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Initialize engine version: 5.4.

0f3 (a6d8d714de6f)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 10.1]
Renderer: ATI Mobility Radeon HD 4200 Series (ID=0x9712)
Vendor: ATI
VRAM: 828 MB
Begin MonoManager ReloadAssembly
Platform assembly:
C:\Users\machi\Downloads\Ravenfield\Ravenfield_Data\Managed\UnityEngine.dll (this
message is harmless)
Loading C:\Users\machi\Downloads\Ravenfield\Ravenfield_Data\Managed\UnityEngine.dll
into Unity Child Domain
Platform assembly:
C:\Users\machi\Downloads\Ravenfield\Ravenfield_Data\Managed\Assembly-CSharp-
firstpass.dll (this message is harmless)
Loading C:\Users\machi\Downloads\Ravenfield\Ravenfield_Data\Managed\Assembly-
CSharp-firstpass.dll into Unity Child Domain
Platform assembly:
C:\Users\machi\Downloads\Ravenfield\Ravenfield_Data\Managed\Assembly-CSharp.dll
(this message is harmless)
Loading C:\Users\machi\Downloads\Ravenfield\Ravenfield_Data\Managed\Assembly-
CSharp.dll into Unity Child Domain
Platform assembly:
C:\Users\machi\Downloads\Ravenfield\Ravenfield_Data\Managed\UnityEngine.UI.dll
(this message is harmless)
Loading
C:\Users\machi\Downloads\Ravenfield\Ravenfield_Data\Managed\UnityEngine.UI.dll into
Unity Child Domain
Platform assembly:
C:\Users\machi\Downloads\Ravenfield\Ravenfield_Data\Managed\UnityEngine.Networking.
dll (this message is harmless)
Loading
C:\Users\machi\Downloads\Ravenfield\Ravenfield_Data\Managed\UnityEngine.Networking.
dll into Unity Child Domain
Platform assembly:
C:\Users\machi\Downloads\Ravenfield\Ravenfield_Data\Managed\Pathfinding.ClipperLib.
dll (this message is harmless)
Loading
C:\Users\machi\Downloads\Ravenfield\Ravenfield_Data\Managed\Pathfinding.ClipperLib.
dll into Unity Child Domain
Platform assembly:
C:\Users\machi\Downloads\Ravenfield\Ravenfield_Data\Managed\Pathfinding.Ionic.Zip.R
educed.dll (this message is harmless)
Loading
C:\Users\machi\Downloads\Ravenfield\Ravenfield_Data\Managed\Pathfinding.Ionic.Zip.R
educed.dll into Unity Child Domain
Platform assembly:
C:\Users\machi\Downloads\Ravenfield\Ravenfield_Data\Managed\Pathfinding.JsonFx.dll
(this message is harmless)
Loading
C:\Users\machi\Downloads\Ravenfield\Ravenfield_Data\Managed\Pathfinding.JsonFx.dll
into Unity Child Domain
Platform assembly:
C:\Users\machi\Downloads\Ravenfield\Ravenfield_Data\Managed\Pathfinding.Poly2Tri.dl
l (this message is harmless)
Loading
C:\Users\machi\Downloads\Ravenfield\Ravenfield_Data\Managed\Pathfinding.Poly2Tri.dl
l into Unity Child Domain
Platform assembly:
C:\Users\machi\Downloads\Ravenfield\Ravenfield_Data\Managed\EasyRoads3D.dll (this
message is harmless)
Loading C:\Users\machi\Downloads\Ravenfield\Ravenfield_Data\Managed\EasyRoads3D.dll
into Unity Child Domain
- Completed reload, in 0.110 seconds
Platform assembly:
C:\Users\machi\Downloads\Ravenfield\Ravenfield_Data\Managed\System.Core.dll (this
message is harmless)
Platform assembly:
C:\Users\machi\Downloads\Ravenfield\Ravenfield_Data\Managed\System.dll (this
message is harmless)
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.
XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 1.495212 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
D3D shader create error for vertex shader [0x80070057]
D3D shader create error for pixel shader [0x80070057]
D3D shader create error for vertex shader [0x80070057]
D3D shader create error for pixel shader [0x80070057]
D3D shader create error for vertex shader [0x80070057]
D3D shader create error for pixel shader [0x80070057]
D3D shader create error for vertex shader [0x80070057]
D3D shader create error for pixel shader [0x80070057]
D3D shader create error for vertex shader [0x80070057]
D3D shader create error for pixel shader [0x80070057]
WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' has no vertex
shader
WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default
shader.
UnloadTime: 6.608393 ms

Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 4447.
Total: 6.048693 ms (FindLiveObjects: 0.452134 ms CreateObjectMapping: 0.316895 ms
MarkObjects: 3.817478 ms DeleteObjects: 1.460845 ms)

Setting up 1 worker threads for Enlighten.


Thread -> id: 15d4 -> priority: 1
Greenlight activated? False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 7.180145 ms

Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 22784.
Total: 43.064804 ms (FindLiveObjects: 2.634698 ms CreateObjectMapping: 1.170282 ms
MarkObjects: 22.180029 ms DeleteObjects: 17.077560 ms)

Look rotation viewing vector is zero

(Filename: Line: 82)

Look rotation viewing vector is zero


(Filename: Line: 82)

Look rotation viewing vector is zero

(Filename: Line: 82)

Look rotation viewing vector is zero

(Filename: Line: 82)

Look rotation viewing vector is zero

(Filename: Line: 82)

Look rotation viewing vector is zero

(Filename: Line: 82)

Look rotation viewing vector is zero

(Filename: Line: 82)

Look rotation viewing vector is zero

(Filename: Line: 82)

Look rotation viewing vector is zero

(Filename: Line: 82)

Couldn't find a close node to the end point

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Path Failed : Computation Time 0.00 ms Searched Nodes 0


Error: Couldn't find a close node to the end point
Path Number 4849 (unique id)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Couldn't find a close node to the end point

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Look rotation viewing vector is zero

(Filename: Line: 82)

Look rotation viewing vector is zero

(Filename: Line: 82)


Look rotation viewing vector is zero

(Filename: Line: 82)

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