Professional Documents
Culture Documents
VincentWJ 2007
0. Introduction
The main focus of this article will be on a specific subcategory of Fluxus output,
namely Fluxus performances, or the so-called “event scores”. These event scores
have been preserved mainly due to the effords of Ken Friedman, who collected the
majority of them in the Fluxus Performance Workbook (henceforth, FPW)1.
The main part of this article will consider the different compositional methods
used in a subset of the Fluxus event scores, illustrated with ample use of examples
and quotations. I will claim that many structures are immediately derivative from
classical/modernist compostion techniques.
George Maciunas releases together with an inventory of official Fluxus artists the
official definition of “Fluxus art-amusement”, as opposed to “Art” in 19652. Notice
that the juxtaposition of the “Fluxus art-amusement” definition and “Art” is already
in itself a compositional method. By juxtaposing the two definitions (whilst
simultaneously giving a defitition of “Art”!), Maciunas opens up a metanarrative on
the relation between mainstream art and Fluxus, and by doing so, points to the
conceptual space in which many of the Fluxus event scores take place; the
metanarrative of this definition is similar to the metanarrative in which Fluxus
performances find their structure, and in this sense it is not the literal definition of
“Fluxus art-amusement” that Maciuans proposes below, that counts, but the space
in which the conflict between the two defintions happens that is of value to my
1
From http://www.performance-research.net/pages/epublications.html#fluxus
Fluxus Perfomance Workbook (2002), eds. Friedman, K., Smith, O. & Sawchyn, L.
2
Mr. Fluxus (1997), eds. Williams, E & Noël Ann, Thames and Hudson Ltd, London, p.88
analysis. Notice also that the form and socio-historical context of a “definition”
conflict with the claims put forward in that same definition. Again, the
juxtaposition of the two definitions succesfully cancels and surpasses this
morphological problem.
ART He must demonstrate artist’s dispensability
and inclusiveness,
To justify artist’s professional, parasitic and He must demonstrate the selfsufficiency of
elite status in society, the audience,
He must demonstrate artist’s indispensability He must demonstrate that anything can be
and exclusiveness, art and anyone can do it.
He must demonstrate the dependability of
audience upon him, Therefore, art-amusement must be simple,
He must demonstrate that no one but the amusing, unpretentious, concerned with
artist can do art. insignificances, reuiqre no skill or countless
rehearsals, have no commodity or
Therefore, art must appear to be complex, institutional value.
pretentious, profound, serious, intellectual,
inspired, skillfull, significant, theatrical. The value of art-amusement must be lowered
It must appear to be valuable as commodity by making it unlimited, massproduced,
so as to provide the artist with an income. obtainable by all and eventually produced by
To raise its value (artist’s income and patron’s all.
profit), art is made to appear rare, limited in
quantity and therefore obtainable and Fluxus art-amusement is the rear-guard
accessible only to the social elite and without any pretention or urge to participate
institutions. in the competition of “one-upmanship” with
the avant-garde. It strives for the
FLUXUS ART-AMUSEMENT monostructural and nontheatrical qualities
of a simple natural event, a game or gag. It is
To establish artist’s non-professional status in the fusion of Spike Jones, Vaudeville, gag,
society, children’s games and Duchamp.
This formulation by Maciunas has been generally adapted and eventually boiled
down to five charateristics by scholars and other Fluxus artists alike3:
Notice that the interplay between Maciunas’ original defintions4 has now been lost
and replaced by a rigid five-point definition, which somehow clashes with its
3
From http://en.wikipedia.org/wiki/Fluxus and other sources.
content. Also, characteristic #4 seems to me a gross generalization of the subtle
statement Maciunas makes on simplicity. Whereas Maciunas talks about the
“monostructural and nontheatrical qualities of a simple, natural event, game or
gag.”, #4 generalizes this to “Fluxus art should be simple”5. In my opinion, Ken
Friedman, the editor of the FPW, realizes this defect later on his career, when he
writes the event score:
As I will illustrate below, Fluxus performances are not generally small, short or
brief. They might have one or several aspects, which adhere to these qualities, but
many have a considerable compositional complexity, or stand in a complex
relation with art (history).
Although the events themselves might not have the “revolutionary potential”, the
semantic space that is probed and researched in the event compositions has indeed
shed a bright new light on the linguistic organization of time, space and action;
classical composition techniques were translated into the space of the concept.
Many aspects of classical performances, objets trouvés/musique concrète, dadaist
performances and language games are explored within the dense output of the
Fluxus movement, thus opening up possibilities that had never existed before, and
clearing the way for the conceptual art movement. In this sense, Fluxus also does fit
4
Note that Maciunas’ presentation method of the manifesto, juxtaposition, is precursive to Derrida’s
masterpiece Glas (1974), which juxtaposed texts by/on Hegel and Genet. Unfortunately, a close
analysis of the resemblences is beyond the scope of this article.
5
It would be beyond the scope of this article to analyze the concept of simplicity heren but
elucidating excerpts from John Maeda’s Laws of Simplicity can be found at is homepage:
http://lawsofsimplicity.com/category/laws?order=ASC.
6
Godfrey, T., Conceptual Art (1998), p.104
7
Fluxus Virus (1992), Galerie Schüppenhauer, Köln, p. 12
in into “the outlines of contemporary art”: Fluxus helped to define and develop
them.
The claim from the movement itself that all artworks are alike, on equal level and
without content, such as Emmett Williams’ famous elocution “Fluxus is what
Fluxus does – but no one know whodunit.”8, is nothing more than a
metacompositional statement about the movement and the community, and not
about the artworks produced. Moreover, these types of claims have lead critics to
reduce the whole body of work to “Fluxus whimsy”.
This article does not aim to consider the sociopolitical context of the Fluxus
movement in the compositional analysis. Although this context is quintessential to
grasp the “feel” of this movement, one equally doesn’t consider Catholic religion
when formally analysing counterpoint technique in medieval motets. Finally, this
is not a paper that deals with questions such as “what is beautiful?” or “what is
art?”. It deals quite straightforwardly with the question “what is a well-constructed
Fluxus composition and how is it constructed?”.
8
Quote from: The Fluxus Reader (1998), ed Friedman, K., Academy Editions, West Sussex UK, p.viii
According to the introduction of FPW, an “event tends to be scored in brief verbal
notations. These notes are known as event scores. In a general sense, they are
proposals, propositions, and instructions. Thus, they are sometimes known as
proposal pieces, propositions or instructions.” This analysis focuses on the external
(linguistic/semantic) form of the Fluxus performances, and provides a first
guideline for an in depth aesthetical analysis.
Theme and variation structures have been present in Western music history ever
since medieval music. A variation is related to the original melody by several
keynotes and length, whereas rhythm, harmony and tonality are variable. Thus, a
variation on a theme is constrained by parameters, which are already present in
theme itself, and, a theme can be recognized and defined by those restrictions.
Length and rhythm are restrictions in time, harmony, tonality and keynotes are
restrictions in tonal material. These restrictions, more specifically those on the
variations, provide a focus on the underlying melody and the main concepts,
building blocks of this melody, and similarly serve as a connection, shared nature
of the theme and variations. Moreover, within the conceptual space left by the
restrictions, the composer is free to play with the thematic material. It is exactly
this conceptual space that is stretched and explored within the context of
restrictions different from and transcending traditional notions of rhythm and
harmony.
This broader application of restriction as I will use it means defining the borders of
concepts such as time, space, velocity, medium, number of performers, etc. For
example, a sonata by Chopin is more or less restrictive on time (duration, length),
velocity (rhythm), but very restrictive on medium (piano). Early serial works by
Stockhausen or Boulez are very restrictive on nearly all parameters, while
composers such as Ferneyhough use severe restriction, which causes an
information overload with the performer, as a source of creativity and uniqueness.
Fluxus performances play with the categories of restriction, and the restriction of
restriction itself.
These three pieces from the early Fluxus period give already a broad illustration of
the compositional methods used in performance pieces. All three pieces fit into the
description outlined above. Drip Music contains several instructions, Drip Music,
Second Version contains a verb, which can either be a proposal “let’s do some
dripping”, or a proposition “it is stated that there is dripping”. Both the active
creation of a dripping event as in Drip Music and a passive “objet trouvé” type of
dripping, e.g. rain, can constitute successful performances. Drip Music, Fluxversion 1
contains similar instructions, but is more specific on the number of performers
(two), the source of the water (pitcher), the vessel (the bell of a French horn or
tuba), position (on a tall ladder, in playing position) and duration (very slowly).
Drip Music, Fluxversion 1 sets the most parameters for a performance and is in that
sense the most restricted of the three Drip Music pieces.
Similarly to the the Drip Music pieces, George Brecht wrote several other sets of
pieces consisting of one thematic version (like Drip Music, Second Version) and one
more constricted variation (fluxversion). Observe:
9
Quote from: Fluxus Today and Yesterday (1993), eds. Hodges, N., Khambatta, R., Trentham, L.,VCH
Publishers, Cambridge UK, p.8
10
One can see an interesting parallel with Maciunas’s treatment of “definition” in the case of his
Fluxus art-amusement definition.
11
Quote from: Johnston, J. (1994) Dada and Fluxus, in: Hapgood, S. (1994) Neo-Dada, Universe
Publishing, New York, p.94
George Brecht – Word Event, Fluxversion 1 (1961)
The audience is instructed to leave the theatre.
And:
The thematic version is very straightforward in its description. The two restrictions
are formulated as a negative restriction, which is a linguistic method occasionaly
used in Fluxus performances in order to access the conceptual space
complementary to the common preformance praxis. A similar formulation was
already implicitly present in Saxophone Solo, where the opposition
saxophone/trumpet caused a similar solution from contradiction/negation. Notice
that negation is primarily and uniquely a linguistic operation. Therefore negation
presents a revolutionary tool in the realm of composition; there is no such thing –
except for an occasional “do not hurry!” in a sonata – as formal negation in classical
music. The expression of the performance within language however, does offer this
novel possibility.
One or both of the complementary conceptual spaces that are presented in the
thematic version are explored in the seven fluxversions.
In these three fluxversions, the first negative restriction is expored in several ways.
All three performances are to be done with common drumming equipment
(sticks/brushes), from which we can conclude that the period seperating the
instructions in the thematic piece must be interpreted as an “exclusive or”. All
three pieces are implicitly restricted in medium/instrument, respectively: surface of
mud or glue, pillow, vessel; and in time, respectively: until the brushes get stuck,
until the feathers have escaped, until the cream is thick.
Fluxversions 3, 4, and 5 all focus on the second restriction of the general piece. The
medium/instrument is common drumming equipment (drums), which are played
by, respectively: rolled newspapers, leather hose, racket/ping-pong ball. Fluxversion
4 also includes a restriction on time: until disintegration, Fluxversions 3 and 5 do
not.
Fluxversion 6 is standing out from the rest since the main exploration is not
conducted in the medium/instrument or the equipment, but in the completely
unrestricted space of number of performers. The main compositional feature in
comparison with the other fluxversions is the inclusion of a second performer.
As one can see clearly from the abovementioned examples, these types of Fluxus
performances are composed according to the classical theme/variation method. Not
only George Brecht used this compositional method. In FPW there one can track
similar works by Mieko Shiomi: Wind Music, Event for the Late Afternoon, Falling
Event, Mirror Piece no.2, Wind Music no.2; and Ben Vautier: Monochrome for Yves Klein.
Music for My Son stresses the absence of any preparation for the performance, and
even the performance itself. The whole context of performing is denied, which is
stressed by “doing something appropriate”, whence the performance is “on”. Music
for Wise Men features a complex relationship between title and content just like
Brecht’s Saxophone Solo. However, instead of content contradicting title, in this
case the content of the performance forces the performer (if wise) the cease his
existence. This use of negation in an existential manner can also be found in a piece
by Bici Forbes:
12
From the approximately 570 event scores in the FPW only 20 contain an overtly expressed
negation (not, no, never, etc.). Eric Anderson: Opus 46 (1963); George Brecht: No Smoking Event
(1961), For a Drummer (1966); Anthony Cox: Tactical Pieces for Orchestra; Peter Frank: Breaking Event
(1988); Ken Friedman: Mandatory Happening (1966), Selection Event (1991), Stage Fright Event (1991);
Dick Higgins: Danger Music No.31 (1963); Milan Knizak: A Week (1966), Marriage Ceremony (1967);
Takehisa Kosugi: Distance for Piano (1965), For Mr M; Jackson Mac Low: Thanks (1960-1); Larry Miller:
200 Yard Candle Dash (1970), Like/Don’t Like (1981); Mieko Shiomi: Wind Music, Fluxversion II (1963),
Mirror Piece No.2 (1966), Mirror Piece No.2, Fluxversion I (1966); Ben Vautier: Nothing (1962);
13
Notice also that Jed Curtis is not listed in George Maciunas official 1965 inventory list of Fluxus
artists, nor in his 1966 Fluxus diagram. The same holds for Bici Forbes. Then again, Ken Friedman
(editor of the FPW) was also never part of the movement according to this inventory, or at least not
during the time of its publication.
Ben Vautier’s piece Nothing, is definitely one of the pieces with the strongest
restriction on them. Although the content, on first sight, suggests an open piece
with many possibilities, there is actually only one singular, never performable
performance of this piece: to perform and simultaneously to do nothing;
paradoxical and inconcievable, this is truly one of the toughest event scores ever
written.
From the absence of pieces similar to Brecht’s For a Drummer, we might conclude
that the exploration of the realm of negative contexts has, within the Fluxus
movement, never been explored exhaustively.
No.1 and No.12 are the cornerstone pieces of 12 Piano Compositions, and focus on the
preparatory phase of a concert15.
14
Cf. a quote from Jill Johnston (ibid, p.98) “A grand piano on stage always signalled its
unconventional use.” Also, “[…] the piano, which for the bourgeoisie was a means of gaining access
to a simulacrum of the representation of music and romantic culture” Attali, Jacques (1985) Noise –
The Political Economy of Music, University of Minnesota Press, p.119
15
For an orchestral variation, see also Ben Vautier’s Orchestra Piece no.4
George Maciunas – Composition no.11 (1962)
Wash the piano, wax and polish it well.
Similarly, No.2 focuses on the internal preparation of the piano, and No.11 on the
external preparation. All four abovementioned pieces are restricted in medium
(piano) and time (when carried into/out of the stage, when tuned). Also, observe the
apparent symmetry. The following centerpieces deal on several levels with the
praxis of a piano recital.
Both performances focus on the mechanics of playing piano: depressing keys and
the exertion of force on stretched strings (hammering). Restriction is only posed on
(unusual) way of depressing/stretching, which are hence the center points of the
dramatic action. Notice that both performaces aim for a highly audible effect: all
keys sounding at once, and the breaking of the highest strings. This amplifies the
effect of the composition; the focus on the performance praxis. The last two
compositions by Maciunas comment on the relation between the performer and
the audience.
Whereas the pieces mentioned above focus on the deconstruction of the classical
praxis, other pieces stress the physicality of the performance and aim for a more
literal deconstruction of the piano. These pieces have often symbolized the whole
Fluxus movement because of their potential scandalous outcome: the complete
destruction of the instrument. Following pieces fit into this picture:
Jackson Mac Low – Piano Suite for David Tudor and John Cage (1961)
(any number of persons may participate in one or more of the movements)
1. Carefully disassemble the piano. Do not break any parts or separate parts
joined by gluing or welding (unless welding apparatus & experienced
welder are available for the 2nd movement!). All parts cut or cast or forged
as one piece must remain as one piece.
2. Carefully reassemble the piano.
3. Tune the piano.
4. Play something.
The playfulness exhibited in Mac Low’s, and to lesser extend Kosugi’s, piece is more
prominent in the following pieces by Ichiyanagi and Schmit.
The playfulness can be easily transformed into destruction, in a way child’s play
often ends in outbursts of violence. Destruction is also the most effective way to
comment on the kathartic element of classical performance, the violence that is
present in the dissonance of the late-romantic era (e.g. Wagner, late Chopin) and
subsequently atonal music and musique concrète is extended to the physical
mutilation of the instrument.
Choice 16 is quite similar to Schmit’s Sanitas no.151 in its language and effect, i.e. the
destruction of the piano. Interesting about Choice 16 is that time is not only
restricted by the state of the piano, but also by the state of performance area.
Whereas Schmit avoids any reference to the spatial context, Bozzi stresses it. Choice
3 introduces restrictions on the performer and focuses on the troubled relationship
between performer and instrument.
16
George Maciunas’ Piano Piece #13 (for Nam June Paik), which is quite similar to Thomas Schmit’s
piece, is generally known to be performed in the same way but not found in the FPW. An excellent
performance of this piece by Sonic Youth can be found at:
http://boss.streamos.com/download/sonicyouth/videos/hires/piano.mov
Performer A inflicts pain upon performer B.
Performer B inflicts pain upon performer A.
Note that there are restrictions on the sex of the performers (one male, one female).
Apart from an analysis of the physicality of a perfomer, it is also an interesting
counterpoint to the classical pas-de-deux in ballet. Once again it seems that
although Fluxus “abolished” classical art forms, their often comical commentary is
grounded in classical forms.
Not only the relation between performer, stage and instrument is explored. Also
the often problematic relationship between soloist and orchestra is deconstructed
and reassembled. One of such pieces is Ben Vautier’s Piano Concerto no.2 for Paik17.
Nam June Paik was used for his physical agility and expression18, and this piece is
therefore very much suited for him as a soloist.
These last two pieces (among many others by Ben Vautier) complete the Fluxus
analysis of the classical realm of performance and the recycling of classical
composition procedures. Several other pieces are connected with the itenerary to
and from a performance, most notably the Exit pieces by Ay-O.
3. Metadadaism
Next to the compositional methods used, there are a few categories of Fluxus
peerformance pieces, which I think of minor interest. These pieces are usually
molded around a neo-dadaist approach, focusing on absurd or paradoxal proposals.
Several of these types of pieces were created by Robert Watts.
Luce Fierens – Possible Flux Performances or Post Flux Games (1987, excerpt)
Go to the nearest café and wait for Godot!
Most of these pieces were to be performed outside the classical environment of the
performance hall, in public spaces. Whereas dadaist performances usually involved
very concrete act- and festivities, the Fluxus pieces usually commented on a
metalevel to the environment. This is already clear for the Washroom piece, but can
also be located in several other neo-dadaist pieces.
C/S Trace and similar pieces do not deal with the actual firing or landing of the
object, but with its trace, its narrative. Whereas dadaism focuses on direct action,
this category of Fluxus output is more referential to action: meta-action. The cause
of this shift is mostly due to the fact that all the performances are written, thus
providing space for language game techniques such as the play with titles, which is
common throughout the FPW and the play with the instructions themselves.
4. Conclusion
In the previous sections I have aimed to initiate the research into the structural
properties of Fluxus performance art on several levels. I have touched on
theme/variation principles, deconstruction of praxis and so-called metadadaist
approaches to organizing the conceptual performance space and the linguistic
methods that can be employed to do so.
19
Interestingly, it is specifically this piece that is resonated in the viral game “The Game”: it cannot
be not played. http://en.wikipedia.org/wiki/The_Game_%28game%29