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CONTENTS
Check-lists
1. Contents
FORMATIONS
TACTICAL TURNS
3 3
4
4 4
ARROWHEAD
SPREAD 2
2 1 3 4
3 4
BOX DELTA
1
1 2
2 3
6 5
4
3 4
LADDER
TRAIL
1
1
2
2
3
3 4
4
F-16 C/D BL52 4/14 F-16 C/D BL52 5/14
Black Squadron Rev 0716GF Black Squadron Rev 0716GF
FLUID STACK
1
1 3
2 4 3
DIAMOND
WEDGE
1
1
2
2 3
4
4
VIC HOOK turns are 180° synchronized level turns on contract speed.
Depending on initial formation, the turn may be done away of into
1 the wingman. In any way, wingman stays responsible for
deconfliction and visual lookout unless he calls blind. After the turn
the SPREAD is inversed in side.
2 3
2 4
The SHACKLE is a
maneuver for example, to
change the positions of R /
L, or at the intervals to be
optimized. Here Lead and
Wingman simultaneously
pull out 45 ° to each other.
The Wingman is
responsible for
Deconfliction.
Depending on which
distance is to be achieved
is rotated about half the
distance again parallel.
The "Tactical Take Off" is used to bring the Jets in a tactical
formation as soon as possible.
Both have achieved speed with AB until 350 Cas. If No.2 has
reached the parameters of calls
TACTICAL APPROACH
The index to the base / Final begin when the runway threshold
is about 45 ° behind the jet (At the height of navigation lights).
F-16 C/D BL52 14/14