Professional Documents
Culture Documents
Light
Sound
April 2007, version 4.0
Hardware and software are distributed by the CMA foundation. The CMA foundation is affiliated
to the AMSTEL Institute of Universiteit van Amsterdam.
Text:
Ewa Kędzierska, Piet Molenaar
The more specific learning objectives which can be reached in the activities are:
• students should be able to set up the equipment, to use IT equipment and to be
responsible for the equipment.
• students should know how to work with the program (start the program, projects and
activities, make measurements, print information etc.)
• students should be able to perform an activity, describe what they are doing, give and
follow the instructions, ask questions, and work in-groups.
• students should be able to use the information from graphs/diagrams:
- read values from a graph,
- zoom a part of a graph,
- determine the scale of a diagram,
- interpret data.
• students should be able to make a report of an activity in which they record and discuss
what they have done.
Activities:
1. Hot! Cold! Warm!
2. Tell a story about temperature
3. Mum, my tea is cold
4. Animal family
5. What is heat? What is temperature?
6. Warming up and cooling down
7. How to cool drinks faster?
8. How to keep warm?
9. How is heat transported?
10. Heat absorption
Observation
Obtain three pans. Fill one with cold water, another with lukewarm water, and the third one
with water that is as hot as your hand can bear. Place one of your hands in the cold water
and the other in the hot water. After a few minutes place both hands in the lukewarm water.
1. With both hands in the lukewarm water, do they feel different from one another?
Yes/No
3. Try to guess the temperature of the water in each of the pans of water. Check your
guesses with a thermometer. How accurate were your guesses?
The measured by the sensor temperature is also displayed on a meter and as a digital
value. Temperature is measured in 0C (Celsius or centigrade)
2. Now you are going to measure temperature of different objects. After each measurement
fill in the proper cell in the table below.
I measure Temperature 0C
in cold water
in lukewarm water
in hot water
in the air
in your hand
under my arm
Does the temperature sensor need some time to warm up or cool down? How can you
see this?
Sketch the temperature graph from the computer screen on these axes.
When was the temperature graph dipped into the hot and cold water? Label those points
on your diagram.
The temperature graph recorded during the experiment can be presented in 0F. Click the
Panel Window button. A new diagram labeled “Temperature in 0F” appears on the screen.
Now look at both graphs.
What is the difference between the scales of these two graphs?
Is there any difference between the red and the blue measuring curves?
Extra:
The formula for converting a Celsius reading (TC) to the Fahrenheit scale is:
⎛9
TF =⎝ TC + 32⎞⎠ F
0
The formula for converting a Fahrenheit reading (TF) to the Celsius scale is:
5
TC = (TF − 32)0C
9
While your tea was cooling, what do you think happened to the
air around it?
In this activity you will measure the temperature of a cup of tea as it cools down.
1. Start the project ‘Exploring heat and temperature’ and the activity ‘Mum, my tea is cold’.
Connect the external temperature sensor to €Sense.
2. Take a plastic beaker. Fill the beaker with hot tea and place the temperature sensor
inside. Remember to keep liquids far from the computer.
Look at the sensor icon and read the beginning temperature of the tea____________ .
In this activity you will compare the temperatures of a baby animal and an adult to see which
animal is getting colder first.
1. Start the project ‘Exploring heat and temperature’ and the activity ‘Animal family’.
Connect the external temperature sensors to €Sense.
2. Take a large and a small container. These containers will represent an adult animal and a
baby animal.
3. Place the temperature sensor in the large container and fill it with hot water. Click the
Start green button to measure the temperature. The measurement takes 5 minutes.
4. To be able to compare (in one diagram) results from the first experiment with the results
of the second experiment you have to store your first data run in the diagram. You do it by
right-clicking the diagram, selecting first Copy Column an then T.
5. Repeat the experiment but now for a small container. Place the temperature sensor in the
small container and fill it with hot water. Take care that the water temperature at the
beginning is the same as for the large container (for example in both experiments use hot
water from a thermos). Click the Start green button to measure the temperature.
Heat can come from many places and usually (but not
always) it makes things hotter. What kind of heat sources
do you know?
In this activity you will learn about the difference between heat and temperature.
1. Start the project ‘Exploring heat and temperature’ and the activity ‘What is heat? What is
temperature?’ Connect the external temperature sensor to €Sense.
Experiment 1
1. Take a pan and fill it with 100 ml water.
Place the temperature sensor in the
water and cover the pan with foil. The
cover prevents heat from being lost to
the air.
2. Start to heat the pan and click the
green Start button to start the
measurement. You are going to
measure the water temperature for 3
minutes.
When the measurement is finished
draw a graph with a red pen.
3. Now fill the same pan with 200 ml
water. The water should have the same
beginning temperature as for the
measurement. Place the temperature sensor inside the pan and cover the pan with foil.
Has the same amount of heat gone into the pane in each experiment? Yes/No
Explain why_______________________
After heating the 100-ml sample the end temperature is: __________
After heating the 200-ml sample the end temperature is: __________
Try to explain in your own words the difference between these two experiments.
Experiment 2
1. Put the broken ice in a pan with water.
Place the temperature sensor inside the
ice. Stir it slowly.
2. Start the measurement. Record the
temperature while the pan is heated on a
hot plate.
3. Draw a graph. What happens to the ice
and water during the experiment?
Did the Stearic acid melt immediately, or did it take some time?
In this activity you will measure the temperature of the Stearic acid as it
cools down.
1. Start the project ‘Exploring heat and temperature’ and the activity
‘Warming up and cooling down’. Connect the external temperature
sensor to €Sense.
2. Place the temperature sensor inside the test tube with melted Stearic
acid. If necessary, warm up the water bath a little bit to melt all the
Stearic acid around the temperature sensor. With this temperature
sensor you will measure the temperature of the Stearic acid.
4. Remove the Stearic acid tube from the warm water bath and place it in
the cold water bath. Click the green Start button to start the
measurement. You are going to record the temperature of the Stearic
acid for 10 min. Stir the Stearic acid continuously.
An interesting thing happens in lakes and other bodies of water when the air temperature
drops below the freezing point of the water.
You know that ice forms on the surface of lakes and the ice floats in water.
Water does not act like other substances as it approaches its freezing point. Water contracts
and becomes denser as it is cooled to
4 0C. From 4 0C to 0 0C, it begins to
expand again. As water expands it
becomes less dense than the water
surrounding it and rises to the top
again. It continues to expand as it
freezes at the surface. The sheet of ice
at the surface acts as an insulator. It
prevents the escape of heat from the
water below the ice. Fish and other
animals are able to live under the
sheet of ice during the winter.
2______________________________ 4_____________________________
In this activity you will try to find the ways which can speed up the process of cooling.
1. Start the project ‘Exploring heat and temperature’ and the activity ‘How to cool drinks
faster?’ Connect the external temperature sensor to €Sense.
Experiment 1
1. Dip the temperature sensor into some perfume (after-shave, perfume or methanol) and lift
it out to allow evaporation. Click the green Start button to start the measurement.
What happens to the temperature?
2. Wave the wet temperature sensor around in the air. Does it get colder or warmer? Do
you know why?
Experiment 2
1. Pour hot water into a thermos. You will use this water in several experiments, and in every
experiment the beginning water temperature should be the same.
2. For each experiment, pour the same amount of hot water from the thermos into a beaker.
Cool the water in different ways, but for the same period of time (250 s).
Using a fan
....................
....................
What is the fastest way of cooling your hot drink? How do you know?
What happens to heat when the drink cools down? Try to explain every case.
In this activity you are going to find out the best way of
keeping things warm.
1. Start the project ‘Exploring heat and temperature’ and the activity ‘How to keep warm?’.
Connect the external temperature sensor to €Sense.
2. Pour hot water into a thermos. This water will be used in a few experiments, and in every
experiment the beginning water temperature should be the same.
3. Take a container. Place the temperature sensor inside the container and pour hot water
from the thermos into it.
4. Click the green Start button to start the temperature measurement. Measure the
temperature as the water in the container cools down.
5. To be able to compare (in one diagram) results from the first experiment with the results
of the second experiment you have to store your first data run in the diagram. You do it by
right-clicking the diagram, selecting first Copy Column an then T.
6. Repeat the experiment but now wrap the container loosely in cotton wool, and then place
it in a carton box.
7. Place the temperature sensor in the container and pour hot water from the thermos into it
(in this way the beginning temperature for both experiments is the same). Click the green
Start button to start the temperature measurement.
9. Now you are going to repeat the experiment but you will use different insulators. Fill in the
table below.
Wool
Cotton fabric
Elastic bands
...............
................
Why does one spoon feel so much hotter than the other?
In normal conditions, heat energy always moves from a warmer to a cooler object.
In this activity you will investigate how heat can be transported from one place to another.
10. Draw a graph of the temperature in the Styrofoam cup with a blue pen.
In which case is the water inside the Styrofoam cup warmer at the end of the
measurement?
Take two small cartons, one painted white and the other
painted black. Place one hand inside the white box and the
other one inside the black box. Find a sunny place. Let
sunlight warm the boxes.
(If you don’t have cartons you can use white and black
pieces of fabric and place your hands under the fabric.)
• Which box absorbs more heat energy? Explain why you think that.
In this activity you will learn that the different colors absorb different amounts of heat energy.
5. To be able to compare (in one diagram) results from the first experiment with the results
of the second experiment you have to store your first data run in the diagram. You do it by
right-clicking the diagram, selecting first Copy Column an then T.
9. Try the investigation again using other colors of papers (or fabrics) like pink and green,
yellow and dark blue etc. Answer the following questions based on your investigations:
Which color clothes would you wear to stay cool on a hot sunny day?
Which color clothes would you wear to stay warm on a bright winter’s day?
Activities:
1. How bright?
2. How does light travel?
3. Tell a story about light
4. Flashing light
5. How much light passes through
6. Reflected light
7. The brightness of colors
8. Does the brightness change further away?
Put the light sources in order from brightest to weakest. Start with the Sun, which is the
brightest light source. Fill the table below.
1 Sun
In this activity you are going to measure the brightness, or in other words light intensity, of
different light sources with the light sensor.
1. Start the project ‘Exploring light’ and the activity ‘How bright?’. The light sensor icon is
already on the €Sense panel.
2. On the screen you see a digital number. This is the light intensity (brightness) measured by
the light sensor. The light intensity is measured in %.
Direct the light sensor at the brightest light. Read how strong the light is.
The light intensity is _____________________%.
3. Cover the sensor with your hands while it is pointing towards the light.
The light intensity is _____________________%.
4. Now you are going to measure the light intensity of the following light sources. Keep the
light sensor at the same distance from each light source (for example, measure brightness
3 cm away from the light source). Fill in the table below.
A candle
A torch
A light bulb
...............
................
................
Do you know why you have to keep the light sensor at the same distance from each light
source?
Make a cross from a card. Stick the cross to the wooden rod as it is shown on
the picture. Take a lamp or other light source and direct its light at the cross.
Arrange it so that a clear shadow of the cross appears on a screen or on a
white wall. (If it is too light in the classroom, make it darker by closing
curtains)
Hold a piece of string so that one end touches the lamp and the other end
touches the edge of the shadow. The string should be pulled tight.
Try different places on the edge of the shadow.
You are going to observe how light travels. You will measure the light intensity around a light
source.
Does light come from the back and the sides of the candle (or another light source)?
6. Finish the sentence: light spreads out in _____________ from a light source.
In this activity you are going to tell a story about the changing of the light. You will tell this story
based on a graph you see on the screen.
4. Pass the white cloud in front of the light sensor. Write down the light intensity measured at
this moment. Do the same for two other clouds.
5. Look at the graph now. Along the horizontal axis you see the time in seconds and along the
vertical axis you see the light intensity in %. Look at the red cross on the vertical axis.
6. Now you are going to play a game with your classmate. Hidden from your view, the
classmate will pass different clouds: the white, the grey or the black in front of the light
sensor. You will look at the graph on the screen and guess which of the clouds your
classmate used. When your classmate is ready, click the green Start button to record the
light intensity.
8. Tell which of the clouds was placed in front of the light sensor and when. Write down your
story.
In this activity you will investigate the light coming from the computer screen and other light
sources.
1. Start the project ‘Exploring light’ and the activity ‘Flashing light’. Connect the light sensor to
input 1 of €Sense (as shown in Coach).
3. Direct the sensor at a white part of the computer screen. Start the measurement by clicking
the green Start button.
4. If the computer screen flashes (goes up and goes down) ______________ times in the
measurement time.
When the light is least bright then the light intensity is _________________ %.
6. Now you are going to find other light sources which are also flashing. Repeat
measurements and fill the table below.
7. In this activity you have discovered that light can flash even when it looks constant. Why
can not you see the flashing light with your eyes?
8. The computer screen turns on and off very quickly. The light intensity decreases to zero
percent, where there is no light. The TL lamp flashes also but the light intensity does not
reach zero percent. What does that mean?
Why?
With some materials you can block light. In this activity you will try to find the material which is
best at blocking light. With the light sensor you will measure how much light can pass through
different materials.
1. Start the project ‘Exploring light’ and the activity ‘How much light passes through?’.
Connect the light sensor to input 1 of €Sense (as shown in Coach).
2. In this experiment you should try to make a fair test for all materials. Point the sensor
towards the light source.
3. Place the piece of materials to test in front of the light sensor and read how much light
passes through it.
4. Test different materials like: glass, wood, card, foil, different fabrics, different papers. Fill in
the table below.
Glass
Wood
Plastic foil
................
.................
..................
..................
Which material is the best at blocking out lights? Is thick or thin material better?
5. As you probably have observed in your activity there are three types of materials.
Materials that you can see through are called transparent.
Materials that do not allow the passage of light are called opaque materials.
Some materials cannot be seen through, but do allow some light to pass through them.
Such materials are called translucent materials.
Place each of tested material in one of the columns.
Strike the side of the pan with the hand just hard
enough to cause the surface of the water to form
ripples. What happens to the spot of light? Is the
spot still bright and sharp?
In this activity your are going to find out what kind of materials can reflect light.
1. Start the project ‘Exploring light’ and the activity Reflected light’. Connect the light sensor to
input 1 of €Sense (as shown in Coach).
3. Put the samples of different materials (foil, mirror, shiny and dull fabrics of the same color,
fluorescent materials) on the table.
4. Fix the light sensor so that it points towards the sample. To make a fair test you must keep
the sensor at the same distance from the sample for each measurement (10 cm, for
example). Use the light sensor to measure the intensity of light reflected from each
sample. Fill in the table.
Wood
Glass
Foil
Red foil
Red paper
…...
What kind of material is the best to wear in the dark if you want to be easily visible? Why?
1. Start the project ‘Exploring light’ and the activity ‘the brightness of colors’. Connect the light
sensor to input 1 of €Sense (as shown in Coach).
Black
White
Red
Green
Yellow
……..
What color clothes should we wear in the dark if you want to be easily visible?
Now bring the book closer to the lamp. How does this affect the
illumination?
In this activity you are going to investigate connection between the distance from a lamp and
light intensity.
1. Start the project ‘Exploring light’ and the activity ‘Does the brightness change further
away?’ Connect the light sensor to input 1 of €Sense (as shown in Coach).
2. You are going to type values for the distances between the light bulb and the €Sense light
sensor and the program will measure the light intensity.
3. Position the light sensor so that it is facing the light bulb and the distance between the light
sensor and the centre of the bulb is 5 cm.
4. First click the green Start button to start a measurement. Then click the Manual Start. At
this moment the reading of light intensity is taken. You have to type the distance between
the lamp and the sensor.
5. Move the light sensor 3 cm further away from the centre of the bulb. Repeat procedure:
click the Manual Start button to measure the light intensity, and then type the distance
value.
6. Move the light sensor 3 cm further several times, measuring light intensity each time. When
you have finished, click the red stop button.
7. Look at the graph on the screen. Draw this graph in the diagram.
Activities:
1. How loud?
2. Tell a story about sound
3. Make sound visible
4. Analysis of voice sounds
5. Analysis of instruments sounds
6. How does sound travel?
7. What is the best way to stop sound?
8. Does sound get quieter further away?
A ticking clock
A growing plant
A piano
A drum
Clapping hands
Screaming
Can you trust your ears to decide how loud these sounds are?
In this activity you will use the €Sense sound sensor to measure how loud sounds are. The
unit for measuring sound is the decibel (dB).
10 dB means rustling, 50 dB means quiet conversation, 110 dB is a loud rock-group, 140 dB
will seriously damage your ears.
1. Start the project ‘Exploring sound’ and the activity ‘How loud?’.
The sound sensor icon is already place on the €Sense panel.
2. For this activity you will use three alarm clocks (or buzzers).
5. Write down the recorded sound level of one alarm clock (how
many decibels) in the table below.
How is the sound level changing when the number of alarm clocks is growing?
8. Measure the sound level of different sound sources (see the table on the first page of this
activity).
2. Place the radio 10 cm from the sound sensor and turn it on.
6. Now the volume changes will be made by your teacher (or from a tape).
8. Listen carefully and make your prediction about the sound level. Draw a prediction graph
in the diagram pane on the screen.
- right click the Diagram pane and select Sketch,
- draw the prediction by dragging the mouse,
- finish by right clicking the pane and selecting Stop Sketching.
9. Repeat the sound again and now record it by clicking the Start button.
10. Draw your prediction graph with a blue pen and your measurement graph with a red pen
in the diagram below.
Are there differences between the prediction and the measurement graphs? Explain
them.
1. You can see how sounds are made if you look at a drum.
Tiny pieces of paper may be put on the drum.
What happens after the drum is hit? What makes the pieces
move?
2. Hit the tuning fork with a small stick. You can hear the sound.
Touch the ends of fork lightly with your fingers. What do you feel?
Now hit the tuning fork once more and put the ends of the fork into a glass
with water. What happens to the water? Explain it.
1
frequency =
period
In this activity the computer will help you to make your voice sounds visible.
1. Start the project ‘Exploring sound’ and the activity ‘Analysis of voice sounds’. The sound
sensor icon is already place on the €Sense panel.
2. You are going to record different voice sounds. Say AAAAA (from word ‘are’). Click the
green Start button while you are making the sound.
3. Look at the graph. Again you see peaks and valleys, but they are shaped differently now.
(When it is necessary zoom out the graph). Can you see that the same form comes back?
4. A tuning fork gives a pure tone, while the voice sounds give a more complicated vibration
pattern. Draw one vibration pattern of your measurement.
5. Now you will investigate vibrations of different vowels. Sing a high and then a low vowel
(keep the sound sensor at the same distance). Draw the resulting graphs
6. Now have different people (a boy and a girl) sing the same vowel. Draw graphs.
Listen to their sounds. Are these sounds more pleasant then the sound of a tuning fork or a
school bell? Yes /No
Tones of a tuning fork are pure tones with one frequency. Sounds of musical instruments
usually consists of a number of tones with different frequencies. For people such a
composition of tones sounds nicer than a pure tone.
In this activity you will record the sounds of a guitar string and different tones from an organ
pipe.
The pitch of a string depends on string length, string thickness and string tension. A guitar
has six strings with the same length and different thicknesses. All of a guitar’s tones are
played on these strings. Higher tones can be played by making the vibrating part of the string
shorter. You can shorten the vibrating part by pressing against the string with your fingers.
1. Start the project ‘Exploring sound’ and the activity ‘Analysis of instrument sounds’. The
sound sensor icon is already place on the €Sense panel.
2. Play a sound on the guitar string. At first, allow the entire length of the string to vibrate,
and then only two third of the length. To make the string shorter press against the string
with your finger. What differences do you hear between these sounds?
3. Now repeat this procedure but record the guitar’s sound with the computer. Draw both
graphs. Explain differences.
6. Record sounds when you play soft or loud tones on the organ pipe. Draw the graphs.
2. Knock at one end of a table while your classmate listens with an ear against the other end
of the table. Can your classmate hear you knocking? Why?
Can you explain how the sound from next door gets to your ears?
If all air in the classroom were replaced with water, could you still hear?
In this activity you will use the sound sensor to find out what sound can travel through.
1. Start the project ‘Exploring sound’ and the activity ‘How does sound travel?’. The sound
sensor icon is already place on the €Sense panel.
2. Choose a noisy sound source.
4. Repeat the experiment but now place the sound source on one
side of the door. Close the door. Place €Sense on the other side
of the door. Explain what the sensor detects now.
5. Find out if sound can travel through other materials. You can use
for example rubber pipe to sensor, glass, two cans with a string,
balloon with water etc.
Remember never to place the sound sensor in water. Keep the
computer far away from water and wet hands.
Wood
Glass
Water
..........
..........
..........
In this activity you will use the sound sensor to find the best way to stop sound.
1. Start a project ‘Exploring sound’ and activity ‘What is the best way to stop sound?’. The
sound sensor icon is already place on the €Sense panel.
2. Place the sound source inside a shoe box and start a measurement by clicking the green
Start button.
3. This will be your control measurement. You will compare all other measurement to this
one. Be very silent during the measurements.
Without insulator
..................
....................
......................
....................
.....................
8. Get two sound sources: one should make a high-pitched sound and the other should
make a lower sound. Which kind of sound (high or low) is easier to stop?
In this activity you are going to see what happens to the sound level when the distance
between the sound source and the sound sensor is growing. You will measure the sound
from an alarm clock (or another noisemaker).
1. Start the project ‘Exploring sound’ and the activity ‘Does sound get quieter further away?’
The sound sensor icon is already place on the €Sense panel.
2. Place the alarm clock near the sensor. You are going to move the clock away from the
sensor as far as you can, and then bring it back to the sensor.
3. First you will try to predict what will happen to the sound level in such an experiment.
Choose the Sketch option and drawn your prediction.
6. Repeat your measurement but move the clock faster this time.
7. The distance between the sensor and the sound source becomes larger. Explain what
happens to the sound level.