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square = a 2 rectangle = ab
circle = pi r 2 ellipse = pi r1 r2
equilateral triangle =
irregular prism = b h
cylinder = b h = pi r 2 h
pyramid = (1/3) b h
sphere = (4/3) pi r 3
ellipsoid = (4/3) pi r1 r2 r3
Perimeter Formulas
square = 4a rectangle = 2a + 2b
(r is radius of circle)
an = 1/2(an-1 + an+1)
an = a1 + (n - 1)d, n = 1, 2, ...
or
S = 1/2(2a1 + d(n-1))n
For geometric progression:
If n is odd, then we will get (n-1)/2 sums of 2a+(n-1)d plus the middle
term: a+((n-1)/2)d = a+(n-1)d/2, so
Sn = ((n-1)/2)(2a+(n-1)d) + (a+(n-1)d/2)
Sn = (n/2)(2a+(n-1)d) - (1/2)(2a+(n-1)d) + (a+(n-1)d/2)
Sn = n(2a+(n-1)d)/2 - (a+(n-1)d/2) + (a+(n-1)d/2)
Sn = n (2a+(n-1)d) / 2
As decimal expansions
The square roots of the perfect squares (1, 4, 9, 16, etc.) are integers. In all other cases, the
square roots are irrational numbers, and therefore their decimal representations are non-
repeating decimals.