miles.
character from those of other classes. Also, while the Summon Animal: The epic animal lord may use this
size of a list is significant in determining the classs ability one additional time per day for every six levels
power level, its not nearly as important as its rate of gained after 6th. Beginning at 12th level, she may use
gaining bonus feats. the ability to summon 1d3 legendary animals of her
Note that the epic feats described in the Epic Level selected group.
Handbook are designed first and foremost for the char- Totem: The epic animal lord does not gain any addi-
acter classes found in the Players Handbook and DUN- tional totems after 8th level. Instead, she may select her
GEON MASTERs Guide. For some of the classes below, par- bonus feats either from her class list or from a list
ticularly those with narrow niches, you may not find unique to her associated animal.
many epic feats to your liking. If youre playing such a Bonus Feats: The epic animal lord gains a bonus feat
character, work with your DM to create new epic feats (selected from the list of epic animal lord feats, or from
tailored to your characters aptitudes. For instance, an the list of bonus feats affiliated with her associated
epic cavalier might want more riding-based feats, while animal) every three levels after 8th.
an epic elemental savant may desire feats that focus on Epic Animal Lord Bonus Feat List: Diminutive Wild
her elemental magic. Shape, Epic Weapon Focus (any natural weapon appro-
One final note of advice: When your epic-level charac- priate to chosen animal), Fast Healing, Fine Wild
ter is evaluating his options upon gaining a new level, Shape, Ignore Material Components, Improved
remember that he has levels in at least one other class, Combat Casting, Improved Spell Capacity, Perfect
so dont forget to check the advice from those classes as Health.
well. Epic Apelord Bonus Feat List: Epic Toughness, Legendary
Climber.
EPIC ANIMAL LORD Epic Bearlord Bonus Feat List: Damage Reduction, Epic
Weapon Focus (claw or bite),.
From Masters of the Wild
Epic Birdlord Bonus Feat List: Blinding Speed, Epic Skill
The epic animal lord is a paragon of natural prowess,
Focus (Spot).
almost more animal than humanoid.
Epic Catlord Bonus Feat List: Epic Skill Focus (Move
Regardless of your chosen animal, feats such as Fast
Silently), Superior Initiative.
Healing and Perfect Health help you get along in the
Epic Equinelord Bonus Feat List: Epic Endurance, Epic
wild. Ignore Material Components allows you to forego
Speed.
the awkwardness of transferring your component
Epic Marinelord Bonus Feat List: Armor Skin, Epic Skill
pouch to animal form. Select other feats based on your
Focus (Swim).
animal form and preferred mode of combat.
Epic Snakelord Bonus Feat List: Armor Skin, Improved
Your spellcasting is based on Wisdom, as are many of
Combat Reflexes.
your skills. Your particular animal form may also direct

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Epic Wolflord Bonus Feat List: Epic Skill Focus (Wilder- Bonus Feats: The epic arcane trickster gains a bonus
ness Lore), Legendary Tracker. feat (selected from the list of epic arcane trickster feats)
every 4 levels after 10th.
Animal Lord
Level Special
Epic Arcane Trickster Bonus Feat List: Automatic Silent
11 Bonus feat Spell, Automatic Still Spell, Blinding Speed, Epic Skill
12 Summon animal (legendary, 3/day) Focus, Improved Combat Casting, Improved Sneak
13 Attack, Improved Spell Capacity, Lingering Damage,
14 Bonus feat
15
Self-Concealment, Sneak Attack of Opportunity, Spell
16 Knowledge, Spell Opportunity, Spell Stowaway.
17 Bonus feat
18 Summon animal (4/day) Arcane Trickster
19 Level Special
20 Bonus feat 11 Impromptu sneak attack 3/day
12 Sneak attack +8d6
13 Ranged legerdemain 4/day
EPIC ARCANE TRICKSTER 14 Sneak attack +9d6, bonus feat
From Tome and Blood 15 Impromptu sneak attack 4/day
16 Sneak attack +10d6
Combining choice elements of the epic rogue and 17 Ranged legerdemain 5/day
epic wizard, the epic arcane trickster is a force to be 18 Sneak attack +11d6, bonus feat
reckoned with, unless youre looking forward to having 19 Impromptu sneak attack 5/day
your vault looted. 20 Sneak attack +12d6

In general, most epic arcane tricksters focus on slip-


ping past potential combats, selecting such feats as EPIC BLADESINGER
Blinding Speed, Epic Skill Focus, and Self-Conceal- From Tome and Blood
ment. But since that doesnt always work, think about The epic bladesinger melds art, swordplay, and magic
Improved Sneak Attack and Improved Combat Cast- into a breathtaking, deadly display of combat prowess.
ing, too. Epic Weapon Focus and Epic Prowess boost your
Dexterity and Intelligence are important abilities for offensive skills, as does Blinding Speed. Epic Tough-
your skills. Dont forget Charisma, particularly if that ness helps make up for your low hit points. Improved
ability influences your spellcasting ability. Combat Casting and Improved Spell Capacity help
Other Options: Those arcane tricksters with particu- your arcane magic.
larly noteworthy spellcasting power should look to Dexterity, Strength, and Intelligence are your most
Automatic Silent Spell Automatic Still Spell, and Spell important ability scores, so bump those up when you can.
Opportunity. Both Lingering Damage and Sneak Other Options: Automatic Still Spell proves quite
Attack of Opportunity are great options if you can qual- valuable to the epic bladesinger who can qualify for it.
ify for them. Hit Die: d8
Hit Die: d4 Skill Points at Each Additional Level: 2 + Int modifier
Skill Points at Each Additional Level: 4 + Int modifier Spells: The epic bladesingers caster level is equal to
Spells: The epic arcane tricksters caster level her class level. The epic bladesingers number of spells
increases by one per level gained above 10th. The epic per day does not increase after 10th level.
arcane tricksters number of spells per day increases Bonus Feats: The epic bladesinger gains a bonus feat
until his caster level reaches 20th. (selected from the list of epic bladesinger feats) every
Sneak Attack: The epic arcane tricksters sneak attack three levels after 8th.
damage increases by +1d6 every 2 levels above 10th. Epic Bladesinger Bonus Feat List: Automatic Still Spell,
Impromptu Sneak Attack: The arcane trickster may Blinding Speed, Epic Prowess, Epic Spell Focus, Epic
use this ability one additional time per day for every Toughness, Epic Weapon Focus (longsword), Improved
four levels above 7th. Combat Casting, Improved Combat Reflexes,
Ranged Legerdemain: The arcane trickster may use Improved Low-Light Vision, Improved Spell Capacity,
this ability one additional time per day for every four Penetrate Damage Reduction, Permanent Emanation,
levels above 9th. Superior Initiative.

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Bladesinger Bloodhound
Level Special Level Special
11 Bonus feat 11 Determination
12 12 Determination, mark
13 13 Bonus feat, determination
14 Bonus feat 14 Determination, mark
15 15 Determination
16 16 Bonus feat, determination, mark
17 Bonus feat 17 Determination
18 18 Determination, mark
19 19 Bonus feat, determination
20 Bonus feat 20 Determination, mark

EPIC BLOODHOUND EPIC CAVALIER


From Masters of the Wild From Sword & Fist
Once an epic bloodhound is on your trail, you might The epic cavalier is a rider without peer, a true master
as well stop running, since nothing on the planet can of mounted combat.
keep him from tracking you down. Focus on feats that improve your combat prowess,
Legendary Tracker is a no-brainer, but Epic Skill such as Epic Weapon Focus or Overwhelming Critical.
Focus is another solid choice. Epic Endurance helps Armor Skin and Epic Toughness boost your defensive
you stay on the trail, and Epic Prowess and Epic skills as well. And of course, no self-respecting epic cav-
Toughness make sure youll be able to handle your alier passes up Epic Skill Focus (Ride).
Strength is the most important ability score for most
mark when you catch up.
cavaliers, although Dexterity (as the ability that affects
Wisdom and Dexterity are important for a variety of
your Ride skill modifier) is significant as well. Its hard
reasons. Dont overlook Strength or Constitution,
to go wrong by adding points to Constitution from
though.
time to time.
Other Options: Epic bloodhounds often find them-
Other Options: Command a powerful cohort or a
selves on the trail of powerful extraplanar creatures, so
legion of troops by selecting Epic Leadership or Leg-
Penetrate Damage Reduction can be useful. And if
endary Commander. If youre good at mounted archery,
youd rather take out your mark from a safe distance,
consider some of the archery-based feats, such as Dis-
consider Distant Shot.
tant Shot or Swarm of Arrows.
Hit Die: d10
Hit Die: d10
Skill Points at Each Additional Level: 6 + Int
Skill Points at Each Additional Level: 2 + Int mod-
modifier ifier
Determination: The epic bloodhounds insight Tall in the Saddle: The epic cavaliers bonus to Ride
bonus to Gather Information, Spot, and Wilderness checks made to negate a hit against his mount
Lore checks made to determine the whereabouts of a increases by 1 point every odd-numbered level above
mark increases by +1 for each level gained. 10th.
Mark: An epic bloodhound may have one additional Deadly Charge: The epic cavalier may use this ability
mark per two levels gained above 10th (round up). one additional time per day for every two levels above
Bonus Feats: The epic bloodhound gains a bonus feat 10th.
(selected from the list of epic bloodhound feats) every Mounted Weapon Bonus: The epic cavaliers bonus
three levels after 10th. to attack rolls when using a sword while mounted
Epic Bloodhound Bonus Feat List: Distant Shot, Epic increases by 1 every even-numbered level above 10th.
Endurance, Epic Prowess, Epic Skill Focus, Epic Speed, His bonus to attack rolls when using a lance while
Epic Toughness, Epic Weapon Focus, Fast Healing, Leg- mounted increases by 1 every odd-numbered level
endary Tracker, Penetrate Damage Reduction, Perfect above 10th.
Health. Ride Bonus: The epic cavaliers competence bonus to
Ride checks increases by 2 points every odd-numbered
level above 10th.

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Bonus Feats: The epic cavalier gains a bonus feat 10th, to a maximum of 50% reduction at 18th level. This
(selected from the list of epic cavalier feats) every four cant reduce the miss chance to less than 0%.
levels after 10th. Consistent Aim: The epic deepwood sniper may use
Epic Cavalier Bonus Feat List: Armor Skin, Devastating this ability one additional time per day for every three
Critical (lance or any sword), Epic Leadership, Epic levels gained after 9th.
Prowess, Epic Reputation, Epic Skill Focus (Ride), Epic Projectile Improved Critical: The critical damage
Toughness, Epic Weapon Focus, Legendary Comman- multiplier of the epic deepwood snipers projectile
der, Legendary Rider, Overwhelming Critical (lance or weapons increases by 1 for every five levels gained
any sword). after 7th.
Bonus Feats: The epic deepwood sniper gains a
Cavalier bonus feat (selected from the list of epic deepwood
Level Special
11 Mounted weapon bonus lance +6, Ride bonus
sniper feats) every four levels after 10th.
+10, tall in the saddle +6 Epic Deepwood Sniper Bonus Feat List: Combat Archery,
12 Deadly Charge 6/day, mounted weapon bonus Distant Shot, Epic Prowess, Epic Weapon Focus (any
sword +6 bow or crossbow), Improved Manyshot, Instant Reload,
13 Mounted weapon bonus lance +7, Ride bonus
+12, tall in the saddle +7
Penetrate Damage Reduction, Swarm of Arrows,
14 Deadly Charge 7/day, mounted weapon bonus Uncanny Accuracy.
sword +7, bonus feat
15 Mounted weapon bonus lance +8, Ride bonus Deepwood Sniper
+14, tall in the saddle +8 Level Special
16 Deadly Charge 8/day, mounted weapon bonus 11
sword +8 12 Consistent aim 4/day, projectile improved
17 Mounted weapon bonus lance +9, Ride bonus critical +3
+16, tall in the saddle +9 13
18 Deadly Charge 9/day, mounted weapon bonus 14 Concealment reduction 40%, bonus feat
sword +9, bonus feat 15 Consistent aim 5/day
19 Mounted weapon bonus lance +10, Ride bonus 16
+18, tall in the saddle +10 17 Projectile improved critical +4
20 Deadly Charge 10/day, mounted weapon bonus 18 Consistent aim 6/day, concealment
sword +10 reduction 50%, bonus feat
19
20
EPIC DEEPWOOD SNIPER
From Masters of the Wild
The epic deepwood sniper has but to aim and fire, and
EPIC DIVINE AGENT
From Manual of the Planes
her targets days are almost certainly over.
The epic divine agent may well be her deitys most
Since youre all about archery, you should focus on
powerful mortal servant.
those feats that improve that aptitude, such as Distant
Since most divine agents are formidable spellcasters,
Shot, Epic Weapon Focus, Improved Manyshot, Swarm
look to the various feats that improve that ability, such
of Arrows, and Uncanny Accuracy.
as Epic Spell Penetration (particularly useful against
Dexterity is the bread and butter of the epic deep-
the many outsiders youre likely to face), Improved
wood sniper. Wisdom is an acceptable second choice.
Spell Capacity, and Epic Spellcasting. To help ensure
Other Options: For those unpleasant situations
your survival in dire circumstances, pick up Epic
when you find yourself closer to a target than youd
Toughness.
prefer, pick up Combat Archery. Crossbow wielders
As a divine spellcaster, Wisdom is your most impor-
should look to Instant Reload.
tant ability score. Charisma is often a good option as
Hit Die: d8
well. Other choices may depend on your career before
Skill Points at Each Additional Level: 4 + Int modi-
becoming a divine agent.
fier
Other Options: Extremely powerful spellcasters can
Concealment Reduction: An epic deepwood
look to feats such as Automatic Quicken Spell and Inten-
snipers miss chance against opponents with conceal-
sify Spell. Planar Turning is a great choice for epic divine
ment drops by 10% for every four levels gained after
agents who began their career as clerics or paladins.

5
Hit Die: d8 Other Options: To become as legendary as the most
Skill Points at Each Additional Level: 4 + Int modifier powerful dragons themselves, select feats such as Epic
Spells: The epic divine agents caster level increases Reputation and Epic Leadership.
by one level for every two levels gained above 10th. The Hit Die: d10
epic divine agents number of spells per day increases Skill Points at Each Additional Level: 2 + Int modi-
until her caster level reaches 20th. fier
Godly Gift: Every three levels after 9th, the epic Spells: The epic dragon disciple does not gain any
divine agent gains another godly gift. This is usually the bonus spells after 9th level.
ability to use a spell from one of the epic divine agents Natural Armor: The epic dragon disciples natural
domains (up to 9th level) as a spell-like ability. Alterna- armor bonus increases by 1 point for every three levels
tively, the epic divine agent may gain one additional after 10th.
use per day of a godly gift she already possesses. Breath Weapon: For every three levels after 10th,
Bonus Feats: The epic divine agent gains a bonus feat the epic dragon disciples breath weapon deals an
(selected from the list of epic divine agent feats) every additional two dice of damage (if his breath weapon
three levels after 10th. inflicts six dice at 10th level) or an additional one die
Epic Divine Agent Bonus Feat List: Automatic Quicken of damage (if his breath weapon inflicts three dice at
Spell, Automatic Silent Spell, Automatic Still Spell, 10th level). Any additional dice are of the same type
Bonus Domain, Enhance Spell, Epic Spell Focus, Epic (d4, d6, d8, or d10) as his breath weapon normally
Spell Penetration, Epic Spellcasting, Epic Toughness, inflicts.
Extended Lifespan, Ignore Material Components, Bonus Feats: The epic dragon disciple gains a bonus
Improved Alignment-Based Casting, Improved feat (selected from the list of epic dragon disciple feats)
Combat Casting, Improved Heighten Spell, Improved every four levels after 10th.
Metamagic, Improved Spell Capacity, Intensify Spell, Epic Dragon Disciple Bonus Feat List: Armor Skin,
Multispell, Planar Turning, Permanent Emanation, Damage Reduction, Epic Leadership, Epic Prowess,
Spell Stowaway, Spell Opportunity, Spontaneous Epic Reputation, Epic Toughness, Extended Lifespan,
Domain Access, Spontaneous Spell, Tenacious Magic. Improved Combat Casting, Improved Darkvision,
Improved Low-Light Vision, Improved Spell Capacity,
Divine Agent Perfect Multiweapon Fighting.
Level Special
11
Dragon Disciple
12 Godly gift
Level Special
13 Bonus feat
11
14
12
15 Godly gift
13 Increased breath weapon, +5 natural armor
16 Bonus feat
14 Bonus feat
17
15
18 Godly gift
16 Increased breath weapon, +6 natural armor
19 Bonus feat
17
20
18 Bonus feat
19 Increased breath weapon, +7 natural armor
EPIC DRAGON DISCIPLE 20

From Tome and Blood


The rare dragon disciple who continues his progress EPIC DUELIST
beyond apotheosis finds even greater draconic power From Sword and Fist
awaiting him. The epic duelist darts and weaves in combat, rely-
Mimic your draconic ancestor with feats such as ing on his extraordinary agility and cunning to win
Armor Skin, Damage Reduction, Epic Toughness, and the day.
Extended Lifespan. Epic Prowess and Perfect Multi- Combat-related feats should occupy most of your
weapon Fighting boost your combat abilities. bonus slots. Look to Epic Weapon Focus, Epic Prowess,
Improve your Strength and Charisma above all other and Superior Initiative to gain the upper hand. Of
ability scores. course, no duelist is complete without widespread

6
recognition, and Epic Reputation does the trick well. Trap Sense. You cant go wrong with Epic Skill Focus or
The epic duelists most important ability score is Dex- Legendary Climber.
terity. Intelligence bumps help increase your canny Dexterity and Intelligence help most of your impor-
defense. Strength isnt as significant for most duelists, tant skills. Depending on your other aptitudes,
since they tend to favor finesse weapons. A duelist who Strength, Constitution, and Wisdom are all reasonable
relies on interaction skills should consider increasing choices as well.
Charisma from time to time. Other Options: Epic dungeon delvers who face
Other Options: Epic duelists favoring two-weapon combat frequently should consider Superior Initiative
combat should look to Perfect Two-Weapon Fighting or Fast Healing.
and Two-Weapon Rend for a boost. To really show off Hit Die: d6
against lesser mortals, pick up Exceptional Deflection Skill Points at Each Additional Level: 8 + Int modifier
or Infinite Deflection and watch the enemy archers Danger Sense (Ex): The epic dungeon delvers
gasp in awe. insight bonus on Reflex saves to avoid traps, dodge
Hit Die: d10 bonus to Armor Class against attacks by traps, and
Skill Points at Each Additional Level: 4 + Int modi- insight bonus on Spot checks made to spot creatures at
fier the beginning of an encounter increase by +2 every five
Precise Strike: Every four levels above 10th, the extra levels gained above 6th.
damage inflicted by the epic duelists precise strike Blindsight: The epic dungeon delvers blindsight
increases by +1d6. range improves by 20 feet for every six levels gained
Bonus Feats: The epic duelist gains a bonus feat above 8th.
(selected from the list of epic duelist feats) every three Treasure Sense: The range of an epic dungeon
levels after 10th. delvers treasure sense increases by 200 feet for every
Epic Duelist Bonus Feat List: Blinding Speed, Epic level gained above 10th.
Prowess, Epic Reputation, Epic Skill Focus, Epic Speed, Bonus Feats: The epic dungeon delver gains a bonus
Epic Weapon Focus (rapier), Exceptional Deflection*, feat (selected from the list of epic dungeon delver feats)
Improved Combat Reflexes, Improved Whirlwind every three levels after 10th.
Attack, Infinite Deflection*, Perfect Two-Weapon Epic Dungeon Delver Bonus Feat List: Blinding Speed,
Fighting, Superior Initiative, Two-Weapon Rend. Epic Dodge, Epic Skill Focus, Epic Speed, Fast Healing,
*The epic duelist need not have Improved Unarmed Improved Darkvision, Legendary Climber, Superior
Strike to qualify for these feats. Initiative, Trap Sense.

Duelist Dungeon Delver


Level Special Level Special
11 11 Danger sense +6/+8, treasure sense
12 12 Treasure sense
13 Bonus feat 13 Bonus feat, treasure sense
14 Precise strike +4d6 14 Blindsight (60 ft.) , treasure sense
15 15 Treasure sense
16 Bonus feat 16 Danger sense +8/+10, bonus feat, treasure sense
17 17 Treasure sense
18 Precise strike +5d6 18 Treasure sense
19 Bonus feat 19 Bonus feat, treasure sense
20 20 Blindsight (80 ft.) , treasure sense

EPIC DUNGEON DELVER EPIC ELEMENTAL


From Song and Silence
If you plan on venturing into trap-infested dungeon
SAVANT
From Tome and Blood
complexes, theres no one better to take along than the
The epic elemental savants quest for power need not
epic dungeon delver.
end with her transformation into elemental form
The epic dungeon delver appreciates the value of feats
instead, she can continue and discover even greater
that keep her safe from harm, such as Epic Dodge and
mysteries.

7
Spellcasting is your forte, so look to feats that increase Feats that augment your frenzy ability are obvious
that aptitude, such as Epic Spell Focus, Epic Spellcast- choices, but dont overlook more utilitarian options
ing, and Improved Spell Capacity. Armor Skin and such as Epic Prowess and Fast Healing.
Damage Reduction boost your defensive prowess. Your Strength and Constitution scores should benefit
Focus on improving the ability score (Charisma, Intel- from ability boosts most often. Dexterity is a good third
ligence, or Wisdom) that affects your spellcasting. option.
Other Options: Clerics following this path should Other Options: Those few frenzied berserkers who
consider Planar Turning, since theyre likely to care about boosting their defenses can pick up Damage
encounter many hostile extraplanar creatures. Reduction or Epic Toughness.
Hit Die: d4 Hit Die: d12
Skill Points at Each Additional Level: 2 + Int modi- Skill Points at Each Additional Level: 2 + Int modi-
fier fier
Spells: The epic elemental savants caster level Frenzy: The epic frenzied berserker may enter a
increases by one per level gained above 10th, except for frenzy one additional time per day for every two levels
any level that ends in 0 (such as 20th or 30th). The epic gained after 9th. In addition, at the DMs option, any
elemental savants number of spells per day increases epic feat that affects rage (such as Chaotic Rage) has the
until her caster level reaches 20th. same effect on the frenzied berserkers frenzy ability.
Elemental Focus: The save DC for any spell using Inspire Frenzy: The epic frenzied berserker may use
the epic elemental savants chosen type of energy this ability one additional time per day for every two
increases by +1 for every three levels after 8th. levels gained after 10th.
Elemental Penetration: The competence modifier to Bonus Feats: The epic frenzied berserker gains a
caster level checks made by the epic elemental savant bonus feat (selected from the list of epic frenzied
when casting a spell using her chosen type of energy berserker feats) every three levels after 10th.
increases by +1 for every three levels after 9th. Epic Frenzied Berserker Bonus Feat List: Chaotic Rage,
Bonus Feats: The epic elemental savant gains a bonus Damage Reduction, Devastating Critical, Epic Prowess,
feat (selected from the list of epic elemental savant Epic Toughness, Fast Healing, Overwhelming Critical,
feats) every three levels after 10th. Penetrate Damage Reduction, Ruinous Rage, Terrifying
Epic Elemental Savant Bonus Feat List: Armor Skin, Rage, Thundering Rage.
Damage Reduction, Epic Spell Focus, Epic Spellcasting,
Extended Lifespan, Improved Combat Casting, Frenzied Berserker
Level Special
Improved Spell Capacity, Planar Turning, Spell Knowl- 11 Frenzy 6/day
edge, Spell Stowaway, Spontaneous Spell. 12 Inspire frenzy 4/day
13 Frenzy 7/day, bonus feat
Elemental Savant 14 Inspire frenzy 5/day
Level Special 15 Frenzy 8/day
11 Elemental focus +4 16 Inspire frenzy 6/day, bonus feat
12 Elemental penetration +4 17 Frenzy 9/day
13 Bonus feat 18 Inspire frenzy 7/day
14 Elemental focus +5 19 Frenzy 10/day, bonus feat
15 Elemental penetration +5 20 Inspire frenzy 8/day
16 Bonus feat
17 Elemental focus +6
18 Elemental penetration +6 EPIC GATECRASHER
19 Bonus feat From Manual of the Planes
20 Elemental focus +7
The epic gatecrasher is, quite honestly, a headache of
cosmic proportions to those who seek to maintain
EPIC FRENZIED order on the planes.
BERSERKER Since the epic gatecrasher cant help but get into
trouble, he should look for feats useful in such situa-
From Masters of the Wild
tions, including Blinding Speed, Epic Toughness, and
Few mortal beings can surpass the destructive capabil-
Superior Initiative. Energy Resistance, Epic Spell Pene-
ities of the epic frenzied berserker.

8
tration, and Penetrate Damage Reduction help him deal Other Options: Epic holy liberators who like to turn
with the denizens of the planes he visits. undead may want to select Planar Turning or Positive
Intelligence, Charisma, and Dexterity all help the epic Energy Aura. With Epic Leadership, you can obtain the
gatecrasher keep his wits about him and his feet under service of a powerful ally to your cause.
him. Hit Die: d10
Other Options: Few gatecrashers would mind Skill Points at Each Additional Level: 2 + Int modi-
having an Epic Reputation, and once youve established fier
that why not stick around with Extended Lifespan? Spells: The epic holy liberators caster level is equal to
Hit Die: d6 his class level. The epic holy liberators number of
Skill Points at Each Additional Level: 8 + Int modi- spells per day does not increase after 10th level.
fier Smite Evil (Su): The bonus damage inflicted by an
Analyze Portal (Sp): The epic gatecrasher gains one epic holy liberators smite evil attack increases by 1
additional daily use of this ability per level gained point per level gained.
above 10th. Turn Undead (Su): The epic holy liberator turns
Bonus Language: The epic gatecrasher gains a free undead as a cleric of two levels lower, as normal.
language every three levels after 10th, chosen from Celestial Companion: The epic holy liberators celes-
those commonly spoken on other planes. tial companion continues to increase in power. Every
Bonus Feats: The epic gatecrasher gains a bonus feat five levels after 10th, the celestial companion gains +2
(selected from the list of epic gatecrasher feats) every bonus HD, its natural armor increases by +2, its
two levels after 10th. Strength adjustment increases by +1, and its Intelli-
Epic Gatecrasher Bonus Feat List: Blinding Speed, gence increases by +1. The celestial companions spell
Damage Reduction, Energy Resistance, Epic Reputa- resistance equals the holy liberators character level.
tion, Epic Skill Focus, Epic Spell Penetration, Epic Bonus Feats: The epic holy liberator gains a bonus
Toughness, Extended Lifespan, Penetrate Damage feat (selected from the list of epic holy liberator feats)
Reduction, Polyglot, Superior Initiative. every three levels after 10th.
Epic Holy Liberator Bonus Feat List: Armor Skin, Devas-
Gatecrasher tating Critical, Epic Leadership, Epic Prowess, Epic Rep-
Level Special
11 Analyze portal
utation, Epic Toughness, Epic Weapon Focus, Great
12 Bonus feat, analyze portal Smiting, Holy Strike, Improved Combat Casting,
13 Bonus language, analyze portal Improved Spell Capacity, Legendary Rider, Overwhelm-
14 Bonus feat, analyze portal ing Critical, Permanent Emanation, Planar Turning, Pos-
15 Analyze portal
16 Bonus language, bonus feat, analyze por-
itive Energy Aura, Spectral Strike, Spontaneous Spell.
tal
17 Analyze portal Holy Liberator
18 Bonus feat, analyze portal Level Special
19 Bonus language, analyze portal 11 Smite evil
20 Bonus feat, analyze portal 12 Smite evil
13 Bonus feat, smite evil
14 Smite evil
EPIC HOLY LIBERATOR 15
16
Smite evil, celestial companion
Bonus feat, smite evil
From Defenders of the Faith 17 Smite evil
The epic holy liberator is an enduring symbol of lib- 18 Smite evil
erty and freedom from tyranny. 19 Bonus feat, smite evil
You can boost your offensive power with Epic 20 Smite evil, celestial companion

Prowess, Overwhelming Critical, and similar feats, but


dont overlook defensive boosts such as Armor Skin EPIC HOSPITALER
and Epic Toughness. Great Smiting and Holy Strike From Defenders of the Faith
provide extra oomph for your smite evil ability. The epic hospitaler lives only to protect those of his
Charisma, Strength, and Wisdom are all critical for faith, wherever in the world they might be.
your success. In many cases, the epic hospitalers sword and shield

9
are all that stand between her charges and the forces of choices as Blinding Speed and Superior Initiative.
evil. Epic Prowess, Armor Skin, Epic Toughness, Epic The epic master samurai values Strength above all, but
Weapon Focus, and Overwhelming Critical are all Dexterity and Charisma are also important.
useful to you. Epic Reputation helps you get off on the Other Options: To build an army, the epic master
right foot no matter what far-off land you visit. samurai is likely to need Epic Leadership and Legendary
The epic hospitaler depends on her Charisma and Commander. Taking Epic Reputation cant hurt, either.
Strength above all else. Hit Die: d12
Other Options: Those epic hospitalers who find Skill Points at Each Additional Level: 2 + Int modifier
themselves facing undead with frequency should look Ki Strength: The epic master samurai may use this
to Positive Energy Aura or Spectral Strike. By selecting ability one additional time per day for every two levels
Epic Leadership, you can ensure that your quest wont gained above 9th.
be a solitary one. Ki Attack: The epic master samurai may use this abil-
Hit Die: d8 ity one additional time per day for every two levels
Skill Points at Each Additional Level: 2 + Int modifier gained above 10th.
Spells: The epic hospitalers caster level increases by Bonus Feats: The epic master samurai gains a bonus
one per level gained above 10th. The epic hospitalers feat (selected from the list of epic master samurai feats)
number of spells per day increases until her caster level every three levels after 10th.
reaches 20th. Epic Master Samurai Bonus Feat List: Armor Skin, Blind-
Lay on Hands: The amount of damage an epic hospi- ing Speed, Devastating Critical, Epic Leadership, Epic
taler can cure by touch continues to increase as her Prowess, Epic Reputation, Epic Toughness, Epic
level increases. Weapon Focus (bastard sword), Legendary Comman-
Turn Undead: The epic hospitaler turns undead as a der, Overwhelming Critical, Superior Initiative.
cleric of two levels lower, as normal.
Bonus Feats: The epic hospitaler gains a bonus feat Master Samurai
Level Special
(selected from the list of epic hospitaler feats) every 11 Ki strength 4/day
two levels after 10th. 12 Ki attack 4/day
Epic Hospitaler Bonus Feat List: Armor Skin, Devastating 13 Ki strength 5/day, bonus feat
Critical, Epic Leadership, Epic Prowess, Epic Reputa- 14 Ki attack 5/day
15 Ki strength 6/day
tion, Epic Toughness, Epic Weapon Focus, Improved 16 Ki attack 6/day, bonus feat
Combat Casting, Improved Spell Capacity, Overwhelm- 17 Ki strength 7/day
ing Critical, Perfect Health, Permanent Emanation, 18 Ki attack 7/day
Planar Turning, Positive Energy Aura, Spectral Strike, 19 Ki strength 8/day, bonus feat
20 Ki attack 8/day
Spontaneous Spell.

Level
Hospitaler
Special
EPIC PLANAR
11 CHAMPION
12 Bonus feat
From Manual of the Planes
13
14 Bonus feat The epic planar champions victories dont just span
15 worlds, they span entire universes.
16 Bonus feat A smart epic planar champion balances offense with
17
defense, alternating choices such as Epic Weapon
18 Bonus feat
19 Focus, Epic Prowess, and Penetrate Damage Reduction
20 Bonus feat with Armor Skin, Damage Reduction, and Energy
Resistance. Of course, its a poor epic planar champion
EPIC MASTER SAMURAI who doesnt take the time along the way to build an
Epic Reputation for herself.
From Sword and Fist
Depending on the epic planar champions combat
At rest, the epic master samurai is the calm within the
style, either Strength or Dexterity should be her first
storm. But in battle, he becomes the storm itself.
choice for ability increases. Her specific background
The epic master samurai should balance pure power
may dictate other options as well.
symbolized by such feats as Epic Weapon Focus and
10 Overwhelming Criticalwith cunning, using such
Other Options: Once the epic planar champion has
carved out her domain, Legendary Commander helps
attract an appropriate army and Epic Leadership one level every time he gains a class level ending in 2, 3,
ensures shell have a powerful lieutenant at her side. 4, 6, 7, 8, and 0. The epic planeshifters number of spells
Epic Spell Penetration or Planar Turning might also be per day increases until his caster level reaches 20th.
good choices, if she has the right background. Analyze Portal (Sp): The epic planeshifter gains one
Hit Die: d10 additional daily use of this ability per level gained
Skill Points at Each Additional Level: 4 + Int modifier above 10th.
Favored Plane: The epic planar champion may select Morphic Stability (Ex): The range of this ability
one additional favored plane for every five levels increases by 30 feet per level gained above 10th.
gained above 10th. Bonuses for previous favored planes Grant Planar Survival (Su): The epic planeshifter
increase by +1. can extend his planar survival ability to one additional
Bonus Feats: The epic planar champion gains a person per level gained above 10th.
bonus feat (selected from the list of epic planar cham- Planar Area Swap (Sp): The radius of this effect
pion feats) every three levels after 10th. increases by 100 feet per level gained above 10th.
Epic Planar Champion Bonus Feat List: Armor Skin, Bonus Feats: The epic planeshifter gains a bonus feat
Damage Reduction, Energy Resistance, Epic Leader- (selected from the list of epic planeshifter feats) every
ship, Epic Prowess, Epic Reputation, Epic Spell Penetra- three levels after 10th.
tion, Epic Toughness, Epic Weapon Focus, Epic Epic Planeshifter Bonus Feat List: Automatic Quicken Spell,
Weapon Specialization, Extended Lifespan, Improved Automatic Silent Spell, Automatic Still Spell, Craft Epic
Favored Enemy*, Legendary Commander, Penetrate Wondrous Item, Efficient Item Creation (wondrous item),
Damage Reduction, Perfect Health, Planar Turning. Energy Resistance, Enhance Spell, Epic Spell Focus, Epic
*May instead apply to natives of one of the epic planar Spell Penetration, Epic Spellcasting, Extended Lifespan,
champions favored planes. Ignore Material Components, Improved Combat Casting,
Improved Heighten Spell, Improved Metamagic,
Planar Champion Improved Spell Capacity, Multispell, Permanent Emana-
Level Special
11
tion, Spell Knowledge, Spell Stowaway, Spell Opportu-
12 nity, Spontaneous Spell, Tenacious Magic.
13 Bonus feat
14 Planeshifter
15 Favored plane Level Special
16 Bonus feat 11 Analyze portal, morphic stability, grant planar
17 survival, planar area swap
18 12 Analyze portal, morphic stability, grant planar
19 Bonus feat survival, planar area swap
20 Favored plane 13 Bonus feat, analyze portal, morphic stability,
grant planar survival, planar area swap
14 Analyze portal, morphic stability, grant planar
EPIC PLANESHIFTER survival, planar area swap
From Manual of the Planes 15 Analyze portal, morphic stability, grant planar
survival, planar area swap
If the epic planeshifter hasnt visited it, its probably 16 Bonus feat, analyze portal, morphic stability,
not worth calling a plane. grant planar survival, planar area swap
The epic planeshifter is best off picking feats that 17 Analyze portal, morphic stability, grant planar
boost his spellcasting prowess, such as Enhance Spell, survival, planar area swap
18 Analyze portal, morphic stability, grant planar
Epic Spell Focus, and Epic Spellcasting. Energy Resis- survival, planar area swap
tance and Epic Spell Penetration helps him deal with 19 Bonus feat, analyze portal, morphic stability,
the inhabitants and hazards of the planes he visits. grant planar survival, planar area swap
Focus on improving the ability score (Intelligence or 20 Analyze portal, morphic stability, grant planar
survival, planar area swap
Charisma) that affects your arcane spellcasting ability.
Anything else is a distant second.
Other Options: Extended Lifespan lets the epic EPIC NINJA OF THE
planeshifter enjoy his demiplane for even longer than
normal.
CRESCENT MOON
From Sword and Fist
Hit Die: d4
The epic ninja becomes like a living shadow, flitting
Skill Points at Each Additional Level: 4 + Int modifier
Spells: The epic planeshifters caster level increases by
between pools of darkness without leaving a trace 11
except her victim.
While combat feats such as Epic Prowess and Mind are great at helping you avoid dangerous spell
Improved Sneak Attack are quite useful to the epic effects. And for combat situations, theres no denying the
ninja, its often better to bypass combat altogether. Epic value of Improved Sneak Attack or Superior Initiative.
Skill Focus, Legendary Climber, and Self-Concealment The epic spymaster should keep three abilities in
can mean the difference between success or failure on mind when selecting her ability increases: Charisma,
the hardest missions. Charisma, and Charisma. Barring that choice, think
Dexterity is the epic ninjas best friend. Charisma about Wisdom, Intelligence, or Dexterity.
helps her kuji-kiri ability, and Wisdom is good for help- Other Options: If you can qualify, consider Linger-
ing her pick out hidden enemies. ing Damage or Sneak Attack of Opportunity.
Other Options: If you routinely face bow-wielding Hit Die: d8
guards, pick up Infinite Deflection or Reflect Arrows. If Skill Points at Each Additional Level: 8 + Int modifier
you can meet the prerequisitesusually by picking up Cover Identity (Ex): An epic spymaster can maintain
at least 10 levels of roguethink hard about Lingering one additional cover identity for every three levels
Damage or Sneak Attack of Opportunity. gained above 10th.
Hit Die: d8 Sneak Attack: The epic spymasters sneak attack
Skill Points at Each Additional Level: 4 + Int modifier damage increases by +1d6 every odd-numbered level
Sneak Attack (Ex): The epic ninjas sneak attack above 10th.
damage increases by +1d6 every odd-numbered level Required Ranks: At every spymaster level, the epic
above 10th. spymaster must spend at least 2 skill points on a Craft,
AC Bonus: The epic ninjas Armor Class bonus Profession, or Knowledge skill relating to one of her
increases by +1 for every five levels gained above 9th. chosen cover identities.
Spell-Like Abilities: The epic ninja can use kuji-kiri and Bonus Feats: The epic spymaster gains a bonus feat
invisibility one additional time per day per level gained (selected from the list of epic spymaster feats) every
above 10th. The duration of the epic ninjas gaseous form three levels after 10th.
increases by 1 round per level gained above 10th. Epic Spymaster Bonus Feat List: Dexterous Fortitude,
Bonus Feats: The epic Ninja of the Crescent Moon Dexterous Mind, Epic Skill Focus, Improved Sneak
gains a bonus feat (selected from the list of epic Ninja of Attack, Lingering Damage, Polyglot, Sneak Attack of
the Crescent Moon feats) every three levels after 10th. Opportunity, Superior Initiative.
Epic Ninja of the Crescent Moon Bonus Feat List: Blinding
Speed, Epic Dodge, Epic Prowess, Epic Skill Focus, Epic Spymaster
Level Special
Speed, Exceptional Deflection, Improved Combat 11 Sneak attack +6d6, required ranks
Reflexes, Improved Sneak Attack, Infinite Deflection, 12 Required ranks
Legendary Climber, Lingering Damage, Reflect Arrows, 13 Sneak attack +7d6, required ranks, bonus
Self-Concealment, Sneak Attack of Opportunity. feat, cover identity
14 Required ranks
15 Sneak attack +8d6, required ranks
Ninja of the Crescent Moon
16 Required ranks, bonus feat, cover identity
Level Special
17 Sneak attack +9d6, required ranks
11 Sneak attack +6d6
18 Required ranks
12
19 Sneak attack +10d6, required ranks, bonus
13 Sneak attack +7d6, bonus feat
feat, cover identity
14 AC bonus +3
20 Required ranks
15 Sneak attack +8d6
16 Bonus feat
17
18
Sneak attack +9d6

EPIC TEMPLAR
19 Sneak attack +10d6, AC bonus +4, bonus feat From Defenders of the Faith
20 The epic templar is a mighty chosen protector of her
deitys holy grounds.
EPIC SPYMASTER You live and die with your combat capabilities, so
focus on feats such as Epic Prowess, Armor Skin, and
From Song and Silence
Damage Reduction. Epic Weapon Focus and Epic
The epic spymaster would be legendary for her ability
Weapon Specialization demonstrate your devotion to
to assume alternate identitiesthat is, if anyone knew
your deitys chosen weapon. Great Smiting and Pene-
who she was.
12 Epic Skill Focus and Polyglot can help you maintain trate Damage Reduction help even the odds against
powerful enemies.
cover identities. Dexterous Fortitude and Dexterous
Your Strength and Constitution keep you alive, so your most important skills, while an increased Wisdom
boost them whenever you can. boosts your spellcasting prowess.
Other Options: Templars who favor spellcasting Other Options: If you meet the prerequisites, consider
should look to Improved Combat Casting or Improved picking up Lingering Damage or Sneak Attack of Oppor-
Spell Capacity. tunity. Those epic temple raiders who focus on spellcast-
Hit Die: d10 ing should think about Improved Spell Capacity.
Skill Points at Each Additional Level: 2 + Int modifier Hit Die: d6
Spells: The epic templars caster level is equal to her Skill Points at Each Additional Level: 4 + Int modi-
class level. The epic templars number of spells per day fier
does not increase after 10th level. Spells: The epic temple raiders caster level is equal to
Smite: The epic templar may use her smite ability one his class level. The epic temple raiders number of spells
additional time per day for every five levels gained per day does not increase after 10th level.
above 7th. The bonus damage is equal to her class level. Sneak Attack: The epic temple raiders sneak attack
Damage Reduction: The epic templars damage damage increases by +1d6 every three levels above 8th.
reduction increases by 1 point for every three levels Save Bonus: The epic temple raiders luck bonus to
above 9th. saving throws increases by 1 point for every three
Bonus Feats: The epic templar gains a bonus feat levels above 10th.
(selected from the list of epic templar feats) every four Bonus Feats: The epic temple raider of Olidammara
levels after 8th. gains a bonus feat (selected from the list of epic temple
Epic Templar Bonus Feat List: Armor Skin, Damage raider feats) every three levels after 10th.
Reduction, Devastating Critical, Energy Resistance, Epic Temple Raider Bonus Feat List: Blinding Speed, Epic
Epic Endurance, Epic Prowess, Epic Weapon Focus Skill Focus, Epic Speed, Improved Combat Casting,
(deitys favored weapon), Epic Weapon Specialization Improved Sneak Attack, Improved Spell Capacity, Lin-
(deitys favored weapon), Great Smiting, Improved gering Damage, Sneak Attack of Opportunity, Trap
Combat Casting, Improved Spell Capacity, Overwhelm- Sense.
ing Critical, Penetrate Damage Reduction.
Templar Temple Raider of Olidammara
Level Special Level Special
11 11 Sneak attack +4d6
12 Smite 3/day, DR 4/, bonus feat 12
13 13 Save bonus +4, bonus feat
14 14 Sneak attack +5d6
15 DR 5/ 15
16 Bonus feat 16 Save bonus +5, bonus feat
17 Smite 4/day 17 Sneak attack +6d6
18 DR 6/ 18
19 19 Save bonus +6, bonus feat
20 Bonus feat 20 Sneak attack +7d6

EPIC TEMPLE RAIDER OF EPIC THIEF-ACROBAT


OLIDAMMARA From Song and Silence
Quite simply, the epic thief-acrobat can often get into
From Song and Silence
(and out of ) places no one else could even dream of
The epic temple raider doesnt just swipe religious icons
entering.
from shrines or wandering pilgrimshes planning how
Legendary Climber, Legendary Leaper, and Epic Skill
to nick Boccobs own staff right out of his study!
Focus are key for boosting your primary areas of spe-
Epic Skill Focus helps you get the job done like no
cialization. Blinding Speed, Improved Sneak Attack,
other feat. Trap Sense and Epic Speed help you avoid or
and Superior Initiative are great to have when you must
outrun danger. And for those times when you just cant
fight past an obstacle.
avoid combat, try Improved Sneak Attack or Improved
The epic thief-acrobat should boost her Strength and
Combat Casting.
Dexterity whenever possible.
Improving your Dexterity and Intelligence help out

13
Other Options: For even greater stealth, look to Self- Skill Points at Each Additional Level: 2 + Int modi-
Concealment. Those thief-acrobats who can qualify fier
often enjoy Sneak Attack of Opportunity. Spells: The epic warpriests caster level increases by
Hit Die: d6 one level for every two levels gained above 10th. The
Skill Points at Each Additional Level: 6 + Int modifier epic warpriests number of spells per day increases until
Slow Fall: The falling distance that an epic thief-acro- his caster level reaches 20th.
bat can ignore increases by 10 feet for every three levels Turn or Rebuke Undead: Levels of warpriest count
gained after 9th. toward cleric or paladin levels when turning or rebuk-
Sneak Attack: The epic thief-acrobats sneak attack ing undead.
damage increases by +1d6 for every five levels above 9th. Rally: The morale bonus this ability grants to the epic
Bonus Feats: The epic thief-acrobat gains a bonus warpriests allies increases by 1 point per level gained
feat (selected from the list of epic thief-acrobat feats) above 10th.
every two levels after 10th. Inflame: The morale bonus this ability grants
Epic Thief-Acrobat Bonus Feat List: Blinding Speed, Epic increases by +2 at each even-numbered level above
Dodge, Epic Skill Focus, Epic Speed, Improved Combat 10th. The effects duration increases by one minute per
Reflexes, Improved Sneak Attack, Legendary Climber, level gained.
Legendary Leaper, Self-Concealment, Sneak Attack of Fear Aura: The DC to resist this ability increases by 1
Opportunity, Superior Initiative. point every two levels gained above 10th (rather than
by 1 point every level). The epic warpriest may use this
Thief-Acrobat ability one additional time per day for every three
Level Special
11
levels gained after 9th.
12 Slow fall (50 ft.), bonus feat Bonus Feats: The epic warpriest gains a bonus feat
13 (selected from the list of epic warpriest feats) every
14 Sneak attack +3d6, bonus feat four levels after 10th.
15 Slow fall (60 ft.)
16 Bonus feat
Epic Warpriest Bonus Feat List: Armor Skin, Bonus
17 Domain, Epic Leadership, Epic Reputation, Epic Spell
18 Slow fall (70 ft.), bonus feat Focus, Epic Spell Penetration, Epic Toughness,
19 Sneak attack +4d6 Improved Combat Casting, Improved Spell Capacity,
20 Bonus feat
Negative Energy Burst, Permanent Emanation, Planar
Turning, Positive Energy Aura, Spectral Strike, Sponta-
EPIC WARPRIEST neous Domain Access, Undead Mastery, Zone of Ani-
From Defenders of the Faith mation.
The epic warpriest lives for the sound of battle, often
commanding armies that stretch to the horizon and Warpriest
Level Special
beyond. 11 Rally
For building and keeping an army, you cant beat Epic 12 Fear aura (3/day), rally, inflame
Leadership, Epic Reputation, and Legendary Comman- 13 Rally
der. Armor Skin and Epic Toughness keep you alive and 14 Bonus feat, rally, inflame
15 Fear aura (4/day)
well in the most chaotic of battles. Feats such as Bonus 16 Inflame, rally
Domain, Improved Spell Capacity, and Spontaneous 17 Rally
Domain Access boost your spellcasting powers. 18 Fear aura (5/day), bonus feat, rally, inflame
Your spellcasting depends on Wisdom, but you 19 Rally
20 Inflame, rally
shouldnt neglect your Charisma. Strength and Consti-
tution make reasonable options for ability boosts as
well. ABOUT THE AUTHOR
Other Options: Evil warpriests should consider Neg- Andy Collins designs and edits roleplaying games for
ative Energy Burst, Undead Mastery, and Zone of Ani- Wizards of the Coast, including the new Epic-Level
mation to build and support armies of undead minions. Handbook. Read all about him at his website
Hit Die: d8 <www.andycollins.net>.

14

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