MCBOA Basketball Pre-Game - CREW OF 2 Schedule 15:00 - on court 12:00 - meet w / coaches and captains. Halftime Meet at scorer's table - check with book, change the arrow, 10 minutes in duration.
MCBOA Basketball Pre-Game - CREW OF 2 Schedule 15:00 - on court 12:00 - meet w / coaches and captains. Halftime Meet at scorer's table - check with book, change the arrow, 10 minutes in duration.
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MCBOA Basketball Pre-Game - CREW OF 2 Schedule 15:00 - on court 12:00 - meet w / coaches and captains. Halftime Meet at scorer's table - check with book, change the arrow, 10 minutes in duration.
Copyright:
Attribution Non-Commercial (BY-NC)
Available Formats
Download as DOC, PDF, TXT or read online from Scribd
15:00 – on court Practice good sportsmanship Count players in book 12:00 – R to table (verify book, meet Get loose ball, Talk to your teammates Check for duplicate numbers scorer/timers, possession arrow, “X” on only, Good luck, have fun. Sign book – print both officials names in floor, coaches box, game ball) book 3:00 –meet w/ coaches and captains Timer Timeouts – mark in book – 3 full, (legal uniforms & equipment, uniforms Stop clock on all whistles 2 – 30’s worn properly, display good Check with scorer to make sure Possession arrow sportsmanship) score matches Team fouls match scoreboard Halftime 2 horns with each timeout Notify on 6 fouls and 9 fouls Meet at scorer’s table - check with book, Full: 45 sec & 60 sec Notify on 5th player foul change the arrow, 10 minutes in duration 30: 15 sec & 30 sec Notify when team has only 1 T.O. left Back on court at 3:00 DQ: 15 sec & 20 sec Coaches Introduction Let us know what kind of time-out Be ready to play on 2nd buzzer
CREW OF 2 - COURT COVERAGES
Half Court • Weak side rebound coverage
Trail’s Primary Responsibilities
• Sideline and midcourt line Lead’s Primary Responsibilities • Last second shot • Endline and sideline • Drives starting in primary • Post play • Illegal screens at elbows • Bring subs in • Strong side rebound coverage
Transition & Press Coverage
Transition Press Coverage Lead find the defender – trail look for Lead must help if more than 2 on 2 in travel & palming backcourt Long pass – lead must cover receiver New lead watch sideline in back court – Be aware of partner’s position – extend don’t turn back your coverage off ball DISCUSSION POINTS KEY POINTS TO A GREAT GAME COMMUNICATION 2010 NFHS rule changes 1. Trust your partner to call their primary (IT Strong voice 2010 Points of Emphasis MUST BE OBVIOUS FOR YOU TO Tempo – voice & mechanics Technical foul administration COME OUT OF YOUR PRIMARY Fouls – shooter, throw-in-spot -- call T and get away (partner seat belts 2. Call the obvious – is rhythm, speed, Double whistle coach) agility and/or balance altered? Throw ins – eye contact, check table & clock Consistency 3. Referee the Defense Bonus situation – 6th & 9th team fouls -- ball in after timeouts if not breaking 4. Clock management Player Fouls – 4th personal huddle 5. Good communication partners and with Time outs – team & inbound spot -- warnings, closely guarded coaches – address questions not comments Warnings -- block/charge, fumbles Soliciting for help -- 3 seconds, kicked ball 6. Screens and hand-checks early Jump ball –help w/ direction -- hand checking 7. Tell each other who shooter is on fouls Substitutes -- post play (especially when we get to bonus). Anything unusual (let’s get together) -- screens 8. If I come to you with information. I am -- pass/crash coming with information that is needed. -- coaching Box Enforcement YOU change the call – not me. Respect partners area Team Knowledge – Rivalries – Coaches 9. Unusual situations – come together Fight - off ball official monitor benches quickly & be decisive 1o. Last 3 minutes of game=100% accuracy