Professional Documents
Culture Documents
Part One
Understanding HD with Avid 1
1
Chapter 1
Video formats
and sampling
Video formats and sampling Understanding HD with Avid 2
In many cases it is very useful to have a key (or alpha) what is now the ITU-R BT.601 standard for SD sampling.
signal associated with the pictures. A key is essentially a ‘601’ defines luminance sampling at 13.5MHz (giving 720
full image but in luminance only. So then it is logical to pixels per active line) and each of the colour difference
add a fourth number 4, as in 4:2:2:4. signals at half that rate – 6.75MHz.
Technically 4:4:4 can denote full sampling of RGB or Y, Cr, The final twist in this tale is that someone then noticed
Cb component signals – but it is rarely used for the latter. that 13.5MHz was nearly the same as 14.3MHz that was 4 x
RGB may have an associated key channel, making 4:4:4:4. NTSC subcarrier. Had he looked a little further he might
have seen a much nearer relationship to 3 x PAL SC and a
Occasionally people go off-menu and do something else –
whole swathe of today’s terminology would be that much
like over-sampling which, with good processing can
different! But so it was that the number that might have
improve picture quality. In this case you might see
been 3 and should have been 1, became 4.
something like 8:8:8 mentioned. That would be making
two samples per pixel for RGB. As HD sampling rates are 5.5 times faster than those for
SD, the commonly used studio 4:2:2 sampling actually
This sampling ratio system is used for both SD and HD.
represents 74.25MHz for Y and 37.125MHz for Cr and Cb.
Even though the sampling is generally 5.5 times bigger,
4:2:2 sampling is the standard for HD studios.
Why 4? 1080I
Logic would dictate that the first number, representing a 1:1
Short for 1080 lines, interlace scan. This is the very widely
relationship with the pixels, should be 1 but, for many good
used HD line format which is defined as 1080 lines, 1920
(and some not so good) reasons, television standards are
pixels per line, interlace scan. The 1080I statement alone
steeped in legacy. Historically, in the early 1970s, the first
does not specify the frame rate which, as defined by
television signals to be digitised were coded NTSC and
SMPTE and ITU, can be 25 and 30Hz.
PAL. In both cases it was necessary to lock the sampling
frequency to that of the colour subcarrier (SC), which itself See also: Common Image Format, Interlace, ITU-R.BT 709, Table 3
highest frequency, 5.5MHz, luminance detail information The images are a pure electronic equivalent of a film shoot
present in SD images. Digital sampling of most HD and telecine transfer – except the video recorder operates
standards samples luminance at 74.25MHz, which is 5.5 at film rate (24 fps), not at television rates. The footage has
times 13.5MHz. more of a filmic look but with the low frame rate,
movement portrayal can be poor.
See also: 2.25MHz, ITU-R BT.601
25PsF and 30PsF rates are also included in the ITU-R BT.
2.25MHz 709-4 recommendation.
See also: ITU-R BT. 709
This is the lowest common multiple of the 525/59.94 and
625/50 television line frequencies, being 15.734265kHz and
15.625kHz respectively. Although seldom mentioned, its
601
importance is great as it is the basis for all digital See ITU-R BT. 601
component sampling frequencies both at SD and HD.
See also: 13.5MHz 709
See ITU-R BT. 709
24P
Short for 24 frames, progressive scan. In most cases this 720P
refers to the HD picture format with 1080 lines and 1920
Short for 720 lines, progressive scan. Defined in SMPTE
pixels per line (1080 x 1920/24P). The frame rate is also
296M and a part of both ATSC and DVB television standards,
used for SD at 480 and 576 lines with 720 pixels per line.
the full format is 1280 pixels per line, 720 lines and 60
This is often as an offline for an HD 24P edit, or to create a
progressively scanned pictures per second. It is mainly the
pan-and-scan version of an HD down-conversion. Displays
particular broadcasters who transmit 720P that use it. Its 60
working at 24P usually use the double shuttering technique
progressive scanned pictures per second offers the benefits
– like film projectors – to show each image twice and
of progressive scan at a high enough picture refresh rate to
reduce flicker when viewing this low rate of images.
portray action well. It has advantages for sporting events,
smoother slow motion replays etc.
24PsF
24P Segmented Frame. This blurs some of the boundaries 74.25MHz
between film/video as video is captured in a film-like way,
The sampling frequency commonly used for luminance (Y)
formatted for digital recording and can pass through
or RGB values of HD video. Being 33 x 2.25MHz, the
existing HD video infrastructure. Like film, entire images
frequency is a part of the hierarchical structure used for SD
are captured at one instant rather than by the usual line-
and HD. It is a part of SMPTE 274M and ITU-R BT.709.
by-line TV scans down the image that means the bottom
can be scanned 1/24 of a second after the top. The images See also: 2.25MHz
further complicated by SD using 4:3 and 16:9 (widescreen) maintain the dynamic range. For example, if the YCrCb
images which all use the same pixel and line counts. Care colour space video is 8 bits per component then the RGB
is needed to alter pixel aspect ratio when moving between colour space video will need to be 10 bits.
systems using different pixel aspect ratios so that objects
retain their correct shape.
Component video
With both 4:3 and 16:9 images and displays in use, some
Most traditional digital television equipment handles video
thought is needed to ensure a shoot will suit its target
in the component form: as a combination of pure luminance
displays. All HD, and an increasing proportion of SD,
Y, and the pure colour information carried in the two colour
shoots are 16:9 but many SD displays are 4:3. As most HD
difference signals R-Y and B-Y (analogue) or Cr, Cb (digital).
productions will also be viewed on SD, clearly keeping the
The components are derived from the RGB delivered by
main action in the middle ‘4:3’ safe area would be a good
imaging devices, cameras, telecines, computers etc.
idea – unless the display is letterboxed.
Part of the reasoning for using components is that it allows
See also: ARC
colour pictures to be compressed. The human eye can see
much more detail in luminance than in the colour information
Chrominance (or Chroma) (chrominance). The simple task of converting RGB to Y, (R-
Common Image Format. An image format that is widely For the professional digital video applications, the colour
used and denoted ‘Common Image Format’ by the ITU. difference signals are usually sampled at half the frequency
The idea is to promote the easy exchange of image of the luminance - as in 4:2:2 sampling. There are also other
information nationally and internationally. types of component digital sampling such as 4:1:1 with less
colour detail (used in DV), and 4:2:0 used in MPEG-2.
See HD-CIF
Co-sited sampling
Colour space
Where samples of luminance and chrominance are all
The space encompassed by a colour system. Examples taken at the same instant. This is designed so that the
are: RGB, YCrCb, HSL (hue, saturation and luminance) for relative timing (phase) of all signal components is
video, CMYK for print and XYZ for film. Moving between symmetrical and not skewed by the sampling system.
media, platforms or applications can require a change of Sampling is usually co-sited but there is a case of 4:2:0
colour space. This involves complex image processing so sampling being interstitial – with chrominance samples
care is needed to get the right result. Also, repeated made between the luminance samples.
changes of colour space can lead to colours drifting off.
See also: 4:2:2 etc.
It is important to note that when converting from YCrCb to
RGB more bits are required in the RGB colour space to
Video formats and sampling Understanding HD with Avid 7
DTV As HD’s 1080 x 1920 image size is close to the 2K used for
film, there is a crossover between film and television. This
Digital Television. This is a general term that covers both is even more the case if using a 16:9 window of 2K as here
SD and HD digital formats. there is very little difference in size. It is generally agreed
that any format containing at least twice the standard
Gamut (colour) definition format on both H and V axes is high definition.
The range of possible colours available in an imaging After some initial debate about the formats available to
system. The red, blue and green phosphors on television prospective HD producers and television stations, the
screens and the RGB colour pick-up CCDs or CMOS chips acceptance of 1080-HD video at various frame rates, as a
in cameras, define the limits of the colours that can be common image format by the ITU, has made matters far
displayed – the colour gamut. Between the camera and more straightforward. While television stations may have
viewer’s screen there are many processes, many using some latitude in their choice of format, translating, if
component 4:2:2 video. However, not all component value required, from the common image formats should be
combinations relate to valid RGB colours (for example, routine and give high quality results.
combinations where Y is zero). Equipment that generates
2048
images directly in component colour space, such as some
graphics machines, can produce colours within the 2K Film
component range but that are invalid in RGB, which can
also exceed the limits allowed for PAL and NTSC.
1920
There is potential for overloading equipment – especially
transmitters which may cut out to avoid damage! There is 1080-HD
equipment that clearly shows many areas of out-of-gamut
1536
pictures, so that they can be adjusted before they cause 1280
1080
576
HD &
720
480-SD
576
480
High Definition Television. This has been defined in the
USA by the ATSC and others as having a resolution of
approximately twice that of conventional television (meaning
analogue NTSC – implying 486 visible lines) both horizontally 2K, HD and SD images sizes
System nomenclature This table lists no fewer than 18 DTV formats for SD and HD.
Initially, this led to some confusion about which should be
A term used to describe television standards. The
adopted for whatever circumstances. Now most HD
standards are mostly written in a self-explanatory form but
production and operation is centred on the 1080-line formats
there is room for confusion concerning vertical scanning
either with 24P, 25P or 60I vertical scanning, and 720-line
rates. For example, 1080/60I implies there are 60 interlaced
formats at 50P and 60P.
fields per second that make up 30 frames. Then 1080/30P
describes 30 frames per second, progressively scanned.
The general rule appears to be that the final figure always
indicates the number of vertical refreshes per second.
However, Table 3 (below) uses a different method. It defines
frame rates (numbers of complete frames) and then defines
whether they are interlaced or progressive. So here the ‘frame
rate code 5’ is 30Hz which produces 30 vertical refreshes
when progressive, and 60 when interlaced. Be careful!
See also: Interlace, Progressive
Video formats and sampling Understanding HD with Avid 10
2
Chapter 2
Video Compression:
Concepts
Video Compression: Concepts Understanding HD with Avid 12
Video compression reduces the amount of data the digital video compression schemes in use today
or bandwidth used to describe moving pictures. including AVR, DV, HDV, JPEG (but not JPEG2000) and the
I frames of MPEG-1, 2 and 4, and Windows Media 9. A
Digital video needs vast amounts of data to
further reduction is made using Huffman coding, a purely
describe it and there have long been various
mathematical process that reduces repeated data.
methods used to reduce this for SD. And as HD
MPEG-2 and the more recent MPEG-4 add another layer
has up to a six times bigger requirement of
of compression by analysing what changes form frame to
1.2Gb/s and requiring 560GB per hour of storage,
frame by analysing the movement of 16 x 16-pixel macro
the need for compression is even more pressing. blocks of the pictures. Then it can send just the movement
information, called motion vectors, that make up predictive
(B and P) frames and contain much less data than I frames,
Intro Compression – General for much of the time. Whole pictures (I frames, more data)
are sent only a few times a second. MPEG-2 compression
Exactly which type and how much compression is used
is used in all forms of digital transmission and DVDs as well
depends on the application. Consumer delivery (DVD,
as for HDV. The more refined and efficient MPEG-4 is now
transmission, etc) typically uses very high compression (low
being introduced for some HD services, and is set to
data rates) as the bandwidth of the channels is quite small.
become widely used for new television services.
For production and online editing use much lighter
compression (higher data rates) are used as good picture Each of these techniques does a useful job but needs to
quality needs to be maintained though all the stages be applied with some care when used in the production
leading to the final edited master. chain. Multiple compression (compress/de-compress)
cycles may occur while moving along the chain, causing a
Video compression methods are all based on the principle
build-up of compression errors. Also, as many compression
of removing information that we are least likely to miss –
schemes are designed around what looks good to us, they
so-called ‘redundant’ picture detail. This applied to still
may not be so good in production, post production and
images as well as video and cinema footage. This takes the
editing. This particularly applies in processes, such as
form of several techniques that may be used together.
keying and colour correction, that depend on greater
Digital technology has allowed the use of very complex
image fidelity than we can see, so disappointing results
methods which have been built into low cost mass
may ensue from otherwise good-looking compressed
produced chips.
originals.
First, our perception of colour (chroma) is not as sharp as it
See also: AVR, Component video, DV, DNxHD, Huffman coding, JPEG,
is for black and white (luminance), so the colour resolution
JPEG2000, MPEG-2, MPEG-4
is reduced to half that of luminance (as in 4:2:2). This is used
in colour television (NTSC, PAL and digital). Similarly, fine
detail with little contrast is less noticeable than bigger
objects with higher contrast. To access these a process
Blocks
called DCT resolves 8 x 8 pixel blocks of digital images into See DCT
Codec Compression-friendly
Codec is short for coder/decoder – usually referring to a Material that looks good after compression is sometimes
compression engine. Confusingly, the term is often misused referred to as ‘compression friendly’. This can become
to describe just a coder or decoder. important in transmission where very limited data
bandwidth is available and high compression ratios have to
be used. Footage with large areas of flat colour, little detail
Compression ratio and little movement compress very well: for example,
This is the ratio of the uncompressed (video or audio) data cartoons, head-and-shoulder close-ups and some dramas.
to the compressed data. It does not define the resulting As, MPEG-2 compression looks at spatial detail as well as
picture or sound quality, as the effectiveness of the movement in pictures and an excess of both may show at
compression system needs to be taken into account. Even the output as poor picture quality. This often applies to
so, if used in studio applications, compression is usually fast-moving sports – for instance football.
between 2:1 and 7:1 for SD (and D1 and D5 uncompressed Poor technical quality can be compression unfriendly.
VTRs are also available), whereas compression for HD is Random noise will be interpreted as movement by an
currently approximately between 6:1 and 14:1 – as defined MPEG-2 or MPEG-4 encoder, so it wastes valuable data
by VTR formats, and is I-frame only. For transmission, the space conveying unwanted movement information.
actual values depend on the broadcaster’s use of the Movement portrayal can also be upset by poor quality
available bandwidth but around 40:1 is common for SD frame-rate conversions that produce judder on movement,
and somewhat higher, 50 or 60:1 for HD (also depending again increasing unwanted movement data to be
on format). These use both I-frames and the predictive transmitted at the expense of spatial detail. Such
frames to give the greater compression. circumstances also increase the chance of movement
HDV records data to tape at 19-25 Mb/s – a rate going wrong – producing ‘blocking’ in the pictures.
comparable with HD transmission and a compression ratio Errors can be avoided by the use of good quality
of around 40:1, depending on the standard used. equipment throughout the production chain. Also, the
Transmission and video recorders in general work at a choice of video format can help. For example, there is less
constant bit rate so, as the original pictures may include movement in using 25 progressively scanned images than
varying amounts of detail, the quality of the compressed in 50 interlaced fields, so the former compress more easily.
images varies. DVDs usually work on a constant The efficiency increase is typically 15-20 percent.
quality/variable bit rate principle. So the compression ratio
slides up and down according to the demands of the
material, to give consistent results. This is part of the
DCT
reason why DVDs can look so good while only averaging Discrete Cosine Transform is used as a first stage of many
quite low bit rates – around 4 Mb/s. digital video compression schemes including JPEG and
MPEG-2 and –4. It converts 8 x 8 pixel blocks of pictures to
express them as frequencies and amplitudes. This may not
reduce the data but it does arrange the image information
so that it can. As the high frequency, low amplitude detail
is least noticeable their coefficients are progressively
Video Compression: Concepts Understanding HD with Avid 14
reduced, some often to zero, to fit the required file size Studio applications of MPEG-2 have very short GOPs,
per picture (constant bit rate) or to achieve a specified Betacam SX has a GOP of 2, IMX has 1, (i.e. I-frame only –
quality level. It is this reduction process, known as no predictive frames) which means cutting at any frame is
quantization, which actually reduces the data. straightforward. Other formats such as DV, DVCPRO HD
and HDCAM, D5-HD do not use MPEG but are also I-
For VTR applications the file size is fixed and the
frame only.
compression scheme’s efficiency is shown in its ability to
use all the file space without overflowing it. This is one See also: MPEG-2, MPEG-4
reason why a quoted compression ratio is not a complete
measure of picture quality.
DCT takes place within a single picture and so is intra-
I-frame only (aka I-frame)
frame (I-frame) compression. It is a part of the currently Short for intra-frame only.
most widely used compression in television.
See also: AVR, Compression ratio, DV, JPEG, MPEG-2, MPEG-4 Inter-frame compression
Video compression that uses information from several
GOP successive video frames to make up the data for its
compressed ‘predictive’ frames. The most common
Group Of Pictures – as in MPEG-2 and MPEG-4 video
example is MPEG-2 with a GOP greater than 1. Such an
compression. This is the number of frames to each integral
MPEG-2 stream contains a mix of both I-frames and
I-frame: the frames between being predictive (types B and
predictive B and P (Bi-directional predictive and Predictive)
P). ‘Long GOP’ usually refers to MPEG-2 and 4 coding. For
frames. Predictive frames cannot be decoded in isolation
transmission the GOP is often as long as half a second, 13,
from those in the rest of the GOP so the whole GOP must
or 15 frames (25 or 30fps), which helps to achieve the
be decoded. This is an efficient coding system that is good
required very high compression ratios.
for transmission but it does not offer the flexibility needed
for accurate editing as it can only be cut at the GOP
boundaries. It also requires estimation of the movement
from picture to picture, which is complex and not always
I B B P B B P B B P B B I accurate – leading to ‘blockiness’.
See also: GOP, MPEG-2, MPEG-4
Quantization
Quantizing is the process used in DCT-based compression
schemes, including AVC, JPEG, MPEG-2 and MPEG-4, to
reduce the video data in an I frame. DCT allows quantizing
to selectively reduce the DCT coefficients that represent
the highest frequencies and lowest amplitudes that make
up the least noticeable elements of the image. As many
are reduced to zero significant data reduction is realised.
Using a fixed quantizing level will produce a constant
quality of output with a data rate that varies according to
the amount of detail in the images. Alternatively
quantizing can be varied to produce a constant data rate,
but variable quality, images. This is useful where the data
must be fitted into a defined size of store or data channel
– such as a VTR or a transmission channel. The success in
nearly filling, but never overflowing, the storage is one
measure of the efficiency of DCT compression schemes.
NB: Quantization has a second meaning.
See Video Formats section
Understanding HD with Avid 17
3
Chapter 3
Video Compression:
Formats
Video Compression: Formats Understanding HD with Avid 18
DVC
DVC is the compression used in DV equipment that is
standardised in IEC 61834. It is a DCT-based, intra-frame
scheme achieving 5:1 compression so that 8-bit video
This is the practical side of compression showing sampling of 720 x 480 at 4:1:1 (NTSC) or 720 x 576 4:2:0
the systems and formats that are used. Some are (PAL) produces a 25 Mb/s video data rate. The same is
proprietary, in which case the company involved used for DV, DVCAM, Digital8 and DVCPRO (where PAL is
is mentioned. PAL 4:1:1). It achieves good compression efficiency by
applying several quantizers at the same time, selecting the
nearest result below 25Mb/s for recording to tape.
AVC
See MPEG-4 DNxHD
Avid DNxHD encoding is designed to offer quality at
significantly reduced data rate and file size and it is
AVR supported by the family of Avid editing systems.
AVR is a range of Motion-JPEG video compression Engineered for editing, it allows any HD material to be
schemes devised by Avid Technology for use in its ABVB handled on SD-original Avid systems. Any HD format can
hardware-based non-linear systems. An AVR is referred to be encoded edited, effects added, colour corrected and
as a constant quality M-JPEG resolution since the same the project finished.
quantization table (of coefficients) is applied to each frame
There is a choice of compression image formats to suit
of a video clip during digitization. For any given AVR, the
requirements. Some of the formats are:
actual compressed data rate will increase as the
complexity of the imagery increases. For example, a head
Format DNxHD DNxHD DNxHD DNxHD DNxHD
shot typically results in a low data rate while a crowd shot 220x 185x 185 145 120
from a sporting event will yield a high data rate. To avoid Bit depth 10 bit 10 bit 8 bit 8 bit 8 bit
system bandwidth problems, AVRs utilize a mode of rate Frame rate 29.92 fps 25 fps 25 fps 25 fps 25 fps
control called rollback which prevents the compressed Data rate 220 Mb/s 184 Mb/s 184 Mb/s 135 Mb/s 220 Mb/s
data rate from increasing beyond a preset limit for a
sustained period. So, when the data rate exceeds the Avid DNxHD maintains the full raster, is sampled at 4:2:2
rollback limit on a given frame, high spatial frequency and uses highly optimised coding and decoding
information is simply discarded from subsequent frames techniques, so image quality is maintained over multiple
until the rate returns to a tolerable level. generations and processes. When you’re ready, master to
See also: DCT, JPEG any format you need.
DNxHD efficiency enables collaborative HD workflow using
networks and storage designed to handle SD media. So,
for example, Avid Unity shared media networks are HD-
ready today! Cost-effective, real-time HD workflows can be
Video Compression: Formats Understanding HD with Avid 19
4
Chapter 4
HD formats
HD formats Understanding HD with Avid 23
D6
Tape formats for high definition television now
The D6 tape format uses a 19mm ‘D-1 like’ cassette to
span a wide range of qualities and prices. These
record 64 minutes of uncompressed HD material in most
cater for the recording needs of digital of the current HDTV standards. The recording rate is up to
cinematography, mainstream broadcast and 1020 Mb/s and uses 10-bit luminance and 8-bit chrominance
programming and, most recently, the prosumer and records 12 channels of AES/EBU stereo digital audio.
market. The latter is addressed by HDV and has The only D6 VTR on the market is VooDoo from Thomson
enabled a huge expansion of HD use. and it has been used in film-to-tape applications.
D7-HD
D5-HD
See DVCPRO HD
This is an HD version of the D5 half-inch digital VTR format
from Panasonic and has been widely used for HD mastering.
It records on a standard D-5 cassette shell for over two hours DVCPRO HD (a.k.a. D7-HD
with a wide selection of video formats: 1080/60I, 1035/60I,
1080/24P, 720/60P, 1080/50I, 1080/25P and 480/60I. It can
and DVCPRO 100)
slew a 24Hz recording to use the material directly in 25/50Hz This is the HD version of Panasonic’s DVCPRO VTR
applications – useful for European replay of movies. There hierarchy. DV and DVCPRO record 25Mb/s; DVCPRO 50
are eight discrete channels of 24-bit 48kHz digital audio to records 50Mb/s; and DVCPRO HD records 100Mb/s. All
allow for 5.1 and stereo mixes. use the DVC intra-frame DCT-based digital compression
scheme and the 6.35mm (1/4-inch) DV tape cassette.
Panasonic uses a proprietary compression scheme to reduce
the raw HD-SDI 4:2:2 component digital video data rate of In the recording format, video sampling is 8-bit, 4:2:2 and
up to 1240Mb/s. The D5-HD compresses video 4:1 (8-bit 1080I as well as 720P formats are supported. There are
mode) and 5:1 (10-bit mode). eight 16-bit 48kHz audio channels. The recording data rate
means that considerable video compression must be used
to reduce around 1Gb/s video and audio data. Video
www http://www.panasonic.com compression of 6.7:1 is quoted.
A feature of DVCPRO HD camcorder range is the VariCam
Also see HD VCR formats at: that offers variable progressive frame rates for shooting
from 4-60Hz in one-frame increments.
www http://videoexpert.home.att.net
www http://www.panasonic.com/pbds/index.html
HD formats Understanding HD with Avid 24
HDCAM in its pixel count (SD and HD), bit depth (10- or 12-bit), and
colour resolution (component or RGB). Its applications
Sony’s HD camcorder version of the popular Digital Betacam. include high end HD recording, editing and as a mastering
Introduced in 1997 at ‘near DigiBeta’ prices it was the first format. HDCAM SR is probably the highest quality HD tape
more affordable HD format. Now the expanded range includes recording system available. Practical recorders at any higher
still lower priced models. HDCAM defines a half-inch tape bit rate use hard discs or flash memory.
recording format. There is also a range of studio recorders
Besides working at the 440Mb/s rate, called the SQ mode,
and players as well as options for down conversion to SD.
HDCAM SR also offers an HQ mode with recording at
In the camcorder, the camera section includes 2/3-inch, 2.1 880Mb/s to offer lower compression 4:4:4 RGB or two
million pixel CCDs to capture 1080 x 1920 images. The 4:2:2 channels.
lenses have compatibility with Digital Betacam products as
well as accepting HD lenses for the highest picture quality.
The recorder offers up to 40-minutes’ time on a small HDV
cassette making the package suitable for a wide range of
HDV is a low cost system for shooting and recording HD. It
programme origination, including on location. A series of
defines video formats, a compression scheme and uses DV
steps, including 4.4:1 intra-frame compression, reduces the
recording and familiar DV, or MiniDV, cassettes. HDV is
baseband video data rate to 140Mb/s. The format supports
available in two standards HDV1 and HDV2 but, unlike DV,
four channels of AES/EBU audio and the total recording
they use MPEG-2 long GOP compression to squeeze the
rate to tape is 185Mb/s. HDCAM effectively samples video
HD video into DV-sized data. 4:2:0 colour 8-bit sampling is
at 3:1:1 with the horizontal resolution sub-sampled to 1440
common to both standards. The two channels of 16-
pixels. It fulfils many HD needs but is not an ideal medium
bit/48Hz audio are compressed (4:1) with MPEG-1 (Layer II)
for Blue Screen work.
to 384 kb/s.
Video formats supported by HDCAM are: 1080 x 1920
HDV1 is 1280x720 progressive scan format with frame rates
pixels at 24, 25 and 30 progressive fps and at 50 and 60Hz
of 60, 50, 30 and 25Hz. JVC’s ProHD adds a 24Hz frame
interlace. Material shot at 24P can be directly played back
rate. The luminance sampling rate is 74.25MHz. The video
into 50Hz or 60Hz environments. Also, the ability to
is compressed using MPEG-2 six-frame GOP compression
playback at different frame rates can be used to speed up
to produce a recording data rate of just 19 Mb/s. In this
or slow down the action.
standard a 63-minute MiniDV cassette records 63 minutes
See also: CineAlta of HDV and, with critical data interleaved over all the
recorded tracks, dropouts are minimised.
ProHD
ProHD is JVC’s adaptation of the HDV 720P recording mode
that adds 24-frame progressive scan 24P – but not for the
1080-line format. This is useful of productions seeking a
film look or wishing to output to film or D-cinema as it
avoids the never-perfect process of deinterlacing. Apart
from adding 24P, ProHD uses the same compression and
bitstream format as HDV.
XDCAM HD
Sony’s XDCAM HD records 1080I 4:2:0 HD at bit rates of
18, 25 and 35Mb/s onto Professional Disc media (Blu-ray).
The 25Mb/s is a constant bit rate to give users a bridge to
HDV, and the other two rates are variable. 18Mb/s allows
for a recording time of two hours, and the other two allow
for 90 and 60 minutes. User can mix the different bit rate
on the same disc. As with HDV, long GOP MPEG-2
compression is used.
Understanding HD with Avid 26
5
Chapter 5
SD formats
SD formats Understanding HD with Avid 27
D5
Standard definition has a wide variety of digital
Introduced by Panasonic in 1994 this records uncompressed
tape formats to suit everyone from consumers
625 and 525-line 4:2:2 10-bit component digital video onto
to broadcast professionals. Recent trends include the same half-inch cassettes as D3. Being component it uses
more compact formats and lower costs. Many in post production and, as it has lower costs than D1, is still
of the HD tape formats have their routes in SD in use today. The format also has provision for HDTV
including HDV that uses the widely used (SD) recording by use of about 4 or 5:1 compression (see HD-D5).
DV format.
Digital Betacam
D1 Launched in 1993, ‘Digibeta’ superseded the analogue
Betacam formats and costs much less D1. It provides good
Digital tape format to record SD uncompressed 4:2:2 video and audio quality and run time up to 124 minutes.
component digital 625 and 525-line video onto 19mm 720 x 576 or 720 x 480 4:2:2 component SD digital video is
(3/4-inch) cassettes. Introduced by Sony in 1987 it was DCT-compressed to a bitrate of 90 Mb/s (about 2:1
relatively expensive and used for high-end work where compression) plus 4 channels of uncompressed 48 kHz
multi-generation quality needed to be maintained. It is PCM audio.
not widely used today.
DV
D2
Launched in 1996, DV (IEC 61834) defines both the codec
Introduced in 1988 by Ampex, this records uncompressed (video compression system) and the tape format for the
digitised composite PAL or NTSC video onto 19mm first SD digital tape format for the consumer and prosumer
(3/4-inch) cassettes. Although it used less data, and so less markets. Features include intra-frame compression for
tape, than D1, and was good for analogue transmission straightforward editing, an IEEE 1394 interface for transfer
replay, the signal suffered from all the original restrictions of to non-linear editing systems, and good video quality
PAL and NTSC. It was little use in modern post production compared to consumer analogue formats.
and would have to be decoded for any digital transmission.
The format is little used today. Variants include the DVCPRO series and DVCAM. Also,
much of HDV has its roots in DV including the MiniDV
tape, but not HDV’s use of MPEG-2 compression.
D3
Introduced by Panasonic D3 is similar to D2 in that it DVCAM
records composite PAL or NTSC video onto cassettes, the
D3 ones being 1/2-inch. As it has the same benefits and Introduced by Sony, DVCAM is a professional variant of the
drawbacks as D2 and is not widely used today. DV standard that uses the same cassettes as DV and MiniDV,
the same compression scheme, but runs the tape through
50 percent faster making it more robust with fewer
errors/dropouts.
SD formats Understanding HD with Avid 28
HD-CIF
See Common Image Format
P2
Solid-state recording system from Panasonic that records
DV, DVCPRO and DVCPRO HD video onto flash memory
to offer advantages of speed and reliability over tape, but
at a high cost and with shorter run times. Currently
available P2 cards offer up to 8GB storage – enough for
about 40 minutes of DV, 20 minutes of DVCPRO 50, and 10
minutes of DVCPRO HD. But the random access and ‘loop’
recording possibilities mean this space is more useful than
the equivalent length of tape. The workflow may include
in-camera shot selection and very fast data dumping to
hard disc storage for editing.
Understanding HD
Your comprehensive guide to
High Definition on a budget
Part Three
Understanding HD with Avid 29
6
Chapter 6
Digital Film
Digital film Understanding HD with Avid 30
In years gone by, many TV dramas, documentaries and So a television image and a film negative carry very
‘soaps’ were produced on film. Today, not only is that is different information. While 10 bits (linear) is usually plenty
becoming increasingly rare as HD and digital technology to smoothly resolve all the contrast levels in TV, a film
shows many benefits in these areas, but the movies
negative needs about 13 bits (linear). However as we can
themselves are going digital. Shoots and cinemas may still
use film but all the processes between increasingly are detect small brightness differences in darker areas and
digital. A number of movies have been shot on digital only larger ones in bright areas, assigning more digital
cameras, including blockbusters such as Sin City and the levels to low light, and fewer to the highlights is a more
later Star Wars episodes, and the installation of digital efficient way to use the available digital levels. This is what
cinemas is gathering pace. Digital film has many crossovers the ‘log’ sampling does.
with television as well as its own standards and terminology.
See also: Quantizing (Video formats, colour space and sampling)
10-bit log
Widely used for digitising film material, this usually refers
2K
to 10-bit sampling of an image, that describes 210 or 1024 This is a picture format generally used with images
discrete numbers or brightness levels which have scanned from 35mm motion picture film, as well as a
logarithmic scaling – rather than the linear scale that is slightly different format for cinema exhibition. For the
always used in television. This highlights a major difference production side, it refers to 1536 lines each with 2048
in the way that film and television material is shot. In film, pixels and describes a 4 x 3 aspect ratio picture. The
the camera negative is designed to pick up as much detail sampling is 4:4:4 RGB with 10-bit log accuracy to carry the
as possible over a very wide brightness range of up to 11 full sharpness and contrast detail of 35mm negatives. This
stops – equivalent to a contrast ratio of over 2000:1 and is not a television format but 35mm film is commonly
capturing all detail from bright sunlit objects to down in scanned to this resolution for use as ‘digital film’ for effects
the shadows. This gives latitude for later adjustments and work and, increasingly, to input to DI for grading, cutting
grading before selecting the much more limited contrast and mastering.
range used for the release print that gives a punchy For publishing in television, a 16:9 (1080 x 1920), and a
presentation at the cinema. 4 x 3 aspect ratio window can be selected from the 2K
In television it is always possible to see exactly what the material for HD and SD distribution. The format is also
images look like and so any adjustments and selections suitable to support high quality transfers back to film or
are be made live while the camera is shooting. What you for direct D-cinema exhibition. Just as with film, not all
record is, essentially, what viewers see and this may be the original image is shown on the screen. For digital
8 stops – a contrast range of 256:1 – but it looks great projection 2K refers to a size or 2048 x 1080 lines, giving
at home. a wide aspect ratio display.
Digital film Understanding HD with Avid 31
D-ILA DLP
Direct-Drive Image Light Amplifier. A technology that Digital Light Processing: Texas Instruments Inc digital
uses a liquid crystal reflective CMOS chip for light projection technology that involves the application of
modulation in a digital projector. In a drive for higher digital micromirror devices (DMD) for television, including
resolutions, the latest developments by JVC have HD, as well as cinema (see DLP cinema below). DMD chips
produced a 2K (2,048 x 1,536) array, which is said to have an array of minute mirrors which can be angled by +/-
meet the SMPTE DC 28.8 recommendation for 2000 lines 10 degrees so as to reflect projection lamp light through
of resolution for digital cinema. the projection lens, or not. Since mirror response time is
fast (~10 microseconds), rapidly varying the time of
The 1.3-inch diagonal, 3.1 million-pixel chip is addressed
through-the-lens reflection allows greyscales to be
digitally by the source signal. The tiny 13.5-micron pitch
perceived. For video, each video field is subdivided into
between pixels is intended to help eliminate stripe noise
time intervals, or bit times. So, for 8-bit video, 256 grey
to produce bright, clear, high-contrast images. This is an
levels are produced and, with suitable pre-processing,
efficient reflective structure, bouncing more than 93
digital images are directly projected.
percent (aperture) of the used light off the pixels.
The array, which is created by micomachining technology,
See also D-cinema
is built up over conventional CMOS SRAM address
circuitry. Array sizes for video started with 768 x 576 pixels
www www.jvc.com/prof – 442,368 mirrors, for SD. The later 1280 x 1024 DMD has
been widely seen in HD and D-cinema presentations. Most
agree it is at least as good as projected film. TI expect to
offer an ‘over 2000-pixel wide’ chip in the near future.
While much interest focuses on the DMD chips
themselves, some processing is required to drive the
chips. One aspect is ‘degamma’: the removal of gamma
correction from the signal to suit the linear nature of the
DMD-based display. Typically this involves a LUT (Look
Up Table) to convert one given range of signal values
to another.
See also: Gamma
www www.dlp.com
Digital film Understanding HD with Avid 34
ILA
See D-ILA
Understanding HD with Avid 35
7
Chapter 7
Post production
and editing
Post production and editing Understanding HD with Avid 36
Shot selection and editing for film and video are Blue screen
now undertaken using nonlinear editing systems.
Shooting items against a blue background or screen allows
Post production has grown immensely in
them to be cut out and keyed onto other backgrounds.
importance with the advent of highly-capable The blue is normally chosen as being unique in the picture
online digital equipment and nonlinear editing. and not present in the foreground item to be keyed. This
Now it is often cheaper to ‘fix it in post’ rather should enable easy and accurate derivation into a key
than spend extra time on another take on the set. signal used to cut out the object. Consideration may also
be given to the colour spill onto the object’s edges. So, for
example, if the object is set into a forest, maybe a green
screen would be preferred. Modern colour correction and
key processing allow a wider choice of colour and the
AAF possibility of correcting for less-than-perfect shoots.
Advanced Authoring Format. This is an industry-driven, However, this will increase post production time and effort.
open standard for the multimedia authoring and post
The accuracy of the key signal derived from blue screen
production industries which is supported by many
shots depends on the accuracy and resolution of colour
companies, including Avid. It is intended to enable content
information. Unlike SD, where the popular Digital Betacam
creators to easily exchange complete digital media –
or DVCPRO 50 records 4:2:2 sampled video using only 2:1
video, audio and metadata – across platforms and
or 3:1 compression, most HD recorders do not offer
between applications. It simplifies project management,
equivalent quality with the 100-140Mb/s camcorders,
saves time and preserves valuable metadata that was often
where restrictions in chrominance bandwidth can limit the
lost in the past during media transfers.
effectiveness of HD key. The notable exception is HDCAM
It is in editing and post production areas that the metadata SR, offering up to 440Mb/s with 10-bit 4:2:2 (4:4:4 possible
load is greatest and individual systems and applications too) sampling with ‘lossless’ compression.
have become isolated by incompatibilities,: so limiting
their interaction, interoperability and usefulness. Use of the
AAF file format allows the passage of full information Content
between AAF-enabled applications. Thus video, audio and Any material completed and ready for delivery to viewers.
metadata, with the decisions about how material has been Content is the product of applying metadata to essence
manipulated (cuts, DVE, colour correction etc.) and (for TV, video and audio).
assembled – a complete, modern-day EDL – can always be
See also: Metadata
available and, where needed accessed. The metadata also
passes on existing, original information such as timecode
or edgecode, ownership, previous editing etc. that helps
with any later archive retrieval and versioning.
See also: EDL, MXF, OMFI
www http://www.panasonic.com
Post production and editing Understanding HD with Avid 37
DS Nitris
Colour correction DS Nitris is Avid Technology’s flagship effects and editing
Historically this is the process of adjusting the colours in a solution for HD and film resolutions. It was launched in
picture so that they match those from other shots or create September 2000 and based on the successful V4 release
a particular look. of DS (Digital Studio) code. The original version had no
hardware acceleration and was entirely software based
Colour correction in HD and SD television has become
with the exception of input/output operations, but the
highly sophisticated. This can include secondary colour
Nitris DNA hardware offers powerful hardware
correction that can be targeted at specific areas of pictures
acceleration, while still benefiting from the continuing
or ranges of colour. So, for example, a blue car in a
development of faster CPUs.
commercial can be changed to red. Depending on
equipment, operation can be real-time and interactive; The system is well supported by nearly all plug-in
enabling fine adjustments to achieve precise results in a manufacturers and is resolution-independent. It also
short time. supports the transparent import of multi-layered effect-
based OMF files from products such as Avid Media
Composer and Digidesign’s ProTools to provide an
Compositing efficient link between off-line and on-line operations.
(a.k.a. Vertical Editing)
The process of adding layers of moving (or still) video to DTF/DTF2
assemble a scene. This involves many tools such as DVE
Name for Sony’s half-inch Digital Tape Format which offers
(sizing and positioning), colour correction and keying. As the
high data storage capacity (up to 200GB) on half-inch tape
operation frequently entails adding many layers, the work is
cartridges. Such stores are often used for storing digital
best suited to nonlinear equipment using uncompressed
video – such as HD – in post production areas, where they
video to avoid generation losses. Techniques are now highly
may be available to clients on a network.
developed and are a key part of modern production for
both film and television – cutting production costs and
bringing new possibilities and new effects.
Post production and editing Understanding HD with Avid 38
Term used to describe essential material which, for Gamma corrected colours or components are annotated
television, is what appears on the screen and comes out with a prime, e.g., R´, G´, B´, and Y´, Cr´, Cb´. As virtually all
of the speakers – video, audio and text. Essence consists mentions in this document involve gamma corrected
of those recorded elements that may be incorporated by signals, the primes have not been included, for simplicity.
means of editing, mixing or effects compositing into a
See also: DLP
finished programme (content).
See also: Content, Metadata
Post production and editing Understanding HD with Avid 39
Grading key signal. Typically, objects are shot against a blue or green
screen and that colour then defines the key signal. In reality
Colour grading, also called colour correction, involves the key colour spills onto the object so de-spill techniques
adjusting the colour of recorded footage. This is highly are applied. The boundary between the object and
skilled work and depends on sensitive and very accurate background is often the subject of much effort. It is rarely
adjustments. Traditionally, television has not had a use for a hard cut (hard key), which tends to look jagged and false,
grading as all cameras are matched to make a TV but a carefully set up dissolve to render a smooth, natural-
programme, but when shooting over several days, with looking edge (shaped or linear key).
isolated (iso) cameras, or simply using footage from a
Further techniques are used to key semi-transparent material
number of sources, grading becomes necessary so that all
such as smoke, fog, and glass. Often this uses a non-additive
shots have the same colour look.
mix technique which apportions foreground and background
Primary grading is applied to whole frames. Secondary according to its luminance.
grading involves adjusting the colour of a specific area of a
The availability of highly developed digital keying techniques
picture. This could be to grade an object or to affect a
has been a large factor in swinging motion picture effects into
specified range of colours – perhaps to change seasons by
the digital domain. Their excellence and efficiency has
modifying the green leaves of spring to look like the hues
changed the way many are made, cutting costs by simplifying
tones of autumn. Defining the area to be changed may
the shoot and avoiding some expensive location work.
well involve using a key (see below)
In digital systems, the key is a full-bandwidth signal (like Y,
luminance), and is often associated with its foreground video
Keying when stored. Disk-based nonlinear systems can store and
A general term for the process of placing an object or replay this video-with-key combination in one operation,
section of picture over another – as in keying text over but it would take two VTRs.
video. This is a video version of matting in film but may See also: Blue Screen, 4:2:2:4, 4:4:4:4
use interactive tools and feature live operation.
Operation splits into two areas, deriving the key signal and
applying it to produce the keyed result. In HD’s high quality,
big picture environment it is essential that keyed results
are accurate and look convincing. Increasing use of
compositing to add scenery, objects and actors to make
footage that the camera never saw, requires excellence in
keying so that the keyed items look ‘photo-real’ – like a
part of the original image.
Keying tools have developed rapidly with the introduction
of digital technology and online nonlinear editing. If working
with electronically generated material, such as graphics or
captions, the key signal is supplied along with the video.
Otherwise sophisticated means are available to derive the
Post production and editing Understanding HD with Avid 40
OMFI Symphony
Open Media Framework (OMF) or Open Media Framework Avid’s Symphony is a pure editing and finishing tool with
Interchange (OMFI) is a platform-independent file format real-time effects processing which offers advanced primary
intended for transfer of digital media between different and secondary colour correction, captioning and titles.
software applications and equipment. Besides sending the Initially working only at SD, its universal mastering allows
video and audio, the transfers can include metadata about users to generate both 525/50 and 625/50 version of an
the content and what editing and other processes it has edit in real-time from a 24P master.
been through. It is used by Avid products, Final Cut Pro,
Symphony’s real-time uncompressed performance is
Pro Tools and others. It is the basis for the AAF.
extended to HD with Avid Nitris DNA hardware. Symphony
Nitris systems combine Symphony’s full finishing toolset to
Photo real provide real-time uncompressed HD and SD performance
using Avid Nitris DNA hardware.
Term to describe effects-generated material that looks as if
it originated from a camera. This may apply to computer-
generated objects or to items shot on camera and Timecode
composed into the picture. Here, attention to detail such
Timecode is a 24-hour frame-accurate reference of hours,
as shadows and reflections as well as keying are needed
minutes, seconds and frames and fields designed for
to maintain the illusion. Achieving such quality at HD and
television production use. For example 10:32:24:16
film resolutions is all the more demanding as their bigger,
sharper displays make detail, including errors, easier to see. Typically it is recorded with the video and is the first
reference when logging and editing. EDLs run on
See also: Keying
timecode. It is relatively straightforward in the 25/50Hz
frame-rate world but gets a lot more complicated in the
Plug-ins 30/60Hz world where, for historic reasons, the whole
number frame frequencies was offset by a factor of
A generic term for software applications that can be 1000/1001 – hence 29.97 and 59.94Hz. To make up the
added to existing applications to enhance their time to that of a whole 30 or 60Hz rate, one frame is
functionality. Nonlinear video and audio systems are often dropped in every 1000. This ‘drop-frame’ is accounted
expanded with new effects or functionality via plug-ins. for in drop-frame timecode.
The Lifecycle of a Project:
Shooting
Shooting HD on a budget – in practice
Shooting HD on a budget The Lifecycle of a Project: Shooting 2
By Chris Jones So what are the pro’s and con’s of HDV? Firstly, the cameras
are newer technology, so it should be that little bit better.
HD is here. In fact, it’s been here for some time, in Everything from the audio encoding circuitry to the lens
various guises. But the big difference now is that quality is improved over older versions, not to mention
batteries being smaller and longer lasting. But what of the
it’s affordable, and the distribution technologies
image technology? HDV has a resolution of 1080 by 1920
(such as digital cinema and HD screens in the pixels, opposed to the SD PAL resolution of 768 by 576
home) are also appearing in the marketplace. So pixels. So you can see it produces roughly four times more
what does HD actually mean? What does it mean to image. That’s an awful lot more detail. And when you see it
you? How can you get the best balance between for the first time on an HD monitor, it’s quite staggering.
your needs and your cashflow? So the advantages are clear.
The disadvantages are less apparent though, and rumour
and myth don’t help either. Looking at the facts, HDV uses
Let’s look at formats first, as this is the first HD quagmire. the same data rate as DV; that’s 25 Mb per second. The
First off let’s be clear. HD is a video format. It’s just higher internal circuitry of the cameras have very fast processors
resolution than what we have previously been exposed to. that can handle that kind of data compression on the fly, and
The cameras are now starting to carry onboard processing it also reduces the amount of colour information in the signal.
that produce aesthetically pleasing images that are closer Most importantly it encodes using MPEG technology, which
to film, but it’s still different. At the higher end of the scale is something of a dark art as it doesn’t actually have defined
is HDCAM, which does not use a Firewire interface to get fields and frames like standard DV. This means that it’s
from the tape to an Avid Xpress Pro. So if you are on a slightly more complicated in postproduction, though Avid
budget, HDCAM is out of the equation. As we slide down now supports HDV even from frame-accurate edits.
the scale there is DVCProHD, an excellent format that sadly, Such high compression can cause problems when shooting.
has failed to capture the consumer’s eye, partly because of its It’s possible that when shooting material containing a lot of
price tag. As we slide even lower, we reach HDV. If there was detail and movement, for instance panning around a stadium
a prosumer HD format war, (between DVCProHD and HDV) full of cheering people, that you may see some image
then HDV has won, mainly due to Sony and its aggressive compression artefacts. It’s also possible that when panning
pricing. I just bought myself an HDV Camcorder for £900 - around quickly, due to the way MPEG works, you may get
now all my home movies are shot in HD! That is very cool. (In some kicks or juddering in the image. It’s also been said that
reality, DVCProHD is a much higher spec format that is more drop-out on the tape can be disastrous. This may be the
suited to higher end TV drama and low budget features). case, but if you take care of your tapes, and use only new
Given that HDV (HD) cameras can also shoot DV (SD, short tapes, then this is unlikely to happen. I come from the days
for standard definition, which for us is PAL), in my view buying of film when all sorts of problems could occur, so for every
a DV camera now is a bad idea. This stance is strengthened single shot we took, we would also do a second take, whether
when you consider that most cameras can shoot HDV and we needed it or not. We considered the job mission critical
then internally down-convert to DV when playing out. So and the technology NEVER 100% reliable. In fact, the more
shooting everything in HDV makes sense. I think about it, film and old TV cameras were extremely
restrictive and limited, and the complaints I hear about
Shooting HD on a budget The Lifecycle of a Project: Shooting 3
HDV are insignificant in comparison. All formats require care Remember, what you shoot on set is not how it will look
and attention when shooting, and HDV is no different. after you have edited and graded on Avid. The image can
be graded and colour corrected hugely, as long as what
All this brings me on to the primary problem with HDV. It’s
you shoot contains the visual information in the first place.
nothing to do with Avid, Sony, Panasonic, the format... It’s
the users. Years ago, film and TV was a very expensive and The next step is lighting and what you actually choose to
technical business. To be successful, film and programme shoot. If your frame contains very dark areas and very light
makers needed to be diligent, professional and educated. areas, you may start to have problems - after all, you want
Now, anyone can pick up an HDV camcorder and be shooting to keep the detail in the light areas and dark areas as well.
in moments, with quite good results. Switch everything to The upshot is that to shoot HDV properly takes more time
auto and point the camera. But this approach, for anything and experience than it does to shoot film! Exposure is
other than news coverage, can lead to disaster. In fact, the critical. It’s also best to avoiding shots where the contrast is
way the image is captured is less forgiving than film, and so too high. The nightmare situation is where an actor is in
even greater care and attention must be taken unless you shadow, but a light is pointing right into camera and burning
want your footage to look like corporate video, or worse, out to 100% white. The actor in shadow is so underexposed
home videos that when it’s pulled up in post, the image has horrible milky
blacks with image compression artefacts, and the whites look
Not all cameras are the same, either. The newer HDV and
electronic and harsh. In short, it looks awful. The biggest
DVCProHD cameras all have true 16:9 CCD’s (the chips that
giveaway to my eye is burnt out whites. So avoid bright
capture the light from the lens) which frankly, is about time!
skies, car headlights, film noir-like lighting (unless you can
So shooting SD footage in 16:9 is now better than ever.
achieve the look with less contrast) etc. Of course, this isn’t
However, there are a number of other issues that are less
always possible.
clear cut. First is progressive scan, or one of the aspects
that yields a ‘film look’. Some cameras can handle a true As the definition increased to HD, so did the need for higher
progressive scan, where others can’t. Ideally, if you want that quality lenses. The lens that comes with any HDV camera is
single frame (as opposed to dual field look), get a camera already pretty good, but you can make huge aesthetic
with true progressive scan. If not, you will need to shoot improvements by using high quality prime lenses hooked
interlaced and create the look in postproduction. up to a P + S Technic Mini 35 (of course you will need a
camera that you can actually change lenses with). The Mini
The second issue is the camera and how it is set up to
35 works by mimicking the depth of field look you get on
respond to light. Not all cameras have a great deal of control
35mm. Couple that with a prime lens that gives you a nice
over how they interpret light coming in through the lens -
long shot, and you can shoot quite startling images where
in general, the cheaper the camera, the less control it has.
the subject is beautifully cut out from a soft background.
The result is that, all too often, HDV tends to look a lot like
Very filmy and not at all like video. This look is one of the
hi-res news material, or at best a TV soap opera. Some
main differences between an amateur video look and pro
cameras do offer control over the image, and with these you
film look. Video tends to hold everything in focus, and it
need to apply a set-up that captures quite flat, low-contrast
can give a cluttered and unattractive image. The Mini 35
images. Detail in both the dark areas and the highlights are
goes some way to reducing this.
what will make your project look better once you get it into
post. You can always add contrast, but it’s hard to remove Another bizarre problem with HDV is that the cameras tend
it without seeing crushed blacks and burnt out whites. to be small, and some actors who see the ‘big camera’ as
Shooting HD on a budget The Lifecycle of a Project: Shooting 4
their audience can be put off. Or worse, without noticing, Don’t fall into the trap that somehow shooting HDV is as good
they may play the scene at a lower energy level. The same as, or the same as, film. It is not. It is different and requires
is true of the crew. Of course, everyone will deny this, but I a different way of working. It has many advantages over film
have seen it repeatedly. So get yourself some accessories - less noise (grain), immediate playback, cheap running costs,
such as a big tripod and head, a big matte box and follow sync sound, stable and sharp image (over Super 16mm) and
focus, so that your small camera looks worthy of the effort so on - but on the downside, it has less latitude (that is the
of the cast and crew. amount information between absolute black and absolute
white), it does not have the same aesthetic as film (though
A component of the project that is often forgotten is the
this can be mimicked to some degree in post), and most
sound. The capabilities of the digital audio tracks on an HDV
subtly, it often does not command the same ‘presence’ on set.
camera are impressive. The problem isn’t the format, it’s the
microphone (mic): how you choose to mic up for sound, One last point about grading: To view HD properly, certainly
and who is in charge of monitoring levels. You will need a for grading the image, you need an HD monitor capable
camera with manual control over the recording level, then of displaying exactly what you are getting in the image. Of
ideally (for drama) an external mixer like an SQN, calibrated course, most people cannot afford one, nor the hardware
to the levels on the camera, so that a separate sound interface to drive it. Some people choose to hook up a 16:9
recordist and boom swinger can take care of sound without TFT monitor, such as the Apple Cinema display, but this
interfering with the camera department. Of course this will doesn’t give a true and exact representation of the image
mean your camera is permanently and umbilically connected in terms of colour, hues and contrast. You would be better
to the sound recordist, but this is the most cost effective way advised to down-convert all your material to SD on the fly
of doing it. Your choice of mic is vital, as the mic on the (for example using the Avid Mojo DNA box), hooking up a
camera should only really be used for grabbing guide tracks. graded monitor and doing all your grading in that
It is not good enough to capture good dialogue unless the environment. Viewing SD while working in HD: It’s clear
person is speaking directly to camera and projecting their that ‘offline’ and ‘online’ is becoming a thing of the past!
voice. So while your camera can quite easily record excellent
sound, getting that excellent sound to the camera in the
first place is a much bigger job than you would imagine.
Of all the things that are overlooked, sound is the biggest.
Considering all the work that goes into a film project - the
planning, the script writing, the casting etc - it’s astonishing
to see filmmakers just throw around the tapes onto which
EVERYTHING is committed! Tapes are not indestructible.
Treat them with care and attention and label them clearly.
Ideally make a backup of every tape on the day that you
shoot (ideally in the cutting room every night). It will only
take one tape to get trodden on, dropped in coffee, get
damp, left in the sun on a dashboard etc., to spell complete Chris Jones is a director/producer and co-founder of Living Spirit
Pictures Ltd, a UK-based film company which produces commercial
disaster. Make backups, and store those backups somewhere feature films for the international market place, writes the Guerilla
else, so that if your building burns down you still have Film Makers series of books, and runs courses for film makers.
www.livingspirit.com
your movie.
The Lifecycle of a Project:
The Camera
Shooting HD on a budget
Shooting HD on a budget The Lifecycle of a Project: The Camera 2
By Christina Fox and David Fox either 1080 lines at 50i (Sony and Canon), or 720 lines at
24/25 or 30p (JVC). Both 1080i and 720p are being used for
HDV is to HDTV what DV is to Standard HD transmission by broadcasters; so all HD equipment
Definition – the cheapest way to produce should cope with either, although most HDTV-ready sets
will initially be 720 native rather than 1080.
reasonably high-quality pictures. If you use DV
already, and want to move to high definition,
HDV is the obvious upgrade path (there is an HDV (and its problems) explained
alternative, as we'll mention later). HDV is an HD version of DV, but uses a different form of
compression. In DV, each frame is individually compressed,
making it easy to edit. To fit more picture information onto
Even if you don't expect to need HD soon or are using an the same miniDV tape, HDV uses MPEG-2 long GoP
older SD format, such as one of the Betacam variants, if encoding. This means that the camera does not record every
you need a new camera then HDV is worth a look. The frame of video as a full frame. It records occasional key frames
cameras are widescreen native (16:9) and can record very and just enough other information to enable it to recreate
good pictures in SD, to DV or DVCAM (or downconvert the rest. The video between one key frame and the next is
HDV to SD), so there is no need for anamorphic adapters called a Group of Pictures (or GoP), which consists of three
or aspect ratio converters. types of frames - the I-frame, P-frame and B-frame (Intra
frame, predictive frame and backwardly predictive frame).
There are essentially three professional three-chip HDV
camcorders: the JVC GY-HD100/101, the Sony HVR-Z1 and A typical HDV GoP of 12 frames will be: I B B P B B P B B P
Canon's XLH1. There are also a few single-chip HDV B B, where only the I-frame holds the full picture information.
models worth considering (especially as a back-up camera In DV, a speck of dirt on the heads when recording could
that can also be used as a low-cost play-in deck beside result in dropout problems on a single frame only. With
your editing system). HDV, dirt causing dropout on an I-frame could affect half a
second of video, ie the whole GoP. To counter this, either
There are also two varieties of HDV: interlaced or
use fresh, new tapes (particularly the higher quality tapes
progressive, with 1080 or 720 lines. Interlaced is the
sold for HDV), or buy second-hand tapes from somewhere
traditional way of scanning video (it is how cathode ray
that cleans and assesses each one. We buy used tapes for
tube TV sets work), which displays each TV frame as two
about £1.50 for a 60-minute DV tape that has been erased,
fields made up of the odd-numbered and even-numbered
cleaned (removing any loose iron oxide) and evaluated for
lines. Repeating an image 50 times per second, or 50i,
defects, including a printout of where they are – almost
gives a very natural-looking motion blur, because that is
invariably within the first or last minute, as that is where
close to how the eye works. PAL is 576 active lines at 50i,
tapes are fixed to the spool, so, whatever tape you buy,
while NTSC is 480/60i. Progressive displays a full frame at a
don't record anything valuable at the beginning or end.
time, like film, and is how LCD screens work. If you want to
make your video look like film, then cameras that can do Long GoP was designed for transmission rather than
24p or 25p will have an advantage. The ideal, and what editing, so it is not easy to edit it frame accurately.
European broadcasters want for HD, is 50p, but this isn't Fortunately the latest software, such as Avid Xpress Pro
part of the HDV standard. With HDV you currently get and Avid Liquid, can now edit natively in HDV with frame
Shooting HD on a budget The Lifecycle of a Project: The Camera 3
accurate edits. HDV also has a further problem, in that it The two versions of HDV also differ: HDV1's 720 lines
isn't great at dealing with fast-moving detail where every record at 19Megabits per second, while HDV2's 1080 lines
pixel can change from frame to frame. This can result in record at 25Mbps. Both are 4:2:0, which means that there
visible artefacts around the fine detail (typically blockiness). isn't as much colour information as some other formats.
If the camera and/or the fine detail is moving, this can be For comparison, DV, DVCAM and DVCPRO 25 record at
lost in the motion blur, and might look OK. 25Mbps in 4:2:0 (or 4:1:1 for DVCPRO), DVCPRO 50 at
50Mbps 4:2:2, and DVCPRO HD at 100Mbps 4:2:2.
We haven’t noticed any nasty artefacts on anything we've
shot on our Z1 or the other cameras we've used, and there The HDV image is 1440x1080 pixels (the same as the CCDs
are a few techniques to avoid them: used in many other HD cameras), but the pixels are
rectangular with an aspect ratio of 1.333:1, which makes
1. Keep your lens angle wide if going handheld, because
the 1440 equivalent to 1920 so you get 16:9 output.
tight angles accentuate any shakes, provoking artefacts.
Otherwise use a tripod, monopod, Steadicam or other
camera support.
The contenders
2. Limit depth of field to throw the background out of
Let’s look at the three main cameras in the professional HDV
focus (so there is less detail for the compression to deal
range. They cost from approximately £3,000 to almost £6,000
with). To do this, you might need to invest in some
each, although extras such as batteries will increase this.
external neutral density filters and/or graduated filters
(alongside the camera's built-in filters), to reduce the
SONY HVR-Z1
light entering the lens so that you can widen the iris
JVC was first to bring
and increase the depth of field. Cameras with small
out an HDV camcorder,
CCDs (these all have one-third inch chips), deliver more
releasing its single-chip
depth of field than those with large CCDs or 35mm
JY-HD10 in 2004. It
film, so defocusing the background may require moving
found favour with some
closer to the subject, where a wide-angle adapter may
corporate producers
also prove useful. Documentary evidence:
Sony's HVR-Z1 camcorder wanting to display
3. Do any important camera moves at several speeds, to material on a large screen, but it wasn't until the end of
see which delivers the best results. Or do moves 2004 that Sony brought out the first 3CCD model, the
against less detailed backgrounds, such as blue skies or HDR-FX1. It delivers excellent pictures, but lacks the XLR
painted walls, so that the compression has fewer sockets required of a professional camcorder, and is
moving details changing between each frame. relatively light on features. If you shoot sync sound on an
external recording device, it will save a few hundred
4. Shoot more cutaways, so you have room to manoeuvre
pounds compared to Sony's XLR-equipped model, the
in the edit suite.
HVR-Z1. Since shipping in Spring 2005, it has become the
5. The various "film" modes (especially that on the Z1) most popular HDV camcorder, and is now widely used by
seem to exacerbate any artefacts, so don't use them - the BBC (although mainly as a widescreen DV camcorder).
particularly if you are not shooting true film style (all
long, slow, fairly static shots).
Shooting HD on a budget The Lifecycle of a Project: The Camera 4
Cons: No variable shutter, only stepped; can’t display will help balance things out. If you are used to ENG-style
peaking and zebra simultaneously; expanded focus cameras like the DSR500/570 then you'll feel at home with
only works in standby, not in record mode; not as this camera and its lenses.
good in low light as PD150/170 was; not designed
Pros: Ergonomic; good for the film look (as the CCDs are
for use on your shoulder; and no interchangeable
progressive); lots of lens options; and you can store
lenses - although Italian producer/cinematographer,
your menu settings on an SD card. For better quality
Matteo Ricchetti (www.eidomedia.com), bravely
you can access the camera's analogue HD
dismantled his FX1 to fit a universal lens mount, so it
component 720p output signal, but need to put this
can be overcome. It's not worth using its CineFrame
through an analogue HD to HD-SDI converter (which
film-look mode as you can probably achieve better
costs from around £750 to £2,000).
results in post.
Cons: Standard (Fujinon16x) lens (5.5mm) not as wide
angle as Z1 and exhibits some colour aberrations at
JVC GY-HD100/101 the edge of the frame; needs an upgraded battery
JVC's 3CCD HDV camera, the as the standard battery lasts only about an hour.
GY-HD100 went on sale in
August 2005. The European
version, the GY-HD101, is
slightly more expensive
because it has full FireWire
i/o which attracts an EU levy.
However, it is worth paying
A Mini35 adapter can allow the HD100 (or the other
low-budget HD cameras) to work with 35mm lenses. the extra if you also want to
use the camera as an editing deck. The HD100 and 101 take
interchangeable lenses, a desirable addition - assuming
there is money left in the budget to buy them.
It is made from die cast aluminium and is pretty robust.
Uniquely in this group, it has a proper adjustable shoulder
mount, so, from a handling point of view, it should be
more comfortable to operate. It can be a bit front-heavy,
but if you opt for an IDX or Anton/Bauer battery option, it Steady state: JVC's HD100 in use on a Sachtler Artemis stabilisation system
Shooting HD on a budget The Lifecycle of a Project: The Camera 5
Canon XLH1 Pros: PAL/NTSC switchable (via option, which also gives
Canon's XLH1 would be an ideal choice for anyone 60i, 24f and 30f); can shoot (and save on SD card)
equipping an HD studio or OB on a budget, as it is the 1920x1080 still images; very good standard 20x lens;
lowest cost way of getting full 1080i HD-SDI 4:2:2 output. lots of other lenses available; reportedly good in low
This bypasses the HDV compression, and can be plugged light; useful black stretch function compared to
straight into an HD vision mixer. It also does SDI (Serial XL1/2 (although that can be done in post); creative
Digital Interface) for SD. It will deliver high quality pictures white balance; four audio channels. It can also
for live big screen presentations at concerts or deliver 24 or 25 frames per second images, although
conferences. The H1 can also be genlocked and have its isn't true progressive - this is why it is called 24f
timecode synched with other cameras, so it should behave or 25f as it uses a Frame mode that, in the case of
nicely in multicamera set ups. 24f, runs the CCDs at 48Hz, then de-interlaces using
Canon's own method. From the few examples we've
Its other big attraction is its interchangeable lens (although
seen, it is certainly better than Sony's CineFrame,
very few XL1/XL2 owners ever took advantage of that
but may need further post-processing to achieve a
previously). It started shipping late 2005 in the US, and is
film look.
due to arrive in Europe in early 2006.
Cons: Has a 2.4-inch LCD combining the job of viewfinder
and LCD screen - not as easy to see as its two rivals
when handholding camera; doesn't sit particularly
well on the shoulder (front heavy); standard lens only
marginally wider (5.4mm) than standard HD101 lens;
and the 24/25f images will only playback properly
from the H1. A good deal more expensive than Z1.
Back in black: the XLH1 is the most stylish HDV camera HC1E (a consumer version, without XLRs). The A1 would
also be ideal as both a back-up camera and to use as an
edit deck as it costs less than dedicated HDV VTRs.
Single CCD (Charge Coupled Device) cameras are not
usually recommended for professional use because individual
Shooting HD on a budget The Lifecycle of a Project: The Camera 6
the Long-GOP compression used to reduce bandwidth on Both the corporate and commercials sectors are demanding
the tape. Because of this the intervals between individual higher quality and resolution, with the latest effects and
frames can be obscured, with the common problem of a processing. Baumber comments that the requirement is to
decrease in image quality over a number of generations. maintain as high a quality as possible; DigiBeta has been a
Avid DNxHD encoding has been developed to keep the favoured format and now Wailing Banshee is making a
image quality as it was shot, and can be used in those transition to HD and HDV. "Corporate clients are now
sections of the programme where the post-production beginning to hire cinemas for their presentations, it's not
process involves multi-layer and multiple generation always in a hotel function room these days," Baumber
compositing, titles and graphics. observes. "DigiBeta is good but higher resolution formats
are so much better, partly because it means we can use a
Mark Dyson, founder and head of factual programmes at
lot of chromakeying."
Creative Touch Films, is now shooting in HD and HDV to
satisfy the demands of American broadcasters. Creative In the relatively short time that Wailing Banshee has been
Touch Films produces documentary series in which travellers using HDV, Baumber says clients have been "amazed" at
and explorers journey to remote locations, very often the quality of the finished work. “When we put footage on
enduring extreme cold or heat. Dyson is a long-term user the internet it looks as though we went out with a 35mm
of Avid systems and now works on Avid Xpress Pro. "In the film camera," he comments. "The cameras are very flexible.
early days of HD and HDV I felt it was necessary to online We've been using the JVC, and for TV and presentations it
edit using Avid Media Composer Adrenaline," he says. looks like 16mm."
"Now the software for Xpress Pro HD has been finalised
Baumber trained at the BBC as an Avid editor and so has
the whole process can be kept within the desktop domain."
long experience of the business of editing and getting
Problems continue to exist, even though HD and HDV give material in a form that can be cut. For some time Baumber
the impression of being mature technologies. HDV is has worked with Avid Liquid Chrome, following it through
barely three years old and is continuing to develop from from its early days as a Pinnacle product to its present
its consumer/prosumer beginnings and offer an even more position as part of the Avid editing family. Material is fed
convincing high-end product. Monitoring of HD in general from the camcorder into Liquid Chrome through the TARGA
is a particular stumbling block, as Loui Bernal points out: 2000, and now the 3000, video capture card, using Motion
"We've been able to work online with other formats but with JPEG encoding.
HDV, nothing worked. When you're using high definition
In Baumber's experience, having the right interface to get
you can't watch it back, which is a problem when you're
material into the editing system is crucial. "Pinnacle had its
doing colour correction.”
own interface and it was nice but it was never quite right,"
Wailing Banshee is a UK production company that has been he comments. "But TARGA is so powerful and when Liquid
working with HDV for approximately eight months, and is Chrome was packaged with TARGA everything went to a
therefore familiar with all the arguments. Founded in 1997 new level. We're now using Chrome HD and in terms of the
by video producer and director David Baumber, Wailing graphical interface there's no difference between Chrome
Banshee specialises in digital production, with an animation and Chrome HD. We're using it for both offline and online,
division in New York. In the UK approximately 80 per cent of sometimes three to four projects at the same time."
the company's work is in corporate production for blue chip
Material is fed into the editing systems over FireWire links,
clients such as Unilever, Lipton and BT. The remaining 20 per
which Baumber sees as very easy to set up. "The nice thing
cent comprises commercials, largely for theatrical release.
Shooting HD on a budget The Lifecycle of a Project: Editing with HDV 4
about the Liquid interface is that it is self-explanatory about DigiBeta, DV, HDCAM or HDV. "We let Avid decide what
how to get things in and out of the system," he says. "From goes into the editing machine," he says. "What we and other
the control panel you can set up the disks to receive whatever users have to worry about is our own creativity." Where
input you're working with." As for loading in HDV Baumber Baumber sees the new HD formats as coming into their
says, "It's no different from any DVcam - there's nothing own is for the processes involved in online editing. "When
mysterious about it, although a lot more data is captured it comes to compositing, using HD technology for SD
at the same speed." production is a godsend - it's really beautiful at the moment"
he says. "Selfishly, I don't want anyone to buy HD televisions
When it comes to the edit Baumber also says there is very
because we will eventually lose the opportunity and ability
little difference between working with HDV and DV. "There
to use HD for SD, and we'll have to learn new tricks!"
are more megabits in the signal, so storage is something to
bear in mind, but there is no real difference in the editing," As new, faster and higher resolution film stock came into
he says. Wailing Banshee uses either eight Ultra 320 SCSI use, followed by the transition to video tape and then the
drives in an EonStor cabinet striped as a single drive, or eight successive development of analogue and digital formats, it
SATA drives. The eight Ultra 320s give 2TB of storage and are is likely that editors and directors over the years have had
used for commercials work as that demands uncompressed similar feelings - that their knowledge base will have to
video, while the SATAs give 250GB of space and tend to develop and change. HD transmission will bring an end to
be used more for corporate projects, where the use of some things, but the fundamentals remain and editing is
compressed DV is common and not as much an issue as in TV. one of them, regardless of format.
Baumber says that once the footage is in the system, HDV
gives "extra space to play with" if the final output is to be in
SD. "That's largely why we're using HD at the moment," he
explains. "It's not because we want to create HD projects but
because the technology gives us more flexibility for what we
do in SD. For example, a shot of a person might have been
framed from the waist up but in the edit we may want just
the face. With HDV we can zoom in and not lose definition."
Editing on HDV takes place in native format and Baumber
is looking ahead to working with it on a Media Composer
Adrenaline system. "As Media Composer Adrenaline is a
10-bit system we'll be able to get even better results,
particularly for our TV work." As for editing HDV in general,
Baumber observes, "It's a strange medium. The situation is
similar to when we moved from Betacam to Digicam. It's
better quality and because of that you have to cope with a
higher data rate and use high specification software for
editing and outputting."
Baumber agrees that the fundamental principles and forms
of editing remain the same whether material is on film, Contact Kevin Hilton at kphilton@freelancejournalism.com