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Aplikace a sluby pro symetrick pstupov st

Vyuit komparativnch vhod FTTx


Martin Slintk, xmpp: mslintak@cisco.com
Systems Engineer SP, Cisco
24. kvtna 2011

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Cisco Confidential

Dopady technologick evoluce na strukturu Internetu Pklady aktulnch slueb pro symetrick pstupov rychlosti

Aktuln produktov pspvek Cisco pro FTTx

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Dopady technologick evoluce na strukturu Internetu

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1996
Email, Telnet, Web1.0

2001
Email, Telnet, Web 2.0, P2P Examples : Bit Torrent, Gnutella

Today
Social Networking, OTT Video, Apps Stores Examples : Apple, Facebook, My Space, Netflix, U-Tube, Twitter

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Huge diversity / rapid development


Direction and nature of apps very unpredictable
who would have predicted Twitter ?

Video
Quantity : Individual stream size, number of streams Quality: SDHD3D Holographic ?

Social Networking is the front end to Internet


Video, games, application, communication

Machine to Machine applications


Sensor based

Virtualized Application and Digital Media Enterprise and Consumer


Common user experience regardless of client type Cloud provides horsepower to drive virtual application Cloud provides storage for user digital media Cloud responsible for rendering content

Relative simplification of the client

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1996
PCs, Early Laptops

2001
PCs, Laptops, WAP based Mobile phones

Today
PCs, Laptops, Tablets, Smart Phones, STBs, Games Consoles Virtualized Desktop appearing in enterprise

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All existing device types Widespread of networked sensors High quality video capture in all client types Wide range of performance / storage /display capabilities in

clients devices
Storage, Performance, Display capabilities

Virtual Desktop Enterprise and Consumer


Migration from the client platforms to the cloud Applications in the cloud Processing within the cloud Ubiquitous digital media storage Display rendering
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Client flexibility and simplification End user mobility Common user experience

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1996
DWDM : Emerging from labs into early production

2001
16 / 40 channels 2.5Gbps systems

Today
80 Channel 10Gbps / 40Gbps. Coherent technology reducing complexity of DWDM operations

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Increasing Speeds
Initial 100Gbps implementation in 2012, mass deployment 2015 400Gbps then 1Tbps DWDM technology in the future

DWDM technology not following Moores Law


Each generation is new technology / Significant R&D and initially low volumes Higher proportion of the long term overall spend

Wide usage of Multi-Layer Control Plane


Ultimately a peer model between DWDM and Packet Networks Organizational and operational alignment between packet and photonics

Alien Optical Multiplex section management


Black link + SNMP management

Flexible Spectrum DWDM transmission


Gridless ROADMs

Rate Adaptive DWDM


sliceable transceivers
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Multiplexing / channelization at photonics levels

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1996
7500 Series : early use of ASICs for networking equipment. (2k-250k pps) Silicon performance scaled through improved clocking Power consumption becoming a major CMOS / network scaling issue

2001
12000 Series : extensive use of ASICs / NPUs. (2.5Gbps per slot, 000,000s pps) Parallel CMOS design used networking Increased performance, same power

Today
CRS : (140Gbps per slot, 000,000,000 of pps). Massive increases in power / performance ratios Extensive use of parallel CMOS designs throughout electronics industry

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Core applications : ASIC / NPU based solutions


Generalised CPUs are an order of magnitude behind core requirements

Power is the major challenge of CMOS technology


Applies to both network and computing equipment CPU parallelism versus increased clocking

CMOS technology expected to scale for future network requirements Larger ASICs/NPUs with greater functional integration
Longer and more costly R&D More flexibility Greater re-usability

Network Electronics continues to follow Moores Law


Reducing Cost Increasing Performance Driven by wider electronics industry

1Tbps per slot in 2012/2013 timeframe

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1996
Dial / ISDN Access :10s of Kbps

2001
1st Generation ADSL: 100s of Kbps

Today
2nd / 3rd Generation ADSL: up to 10s of Mbps 1st Generation FTTH solutions: 10s of Mbps 100s of Mbps

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Copper Fibre Technology


Based on national and local programs

Symmetrical access requirements 100s of Mbps 1Gbps to the home (latency is the driver) Point to Point fibre topology to COs
Provides maximum level of flexibility

PON or Ethernet technology


Built within the CO

PON solutions hitting scalability issues


Many experts believe 10G is the maximum PON solution can support

Remote CO consolidation
Drive distance is not the only consideration Disaster Recovery, Existing network topology

Fibre is not driving centralized CO design


Service placement / Cloud infrastructure
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1996
Business: Mainframes Distributed Client Server Consumer : Home PC

2001
Business : Centralized Client Server Consumer : Home PC

Today
Business : Virtualized Data Centre, Public Cloud Consumer : Increasing use of cloud functions

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Cloud APIs standardised


Inter-provider solutions for moving workloads

Many Business Services will migrate to the cloud


Private cloud mission critical, highly secure apps and data Virtual private cloud most business apps Public cloud Development environments

Consumer Services will increasingly use cloud technology


Virtualised desktop in business and consumer environments
Client simplification, client mobility

Compute component will become an integral part of the Internet


Distributed across the Internet From Content to Access providers
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Content Provider

Content Provider

Content Provider

Settlement based Peering


Internet Backbone Provider Internet Backbone Provider

Settlement based Peering


National Backbone and Access National Backbone and Access National Backbone and Access

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Internet is a collection of

SP Access provider Slow speed access Basic SP services

Non-real time

hierarchical organised networks


Centralised content

applications
Client device is the PC User experience driven

placement
Separation of services

email, portal
Revenue primarily

from connectivity
SPs primarily a TDM

end user connectivity


Settlement based

by access speed and where content resides


Security minimal

infrastructure with basic packet services

peering

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Content Provider

Content Provider

Content Provider CDNs Internet Backbone Provider

Settlement Free Peering


National Backbone and Access National Backbone and Access National Backbone and Access

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Internet a collection of

SPs offering a set of

Real and non real time

networks which are flattening Traditional BB providers becoming less relevant


OTTs: WW networks

consumer services Voice, TV, Data


Asymmetrical mid

applications
Proliferating client

devices
Applications, digital

speed access
Cooperation with OTT

and distributed DCs


Global CDNs:

increasing
Revenues from Access

media and rendering occurs on the client device.


User experience driven

Distributed DCs
SP distributed content

+ Content + Services
Settlement free peering

(local CDN portals, DC)


Content distributing

by the end users device, location and where content resides


Increasing importance

around the networks


SPs a multi-service

of security

infrastructure (TDM and Packet)


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Content Provider

Content Provider

Cloud / Network Orchestration

Content Provider CDNs Internet Backbone Provider

Network Proximity
National Backbone and Access National Backbone and Access National Backbone and Access

Distributed SP Infrastructure
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Virtualised Networking and Data Centres

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Internet is a collection of

SPs offering a set of

Real and non real time

network / compute resources


Standard based APIs for

consumer services Voice, TV, Data, cloud services


High speed, symmetrical

applications
Applications,

control of cloud compute and network resources


Compute / storage

access
SP offering distributed

processing, digital media storage and rendering performed in the cloud.


Similar user experience

resources widely distributed across the Internet


Content distributed deeper

SaaS, PaaS and IaaS to OTTs


Revenue for access,

regardless application, device and location


User experience largely

and directly to SP infrastructure using cloud technology and APIs


SPs primarily a compute /

content, services and cloud


Distributed compute /

driven by the Network and Cloud.


Security critical

packet based infrastructures


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storage capabilities within own infrastructure supporting TI, OTT and end user services

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Cloud APIs

Data Centres
Packet Switching + DWDM : Common Control Plane Distributed virtualized Network and Computing

Data Centres

Network Intelligence
High Capacity symmetric fiber access

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SP Benefits: Network architecture evolves to a true Service Delivery platform It relies on:
Disaggregation of data, control and service plane Scalable OS foundation for virtualized, distributed control Open APIs to link application to network resources

It enables a new Next Generation Carrier Infrastructure concepts

for a new global cloud framework for personalization and services consolidation

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36% CAGR 20092014

15% 27% 10%

46%

Source: Cisco Visual Networking Index (VNI) Global Forecast, 20092014


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25

TV broadcast, video on demand


SDTV HDTV 3D-HDTV

Video / image up-/ download (YouTube & Co.)


Remote collaboration on video content Video / image e-mail Video surveillance Gaming

What kind of video?

Remote health-care via High-Definition Telepresence, ... ...


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High-definition (1920x1080)
Life-size High-quality voice

Multi-stream Peak bitrate requirement: symmetrical 20 Mbit/s per stream

Scaled-down single-screen solution (e.g., Cisco umi) is an obvious future step in residential broadband deployments Technical basis for remote healthcare, elderly care, ... Bitrate requirements: symmetrical 5 Mbit/s

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Magically immersive mi calls

mi to mi

Bring family & friends into your living room


Enjoy a lifelike experience Show off the whole family or zoom in on the star of the moment

Share lifes moments, big and small


Be together, around the corner or across the country
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Video Experience vs. Bandwidth


Resolution 1080p max 1080p min 720p max 720p min 480p max 480p min Video (Kbps) 4000 3000 2250 1000 700 400 Audio (Kbps) 64 64 64 64 64 64 Burst (Kbps) 400 300 225 100 70 40 L2/L3 overhead 446 336 256 116 84 48 Bandwidth Required* 5.0 Mbps 3.7 Mbps 2.8 Mbps 1.3 Mbps 920 Kbps 552 Kbps

Fallback Mode

Slideshow video - 0.1 fps

Audio 64 Kbps

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Adjustment of default point of operation based on periodic testing of home access network Dynamic adaption to lower bitrates based on packet loss during call *BW required can change depending on the L2/L3
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mi adapts call quality to bandwidth


High
1080p resolution

Medium
720p resolution

Low
480p resolution

3.5+ Mbps bandwidth

1.5 Mbps bandwidth

680 kbps bandwidth

mi calls start high and then adapt as necessary


User notified on TV
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Media Adaptation Scenarios


A NO ACTION

Scenario 1: Symmetric Good


B NO ACTION

Scenario 2: Symmetric Loss A SIDE A: Send Lower Resolution (e.g. 1080p min -> 1080p min) B SIDE B: Send Lower Resolution (e.g. 1080p min -> 720p max)

Scenario 3: Asymmetric Loss A B SIDE B: Send Lower Resolution (e.g. 720p min -> 480p max)
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NO ACTION
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Physical access bitrates typical for European Internet users 100 Mbps in 2014 1 Gbps in 2019 >50% growth y/y

Access bitrates driven by Visual Networking Down- / upload of Blue-Ray disc in 1h: 120 Mbps Cloud computing your notebook has a GE i/f for a reason

Very high symmetrical physical bitrates >>100 Mbps


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Im never having kids. I hear they take nine months to download


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40 port SFP pluggable 80 port C-SFP Pluggable 24 Gbps/Slot 2:1 Blocking with SFP, 4:1 Blocking with C-SFP 400 ports with 4506-E, 4507R-E and 4507R+E chassis Compatibility: SFP: All SFP types Supervisors: Sup6-E, Sup 6L-E and Sup7-E Chassis: 4503-E, 4506-E, 4507R-E and 4507R+E Target FCS Q3 CY2011 with Sup 7E and Q4 CY 2011 with Sup6-E and Sup 6L-E

Aug 11

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24Gb/Slot Performance

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Concept: 2 bidirectional fibers inside a conventional SFP form factor (BX-D) Each Fiber transmits & receives (1310nm, 1490nm respectively) Two customers per SFP (one customer per fiber) Deployment: CSFP is available only for single fiber BX, where only one LC connector is required The C-SFP can be paired (on the CPE side) only with BX optics (BX-U) Specifications: Distance: 10Km Power: 1.7W /module

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Today

w/ 80p Fiber LC

48 ports x 8 LC x 3 Chassis = 1152 ports

42RU

80 ports x 5 LC x 4 Chassis =

1600 ports

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