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Why businesses should Guidelines for Industry on


Child Online Protection

invest in digital child safety To support businesses in addressing


the challenges, UNICEF and the
International Telecommunication
Union have updated the Guidelines for
Industry on Child Online Protection in
Digital products and services are providing children with tremendous op- consultation with business and civil
portunities to learn, share and communicate. They provide access to infor- society. The Guidelines, published in
2014, provide a framework with five
mation about social services, health and educational resources, and they
key pillars [PDF] for how companies
empower children to assert their rights and express their opinions. But
can ensure children’s safety when they
despite the benefits, children may face risks – such as violations of their use the Internet or any associated
privacy and exposure to inappropriate and potentially harmful content or technologies or devices that connect to
contact – when using the Internet and mobile technology. it. The Guidelines also direct companies
on how to advance children’s rights and
Companies operating in the information technology industry are often en- facilitate responsible digital citizenship,
gaged in developing and offering online services, solutions and applications learning and civic participation. They
include sector-specific checklists that
that directly target children as consumers. Such companies include soft-
recommend actions for various actors
ware, application and game developers, mobile operators, Internet service
including mobile operators, ISPs,
providers (ISPs), search engines and social media. The increase in technol- content providers and online retailers.
ogy use among children has brought on new and more complex challenges
not only for Government regulators but also for the companies that develop The LEGO Group initiated a process to
and offer products, the children who use the products and the families, edu- implement the Guidelines, and as part
cators and civil society groups looking to support and protect children. of its partnership with UNICEF, the Child

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Online Safety Assessment (COSA) tool 3. Uncover strengths and weaknesses such as by changing default settings
was developed. It provides instructions in managing child rights policies and providing regular advice to users.
and advice for companies working and practices, and build corrective The private sector must also lead in
with information and communication plans where needed to adjust developing ethical technologies, with
technology (ICT) in assessing how management practices careful consideration of how they can
children’s rights can be integrated serve children’s real needs, even if that
into their digital operations. It aims to What is the business case for means children spend less time online.
empower companies to strengthen respecting children’s rights in the
their child protection policies, codes of digital world? These actions are not only the right
conduct and due diligence processes. thing to do, they are also sound
The private sector has been a key driver business decisions. Protecting children
The Excel-format tool was built of the digital revolution. As providers of online will become increasingly critical
with inputs from a wide range of Internet access, producers and providers as powerful technologies such as
stakeholders, including ICT companies of content and other digital goods, and artificial intelligence and immersive
(online gaming, ISPs, mobile network purveyors of online goods and services, technologies like augmented and
operators, social media, search businesses are increasingly integrated virtual reality become ever more
engines and industry associations), into children’s lives. As gatekeepers integrated into children’s lives.
non-governmental organizations that controlling the flow of information There is a risk of reputational harm
specialize in child across the networks, they also have for any business that is seen to be
rights for the ICT sector, independent access to vast amounts of children’s failing some of its most vulnerable
human rights consultants, academics information and data. These roles customers – children. And there is also
and media experts. provide businesses with considerable a market opportunity as consumers
power and influence – and with them and the wider public place greater
The three primary objectives of the come heightened responsibilities. demands for technology services to
tool are to: Businesses have an indispensable have the right safeguards in place.
1. Ensure companies understand the role to play in protecting children. They
core issues and impacts to consider must work with governments to take Why does the LEGO Group
when assessing their management down child-abuse material or other prioritize online child safety?
of child rights and the Internet inappropriate content, raise awareness
of safe and responsible Internet use, For 87 years, the LEGO Group’s
2. Offer an easy-to-use and
and protect children’s privacy. It is not values of imagination, creativity, fun,
comprehensive self-assessment of
enough to preach personal responsibility learning, caring and quality have
a company’s management of and
– the private sector must proactively been instrumental in the company’s
impact on children’s rights online
help children to guard their privacy, commitment to providing the best

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play experiences with LEGO® bricks. Approach to internal assessment The company created a short interview
The same values now guide the LEGO and methodology guide based on the COSA tool structure,
Group’s ambition to deliver inspiring and and all interviewees were informed
safe digital experiences. When reviewing how to approach online that the purpose of the exercise was to
As more and more children around child safety within the company, the highlight areas where the LEGO Group
the world connect digitally, delivering LEGO Group identified the Guidelines could improve and share learnings.
playful experiences within safe online for Industry on Child Online Protection Gaining the trust of those involved and
playgrounds has become a vital as the best framework because of its encouraging honest feedback was of
issue for the toy industry to address. comprehensive thematic coverage paramount importance in ensuring all
Innovation in digital technology and child-rights-based approach. Using potential gaps were addressed.
represents a tremendous opportunity these Guidelines as the foundation, the
for bringing playful and educational LEGO Group partnered with UNICEF Key outcomes and learning
to develop the Child Online Safety
Assessment (COSA) tool, which covers The first COSA assessment at the LEGO
areas including internal governance, Group in 2016 demonstrated that the
human resource measures, and necessary processes where in place. But
children’s privacy and empowerment. it also revealed opportunities to ensure
It also determines key questions to greater clarity and good governance by
address when mapping digital child connecting policy documents and taking
safety, and it allows the user to assign a more collaborative approach across the
and asses relevant risks. business.
It is crucial
that children The COSA tool helped the LEGO The findings resulted in a company-wide
are empowered to Group review its operations across policy on digital child safety covering all
have access to the the business, identifying areas of areas of the business and the creation
best practices that could be replicated of an e-learning module for relevant
right information to
elsewhere in the company, and employees. It furthermore indicated a
help them protect detecting processes that could be need for a more comprehensive safety
themselves online. strengthened. The findings helped guidance for children and parents. The
guide conversations with key internal purpose of this guidance is to encourage
stakeholders including senior parents to engage with their children
management, operations and product and to support children so they can
development on how to ensure enjoy the benefits and be aware of the
children’s rights where protected across risks when online. Finally, the findings
the entire digital network. indicated an opportunity to strengthen
the policies and frameworks used when
Through the COSA process, the LEGO developing digital gaming experiences,
Group wanted to map all existing both in-house and through partners.
experiences to children around the activities across the company and
world, but it also presents fresh identify opportunities where efforts The assessment confirmed the belief
challenges. Responsible brands must could be improved or simplified. As part and long-standing approach at the
deliver high levels of safety while of the review, it was also important to LEGO Group that it is vital to build
inspiring empowerment and creativity ascertain the level of commitment and play experiences for children that are
in children as they grow and develop. thematic awareness from management ‘safe by design’ – with risks mitigated
to production and marketing. in the development phase, eliminating
Together with its partners and industry the need to add safety features later.
experts, the LEGO Group strives for Conducting interviews with key Applying a safe-by-design approach is a
its digital experiences to be as safe for employees, from senior leadership to core focus of the company-wide policy.
children as its physical play materials. those responsible for overseeing digital
It was the first company in the toy experiences was also crucial to the At the time of the first COSA review in
industry to establish a global partnership assessment process. Interviews were 2016, the LEGO Group was developing
with UNICEF, and it is committed conducted across business areas where its safe social network for children,
to promoting and implementing improvements would have the highest LEGO Life. The COSA tool helped to
the Children’s Rights and Business impact and with senior management identify key elements needed to ensure
Principles in its work. whose support was necessary to ensure the LEGO Life experience addressed all
new approaches were adopted. relevant safety risks adequately.

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Guidance on what to include in the Advice for other companies of the project. It was also important to
app to best combat potential illegal or schedule the review at a time when all key
harmful content was highly valuable, as The COSA exercise provided the LEGO stakeholders could participate and when
was the need to introduce the rules of Group with a shared understanding and the guidelines could be applied to develop
engagement in a child-friendly manner language, thereby helping to embed a new digital products and experiences.
and an intuitive reporting function. culture of creating digital experiences
that are safe-by-design. It also ensured The COSA exercise can be repeated
As identified by the COSA tool, it is that during the product development as often as deemed useful. The LEGO
crucial that children are empowered and phase, the correct questions are being Group has opted to perform the
have access to the right information to addressed and provide management with assessment twice a year, to establish
help them protect themselves online. a framework to ensure the company is outstanding tasks and demonstrate
Therefore, an ongoing piece of work implementing best practices for digital progress compared to the previous
is to create age-appropriate safety child safety across the business. assessment. The visualization of progress
guidance that is both insightful and and outstanding tasks is helpful in
contextually relevant in all digital LEGO A key learning with regards to communicating the status across the
experiences. methodology was the importance of company. Furthermore, it is an effective
gaining the trust of everyone involved, tool to frame the dialogue with partners,
and being clear on how the findings such as UNICEF, to ensure a focus on
would be used was vital to the success high-risk/high-impact initiatives.

RECOMMENDATIONS FROM UNICEF


The journey of the LEGO Group and the resulting COSA tool provides a model for how companies can assess its policies and and
operations in relation to online child safety. While business models and contexts differ, the following suggestions may be useful in
enabling companies to recognize and respond to children’s rights.

EVALUATE AND RESPOND TO RAPID DEVELOPMENTS children’s rights are in close contact with children and can
THAT COULD AFFECT CHILDREN
provide expertise on children’s rights in various contexts.
Businesses should evaluate how rapid developments
could pose new risks, but also how they can create COLLABORATE WITH STAKEHOLDERS
new opportunities for children. Ongoing assessments
Multi-stakeholder collaboration is crucial to establishing
are necessary to understand how new technologies
the foundation for safe, secure and positive uses of the
and products could affect children and to incorporate
Internet and associated technologies.
appropriate measures into their operations.
DO NOT CONSIDER CHILDREN AS A HOMOGENOUS GROUP
TAKE A BALANCED APPROACH TO CHILDREN’S RIGHTS
ONLINE Access to technology and the Internet is far from global.
Companies should review both risks and opportunities, and Even in industrialized countries, children in underprivileged
how their operations and products can have an impact on communities are less likely to be online. Special efforts must
children’s rights to protection, participation and inclusion. be made to ensure girls, children with disabilities, children
Companies must strike a balance between children’s right in minorities, and children in remote areas, poverty or
to protection and their rights to access to information and marginalized situations have equal access to digital media.
freedom of expression.
EMPOWER CHILDREN WITH INFORMATION ON THEIR
RIGHTS IN A DIGITAL WORLD
HARNESS THE GOOD, LIMIT THE HARM
Today’s children are digital natives, but they nevertheless
Businesses should work towards ensuring that certain
require guidance and support to make the most of
policies or activities intended to protect children do not
connectivity. They do not automatically understand their
infringe on children’s other rights. In addition, companies
vulnerability to online risks or their responsibility to be good
can choose to apply their technologies and services to meet
digital citizens. Digital literacy encompasses all these areas,
some of the world’s toughest development challenges.
implying a set of competencies that goes beyond digital and
technical skills. It includes the ability to search, evaluate
STEP UP ENGAGEMENT WITH ADVOCATES FOR
CHILDREN’S RIGHTS and manage information found online; interact, share and
collaborate online; develop and create content; use safety
Efforts must be made to reach children and child rights
and protection features to protect themselves; manage their
advocates to minimize the risk of excluding children
digital footprint; and solve problems and be creative.
from stakeholder engagement processes. Advocates for

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