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Tekla Structures

Steel Detailing Modeling

Training Manual Product version 17.0 January 2011


2011 Tekla Corporation

2011 Tekla Corporation and its licensors. All rights reserved. This Software Manual has been developed for use with the referenced Software. Use of the Software, and use of this Software Manual are governed by a License Agreement. Among other provisions, the License Agreement sets certain warranties for the Software and this Manual, disclaims other warranties, limits recoverable damages, defines permitted uses of the Software, and determines whether you are an authorized user of the Software. All information set forth in this manual is provided with the warranty set forth in the License Agreement. Please refer to the License Agreement for important obligations and applicable limitations and restrictions on your rights. Tekla does not guarantee that the text is free of technical inaccuracies or typographical errors. Tekla reserves the right to make changes and additions to this manual due to changes in the software or otherwise. In addition, this Software Manual is protected by copyright law and by international treaties. Unauthorized reproduction, display, modification, or distribution of this Manual, or any portion of it, may result in severe civil and criminal penalties, and will be prosecuted to the full extent permitted by law. Tekla, Tekla Structures, Xcity, Xengineer, Xpipe, Xroad, Xpower, Xsteel, and Xstreet are either registered trademarks or trademarks of Tekla Corporation in the European Union, the United States, and/or other countries. Other product and company names mentioned in this Manual are or may be trademarks of their respective owners. By referring to a third-party product or brand, Tekla does not intend to suggest an affiliation with or endorsement by such third party and disclaims any such affiliation or endorsement, except where otherwise expressly stated. Portions of this software: D-Cubed 2D DCM 2008 Siemens Industry Software Limited. All rights reserved. EPM toolkit 1995-2004 EPM Technology a.s., Oslo, Norway. All rights reserved. XML parser 1999 The Apache Software Foundation. All rights reserved. Project Data Control Library 2006 - 2007 DlhSoft. All rights reserved. DWGdirect, DGNdirect and OpenDWG Toolkit/Viewkit libraries 1998-2005 Open Design Alliance. All rights reserved. FlexNet Copyright 2010 Flexera Software, Inc. and/or InstallShield Co. Inc. All Rights Reserved. This product contains proprietary and confidential technology, information and creative works owned by Flexera Software, Inc. and/or InstallShield Co. Inc. and their respective licensors, if any. Any use, copying, publication, distribution, display, modification, or transmission of such technology in whole or in part in any form or by any means without the prior express written permission of Flexera Software, Inc. and/or InstallShield Co. Inc. is strictly prohibited. Except where expressly provided by Flexera Software, Inc. and/or InstallShield Co. Inc. in writing, possession of this technology shall not be construed to confer any license or rights under any Flexera Software, Inc. and/or InstallShield Co. Inc. intellectual property rights, whether by estoppel, implication, or otherwise. The software is protected by U.S. Patent Nos. 7,302,368 and 7,617,076. Also elements of the software described in this Manual may be the subject of pending patent applications in the European Union and/or other countries including U.S. patent applications 2004267695, 2005285881, 20060004841, 20060136398, 20080189084, and 20090189887.

Contents
Introduction LESSON 1 1 2 3
3.1

1 3

Starting Tekla Structures . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Creating a new model . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Saving a model. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6


Saving a model with a different name..................................................................................................... 6

4
4.1

Opening a model . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Model created in a previous version ....................................................................................................... 8

5
5.1 5.2 5.3

Moving around in the view . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8


Zooming.................................................................................................................................................. 8 Panning................................................................................................................................................... 9 Rotating .................................................................................................................................................. 9

6
6.1 6.2 6.3 6.4 6.5 6.6 6.7 6.8

Views . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
View properties ....................................................................................................................................... 9 Display .................................................................................................................................................. 11 Creating a basic view............................................................................................................................ 12 Creating a top view ............................................................................................................................... 12 Moving a plane in a top view............................................................................................................ 13 Creating a grid view using two points ................................................................................................... 13 Creating a view using three points........................................................................................................ 14 Opening, closing, and deleting named views ....................................................................................... 16 Changing part representation in model views....................................................................................... 16 Rollover highlight.............................................................................................................................. 17

Common buttons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 21

LESSON 2 8
8.1 8.2

Grids. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
Creating a grid ...................................................................................................................................... 22 Creating a second grid.......................................................................................................................... 23

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8.3 8.4 8.5

Creating a grid on a shifted work plane ................................................................................................. 24 Adding a grid line to an existing grid...................................................................................................... 24 Modifying a grid line............................................................................................................................... 25

9 Work area . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 10 Creating plane views along grid lines . . . . . . . . . . . . . . . . . . . . . 26 LESSON 3 29

11 Steel parts. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .30


11.1 Creating a steel column......................................................................................................................... 30 11.2 Creating a steel beam ........................................................................................................................... 30 11.3 Creating a curved steel beam................................................................................................................ 31 11.4 Creating a steel polybeam..................................................................................................................... 31 11.5 Creating an orthogonal steel beam ....................................................................................................... 32 11.6 Creating a steel twin profile ................................................................................................................... 32 11.7 Creating a steel contour plate................................................................................................................ 32 Adding a corner to a contour plate.................................................................................................... 33 Removing a corner from a contour plate........................................................................................... 33 Setting the contour plate orientation ................................................................................................. 34

12 Snapping. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
12.1 Snap switches ....................................................................................................................................... 36 12.2 Dimensions in snapping ........................................................................................................................ 37 12.3 Orthogonal snapping ............................................................................................................................. 38 12.4 Measuring distances, angles, and bolt spaces...................................................................................... 38

13 Mini Toolbar . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
13.1 Mini Toolbar examples .......................................................................................................................... 39 13.2 Customizing Mini Toolbar ...................................................................................................................... 41

14 Part properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
14.1 Attributes tab ......................................................................................................................................... 42 14.2 Position tab............................................................................................................................................ 43 14.3 Modifying part properties ....................................................................................................................... 45

15 Selecting multiple objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45


15.1 Hiding selected parts ............................................................................................................................. 46 15.2 Hiding unselected parts ......................................................................................................................... 47

16 Part modifications . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48
16.1 Moving start and end points .................................................................................................................. 48 Extending and shortening parts ........................................................................................................ 50

TEKLA STRUCTURES 17

16.2 Creating curved parts............................................................................................................................ 51

17 Corner chamfers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51
17.1 Chamfering example............................................................................................................................. 53

18 Selection switches . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53
18.1 Selection filters...................................................................................................................................... 55 Selection filter example .................................................................................................................... 56 18.2 Selection examples............................................................................................................................... 56

LESSON 4

59

19 Copying and moving . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60


19.1 Copying................................................................................................................................................. 61 19.2 Copying linearly..................................................................................................................................... 61 19.3 Copying and rotating............................................................................................................................. 62 19.4 Copying and mirroring........................................................................................................................... 63 Mirroring an asymmetrical column ................................................................................................... 64 19.5 Copying to another plane...................................................................................................................... 64 19.6 Copying to another object ..................................................................................................................... 65 19.7 Copying from another model................................................................................................................. 66 19.8 Moving................................................................................................................................................... 66 19.9 Moving linearly ...................................................................................................................................... 67 19.10 Moving and rotating............................................................................................................................... 67 19.11 Moving and mirroring ............................................................................................................................ 68 19.12 Moving to another plane........................................................................................................................ 68 19.13 Moving to another object....................................................................................................................... 69

20 Fine-tuning part shape . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69


20.1 Fittings................................................................................................................................................... 69 Creating a fitting ............................................................................................................................... 69 20.2 Cutting parts with a line......................................................................................................................... 70 20.3 Cutting parts with another part.............................................................................................................. 71 Errors in part cuts ............................................................................................................................. 71 20.4 Cutting parts with a polygon.................................................................................................................. 72 20.5 Creating welds and fittings in multiple objects ...................................................................................... 73 20.6 Surface treatment.................................................................................................................................. 73 Adding surface treatment to a selected area.................................................................................... 74

21 Welds. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74
21.1 Creating a weld between parts.............................................................................................................. 75

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22 Bolts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75
22.1 Bolt properties ....................................................................................................................................... 76 Holes................................................................................................................................................. 77 22.2 Creating a bolt group ............................................................................................................................. 78 22.3 Creating a divided bolt group................................................................................................................. 79 22.4 Modifying bolt groups ............................................................................................................................ 80 22.5 Creating slotted holes............................................................................................................................ 80

23 Splitting and combining parts . . . . . . . . . . . . . . . . . . . . . . . . . . . 81


23.1 Splitting parts......................................................................................................................................... 81 23.2 Combining parts .................................................................................................................................... 82

24 Points . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83
24.1 Creating points along a line ................................................................................................................... 84

25 Assemblies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84
25.1 Creating an assembly............................................................................................................................ 84 25.2 Creating a sub-assembly....................................................................................................................... 85 25.3 Adding objects to assemblies ................................................................................................................ 85 25.4 Removing objects from an assembly..................................................................................................... 85 25.5 Highlighting objects in an assembly ...................................................................................................... 86 25.6 Assembly hierarchy ............................................................................................................................... 86 25.7 Changing the assembly main part ......................................................................................................... 87 25.8 Changing the main assembly ................................................................................................................ 88 25.9 Creating assembly views....................................................................................................................... 88 25.10 Assembly examples............................................................................................................................... 89

LESSON 5

91

26 Modifying the work area . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .92


26.1 Fit work area to selected parts .............................................................................................................. 92 26.2 Fit work area using two points ............................................................................................................... 92 26.3 Fit work area to entire model in selected views..................................................................................... 93 26.4 Finding distant objects........................................................................................................................... 93 26.5 Finding distant points............................................................................................................................. 94 26.6 Finding distant reference models .......................................................................................................... 94 26.7 Hiding the work area.............................................................................................................................. 95

27 Clip planes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95
27.1 Creating a clip plane.............................................................................................................................. 95

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27.2 Moving a clip plane ............................................................................................................................... 96 27.3 Deleting a clip plane.............................................................................................................................. 97

28 Work plane . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98
28.1 Set work plane parallel to a plane......................................................................................................... 98 28.2 Set work plane using three points......................................................................................................... 99 28.3 Set work plane parallel to view plane.................................................................................................... 99 28.4 Set work plane to top plane of a part .................................................................................................... 99 28.5 Shifting the work plane........................................................................................................................ 100

29 Advanced snapping . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100


29.1 Numeric snapping ............................................................................................................................... 100 29.2 Numeric location coordinates.............................................................................................................. 101 29.3 Creating a temporary reference point ................................................................................................. 101 29.4 Locking a coordinate........................................................................................................................... 102 29.5 Snapping examples............................................................................................................................. 103 Creating a beam with a certain length............................................................................................ Creating a shifted beam with a certain length ................................................................................ Creating two parallel and equally long beams................................................................................ Creating a beam using a temporary reference point ...................................................................... Creating a beam using snap override ............................................................................................ 103 104 105 107 108

LESSON 6

111

30 Component catalog . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112 31 Components . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113


31.1 Creating a component......................................................................................................................... 114 31.2 Component status............................................................................................................................... 114 31.3 Modifying component properties ......................................................................................................... 114 31.4 Saving component properties ............................................................................................................. 115 31.5 Conceptual components ..................................................................................................................... 115 Converting a conceptual component to a detailed component ...................................................... 115 31.6 Example .............................................................................................................................................. 116 Creating a base plate detail............................................................................................................ 116 Modifying the base plate detail....................................................................................................... 116

32 Creating component default views . . . . . . . . . . . . . . . . . . . . . . 117 33 Material catalog . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 118


33.1 Adding a material grade...................................................................................................................... 119 33.2 Deleting a material grade.................................................................................................................... 120

34 Profile catalog . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 120


5

TEKLA STRUCTURES 17

34.1 Adding a profile.................................................................................................................................... 122 34.2 Modifying a profile ............................................................................................................................... 122 34.3 Deleting a profile.................................................................................................................................. 122

35 Parametric profiles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 123 LESSON 7 125

36 Entering project information . . . . . . . . . . . . . . . . . . . . . . . . . . . .126 37 Switching between single-user and multi-user modes . . . . . . . 127 38 Checking the model . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 127
38.1 Finding clashes in a model .................................................................................................................. 128 38.2 Flying through the model ..................................................................................................................... 129 38.3 Checking using reports........................................................................................................................ 129

39 Inquiring the model . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 130


39.1 Inquiring object properties ................................................................................................................... 130 Inquiring bolts.................................................................................................................................. 131 39.2 Inquiring assembly objects .................................................................................................................. 131 Displaying all objects connected to a part....................................................................................... 131 39.3 Inquiring welded parts ......................................................................................................................... 132 39.4 Inquiring the center of gravity .............................................................................................................. 132

40 Representing objects in model views . . . . . . . . . . . . . . . . . . . . 133


40.1 Creating object representation settings ............................................................................................... 133 40.2 Defining your own colors to model object groups................................................................................ 134

41 Phase Manager . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136


41.1 Dividing the model into phases............................................................................................................ 137

LESSON 8

139

42 Custom components. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .140


42.1 Custom component types.................................................................................................................... 140 42.2 Exploding a component ....................................................................................................................... 141 42.3 Defining a custom component ............................................................................................................. 141 42.4 Exporting and importing....................................................................................................................... 142

43 Reference models. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142


43.1 Inserting a reference model................................................................................................................. 143 43.2 Hiding a reference model .................................................................................................................... 144 43.3 Updating a reference model ................................................................................................................ 144

TEKLA STRUCTURES 17

43.4 Detecting changes in reference models.............................................................................................. 145 Example ......................................................................................................................................... 146 43.5 Handling large reference models ........................................................................................................ 147

44 Recording a macro . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 147


44.1 Running a macro................................................................................................................................. 148 44.2 Editing a macro ................................................................................................................................... 148

45 WebViewer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 149
45.1 Publishing a model as a web page ..................................................................................................... 149

46 Tekla Structures Model Reviewer . . . . . . . . . . . . . . . . . . . . . . . 150


46.1 Opening a model in Model Reviewer .................................................................................................. 150

LESSON 9

151

47 Windbracing. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 152
47.1 Windbracing in a front plane ............................................................................................................... 152 47.2 Windbracing in a straight roof plane.................................................................................................... 153 47.3 Windbracing in a sloping roof plane.................................................................................................... 154 Moving the work plane parallel to the roof plane ........................................................................... Creating a view parallel to the sloping roof plane........................................................................... Creating a windbracing using the roof plane view.......................................................................... Creating a windbracing without using the roof plane view ............................................................. 155 155 155 156

47.4 Shortening a windbracing.................................................................................................................... 156 Checking a windbracing ................................................................................................................. 158 47.5 Shortening examples .......................................................................................................................... 158 47.6 Windbracing examples........................................................................................................................ 159

LESSON 10

161

48 Component examples . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 162


48.1 Steel components ............................................................................................................................... 162 End plate (144)............................................................................................................................... Two-sided end plate (142).............................................................................................................. Stiffened end plate (27) .................................................................................................................. Partial stiff end plate (65) ............................................................................................................... Bolted gusset (11) .......................................................................................................................... Central gusset (169)....................................................................................................................... Seating (39).................................................................................................................................... Cranked beam (41) ........................................................................................................................ Haunch (40).................................................................................................................................... Joining plates (14) .......................................................................................................................... 162 163 163 164 164 165 166 166 167 167

TEKLA STRUCTURES 17

Stub (28) ......................................................................................................................................... 167 Base plate (1004)............................................................................................................................ 168 Stiffened base plate (1014)............................................................................................................. 168 Stiffeners (1003) ............................................................................................................................. 169 Stub (1011) ..................................................................................................................................... 169 End plate detail (1002).................................................................................................................... 170 Stanchion weld (85) ........................................................................................................................ 170 Round tube (23).............................................................................................................................. 170 Manlock column (1032)................................................................................................................... 171 Manlock beam (1033) ..................................................................................................................... 171 Array of objects (29)........................................................................................................................ 171

LESSON 11

175

49 Using Tekla Structures Help . . . . . . . . . . . . . . . . . . . . . . . . . . . .176


49.1 Opening Tekla Structures Help ........................................................................................................... 176 49.2 Browsing Help topics by subject.......................................................................................................... 176 49.3 Finding Help topics using the index..................................................................................................... 177 49.4 Searching for Help topics .................................................................................................................... 177 Viewing the search results.............................................................................................................. 177 Using search filters ......................................................................................................................... 178 49.5 Saving favorite Help topics .................................................................................................................. 178

TEKLA STRUCTURES 17

Introduction
Tekla Structures is Building Information Modeling (BIM) software that enables the creation and management of accurately detailed and highly constructable 3D structural models regardless of material or structural complexity. Tekla models can be used to cover the entire building process from conceptual design to fabrication, erection, and construction management. The 3D structural model includes the geometry and design of the structure, and all the information about profiles and cross sections, connection types, materials, structural analysis, etc. Tekla Structures drawings and reports are integrated with the models. Consequently, dimensions and marks are always correct. Drawings and reports can be created at any stage of the project and updated according to the changes in the model. Tekla helps all new Tekla Structures users to get started and to maintain their development. Our well-defined training course is a jump start to Tekla Structures software and helps to maximize using Tekla Structures to its full potential. During the basic training course, you will be taught the basic principles of Tekla Structures. Each training day contains several exercises so you will learn to apply what you have learned in theory. The instructor will show the correct solution to each exercise. You can freely ask the the instructor questions to make sure you have understood each point correctly. This training manual is intended to be used during a basic Tekla Structures training course, but you can also use it on your own after the training course. In addition, Tekla provides online learning material so the users can learn how to benefit from version improvements and adapt to using the new features. The following learning and support material is available on the Tekla Extranet (https:// extranet.tekla.com) for all our customers with a valid maintenance agreement. When the material is available also in the Tekla Structures software via the help menu, it is separately indicated.

Type Training manuals

Material Steel Detailing, Modeling Steel Detailing, Drawings Precast Concrete Detailing, Modeling Precast Concrete Detailing, Drawings Engineering, Modeling Engineering, Drawings Construction Management Cast-in-place Concrete Detailing, Modeling Cast-in-place Concrete Detailing, Drawings

Language English, French, German, Dutch, Italian, Spanish, Russian, Japanese, Chinese

Location Extranet:
Self-learning > Manuals & instructions

TEKLA STRUCTURES 17

Type Product documentation

Material Help file Manuals in PDF format Release Notes Quick reference guide to Tekla Structures Keyboard shortcuts

Language English, French, German, Dutch, Italian, Spanish, Russian, Japanese, Chinese

Location
Help > Tekla Structures Help

Extranet:
Self-learning > Manuals & instructions Help > Release Notes

Extranet:
Self-learning > Manuals & instructions

Extranet:
Self-learning > Manuals & instructions

Videos and tutorials

First Steps with Tekla Structures - Interactive Tutorial

English, Finnish, Swedish, German, Dutch, French, Spanish, Italian, Russian, Japanese, Chinese

Help > Learning Center > First Steps with Tekla Structures

Extranet:
Self-learning > Interactive tutorials & videos

http://www.tekla.com/firststeps Top New Features Videos English, German, Dutch, French, Spanish, Italian, Russian, Japanese, Chinese
Help > Learning Center > Top New Features

Extranet:
Self-learning > Interactive tutorials & videos

http://www.tekla.com/ topnewfeatures First steps with BIM interactive tutorials More videos and tutorials Other support material Frequently Asked Questions Tekla Structures Glossary Start-up checklist Discussion Forum Product Information English, French, German, Japanese, Chinese English English http://www.tekla.com/bimlessons Extranet:
Self-learning > Interactive tutorials & videos

English

Extranet:
Self-learning > Questions & answers

Extranet:
Self-learning > Tekla Structures Glossary

Extranet:
Self-learning > Start-up checklist

Extranet:
Discussion Forum

Extranet:
Product

TEKLA STRUCTURES 17

LESSON 1
In this lesson, you will learn the following things:

how to start Tekla Structures how to create, open, and save a model how to move around in the model what views are and how they are created how to use the common buttons in the dialog boxes

>
LESSON 1

TEKLA STRUCTURES 17

Starting Tekla Structures


To start Tekla Structures: 1. 2. 3. 4. 5. Click the Windows Start button. Click All Programs. Go to the Tekla Structures 17.0 menu item and click Tekla Structures 17.0. The Tekla Structures - Login dialog box opens. In the dialog box, select the license, role and environment you want to use. Click OK to start Tekla Structures.

Creating a new model


When Tekla Structures starts, the Learn Tekla Structures dialog box opens. The dialog box contains useful links to, for example, tutorials and quick guides.

LESSON 1 Creating a new model

To create a new model: 1. Click Create a new model in the Learn Tekla Structures dialog box, or click File > New....

TEKLA STRUCTURES 17

The New dialog box opens.

2.

Enter the name of the model in the Model name box. Do not use special characters ( / \ . ; : | ) in model names.

3.

Define the folder where you want to save your model. By default, Tekla Structures saves the models in the ..\TeklaStructuresModels folder. If you want to save the model in another folder, click Browse... to browse for the model folder.

4. 5.

In the Model type list, select either Single-user or Multi-user. If you select Multi-user, enter the server name. Click OK. Tekla Structures creates a 3D view using standard view properties.
LESSON 1 Creating a new model

TEKLA STRUCTURES 17

Saving a model
Tekla Structures prompts you to save the open model when you close Tekla Structures. You should also save your model regularly to avoid losing any work. Autosave also automatically saves your work at regular intervals. . Tekla Structures saves the model and the To save the model, click File > Save, or click message database stored appears on the status bar.

Autosave automatically saves your model and drawings at set intervals. To set the autosave interval, click Tools > Options > Options... > General.

3.1
LESSON 1 Saving a model

Saving a model with a different name


To save a copy of a model with a different name: 1. 2. Click File > Save as... to open the Save as dialog box. Enter the new model name in the Model name box.

TEKLA STRUCTURES 17

3. 4.

If you want to save the model in a different folder, click Browse... to browse for the folder. In the Save as dialog box, click OK to save the model.

Opening a model
To open a model: 1. Click File > Open..., or click The Open dialog box opens. .

The information in the Designer and Description columns comes from the Project Properties dialog box.

2.

Select the model. By default, Tekla Structures searches for models in the ..\TeklaStructuresModels folder. If your model is in another folder, click Browse... to browse for the model folder, or use the Look in list with the recently used folders.

The Model name list contains the recently used models.

3.

Click OK to open the model.

TEKLA STRUCTURES 17

LESSON 1 Opening a model

4.1

Model created in a previous version


Tekla Structures displays a warning when you open a model that was created in a previous Tekla Structures version.

You can open the model by clicking OK. If you edit the model and want to save it, the following warning appears:

You have two options:

If you click Yes, the model is saved and it cannot be opened with the previous Tekla Structures version anymore. If you click No, the model is not saved. You can open and edit the model with the Tekla Structures version in which the model was initially created.

We recommend that you complete any models you have started using your current Tekla Structures version. Custom components and drawings created in an older version may not work properly in the new Tekla Structures version.

Moving around in the view


There are several tools you can use to change what you see in a view. This topic introduces some of them.

LESSON 1 Moving around in the view

5.1

Zooming
The zoom tools allow you to focus in on a particular area, or pull out for a wider view.

TEKLA STRUCTURES 17

Use the mouse wheel to zoom in and out in the model: scroll forward to zoom in, scroll backward to zoom out. You can also zoom by clicking View > Zoom and selecting an option.

5.2

Panning
To pan, hold down the middle mouse button. When the pointer changes to a hand symbol, click and drag the model to move it anywhere in the view window. To activate or disable the middle button pan, click Tools > Options > Middle Button Pan, or Shift + M. There is a checkmark next to the menu option when the middle button pan is active.

5.3

Rotating
To rotate the model: 1. 2. 3. To set the center of rotation, press the V key. Pick the center of rotation. Hold down the Ctrl key and drag with the middle mouse button to rotate the model.

Views
A view is a representation of a model from a specific location. Each view is displayed in its own window in the Tekla Structures. There are several types of views. For example, you can create views

of the entire model of selected parts and components of selected assemblies and cast units along grid lines.

6.1

View properties
To define the view properties, click View > View Properties.... The View Properties dialog box opens.

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LESSON 1 Views

The View Properties dialog box contains the following options:

Option
Name

Description Name of the view. You should give a view a unique name if you need to open it in later sessions. When you exit the model, Tekla Structures only saves named views. Switch between the 3D and Plane angle. Switch between the Orthogonal and Perspective projection. The options are available only in the rendered view type. Rotation angle around the z axis. Rotation angle around the x axis. View type defines the appearance of the view. The view type options are Rendered and Wire frame. Color and transparency settings that are applied to object groups in all views. View depth upwards from the view plane. The objects within the displayed depth and the work area are visible in the model View depth downwards from the view plane. The objects within the displayed depth and the work area are visible in the model Define the visibility and representation of object types. Define the visibility of object groups.

Angle Projection Rotation around Z Rotation around X View type Color and transparency in all views View depth: Up

View depth: Down

Visibility of object types


LESSON 1 Views

Visible object group

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6.2

Display
You can define visibility and representation settings of object types in the Display dialog box. To open the Display dialog box, click View > View Properties..., and then click Display... in the View Properties dialog box. The Display dialog box contains the Settings and Advanced tabs.

Settings tab

You can define the visibility of object types on the Settings tab. You can also define the representation settings of model parts and components.

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LESSON 1 Views

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The default representation mode for bolts is Exact. It shows bolts, washers, and nuts as solids. The Fast option displays the axis and a cross to represent the bolt head. Fast is the recommended representation mode for bolts, because it increases display speed significantly and consumes less system memory.
Advanced tab

You can define the visibility of a part center line, part reference line, part labels and connection texts on the Advanced tab. You can also define the size of points in views. In model increases the point size on the screen when you zoom in. In view does not.

Sometimes the work area in the model can be huge because points are positioned far away from the origin of the model. To easily locate these points for deletion, change the Point size to 1000 or 1500.

6.3

Creating a basic view


Basic views are views parallel to the global basic planes, i.e. xy, xz, and zy. In basic views two axes always define the view plane and they appear in the plane name. The third axis is perpendicular to the view plane. It does not appear in the plane name. In the basic plane view, the model is shown from the direction of that third axis. To create a basic view: 1. Click View > Create View of Model > Basic View... or The Create Basic View dialog box opens. .

2. 3. 4.

Select the plane parallel to the view plane. Enter the level coordinate of the view plane. Click Create.

Tekla Structures creates the basic view. The active properties of the View Properties dialog box are used in the view.

6.4

Creating a top view


To create a top view: 1. 2. Click View > View Properties... to open the View Properties dialog box. Select plane from the list next to the Load button. Click Load. The properties are changed.

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3. 4. 5.

Click OK. Click View > Create View of Model > Basic View... or View dialog box. Enter the level distance in the Coordinate box. to open the Create Basic

For example, if you want that the plane view is at level +4500, enter 4500 in the box.

6.

Click Create to create the top view.

Moving a plane in a top view


To move a plane in a top view: 1. 2. 3. Click the view. A red frame appears in the edge of the view. The view is now selected. Right-click and select Move Special > Linear.... The Move - Linear dialog box opens. Enter the moving distance in the dZ box and click Move. The Confirm View Move dialog box opens.

4.

Click Yes. The plane moves.

If you want to change the name of the view, double-click the view and enter the name in the
View Properties dialog box.

6.5

Creating a grid view using two points


To create a grid view using two points: 1. Hold down the Shift key and click View > Create View of Model > Using Two Points or click . The View Properties dialog box opens. 2. Select plane from the list next to the Load button and click Load. The view properties are changed.
LESSON 1 Views

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3. 4.

Click OK. Pick the first point on a grid line. Two arrows appear. The arrows indicate the direction of the view.

5.

When the direction is correct, pick the second point on the grid line. A new view is created.

6.6

Creating a view using three points


You can use the Create View of Model > Using Three Points command to create, for example, views perpendicular to a plane of a part. To create a view: 1. 2. 3. 4. 5. Hold down the Shift key and click View > Create View of Model > Using Three Points to open the View Properties dialog box. Define the properties and click OK. Pick the first point to indicate the origin of the view plane. Pick the second point to indicate the direction of the view x axis. Pick the third point to indicate the direction of the view y axis.

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The view is created.

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6.7

Opening, closing, and deleting named views


You can open, close, and delete named views in the Views dialog box. To open the dialog box, click View > View List... or .

The Named views list contains the named views that are closed.
Opening views

To open views, select them and click the arrow to move the views to the Visible views list.

The number of the named views is unlimited, but the maximum number of open views is nine.

Closing views Deleting views

To close a view, move the view to the Named views list. To delete a view, select the view and click Delete.

To select multiple views on lists, use the Shift and Ctrl keys when you select views. To deselect views, hold down the Ctrl key.

6.8

Changing part representation in model views


In rendered views, you can define separately how Tekla Structures displays parts and component objects. Use the shortcuts Ctrl + 1...5 and Shift + 1...5 to set the desired representation for parts in the model and components.

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Example

Shaded wireframe (Ctrl + 2) Rendered (Ctrl + 4)

Rollover highlight
When you move the mouse pointer over objects in rendered model views, Tekla Structures highlights the objects in yellow, so that you can easily see which objects you can select.

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LESSON 1 Views

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To switch rollover highlight on or off, do one of the following:

Press H. Click Tools > Options > Rollover Highlight.

Common buttons
Most of the Tekla Structures dialog boxes contain common buttons. These buttons mean the same thing in all dialog boxes. The common buttons are:

Button

Description Retains the properties in the dialog box without closing the dialog box. Tekla Structures uses these properties the next time you create an object of this type. Closes the dialog box without retaining the properties in the dialog box or modifying objects. Creates a new object using the properties in the dialog box. Fills the dialog box with the properties of the selected object. When you select several objects, Tekla Structures takes the properties at random from one of the selected objects.

LESSON 1 Common buttons

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Button

Description Displays the help topics for the dialog box. Modifies the selected objects using the properties in the dialog box, but does not retain the properties in the dialog box. Retains the properties in the dialog box and closes the dialog box. Tekla Structures uses these properties the next time you create an object of this type. Switches all the check boxes in the dialog box on and off.

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LESSON 1 Common buttons

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LESSON 1 Common buttons

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LESSON 2
In this lesson, you will learn the following things:

how to create and modify grids what the work area is how to create plane views along grid lines

>
LESSON 2

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Grids
The Tekla Structures grids are rectangular and they are shown on the view plane by dash-anddot lines. Using grids makes it easy to create a model and to locate objects in the model. When you create a new model, Tekla Structures creates a default grid which can be modified. You can have one or more grids for one model. You can create one large grid for the entire model and one or more smaller grids for detailed sections. You can also create single grid lines and attach them to an existing grid.

8.1

Creating a grid
To create a grid: 1. Click Modeling > Create Grid..., or click The Grid dialog box opens. .

LESSON 2

2.

Adjust the grid properties by entering the x, y, and z coordinates and the labels for the grid lines.

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The coordinates in the x and y directions are relative distances. The coordinates in the z direction are absolute distances.

Use spaces to separate the coordinate values. Enter zero as the first coordinate value to show the first grid line on the 0,0 coordinate.

3.

Adjust other grid properties if necessary. Select Magnetic grid plane to bind objects to grid lines.

4. 5.

You can lock the grid parameters to prevent accidental changes. To lock the grid parameters, click the User-defined attributes... button and choose Yes from the Locked list.

Click Create. Click Close.

8.2

Creating a second grid


You can create a second grid with a different origin. You must have already created a grid before you begin creating a second grid. To create a second grid: 1. 2. Click Modeling > Create Grid.... The Grid dialog box opens. Enter the origin coordinate values in the X0, Y0, and Z0 boxes in the Origin area. You can also pick a point in the view and set it as the origin. The origin of the second grid must be different from the origin of the first grid.

3. 4.

Enter the grid coordinates and labels. Click OK. You now have two grids with different origins.

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LESSON 2

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8.3

Creating a grid on a shifted work plane


The current work plane defines the local coordinate system of a Tekla Structures model. You can shift the work plane to any position by picking points, parallel to one of the global basic planes, or on a part or view plane. The current work plane is model specific so it is related to all views.

You can create a new grid and rotate the grid according to a shifted work plane. This makes it easier to model in the shifted work plane.

8.4
LESSON 2

Adding a grid line to an existing grid


To add a single grid line to an existing grid: 1. 2. Click Modeling > Add Grid Line. Select an existing grid and attach the grid line to it.

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3. 4.

Pick the start point of the grid line. Pick the end point of the grid line.

8.5

Modifying a grid line


To modify a single grid line: 1. 2. 3. 4. is selected. Ensure that the Select grid line selection switch Double-click a grid line. The Grid Line Properties dialog box appears. Modify the grid line properties. Click Modify to save the changes.

Work area
The work area is the main area where you can edit the model. Tekla Structures indicates the work area of a view using green dashed lines. You can define the work area to suit particular situations, for example, to concentrate on a particular area of the model. Defining the work area makes it faster and easier to work with the model. Objects outside the work area still exist, but they are not visible.

Work area The arrow symbol indicates the work plane. The green cube in a model view represents the global coordinate system. It is located at the global point of origin. For more information, see Modifying the work area (p. 92).
LESSON 2 Work area

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10 Creating plane views along grid lines


To create plane views along grid lines: 1. Click View > Create View of Model > Along Grid Lines.... The Creation of Views Along Grids Lines dialog box opens.

2. 3.

Define the settings you need. For instance, you can define the number of views and the view name prefixes. Click Create. The Views dialog box opens.

LESSON 2 Creating plane views along grid lines

4.

Move views from the Named views list to the Visible views list. The direction of all views is -x, +y, and -z.

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LESSON 2 Creating plane views along grid lines

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LESSON 2 Creating plane views along grid lines

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LESSON 3
In this lesson, you will learn the following things:

how to create parts such as columns and beams how to snap on points how to check distances and angles how to use and customize Mini Toolbar how to modify parts how to create chamfers in part corners how to control the selection of objects.

>
LESSON 3

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11 Steel parts
You can create steel parts by using the buttons in the Steel toolbar, or select a command from the Modeling menu.

Button

Command
Column

Description Creates a steel column at a picked position. Creates a steel beam between two picked points. Creates a steel beam consisting of straight and curved segments. Creates a steel beam with its radius defined by three picked points. Creates a contour plate based on picked positions forming a contour. Creates a steel beam orthogonal to the work plane in a picked position. Creates a twin profile between two picked points. A twin profile consists of two beams.

Beam

Polybeam

Curved Beam

Contour Plate

Orthogonal Beam Twin Profile

11.1

Creating a steel column


To create a steel column: 1. 2. button. Click the Create column Pick the position of the column.

11.2

Creating a steel beam


You can create steel beams, compression bars, wind bracings, plates and tubes with the Create
beam command.

To create a steel beam:


LESSON 3

1.

Click the Create beam

button.

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2. 3.

Pick the start point. Pick the end point. The beam is created.

When you create horizontal parts, such as beams, be consistent and always pick points from left to right, and from bottom to top. This ensures that Tekla Structures places and dimensions the parts in the same way in drawings, and that part marks automatically appear at the same part end.

11.3

Creating a curved steel beam


A curved beam is a beam which runs through three points. The radius of the curved beam is automatically calculated on the basis of the picked points. To create a curved steel beam: 1. 2. 3. 4. Click the Create curved beam Pick the start point. Pick a point on the arc. Pick the end point. The curved steel beam is created. button.

11.4

Creating a steel polybeam


A polybeam is a part which runs through several points.

To create a steel polybeam: 1. 2. 3. Click the Create polybeam button. Pick the points you want the beam to go through. Double-click the end point, or click the middle mouse button to finish picking. The polybeam is created.

Do not enter any values for the Radius or the Number of segments in the polybeam properties dialog box.
LESSON 3

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Curved sections

You can create curved segments for polybeams. Use chamfering to create the curved segments. For more information, see Corner chamfers (p. 51).

To ensure that you will have correct information in NC files, create polybeams a little shorter than needed (1). Fit them afterwards or connect them by using a component (2).

Folded plates

Folded plates need to be modeled as polybeams. You can modify the shape of a folded plate by selecting an appropriate chamfer symbol in the Chamfer Properties dialog box.

11.5

Creating an orthogonal steel beam


Orthogonal beams are positioned orthogonally to the work plane. To create an orthogonal steel beam: 1. 2. Click Modeling > Create Steel Part > Orthogonal Beam. Pick the position of the beam.

11.6

Creating a steel twin profile


A twin profile consists of two identical beams. You define the positions of both beams by selecting the twin profile type and setting the clearance between the beams in two directions. To create a steel twin profile: 1. 2. 3. Click Modeling > Create Steel Part > Twin Profile. Pick the start point. Pick the end point. The twin profile is created.

11.7

Creating a steel contour plate


Contour plates are free-form shaped plates. To create a steel contour plate: 1. 2. Click the Create contour plate Pick the start point. button.

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3. 4.

Pick the corner points of the contour plate. Pick the start point again, or click the middle mouse button to finish picking.

Adding a corner to a contour plate


To add a corner to a contour plate: 1. 2. 3. 4. 5. Select the contour plate to which you want to add a corner. Click Detailing > Modify Polygon Shape. Pick an existing corner (1). Pick a new corner (2). Pick another existing corner (3).

Alternatively, move the handles using drag-and-drop or the Move command.

Removing a corner from a contour plate


To remove a corner from a contour plate:
LESSON 3

1. 2.

Select the contour plate from which you want to remove a corner. Click Detailing > Modify Polygon Shape.

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3. 4. 5.

Pick an existing corner (1). Pick another existing corner (2). Pick the corner to be removed (3).

Alternatively, move the handles using drag-and-drop or the Move command.

Setting the contour plate orientation


You can set the contour plate main axis to follow the line created by the first and second points you have picked. This enables you to manually define the plate orientation in drawings and reports. To set the contour plate orientation: 1. Create the contour plate. The first and second points you pick define the main axis of the plate.

LESSON 3

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First picked point Second picked point 2. 3. 4. Double-click the plate to open the Contour Plate Properties dialog box. Click the User-defined attributes... button and go to the Orientation tab. Select From 1st to 2nd creation point from the Main axis direction list.

5. 6. 7. 8.

Click Modify and OK to close the dialog box. Click OK to close the Contour Plate Properties dialog box. Click Drawings & Reports > Numbering > Number Modified Objects to update numbering. Create a single-part drawing of the contour plate to view the orientation.

Main axis direction is Automatic. Main axis direction is From 1st to 2nd creation point.

12 Snapping
LESSON 3 Snapping

Most Tekla Structures commands ask you to pick points to position objects.

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Snap switches specify exact locations on objects, for example, end points, midpoints, and intersections. Snap switches help you to pick points to position objects precisely without having to know the coordinates or create additional lines or points. You can use snap switches any time Tekla Structures prompts you to specify a point, for example, if you are creating a beam.

12.1 Snap switches


The snap switches are located in the Snapping toolbar.

Main snap switches

The two main snap switches define whether you can snap to reference points or any other points on objects. If both these switches are off, you cannot snap to any positions, even if all the other switches are on.

Button

Snap positions Reference lines and points

Description You can snap to object reference points (points that have handles).

Symbol Large

Geometry lines and points

You can snap to any points on objects.

Small

Other snap switches

You can have Tekla Structures display the snap symbols when you move the mouse pointer over objects. The snap symbol is yellow for model objects and green for objects inside components.

LESSON 3 Snapping

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Button

Snap positions Points

Description Snaps to points and grid line intersections. Snaps to end points of lines, polyline segments, and arcs. Snaps to centers of circles and arcs. Snaps to midpoints of lines, polyline segments, and arcs. Snaps to intersections of lines, polyline segments, arcs, and circles. Snaps to points on objects that form a perpendicular alignment with another object. Snaps to the line extensions of nearby objects, and reference and geometry lines of drawing objects. Snaps to any position.

Symbol

End points

Centers

Midpoints

Intersections

Perpendicular

Line extensions

Free

Nearest point

Snaps to the nearest points on objects, e.g. any point on part edges or lines. Snaps to grid lines, reference lines, and the edges of existing objects.

Lines

12.2 Dimensions in snapping


When you create objects, you can see the dimensions when you snap to points. This is useful for creating beams of certain length, for example.

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LESSON 3 Snapping

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Zoom level affects the precision of snapping. To snap on smaller distances, zoom in.

12.3 Orthogonal snapping


Use the shortcut O or click Tools > Ortho to activate orthogonal snapping. The mouse pointer locks to the closest orthogonal point on the plane (0, 45, 90, 135, 180 degrees, and so on). The mouse pointer automatically snaps to positions at even distances in the given direction.

12.4 Measuring distances, angles, and bolt spaces


You can measure distances, angles, radius and length of an arc, and bolt spaces. All measurements are temporary. The measurements appear in the rendered view window until you update or redraw the window. Before you start measuring, make sure that you are using appropriate snap settings. The following measurement options are available:


1. 2.

Horizontal distance Vertical distance Distance Angle Arc Bolt spaces Click Tools > Measure, or click one of the measurement buttons. Follow the instructions that vary according to the measurement option you selected.

To measure distances, angles, arcs, and bolt spaces:

LESSON 3 Snapping

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When you measure horizontal and vertical distances, use a plane view. To switch to a plane view, press Ctrl + P.

13 Mini Toolbar
You can modify the most common properties of modeling objects with the Mini Toolbar. The Mini Toolbar appears next to the mouse pointer when you select an object and fades out when you move the mouse further away or change the selection. You can change the position of the toolbar by dragging it and locking it to a new position with the lock button in the top right corner.

13.1 Mini Toolbar examples


Modifying the profile

In this example we modify the profile of a column using the Mini Toolbar: 1. Select the column. The Mini Toolbar appears next to the mouse pointer.

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LESSON 3 Mini Toolbar

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2. 3.

Move the pointer over the Mini Toolbar. Modify the profile in the Mini Toolbar and press enter. The profile of the column is changed.

Changing the part position

In this example we modify the position of a beam using the Mini Toolbar: 1. Click in the Mini Toolbar. A window with additional options appears.

LESSON 3 Mini Toolbar

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Part orientation Position selection dial Rotation angle knob Angle Plane offset Depth offset 2. 3. 4. To change the overall position of the beam, use the round selection dial. Click and drag to select a position. To change the rotation angle, click and drag the green rotation angle knob. To change the Angle, Plane offset, or Depth offset, enter a value in the corresponding box.

13.2 Customizing Mini Toolbar


You can customize the Mini Toolbar by selecting which commands are visible, and by adding macros and user-defined attributes to the toolbar. To customize the Mini Toolbar: 1. 2. 3. 4. Move the mouse pointer on the Mini Toolbar to display it. Click to open the Customize Mini Toolbar dialog box. Select the elements you wish to show or hide. The Preview field shows what the toolbar will look like. Include macros and user-defined attributes in the Mini Toolbar. a Select a macro or user-defined attribute in the list of macros and user-defined attributes. b Click Add to Mini Toolbar after each selected macro and user-defined attribute. The added macros and user-defined attributes are shown in the list of visible elements. c 5.
LESSON 3 Mini Toolbar

To remove macros and user-defined attributes from the Mini Toolbar, unselect them in the list of visible elements. Click OK.

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14 Part properties
In addition to the Mini Toolbar, you can use the part properties dialog box to view or modify the properties of a part. The basic options of the Attributes and Position tabs are described in this section. In addition, instructions on how to modify part properties are provided. To open a part properties dialog box, double-click the button of the part, or click Modeling > Properties and select an option.

14.1 Attributes tab


The Attributes tab includes options for entering the name and defining the material of the part, for example.
LESSON 3 Part properties

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Option
Name

Description The name of the part is user-definable. Tekla Structures uses part names in reports and drawing lists, and to identify parts of the same type, for example, beams or columns Enter the profile of the part. Click the button next to the box to select the profile from the catalog. Enter the material of the part. Click the button next to the box to select the material from the catalog. Finish is user-definable. It describes how the part surface has been treated, for example, with fire retardant coating. Use Class to group parts wit different colors. User-defined attributes provide extra information about a part. Attributes can consist of numbers, text, or lists. Click User-defined attributes... to enter user-defined attrubutes.

Profile / Shape Material Finish Class User-defined attributes

14.2 Position tab


LESSON 3 Part properties

The Position tab contains options for defining the placement of the part. The available options vary from part to part.

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Option
Position Levels

Description The Position area contains options for defining the location of the part relative to its reference point or the work plane. For parts that you create by picking only one point (for example, columns), you can enter the positions of the part ends, relative to the picked point, in the global z direction. Use Bottom to define the position of the first end. Use Top to define the position of the second end. For example, the height of a column is defined with the entered values. Use end offsets to move the ends of a part, relative to its reference line. You can enter positive and negative values. Define the curvature of the part by entering the radius and the plane of curvature. The Position tab in the Twin Profile Properties dialog box contains the Mutual postion of members area. Select an option from the Twin profile type list to define how the profiles are combined. To define the clearances between the profiles, enter values in the Horizontal and Vertical boxes.

End offset Curved beam Mutual position of members

LESSON 3 Part properties

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14.3 Modifying part properties


You can modify part properties before you create parts. You can also modify properties of created parts.
Modifying properties before creating parts

1.

Open the part properties dialog box either by double-clicking the button of the part,


2. 3.

holding down the Shift key and clicking the button of the part, or clicking Modeling > Properties and selecting an option.

Modify the properties as required. Click Apply or OK. The modified properties are used when you create parts of the same type. Double-click a part. The part properties dialog box opens. Modify the properties as required. Click Modify to apply the modified properties to the part. Click Cancel to close the dialog box.

Modifying properties of a created part

1. 2. 3. 4.

If you click OK to close the dialog box, the modified properties are retained and will be used the next time you create parts of the same type.

A quick way to modify the properties of a part is using the mini toolbar. For more information, see Mini Toolbar.

15 Selecting multiple objects


You can select multiple objects simultaneously. To select multiple objects (area selection), do one of the following:

Hold down the mouse button and drag the mouse from left to right to select the objects that are completely within that rectangular area.

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LESSON 3 Selecting multiple objects

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Hold down the mouse button and drag the mouse from right to left to select the objects that are completely or partly within that rectangular area.

To define how area selection works, click Tools > Options > Crossing Selection. When the option is off, the dragging direction affects the selection of objects, as described above. By default, the option is off. When the option is on, all objects that fall at least partially inside the rectangular area are selected, regardless of the dragging direction.

15.1 Hiding selected parts


You can quickly hide selected parts in a view. This can be useful, for example, when you want to temporarily hide parts in order to see the parts behind them. To hide selected parts: 1. 2. Click View > Hide Part. Select the parts you want to hide.

LESSON 3 Selecting multiple objects

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The selected parts become invisible

3.

To make the parts visible again, do one of the following: Click View > Redraw All.

Right-click and select Redraw view.

15.2 Hiding unselected parts


To hide all unselected parts in a view: 1. Select the parts that you want to keep visible.

2.

Right-click and select Show Only Selected.

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To completely hide the unselected parts, hold down the Shift key when selecting the command. To show the unselected parts as sticks, hold down the Ctrl key when selecting the command. 3. To make the parts visible again, do one of the following: Click View > Redraw All. Right-click and select Redraw View.

16 Part modifications
This section provides information on part modifications. The following topics are explained:

Moving start and end points Bending parts

16.1 Moving start and end points


Tekla Structures indicates the direction of a part with handles. When you select a part, Tekla Structures highlights the handles. The handle of the start point is yellow, the rest are magenta.

LESSON 3 Part modifications

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Start point End point You can move the start and end points by using the End offset options in the part properties dialog box.

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LESSON 3 Part modifications

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Do not use the Dx, Dy and Dz options on the Position tab for extending or shortening a part.

Extending and shortening parts


To extend and shorten parts: 1. 2. 3. switch is active. Ensure that the Snap to part extension lines Select the part which you want to extend or shorten. You can see the part handles when the part is selected. Drag a handle to extend or shorten the part.

You can see the dimension of extension or shortening when you drag the handle.

Drag the handle along the blue dashed line (the line extension of the part). This way you do not change the orientation of the part.

To extend or shorten parts by dragging, the Drag and Drop feature must be enabled. When Drag and Drop is enabled, the D letter is displayed in the status bar. To activate Drag and Drop, click Tools > Options > Drag and Drop, or press the D key.

LESSON 3 Part modifications

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16.2 Creating curved parts


You can create curved parts by defining a radius and the number of segments for a part. The number of segments determines how realistic the curved part looks: the more segments, the less angular the part appears. To create a curved part: 1. 2. 3. Create a part that can be bent: a beam, panel, or strip footing. Double-click the part to open the part properties dialog box. Go to the Curved beam settings area. These settings can be found either on the Position tab or on the Bending tab, depending on the part type. In the Radius box, enter the radius. In the Number of segments box, enter the number of segments you want to use. Click Modify to bend the part.

4. 5. 6.

17 Corner chamfers
Some part corners can be chamfered. You can use the Chamfer command to shape the following parts: concrete and steel polybeams, contour plates, strip footings, concrete slabs, and concrete panels.

The end points of a part do not have corner chamfers. The handles that you select must be at corner points or between two segments of a part.

When Tekla Structures creates a part, by default it has a rectangular chamfer at each corner, which does not change the geometry of the part.

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Default chamfer Modified chamfers Tekla Structures creates chamfers using the active properties in the Chamfer Properties dialog box. Click Detailing > Properties > Chamfer > Part Corner Chamfer... to open the dialog box, or double-click an existing chamfer.

The Chamfer Properties dialog box contains the following options:

Option
Type x y dz1 dz2

Description Defines the shape of the chamfer. The dimension of the chamfer. The second dimension of straight chamfers. Moves the top surface of the part corner in the local z direction of the part. Moves the bottom surface of the part corner in the local z direction of the part.

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17.1 Chamfering example


To modify the thickness of a slab corner: 1. 2. 3. Double-click the handle on the slab corner to open the Chamfer Properties dialog box. Enter the values in the dz1 and dz2 boxes. Click Modify. The thickness of the corner is modified.

18 Selection switches
You can control object selection by using the selection switches. The selection switches are located in the Selecting toolbar.

The selection switches are described below:

Button

Description Turns all switches on. Select all object types, except for single bolts. Select component symbols.
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Button

Description Select parts, such as columns, beams, and plates.

Select surface treatments.

Select points.

Select entire grids by selecting one line in the grid.

Select single grid lines.

Select welds.

Select line, part, and polygon cuts, and fittings.

Select model views.

Select entire bolt groups by selecting one bolt in the group.

Select single bolts.

Select reinforcing bars and bar groups.

Select planes.

Select distances.

When you click any object belonging to a component, Tekla Structures selects the component symbol and highlights (does not select) all component objects. Objects created automatically by a component can be selected. When you click any object in an assembly or a cast unit, Tekla Structures selects the assembly or cast unit and highlights all objects in the same assembly or cast unit. Select single objects in assemblies and cast units.

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Button

Description Select selection filters. The list lists both standard and userdefined selection filters. Create your own selection filters.

18.1 Selection filters


By using selection filters you can select particular objects. Tekla Structures contains several selection filters by default. If you use, for example, the columns filter, you can only select columns in the model. The Selection Filter list lists the standard and user-defined filters.

Selection filters Click to open the Object Group - Selection Filter dialog box
Defining your own filters

To define your own filters: 1. 2. 3. 4. button, or click Edit > Selection Filter... to open the Click the Selection Filter Object Group - Selection Filter dialog box. Find a filter which has close to the same settings as you need. Modify the settings, then enter a new name in the Save as box. Click Save as, then OK to exit. You can now choose the new filter from the list.
LESSON 3 Selection switches

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Selection filter example


In this example we create a selection filter that selects parts whose class is two: 1. 2. 3. button, or click Edit > Selection Filter... to open the Click the Selection Filter Object Group - Selection Filter dialog box. Select a row and click Delete row to remove the row. Repeat this to every row. Click Add row. Now the Object Group - Selection Filter dialog box contains one row where you can define the filter. In the Property list, select Class. In the Value list, enter 2. Enter a unique name in the box next to the Save as button. Click Save as to save the selection filter.

4. 5. 6. 7.

Use the selection filter to select the parts whose class is two.

18.2 Selection examples


Scrolling assembly levels

Ensure that the Select assemblies selection switch

is active.

To define the level on which to select objects in nested components or assemblies, hold down the Shift key and scroll with the mouse wheel. Level 0 is the highest assembly level.

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Level 0 Level 1 The level of the selected assembly is displayed in the status bar. Level 0:

Level 1:

Selecting objects for reports and drawings

A beam has two end plates.

When you generate reports, drawings, NC files or other types of output of the beam, ensure that the Select objects in components switch is active. You can then select all the objects. The report displays information of the beam and the end plates.

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The Select components switch selects objects at the highest level. The end plates created by a component are highlighted but are not selected, and the information of them is not displayed in the report.

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LESSON 4
In this lesson, you will learn the following things:

how to copy and move objects how to fine-tune the part shape how to create welds how to use bolts how to split and combine parts how to create points how to work with assemblies

>
LESSON 4

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19 Copying and moving


You can copy and move objects linearly, with rotation, and with mirroring. Copying creates a new object, leaving the existing object in its original position. Moving relocates the existing object.

Copy Move Tekla Structures has the following options for copying and moving objects:

Command
Edit > Copy or Ctrl + C Edit > Copy Special > Linear... Edit > Copy Special > Rotate... Edit > Copy Special > Mirror... Edit > Copy Special > To Another Plane Edit > Copy Special > To Another Object Edit > Copy Special > From Another Model...

Description Copies selected objects. Creates copies of selected objects at a specified distance from the original. Creates a copy and rotates it around any line or around the work plane z axis. Creates a mirrored copy of an object through a specified plane. Creates a copy on another plane using three specified points. Copies selected objects from one object to another. Copies selected objects from another model.

Command
Edit > Move or Ctrl + M Edit > Move Special > Linear... Edit > Move Special > Rotate...

Description Moves selected objects. Moves selected objects a specified distance. Moves the object and rotates it around any line or around the work plane z axis. Mirrors the object and moves it through a specified plane. Moves the object using three specified points. Moves selected objects from one object to another.

Edit > Move Special > Mirror... Edit > Move Special > To Another Plane Edit > Move Special > To Another Object

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19.1 Copying
To copy an object: 1. 2. 3. Select the objects you want to copy. Click Edit > Copy, or click Pick the origin for the copying. .

4.

Pick one or more destination points.

The objects are copied immediately. 5. To stop copying, click Edit > Interrupt or right-click and select Interrupt.

19.2 Copying linearly


Linear copying creates one or several copies of a selected object at a specified distance from the original. Use linear copying when you want to make many copies of objects at equal distances. For example, use linear copying to create floors of a building. To copy an object linearly to a new position: 1. Select the objects you want to copy.
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2. 3.

Click Edit > Copy Special > Linear.... The Copy - Linear dialog box opens. Use one of the two options for entering the desired distance: Enter the distance directly in the Copy - Linear dialog box, or

4. 5.

Pick an origin point and a destination point to set the distance.

Enter the number of copies. Click Copy. The selected objects are copied in the selected destination.

If the dialog box is open but the command is not active anymore, click the Pick button to re-activate the command.

19.3 Copying and rotating


You can copy objects in a model by rotating them around any line you choose, or around the work plane z axis. To rotate an object: 1. 2. Select the objects you want to copy. Click Edit > Copy Special > Rotate.... The Copy-Rotate dialog box opens.

3. 4. 5. 6. 7. 8.
LESSON 4

Select Z or line in the Around list box to define whether you want to rotate around the z axis or around a line. Pick a point to define the rotation axis, or enter its coordinates in the Origin area. Enter the number of copies. If required, enter the dZ value, which is the difference in position between the original and copied object in the z direction. Enter the rotation angle. Click Copy to copy and rotate the objects.

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Example

Rotation point

19.4 Copying and mirroring


When you copy an object, you can mirror it through a plane that is perpendicular to the work plane and passes through a line you specify.

The Rotate command is always more preferable than the Mirror command. Tekla Structures cannot create mirrored copies of component properties. The Edit > Copy Special > Mirror... command does not fully mirror objects if they include components with, for example, asymmetrically positioned parts. To copy and mirror an object: 1. 2. Select the objects you want to copy and mirror. Click Edit > Copy Special > Mirror.... The Copy - Mirror dialog box opens.

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3. 4. 5. 6.

Pick the start point of the mirroring plane, or enter its coordinates. Pick the end point of the mirroring plane, or enter its coordinates. Enter the angle. Click Copy. The objects are copied and mirrored.

Example

Start point End point Mirror axis

Mirroring an asymmetrical column


When you mirror an asymmetrical column, the properties of the mirrored column are not automatically correct. To set the properties of a mirrored asymmetrical column: 1. 2. 3. 4. 5. Select the mirrored column. Click Modeling > Properties > Steel Parts > Orthogonal Beam.... Click Get. Click Modify. Click OK. The properties of the mirrored column are correct.

19.5 Copying to another plane


You can copy objects from the first plane you specify to the second (and third, etc.) plane using three specified points. To copy an object to another plane: 1. 2. 3. 4. Select the objects you want to copy. Click Edit > Copy Special > To Another Plane. Pick the point of origin of the first plane. Pick a point on the first plane in the positive x direction.

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5. 6.

Pick a point on the first plane in the positive y direction. Repeat steps 35 for all destination planes.

Select the objects. Define the origin and the position of the source object. Define the origin and position of the target object. Copied objects.

19.6 Copying to another object


You can copy objects from an object to other similar objects. This is useful, for example, when you detail previously modeled parts. The objects that you can copy between can have different dimensions, length, and rotation. To copy an object to another object: 1. 2. 3. 4. Select the objects you want to copy. Right-click and select Copy Special > To Another Object from the pop-up menu. Select the object to copy from (source object). Select the objects to copy to (target object).
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19.7 Copying from another model


You can copy whole phases from an existing model to another one. You can copy from another model even when more than one person is working on the model. Tekla Structures only copies secondary parts from the model if they belong to the same phase as their main part. This applies to both model and component parts.

Drawings cannot be imported with the model.

To copy objects from another model: 1. 2. 3. 4. 5. Click Edit > Copy Special > From Another Model.... Select the model to copy from in the Model directories list. Enter the numbers of the phases from which to copy objects, separated by spaces. For example, 2 7. Click Copy. Close the dialog box. When you enter several phases, separate the different phase numbers with a space. If additional phases are not created, all the objects in the model are in phase one.

19.8 Moving
To move an objects: 1. 2. 3. Select the objects you want to move. Click Edit > Move, or click Pick the origin for moving. .

LESSON 4

4.

Pick a destination point.

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5.

The objects are moved immediatelly.

19.9 Moving linearly


Linear moving moves the selected object a specified distance. To move an object linearly to a new position: 1. 2. 3. Select the objects you want to move. Click Edit > Move Special > Linear.... The Move - Linear dialog box opens.


4.

Use one of the two options for entering the desired distance: Enter the distance directly in the Move - Linear dialog box, or Pick an origin point and a destination point to set the distance.

Click Move. The selected objects are moved in the selected destination.

If the dialog box is open but the command is not active anymore, click the Pick button to re-activate the command.

19.10 Moving and rotating


You can move objects in a model by rotating them around any line you choose, or around the work plane z axis. To rotate an object: 1. 2. 3. Select the objects you want to move. Click Edit > Move Special > Rotate.... The Move - Rotate dialog box opens.

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4. 5. 6. 7.

Select Z or line in the Around list box to define whether you want to rotate around the z axis or around a line. Pick a point to define the rotation axis, or enter its coordinates in the Origin area. Enter the rotation angle. Click Move to rotate the objects around the defined line or axis to a new location.

19.11 Moving and mirroring


When you move an object, you can mirror it through a plane that is perpendicular to the work plane and passes through a line you specify.

The Rotate command is always more preferable than the Mirror command.

To move and mirror an object: 1. 2. 3. 4. Select the objects you want to move and mirror. Click Edit > Move Special > Mirror.... The Move - Mirror dialog box opens. Pick the start point of the mirroring plane, or enter its coordinates and angle. Click Move. The objects are moved and mirrored.

19.12 Moving to another plane


You can move objects from the first plane you specify to another plane, which you specify by picking three points. The moved objects remain in the same position on the second plane as the original objects on the first plane To move an object to another plane:
LESSON 4

1. 2.

Select the objects you want to move. Click Edit > Move Special > To Another Plane.

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3. 4. 5. 6.

Pick the point of origin of the first plane. Pick a point on the first plane in the positive x direction. Pick a point on the first plane in the positive y direction. Repeat steps 35 for the destination plane.

19.13 Moving to another object


You can move objects from an object to other, similar objects. This is useful, for example, when you detail previously modeled parts. The objects that you move between can have different dimensions, length, and rotation. To move an object to another object: 1. 2. 3. 4. Select the objects you want to move. Right-click and select Move Special > To Another Object from the pop-up menu. Select the object to move from (source object). Select the objects to move to (target object).

20 Fine-tuning part shape


You can use Tekla Structures to fine-tune the part shape in the following ways:

fit part end to fit a part to the selected fitting line cut part with line to reshape the end of a part cut part with another part to create part-shaped cuts cut part with a polygon to cut a polygon shape into a part

20.1 Fittings
You can fit the end of a part by creating a straight cutting line between two points you pick. The shortest part of the part is deleted automatically. When you fit parts, ensure that the cutting plane is perpendicular to the model view. Use a plane view when fitting.

Use the Snap to neareast points (point on line) when fitting.

snap switch

Creating a fitting
To fit a part end: 1. Click Detailing > Fit Part End.

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2. 3. 4.

Select the part you want to cut with a fitting. Pick the first point of the cutting line. Pick the second point of the cutting line. Do not apply a second fitting on the same part end, because then Tekla Structures will ignore the first fitting. This happens if you use the Fit Part End command for cutting and try to make two cuts on the same part end. In situations like this, use the Cut Part commands instead.

Fitting symbol

20.2 Cutting parts with a line


You can shape the end of a part by using the Cut part with line command. A line cut cuts the end of a beam on a plane that passes through a line you pick. Several line cuts can be applied to one part end. In addition, a combination of one fitting and one or more line cuts can be applied. When you use the line cut for shortening, you have to select the side of the part which has to be removed.

When you shorten parts in the longitudinal direction using a fitting or a line cut, the size of the profile is not changed in reports.

To cut a part with a line: 1. 2. 3. 4. 5. Click Detailing > Cut Part > With Line or click Select the part you want to cut. Pick the first point of the cutting line. Pick the second point of the cutting line. Select the side to be removed. .

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Fitting Line cut

Do not use cuts or fittings to change the length of a part, for the following reasons:

Cuts may cause shop errors, because cuts do not always affect part length when you export information to NC files. Fittings may cause problems with connections and details.

20.3 Cutting parts with another part


You can create a part-shaped cut by cutting a part with another part. You can create circular holes with the Cut part with another part command. Circular holes are also dimensioned in drawings. However, when creating circular holes, it is better to use the Create bolts command. For larger holes, increase the tolerance of the holes. To cut a part with another part: 1. 2. 3. 4. Click Detailing > Cut Part > With Another Part. Select the part you want to cut. Select the cutting part. Tekla Structures cuts the selected main part. The part cut does not affect other parts.

Delete the cutting part. a Ensure that the Select cuts and fittings selection switch is off. b Select the cutting part and press Delete. Cuts are displayed using dash-and-dot lines. It is possible to double-click the cutting line and change its shape and size.

Errors in part cuts


Occasionally erros may occur when the part is cut. In such cases, the cut part is highlighted in a transparent color.

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To have a cut created correctly, rotate the cut part.

incorrect correct An error can also occur when you use the Round tube (23) component. To avoid any errors, set a slight rotation for the component. Unsolved errors may result in wrong part lengths and problems in drawing creation.

20.4 Cutting parts with a polygon


You can cut a polygon shape into a part with a polygon cut. You must create the cuts in a plane view.
LESSON 4 Fine-tuning part shape

To cut a part with a polygonal shape: 1. 2. 3. Click Detailing > Cut Part > With Polygon or click . Select the part you wan to cut. Pick positions to outline the polygon to be used for cutting.

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4.

To close the polygon, click the middle mouse button.

The dash-and-dot lines are cutting lines. They can be used for copying the cutting shape.

20.5 Creating welds and fittings in multiple objects


You can create welds and fittings in multiple objects with one selection. To create welds and fittings in multiple objects: 1. 2. Click Detailing > Weld > Create Weld Between Parts. Select the main part and the secondary parts using area selection.

All five objects are now welded. You can now also fit all the five objects with one command.

You can add surface treatment to parts. Surface treatment for steel parts include, for example, fire-proofing and unpainted areas. Surface treatments are visible only in rendered views.

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LESSON 4 Fine-tuning part shape

20.6 Surface treatment

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When you redefine the properties of a part (for example, you change the size of a part), the surface treatment is automatically modified to fit the part. To define the properties of the surface treatment, click Detailing > Properties > Surface
Treatment....

For more information on surface treatment, see Tekla Structures Help.

Adding surface treatment to a selected area


To add surface treatment to a selected area: 1. 2. 3. 4. Click Detailing > Create Surface Treatment > To Selected Area on Part Face. Pick the origin of the surface treatment. Pick a point to indicate the direction of the surface treatment. Select an area of the part face to apply the surface treatment to. a Move the mouse cursor over a part. The faces that you can select appear in blue. b Select the part face. c Pick three or more points on the part face to define a polygonal area.

21 Welds
The Create Weld between Parts command is used to form assemblies. An assembly always consists of one main part and one or more secondary parts. The welding order determines which part of the assembly is the main part. When you create welds, you need to select the main part first and then select the secondary part(s). If the weld type and size are vital, the settings in the Weld Properties dialog box are important. In case the welds are less important, for example, a weld that is not displayed in drawings, only the weld size is important. If the weld will not be displayed in drawings, the weld size has to be set smaller than the default size. In most cases, workshop welds are used. It is also possible that on-site, or field welds, are required. For example, when parts need to be welded to an existing structure. In such cases, you must also select on-site or field welds in your model.

When you select on-site or field welds, the parts are not actually welded. In the drawings, a flag indicates the on-site welds. Do not use the Create Weld between Parts command to create subassemblies or parent assemblies. For example, do not weld a stud into a beam.

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On-site or field welds Workshop weld

21.1 Creating a weld between parts


To create a weld between parts: 1. 2. 3. 4. 5.
Changing the main part in an assembly

button. Double-click the Create welds between parts Enter or modify the weld properties. Click Apply or OK to make these the active properties. Select the part to which you want to weld (main part in workshop welds). Select the part to be welded (secondary part in workshop welds).

In some cases, for example, after welding a complex truss, it may occur that the main part of the assembly is not the correct main part anymore. In such cases you can set a new main part for the assembly. To change the assembly main part, select the new main part. Right-click and select Set as New Main Part of Assembly from the popup menu.

22 Bolts
To create bolts, you can either create a single bolt group or apply a component that automatically creates bolt groups.

You can create different part marks for holes and bolts in drawings.
LESSON 4 Bolts

You cannot use bolt elements (such as screws, washers, and nuts) while creating holes, as Tekla Structures uses the same command for creating bolts and holes.

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22.1 Bolt properties


Double-click the Create bolts button to open the Bolt Properties dialog box.

Option
Bolt size Bolt standard

Description Bolt diameter. Available diameters depend on the bolt standard chosen. Bolt assembly standard that is defined in the bolt catalog.

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Option
Bolt type Connect part/assembly Thread in material Cut length

Description Defines whether the bolts are assembled on-site or in the shop. Default setting is Site. Indicates whether you are bolting a secondary part or a sub-assembly. Indicates if the thread of the bolt can be inside the bolted parts. Indicates which parts the bolt connects. Tekla Structures searches for parts using half the cut length value, in both directions from the bolt group plane. If you want to force a bolt to a certain length, enter a negative value for cut length. Additional bolt length. The shape of the bolt group. The options are Array, Circle, and xy list. Bolt spacing, number, or coordinate, depending on the bolt group shape. Bolt spacing, group diameter, or coordinate, depending on the bolt group shape. Tolerance = Hole diameter - Bolt diameter Oversized or slotted. This list activates after you select Parts with slotted holes check boxes. X allowance of a slotted hole. Zero for a round hole. Y allowance of a slotted hole. Zero for a round hole. If the bolt connects several parts, you may want to rotate alternate holes by 90 degrees. Options are Odd, Even, and Parallel. Bolt group location relative to the bolt group x axis on the work plane. Defines how far the bolt group is rotated around the x axis, relative to the current work plane. Bolt group location relative to work plane. Offsets that move the bolt group by moving the bolt group x axis.

Extra length Shape Bolt dist X Bolt dist Y Tolerance Hole type Slotted hole X Slotted hole Y Rotate slots

On plane Rotation At depth Dx, Dy, Dz

Holes
Tekla Structures uses the same command for creating bolts and holes. Before creating holes, you need to change some of the properties in the Bolt Properties dialog box. If you want to create only holes without any bolts, clear all the Include in bolt assembly check boxes:

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You can create the following types of holes:

Round Oversized Slotted Tapped

22.2 Creating a bolt group


Bolt groups are used to connect parts. Bolts can penetrate one part or multiple parts. By default, bolt groups are rectangular, but it is also possible to make circular bolt groups. When you insert a bolt group, you need to pick two points. These two points determine the local x direction of the bolt group. It is important that the points you pick to create the bolt group are close enough to the parts you want to connect. The cut length property of a bolt group defines how far along the bolt axis the parts must be in order to hit the bolt group.

A bolt group can contain a maximum of 100 bolts or holes.

To create a bolt group: 1. 2. Click Detailing > Bolts > Create Bolts or click . Select the shape of the bolt group in the Shape list. Bolt groups are rectangular by default, but you can also select Circle to create a circular bolt group. Select the main part to which the secondary parts will be bolted. Select the secondary parts. Click the middle mouse button to finish selecting parts. Pick a point, which is the bolt group origin.

3. 4. 5. 6.

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7.

Pick a second point to indicate the bolt group x direction.

An example of a rectangular bolt group:

An example of a circular bolt group:

22.3 Creating a divided bolt group


You can connect multiple parts together with a bolt group. For example, you can connect two beams with a plate that is bolted to the beams. To connect beams with a plate and a bolt group: 1. 2. Double-click the Create bolts button to open the Bolt Properties dialog box. Modify the values in the Bolt Dist X box. You can define the number of bolt rows that are created and the spacing between them.

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3. 4. 5.

Click OK. Select the parts that you want to connect together. Select first the beams and then the plate. Pick the start and end points. The divided bolt group is created.

22.4 Modifying bolt groups


If the bolts in a bolt group are too short, you can modify them. To modify a bolt group: 1. 2. 3. Select a bolt group. Right-click the bolt group and select Bolt parts. The parts are highlighted. Follow the instructions on the status bar to select the connected parts. The bolt length is adjusted to the new material thickness.

22.5 Creating slotted holes


In addition to circular holes, you can also create slotted holes. Slotted holes can be set either in x or in y direction. To create a slotted hole: 1. 2.
LESSON 4 Bolts

Double-click the Create Bolts button. The Bolt Properties dialog box opens. To indicate which parts should be slotted, select the desired Parts with slotted holes check boxes.

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When a bolt penetrates more than one part, you can define whether slotted holes are created for each part individually. 3. 4. Set the length of the slotted holes in the Slotted hole X and Slotted hole Y boxes in the
Bolt Properties dialog box.

If the bolt connects several parts, you can rotate alternate holes by 90 degrees by selecting one of the rotating options in the Rotate Slots list. Options to rotate the slots:

even odd parallel

23 Splitting and combining parts


You can split and combine parts in Tekla Structures. Tekla Structures retains the properties, attached objects, and connections even when parts are split.

23.1 Splitting parts


You can use splitting with straight parts, curved beams without offsets, or normal and tapered reinforcing bar groups. You can also split plates and slabs by using a polygon. You cannot split polybeams. To split a part: 1. 2. 3. Click Edit > Split. Select the part you want to split. Pick a point for the dividing line.

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If necessary, you can create the points before selecting the parts. New start and end points are placed on the splitting points. If you have already carried out the numbering, the part and assembly number is allocated to the part that was closest to the initial start point of the part. The other part gets a new number.

You cannot split bolt groups.

23.2 Combining parts


You can combine existing parts in Tekla Structures. This can be useful when you want to model complex parts (such as folded plates) that are otherwise difficult to model, or when you want to model prefabricated parts that are delivered to the workshop already attached to profiles. When you select the parts you want to combine, the part properties of the part that is selected first are used for the combined part. To combine parts: 1. 2. 3. Click Edit > Combine. Select the first part. Select the second part.

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The space is filled when parts are combined. The furthest distance between the start and the end point. If the centerlines of the part are not in line with each other, the centerlines are combined by taking the largest distance between the start and end points from both parts.

Combining does not work for contour plates or polybeams.

When you combine parts, Tekla Structures retains the attached objects and connections. Tekla Structures does not recreate connections in the part that was selected first.

24 Points
To place an object in a model you may need to pick points. To place an object where no lines or objects intersect, you have the following options:

Use snapping commands. See Snapping (p. 35). Use construction planes, lines and circles. Create points.

To create points, use the buttons in the Points toolbar, or select a command from Modeling >
Add Points.
LESSON 4 Points

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For more information on creating points and using construction planes, lines and circles, see Tekla Structures Help.

24.1 Creating points along a line


The Add points on line command creates points at equal intervals along a line. You define the number of points and pick the line. To create points along a line: 1. 2. 3. 4. 5. Double-click the Add points on line button. The Divided Line Points dialog box opens. Enter the number of dividing points. Click OK. Pick the start point of the line. Pick the end point of the line.

25 Assemblies
Tekla Structures creates basic assemblies of steel parts when you use a workshop weld or bolt to join parts together. Assemblies and their main parts are automatically defined when you:

Create single workshop welds or bolts. Apply automatic connections which create workshop welds or bolts.

You can also create nested assemblies by adding sub-assemblies to existing assemblies, or by joining assemblies together. The main part in a steel assembly has other parts welded or bolted to it. By default, the main part is not welded or bolted to any other parts. You can change the main part in an assembly.

25.1 Creating an assembly


To create an assembly: 1. 2. 3.
LESSON 4 Assemblies

is active. Ensure that the Select assemblies selection switch Select the parts and/or assemblies that you want to join together. Right-click and select Assembly > Make into Assembly from the pop-up menu.

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25.2 Creating a sub-assembly


You can create a sub-assembly of parts that are already in an assembly. To create a sub-assembly: 1. 2. 3. Ensure that the Select objects in assemblies selection switch is active. Select the parts you want to include in the sub-assembly. Right-click and select Assembly > Add as Sub-Assembly from the pop-up menu.

25.3 Adding objects to assemblies


You can add objects to assemblies in the following ways:

To Create a basic assembly

Do this Do one of the following:


Create a nested assembly

Add parts to an existing assembly as secondary parts. Bolt or weld parts to an existing assembly as secondary parts. Add parts to an existing assembly as secondary parts. Bolt or weld assemblies to an existing assembly as sub-assemblies. Add assemblies to an existing assembly as subassemblies. Join existing assemblies together without adding any loose parts.

Do one of the following:

Sub-assemblies in a nested assembly retain their own assembly information and main part. You can also define properties separately for the sub-assemblies and the nested assembly by using the part properties dialog box.

25.4 Removing objects from an assembly


To remove objects from an assembly: 1. 2. Select the part or sub-assembly you want to remove. Right-click and select Assembly > Remove from Assembly from the pop-up menu.
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25.5 Highlighting objects in an assembly


Use the Inquire tool to check which objects belong to a particular assembly. To highlight objects in an assembly: 1. 2. Click Tools > Inquire > Assembly Objects. Select a part that belongs to an assembly. Tekla Structures highlights the other parts that belong to the same assembly. The following colors are used:

Object type Concrete - main part Concrete - secondary part Reinforcement Steel part - main part Steel part - secondary part

Highlight color magenta cyan blue orange yellow

25.6 Assembly hierarchy


You can work on any level of a nested assembly, from single parts and bolts, through the basic and sub-assemblies, up to the highest level of the nested assembly. To work with nested assemblies, you need to know how to use the Shift key and mouse scrolling to select objects on different levels in assembly hierarchy.

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Assembly hierarchy in nested assemblies affects drawings and reports. You can create separate drawings and reports of the sub-assemblies and the nested assembly, and still produce dimensions, marks, fabrication information, etc. for all assembly levels.

25.7 Changing the assembly main part


To change the main part in an assembly: 1. Check what is currently the main part of the assembly. a Ensure that the Select assemblies selection switch is active. b Click Tools > Inquire > Assembly Objects. c Select the assembly. Tekla Structures highlights the main and secondary parts in different colors. Ensure that the Select objects in assemblies selection switch is active. Click Modeling > Assembly > Set as New Main Object of Assembly. Select the new main part. Tekla Structures changes the main part.

2. 3. 4.

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25.8 Changing the main assembly


When you join two or more assemblies together, the assembly with the largest volume becomes the main assembly. You can change the main assembly at any time. To change the main assembly in a nested assembly: 1. 2. Select the new main assembly. Right-click and select Assembly > Set as New Main Sub-Assembly from the pop-up menu.

25.9 Creating assembly views


You can create assembly views to display only the selected assembly. Working with the assembly is easier when only the relevant information is displayed. For example, you can perform checking and review operations more easily. To create an assembly view: 1. 2. Ensure that the Select assemblies switch Select the assembly in the model. is active.

3.

Right-click and select Create View, then select one of the options. Tekla Structures creates the assembly view.

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25.10 Assembly examples


Column corbel

A column corbel is fabricated in one workshop, and then attached to the column in another workshop. Model the corbel as a sub-assembly of the column. Then create an assembly drawing for each workshop: one assembly drawing showing how the corbel is welded together, another assembly drawing showing how the corbel and the other part are welded to the column.

Drawing 2, Workshop 2 Drawing 1, Workshop 1


Complex truss

Model the halves of a complex truss as assemblies. Create assembly drawings for the workshop to fabricate the truss halves. Then create another assembly drawing showing how the halves should be joined on site. In a frame of built-up columns and beams, each built-up profile can be a sub-assembly. You can create an assembly drawing showing the entire frame, and separate drawings showing how the columns and beams are constructed.

Built-up profile

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LESSON 5
In this lesson, you will learn the following things:

how to modify the work area how to create, move, and delete clip planes how to use work planes how to use more advanced snapping features

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26 Modifying the work area


You can modify the work area to suit particular situations. You can fit the work area and locate, for example, distant objects from an oversized work area. It is also possible to hide the work area lines.

26.1 Fit work area to selected parts


To fit work area to selected parts: 1. 2. Select the model objects you want to see in the work area. Click View > Fit Work Area > To Selected Parts in Selected Views. The work area includes the selected objects. The objects outside the work area still exist, but they are not visible.

26.2 Fit work area using two points


You have to be working with a plane view in order to fit work area using two points. If you are currently working in 3D view, press Ctrl + P to switch to plane view. To fit work area using two points: 1. 2. Click View > Fit Work Area > Using Two Points or click . Pick the two points you want as corner points for the work area.

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The work area is changed according to the points you picked.

26.3 Fit work area to entire model in selected views


To fit the work area to the entire model, click View > Fit Work Area > To Entire Model in Selected Views. The work area includes all model objects in selected views.

26.4 Finding distant objects


The work area in a model view can be oversized if, for example, one or more objects have been positioned too far from the origin. You can use the Find Distant Objects command to correct the situation. To find distant objects: 1. Click Tools > Diagnose & Repair Model > Find Distant Objects. Tekla Structures displays a list of object IDs. At the end of the list, Tekla Structures displays additional six objects that have the biggest and smallest x, y, or z coordinates.

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2. 3.

Select an object in the list. Right-click and select a command from the pop-up menu. You can, for example, inquire or delete the object.

26.5 Finding distant points


The work area in a model view can be oversized if, for example, one or more points have been positioned too far from the origin. To find distant points: 1. Ensure that the Select points selection switches are active. and Select objects in components

The other switches in the Selecting toolbar must not be active.

2. 3. 4.

Click Edit > Select All Objects or press Ctrl + A to select all points. Check the number of selected points in the status bar and press Delete. Click View > Fit Work Area > To Entire Model in Selected Views to fit the model in the work area.

26.6 Finding distant reference models


The work area in a model view can be oversized if, for example, one or more reference models have been positioned too far from the origin. To find distant reference models: 1. 2.
LESSON 5

Click File > Reference Model List... and select the reference model in the list. Click View > Fit Work Area > To Selected Parts in Selected Views. The work area is resized to the reference model. Move the reference model.

3.

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26.7 Hiding the work area


If you want, you can hide the green work area box. This can be useful, for example, when creating screenshots. To hide the work area: 1. 2. 3. 4. 5. Click Tools > Options > Advanced Options... > Model View. Set the XS_HIDE_WORKAREA advanced option to TRUE. Click OK or Apply. Click View > Redraw All. Tekla Structures hides the work area. To make the work area visible again, set the advanced option to FALSE. Alternatively, hold down the Ctrl and Shift keys when clicking View > Redraw All to hide the green work area box. To make the box visible again, click View > Redraw All again.

27 Clip planes
Clip planes enable you to focus in on the required detail in the model. For example, you can use clip planes to see what is inside the model. You can create up to six clip planes in any rendered model view.

27.1 Creating a clip plane


To create a clip plane: 1. 2. Click View > Create Clip Plane, or click Select a plane. The clip plane symbol appears in the model. .

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3. 4.

Repeat step 2 to create as many clip planes as needed. To finish creating clip planes, press Esc, or right-click and select Interrupt.

27.2 Moving a clip plane


To move a clip plane: 1. 2. Select the clip plane you want to move. Click the clip plane symbol and drag it to a new location.

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You can change the location of the clip plane symbol down the Shift key and dragging the symbol.

by holding

27.3 Deleting a clip plane


To delete a clip plane: 1. 2. Select the clip plane you want to delete. Click the clip plane symbol and press Delete.

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28 Work plane
The red coordinate arrow symbol indicates the work plane, which is the local coordinate system of the model. The work plane also has its own grid, which can be used for positioning parts. Tekla Structures displays the work plane grid in dark red color. To display the work plane grid, select Work plane from the second list box on the Snapping toolbar.

The red arrow symbol shows the xy plane. The z direction follows the right-hand rule. You can shift the work plane to any position by picking points, parallel to one of the global basic planes, or on a part or view plane. When modeling sloped parts, shifting the work plane helps you to place parts accurately.

If you cannot see the arrow symbol because the parts block the view, press Ctrl + 2 to make the parts transparent.

28.1 Set work plane parallel to a plane


You can set the work plane parallel to the xy, xz, or zy directions. To set the work plane parallel to a plane: 1. Click View > Set Work Plane > Parallel to XY(Z) Plane..., or click The Work plane dialog box opens. .

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2.

Select the Plane and enter the Depth coordinate. The depth coordinate defines the distance of the work plane from the global origin along a line that is perpendicular to the plane parallel to the third axis. The default depth coordinate value is 0. Click Change.

3.

28.2 Set work plane using three points


You can set the work plane by picking three points. The first point you pick is the origin, the second point defines the x direction, and the third point point defines the y direction of the work plane. Tekla Structures fixes the z direction according to the right-hand rule. To set a work plane using three points: 1. 2. 3. 4. Click View > Set Work Plane > Using Three Points, or click Pick the origin for the work plane. Pick a point in the positive x direction. Pick a point in the positive y direction. .

28.3 Set work plane parallel to view plane


You can use this command to set the work plane to be the same as the view plane of a selected view. To set a plane parallel to a view plane: 1. 2. Click View > Set Work Plane > Parallel to View Plane, or click Select the view you want to modify. .

28.4 Set work plane to top plane of a part


When a view is created, you initially work in the plane that belongs to that view. If you want to work in, for example, the roof plane that is sloping, you need to change the work plane. For example, you can set the work plane to top plane of a selected part. To set a work plane to top plane of a part: 1. 2. Click View > Set Work Plane > To Part Top Plane, or click Select the part. .

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28.5 Shifting the work plane


You can shift the work plane to any position by picking points, parallel to one of the global basic planes, or on a part or view plane. When modeling sloped parts, shifting the work plane helps you to place parts accurately. For example, to model horizontal bracing and purlins in a sloped roof, you need to shift the work plane to the slope of the roof. To shift the work plane: 1. 2. 3. Click View > Set Work Plane and select one of the commands. For more information on each command, see the corresponding menu tooltip. Shift the work plane by following the instructions on the status bar. Optional: In the second list box on the Snapping toolbar, select Work plane to display the work plane grid.

29 Advanced snapping
You can use advanced snapping features to control snapping accurately.

29.1 Numeric snapping


Use the Enter a numeric location toolbar to enter position coordinates you want to snap to.

LESSON 5 Advanced snapping

To display the toolbar, initiate a command that requires you to pick positions, and then do one of the following:

Start entering the coordinates using the keyboard

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Click Tools > Enter a Numeric Location and select an option.

See Numeric location coordinates (p. 101) for information on location coordinates.

29.2 Numeric location coordinates


The following table explains the types of information you can enter in the Enter a Numeric Location toolbar.

You can enter Cartesian coordinates

Description The x, y, and z coordinates of a position separated by commas.

Example

Polar coordinates

A distance, an angle on the xy plane, and an angle from the xy plane separated by angle brackets. Angles increase in the counterclockwise direction.

Absolute coordinates

The coordinates based on the origin of the work plane.

Relative coordinates

The coordinates relative to the last position picked.

One value

A distance to an indicated direction.

Two coordinates

If you omit the last coordinate (z) or angle, Tekla Structures assumes that the value is 0.

Three coordinates

In drawings, Tekla Structures ignores the third coordinate.

You can create a temporary reference point to use as a local origin when snapping in models.

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LESSON 5 Advanced snapping

29.3 Creating a temporary reference point

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To create a temporary reference point: 1. 2. 3. Initiate a command that requires you to pick positions. For example, create a beam. Pick the start point. Hold down the Ctrl key and pick a position. A green cross indicates that this position is now a temporary reference point.

4. 5.

Repeat step 3 to create as many reference points as needed. Release the Ctrl key and pick the end point. Tekla Structures creates the object between the starting point and the end point.

29.4 Locking a coordinate


You can lock the x, y, and z coordinates on a line. This is useful when you need to determine a point to pick and the needed point does not exist on the line. When a coordinate is locked, you can snap to points only in that direction. To lock the x coordinate, for example, press X on the keyboard. To unlock the coordinate, press X again.
Creating a beam at a certain level

1. 2.

Click Modeling > Create Steel Part > Beam and pick the start point. Snap to the start point and press Z to lock the z direction.

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3.

Pick the end point to create the beam at a locked level.

29.5 Snapping examples


Following examples show how snapping can be used.

Creating a beam with a certain length


To create a beam with a certain length:
LESSON 5 Advanced snapping

1. 2. 3.

Click Modeling > Create Steel Part > Beam. Pick a start point for the beam. Move the pointer. The dimension changes as you move the pointer. The zooming level affects the precision of snapping.

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4.

When the dimension is correct, click to create the beam.

Creating a shifted beam with a certain length


To create a shifted beam with a certain length: 1. 2. 3. Click Modeling > Create Steel Part > Beam. Pick the first point. Enter the length and the angle of the shifted beam relative to the workplane. Use the shortcut R and the symbol < as a separating character.

The direction of the x axis of the workplane is always 0.

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4.

Press Enter or click OK to create the beam.

Creating two parallel and equally long beams


To create two equally long beams: 1. 2. 3. 4. 5. Ensure that the Snap to line extensions switch Click Modeling > Create Steel Part > Beam. Pick the start point for the beam. Pick the end point for the beam. The first beam is created. is active.

Snap to the start point of the first beam. You can now snap to the extension line of the first beams start point.

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6. 7.

Pick the start point for the second beam on the extension line. Snap to the end point of the first beam. You can now snap on the extension line of the first beam end point. The snap point is parallel to the first beam, when a blue line runs through the beam.

8.

Pick the end point for the second beam on the extension line. You have created two parallel and equally long beams.

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Creating a beam using a temporary reference point


To create a beam using a temporary reference point: 1. 2. 3. Click Modeling > Create Steel Part > Beam. Hold down the Ctrl key to pick a temporary reference point as an origin. Move the pointer in the direction of the start point of the beam.

4. 5.

Enter a distance from the temporary reference point and press Enter or click OK. The start point of the beam is picked. Move the pointer in the direction of the end point of the beam.

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6.

Pick the end point to create the beam.

Creating a beam using snap override


To create a beam using snap override: 1. 2. Click Modeling > Create Steel Part > Beam. Use a temporary reference point to pick the start point of the beam at the center of the grid line.

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3.

Right-click to select an option from the pop-up menu or use the Snap Override toolbar to temporarily override the snap settings.

4.

Move the pointer in the direction of the end point of the beam.

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5.

Enter the length of the beam and press Enter or click OK. The beam is created.

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LESSON 6
In this lesson, you will learn the following things:

how to use the component catalog how to create and modify components how to create component default views how to use the material catalog how to use the profile catalog

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30 Component catalog
The component catalog contains all the components. To open the component catalog, click Detailing > Component > Component Catalog... (Create Component) or press Ctrl + F. You can browse for the components or search by using terms and keywords.

Search View folders View details View thumbnails Show / hide descriptions Create a component using the component tool you used last with its active properties. Enter the search term here. Use the list to view component groups, such as bracing connections and reinforcements.
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Component description Double-click the name to set the properties and create the component.

It is useful to view the thumbnail images in the component catalog. Most system components have a default thumbnail image, which shows you a typical situation where the component can be used.

31 Components
Components are tools that you can use to automatically create the parts, welds, and bolts required to connect parts. They are linked to main parts, so, when you modify a main part, the associated component also changes. Components are divided into three sub-types:

Componen t type Connection

Description Connects two or more parts, and creates all the required objects such as cuts, fittings, parts, bolts, and welds. Adds a detail or a reinforcement to a main part. A detail is only connected to one part. When you create a detail, Tekla Structures prompts you to select a part, followed by a point to locate the detail. Automatically creates and assembles the parts to build a structure, but does not connect the structure to existing parts. Modeling tools can include connections and details.

Examples Two-sided clip angle, bolted gusset. Corbel connection (14) Stiffeners, base plates, lifting hooks Beam reinforcement, pad footing reinforcement Stairs, frames, towers

Symbol

Detail

Modeling tool

Using the components has the following advantages:

The settings of a component can be saved to a file. The settings can be used in other projects. When you modify a part, all details and connections attached to that part are updated automatically. When you copy or move objects, all associated details and components are also copied or moved.
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31.1 Creating a component


Use components to create a detail, a connection or a structural element in a model. To create a component: 1. Click Detailing > Component > Component Catalog... (Create Component), or click to open the component catalog. Click the component name in the component catalog. Follow the instructions on the status bar to select the parts or points required to create the component. If required, click the middle mouse button to end the command. Check that the component symbol is green, which indicates that the component was created successfully. Examine the component in the model to check if you need to make any changes.

2. 3. 4. 5. 6.

31.2 Component status


Tekla Structures uses different-colored component symbols to show the status of connections and details:

Color

Status Component created successfully

Tip

Green Component created, but has problems Yellow Component creation failed A common reason is that the up direction is not appropriate. For more information, see Tekla Structures Help. Red Often occurs when bolts or holes have an edge distance less than the default value for that component.

31.3 Modifying component properties


To modify a component, double-click the component symbol in the model. The component dialog box appears. This is where you modify the component properties. When you create a component you are unfamiliar with, you should use the default properties. Create the component and check it to see what needs to be modified. For more information on component properties, see Tekla Structures Help.
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31.4 Saving component properties


You can save the modified component properties. To save the component properties: 1. 2. In the component dialog box, enter the name of the properties in the Save as box. Click Save as. The properties file is saved in the model folder.

You can recognize the properties file by checking the file extension. For example, if you save the properties of the End plate detail (1002) component, the file extension is j1002.

31.5 Conceptual components


Conceptual components are meant to be used as reference information for further fabrication detailing. Conceptual components look similar to detailed components but do not include the option to change part numbering or assembly numbering settings. Modifying part properties, such as the size of the component main part, does not automatically convert a detailed component to a conceptual one, or vice versa. For example, if you use the Engineering configuration and modify the model, detailed components do not convert back to conceptual components. The Tekla Structures configuration you have determines which components you can create:

Type Conceptual

Symb ol

Configuration Engineering Reinforced Concrete Detailing

Description Conceptual component does not create assemblies or cast units. The dialog box is the same as in detailed component, but does not contain options for part and assembly positions. Detailed component contains part and assembly numbering fields and creates needed assemblies and cast units.

Detailed

Full Steel Detailing Precast Concrete Detailing

Converting a conceptual component to a detailed component


An individual conceptual component that has been created with Engineering or Reinforced Concrete Detailing configuration can be converted to a detailed component in Full, Steel Detailing, and Precast Concrete Detailing configurations. To convert a conceptual component to a detailed component: 1. 2. Select the component symbol. Click Detailing > Component > Convert to Detailing Component.

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31.6 Example
Two examples of using a component are presented here. In the first example, a base plate detail is created. In the second example, the geometry of the base plate detail is modified.

Creating a base plate detail


The component catalog contains several base plate details. In this example, you use one of them. Create a steel column before creating the base plate detail. For information on creating a steel column, see Creating a steel column (p. 30). To create a base plate detail: 1. 2. 3. 4. 5. Press Ctrl + F to open the component catalog. Enter "base plate" in the Search box and click Search. The search results appear in the list. Select Base plate (1004). The status bar displays instructions. Select the column. Pick a point at the base of the column to indicate where to create the base plate. The base plate is created.

6.

Check that the connection symbol is green, which indicates that the connection was created successfully.

Modifying the base plate detail


In this example, you modify the geometry of the base plate detail. To modify a base plate detail: 1. 2. 3. switch is active. Ensure that the Select components Double-click the base plate detail to open the component properties dialog box. On the Picture tab, enter values in boxes to modify the base plate geometry.

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4.

Click Modify. The geometry of the base plate detail changes.

32 Creating component default views


You can create several views of a component to view it from different viewpoints. To create views of a component: 1. 2. Click the component symbol to select the component. To create views, right-click and select Create View > Default Views of Component from the pop-up menu. Tekla Structures creates four views: front, end, top, and perspective.

To check dimensions, such as bolt locations and edge distances, work in the Component front view and use the Measure tool.

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33 Material catalog
LESSON 6 Material catalog

The material catalog contains information on material grades. You can open the Modify Material Catalog dialog box by clicking Modeling > Material Catalog.... Materials are displayed in a hierarchical tree grouped according to, for example, steel and concrete. Material grades are located under the materials in the tree. You can view material grade properties by clicking them in the tree.

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The Modify Material Catalog dialog box contains information on the materials on four tabs:

The General tab The Analysis tab The Design tab The User attributes tab

Tab The General tab

Description The General tab has boxes for three alternative names for the material. These are usually the material names used in different countries or standards. It also contains the profile and plate density values. The Analysis tab has information on the properties used in structural analysis. The structure is analyzed using the Finite Element Method. The Design tab has information on the designspecific properties such as strengths and partial safety factors. The User attributes tab can be used to create your own attributes for material grades.

The Analysis tab

The Design tab

The User attributes tab

33.1 Adding a material grade


You can add a new material grade in two alternate ways.
Option 1

1.

Click Modeling > Material Catalog....

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The Modify Material Catalog dialog box opens. 2. 3. 4. 5. 6. 7.


Option 2

Select a material grade that is similar to the one that you want to create. Right-click the material grade and select Copy Grade from the pop-up menu. Change the material name. Modify the material grade properties. Click OK to save the material grade and exit the dialog box. Click OK in the save confirmation dialog box to save the changes in the Material Catalog. Click Modeling > Material Catalog.... The Modify Material Catalog dialog box opens. Change the material grade name in the Selected grade box. Enter the material grade properties. Click OK to save the material grade and exit the dialog box. Click OK in the save confirmation dialog box to save the changes in the Material Catalog.

1. 2. 3. 4. 5.

33.2 Deleting a material grade


You can delete material grades from the Material Catalog dialog box. To delete a material grade: 1. 2. 3. 4. Click Modeling > Material Catalog. The Modify Material Catalog dialog box opens. Right-click a material grade of your choice and select Delete. Click OK. Click OK again in the save confirmation dialog box.

The material grade is deleted.

34 Profile catalog
The profiles in the Modify Profile Catalog dialog box are displayed in a tree structure. They are grouped according to rules such as profile type (for example, I profiles) and profile sub-type (for example, HEA).

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Different icons denote profile types, rules and profiles within the tree:

Icon

Description Profile type rule. Different icons show different types. Rule Individual standard profile Individual parametric profile

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34.1 Adding a profile


You can add profiles to the profile catalog. The simplest way to create a new profile is by modifying a copy of an existing profile. To add a profile: 1. 2. 3. 4. Click Modeling > Profiles > Profile Catalog.... The Modify Profile Catalog opens. Select an existing profile that matches best with the new profile. Right-click the profile. Select Copy Profile from the menu.

The copied profile name is added with COPY after its name. 5. 6. 7. 8. Edit the profile name in the Profile name box. Enter the correct values in the Value column. Click Update and OK. Click OK in the Save confirmation dialog box.

34.2 Modifying a profile


You must have the Profile Catalog open before you can start modifying profiles. To modify a profile: 1. 2. 3. 4. 5. Click Modeling > Profiles > Profile Catalog.... Select the profile you want to modify. Modify dimensions in the Value column. Click Update and OK. Click OK in the Save confirmation dialog box.

34.3 Deleting a profile


To delete a profile: 1. 2. 3. 4. Click Modeling > Profiles > Profile Catalog.... Select the profile you want to delete. Right-click and select Delete Profile. Click OK The profile is deleted.

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5.

Click OK in the Save confirmation dialog box.

35 Parametric profiles
You can use parametric profiles to model profiles that are standard in a specific environment, but do not exist in the Tekla Structures profile catalog. Parametric profiles are partly userdefinable and they have a predefined shape, but you determine their size by giving one or more parameters. Tekla Structures includes several parametric profiles, such as gutter profiles or spheres.

Parametric profiles are not polybeams. They cannot be unfolded and a flat pattern cannot be created.

User-defined profiles

Tekla Structures includes a cross section sketch editor that you can use to create and modify your own profile cross sections. The cross sections you create using the cross section sketch editor can be parametric or fixed. You can change the dimensions of parametric cross sections each time you use them in a model.

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LESSON 6 Parametric profiles

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LESSON 7
In this lesson, you will learn the following things:

how to enter project information how to switch between single and multi-user modes how to check the model how to make inquiries about objects how to represent objects in model views how to use the phase manager

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36 Entering project information


When you start a project, enter project information to display the information automatically in reports and drawings. To enter the project information: 1. 2. 3. Click File > Project Properties... to open the Project Properties dialog box. Enter the project information you want to use. All the boxes are optional. Click User-defined attributes to open the Tekla Structures Project (1) dialog box, where you can enter additional information.

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The contents of the Tekla Structures Project (1) dialog box depend on the Tekla Structures environment. The default tabs and options of the dialog box are different in different Tekla Structures environments.

4. 5.

Click OK to save your changes and close the Tekla Structures Project (1) dialog box. Click OK to save your changes and close the Project Properties dialog box.

37 Switching between single-user and multi-user modes


You can switch between single-user and multi-user modes by using the different options in the Open dialog box.
Opening multiuser model in single-user mode

To open a multi-user model in single-user mode: 1. 2. Click File > Open... to open the Open dialog box. Select the multi-user model. The Model type column indicates whether the model is a single-user or a multi-user model. The button with three men indicates a multi-user model.

3.
Opening singleuser model in multi-user mode

Right-click and select Open as single-user model from the pop-up menu.

To open a single-user model in multi-user mode: 1. 2. 3. 4. Click File > Open... to open the Open dialog box. Select the single-user model. Right-click and select Open as multi-user model from the pop-up menu. Tekla Structures prompts for the name of the server. In the Open as multi-user model dialog box, enter the server name or select it from the list, and then click OK.
LESSON 7 Switching between single-user and multi-user modes

38 Checking the model


When the model is complete, you need to check it. There are several methods available for checking the model:

Clash checking Flying through the model Checking using reports

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Checking the views

38.1 Finding clashes in a model


You can run a clash check to find parts, reinforcements, bolts, or reference model objects that collide. The following reference model file types are supported in clash checking:


1. 2.

IFC DWG DGN Click Tools > Clash Check Manager. In the model, select the objects you want to include in the clash check. Alternatively, if you are using Model Organizer, select the sections and storys for which you want to run the clash check. Right-click and select Select in the Model.

To find clashes in a model:

Do not run the clash check for the entire model. For best results, run the clash check only for appropriate sections and storys.

3.

Click to check the objects. You can continue working during the clash check. When the clash check is complete, the status bar message changes from Clash checking in progress to Ready. To highlight a clash in the model, select a row in the list of clashes. The related model objects are selected.

4.

If you cannot find the clashes in the model, change the representation of objects to Show Only Selected (Ctrl+5) for better visibility.

5. 6.

To zoom the active view so that the selected objects are shown in the center of the view, double-click a row. If you want to include more objects in the clash check, select the desired model objects and re-run clash check. New clashes are appended to the end of the list.

After removing or modifying objects, you can re-run clash check to see if the clash still exists. To do this, select the desired rows in the list of clashes and re-run clash check.
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38.2 Flying through the model


Use the Fly command to travel through the model. You can change the direction and vary the speed as you go.

The Fly command only works rendered views with Projection set to Perspective.

To fly through a model: 1. Set view projection to Perspective. a Double-click the view to open the View Properties dialog box. b In the Projection list box, select Perspective. c Click Modify. Click View > Fly. Select a view. The mouse pointer changes into an arrow and a cross. The arrow indicates the current flying direction.

2. 3.

4.

Drag the mouse to move around in the model. To fly forward, move the mouse forward.

To change the flying direction, drag the mouse in the desired direction. The flying speed grows exponentially when you are approaching the model from a distance. To move up or down, hold down Ctrl and drag the mouse forward or backward. To change the camera angle, scroll with the mouse wheel. To fly in the in the direction of the camera angle, hold down Shift and scroll forward or backward.


5.

To stop flying, press Esc.

38.3 Checking using reports


You can check models using reports. Reports can be lists of drawings, bolts, or parts. Reports can contain information from selected parts or the entire model. You can generate the following types of reports:

Bolt, nut, washer, and material lists ID lists The main feature of the ID lists is that the lines that contain profiles can be selected. As a result, the accompanying profile will be highlighted in the model. This is useful if a profile is hard to locate. User-defined attributes list A user-defined attribute list can be used to check that the correct profiles are shortened.

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To check using reports: 1. 2. 3. 4. Click Drawings & Reports > Numbering > Number Series of Selected Objects. Click Drawings & Reports > Create Report..., or click The Report dialog box opens. Select a report from the report templates Click Create from all or Create from selected button. .

39 Inquiring the model


The inquire tool displays the properties of a particular object, or a group of objects, within the model. The Inquire Object dialog box displays information relevant to the objects you select.

39.1 Inquiring object properties


LESSON 7 Inquiring the model

Use the Inquire object command to display the properties of a particular object, or group of objects, within the model. To inquire object properties:

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1. 2.

Click Tools > Inquire > Object, or click . Select an object. The object can be, for example, a part, a bolt, a component, or a weld. The Inquire object dialog box opens. It displays the relevant information regarding the object. The information displayed depends on the selected object. The selected object and all parts of the object are highlighted.

Inquiring bolts
You can use the Bolt Parts command to display parts that belong to a bolt group. With this command you can also change the parts that belong to a bolt group. To inquire parts in bolt groups: 1. 2. Select the bolts. Right-click and select Bolt Parts from the pop-up menu. Main parts are highlighted with red and secondary parts with yellow.

39.2 Inquiring assembly objects


To inquire assembly objects: 1. 2. Click Tools > Inquire > Assembly Objects. Select the assembly. Main parts are highlighted with red and secondary parts with yellow.

Displaying all objects connected to a part


In some cases it is useful to see all the objects that are connected to a part, such as components, welds and fittings. You can then examine, for example, whether parts are welded correctly. To display the objects connected to a part: 1. Select the part.

2. 3.

Delete the part. Click Edit > Undo, or click .

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The part and the accompanying objects are displayed.

39.3 Inquiring welded parts


Click Tools > Inquire > Primary Welded Part to highlight the main part when you select the secondary part.
Tools > Inquire > Welded Parts to highlight the selected part and

all the parts that are welded to it.

39.4 Inquiring the center of gravity


You can inquire an objects center of gravity. The object can be a part or an assembly.

When calculating the center of gravity of an object, bolts and welds are not taken into account whereas polygon cuttings, part cuttings, fittings, and line cuts are taken into account in the calculation.

To inquire the center of gravity: 1. 2.


LESSON 7 Inquiring the model

Select an object. Click Tools > Inquire > Center of Gravity.

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40 Representing objects in model views


Use object representation settings to modify the color and transparency of objects in the model view. Objects are grouped by a set of rules and conditions which can be used to control how the objects are displayed. Changing the object representation settings in the Object Representation dialog box affect all model views. To set object representation settings in a model view: 1. 2. Click View > Representation > Object Representation.... The Object Representation dialog box opens. Load the setting you want to use. The objects are displayed according to the settings. By default, several standard settings are included, but you can also create object representation settings yourself. Click Modify and OK.

3.

40.1 Creating object representation settings


By default, several standard settings are included in the object representation, but you can also create object representation settings by yourself.

Changing the settings in the Object Representation dialog box affects all model views.

This example shows how to create a new object group where all columns will be represented in blue with 70% transparency. To create object representation settings: 1. 2. Click View > Representation > Object Representation.... The Object Representation dialog box opens. Click the Add row button. A second object group is added. Initially, the new object group has the same properties as the first object group. In the Object group list box, select All to activate the arrow button. Click the arrow button to open a drop down menu. The drop down menu contains all the default options for object groups. Select Create new group... from the list. The Object Group - Representation dialog box opens.
LESSON 7 Representing objects in model views

3. 4. 5. 6. 7. 8. 9. 10.

In the Category list box, select Part. In the Property list box, select Name. The part name is used for selecting columns. In the Condition list box, select Equals. In the Value list box, enter COLUMN. Note that all the letters must be capitalized. In the box next to the Save as button, enter a name for the group. For example, column. You will be able to reuse the new object condition in other models.

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11.

Click Close. The Object Group - Representation dialog blox closes. Note that the Object Representation dialog box is still open. In the Object Representation dialog box, in the Color list box, click Color by class to activate the arrow button. Click the arrow button and select blue color from the drop down menu. In the Transparency list box, click Visible list box to activate the arrow button. Click the arrow button and select 70% transparent from the drop down menu. Click Modify.

12. 13. 14. 15. 16.

40.2 Defining your own colors to model object groups


You can customize the color of model objects by selecting a specific color for each object group. You can use an unlimited number of colors. To define colors for object groups: 1. 2. 3. 4. 5. Click View > Representation > Object Representation. The Object Representation dialog box is displayed. Load the object representation settings that you want to change. Click Add row to add a new object group or select an existing object group from the Object Group list. Click the Color list arrow and then click Choose color.... Do one of the following: Click a color in the Basic colors palette or in the color window.

LESSON 7 Representing objects in model views

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Click Define Custom Colors and create a color of your own: a Click a color in the color window and then click the desired color depth on the color bar on the right, or enter RGB values.

b c

Click Add to Custom Colors. Click the color in the Custom colors palette to select it.

6. Click OK. 7. Select the desired Transparency option. 8. Click Save to save the changes. 9. Click Modify to change the representation of the objects. When you open the Object Representation dialog box the next time, the Color list shows a maximum10 colors that you last defined above the dashed line.

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41 Phase Manager
Use phases to break up a model into sections. Only parts can be split into phases. Phases are often used to indicate erection sequences. You can create reports and views, hide objects, and copy objects from other models, according to their phase number. Used the Phase Manager dialog box to create phases. You can open the Phase Manager dialog box from Tools > Phase Manager... or by using the shortcut Ctrl + H.

LESSON 7 Phase Manager

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Option The Number box The Name box The Filter button

Description You can enter the number of the phase in the Number box. You can enter the name of the phase in the Name box. You can use the Filter button to filter the listed phases by the number and/or criteria that has been entered in the Number and Name boxes. The Set Current button determines to which phase the object belongs. The current phase is indicated by @ character. The Add button can be used to create new phases. The Delete button can be used to delete phases. The Phases by objects button can be used to determine in which phase(s) the selected object(s) belong to. If you select objects that belong to several phases, they are highlighted in the Phase Manager. The Objects by phases button can be used to determine which objects belong to the selected phase. The object will be highlighted in the model. The Modify phase button can be used to change the phase for one or more objects.

The Set Current button

The Add button The Delete button The Phases by objects button

The Objects by phases button

The Modify phase button

41.1 Dividing the model into phases


To divide a model into phases: 1. 2. 3. Click Tools > Phase Manager.... The Phase Manager dialog box appears. Click Add to create new phases. Click Set current to make the selected phase the current phase. From now on, Tekla Structures assigns all objects you create to the current phase. The @ character in front of the phase number indicates the current phase. Divide the model into phases. a To identify the phase of an object, select an object and click Phases by objects. Tekla Structures selects the phase of the object. b To see which objects belong to a certain phase, select a phase from the list and then click Objects by phases. Tekla Structures highlights the corresponding objects in the model. To change the phase of one or more objects, select the objects, select a phase from the list, and then click Modify phase.

4.

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5.

Click OK to save your changes.

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LESSON 8
In this lesson, you will learn the following things:

how to define custom components how to use reference models how to publish models as web pages how to open models in Model Reviewer

>
LESSON 8

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42 Custom components
Tekla Structures contains lots of predefined components that can be used for creating details and connections. However, you can create your own custom components, if Tekla Structures does not contain required components. When you have created a custom component, you can use it the same way as any Tekla Structures system component.

42.1 Custom component types


You can create four types of custom components:

Type
Connectio n

Description Creates connection objects and connects secondary part(s) to a main part. Component symbol is green.

Example

Detail

Creates detail objects and connects them to a main part at a picked location. Component symbol is green.

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Type
Seam

Description Creates seam objects and connects parts along a line picked with two points. Component symbol is green.

Example

Part

Creates a group of objects which may contain connections and details. Gets no symbol, has same position properties as beams.

Main part Secondary part

42.2 Exploding a component


Exploding components is very useful when defining custom components. Exploding ungroups the objects in an existing component. You can then remove and modify parts and other objects in the component. When you create a custom component, it is recommended to create a similar existing component and then explode it. Then you can modify the objects to suit your needs and use them in your custom component. To explode a component: 1. 2. Click Detailing > Component > Explode Component. Select the component you want to explode. Tekla Structures ungroups the objects in the component.

42.3 Defining a custom component


You can define and save custom components in the component library.
LESSON 8

Before you can define a custom component, you need to create a sample component in the model containing all the necessary component objects, such as parts, fittings, and bolts.

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To define a custom component: 1. 2. 3. 4. 5. 6. Click Detailing > Component > Define Custom Component... to open the Custom Component Wizard. Select the Type and enter other properties as required. Click Next. Select the objects that the custom component will create. Click Next. The next step depends on the Type you selected. Follow the instructions in the Custom Component Wizard. Click Finish to create the custom component. The custom component appears in the component catalog.

42.4 Exporting and importing


You can export custom components to a file, and then import the file into another model.
Exporting

To export a custom component to a file: 1. 2. 3. 4. 5. Click Detailing > Component > Component Catalog... (Create Component) or press Ctrl + F to open the component catalog. Select Custom from the list to display all the custom components. Right-click the custom component and select Export... from the pop-up menu. The Export components dialog box opens. Enter the name for the file and select the folder where the file is saved in. By default, the file extension is .uel. Click OK to export the file.

Importing

To import a custom component: 1. 2. 3. Click Detailing > Component > Component Catalog... (Create Component) or press Ctrl + F to open the component catalog. Right-click the component list and select Import... from the pop-up menu. The Import Components dialog box opens. Browse for the file you want to import, select the file and click OK. The custom component is available in the component catalog.

43 Reference models
A reference model is a file which helps you to build a Tekla Structures model. A reference model is created in Tekla Structures or another software or modeling tool and imported to Tekla Structures. For example, an architectural model, a plant design model, or a heating, ventilating and airconditioning (HVAC) model can be used as a reference model. Reference models can also be simple 2D drawings that are imported and then used as a layout to directly build the model on.
LESSON 8 Reference models

The following file types are supported:

AutoCAD (*.dxf) AutoCAD (*.dwg)

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MicroStation (*.dgn, *.prp) Cadmatic models (*.3dd) IFC files (*.IFC) IGES files (*.igs, *.iges) STEP files (*.stp, *.STEP) Tekla WebViewer XML files (*.xml)

You can snap to reference model geometry. Tekla Structures loads the reference model from the file each time you open your model. It does not save the reference model when you save the current model. The filename extension of a saved reference model properties file is *.rop.

43.1 Inserting a reference model


To insert a reference model in a Tekla Structures model: 1. Click File > Insert Reference Model..., or click The Reference Model Properties dialog box opens. .

2. 3.

Click Browse... next to the File name box to browse for the reference model file. Set the scale of the reference model, if it is different from the one in the Tekla Structures (for example, if it uses different measurement units). Set the scale for a DWG or a DXF file already in AutoCAD. When you define the measurement unit for a DWG or a DXF file and save the file in AutoCAD, the unit is recognized in Tekla Structures and the reference model is scaled correctly.

4. 5.

Click OK. Pick the position for the reference model origin.

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Tekla Structures inserts the reference model.

43.2 Hiding a reference model


To hide a reference model: 1. 2. 3. Click File > Reference Model List... to open the Reference Models dialog box. Select a reference model from the list. Select Hidden from the Visibility list box.

43.3 Updating a reference model


You can update the reference models in your Tekla Structures model if there have been changes in the original reference models after you have imported them to Tekla Structures. To update a reference model: 1. 2. Double-click a reference model. In the Reference Model Properties dialog box, browse for the modified file by clicking the Browse... button next to the File name field.

3. 4.

In the Import dialog box, select the updated file and click OK. Click Modify.

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You can also update all the reference models in one go. To update all reference models: 1. 2. Click File > Reference Model List... to open the Reference Models dialog box. Click Reload All. Tekla Structures goes through all the reference models and regenerates the reference models that have a newer modified date than the one already in the cache. However, this is not the recommended way to update reference models since it is time-consuming and affects the system performance.

43.4 Detecting changes in reference models


Reference models are often updated, but the changes are rarely documented. You can see the changes between an old and new reference model by using commands in the Reference Object Properties dialog box. You can detect changes in reference models that are of the following file formats:


1. 2. 3.

IFC (.ifc) Cadmatic (.3dd) WebViewer (.xml) DWG (.dwg) Select the reference model and double-click it to display the Reference Object
Properties dialog box.

To detect changes in a reference model:

Browse for the name of the old file by clicking the Browse... button next to the Old file
name box.

Select an option in the Show list in the Change detection section. For example, select Changed to see the changed objects in a reference model.

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4.

Click Display.... Tekla Structures highlights the changed reference model objects.

Example
The following example shows how the changes are displayed in the reference model: The old file:

The new file:

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The Show option has been set to Changed in the Reference Object Properties dialog box:

43.5 Handling large reference models


These are some tips for speeding up large reference models:

Large, highly-detailed reference models contain lots of snap points. To speed up snapping, activate only the snap switches you need. Split large reference models into smaller ones and display only the parts you need in the model.

44 Recording a macro
Tekla Structures enables you to record a series of actions from menu, dialog boxes, and shortcuts.
LESSON 8 Recording a macro

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To record a macro: 1. 2. 3. 4. 5. Click Tools > Macros... to open the Macros dialog box. Enter a Macro name. Click Record. Perform the actions you want to record. Click Stop to stop recording.

Macros are saved as *.cs files, in the folder defined with the advanced option XS_MACRO_DIRECTORY in the environment-specific initialization files.

The recorded macro is saved in the drawings or modeling folders, depending on in which mode the macro was recorded in.

44.1 Running a macro


To run a macro: 1. 2. Click Tools > Macros... to open the Macros dialog box. Select the macro and click Run.

44.2 Editing a macro


To view or edit a macro: 1. 2. 3. 4. First check that the file type .cs is associated with suitable text editor. Click Tools > Macros... to open the Macros dialog box. Select the macro and click Edit. The macro opens in the associated text editor.

Macros are based on C# commands and in case you want to edit macros, knowledge of C# programming is needed.

LESSON 8 Recording a macro

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45 WebViewer
You can publish your Tekla Structures models as web pages that can be viewed via the Internet using a web browser. The WebViewer files can also be used as reference models.

45.1 Publishing a model as a web page


To publish a model as a web page: 1. Click File > Publish as Web Page... to open the Publish as Web Page dialog box.

2. 3. 4.

If you want to publish a web page of selected parts, select Selected parts. Change the page title if required. In the File name box, enter the destination path and file name for the published model. By default, Tekla Structures creates a PublicWeb folder with sub-folders in the current model folder, and places the published model there.
LESSON 8 WebViewer

5.

Click Publish. If you select the Open in browser check box, the model opens in your web browser.

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46 Tekla Structures Model Reviewer


Tekla Structures Model Reviewer is a free and improved tool based on the Tekla Structures Web Viewer. Model Reviewer includes excellent model navigation and mark up functionality. With it you can:

Easily pan, rotate, zoom, and fly through the model See important part information Fly through a set of saved locations in the model to present it to the project team Use clip planes to slice through walls and crowded areas of the model Email models easily to other parties Create and manage markups (redlines) of specific areas in the model Visually track project statuses with different colors in the model

You can use the Model Reviewer tool to improve project communication. In Tekla Structures, you can publish a model in .wrm, .xml or .zsol format. You can then send the published model to other project participants. After installing the tool, those involved in the project can open the model and add comments to it. You can download and install Model Reviewer from Teklas website. Go to http:// www.tekla.com/international/solutions/building-construction/Pages/web-models-modelreviewer.aspx and click the Free Download link. To learn more, watch the introductory video on the download page.

46.1 Opening a model in Model Reviewer


To open a model in Model Reviewer: 1. 2. Click Windows Start > All Programs > Tekla Structures > Tekla Structures Model Reviewer. Browse for a published model file. Supported file formats are: .wmr, .xml, and .zsol.

When you save the model and the markups in Model Reviewer, the file is saved in .wmr format.

LESSON 8 Tekla Structures Model Reviewer

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LESSON 9
In this lesson, you will learn the following things:

how to use windbracing

>
LESSON 9

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47 Windbracing
All buildings must be designed to resist wind load. Wind load is different than, for example, snow and other vertical loads. Wind load acts horizontally and in any direction. Using windbracing, you can create buildings that can resist loads acting parallel and perpendicular to any wall of a building.

47.1 Windbracing in a front plane


To create a windbracing to a front plate: 1. 2. Double-click the Create Beam button. The Beam Properties dialog box opens. Load bracing in the Beam Properties dialog box.

By default, an angle steel profile is loaded. In case of windbracings in front planes, flat bracings are often used. Therefore, change the Profile to, for example, FL10*60. 3. 4.
LESSON 9

Go to the Position tab. Select Middle in the On plane list and enter 5 in the box. The windbracing will be positioned on the right side with an extra distance of 5 mm.

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5. 6. 7. 8.

Click OK. Click the Create Beam button and place a windbracing profile from the left bottom side towards the right upper side. Position the windbracings in the center of the columns. Select a component, for example Bolted gusset (11), and connect the braces to the columns.

47.2 Windbracing in a straight roof plane


To create a windbracing in a straight roof plane: 1. 2. Double-click the Create Beam button. The Beam Properties dialog box opens. Load bracing in the Beam Properties dialog box. By default, an angle steel profile is loaded. This is the best option for modeling windbracings in a straight roof plane, because of their better resistance against deflection. Go to the Position tab. Select Middle in the On plane list. To let the bracings cross each other correctly, increase the values for the On plane list. For example, for a profile L60/6, the offset has to be set to 30, or the At depth has to bet set to Front or Behind. Usually, in case of crossing angle steel windbracings, the bracings are positioned with the closed sides towards each other. That means that one bracing has to be rotated 180 degrees by changing the Rotation from Below to Top.

3. 4. 5.

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6. 7. 8. 9.

Click OK. Click the Create Beam button and place a windbracing profile from the left bottom side towards the right upper side. Position the windbracings in the center of the columns. Select the components and connect the braces to the columns.

47.3 Windbracing in a sloping roof plane


You can model windbracings for a sloping roof using Tekla Structures. The following steps lead to longer tasks explaining each phase needed to complete windbracings for a sloping roof. To create a windbracing in a sloping roof plane: 1. 2. 3. Move the work plane parallel to the roof plane. Create a view parallel to the sloping roof plane. Create the windbracings. Create the windbracing with the roof plane view.

Create the windbracing without the roof plane view.

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Moving the work plane parallel to the roof plane


Before you insert windbracings in a sloping roof plane, we recommend you move the work plane parallel to the roof plane. To move the work plane: 1. 2. Click View > Set Work Plane > To Part Top Plane. Select a roof beam. The view is moved accordingly.

Creating a view parallel to the sloping roof plane


When the work plane is parallel to the roof beams, a view which is parallel to the sloping roof plane can be created. There are two ways of doing this:
Option 1

1. 2. 3.

Set the work plane parallel to the roof beam. Click View > Creat View of Model > On Work Plane. A new view looking perpendicularly to the roof plane is created. Change the name of the view if you want to store it for later use. Set the work plane parallel to the roof beam. Click View > View Properties.... The View Properties dialog box opens. Load the plane settings and change the name of the view. Click View > Create View of Model > Using Three Points. Pick points to create the view.

Option 2

1. 2. 3. 4. 5.

a b c

Pick origin. Pick a point in the positive x direction. Pick a point in the y direction.

Creating a windbracing using the roof plane view


To create a windbracing using the roof plane view: 1. 2. 3. Insert reference points on the roof beam for positioning the windbracing. Double-click the Create Beam button to open the Beam Properties dialog box. Load the bracing setting and position the windbracing.

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4. 5.

Change the position of the bracings so that they do not intersect with each other. Connect the bracing to the roof beams, for example, with the component Bolted gusset (11).

Creating a windbracing without using the roof plane view


To create a windbracing without using the roof plane view: 1. In a plane view, create reference points on the roof beam. For more information on creating points, see Creating points along a line (p. 84).

2. 3. 4.

Copy the reference points to the next grid line. In a 3D view, set the work plane parallel to the roof plane. Model the windbracings in the 3D view by snapping to the reference points.

47.4 Shortening a windbracing


LESSON 9

To shorten a windbracing:

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1. 2.

Double-click a windbracing to open the Beam Properties dialog box. Click User-defined attributes button in the Attributes tab. The Tekla Structures Beam dialog box opens.

When entering values to the Tekla Structures Beam dialog box, there is a difference between entering the value 0 (zero) and leaving the box empty.

3. 4.

Enter the shortening value in the Shorten box. Click Modify and Cancel, or click Modify and close the dialog box.

Do not click Apply and OK, because the value you defined for the shortening will be saved as the default value for the Shorten box and it may affect other beams.

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Checking a windbracing

Reports You can use the reports User Defined Attributes (UDA) and id_part_list. In these reports, the Shorten column displays which profiles are shortened. Object representation You can create object representation settings to display shortened components.

47.5 Shortening examples


Examples 1 and 2 are both examples on how to shorten windbracing using Tekla Structures. Example 1 is a case where the windbracing is long and the shortening is therefore directed only to the distance between the bolts. Example 2 is a shorter windbracing so the shortening is divided equally to the whole windbracing.
Example 1

In this example, we have a windbracing that is 6000 mm in length. The windbracing has holes at a bolt distance of 60 mm and an edge distance of 40 mm. Without shortening, the distances would be: 40-60-5800-60-40. If we shorten the windbracing by 4 mm, the total length should be 5996 mm. However, also the holes have to be taken into consideration. Tekla Structures divides the total length after shortening by the initial length of the bracing, that is, 5996 / 6000 = 0.9993. Each individual distance is multiplied with this factor:

0.9993*40 = 39.973 mm 0.9993*60 = 59.960 mm 0.9993*5800 = 5796.133 mm

By default, the dimensions are rounded off in millimeters. The dimensioning in this example will be: 40-60-5796-60-40. The shortening value of 4 mm will be applied to the largest distance, that is the distance between the two bolt groups.

Example 2

In this example, we have a windbracing that is 2000 mm in length. It is shortened by 20 mm. Tekla Structures divides the total length after shortening by the initial length of the bracing, that is, 1980 / 2000 = 0.99. Each individual distance is multiplied with this factor:

0.99*40 = 39.6 mm 0.99*60 = 59.4 mm 0.99*1800 = 1782 mm

By default, the dimensions are rounded off in millimeters. The dimensioning in this example will be: 40-59-1782-59-40. The shortening of 20 mm is not only applied to the biggest distance, but also to the bolt distances.

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47.6 Windbracing examples


Welded connections

Cross bolted

Cross welded

Cross welded and bolted

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Flat bar

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LESSON 10
This lesson contains reference material that you can use when needed.

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48 Component examples
You can browse the component examples in this lesson to see the various component options Tekla Structures offers. This material is presented as reference only.

48.1 Steel components


End plate (144)

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Two-sided end plate (142)

Stiffened end plate (27)

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Partial stiff end plate (65)

Bolted gusset (11)

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Central gusset (169)

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Seating (39)

Cranked beam (41)

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Haunch (40)

Joining plates (14)

Stub (28)

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Base plate (1004)


This component includes an option to create one or more filler plates.

Stiffened base plate (1014)


With the standard setting, a base plate is created with a leveling plate including grout holes. A plain base plate is also an option (leveling plate t=0) with or with-out grout holes. Additional stiffeners can also be added.

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Stiffeners (1003)

Stub (1011)
Use the bolt delete option to determine which holes are deleted from the stub.

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End plate detail (1002)

Stanchion weld (85)

Round tube (23)

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Manlock column (1032)

Manlock beam (1033)

Array of objects (29)


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This component can be used to copy model objects.

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one truss

copied If you modify the original objects, for example, a column, Tekla Structures changes the copied objects as well.

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LESSON 11
In this lesson, you will learn the following things:

how to use Tekla Structures Help how to save your favorite Help topics

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49 Using Tekla Structures Help


Tekla Structures Help is a detailed guide to Tekla Structures concepts, tools, commands, and features, with plenty of examples.

49.1 Opening Tekla Structures Help


To open Help, do one of the following:

Click Help > Tekla Structures Help. Press F1. If you have a dialog box open, pressing F1 takes you straight to the related topic.

If you want to quickly learn how to use Help and its seach functionalities efficiently, watch the
Using Help video tutorial on the Help homepage.

49.2 Browsing Help topics by subject


Use the Contents tab to browse through Help topics using a hierarchical list of topics.
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To browse Help topics by subject:

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1. 2.

Go to the Contents tab. Click a Help topic to open it, or double-click a closed book icon to display the subtopics.

3.

Use the red arrow buttons to move to the next or previous topic.

To open or close all books on the Contents tab, right-click one of the topics and select Open all or Close all from the pop-up menu.

49.3 Finding Help topics using the index


Use the Index tab to search for Help topics using an alphabetical list of keywords. To find a Help topic using the index: 1. 2. 3. Go to the Index tab. Enter a keyword, or scroll through the list of keywords. Double-click a title to display that topic, or click a topic title and then click Display. If a keyword is associated with more than one topic, a list of topics appears and you are prompted to select one of them.

49.4 Searching for Help topics


Use the Search tab to find Help topics based on search terms. You can refine your search using wildcard characters, search operators, nested search terms, and search filters. To search for a Help topic: 1. 2. 3. 4. Go to the Search tab. Enter the words to search for. Click List Topics to start the search. A list of results appears. Double-click a title to display that topic, or click a topic title and then click Display. If you want to find an exact phrase, or if the search term contains special characters, enclose the phrase in double quotation marks. For example, "bolt catalog" or "objects.inp".

Viewing the search results


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To view and sort the search results, do any of the following:

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To Display the search results in alphabetical order Display the location of a topic in the hierarchical list of topics Find a specific word or phrase in the open topic Move forward and backward through previously viewed topics Show or hide the navigation pane Disable the highlighting of search terms in the search results Return to the Help cover page

Do this Click the Title column heading. Click Locate on the Help toolbar. Click the topic and press Ctrl + F. Click Forward or Back on the Help toolbar. Click Show or Hide on the Help toolbar. Click Options > Search Highlight Off. Click Home on the Help toolbar.

Using search filters


Use any of the following search filters to narrow or broaden your search results:

Search filter
Search previous results

Description Narrows down the search results. The next search will be performed within the topics that were found in the previous search. Includes topics that contain words similar to your search term. For example, also the plural form of the word is included in the search. Searches for words only in topic titles. If the search term appears only in the body of a topic, it is not included in the search results.

Match similar words

Search titles only

To enable or disable a search filter, select or clear the corresponding check box on the Search tab.

49.5 Saving favorite Help topics


Use the Favorites tab to save Help topics that you might want to visit again. To add a topic to your list of favorites: 1. 2. 3. 4. Display the topic you want to save. Go to the Favorites tab. Optional: If you want to save the topic under a different name, enter a new name in the Current topic box, and then press Enter. Click Add.

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