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SPRINGFIELD COLLEGE - DAILY LESSON PLAN

NAME: ​Samie Al-Ziab DATE: ​10-5-18 TIME: ​50-84 minutes


SCHOOL: ​Hopkins Academy LESSON#:​ 6 FACILITIES: ​Soccer
CLASS SIZE:​ 5-8 GRADE: ​7-12 UNIT/THEME: ​Bocce
GENERIC LEVEL: ​Control/Precontrol
EQUIPMENT: 1. 8 Bocce balls 2. 1 pallino 3. Sideboard
4. ________________ 5.________________ 6.__________________
FOCUS OF LESSON: ​Learn rules and gameplay of Bocce
STUDENT PERFORMANCE OBJECTIVES (SPO):
By the end of the lesson, students should be able to:

(P) Demonstrate competency in bocce by using correct skill cues ⅘ times during gameplay when tossing.

NASPE (S1.H1.L1) MA CF 2.17

(C) Explains the rules of bocce, how one scores, and how turns work during gameplay by the end of the
lesson

NASPE (S2.H2.L1) MA CF 2.20

(A) Uses strategy and communication with partner to help win Bocce games during gameplay

NASPE (S4.H4.L1) MA CF 2.27

Check each objective: Is it specific? Is it achievable? Is it developmentally appropriate?

TEACHER PERFORMANCE OBJECTIVES - ​During the lesson the teacher will:​

1. Keep students engaged during a decent wait time game by having students learn to ref
themselves.

SPECIAL CONSIDERATIONS - What are the safety concerns? What is unique about the students
in this class?

Not many safety concerns with these small classes. Need to make sure they stay engaged. The class of
seniors often gets lackluster, so i must keep them engaged.
REFERENCES : ​_____________________________________________________________________

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LESSON PLAN FORM

TIME SEQUENCE OF ORGANIZATION REFLECTIONS


LESSON
Changing time: ​Students
will have 5 minutes to
change. Upon entering
gymnasium they will start
walking

Warm up:
- 5 minutes jog
- 3 rounds of
dynamic stretching
- (High knees, heel
kicks, Side lunges,
Inchworms to toe
walks, Leg raises,
Skips)

Introduction:
- Bocce ball
- Small sided game
- Cues for underhand
throwing/rolling
- Step with
opposition
- Hand back
- Follow
through and
roll

Objective -

The object of the game is to


roll your bocce balls closer
to the pallino (jack) ball
than your opponent.

Rules

-T​he game consists of


several frames.
-A frame starts with tossing
the pallino by a team
toward the opposite end of
the playing court.
-The game (frame) is
complete after the balls
have been thrown and
points awarded.
-Balls are tossed or rolled
underhand.
-Whoever wins the coin
toss will begin by tossing
the pallino into the playing
area.
-The pallino must be
thrown past the center line
and not further than the
four foot line.
-If the pallino lands out of
the designated area, the
opposing team will throw
the pallino into the playing
area.
-Once the pallino is in
position, the first team
throws their bocce ball.
-Taking alternate turns,
each team throws their
balls toward the pallino to
(A) get their ball closest to
the pallino, (B) to move the
pallino closer to their ball,
or (C) move the opponent’s
ball.
-The winning team begins
the next frame.
-Frames are played
alternately from one end of
the court to the other

Scoring
-In each frame, only one
team scores.
-One point is given for
each bocce ball that is
closer to the pallino than
the opposing team’s bocce
balls.
-The pallino distance
marker can be used to
determine which balls are
closer.
-The game continues until
13 points have been scored

Activity - Bocce gameplay


- Teach students rules
- Partner them up
- Have first game be
a learning
experience with
some redos
- Play actual
competitive games

Closure -
How do we score in bocce?
- What strategies
worked for me and
my partner? (hitting
other balls out the
way, pallino
placement, etc.)

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