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R&D STRUCTURE IN A CHANGING WORLD

A research study shows that ultimately a “good” R&D structure


is one that meets the expectations placed on it, such as supporting
corporate growth and building new technology platforms.

Thomas M. Tirpak, Roger Miller, Larry Schwartz, and David Kashdan

OVERVIEW: The organization of R&D activities has a KEY CONCEPTS: organizational structure,
large impact on a company’s ability to execute its centralization-decentralization, hybrid structures,
business and technology strategy. Thus, managers face strategic management.
the challenging question, “What’s the best structure for
my company?” Recent studies have shown that R&D One of the many dimensions of R&D is the management
structures reflect companies’ strategies for using tech- of organizational structures in which R&D activities are
nology to create value, but alignment with strategy is not accomplished. This topic has been addressed in the
enough to design a good R&D structure. There is also the general context of organization design. However, tech-
need to evolve structures and orchestrate transitions that nology, market and organizational uncertainties associ-
address the dynamics of a company’s internal and ated with R&D projects require a somewhat different
external environments. A mismatched structure can approach. Most of the literature starts by considering
defeat attempts to implement a good strategy. challenges faced by traditional centralized and func-

Thomas Tirpak is a software process program manager/ Larry Schwartz is vice president and principal of
Six Sigma Black Belt in Motorola Networks and Enter- Intellectual Assets, Inc., a Saratoga, California-based
prise Business in Schaumburg, Illinois, and an adjunct professional services intellectual property com-
professor at Northwestern University. Joining Motorola pany. Previously, he was vice president of strategic
in 1991, he worked for 14 years in Corporate R&D development for Aurigin Systems, where he established
leading the development of methods to improve cycle the company’s European operations. At Raychem, he
time, quality and cost of product realization processes. He worked for 25 years in all phases of technology man-
is an associate member of Motorola’s Science Advisory agement. He has co-chaired IRI subcommittees on
Board and representative to the Industrial Research strategic positioning of R&D, R&D structure and
Institute. He received a Ph.D. in electrical and computer measuring R&D effectiveness. He holds a Ph.D. in
engineering from the University of Illinois at Urbana- chemistry from the University of Arizona and an M.B.A.
Champaign, and master of engineering management from San Jose State University.
degree from Northwestern. T. Tirpak@motorola.com larryschwartz333@aol.com
Roger Miller holds the Jarislowsky Chair in Technologi- David Kashdan is director, Eastman Research Division,
cal Innovation and International Competitiveness at at Eastman Chemical Company in Kingsport, Tennessee.
École Polytechnique in Montreal, Canada, and has led Prior to his current position, he was director of poly-
several large collaborative research programs. He was a mers research, and held other positions in technology
fellow at the Harvard University Center for International and business organizations at Eastman Chemical, where
Affairs and MIT’s International Motor Vehicle Program. he has worked since 1979. His interests include the use
He taught management at INSEAD (France), the Sloan of external resources to leverage internal capabilities,
School of Management (USA) and University of Bogotá the management of technical core competencies, and
(Colombia). He co-founded Secor, a strategic manage- organizational issues that impact the ability to apply
ment consulting group in Canada and France, and has limited resources to multiple business objectives. He
assisted companies in developing business and innova- received his Ph.D. in organic chemistry from the Univer-
tion strategies. He holds a doctorate from Louvain Uni- sity of Vermont, and was a postdoctoral fellow at the
versity (Belgium), M.Eng. from Stanford, and M.B.A. University of California-Berkeley.
from Columbia University. roger.miller@polymtl.ca dkashdan@eastman.com

September—October 2006 19
0895-6308/06/$5.00 © 2006 Industrial Research Institute, Inc.
tional R&D structures. In practice, though, there are
three simple yet complex questions that corporate execu-
tives and R&D managers face: 1) Which R&D structure Strategic decisions
should our company use? 2) How should we adapt our
structure to respond to changes in the business environ-
ment? 3) How should our structure evolve to support our
about R&D structure
future business strategy?
As one expert on strategic R&D management put it, “The
are multidimensional
choice of structure is a crucial decision. There may be
multiple strategies in play at once, but what structure and involve multiple
needs to be dominant? What else needs to be hard-wired
in to offset the dominant structure? By analogy, the game
of football has defensive and offensive teams, as well as
tactical decisions.
specialists for kicking field goals” (1).
a structure that is more effective and agile so it can match
This paper is the result of a collaborative effort in 2004–
better with industrial organizations” (3).
2005 by several Industrial Research Institute (IRI)
member companies and two universities to combine Strategic decisions about R&D structure are multidimen-
research on Innovation Games (2) with the body of sional and involve multiple tactical decisions. The
knowledge on R&D organization structure, and identify dimensions include, among other things, the mission of
trends and actionable guidelines for managing R&D the R&D organization, the source of leadership for R&D,
competencies that support an organization’s market and and the division of responsibilities among one or more
technology strategy. Although this paper does not supply higher-level R&D managers. Decisions regarding each
a prescriptive answer for what is the best R&D structure, of these dimensions are, in essence, the design variables
it does provide insights into the types of R&D structures for an R&D structure.
that exist and the environments in which they exist. Design choices for the dimensions of an R&D structure
Based on the available literature and data from two new reinforce a company’s technology strategy and foster
studies, we identify key discussion points and introduce a collaboration among researchers. Different design
simple flowchart to guide decisions about R&D struc- choices can be classified as centralized, decentralized or
tures. somewhere inbetween. Decentralized approaches
disperse both technology and technologists across
What Is an R&D Structure? existing business units. Table 1 presents some options for
A company’s R&D structure is defined by its: the primary dimensions and design choices of an R&D
structure.
• Organization structure, i.e., “org. chart.”
The subject of R&D structures and the related tactical
• Coordination mechanisms, e.g., resource allocation, management decisions has received renewed attention as
project planning. companies have discovered the need to organize differ-
ently to be successful at radical innovation (4) as well as
• Culture for innovation, i.e., behavior norms for value for open innovation. A survey of the literature has
creation/capture. revealed a clear focus on companies using the decentral-
• Strategic mission for R&D activities, i.e., reason for ized tactics listed in Table 1. Five major issues are most
R&D. frequently addressed and may explain the high level of
interest in decentralization as well as the tradeoffs asso-
One can think of R&D structure as part of a company’s ciated with searching for the “best” structure.
DNA, creating a natural bias toward specific strengths
One is the challenge of dispersion and integration. Par-
(and weaknesses). The structure exists within an
ticular attention has been paid to the internationalization
ecosystem, defined by the activities of multiple
and dispersion of R&D within multiple parts of a
companies and industries, the pace of science and engi-
company, and to the mechanisms that supply necessary
neering advances, and market economics. Moreover, the
coordination and integration. Criteria for the location of
process of bringing innovation to market may involve
R&D units include proximity to markets, proximity to
collaboration between industry, government labs and
corporate headquarters, access to scientific and engineer-
academia. As the deputy director of the U.S. National
ing knowledge, surveillance of the competition, and
Institute of Standards and Technology (NIST) noted,
proximity of styling/design centers (5).
“We’ve been working with industry, but our organiza-
tional structure doesn’t reflect that desire. Past changes A related issue is the search for ideal structures for global
have been along the line of academic skills . . . . We need R&D, market-driven R&D, technology-driven R&D,

20 Research 䡠 Technology Management


etc. In general, integration (centralization) promotes the
creation of new technology, and decentralization facili-
tates the capture of value from such inventions. Centralized R&D
Decentralization of R&D leads to hybrid structures, such
as functional, lightweight matrix organizations, heavy- encourages risk-
weight matrix organizations, or project structures. All of
these have been implemented and studied. Coordination
occurs through operating rules, procedures and shared
taking and long-term
practices among the R&D employees in multiple units.
For example, product development that needs a high
level of specialized knowledge requires a functionally
thinking.
organized structure (6). Ambidextrous R&D structures
have been proposed as a way to enable both radical and tralized R&D first and foremost encourages alignment of
incremental innovation (7). projects and business needs, thereby shortening time to
market. Table 2 summarizes strengths and weaknesses of
The alignment of R&D strategy and structure is another
the two basic structures.
important issue. Better alignment leads to better perfor-
mance (8). Correspondingly, R&D structure should Hybrid structures reflect strengths and weaknesses of
follow from R&D strategy, e.g., in the transition from a both centralized and decentralized structures. A hybrid
functional to a multidivisional form. structure increases the potential for achieving break-
Still another issue is the dynamic nature of R&D struc- throughs that are not possible if all R&D is decentralized.
tures in response to business growth, downsizing, out- Hybrid structures give business units the capacity to
sourcing, etc. For example, following the drop in optical handle incremental innovation for current products,
fiber demand in 2002, Corning re-centralized R&D for which may exceed the resources of central R&D, but
two primary core capabilities and competencies that had hybrids may be less economically efficient than other
been distributed in the business units, and consolidated structures.
R&D global infrastructure from six to two sites (9). Efficiency is an important concern; as one research
analyst explained, “The investment community views
Which Companies Use Which Structures? central R&D as inefficient. It’s difficult to assign respon-
The wide variety of existing R&D structures is usually sibilities, and the benefits of shared resources are
described succinctly as centralized, decentralized or minimal. The Distributed Model is more efficient and
hybrid. A company utilizing primarily centralized accountable; however, it is difficult to cross-pollinate
approaches for the dimensions of an R&D structure, as ideas, and R&D is driven to become a simple cost center”
listed in Table 1, is considered to have a centralized R&D (10).
structure. A company implementing primarily decentral- In 2004, the Center for Innovation Management Studies
ized approaches would have a decentralized structure. A (CIMS) at North Carolina State University conducted
mixture of approaches would reflect a hybrid structure. interviews with 66 companies in nine different indus-
The primary strength of centralized R&D is that it tries, and found that 27 percent had R&D centralized at
encourages risk-taking and long-term thinking; decen- the corporate level, 23 percent had decentralized R&D

Table 1.—Dimensions and Design Choices


Dimension of R&D Structure Centralized Approach Decentralized Approach
Organizational mission Strategic Tactical
Leadership Corporate Business Unit
Division of management responsibilities Chief Technology Officer Multiple R&D leaders
Scientific goal Obtain fundamental knowledge Obtain application knowledge
Knowledge acquisition Generate internally Acquire externally
Alignment Capabilities Businesses
Responsibility Technology Product/market
Communication Intentionally orchestrated Serendipitous connections
Skill concentration Centers of excellence Full-service centers
Geography Co-located teams Distributed teams
Management formality Focused teams Virtual teams/Matrix organization
Partnerships Single company Multi-company/multi-institute
Time scale Rapid technology advances Well-established technology base

September—October 2006 21
Table 2.—Strengths and Weaknesses of Centralized and companies choose certain structures, how successful
Decentralized Structures they are, and what the related success factors are. The
Centralized Decentralized research team has interviewed 200 chief technology
officers and vice presidents of R&D.
Strengths
The team has also prepared a comprehensive survey
• Encourages risk taking • Encourages alignment of
and long-term thinking. projects and business (www.minesurvey.polymtl.ca) and, as of November
• Increases likelihood of needs; shortens time to 2005, obtained responses from 470 companies in various
fundamental technology market. industries and countries. The survey addresses the com-
advances. • Emphasizes incremental petitive context, value creation through R&D, competi-
• Emphasizes importance development. tive and collaborative strategies, organization, practices,
of research. • Increases accountability for
• Helps attract top talent. budget. and performance. Analysis of the MINE survey has
• Leverages efficiencies in indicated that a company’s Innovation Game (2) is the
business units’ processes. primary influencer of its R&D structure. This is followed
Weaknesses by other transient influences.
• May cause a disconnect • Short-term goals may Enabling a Value Creation Strategy
between R&D and the compromise long-term
company’s needs. successes.
a.k.a. “Innovation Game”
• Product development • Incremental improvements An Innovation Game, by which a company creates value
cycles can be slow. may overshadow top-line
• Accounting for benefits growth.
for its customers and captures some of that value for
of the R&D program is • Efforts may be itself, is characterized by the dominant approach to inno-
hard. unintentionally duplicated. vation, level of investment and effort in innovation,
• “Valley of Death” can • Narrow focus of research is R&D capabilities, strategies and organization, as well as
stop technology common. the company’s competitive advantages and position in an
deployment. • Difficult to adequately fund
core competencies through
innovation network/ value chain. Each of the seven Inno-
the business cycle. vation Games exhibits a characteristic approach to struc-
turing its R&D activities (Table 3).
Interestingly, six of the seven games utilize a centralized
R&D structure. This is not surprising, though, because
located in their strategic business units, and 50 percent the games identified in the MINE study represent recog-
had hybrid structures. Based on the sample of nizably different implementations of strategies for using
companies, the majority of which were IRI members, a innovation to create value for a company’s stakeholders.
few high-level factors appear to correlate with the Furthermore, a company with multiple business units
variation in R&D structures. Figure 1 depicts the may play different games simultaneously, each with its
observed trend of R&D structure in terms of number of own centralized R&D, resulting in a hybrid structure for
employees and revenue. The survey also found that the enterprise as a whole.
companies with large market diversification—i.e., many Looking at the “Science-Based Safe Journey” in more
business units—are typically decentralized, while detail, one sees that the dominant approach to value
single-market companies are typically centralized. creation is utilizing intellectual property to productize
The stated role of R&D appears to correlate with the type and deliver engineered products within a highly
of R&D structure used. Companies in which the goals of regulated environment. Priorities are to develop effective
R&D include developing emerging markets and building scientific solutions, engineer reliable and safe products,
knowledge for technology breakthroughs tend to have and obtain regulatory approval. Large investments are
centralized structures. Decentralized structures are more made in obtaining new knowledge.
common in companies whose focus is incremental According to the MINE study, companies in this In-
product innovations. Hybrid structures are common for novation Game typically fund R&D with an average of
companies that are market leaders, a scenario that 16.5 percent of sales, focusing on both breakthrough
requires a balance between breakthrough innovation and (25 percent) and incremental (75 percent) innovation.
product development. Although a large part of the R&D is centralized, there
are multiple structures, including partnerships, alli-
What Factors Drive How Companies ances and contract R&D. Idea sources include internal
Select Structures? sources (54 percent), universities (17 percent), partners
(15 percent), and customers (8 percent).
A multi-year study titled “Managing Innovation in the
New Economy (MINE)” at École Polytechnique, in Note that individual companies or entire sectors may
Montreal, is probing deeper questions about why migrate to different games depending on their strategy

22 Research 䡠 Technology Management


Figure 1.—Smaller companies typically have centralized R&D; larger companies
typically have a hybrid of centralized and decentralized R&D.

and/or position on the “maturity curve.” In the MINE 2. Another major influence is diversification, which
study, three major migration paths have been observed: drives organizations toward multiple business units and
hybrid R&D structures. In the MINE survey, which
• Science-Based Safe Journey → Innovating in Packs.
included a diverse group of companies in many countries
• Battles of RD&E Systems → Battles of Architectures. and representing all seven games, single-business firms
are the majority (57 percent).
• Battles of Architectures → Learning, Marketing and
Mass Manufacturing. 3. Cycles of centralization and decentralization have
been observed in multiple companies. Whereas decen-
Transient Influences in the Business Environment
tralization can be used to grow markets, centralization is
Although the Innovation Game is the primary, ongoing necessary for internally focused systems to create (or
driver of an R&D structure, there are several transient, renew) markets with breakthrough innovations. From a
yet important, factors that influence it. The characteristic personnel perspective, centralized R&D enables scien-
R&D structure for a game evolves in response to the tists to form networks with other scientists, and business-
dynamics of the internal and external business environ- unit-organized R&D fosters networks with marketing
ment, as illustrated by the following five trends. and business people. After reorganizations, such rela-
tionships persist for a while and people benefit from both
1. Globalization is extensive among companies in the
types of networks. Additionally, the adoption of a
MINE survey, with an average of 53 percent of sales
different structure may allow a company to release
outside of their home country. Furthermore, 41 percent
untapped capabilities that are suppressed because of its
of innovation activities are conducted internationally.
current structure.
Globalization fosters decentralization, which leads to
multiple centers of excellence, transnational R&D, and From 1960 until 1980, research activities at large
using global R&D to adapt to local markets. As one study companies were more centralized than today. Many have
contributor explained, “Air Products and Chemicals is shifted over the last 20 years toward decentralization as
developing a strategy for technology in Asia . . . and we they were increasingly driven to improve the next
need to build appropriate capability around the world quarter’s financial report. Today the pendulum appears
without simply recreating every capability of central to be swinging back toward centralization, not because
R&D in each corner of the world” (11). there is less short-term pressure for financial results but

September—October 2006 23
because companies have largely used up their “seed can leverage the R&D of our food suppliers . . . . How
corn,” i.e., new ideas and technologies enabling them to should we structure roles and accountabilities to
grow the enterprise. integrate their R&D resources with ours?” (12)
Recent changes at some high-profile companies 5. Information Technology makes it possible to bridge
showcase this trend. In 2002, GE announced it was time and space. Database and search technologies allow
investing $100 million in its central R&D facility near accessing vast accumulations of information, and offer
Albany, New York, saying that it needed new ideas to the potential for reusing knowledge across multiple
generate new products, after having done an excellent R&D programs. Shared workspaces facilitate multi-site
job mining what it had through its aligned Business operations. Thanks to modern telecommunications, a
Organization structure. Other examples include the inte- global R&D organization can be managed centrally or
gration of corporate and business-unit based research decentrally as desired. There is the opportunity for time-
into Motorola Labs (2000), and the new $300 million zone-based structures that enable “round the clock”
Philip Morris R&D Center in the Biotechnology projects.
Research Park in Richmond, Virginia (2005).
Which Structure Is Best?
4. Outsourcing is done to achieve cost efficiencies and
allow companies to focus on their core competencies. This paper has provided different perspectives on R&D
Data from the MINE survey, however, indicate that out- structure, and thus it is natural to ask what the “best”
sourcing is not currently a significant factor. R&D is R&D structure is for a given company at a particular
almost always done in-house (97 percent), and strategic time. Based on the interviews conducted for the MINE
R&D is done centrally. Outsourcing is most common for study, a good R&D structure fits both a company’s Inno-
regulatory approval and industrial design activities. Part- vation Game and the relevant macro-trends for the
nerships are a more common approach and account for company/industry.
13 percent of R&D efforts. As a study participant Figure 2 is a flowchart for guiding discussions about
remarked, “Pizza Hut has a small R&D organization but R&D structures. The first step is to consider the

Table 3.—Characteristic R&D Structures of the Seven Innovation Games


Example R&D Approach and
Innovation Game Industries/Companies Structure
Science-Based Safe Journey Pharmaceutical, e.g., Aventis, Merck Centralized R&D with partnerships/
alliances and contract R&D.
Technology Races Biotechnology, e.g., Altarex. R&D is the primary focus and typically
Fuel cell technology, e.g., Global centralized.
Thermoelectric.
Battles of Architectures Telecom (Bluetooth standard), e.g., SR R&D is centralized but within an
Telecom, Motorola, with its third-party ecosystem of interdependent partners
suppliers, e.g., Avaya, Freescale. sharing the same goal.
Battles of Research, Development, Chip design, e.g., Synopsys. Highly centralized R&D with minor
and Engineering Systems Rational drug design, e.g. Arqule. contractual outsourcing. These
Product lifecycle management, e.g., companies are typically in emerging
Dessault. markets.
Learning, Marketing, and Mass Automotive, e.g., Ford, GM, Toyota, Centralized R&D with some
Manufacturing Daimler-Chrysler. decentralization to manufacturing
Aerospace, e.g., Boeing, Airbus. plants.
Centralization is necessary so that
developments fit with diverse
subassemblies and manufacturing
processes.
Systems Engineering and Consulting Information systems, e.g., Cambridge Centralized R&D is embedded in the
Technology Partners. company.
R&D is performed as part of professional
services and not as a separate R&D
effort.
Optimizing and Innovating in Packs Industrial gases, e.g., Air Liquide, Air Hybrid structures allow R&D to be done in
Products and Chemicals. partnership with customers.
The decentralized part of R&D is done
close to clients.

24 Research 䡠 Technology Management


company’s current R&D structure in light of its scope.
The graph’s horizontal axis represents the company size,
e.g., in terms of employees, revenue and/or R&D budget. Companies playing
The vertical axis represents the degree of market interac-
tion, e.g., the number of direct customers, product lines
and/or business units. In the CIMS survey, centralized,
the same Innovation
decentralized and hybrid structures were equally popular
when there were relatively few customer interactions and Game tend to
5,000–10,000 employees.
The second step is to identify which of the seven Inno- use similar
vation Games the company is playing. As shown in Table
3, each game has a characteristic approach to R&D.
Thus, it is necessary to determine which parts of the
R&D structures.
R&D structure fit (or do not fit) the game a particular
company is playing. One might also consider features of Figure 2 to design (or re-design) an R&D structure facili-
the R&D structure associated with a secondary game. tates the analysis of key issues regarding a company’s
The third step is to anticipate migration to a different current structure, pros/cons of centralized/decentralized/
Game. Several “natural migration” paths have been iden- hybrid structures, as well as business- and market-
tified, e.g., from Science-Based Safe Journey to Innovat- specific issues. A good R&D structure balances both
ing in Packs. Thus, a company should identify where it is long-term dynamics (Innovation Games) and short-term
on the maturity curve for its current game, and assess dynamics.
how soon it may need to migrate to a different game. R&D strategy, which defines the approach to implement-
Likewise, a company may make a decision to change its ing an Innovation Game, should also guide the selection
game to support a new strategy. of an R&D structure, because it greatly influences the
The final step is to superimpose trends that affect the frequency and nature of interactions among R&D
realization of an R&D structure. Using the four steps in employees. Organizational structure likewise influences

Figure 2.—Decisions about R&D structures need to consider four key elements: company scope, strategies for value
creation, changes in value creation, and internal/external trends.

September—October 2006 25
reward systems and, therefore, employee behavior. It is
important to remember that a mismatched structure can
defeat attempts to implement a good strategy. The estimated cost of
The two surveys discussed in this paper echo the findings
of prior studies of information technology governance in innovation is roughly
that there are no optimal structures or universally best
solutions (13). Regulatory issues, core technologies and
alignment with business strategies amplify the need for
30 percent more
centralization of decision-making. Conversely, decen-
tralization follows from globalization, non-core activi-
ties and customer intimacy.
than the cost of R&D.
For companies in a given industry, there are specific Strickland, Bonnie Anderson, Rob Oehman, Andrea
internal factors (e.g., strategic intent) and external factors
Sinko, and Dong Xu (North Carolina State University)
(e.g., globalization) that correlate closely with the imple-
for preparing the initial literature search and survey.
mented structures for their R&D organizations. Within a
Thanks also to members of the IRI ROR 04-03 Subcom-
given industry, R&D organization structures tend to
mittee for helping to formulate an approach to R&D
evolve in specific ways. For example, as the company’s
structural design, and to companies that participated in
age, size and level of diversification increase, the
our surveys.
structure moves from centralized to decentralized to
hybrid. Companies playing the same Innovation Game
tend to use similar R&D organization structures. This References
appears to be true since the industry largely dictates the 1. Fusfeld, Alan, President of the Fusfeld Group. 2005. IRI ROR
game a company plays, unless a company decides to 04-03 Special Interest Session, Nov. 15.
2. Miller, Roger, and Floricel, Serghei. 2004. Value Creation and
change its business strategy or the cyclical need for reju- Games of Innovation. Research-Technology Management Vol. 47,
venation forces the company back to a central R&D Nov–Dec., pp. 25–37.
structure. 3. Semerjian, Hratch G., Deputy Director, National Institute of
Standards and Technology. 2004. IRI ROR 04-03 Subcommittee
It must be recognized that the job of innovation is not Meeting.
4. O’Connor, Gina Colarelli and Ayers, Alan D. 2005. Building a
limited to the R&D organization, but is a company-wide Radical Innovation Competency. Research-Technology Management
effort, supported by resources from every functional and Vol. 48, Jan–Feb., pp. 23–31.
business group. The MINE study estimates the cost of 5. Chiesa, V. 1996. Managing the Internationalization of R&D
Activities. IEEE Transactions on Engineering Management Vol. 43,
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cally important. tions: Managing Evolutionary and Revolutionary Change. California
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Ultimately, a good R&D structure is one that meets the 8. Allen, T. J., and Fusfeld, A. 1975. Research laboratory architec-
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growth and building new technology platforms. There is 9. Craig, Charles R., V.P. Science and Technology, Corning. 2005.
the need to specifically define those expectations, e.g., x IRI Fall Meeting, Nov. 14.
new products from R&D each year, and there are always 10. Rueppel, Philip C., Managing Director, Research Analyst,
Wachovia. 2005. IRI Fall Meeting, Nov. 15.
trade-offs. 䡩

11. Bassner, Sherri, Technology Director, Materials Division, Air
Products and Chemicals. 2004. IRI ROR 04-03 Subcommittee
Acknowledgements Meeting.
12. Evans, Leah, Chief Food Innovation Officer, Pizza Hut. 2004.
We thank Alan Fusfeld (The Fusfeld Group) and George IRI ROR 04-03 Subcommittee Meeting.
13. Weill, P., and Ross, J. W. 2004. IT Governance: How Top Per-
Farris (Rutgers University) for their many insightful con- formers Manage IT Decision Rights for Superior Results. Harvard
tributions to this project and paper. Thanks also to Ben Business School Press, Boston, MA.

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26 Research 䡠 Technology Management

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