You are on page 1of 8

Hiring for happiness.

A human resources plan for Happy, Inc.


Happy is a company with a simple goal: to make people happier. This includes its customers,
partners, suppliers and employees. This abstract and lofty goal is going to be executed through a
number of companies that will each have their own focus but still contribute to the larger
mission. We are starting two companies initially:
Happy Music – This Company is focused on becoming the most successful freemium1 music
label in existence. All of our artists’ music will be freely available to download online and they
will make money through offering premium services and products. These will include licenses to
their songs; merchandise sales, gig tickets and sponsorship deals; small collections of premium
CDs, fan-only access to premium online content and private performances. We believe that
music wants to be free and should be allowed to spread freely. We believe that this will create a
larger, more loyal fan-base that can then be monetized ensuring that the artist is able to make a
fantastic living and lots of people are made happier because they get to enjoy their music.
Happy Events – This Company aims to architect the most incredible and unique parties, gigs
and festivals possible. We believe that when “it comes to spending disposable income,
experiential purchases tend to make people happier than material purchases” 2.

In order for us to make our customers happy, it’s essential that our employees are happy too.
This paper will outline 4 strategies that we intend to implement from the outset to ensure that
we can deliver on our ambitious goals. Each strategy will contain the following:
• A concise outline of the strategy and how it will affect the Company.
• An analysis of how it will affect the employees and impact on them.
• A cost-benefit analysis.
• An appropriate Human Resources Metric.
After outlining each strategy in detail the paper will conclude by looking at:
• How this will influence our relationships with our customers and suppliers.
• Any relevant history or background on the strategies outlined
This paper will available on our Company blog. The four sections will be as follows:
1. Recruitment – Dreams with deadlines are important.
2. Remuneration – Debt makes people unhappy.
3. Responsibility – If you think it’s a good idea, go for it.
4. Relationships – The Company can be a family.

1. Recruitment
Dreams with deadlines are important.
Outline of the strategy
Think and Grow Rich, a motivational text by Napoleon Hill, emphasized the need for “mental
deadlines” for every goal you set3. His belief is that many people say to themselves ‘I want to be
rich some day’ whereas as very few people say to themselves ‘I want to have a million dollars in
my savings account by 31st December 2015’. Napoleon argued that having a defined goal with a
definite due date forces the sub-conscious to find solutions and avenues to turn that dream into
reality. Dreams with deadlines are therefore very important to our company culture at Happy.
We want to do two things for our employees:

1
The Freemium Business Model, Fred Wilson -http://www.avc.com/a_vc/2006/03/the_freemium_bu.html
2
The Relative Relativity of Material and Experiential Purchases, Travis J. Carter & Thomas Gilovich
3
Think and Grow Rich, Napoleon Hill
1. Help them achieve their own personal dreams. This applies even if they might
not be the primary focus of the company. For example: want to learn to kitesurf?
Awesome, that might not be the focus of Happy Music but we’d love to help an employee
achieve that goal in their free time if it’s going to make them happier.
2. Ask them which of our company dreams they can help us achieve. Our hope is
that all our employees want to help us in our mission to make people happier. We have a
responsibility to help them do that.

How will it affect our applicants and impact on them once they’re with us?
The strategy must be implemented in the hiring and monitoring processes. When we hire
someone we need to fully understand what their personal goals are and when they want to
achieve those by. Similarly, we want to make sure our employees understand the specific goals
of the company and when we want these to be achieved by. The monitoring side is dealt with in
more detail in section 3, which focuses on projects and Responsibility. Therefore here I will
focus on the hiring process:
• No more CVs, Resumes or Cover Letters – Everyone hates writing them. Everyone
hates reading them. We don’t want these to be part of our hiring process.

• Small set of personal questions aimed to elicit unique responses – Each


applicant will be asked the following:
o Outside of your “work”, what else are you passionate about?
o What do you dream about achieving some day? (Not work-related)
o What date would you like to achieve that dream by?
o How can Happy help you do that?
o When have you been happiest?

• Small set of company-related questions aimed at eliciting unique responses


– The questions will be relevant to the department. Each question also aims to get them
to think carefully about whether their education or life-experience can help them in their
job. We’re more interested in people’s problem-solving skills than the letters after their
name. For example:
o At the moment it takes an average attendee to Happy Fest 35 minutes to get from
their car to their camping spot. How can we reduce this to 15 minutes for Happy
Fest 2012?
o We’re hoping to have all our invoice checking and supplier-payments happen
90% faster than it currently does by June 20th 2012; can you help us achieve this
goal
o We’re trying to get 5 of our artists on the top 5 Japanese radio-stations by May 5th
2015; what would you do to try and make this happen?
As you can each dream can be measured and has a deadline. This ensures there’s no
vagueness about what needs solving on when we think it’s possible to do that by.
• Quick video about themselves – Applicants will be asked to upload a short, 5-
minute clip about themselves. We’re interested in where they’re from, what they like to
get up to, the people they care most about and their vision for their future.

• No interviews - Thirty-minute slots put both the interviewee and interviewer into an
abnormal environment unlike anything in the real world. We don’t think it’s fair on us
and we certainly don’t think it’s fair on the applicant.

• Paid training month – We will carefully sift through the applicants’ responses to the
questions and the videos they submit to find the best batch of people we can. We will
then invite them to come and join us for a month so we can be certain that they’re going
to fit in with the culture and the team. We feel that it’s easy for people to put on a front
for 30 minutes but much harder to do so over 30 days.
Our hope is that by focusing on our applicants’ dreams and on how our applicants can help us
realize the companies’ dreams, we’re setting some fair expectations and doing our absolute best
to make sure our employees are happier.

Cost-benefit analysis
The hiring process we’re outlining is hopefully no more costly than a normal process. It still
involves sifting through a lot of information even if we do away with the covering letters and
résumés. However, our hope is that by focusing on the applicants’ personal goals and how their
skill-set can help us achieve the company’s goals from the outset we will be able to:
• Attract & select the best candidates
• Improve employee satisfaction
• Increase employee retention
If we hire 100 people in a year with an average effective salary of $25,000 and we assume it
costs $10,000 to make a new hire; in this scenario an increase in the retention rate from 85% to
95% would save us $100,000 in further hiring costs and we would gain at least another
$250,000 in productivity because there would be fewer gaps in the workforce throughout the
year.
Human Resources Metric: Candidate Acceptance Rate
Once the paid training month is over it is likely that the people in charge of the potential new
employees won’t want to offer everyone a job. I would hope that at least 9 out of every 10
applicants who reach the training month stage are a good fit for Happy so I would like to keep
the candidate acceptance rate up above 90%.

2. Remuneration
Debt makes people unhappy.
Outline of the strategy
“Money and financial problems rank as the No. 1 cause of stress.”4
American Psychological Association's (APA) 2009 Stress in America Report

Both the founders of Happy are students and we know how ominous debt can feel. “College
seniors who graduated in 2009 had an average of $24,000 in student loan debt, up 6 percent
from 2008”5. We want to help our employees get out of bad debt like credit-cards and shark-
loans as fast as possible so they can enjoy financial freedom and start saving for their future.
Therefore, once we have a strong balance sheet and a good financial outlook we are going to
offer our employees the option of selling their debt to us. We would then reduce their salary and
accelerate the rate at which they can pay everything off by cutting out the horrific interest-rates.
Once we have 20 employees on this program we will be able to approach a debt-management
agency and negotiate even better rates for our employees.

4
http://ebn.benefitnews.com/news/employees-need-help-dealing-with-financial-stress-2682850-
1.html
5
http://www.nytimes.com/2010/10/22/education/22debt.html
How will it affect our employees?
Once this strategy is in place new and existing employees will notice a few differences:
• Access to financial advisors – All our employees will have access to a financial
advisor with whom they can confidentially share the state of their personal affairs. Then
this advisor can use this information to put together a custom remuneration package
that isn’t just a regular wage.
• Replace wages with timelines – All employees who want to sign up to the program
will have a percentage of their debt paid off each fortnight. So instead of getting
$70,000/year they might get $23,000/ year and be debt-free in the next 4 years.
• Higher real wage if they opt for debt-management - Our goal is to make the
debt-repayment option way more attractive to our employees. Therefore we will top up
their debt repayments by 5% if they stick with the program, increasing their effective
real income.
• Mandatory Mint.com account – Each employee will be asked to set up an account
with Mint.com, a free personal-finance monitoring system, that will help them get a
much better insight into what they are spending their money on.
Ultimately we want our employees to be as happy as possible and we believe that by taking pro-
active steps to help them be financially free our employees can focus on their work more and
make even greater contributions to the company.

Cost-benefit analysis
Dr. E. Thomas Garman, President of the Personal Finance Employee Education Foundation and
professor emeritus and fellow at Virginia Tech University puts it simply:
“Poor employee financial literacy costs employers at least $750 in cash—for each employee—
every year”6
This number is Dr. Garman’s attempt to quantify the inefficiencies that arise from employees
managing their personal affairs poorly. A report from Financial Literacy Partners, LLC puts the
cost of debt-related employee stress much higher: “$15,000 per year per affected employee.”7
What concerns us at Happy is how stress, unhappiness and depression can make it difficult or
impossible for someone to focus on their job. If an employee is constantly worried about paying
their bills and knows in the back of their mind that their credit-cards and short-term loans are
spiraling hopelessly out of control then they’ll be performing at 50% of their potential or worse.
The cost-benefit analysis is simple:
Stressed-out, indebted employee on salary of $35,000
$35,000 salary * 50% productivity = $17,500 in value
Happy employee on salary of $20,000 + debt-management of $15,000
$20,000 salar + $15,000 debt repayments + $750 top-up on repayments + $250 extra admin
cost * 90 productivity = $32,400 in value.
The productivity ratios are obviously arbitrary but they demonstrate the difference between an
employee who is happy and an employee who is nervous and scared. It only costs the company
the company an extra $1000 to reap an extra $15,000 in value.

Human Resources Metric: Employee Liquidity & Loyalty


“In a recent survey of over 45,000 American workers, 71 percent of respondents said they'd find
it difficult to meet their financial obligations if their paycheck were delayed for just one week” 8.

6 http://www.pfeef.org/press/press-releases/Employers-Waste-Money.pdf
7http://www.finlitinc.com/images/Employee_Financial_Stress_is_Costing_Your_Company_A

_Bundle.pdf
We would prefer our employees’ cash runway to be around a month and for them to feel far
more confident about their personal financial situation. Our financial advisors would have to be
readily available to help our employees plan budgets and make better decisions with their
money. Our hope is that all this care is going to increase employee loyalty:

"If you help with debt… the payback employers get in terms of employee loyalty can be
immeasurable"
James Bradley, information services manager at Accor9

We hope that all our employees will be grateful for the lengths we’re going to when it comes to
their personal wellbeing. We want our monthly anonymous surveys to show that people feel
loyal to Happy and we want our retention rates to stay in the high 90s as we expand.

3. Responsibility
If you think it’s a good idea, go for it.
Outline of the strategy
Micro-management and unnecessary layers of control creep into most organizations as they
grow. We want to maintain the fast-paced feel of a startup even if we grow our headcount to the
point where we would be classed as a medium-sized business. Therefore I’d like our staff to fill
their days working on one of three things:
1. Core stuff – Employees will spend the bulk of their time working on the areas where
they feel they can contribute the most. Our number crunchers will be analyzing all the
stats and our biz-dev people will be opening up new revenue opportunities.
2. Projects – We will shamelessly copy Google here with 20% of an employees’ time 10 to
be used working on smaller projects that could help make more people happier. These
projects will all be shared on our internal project-management system
(www.basecamphq.com) and other employees can chip-in, join the project or add
feedback. These projects should be in keeping with our philosophy of having dreams
with deadlines. That way a team manager can check in on all the projects and see which
ones are going great and which might need some extra help or thought. Typical projects
might include trying out new versions of the website or coming up with a system to make
our PR blasts more effective.
3. Pitches – If a project needs serious budget and company-wide support then an
employee can focus on turning it into a pitch for the whole company and effectively
create a new startup within the company. A big project might be something like a new
club in Ibiza for the Happy brand or a chain of bars. If a pitch gets the green light that
employee will have their core stuff taken care of by someone else so that they can focus
down on making this new idea happen.

How will it affect our employees?


My hope is that our employees never, ever feel patronized, belittled or small. I want them to feel
like they can take control of their project and make a real difference in the company. If
employees feel like they can pitch a new concept to the company and make it happen then my
hope is we’ll constantly be getting great ideas and suggestions from everyone. The culture
should feel exciting and be built upon the idea that trying stuff fast matters most. IDEO, one of

8
http://www.corporatewellnessmagazine.com/article-detail.php?issue=issue-11&article=cure-
for-employee
9http://www.personneltoday.com/articles/2006/04/25/35019/spotlight-on-employee-
debt.html
10
http://googleblog.blogspot.com/2006/05/googles-20-percent-time-in-action.html
the most sought-after design consultancies in the world puts a real emphasis on rapid
prototyping of ideas11. Our employees should feel like they have the opportunity to go and
prototype something all the time. Whether it’s putting a question on a whiteboard for other
people to look at or coding up a new interface for one of our systems; if they think it’s a good
idea, they should go for it.
Cost-benefit analysis
The greatest cost of this strategy is effectively allowing employees to take one day a week to
focus on something that they think will benefit the company. This “cost” is actually an
investment. It’s an investment in innovation. If we look at it that way and make some
assumptions about the hit-rates of our employees’ personal projects the outlook is fantastic.
100 employees @ $30,000/ year average effective salary = $3,000,000 payroll
20% time allocated to new projects = $600,000 cost
Assuming the following:
• 5% of these projects become new business avenues generating >$10,000,000
• 5% of these projects become failed avenues costing $1,000,000
• 40% of these projects just cost the time used to explore them
• 50% add at least 20% more value to our operations
Based on these arbitrary numbers we’re looking at massive returns that are many multiples of
the money invested in giving employees free time to explore new things. Paul Bucheit, the
founder of GMail makes an important point about Google’s 20% time policy: The real value of
"20%" is not the time, but rather the "license" it gives to work on things that "aren't
important".12

In this way it is hard to quantify the value of having an innovative culture that makes employees
feel it’s acceptable to try lots of ideas out until they find something that works. This is not to say
that it doesn’t have quantifiable results, as you can see from Google’s stock price over the last
few years:

Human Resources Metric: Employee Motivation


Each month we’ll be popping a survey into our employees’ inboxes to try and take the pulse of
the company. Our hope is that when people are asked to rate how motivated they feel from 1 to
10 the vast majority of them drag the slider up towards 10. If we can keep the average about 9 on
a month-to-month basis it means we’re doing something right. We want our employees to feel
like they’re part of something and that things are moving faster because of their actions. If they
have control of their own part of the company, however large or small, it will give them a direct

11
The Art of Innovation, Tom Kelley with Jonathan Littman
12
http://paulbuchheit.blogspot.com/2009/01/communicating-with-code.html
line of sight to something they’re able to improve. All this should create a much more motivated
workforce.

4. Relationships
The Company can be a family.
Outline of the strategy
We want to encourage all of our employees to feel like they’re part of something more fun and
significant than just a “workplace”. We have a few ideas for how to make Happy a very different
kind of company:
• Joint living space
• Cook and eat meals together
• Go on holidays together
• Enjoy Happy Events together
• Learn new skills together
If groups of employees live, work and party together our hope is that they will love their entire
lifestyle, not just their work. Happy is starting in two inherently social markets: music and
events. Therefore it will be really helpful if we have very social culture from the outset where the
company is as much a group of mates as it is a collection of colleagues.
How will it affect our employees?
I imagine new employees partying with us and working on cool projects with lots of different
people during their first month with the team. If they’re offered a contract they can move into
one of our open-plan communes where all our artists and team-members work and play. If one
of our artists has a gig in the evening then all the team are invited to come and check them out
and enjoy their performance. At the weekends we’ll put on fun activities and pay for employees
to learn new sports like kitesurfing or go on a trip to explore a potential new venue. To get a
break from the laptops & iPhones, Happy will sponsor company-wide holidays where we all take
off to a lodge in the hills or beach-hut somewhere beautiful without any form of connection to
the outside world. Although it’s corny, we’re trying to be a Happy Family.
Cost-benefit analysis
As a company we’re planning to subsidize much of our employees’ day-to-day expenses because
they’ll be living in company-owned properties and eating free company meals. Providing all
these benefits won’t be insignificant line items on the income statement initially but if they have
the desired effect of bringing the team together then hopefully these expenses will pale in
comparison to profits the Company will go on to generate.
Human Resources Metric: Voluntary Turnover Rate
The voluntary turnover rate describes the number of people who decide to leave the company
without being asked to. I obviously don’t want to have to let anyone go but I am not naïve to the
fact that recruitment is an extremely difficult thing to get right. What would really worry me is if
lots of people wanted to the leave the company. If people develop lots of strong relationships in
the work place and are in love with what they’re doing then my hope is that we could keep
voluntary turnover to less than 2% of the workforce on an annualized basis.

Conclusion
How this will influence our relationships with our customers and suppliers?
Happy is on a mission. We want to make everyone happier. This will not be possible to do for
every person all of the time. Instead we want to maximize people’s happiness as much as we
can. If our employees love their work, feel they are making progress and know how best they can
help the customers and suppliers then this can only be a net win for the company. If our call
center staff are fired-up and enjoying their day then that will come across in the way they deal
with customers’ concerns. If the lovely people in our accounts department feel they are running
a tight ship and are working on a side-project that could really go far then the way they will our
suppliers will undoubtedly be better as a result.

How long has this obsession with happiness been around?


Tony Hsieh, the founder of Zappos.com, is the inspiration behind Happy. He wrote a book called
Delivering Happiness13 where he outlines his favorite theory for improving employee
satisfaction. He argued that the following 4 things were paramount:

• Perceived Control
• Perceived Progress
• Connectedness
• Vision / Meaning (Being part of something bigger than yourself)

Our first two strategies focus on setting the expectations of new recruits and remunerating them
in such a way that gives them better control over their personal finances. Our second strategy,
which focuses on giving employees responsibility, aims to give our employees the feeling of
progress when they succeed and control of some function within the company. Our focus on
relationships in the final strategy is purely about helping our employees finding connectedness
with others at the company. Finally, we feel that the goal of the company: to make others
happier, is what keeps every single person feel like they are part of something that matters. As
Guy Kawasaki would say, we want to “make meaning” in our company14.

Happy is making a sincere commitment to helping people work out something that they’re
usually terrible at: finding out what makes them happier.

13
Delivering Happiness, Tony Hsieh
14
How to Change the World, Guy Kawasaki http://www.youtube.com/watch?v=lQs6IpJQWXc

You might also like