Professional Documents
Culture Documents
Rawesak Tanawongsuwan
ccrtw@mahidol.ac.th
1
Prologue
A common-sense description of multimedia might be: the ability
to combine the creative possibilities of radio and television
programs, newspapers, books, magazines, comic books, animated
films and music disks into one set of computer files accessed by the
same piece of software to provide and integrated seamless
experience, where user input to some extent determines the manner
in which the material is accessed. It is therefore interactive. The
computer’s ability to have rapid access to the files which constitutes
this material makes the linear model of the radio or television
program seem old-fashioned and limited. Interactivity, where the
user to some extent determines the text or, more accurately, the
order in which the text unfolds, offers great creative potential. It also
offers a great creative challenge, with the possibility of an interactive
movie very likely to give the traditional script writer something
approaching a migraine headache to the power of 5.
Prologue
A common-sense description of multimedia might be: the ability
to combine the creative possibilities of radio and television
programs, newspapers, books, magazines, comic books, animated
films and music disks into one set of computer files accessed by the
same piece of software to provide and integrated seamless
experience, where user input to some extent determines the manner
in which the material is accessed. It is therefore interactive. The
computer’s ability to have rapid access to the files which constitutes
this material makes the linear model of the radio or television
program seem old-fashioned and limited. Interactivity, where the
user to some extent determines the text or, more accurately, the
order in which the text unfolds, offers great creative potential. It also
offers a great creative challenge, with the possibility of an interactive
movie very likely to give the traditional script writer something
approaching a migraine headache to the power of 5.
1
Prologue
A common-sense description of multimedia might be: the ability
to combine the creative possibilities of radio and television
programs, newspapers, books, magazines, comic books, animated
films and music disks into one set of computer files accessed by the
same piece of software to provide and integrated seamless
experience, where user input to some extent determines the manner
in which the material is accessed. It is therefore interactive. The
computer’s ability to have rapid access to the files which constitutes
this material makes the linear model of the radio or television
program seem old-fashioned and limited. Interactivity, where the
user to some extent determines the text or, more accurately, the
order in which the text unfolds, offers great creative potential. It also
offers a great creative challenge, with the possibility of an interactive
movie very likely to give the traditional script writer something
approaching a migraine headache to the power of 5.
1
Prologue
A common-sense description of multimedia might be: the ability
to combine the creative possibilities of radio and television
programs, newspapers, books, magazines, comic books, animated
films and music disks into one set of computer files accessed by the
same piece of software to provide and integrated seamless
experience, where user input to some extent determines the manner
in which the material is accessed. It is therefore interactive. The
computer’s ability to have rapid access to the files which constitutes
this material makes the linear model of the radio or television
program seem old-fashioned and limited. Interactivity, where the
user to some extent determines the text or, more accurately, the
order in which the text unfolds, offers great creative potential. It also
offers a great creative challenge, with the possibility of an interactive
movie very likely to give the traditional script writer something
approaching a migraine headache to the power of 5.
1
Prologue
A common-sense description of multimedia might be: the ability
to combine the creative possibilities of radio and television
programs, newspapers, books, magazines, comic books, animated
films and music disks into one set of computer files accessed by the
same piece of software to provide and integrated seamless
experience, where user input to some extent determines the manner
in which the material is accessed. It is therefore interactive. The
computer’s ability to have rapid access to the files which constitutes
this material makes the linear model of the radio or television
program seem old-fashioned and limited. Interactivity, where the
user to some extent determines the text or, more accurately, the
order in which the text unfolds, offers great creative potential. It also
offers a great creative challenge, with the possibility of an interactive
movie very likely to give the traditional script writer something
approaching a migraine headache to the power of 5.
1 2
Digital Multimedia
• The same story, information, etc can be
represented in different media
•Text, images, sound, moving pictures
Interactive Multimedia
• Combination of media is actually commonplace
(e.g. TV news) and natural – we perceive the
world through all our senses at once
Historical Context
• Some dates:
• CD-ROM specification published 1985
• CD-ROM drives on desktop machines from ~1989
Cultural Development
Terminology
• Multimedia production – display and
presentation is the sole purpose
Definition
• Digital multimedia: any combination of
two or more media (text, audio, images,
drawings, animation, video,…),
represented in a digital form, sufficiently
well integrated to be presented via a
single interface, or manipulated by a
single computer program
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Example usages
• Video teleconferencing.
• Tele-medicine.
Example usages
• Including audio cues for where video-conference
participants are located.
Delivery
• Online
• Offline
Page-Based Multimedia
• Text, images laid out in 2-D arrangement as in
book or magazine
• Essentially static
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Time-Based Multimedia
• Elements arranged in time
Linearity
• Film: fixed order of
frames defines a
single playback
sequence
• Book: physical
arrangement of text
and pages implies a
linear reading order
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Non-Linearity
• Flash: jumps between
frames, controlled by
interactivity, permit
branching and loops
• Hypermedia: links
between pages permit
multiple arbitrary
reading orders
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Interactivity
User Interfaces
• Means of presenting choices and accepting
user input can vary enormously from
• to
Access
• If access to multimedia is the norm, those denied
access become marginalized ('digital divide')
Control of Content
• All sufficiently complex societies seek to
control what people may see or hear, either by
explicit policing, economic or other means
Diversity
• WWW is global network, hence material
reaches many different societies and cultural
and religious groups within those societies
PICS
• Platform for Internet Content Selection
• Attempt to provide a mechanism that supports
a diversity of attitudes towards content and
censorship
• Labels attached to each page, providing a
rating of its contents
• PICS only defines standard label format
• Screening software rejects material deemed
unsuitable according to user's criteria
• Defers the difficult decisions
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ACM, IEEE
• ACM, the Association for Computing Machinery, is an
international scientific and educational organization
dedicated to advancing the arts, sciences, and
applications of information technology. With a world-wide
membership ACM is a leading resource for computing
professionals and students working in the various fields of
Information Technology, and for interpreting the impact
of information technology on society. (www.acm.org)
• The initials I-E-E-E represent the legal name of the IEEE,
the Institute of Electrical and Electronics Engineers. IEEE
is pronounced "EYE triple E." The IEEE is a global technical
professional society serving the public interest and
members in electrical, electronics, computer, information
& other technologies. (www.ieee.org)
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• Digital Audio
• Video Editing
• Animation
• Multimedia Authoring
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Music Sequencing and Notation
Digital Audio
Multimedia APIs: