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WinCC WinCC Options

Manual

6ES7652-0XX01-8BC0
C79000-G8276-C129-01

Edition August 1997

WinCC, SIMATIC, SINEC, STEP are Siemens registered trademarks. All other product and system names in this manual are (registered) trademarks of their respective owners and must be treated accordingly.

(The reproduction, transmission or use of this document or its contents is not permitted without express written authority. Offenders will be liable for damages. All rights, including rights created by patent grant or registration of a utility model or design, are reserved.)

(We have checked the contents of this manual for agreement with the hardware and software described. Since deviations cannot be precluded entirely, we cannot guarantee full agreement. However, the data in this manual are reviewed regularly and any necessary corrections included in subsequent editions. Suggestions for improvement are welcomed.)

Siemens AG 1994 - 1997 All rights reserved 6ES7652-0XX01-8BC0 Printed in the Federal Republic of Germany

Technical data subject to change

Siemens Aktiengesellschaft

Table of Contents
1 General Overview of the Editors of the Options ....................
1.1 1.2 1.3 1.4 1.4.1 1.4.2 1.4.3 1.5 Optional Editor "Storage"................................................................ Optional Editor "Picture Tree Manager" .......................................... Optional Editor "Lifebeat Monitoring" .............................................. Optional Editor "Base Data"............................................................ Optional Editor "Split Screen Wizard" ............................................. Optional Editor "Alarm Logging Wizard".......................................... Optional Editor "Tag Editor"............................................................ Optionaler Editor "Time Synchronization" .......................................

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1-4 1-4 1-5 1-5 1-5 1-5 1-6 1-6

Basic Process Control ..............................................................


2.1 2.1.1 2.1.2 2.1.2.1 2.1.2.2 2.1.2.3 2.1.2.4 2.1.3 2.1.3.1 2.1.3.2 2.1.3.3 2.1.3.4 2.1.3.5 2.1.3.6 2.1.3.7 2.2 2.2.1 2.2.2 2.2.3 2.2.4 2.3 2.4 2.4.1 2.4.1.1 2.4.1.2 2.4.2 2.4.3 2.4.4 2.4.4.1 2.4.4.2 2.4.5 2.4.5.1 2.4.5.2 2.4.5.3 Split Screen Manager..................................................................... Split Screen Manager Functionality ................................................ The Split Screen Wizard................................................................. The Screen Resolution................................................................... Multi VGA....................................................................................... Control of the Selection .................................................................. Creating the Configuration.............................................................. The Runtime Module of the Split Screen Manager.......................... Configuration of the Runtime Start Picture...................................... Managing the Screen Data and the Picture Exchange.................... Saving and Displaying the Picture Composition.............................. Managing the System Match .......................................................... Picture Exchange According to the Picture Hierarchy..................... Managing the Picture Memory........................................................ Managing the Picture Storage ........................................................ The "Alarm Logging" Wizard........................................................... Setting Up the Message Windows.................................................. Activating Process Control System Messages................................ Assigning the Output Channels ...................................................... Overview........................................................................................ Signal Module ................................................................................ Picture Tree Manager..................................................................... Picture Tree Manager Structure ..................................................... Status Bar ...................................................................................... Standard Palette ............................................................................ Picture Properties........................................................................... Working with the Picture Tree Manager.......................................... The Operation ................................................................................ Using a Drag-and-Drop Operation to Insert New Containers........... Using a Drag-and-Drop Operation to Insert Pictures....................... The Hierarchy ................................................................................ Creating the Hierarchy.................................................................... Changing the Hierarchy.................................................................. Deleting the Hierarchy....................................................................

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2.4.6 2.4.6.1 2.4.6.2 2.4.6.3 2.4.6.4 2.4.6.5 2.4.7 2.4.7.1 2.4.7.2 2.4.7.3 2.5 2.5.1 2.5.2 2.6 2.6.1 2.7 2.8 2.9 2.10 2.11 2.11.1 2.11.2 2.11.2.1 2.11.2.2 2.11.3 2.11.4 2.11.5 2.11.6 2.11.7

Menus............................................................................................ Menu Project.................................................................................. Menu Edit....................................................................................... Menu View ..................................................................................... Menu Options................................................................................. Menu Help...................................................................................... Effects on Other Programs............................................................. Effects on the User Administrator ................................................... Effects on the Group Display.......................................................... Effects on the Text Library ............................................................. 3D-Bar ........................................................................................... The 3D-Bar Objekt ......................................................................... 3D Bar Properties........................................................................... Group Display Object ..................................................................... Group Display Properties ............................................................... Attributes in Alphabetical Order...................................................... Using Names to Select Graphic Pictures........................................ Using a Measurement Point to Select Graphic Pictures.................. Selecting Graphic Pictures Directly................................................. Lifebeat Monitoring......................................................................... Function Principle of Lifebeat Monitoring........................................ Preparatory Measures for OS-OS Monitoring ................................. Client Settings................................................................................ Server Settings .............................................................................. Monitoring the Programmable Logic Controllers.............................. The Dialog Window of Lifebeat Monitoring...................................... The Structure of the System Picture in Runtime ............................. Structure of the Device List ............................................................ Visualizing Monitoring in Runtime...................................................

2-31 2-31 2-32 2-35 2-36 2-37 2-37 2-37 2-38 2-38 2-38 2-38 2-39 2-41 2-43 2-45 2-57 2-59 2-60 2-60 2-61 2-62 2-62 2-65 2-66 2-67 2-69 2-71 2-73

Advanced Process Control ......................................................


3.1 3.2 3.2.1 3.2.2 3.2.3 Tag Editor ...................................................................................... Time Synchronization..................................................................... The Runtime Process SyncRT.EXE ............................................... Dialog "Time Synchronization"........................................................ Dialog "DCF77 Receive Utility".......................................................

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Storage .......................................................................................
4.1 4.2 4.2.1 4.2.2 4.2.3 4.2.4 4.2.5 4.2.6 4.2.7 4.3 4.3.1 4.3.2 4.3.3 4.3.4 4.3.5 4.3.6 4.4 4.4.1 4.4.2 4.5 4.6 4.6.1 4.6.2 General Information........................................................................ Configuration.................................................................................. Activate or Deactivate Automatic.................................................... Archiving Drive............................................................................... Labeling of the Data Carrier............................................................ Time-Driven Archiving .................................................................... Fill Level-Driven Archiving .............................................................. Data Older Than............................................................................. Retry .............................................................................................. Data Carrier Management.............................................................. Data Carrier Name: ........................................................................ Navigation and Data Windows........................................................ Creating the Archive Data Carrier................................................... Lock Archive Data Carrier .............................................................. Updating ........................................................................................ Swapping Manually ........................................................................ Importing........................................................................................ Import ............................................................................................ Archive Log.................................................................................... Rearchiving Models........................................................................ Exporting........................................................................................ Export ............................................................................................ Conversion Format.........................................................................

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Chip Card ...................................................................................


5.1 5.2 5.2.1 5.2.1.1 5.2.2 Significance for the Control Center ................................................. Significance for the User Administrator........................................... Menu Addition ................................................................................ Chip Card....................................................................................... Chip Card Reader in Run Time.......................................................

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Video...........................................................................................
6.1 6.2 Introduction .................................................................................... Attributes in Alphabetical Order......................................................

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Appendix ....................................................................................
7.1 Functions of the Basic Packages....................................................

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Preface

Preface
Purpose of the Manual This manual introduces you to the functions of each software component and their operation in a reference manual format. You can find the information you need quickly by using the table of contents or the index. Naturally, the information is also available to you in the on-line help in either a context-sensitive fashion or in the on-line help contents.

Total Overview and Configuration Example

The "Getting Started" manual, which is part of the WinCC package, contains a total overview of WinCC and a configuration example in which the most significant functions of the individual components are followed through in a practical application.

Additional Support

If you have technical questions, please address them to your Siemens contact partner, located in the businesses responsible for your location. You can find the addresses in the attachment entitled Siemens Worldwide, in "S7-300 Automation System Structure in an S7-300," in catalogs, and on CompuServe (go.autforum). In addition, you may call our Hotline at 011-49-911-895-7000 (Fax 7001). You can find additional information on the Internet under the address www.aut.siemens.de/coros/html_00/coros.htm.

Information about SIMATIC products

Up to date information about SIMATIC products can be obtained:


from the Internet under http://www.aut.siemens.de/ via fax# 08765-93 02 77 95 00

In addition, the SIMATIC Customer Support provides current information and downloads that can be beneficial for the utilization of SIMATIC products:
from the Internet under http://www.aut.siemens.de/support/html_00/index.shtml via the SIMATIC Customer Support Mailbox under phone# +49 (911) 895-7100 To address the mailbox, use a modem with up to V.34 (28.8 kBaud), which parameters must be set as follows: 8, N, 1, ANSI, or dial up through ISDN (x.75, 64 kBit).

The SIMATIC Customer Support can be reached by phone under the number +49 (911) 895-7000 and by fax under the number +49 (911) 895-7002. Inquiries can also be made via Internet mail or mail addressed to the above mailbox.

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General Overview of the Editors of the Options

1 General Overview of the Editors of the Options


The extent of the performance of the WinCC system can be expanded by adding option packages. In order to be able to install the individual option packages sensibly, the Basic Process Control option package must be installed.

How to Install Optional Editors:


While you are installing WinCC, you must click on the "User-Defined" button in the "Setup Variations" dialog window. After you have selected the desired languages for the WinCC system in the "Select Language" dialog, you enter the "User-Defined Selection" dialog window. Select the box "Add-On Process Control System" in this dialog and then use the "Change" button to open the "Select Subcomponents" dialog window. This window contains the following selection boxes: Selection Box Basic Process Control Installs the Following Modules

Base Data Split Screen Manager Management display Message Wizard (Alarm Logging Wizard) Audible Indicators through the Signal Module Picture hierarchy (Picture Tree Manager) Group display Lifebeat Monitoring Tag Editor Time synchronization (by means of GPS, DCF77, or internal operator station clock.

Advanced Process Control Storage

Archive/rearchive (storage). The archive functions support swapping data automatically from the hard disk to long-term data carriers as well as deleting data from the hard disk. Chip card functionality for user authorization. If you install WinCC with the chip card option, the functionality of the User Administrator expands. The chip card reader option adds a "Chip Card" item and its corresponding functions to the menu bar. Camera OCX. By connecting this module, you can create a window with an OLE Control Object in the "Graphics Designer." A video picture that is taken by a video camera is displayed in this window.

Chip Card

Video

Click the mouse to select the components you want to use in your project management and then click the "Next" button to continue the installation.

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How to Install the S7DOS Communication Driver:


While you are installing WinCC, you must click on the "User-Defined" button in the "Setup Variations" dialog window. After you have selected the desired languages for the WinCC system in the "Select Language" dialog, you enter the "User-Defined Selection" dialog window. Select the "Connections" box in this dialog and then use the "Change" button to open the "Select Subcomponents" dialog window. This window contains the following selection box: Selection Box S7DOS Installs the Following Module Communication driver for the S7 connection. You can find further information in the STEP 7 manual. Note: This communication driver is NOT available under Windows NT. If you want to install the S7DOS communication driver, click on this box to activate it. Then click the "Next" button to continue the installation.

The WinCC System Offers the Following Optional Editors:


If you selected all of the selection boxes in the "Select Subcomponents" dialog window, the following additional editors/wizards are available to you in the Project Navigation Window: Editor Storage Meaning The storage function supports automatic storage of data from the hard disk to a long-term data carrier as well as the deletion of data from the hard disk. The Picture Tree Manager manages a hierarchy of system names, subsystem names, function names, and pictures of the Graphics Designer. Time synchronization is a function for systems with a SINEC L2/L2R bus system. A WinCC operator station, as the active time master, is responsible for synchronizing all of the other operator stations and PLCs on the system bus with the current time. This allows a chronological coordination of messages for the entire system. Lifebeat Monitoring takes over permanent monitoring of the individual systems (operating stations and PLCs) and makes the results visible in the form of screen outputs in the run -time system. It triggers the horn module automatically and generates the process control system messages.

Picture Tree Manager

Time Synchronization

Lifebeat Monitoring

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General Overview of the Editors of the Options

Base Data Split Screen Wizard

Configuration of the WinCC base data by means of wizards The Split Screen Wizard is a part of the Split Screen Manager and helps to configure and initialize the monitor and picture settings for the current WinCC project. You should execute this initialization as soon as you load a project because other applications (such as run time and group display) access these data. The Alarm Logging Wizard helps to configure and initialize the message windows, messages, message classes, and systems of the process control system messages as well as the audible indicators for the current WinCC project. Use the Tag Editor to set the tags and system assignments that are linked to a trend template by means of the "Create Trends On-Line" function.

Alarm Logging Wizard

Tag Editor

Expanded Structure of the "Editor" Project Component: The optional editors are displayed in blue in the following picture (extracted from the Project Navigation Window):

Note:

As an additional WinCC expansion, you can receive the optional SFC (sequential function chart) editor separately. Look in the SIEMENS Ordering Information Catalog ST 80 for information about the components for WinCC. The SFC is a control flow-oriented sequential control system that is implemented to control processes. Sequential control is a control with a mandatory step-by-step sequence that switches from one state to the next depending on operations.

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1.1 Optional Editor "Storage"


General Information About the "Storage" Editor: The optional editor Storage supports automatic storage of data from the hard disk to a long-term data carrier as well as the deletion of data from the hard disk. The automatic storage can be controlled by the following two factors:
Time-driven archiving triggered by date or time input Fill level-driven archiving triggered by the fill level of the storage medium

If the data are stored in sequence archives, you can use the Storage functions to edit the following data types in the WinCC database: Note: You cannot use the Storage function to edit data that are stored in short-term archives!

1.2 Optional Editor "Picture Tree Manager"


General Information About the "Picture Tree Manager" Editor: The Picture Tree Manager manages a hierarchy of system names, subsystem names, function names, and pictures of the Graphics Designer. All processes and changes that you make in the Picture Tree Manager relate to the current WinCC project.

You can carry out the following activities with the Picture Tree Manager:
Create and edit the hierarchy of a project by using the Picture Tree Manager editor (CS) Support the definition of systems Support the assignment of pictures to these systems and create a relationship between the pictures created in Graphics Designer Synchronize the control system and run-time components of the Picture Tree Manager as well as the group display his synchronization includes the entire network. Edit with the drag -and-drop function Access on-line help specifically for the Picture Tree Manager

How to Open the Picture Tree Manager:


1. Double click on the "Editor" project component in the Project Navigation Window to view a list of all of the installed editors. 2. Click the right mouse button on the "Picture Tree Manager" editor. 3. In the pop-up menu that appears, select the "Open" menu item. 4. The "Picture Tree Manager" starts and you can edit it. 1-4
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1.3 Optional Editor "Lifebeat Monitoring"


The "Lifebeat Monitoring" editor offers the following advantages:
The capability to transmit process control system messages The capability to trigger the audible indicator module Its own on line help

How to Open Lifebeat Monitoring:


1. Double click on the "Editor" project component in the Project Navigation Window to view a list of all of the installed editors. 2. Click the right mouse button on the "Lifebeat Monitoring" editor. 3. In the pop-up menu that appears, select the "Open" menu item. 4. "Lifebeat Monitoring" starts and you can initialize Lifebeat Monitoring.

1.4 Optional Editor "Base Data"


General Information About the "Base Data" Editor: This editor contains all of the Wizards that you need to configure and initialize the base data of a WinCC project.

The Structure of the Optional Editor "Base Data":

You can find the optional editor "Base Data" in the Project Navigation Window under the "Editor" project component.

1.4.1 Optional Editor "Split Screen Wizard"


The Task of the Split Screen Wizard: The Split Screen Wizard is a part of the Split Screen Manager. The wizard helps to configure and initialize the monitor and picture settings for the current WinCC project. You should execute this initialization as soon as you load a project because other applications (such as run time and group display) access these data.

1.4.2 Optional Editor "Alarm Logging Wizard"


The Alarm Logging Wizard helps to configure and initialize the message windows, messages, message classes and the horn tags for the current WinCC project. You can make certain settings in the wizard over several pages. After you have completed all of the pages in the wizard, the generation is started.

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1.4.3 Optional Editor "Tag Editor"


Use the Tag Editor to set tags and range assignments that are linked to a trend template by means of the "Create Trends On-Line" function. In the Tag Editor, you can prepare WinCC tags as measurement points for the following run-time functions:
Selecting pictures by means of measurement points Creating trends on -line.

1.5 Optionaler Editor "Time Synchronization"


General Information about the "Time Synchronization" Editor: Time synchronization is a function for systems with a SINEC L2/L2R bus system. A WinCC operator station, as the active time master, is responsible for synchronizing all of the other computers on the system bus with the current time.

"Time Synchronization" offers the following:


Chronological coordination of messages for an entire system Synchronization of all OSs and PLCs on the system bus with the current time Its own on-line help

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Basic Process Control

2 Basic Process Control


If you selected the option package Basic Process Control during the userdefined installation of the WinCC system, the following modules will be integrated into WinCC: Basic Data , Split Screen Manager, Management Display, Message Wizard, (Alarm Logging Wizard), Audible Indicator via the Signa Module, Picture Hierachy (Picture Tree Manager), 3D Bars, Group Display, Attributes in Alphabetical Order, and Lifebeat Monitoring.

2.1 Split Screen Manager


Installation Note: The Split Screen Manager is a WinCC option and is available to you if you select the "Basic Process Control" option package during installation. WinCC supports the operation of up to four monitors on one computer. The Split Screen Manager manages the screen areas of all of the connected monitors in one base picture. You can freely set the structure of the base picture with the Split Screen Wizard.

Each monitor is divided into the following three different, firmly assigned areas:

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Note:

All of the settings you make in the Split Screen Manager relate to the current WinCC project and the selected computer.

Limitations During Multi VGA Operation: The concurrent display of predefined message pictures from the base data is limited during Multi VGA operation. Only one message window type (for example, new list) can be displayed at a time on one of the available picture screens. However, it is possible to display different message windows at the same time on different monitors. WinCC avoids an illegal operation by making the invalid selection keys gray.

2.1.1 Split Screen Manager Functionality


The Split Screen Manager is divided into a configuration section (Wizard) and a runtime system (Runtime): Split Screen Wizard The wizard helps to configure and initialize the monitor and picture settings for the current WinCC project. You should execute this initialization as soon as you load a project because other applications (runtime, group display, etc.) access these data. The wizard defines the newly created picture (@Screen.PDL) as the start picture. Split Screen Runtime The runtime system of the Split Screen Manager manages the screen data and picture changes during runtime. During runtime, you can also switch the language to a language set in the Text Library.

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2.1.2 The Split Screen Wizard


The Split Screen Wizard is called from the Base Data folder in the Control Center.

Use the wizard to configure and initialize the monitor and picture settings for the current WinCC project. You must use the Split Screen Wizard before you implement the runtime module because the Split Screen runtime module is based on data that are loaded by the wizard. The wizard shows the following differences if it is being accessed for the first time or if it has already been executed:
The first time it is called, the wizard gets the presettings from the current computer configuration. If the wizard has been executed already, these values are provided as presettings in the dialogs of the wizard.

Note

If an additional computer (client) is added to a multi-user system, call up the Split Screen Wizard again at the server. This allows you to set the base data of the additional computer. The settings for the multi-VGA monitor configuration must be uniform throughout the project. All of the changes made during editing only become valid if the wizard runs without error messages.

Note

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2.1.2.1 The Screen Resolution


The first page of the wizard contains the desired screen resolutions for the target device in runtime module operation.

If the Split Screen Manager already has installed data for the screen resolution, these are displayed as a presetting. If there are no initialization data, the Wizard gets the picture screen resolution of the current monitor. The Wizard tests whether the resolution it gets is a whole number multiple of the valid monitor resolutions. If yes, this monitor setting is displayed in the dialog. If not, the presetting of 640 x 480 is selected. Naturally, you are not locked into these presettings. You can make the settings independently of the current resolution. This means that you are given the option of making the settings of the monitors for the runtime module from each given computer.

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2.1.2.2 Multi VGA


On the second page of the wizard, set the desired monitor configuration for the target unit in the runtime module operation.

If the Split Screen Manager already has installed data for the monitor division, these are displayed as a presetting. If there are no initialization data, the wizard gets the number of monitors that are actually connected and displays it as a presetting. Naturally, you are not locked into these presettings. You can make the settings independently of the current monitor. This means that you are given the option to make the settings of the monitor configuration for the runtime module from any given computer.

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2.1.2.3 Control of the Selection


On the third page of the wizard, trigger the creation of the configuration files.

Select the "Finish" button to configure the system with the preset values.

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2.1.2.4 Creating the Configuration


While the Split Screen Wizard executes the configuration, the following "Generation" dialog is displayed:

Each successfully executed work step is marked with a check mark. If a step does not need to be executed because the configuration settings were not changed, that step is also marked with a check mark. In the case of an error, the check mark is replaced with a red exclamation point and the generation process is interrupted. The "Messages" display box gives a more exact description of the error and the "Cancel" button is displayed instead of the "OK" button.

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2.1.3 The Runtime Module of the Split Screen Manager


The runtime module of the Split Screen Manager offers an interface for managing the display of pictures and for controlling the picture exchange. This interface is in the form of a DLL and several project-specific AP functions. This way, the Split Screen Manager represents a flexible interface for WinCC applications and the script programming in the Tag Logging runtime module. The Split Screen Manager has the following significant performance features:
It manages the screen data and picture exchange. It remembers the picture composition. It manages the system associations of all of the pictures displayed. It supports the picture exchange according to the picture hierarchy created in the configuration system of the Picture Tree Manager. It manages picture exchange memory (Picture Memory). It manages picture memory (Picture Store).

The Split Screen Manager is called up by activating runtime. Runtime can be activated by clicking on the icon or by selecting Activate" from the File" menu in the Control Center. The basic picture of the Split Screen Manager will then be displayed. The top part of the basic picture contains buttons. By clicking on these buttons, the WinCC pictures of the current project can be called up. These picturs have to be set up with the Picture Tree Manager before. The Picture Tree Manager is a lso responsible for the hierachy of the WinCC pictures.

2.1.3.1 Configuration of the Runtime Start Picture


The Split Screen Wizard creates up a start picture for runtime . The appearance of this start picture is set in the @Screen.PDL" file. In the Graphics Designer, the @Screen.PDL" file can be preconfigured project specifically. The runtime display is divided into an overview, work, and button area. The work area is required for runtime, whereas the overview and button areas are optional. The three areas of the @Screen.PDL" can be sized and moved in the Graphics - the overview and button areas can also be omitted completely. For the overview and button areas, several preconfigured PDL graphic files are available, e.g. @Overview1.PDL" for the overview area. Instead of these preconfigured PDL graphic files, other PDL graphic files can be used for the overview and button areas. The work area contains the PDL graphic file @1001.PDL". The @1001.PDL" already contains all the elements needed for runtime , e.g. @Login.PDL" for logging in, and @Top01.PDL" for the bottom page 0.

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2.1.3.2 Managing the Screen Data and the Picture Exchange


The Split Screen Manager supports a maximum of four monitors that can each have a workspace, a key area, a maximum of eight process windows (Top Windows), and any number of preconfigured boxes with permanently assigned pictures (special fields). You can access and scan the individual screen areas by means of the API functions of the Split Screen Manager.

2.1.3.3 Saving and Displaying the Picture Composition


The runtime module of the Split Screen Manager manages the picture composition. The Button Bar contains buttons for saving and loading the picture composition: Store Picture Composition" and Call Picture Composition". After you select one of these buttons, the system gets the current user. Now, you can save the current picture composition,

or load one that is already available.

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You can load any number of picture compositions for each user. You can also access and scan the information about the screen composition directly by means of the API functions of the Split Screen Manager. Note: A picture composition cannot be saved or called until a user is logged on.

2.1.3.4 Managing the System Match


Each picture exchange is executed by means of the runtime module of the Split Screen Manager. This means that the Split Screen Manager runtime module can always provide information about the association of the currently displayed pictured to the system at any time (system hierarchy). This information is a prerequisite for the user authorization test for a specific system. You can access and scan this information with the help of Global Scripts and the corresponding API functions of the Split Screen Manager. Appropriate Global Scripts are available for the configuration of the graphic objects.

2.1.3.5 Picture Exchange According to the Picture Hierarchy


An available system-picture hierarchy is a prerequisite for this operation. Use the Picture Tree Manager to create this picture hierarchy. You can execute the picture exchange directly by means of the Split Screen Manager runtime module. For this purpose, you must use the API functions of the Split Screen Manager. The runtime module of the Split Screen Manager then works with the Graphics Designer runtime module to execute the picture exchange according to the created picture hierarchy.

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2.1.3.6 Managing the Picture Memory


The Split Screen Manager reports each picture exchange in the workspace and enables you to call up all of the pictures that were displayed earlier. A unique picture memory is managed for every workspace in the base picture. The names of the last eight pictures selected are stored in the picture memory. Note: The authorizations to the pictures in the picture memory depend on the user. This means that every time the user is changed (relogged) in WinCC, the picture memory of all of the monitors is deleted. You can use the API functions of the Split Screen Manager to scan the contents of the picture memory.

2.1.3.7 Managing the Picture Storage


In the Split Screen Manager, each workspace in the base picture has its own picture storage. The picture storage helps load a picture in the workspace easily. This picture can always be called (even several times). If you save a new picture, it overwrites the original picture in the picture store. A unique picture storage is managed for every workspace in the base picture. Note: The authorizations to the pictures in the picture storage depend on the user. This means that every time the user is changed (relogged) in WinCC, the picture storage of all of the monitors is deleted.

You can use the API functions of the Split Screen Manager to scan, change, or delete the contents of the picture storage.

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2.2 The "Alarm Logging" Wizard


The Alarm Logging Wizard offers you a simple way to configure the message system. Previous settings are read and accepted by the Alarm Logging Wizard during activation. Click on the Default button to restore the default settings. The following data and data structures are created:
Message attributes: Message classes (acknowledgment method, horn, names for different states, etc.) and message types (colors for different states, etc.) Message window attributes: Properties of the Toolbar, properties of the Status Bar, filter properties, column sequence, column width Archives: Sequence archive or short-term archive

You can make settings for the following subjects in the windows of the "Alarm Logging" Wizard:
Setting up the message windows Activating process control system messages Assigning the output channels Overview

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2.2.1 Setting Up the Message Windows

In the dialog for setting up the message windows, you can determine which of the suggested message windows you need. A check box displays the status of the window. Each message window already offers presettings for setting up the columns. You can view these presettings in the "Columns of the Message Window" dialog window. Click the right mouse button on the "Date" and "Time" columns to open a dialog in which you can change the output format. The column width is fitted automatically to the format you select. You can set the column width to anything you want for the other columns. Note: You cannot change the sequence of the columns.

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2.2.2 Activating Process Control System Messages

Use this dialog to stop individual process control system messages. A check box displays the status of the process control system messages. Note: Normally, all of the process control system messages should be active since the system could possibly not work correctly otherwise.

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2.2.3 Assigning the Output Channels

If you selected the check-box Audible Indicator Connection in the first page of the Alarm Logging Wizard, this page will be displayed for assigning output channels. When assigning the output channels , set the channel on which a signal is to be triggered for the individual message classes. There are three output channels available for each message class.

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2.2.4 Overview

The elements that the "Alarm Logging" Wizard creates are displayed here. This gives you an overview of the structure to be created.

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Click "OK" to start generating the message system.

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2.3 Signal Module


General Information about the Signal Module:
The signal module is used to trigger up to three different signaling units (such as horns, buzzers, and lights) and can be connected by means of a hardware acknowledgment key. It also contains a hardware timer (watchdog). The timer is triggered cyclically by WinCC run time by means of an API driver call in order to avoid triggering an alarm. In addition, it contains 3 binary inputs that can be used universally. The signal module is a PC module with an 8 -bit ISA bus interface that was specially developed for implementation in operating systems. The signal module is a hardware option of the WinCC system that is offered as an option package. The following figure shows the general structure of a system as well as the installation possibilities for the signal module within the system.

Installation of the Signal Module:


You can find the correct procedure for installing the signal module in the manuals for the optionally installed hardware components.

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Important Settings within the WinCC System:


To make it possible to (acoustically) signal messages within the WinCC system (by means of the audible indicator module) at specific operator terminals, the signal module run -time module (HMRT.EXE) must be loaded in the start up list of the client computer.

Note:

The SBG RUNTIME module (HMRT.EXE) cannot be connected within the start up list of the server computer. The "Alarm Logging Wizard" is responsible for connecting the SBG RUNTIME module in the start up list of each client computer. The "Alarm Logging Wizard" is located in the control center under the "Editor" "Base" data project components. While you are editing the Alarm Logging wizard, activate the "Connect Audible Indicators" check box to connect the audible indicators functionality. You can find this check box in the "Message Window Configuration" window.

2.4 Picture Tree Manager


Installation Note: The Picture Tree Manager is a WinCC option and is available to you if you select the option package "Basic Process Control" during installation. The Picture Tree Manager manages a hierarchy of systems, subsystems, and pictures of the Graphics Designer. You can use the Picture Tree Manager to perform the following functions:

Create and change the hierarchy of a project. Support the definition of systems and subsystems. Support the assignment of pictures to these system and create an order between these pictures that are created in Graphics Designer. Support the selection of pictures in Runtime through navigation in the hierarchy tree. Actions that cross projects (copying/moving pictures and systems across multiple projects) are not possible. All of the procedures and changes that you undertake in the Picture Tree Manager affect the current WinCC project. If the language is switched via the Control Center, the language of the opened Picture Tree Manager will also be switched. The container names, however, are only updated (according to the language set) during the start of the Picture Tree Manager.

Note:

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2.4.1 Picture Tree Manager Structure


The Picture Tree Manager offers a graphic interface that is supported by the WinCC Explorer.

The editor of the Picture Tree Manager is divided into three operating areas . Each area has information about its contents in the title bar. You can change the size of the individual operating areas with the mouse.
The hierarchy window (left upper window) displays the hierarchy of the systems, subsystems, functions, and pictures as a tree. The first container (the highest in the hierarchy) has the name of the WinCC project and can neither be moved nor deleted.

A container can be empty or, with the exception of the root container, can contain a picture.
The preview window (right upper window) displays the contents of the picture highlighted in the hierarchy window in an activated state. The selection window (bottom window) contains all of the pictures of the WinCC project that have not yet been assigned to the hierarchy as well as an icon of an empty container. Only available pictures are offered for selection (system pictures that begin with @ are not displayed).

In addition, the Picture Tree Manager contains the following items:


Menu Bar Standard Palette Status Bar

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2.4.1.1 Status Bar


The Status Bar provides you with the following information: A brief help text is displayed for the selected function. Displays the key status (the Num Lock key is engaged in this example). Click on the size box to change the window size of the application.

2.4.1.2 Standard Palette


The standard palette contains buttons you can click with the mouse to execute often needed commands quickly. The following buttons are available: Save project (Project Menu - Save) Print project (Project Menu - Print) Display picture properties (Edit Menu - Properties) Turn on context-sensitive help (Help Menu - Find)

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2.4.2 Picture Properties


You can call up information about every picture.

How to Call Up the Picture Properties:


1. Click the right mouse button on the appropriate picture t o open the pop-up menu. 2. Select the "Properties" menu item to display the picture properties.

2.4.3 Working with the Picture Tree Manager


Working with the Picture Tree Manager is very simple. Start the editor in the WinCC Control Center with the right mouse button ( "Open" pop-up menu item). The editor has only one dialog for editing the hierarchy . You can access all of the editing possibilities in this dialog. The most effective way to work with the editor is the drag -and-drop function. Use the Clipboard and the "Cut," "Copy," and "Paste" functions to create and change the hierarchy. You can access editing functions by using the Menu Bar, the pop-up menu (right mouse button), or drag -and-drop. Insert the empty container from the selection window to expand the hierarchy by one container. Cut and paste a picture from the selection window or move it using drag-and-drop to insert a picture in a container in the hi erarchy. You can also move sub-hierarchies (sub-trees) within the hierarchy. Pictures that you remove from the hierarchy (hierarchy window) are inserted in the selection window automatically. Note: All of the changes you make while editing do not take effect until you save.

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2.4.4 The Operation


Operating with the drag -and-drop function is the quickest way to create and change the hierarchy. You can use any of the following functions to operate within the hierarchy:
Menu Bar Drag-and-drop Pop-up menu (right mouse button)

2.4.4.1 Using a Drag-and-Drop Operation to Insert New Containers


The Picture Tree Manager supports drag-and-drop with the left as well as the right mouse button (drag-and-drop with the pop-up menu). You can work with the Picture Tree Manager using drag -and-drop in the hierarchy window as well as in the selection window. You can use drag-and-drop to insert new containers in the hierarchy window.

How to Use Drag-and-Drop to Insert a New Container in the Hierarchy Window:


1. Click on the container icon in the selection window. 2. While holding down the left mouse button, drag the container icon to the hierarchy window located above the selection window. As soon as the mouse pointer assumes the (+) icon, you can release the mouse button. The container is inserted after the highlighted container. or While holding down the right mouse button, drag the container icon to the hierarchy window located above the selection window. As soon as the mouse pointer assumes the (+) icon, you can release the mouse button.

3. After you release the mouse button, the pop-up menu appears. Use the pop-up menu to determine where the new container should be inserted. Note: When you insert new containers into an existing node, the subhierarchy of that node is expanded by one layer. If you insert a container before or after a container, the affected hierarchy layer is expanded by one container. You cannot insert a new container before or after the root container!

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2.4.4.2 Using a Drag-and-Drop Operation to Insert Pictures


The Picture Tree Manager supports drag-and-drop with the left as well as the right mouse button (drag-and-drop with the pop-up menu). You can work with the Picture Tree Manager using drag -and-drop in the hierarchy window as well as in the selection window. You can use drag-and-drop to insert pictures in the hierarchy window.

How to Use Drag-and-Drop to Insert Pictures in the Hierarchy Window:


1. Click on the icon of the picture you want in the selection window. 2. While holding down the left mouse button, drag the picture icon to the hierarchy window located above the selection window. As soon as the mouse pointer assumes the (+) icon, you can release the mouse button.
If the selected container is empty, the picture is inserted. If the selected container is not empty, in the message box that appears, you must confirm the replacement of the existing picture.

or 3. While holding down the right mouse button, drag the picture icon to the hierarchy window located above the selection window. As soon as the mouse pointer assumes the (+) icon, you can release the mouse button.

4. After you release the mouse button, the pop-up menu appears to confirm that the new picture should be inserted.

2.4.5 The Hierarchy


In WinCC, the dependencies among containers and pictures is pictured in the form of a hierarchy. The nodes of the hierarchy are always made up of containers. Each container can be basically empty or contain a picture (Graphics Designer). You can assign any name to the container. However, the container name must be unique and is checked by the Picture Tree Manager. You cannot change picture names in the Picture Tree Manager. You can only include existing pictures in the hierarchy. The structure of the hierarchy is open, which means there is no height or width limit prescribed for the hierarchy (tree).

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Here is an example of the hierarchy in the Beispi.. MCP project:

This hierarchy is displayed in the following table: Container Name


new.MCP Pretreatment Distil1 Distil2 Distil3 Tank Tank1 Tank2 Tank3 Tank4 Posttreatment Cooling1 Cooling2 Cooling3 Cooling4

Picture Name
Overviewpicture.PDL Pretreatment.PDL Distil1.PDL Distil2.PDL Distil3.PDL Tankroom.PDL Tank1.PDL Tank2.PDL Tank3.PDL Tank4.PDL Posttreatment.PDL Cooling1.PDL Cooling2.PDL Cooling4.PDL

Father

Left Neighbor

new.MCP Pretreatment Pretreatment Pretreatment new.MCP Tankroom Tankroom Tankroom Tankroom new.MCP Posttreatment Posttreatment Posttreatment Posttreatment

Distil1 Distil2

Tank1 Tank2 Tank3

Cooling1 Cooling2 Cooling3

Note:

It is also possible to insert empty pictures in the hierarchy. However, the pictures must already be loaded in WinCC.

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2.4.5.1 Creating the Hierarchy


All of the pictures of the projects are in the selection window at the beginning of a hierarchy structure. The hierarchy window contains a root node that contains the name of the project. You cannot load a picture in the root node . You can create the hierarchy in the following ways:
Use drag-and-drop Use the pop-up menu Use the Menu Bar Change the container name

Attention:

Modifications to the hierarchy in the Picture Tree Editor are at first local. If you exit the Picture Tree Manager without saving, these changes are lost. The "Save" command saves all changes and also notifies all of the Picture Tree Manager clients that are running in the run-time module (for example, the group display) so that they can read the new hierarchy.

How to Create the Hierarchy by Means of Drag-and-Drop:


1. Click on the icon of the empty container in the selection window. 2. While holding down the left mouse button, drag the container to the hierarchy window. 3. Select the container after which the new container should be inserted. The target container is displayed with a colored background. 4. When you release the mouse button, the new container is inserted in the same layer after the selected container.

How to Create the Hierarchy by Means of the Pop-Up Menu:


1. Select a container in the hierarchy window . 2. Use the right mouse button to open the corresponding pop-up menu. 3. You can insert the new container after, before, or in the selected node.

How to Create the Hierarchy by Means of the Menu Bar:


1. Select a container in the hierarchy window . 2. Use the "Edit New Container" menu item to insert a new container. 3. You can insert the new container after, before, or beneath the selected node.

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Note:

If you insert a new container in an existing node, the hierarchy expands by one layer. If you insert a container before or after a container, the affected hierarchy layer is expanded by one container.

How to Change the Name of a Container:


1. In the hierarchy window, select the container whose name you want to change. 2. Click the left mouse button on the selected container to activate the edit mode. or Use the right mouse button to open the pop-up menu and use the "Edit Container Name" menu item to make the edit mode active. or Use the "Edit Container Name" menu item or the keystroke combination "Ctrl + E" to activate the edit mode. 3. You can then change the container name.

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2.4.5.2 Changing the Hierarchy


In this context, changing the hierarchy means moving individual nodes or moving entire sections of the hierarchy. You can make these changes within a layer or you can switch layers. You cannot move the root node (WinCC project name). You can use the following means to change the hierarchy:
Drag-and-drop Pop-up menu Menu Bar

Note:

If you insert a new container in an existing node, the hierarchy expands by one layer. Modifications to the hierarchy in the Picture Tree Editor are at first local. If you exit the Picture Tree Manager without saving, these changes are lost. The "Save" command saves all changes and also notifies all of the Picture Tree Manager clients that are running in the run-time module (for example, the group display) so that they can read the new hierarchy.

Attention:

How to Change the Existing Hierarchy by Means of Drag-and-Drop:


1. In the hierarchy window, click on the container (node) you want to move. 2. While holding down the left mouse button, drag the container and its subordinate containers to the new position. 3. When you release the mouse button, the new container with its subordinate containers is inserted in the same layer after the selected container. or While holding down the right mouse button, drag the container and its subordinate containers to the new position.

After you release the mouse button the pop-up menu appears in which you can determine where the container and its subordinate containers should be inserted.

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How to Change the Existing Hierarchy by Means of the Pop-Up Menu:


1. Select a container in the hierarchy window . 2. Use the right mouse button to open the corresponding pop-up menu. 3. Use the "Cut Container" menu item to move the container and all of its subordinate containers to the Clipboard. The affected containers are displayed in gray. 4. Select the target container in which you want to insert the cut container. 5. Use the right mouse button to open the corresponding pop-up menu. 6. You can insert the contents of the Clipboard into the new position with the "Paste After", "Paste Before" or "Paste Into Node" menu commands.

How to Change the Existing Hierarchy by Means of the Menu Bar:


1. Select a container in the hierarchy window . 2. Use the "Cut Container" menu item or the keystroke combination "Ctrl + X" to move the container and all its subordinate containers to the Clipboard. The affected containers are displayed in gray. 3. Select the target container in which you want to insert the container. 4. You can insert the contents of the Clipboard into the new position with the "Edit" menu commands "Paste After", "Paste Before" or "Paste Into Node".

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2.4.5.3 Deleting the Hierarchy


In this context, deleting the hierarchy means removing individual containers with all of their subordinate containers from the hierarchy window and thereby, from the hierarchy. You can use the following means to delete the hierarchy:
Drag-and-Drop Pop-up menu Menu Bar

Note:

With the "Confirm When Hierarchy Deleted" option, you change the behavior of the Picture Tree Manager when you delete the hierarchy (with or without confirmation).

The pictures deleted from the hierarchy are moved to the selection window and can be reinserted into the hierarchy at a later time.

How to Delete Containers from the Existing Hierarchy by Means of Drag-and-Drop:


1. In the hierarchy window, click on the container (node) you want to remove. 2. While holding down the mouse button (left or right) drag the container and its subordinate containers to the selection window. 3. When you release the mouse button, all of the pictures are moved to the selection window. All of the information in the deleted container and its subordinate containers is lost.

How to Delete Containers from the Existing Hierarchy by Means of the Pop-Up Menu:
1. In the hierarchy window, click on the container (node), you want to remove. 2. Use the right mouse button to open the corresponding pop-up menu. 3. Use the "Delete Container" menu item and confirm the inquiry to remove the appropriate container with all of its subordinate containers from the hierarchy. All of the pictures are moved to the selection window. All of the information in the deleted container and its subordinate containers is lost.

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How to Delete Containers from the Existing Hierarchy by Means of the Menu Bar:
1. In the hierarchy window, click on the container (node) you want to remove. 2. Use the "Delete Container" menu item or the keystroke combination "Ctrl + D" to delete the appropriate container with its subordinate containers from the hierarchy. Note: All of the pictures are moved to the selection window. All of the information in the deleted container and its subordinate containers is lost.

2.4.6 Menus 2.4.6.1 Menu Project


Save The command "Save" stores the current h ierarchy of the containers and pictures. Changes in the h ierarchy affect all applications that are registered as RT clients of the Picture Tree Manager (that also includes the group display). The data will be stored in the database of the project. Note: All changes made, while editing the "Picture Tree Manager", are only temporary. The changes will only be accepted after saving the Picture Tree Manager.

Print Feedback Documentation Hierarchy

The command "Print Feedback Documentation Hierarchy", or the button from the toolbar, prints out the displayed hierarchy tree on the set printer. You will receive a complete documentation of the hierarchy, including the container name, as well as the picture name (in brackets ). Redirect the Printer Output to a File: Redirects the printer output of a document to a new file in a set drive, instead of directing the document to a printer. This is useful, if you want to print a document on a computer on which Windows 95 has not been installed, or if you want to direct the printer output to a printer not available from your system. Sort Copies Collates the pages, if you print out multiple copies of a document. The Picture Tree Manager completely prints out the first copy of the document before printing the next one.

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Preview Feedback Documentation Hierarchy Print Feedback Documentation Group Display

The command "Preview Feedback Documentation Hierarchy" displays a preview of the hierarchy feedback documentation.

The command "Print Feedback Documentation Group Display" prints out a report of the group display. Redirect the Printer Output to a File: Redirects the printer output of a document to a new file in a set drive, instead of directing the document to a printer. This is useful, if you want to print a document on a computer on which Windows 95 has not been installed, or if you want to direct the printer output to a printer not available from your system. Sort Copies Collates the pages, if you print out multiple copies of a document. The Picture Tree Manager completely prints out the first copy of the document before printing the next one.

Preview Feedback Documentation Group Display Exit

The command "Preview Feedback Documentation Group Display" displays a preview of the group display feedback documentation.

End the "Picture Tree Manager" via the "Exit" command. If you made changes and have not saved them yet, the Picture Tree Manager will prompt you, if you want to save the changes. If you acknowledge with "Yes", the changes will be saved.

2.4.6.2 Menu Edit


Edit Picture The command "Edit Picture starts the "Graphics Designer", in which you can edit the picture. This menu point is only enabled, if a picture is selected.

Edit Container Name The command "Edit Container Name allows you to edit the container description. The name of the root container (WinCC Project Name) can not be changed. Note: During the (container) editing mode, the picture name will be hidden.

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Cut Picture

This command is only enabled, if a picture has been selected. The command "Cut Picture" marks a picture and copies it into the clipboard. The content of the clipboard will remain stored until it is replaced by a new entry (via the command "Cut" or "Copy"). The picture name will remain visible in the co ntainer and be enclosed by pointed brackets <<PictureName.PDL>>. The picture can then be pasted at another location.

Cut Container

This command is only enabled, if a container has been selected from the hierarchy window. The command "Cut Container" marks a container, including the entire connected sub-hierarchy and the assigned pictures, and copies it into the clipboard. The content of the clipboard will remain stored until it is replaced by a new entry (via the command "Cut" or "Copy"). The container will remain visible at the cut location, until it is pasted at another location.

Copy

The "Copy" command, or the button in the toolbar, creates a copy of the empty container and places it in the clipboard. The content of the clipboard will remain stored until it is replaced by a new entry (via the command "Cut" or "Copy"). After copying, the content of the clipboard must be pasted into the hierarchy.

Note:
Pasting a new container into an existing node, expands the h ierarchy by one level. Pasting a container before or after a container, expands the affected hierarchy level by one container.

Paste

This command is only enabled, if the hierarchy window is active, no icon has been selected, and the clipboard contains a picture and/or container. If the clipboard contains a picture, then the picture can be pasted into the selected selection window via the "Paste" command or the button from the toolbar. If the clipboard contains a container (with or without sub-containers), then paste this container, and the pictures contained therein, into the h ierarchy. The container name and the structure of the sub-hierarchy, though, will be lost. You will be notified about this information loss by a message box.

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Paste Picture Into Container

This command is only enabled, if the hierarchy window is active and the clipboard contains a picture. The command "Paste Picture Into Container copies the contents of the clipboard into the selected container. If the container already contains a picture, it will be replaced by the new picture. The option "Confirm For Replace Picture" changes the behavior of the "Picture Tree Manager" (with or without confirmation).

Paste After

This command is only enabled, if the hierarchy window is active, a container (not the root-node) has been selected, and one or more containers have been copied into the clipboard. The command "Paste After copies the contents of the clipboard after the selected container. Note: A container can not be pasted after the r oot-node.

Paste Before

This command is only enabled, if the hierarchy window is active, a container (not the root-node) has been selected, and one or more containers have been copied into the clipboard. The command "Paste Before copies the contents of the clipboard before the selected container.

Note:
A container can not be pasted before the root-node.

Paste Into Node

This command is only enabled, if the hierarchy window is active, a container (not the root-node) has been selected, and one or more containers have been copied into the clipboard. The command "Paste Into Node copies the contents of the clipboard after the selected container. The contents will be pasted as new node.

New Container

The command "New Container inserts a new container. You have the choice to paste the new container before, after, or into the selected node. After inserting the new container, the Picture Tree Manager will give it the name "Container" plus a running number (e.g. Container23).

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Delete Picture

This command is only enabled, if a picture has been selected in the hierarchy window. The command "Delete Picture" removes a picture from the hierarchy. The picture will automatically be moved into the selection window. Note:
The picture deleted from the hierarchy can be inserted again at a later time.

Delete Container

This command is only enabled, if a container (with or without sub-containers or pictures) has been selected in the hierarchy window. The command "Delete Container" removes a container from the hierarchy. All pictures contained in the deleted sub-hierarchy will automatically be moved to the selection window.

Properties

The "Properties" menu point of the Edit menu displays the properties of a picture.

2.4.6.3 Menu View


Standard Toolbar Status Bar Preview The command "Standard Toolbar" allows you to display or hide the toolbar. The command "Status Bar" allows you to display or hide the status bar. The command "Preview" allows you to turn the picture preview on or off. If the option has been selected, the preview window will automatically display the picture selected from the hierarchy window. If the container contains no picture, the preview window will remain blank. The header line of the preview window will always display the name of the picture contained in the container, independent of whether the option has been selected or not. If the preview window is resized, the displayed picture will adapt to the new dimensions. A check-mark next to the menu entry indicates that the picture preview has been activated.

Arrange Picture Icons Alphabetically

The command "Arrange Picture Icons Alphabetically " allows you to sort the pictures in the selection window in an alphabetical order. This option can not be set permanently.

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Arrange Picture Icons Automatically

The command "Arrange Picture Icons Automatically " allows you to turn on the automatic arrangement of the pictures in the selection window. If the option is activated, the pictures will be arranged automatically. The gaps will automatically be filled. A check-mark next to the menu entry indicates that the automatic picture arrangement has been activated.

2.4.6.4 Menu Options


Confirm For Replace The command "Confirm For Replace Picture" determines, if the user has to Picture acknowledge the replacement of a picture in the hierarchy. A check-mark next to the menu entry indicates that the acknowledgment for replacing pictures has been activated. Confirm For Delete Hierarchy The command "Confirm For Delete Hierarchy" determines, if the user has to acknowledge the deletion of the hierarchy. A check-mark next to the menu entry indicates that the acknowledgment for deleting the hierarchy has been activated.

Calculating the Group Display Hierarchy Over Again while Saving

If the option "Calculating the Group Display Hierarchy Over Again while Saving" has been activated, the group display hierarchy of all WinCC pictures will be calculated over again every time the Picture Tree Manager is saved. If no group displays are used, this function can be deactivated to allow for a faster saving. If during the start-up of runtime WinCC determines that the group display hierarchy is not current anymore, the control system message "The Group Display Hierarchy has not been updated ." will be displayed. If the option "Calculating the Group Display Hierarchy Over Again while Saving" has been activated, then the picture hierarchy of the Picture Tree Manager must be saved again.

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2.4.6.5 Menu Help


Contents The command "Contents" allows you to access the online help of the Picture Tree Manager. For additional information, refer to the Window 95 or Windows NT help description. The command "Using Help" gives you information about how to use the online help. The command "About" gives you more information about the Picture Tree Manager program and its platform .

Using Help

About

2.4.7 Effects on Other Programs


The hierarchy created in the Picture Tree Manager effects the following applications directly or indirectly:
The User Administrator The group display The Text Library

2.4.7.1 Effects on the User Administrator


For newly loaded containers, the entries about the user authorization are missing in the User Administrator . After you save the hierarchy, these new system sections are available in the User Administrator. Containers that are deleted from the hierarchy are also deleted in the User Administrator. When they are deleted in the User Administrator, all of the information about these containers is also lost. Movements within the hierarchy do not affect the User Administrator.

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2.4.7.2 Effects on the Group Display


In certain cases, the hierarchy affects the group display. The objects of the group display can only receive and relay messages if the pictures are arranged appropriately in the hierarchy. Receiving Messages: The pictures from which you want to receive messages must be on the layer of the corresponding group object in the hierarchy or they must be located beneath that layer. Relaying Messages: The pictures to which you want to relay messages must be on the layer of the corresponding group object in the hierarchy or they must be located above that layer.

2.4.7.3 Effects on the Text Library


The container names are managed in the Text Library . If you load a new container, the name of the container is entered in this Text Library in the current language. Switching Languages:
After you switch languages, all of the container names available in the selected language are displayed in that language. Container names for which there are no corresponding names are displayed in the language in which they were loaded. The language switch does not affect the editor of the Picture Tree Manager until the next time it is called up. If the language is switched in run time, the names of all of the containers that have not been compiled remain empty.

2.5 3D-Bar
2.5.1 The 3D-Bar Objekt
3D Bar The 3D Bar is assigned to the smart objects group. Its properties (attributes) influence its appearance and functionality. It displays values graphically relative to a high and low limit. You can configure the type of the 3D display in any way you wish.

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2.5.2 3D Bar Properties


All of the object attributes belonging to the selected object are displayed in the "Object Properties" window in the "Properties" tab. The "3D Bar" object is described using the following attributes: Base Object Name Layer Position X Position Y Width Height Base X Base Y Alpha Beta Angle Settings Bar Height Bar Width Bar Depth Bar Direction Display Axis Border Color Background Color Border Weight Border Style Background Lighting Effect Operator-Control Enable Password Display Tool Tip Text Maximum Value Zero Point Value Minimum Value Process Driver Connection

Geometry

Colors

Styles

Miscellaneous

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Limits

Limit 0 Monitoring 0 Bar Color 0 Limit 1 Monitoring 1 Bar Color 1 Limit 2 Monitoring 2 Bar Color 2 Limit 3 Monitoring 3 Bar Color 3 Limit 4 Monitoring 4 Bar Color 4 Limit 5 Monitoring 5 Bar Color 5 Limit 6 Monitoring 6 Bar Color 6 Limit 7 Monitoring 7 Bar Color 7 Limit 8 Monitoring 8 Bar Color 8 Limit 9 Monitoring 9 Bar Color 9 Limit 10 Monitoring 10 Bar Color 10

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2.6 Group Display Object


Group Display The Group Display object provides a hierarchically concentrated display of the current states of certain message types. Although, there is no connection to the message system within WinCC. Use the group display in RUNTIME mode to execute a picture change to the picture in which the error source is displayed. This opportunity for rapid navigation to an error source is a very significant function for the user. Value Assignment In order to prepare the operator function and other settings in the group display one time and then to make a quick configuration possible in all pictures, configure the object the way you need it and load it into the picture library (global or project-related). You can then use drag-and-drop to insert the group display you prepared from the library into all of the pictures configured thereafter. You then need only execute the link with the picture whose group events are to be displayed by means of the object. Use the Dynamic Wizard to execute this configuration. The current value assignment for the group display object is carried out by means of a link with a picture that is directly subordinate in the picture hierarchy. For simple configuration of this link, select the group display and activate the dynamic wizard via the View - Toolbars menu. Call up the dynamic wizard via the Single Picture Change entry from the Picture Functions tab. All the triggers and pictures available in the project are displayed there. Create the link by selecting a picture (usually a picture that is located in the next layer down in the hierarchy tree) and by entering additional parameters in the dynamic wizard. The group displays in the lowest picture hierarchy layer are usually linked with the alarm source tags in the control. This is carried out by means of the connection of the "group value" property with a corresponding tag in the data manager tag management. This data manager tag is of the "signed 32 bit value" type with a start value of 65535. The individual bit areas of these tags are interpreted as follows:

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Status Information

Bit in Double Word Bit 31 (MS-Bit) Bit 30 Bit 29 Bit 28 Bit 27 Bit 26 Bit 25 Bit 24 Bit 23 Bit 22 Bit 21 Bit 20 Bit 19 Bit 18 Bit 17 Bit 16

Message Class Alarm Alarm Warning Warning Tolerance Tolerance Process Control Message 1 Process Control Message 1 Process Control Message 2

Message Type AH AL WH WL TH TL PLC - Error PLC - Box Operator Station - Error

Request for Operator Operator Request Input Operator Input Message Operator Message

Measurement Point Locked

Acknowledgment Information

Bit in Double Word Bit 15 Bit 14 Bit 13 Bit 12 Bit 11 Bit 10 Bit 9 Bit 8 Bit 7 Bit 6 Bit 5 Bit 4 Bit 3 Bit 2 Bit 1 Bit 0 (LS-Bit)

Message Class Alarm Alarm Warning Warning Tolerance Tolerance Process Control Message 1 Process Control Message 1 Process Control Message 2

Message Type AH acknowledged AL acknowledged WH acknowledged WL acknowledged TH acknowledged TL acknowledged Error acknowledged Box Error acknowledged acknowledged

Request for Operator OR Input Operator Input Message OM

acknowledged acknowledged

This information is necessary to prepare the information source for the group display creation in WinCC in the proper control area.

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The group display object displays the message types in four display areas that are next to each other. They are displayed by means of color areas, flashing, and text display. The colors and flashing modes preset in the object correspond to the displays used in the process engineering. The system differentiates among the following message types: 1. Display Area: 2. Display Area: 3. Display Area: 4. Display Area: Alarm High, Alarm Low Warning High, Warning Low, Tolerance High, Tolerance Low PLC process control error, operator station process control error Operator Input Request

To configure the properties of the group display object for the individual message types, set the message type for which you want to set the parameters in the "Message Type" property. Then set the properties for this selected message type. After you set up another message type, the properties that belong to it are displayed and you can also set the parameters for them.

2.6.1 Group Display Properties


All of the object attributes belonging to the selected object are displayed in the "Object Properties" window in the "Properties" tab. Use the "Dynamic Wizard" to configure the value assignment of the group display. The "Group Display" object is described using the following attributes: Base Object Name Layer Position X Position Y Width Height Button 1 Width Button 2 Width Button 3 Width Button 4 Width Same Size Background Color 3D Border Weight Font Font Size Bold Italic Underline X Alignment Y Alignment

Geometry

Colors Styles Font

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Flashing Miscellaneous

Flash Frequency Operator-Control Enable Password Display Tool Tip Text Group Value Group Relevant Bit Pattern Group Display User Value 1 User Value 2 User Value 3 User Value 4 Message Type Display Text Came In - Text Flashing Came In - Text Color On Came In - Text Color Off Came In - Background Flashing Came In - Background Color On Came In - Background Color Off Came In Acknowledged - Text Flashing Came In Acknowledged - Text Color On Came In Acknowledged - Text Color Off Came In Acknowledged - Background Flashing Came In Acknowledged - Background Color On Came In Acknowledged - Background Color Off Went Out Unacknowledged - Text Flashing Went Out Unacknowledged - Text Color On Went Out Unacknowledged - Text Color Off Went Out Unacknowledged - Background Flashing Went Out Unacknowledged - Background Color On Went Out Unacknowledged - Background Color Off Lock Display Lock Display Text Lock Text Color Lock Background Color

Message Types

Lock

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2.7 Attributes in Alphabetical Order


The attributes (properties) of the various object types are divided into topic groups. Each object includes the topics with properties that are specific to that object type. Not every object possesses all of the available attributes. The following list contains only those attributes that are used in addition to the WinCC standard attributes in the context of the "Basic Process Control" option package for the "3D Bar" and "Group Display" objects. The attributes are listed alphabetically. The OLE automation name is also provided under the attribute name. In addition to an explanation of the attribute, the listing also indicates whether you can make that attribute dynamic. Note: You can find the WinCC standard attributes in the appendix to the WinCC Graphics Designer Manual.

Alpha AngleAlpha

Set the depth angle for the 3D effect for a 3D bar. A change also affects the other attributes in the "Geometry" subject area. The Alpha attribute can be made dynamic with the name AngleAlpha.

Angle Settings PredefinedAngles

Set the depth display for a 3D bar. A change also affects the other attributes in the "Geometry" subject area. The Angle Settings attribute can be made dynamic with the name PredefinedAngles.

Background Background

Determine if the background is visible for the 3D bar. The Background attribute can be made dynamic with the name Background.

Bar Color 0 Layer00Color

Set the color for Limit 0 of the 3D bar. If the function for monitoring the limit value is active, the bar receives the color of this attribute when it reaches the limit value. The Bar Color 0 attribute can be made dynamic with the name Layer00Color.

Bar Color 1 Layer01Color

Set the color for Limit 1 of the 3D bar. If the function for monitoring the limit value is active, the bar receives the color of this attribute when it reaches the limit value. The Bar Color 1 attribute can be made dynamic with the name Layer01Color.

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Bar Color 2 Layer02Color

Set the color for Limit 2 of the 3D bar. If the function for monitoring the limit value is active, the bar receives the color of this attribute when it reaches the limit value. The Bar Color 2 attribute can be made dynamic with the name Layer02Color.

Bar Color 3 Layer03Color

Set the color for Limit 3 of the 3D bar. If the function for monitoring the limit value is active, the bar receives the color of this attribute when it reaches the limit value. The Bar Color 3 attribute can be made dynamic with the name Layer03Color.

Bar Color 4 Layer04Color

Set the color for Limit 4 of the 3D bar. If the function for monitoring the limit value is active, the bar receives the color of this attribute when it reaches the limit value. The Bar Color 4 attribute can be made dynamic with the name Layer04Color.

Bar Color 5 Layer05Color

Set the color for Limit 5 of the 3D bar. If the function for monitoring the limit value is active, the bar receives the color of this attribute when it reaches the limit value. The Bar Color 5 attribute can be made dynamic with the name Layer05Color.

Bar Color 6 Layer06Color

Set the color for Limit 6 of the 3D bar. If the function for monitoring the limit value is active, the bar receives the color of this attribute when it reaches the limit value. The Bar Color 6 attribute can be made dynamic with the name Layer06Color.

Bar Color 7 Layer07Color

Set the color for Limit 7 of the 3D bar. If the function for monitoring the limit value is active, the bar receives the color of this attribute when it reaches the limit value. The Bar Color 7 attribute can be made dynamic with the name Layer07Color.

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Bar Color 8 Layer08Color

Set the color for Limit 8 of the 3D bar. If the function for monitoring the limit value is active, the bar receives the color of this attribute when it reaches the limit value. The Bar Color 8 attribute can be made dynamic with the name Layer08Color.

Bar Color 9 Layer09Color

Set the color for Limit 9 of the 3D bar. If the function for monitoring the limit value is active, the bar receives the color of this attribute when it reaches the limit value. The Bar Color 9 attribute can be made dynamic with the name Layer09Color.

Bar Color 10 Layer10Color

Set the color for Limit 10 of the 3D bar. If the function for monitoring the limit value is active, the bar receives the color of this attribute when it reaches the limit value. The Bar Color 10 attribute can be made dynamic with the name Layer10Color.

Bar Depth BarDepth

Set the depth of the 3D bar in pixels. A change also affects the other attributes in the "Geometry" subject area. The Bar Depth attribute can be made dynamic with the name BarDepth.

Bar Height BarHeight

Set the height of the 3D bar in pixels. A change also affects the other attributes in the "Geometry" subject area. The Bar Height attribute can be made dynamic with the name BarHeight.

Bar Width BarWidth

Set the width of the 3D bar in pixels. A change also affects the other attributes in the "Geometry" subject area. The Bar Width attribute can be made dynamic with the name BarWidth.

Base X BaseX

With 3D bar object types, set the horizontal distance from the right edge of the bar to the left edge of the object box. The Base X attribute can be made dynamic with the name BaseX.

Base Y BaseY

With 3D bar object types, set the vertical distance from the bottom edge of the bar to the top edge of the object box. The Base Y attribute can be made dynamic with the name BaseY.

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Beta AngleBeta

Set the depth angle for the 3D effect for a 3D bar. A change also affects the other attributes in the "Geometry" subject area. The Beta attribute can be made dynamic with the name AngleBeta.

Bit Pattern Group Display SignificantMask

This attribute displays the active message class with the highest priority in the Group Display object type in RUNTIME mode. It is needed as a system-internal output value and does not require any specific configuration by the user. It is updated by clicking on the object. The Bit Pattern Group Display attribute can be made dynamic with the name SignificantMask.

Button 1 Width Button1Width

Set the width of button 1 in the group display. If the "Same Size" attribute is set to "Yes," the width of the other three buttons is also changed. The Button 1 Width attribute can be made dynamic with the name Button1Width.

Button 2 Width Button2Width

Set the width of button 2 in the group display. If the "Same Size" attribute is set to "Yes," the width of the other three buttons is also changed. The Button 2 Width attribute can be made dynamic with the name Button2Width.

Button 3 Width Button3Width

Set the width of button 3 in the group display. If the "Same Size" attribute is set to "Yes," the width of the other three buttons is also changed. The Button 3 Width attribute can be made dynamic with the name Button3Width.

Button 4 Width Button4Width

Set the width of button 4 in the group display. If the "Same Size" attribute is set to "Yes," the width of the other three buttons is also changed. The Button 4 Width attribute can be made dynamic with the name Button4Width.

Came In Set the background color for flashing off in a group display. Acknowledged The Came In Acknowledged - Background Color Off attribute can be made Background Color Off dynamic with the name MCKQBackColorOff. MCKQBackColorOff

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Came In Set the background color for flashing on in a group display. Acknowledged The Came In Acknowledged - Background Color On attribute can be made Background Color On dynamic with the name MCKQBackColorOn. MCKQBackColorOn Came In Determine if the background should flash when an incoming message is Acknowledged acknowledged in a group display. Background Flashing The Came In Acknowledged - Background Flashing attribute can be made MCKQBackFlash dynamic with the name MCKQBackFlash.

Came In Acknowledged Text Color Off MCKQBackColorOff Came In Acknowledged Text Color On MCKQTextColorOn Came In Acknowledged Text Flashing MCKQBackFlash

Set the text color for flashing off in a group display. The Came In Acknowledged - Text Color Off attribute can be made dynamic with the name MCKQTextColorOff.

Set the text color for flashing on in a group display. The Came In Acknowledged - Text Color On attribute can be made dynamic with the name MCKQTextColorOn.

Determine if the text should flash when an incoming message is acknowledged in a group display. The Came In Acknowledged - Text Flashing attribute can be made dynamic with the name MCKQTextFlash.

Came In - Background Set the background color for flashing off in group display. Color Off The Came In - Background Color Off attribute can be made dynamic with MCKOBackColorOff the name MCKOBackColorOff.

Came In Set the background color for flashing on in a group display. Background Color On The Came In - Background Color On attribute can be made dynamic with MCKOBackColorOn the name MCKOBackColorOn.

Came In Determine if the background should flash when a message comes in in a Background Flashing group display. MCKOBackFlash The Came In - Background Flashing attribute can be made dynamic with the name MCKOBackFlash.

Came In Text Color Off MCKOBackColorOff

Set the text color for flashing off in a group display. The Came In - Text Color Off attribute can be made dynamic with the name MCKOTextColorOff.

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Came In Text Color On MCKOTextColorOn

Set the text color for flashing on in a group display. The Came In - Text Color On attribute can be made dynamic with the name MCKOTextColorOn.

Came In Text Flashing MCKOBackFlash

Determine if the text should flash when a message comes in in a group display. The Came In - Text Flashing attribute can be made dynamic with the name MCKOTextFlash.

Display Axis Axe

Set the axis for displaying the measurement value in a 3D bar. A change also affects the other attributes in the "Geometry" subject area. The Display Axis attribute can be made dynamic with the name Axe.

Display Text MCText

Set the text for each message class in a group display object type. The Display Text attribute can be made dynamic with the name MCText.

Flash Frequency FlashRate

Set the flash frequency of the group display. You can set the frequency to slow (approximately 0.5 Hz), medium (approximately 2 Hz), and fast (approximately 8 Hz). Since flashing is implemented by means of software, the frequency is systemand hardware-dependent (number of objects, processor, memory, update cycle, and more). The Flash Frequency attribute can be made dynamic with the name FlashRate.

Group Relevant Relevant

This group display attribute determines if the object for creating the group display is considered. The Group Relevant attribute can be made dynamic with the name Relevant.

Group Value CollectValue

The group value of the group display contains each current status of the active message classes as an input value in RUNTIME mode. If you use a tag to make the value dynamic, the value can be derived, for example, from pictures that are subordinate to the group displays in a hierarchical manner. The Group Value attribute can be made dynamic with the name CollectValue.

Lighting Effect LightEffect

Set the 3D color effect for the 3D bar. The Lighting Effect attribute can be made dynamic with the name LightEffect.

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Limit 0 Layer00Value

Set Limit 0 for the 3D bar. The monitor function is only in effect if the "Monitoring 0" attribute is active. The Limit 0 attribute can be made dynamic with the name Layer00Value.

Limit 1 Layer01Value

Set Limit 1 for the 3D bar. The monitor function is only in effect if the "Monitoring 1" attribute is active. The Limit 1 attribute can be made dynamic with the name Layer01Value.

Limit 2 Layer02Value

Set Limit 2 for the 3D bar. The monitor function is only in effect if the "Monitoring 2" attribute is active. The Limit 2 attribute can be made dynamic with the name Layer02Value.

Limit 3 Layer03Value

Set Limit 3 for the 3D bar. The monitor function is only in effect if the "Monitoring 3" attribute is active. The Limit 3 attribute can be made dynamic with the name Layer03Value.

Limit 4 Layer04Value

Set Limit 4 for the 3D bar. The monitor function is only in effect if the "Monitoring 4" attribute is active. The Limit 4 attribute can be made dynamic with the name Layer04Value.

Limit 5 Layer05Value

Set Limit 5 for the 3D bar. The monitor function is only in effect if the "Monitoring 5" attribute is active. The Limit 5 attribute can be made dynamic with the name Layer05Value.

Limit 6 Layer06Value

Set Limit 6 for the 3D bar. The monitor function is only in effect if the "Monitoring 6" attribute is active. The Limit 6 attribute can be made dynamic with the name Layer06Value.

Limit 7 Layer07Value

Set Limit 7 for the 3D bar. The monitor function is only in effect if the "Monitoring 7" attribute is active. The Limit 7 attribute can be made dynamic with the name Layer07Value.

Limit 8 Layer08Value

Set Limit 8 for the 3D bar. The monitor function is only in effect if the "Monitoring 8" attribute is active. The Limit 8 attribute can be made dynamic with the name Layer08Value. 2-51

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Limit 9 Layer09Value

Set Limit 9 for the 3D bar. The monitor function is only in effect if the "Monitoring 9" attribute is active. The Limit 9 attribute can be made dynamic with the name Layer09Value.

Limit 10 Layer10Value

Set Limit 10 for the 3D bar. The monitor function is only in effect if the "Monitoring 10" attribute is active. The Limit 10 attribute can be made dynamic with the name Layer10Value.

Lock Background Color LockBackColor

Set the background color of the button for a locked measurement point of the group display. This attribute is evaluated only when the "Lock Display" attribute is set to "Yes." The Lock Background Color attribute can be made dynamic with the name LockBackColor.

Lock Display LockStatus

Determine if a locked measurement point should be displayed in a group display. The "Lock Display Text," "Lock Text Color," and "Lock Background Color" attributes are evaluated only when this attribute is set to "Yes." The Lock Display attribute can be made dynamic with the name LockStatus.

Lock Display Text LockText

Set the label text of the group display for the buttons for a locked measurement point. This attribute is evaluated only when the "Lock Display" attribute is set to "Yes." The Lock Display Text attribute can be made dynamic with the name LockText.

Lock Text Color LockTextColor

Set the color of the button label text for a locked measurement point of the group display. This attribute is evaluated only when the "Lock Display" attribute is set to "Yes." The Lock Text Color attribute can be made dynamic with the name LockTextColor.

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Message Type MessageClass

Set the appropriate message type (Alarm High, Alarm Low, Warning High, Warning Low, ...) for which the attribute settings of "Display Text," "Came In -," "Came In Acknowledged -," and "Went Out Unacknowledged -" should be configured for the group display. The Message Type attribute can be made dynamic with the name MessageClass.

Monitoring 0 Layer00Checked

Determine if Limit 0 should be monitored in the 3D bar. The limit value and the display are set by means of the "Limit 0" and "Bar Color 0" attributes. The Monitoring 0 attribute can be made dynamic with the name Layer00Checked.

Monitoring 1 Layer01Checked

Determine if Limit 1 should be monitored in the 3D bar. The limit value and the display are set by means of the "Limit 1" and "Bar Color 1" attributes. The Monitoring 1 attribute can be made dynamic with the name Layer01Checked.

Monitoring 2 Layer02Checked

Determine if Limit 2 should be monitored in the 3D bar. The limit value and the display are set by means of the "Limit 2" and "Bar Color 2" attributes. The Monitoring 2 attribute can be made dynamic with the name Layer02Checked.

Monitoring 3 Layer03Checked

Determine if Limit 3 should be monitored in the 3D bar. The limit value and the display are set by means of the "Limit 3" and "Bar Color 3" attributes. The Monitoring 3 attribute can be made dynamic with the name Layer03Checked.

Monitoring 4 Layer04Checked

Determine if Limit 4 should be monitored in the 3D bar. The limit value and the display are set by means of the "Limit 4" and "Bar Color 4" attributes. The Monitoring 4 attribute can be made dynamic with the name Layer04Checked.

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Monitoring 5 Layer05Checked

Determine if Limit 5 should be monitored in the 3D bar. The limit value and the display are set by means of the "Limit 5" and "Bar Color 5" attributes. The Monitoring 5 attribute can be made dynamic with the name Layer05Checked.

Monitoring 6 Layer06Checked

Determine if Limit 6 should be monitored in the 3D bar. The limit value and the display are set by means of the "Limit 6" and "Bar Color 6" attributes. The Monitoring 6 attribute can be made dynamic with the name Layer06Checked.

Monitoring 7 Layer07Checked

Determine if Limit 7 should be monitored in the 3D bar. The limit value and the display are set by means of the "Limit 7" and "Bar Color 7" attributes. The Monitoring 7 attribute can be made dynamic with the name Layer07Checked.

Monitoring 8 Layer08Checked

Determine if Limit 8 should be monitored in the 3D bar. The limit value and the display are set by means of the "Limit 8" and "Bar Color 8" attributes. The Monitoring 8 attribute can be made dynamic with the name Layer08Checked.

Monitoring 9 Layer09Checked

Determine if Limit 9 should be monitored in the 3D bar. The limit value and the display are set by means of the "Limit 9" and "Bar Color 9" attributes. The Monitoring 9 attribute can be made dynamic with the name Layer09Checked.

Monitoring 10 Layer10Checked

Determine if Limit 10 should be monitored in the 3D bar. The limit value and the display are set by means of the "Limit 10" and "Bar Color 10" attributes. The Monitoring 10 attribute can be made dynamic with the name Layer10Checked.

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Tool Tip Text ToolTipText

The attribute tool tip text determines the text that will be displayed in runtime as a Tool Tip, if the mouse pointer is positioned above the object. The attribute Tool Tip Text can be made dynamic with the name ToolTipText.

Same Size SameSize

Set all four buttons to the same size in the group display. The Same Size attribute can be made dynamic with the name SameSize.

User Value 1 UserValue1

The user can assign any value (32 bits) to this attribute of the group display. The User Value 1 attribute can be made dynamic with the name UserValue1.

User Value 2 UserValue2

The user can assign any value (32 bits) to this attribute of the group display. The User Value 2 attribute can be made dynamic with the name UserValue2.

User Value 3 UserValue3

The user can assign any value (32 bits) to this attribute of the group display. The User Value 3 attribute can be made dynamic with the name UserValue3.

User Value 4 UserValue4

The user can assign any value (32 bits) to this attribute of the group display. The User Value 4 attribute can be made dynamic with the name UserValue4.

Went Out Set the background color for flashing off in a group display. Unacknowledged The Went Out Unacknowledged - Background Color Off attribute can be Background Color Off made dynamic with the name MCGUBackColorOff. MCGUBackColorOff Went Out Set the background color for flashing on in a group display. Unacknowledged The Went Out Unacknowledged - Background Color On attribute can be Background Color On made dynamic with the name MCGUBackColorOn. MCGUBackColorOn Went Out Determine if the background should flash when a message goes out without Unacknowledged acknowledgment in a group display. Background Flashing The Went Out Unacknowledged - Background Flashing attribute can be MCGUBackFlash made dynamic with the name MCGUBackFlash.

Went Out Unacknowledged Text Color Off MCGUTextColorOff

Set the text color for flashing off in a group display. The Went Out Unacknowledged - Text Color Off attribute can be made dynamic with the name MCGUTextColorOff.

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Went Out Unacknowledged Text Color On MCGUTextColorOn Went Out Unacknowledged Text Flashing MCGUTextFlash

Set the text color for flashing on in a group display. The Went Out Unacknowledged - Text Color On attribute can be made dynamic with the name MCGUTextColorOn.

Determine if the text should flash when a message goes out without acknowledgment in a group display. The Went Out Unacknowledged - Text Flashing attribute can be made dynamic with the name MCGUTextFlash.

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2.8 Using Names to Select Graphic Pictures

Overview

In addition to the possibility of making a picture exchange , you can select and display graphic pictures by means of their names. From a list of all of the graphic pictures that belong to the current project and are provided in the Picture Tree Manager, you can select from the following display possibilities for the graphic picture:

The picture is displayed as a full screen instead of the previous picture in


the workspace. The selected graphic picture completely replaces the previous picture.

The picture is included in the current full screen as a process window.


The selected graphic picture is laid over the previous picture. You can display a maximum of 8 process windows on each screen.

Procedure

How to Use a Name to Display a Graphic Picture: 1. Click on this button (keyset 1) The following window is displayed:

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2. Select the display type. 3. Select Preview. The selected graphic picture is displayed in the window under Preview. 4. Select the name of a graphic picture and exit the window.

Example

The example shows the selected picture in a process window. You can enlarge the selected picture in the usual way.

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2.9 Using a Measurement Point to Select Graphic Pictures


Note This functionality is only available to you if you installed the "Libraries" software package.

Procedure

How to Use Measurement Points to Display Graphic Pictures: 1. Click on this button (keyset 1).

2. Switch to the "Measurement Points" tab. The following window is displayed:

3. Select the type of display. 4. Select Preview. The selected graphic picture is displayed in the window under Preview. 5. Select the name of a graphic picture and exit the window.

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2.10 Selecting Graphic Pictures Directly

Selection Possibilities You can select graphic pictures in different ways: Selecting Graphic Pictures The following list explains how to select graphic pictures directly: Display the previously displayed graphic picture. As long as there is a previous picture, the button is displayed in color. You can display up to 16 previous pictures.

The currently displayed graphic picture is marked for display later.

Display the marked graphic picture. This can occur from any system view.

2.11 Lifebeat Monitoring


General Information About the "Lifebeat Monitoring" Editor:
In monitoring by means of Lifebeat Monitoring, all of the operator stations (OSs) and all of the programmable logic controllers (PLCs) connected to the system bus can be included with the available CPUs. Subsystems that are connected to the WinCC system by means of serial interfaces are not a part of the global monitoring.

The following work steps are necessary to open the "Lifebeat Monitoring" dialog window: How To Open the "Lifebeat Monitoring" Dialog Window: 1. In the project navigation window, double click on the "Editor" project component to view a list of all of the installed editors. 2. Click the right mouse button on the "Lifebeat Monitoring" editor. 3. In the pop-up menu that then appears, select the "Open" menu item. 4. This selection opens the "Lifebeat Monitoring" dialog window in which you can create or change the desired configuration.

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2.11.1 Function Principle of Lifebeat Monitoring


The monitored components are additional OSs with WinCC projects and the associated connections to the automation system CPUs. A monitoring program runs on each OS server. That program watches the components that belong to a project as well as the "external components." In order to fulfill this task, all of the system parts must be connected to a continuous network. This means that the system bus can only be divided between two systems if they are not relevant to Lifebeat Monitoring. The communication connections to the PLCs are displayed schematically in the following picture. A line drawn in the picture represents three communication connections to a PLC. In the PLCs drawn as examples, there are three CPUs. The number of communication connections that lead to stress on the system must must be watched.

In this picture, you see the schematic display of the communication connections to the individual PLCs.

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2.11.2 Preparatory Measures for OS-OS Monitoring


The computer that is performing the monitoring is called the client computer, and the computer that is being monitored is called the server computer.

2.11.2.1 Client Settings


Installation under Windows NT: 1. NetDDE Connection "NetDDE" is integrated as a system utility within Windows NT. You should not change the default settings of this utility. The start type of this utility is set to "Manual" as a default. This means that the utility can be started by a user or by a dependent utility.

This picture shows you the default settings of "NetDDE" within the system utilities of Windows NT. For single user systems running under Windows NT, the program NETDDE.EXE (located under Winnt.400/system32) must be added to the start-up list of the computer - for best results to Winnt.400/Profiles/AllUsers/Startmenu/Program s/Autostart. For multi-user systems, this setting is not necessary. 2. Add the Windows DDE driver In the Control Center you must...
Connect the "Windows DDE " communication driver in the project navigation window of the client computer within the "Tag Management" project component.

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Create a new connection within the "Windows DDE" communication driver. Open the "DDE Connection" tab in the "Connection Properties" dialog. You must load the following values into the input fields:

Field Addressing Computer Name

Value/Meaning

Enter the name of the node computer you want to monitor. You can find the computer name of the node computer with the following steps: Under Windows 95 or Windows NT 4.x on the node computer, open "System Control" and double click on "Network." The "Network" dialog window opens. In this dialog, activate the "Identification" tab. The required name of the node computer is located in the "Computer Name" box.

Subject Optimizing for Read... Always get Response time Connection Attempts

Enter the value "PROJECT" in this field.

Activate this selection item to always get the tags from the server. You can accept the default setting of 15. Activate "Infinite".

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This picture shows you the screen structure of the "DDE Connection" tab. 3. Enter the Server into Lifebeat Monitoring Open the Lifebeat Monitoring editor and make the following entries: The Device Name should point to the server. Under Device Type, select the OS-PC. Under Connection, select the previously created connection. Click on Update and then on Close to exit the dialog. If multiple servers are to be monitored, all must be entered as described. After the configuration, one tag must be entered for each DDE-connection. The tags must start with @ and be followed by the device name assigned above. In addition, LBM.EXE must be entered in the WinCC start-up list.

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2.11.2.2 Server Settings


Installation under Windows NT 1. Integrating the NetDDE: The program NetDDE.EXE is integrated and started as described in "Client Settings". 2. Adding the DDE-Driver The program "DDESERV.EXE" must be added to the WinCC start-up list as an additional task/application . For the program DDESERV.EXE, the following parameters must be entered in the start-up list: "/nohold" and "/noconfirm". These parameters have the following meaning: If WinCC is exited, the DDE server will be deactivated without requiring acknowledgment by the user. In addition, the parameter "/v" must be entered: This parameter opens the dialog window "WinCC DDEServer" of the DDE server. Be careful to enter the parameters correctly: a blank space must be inserted between the parameters ("/v /nohold /noconfirm"). 3. Initializing the DDE Share Manager: The following procedure is necessary for initializing the DDE Share Manager on the server computer: Under Windows NT: In the Program Manager, click on the "File" menu item and then on "Run" The "Run" dialog window opens in which you should enter the path and the program name of the DDE Share Manager (DDEShare.exe) in the "Command Line" input field (for example, "C:\Winnt\System32\DDEShare.exe"). Then click the "OK" button. The program starts and you must now click the "Add Enable" button to open the "Properties of the DDE Enable" dialog window. You must make the following entries in that window: Area Enable Name Application Static Subject Static Enter the value "project" in this field. Enter the value WINCC in this field. Value/Meaning Enter the value PROJECT in this field.

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This example shows you the entries to be carried out within the "Properties of the DDE Enable" dialog window. This dialog window only exists under Windows NT. Afterward, select All under permissions and set Access to all as the access type. Exit the dialog by clicking on OK until the menu DDE Enable is displayed. Select the line Project and click on Trust Enable. The point Initialization of the active application must be selected. Click on OK to apply the settings and exit the dialogs.

2.11.3 Monitoring the Programmable Logic Controllers


All of the PLCs connected to the system bus are monitored. You can set the monitoring cycle to the values 5 s, 10 s, or 1 min within the "Lifebeat Monitoring" dialog window. As a default, a monitoring cycle of 10 seconds is preset.

Monitoring:
For monitoring, the following operating states are relevant:
Connection made Connection not made

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2.11.4 The Dialog Window of Lifebeat Monitoring


Within this dialog window you can configure the complete Lifebeat Monitoring.

Structure of the Dialog Window:


The dialog window is divided into the following areas:
Device List:

All of the connections to be monitored are entered in the device list. As a default, the device list contains five lines. You can change the number of input lines with the "Add" and "Delete" buttons.
System Picture:

All of the configured connections are displayed as a schematic system picture in this area.
Buttons:

"Close" "Help"

Use this button to close the dialog window. Use this button to open the on-line help for Lifebeat Monitoring. Use this button to add an empty line within the device list. Use this button to delete a line within the device list. Use this button to create/update the system picture. As a default, the system picture is created and stored under the name "@CONFIG.PDL" in the project-related picture directory. The geometry of the picture corresponds to the settings that were made with the Split Screen Wizard. Note: If the "Text Library" editor is open, you cannot create a new system picture. You must first close the "Text Library".

"Add"

"Delete"

"Update"

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Monitoring Cycle:

Use this selection box to set the monitoring cycle of the connection. Ten seconds is set as a default.

This picture shows you the structure of the "Lifebeat Monitoring" dialog window.

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2.11.5 The Structure of the System Picture in Runtime


All of the components to be monitored are displayed in graphic form within the system picture. The components that are currently not ready to function (for example, due to an error) are displayed in the graphic with a line drawn through them.

The graphic structure of a system picture:

This picture shows you an example of a system picture "@CONFIG.PDL".

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The Schematic Structure of a System Picture:

Text Box Status OS Type

Text Box Status OS Type

Text Box Status OS Type

PLC Type Text Box Status PLC Type Text Box Status

PLC Type Text Box Status PLC Type Text Box Status

PLC Type Text Box Status PLC Type Text Box Status

PLC Type Text Box Status PLC Type Text Box Status

If multiple PLCs are connected to an OS, they are displayed in a consecutive sequence. Note: The status box of the OS or the PLC displays the status RUN or ERROR.

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2.11.6 Structure of the Device List


General Information about the Device List: Lifebeat Monitoring is configured by means of the device list. Each device name is loaded as a tag in the Control Center. The tag name has the following structure: "@<Devicename>." If this tag exists already, its parameters are changed. For Lifebeat Monitoring, the data type of the tags is of secondary significance since the status of the tags is the only thing that is scanned.
Note: It is sufficient for Lifebeat Monitoring to set a device name in the device list for every connection to be monitored.

Structure of the Device List Table:


Area Name Device Name Meaning Enter a unique device name in this box. The name can have a maximum of 15 characters. The following naming conventions exist for assigning device names: No key words (according to C conventions) For example: float, type, main, void No special characters or coupling characters ( @ + - / & " [ ] * { } . : <>;=\) No spaces Use this box to set the device type. Double click on the box to open a selection box. The following device types are available: OS-OP Operator Panel OS-PC Office PC OS Industry PC PLC-4xx S7-4xx PLC-3xx S7-3xx PLC-2xx S7-2xx PLC Double click on this box to open a selection box. Select one of the available configured connections in this box.

Device Type

Connection

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The Buttons for Editing the Device List:


Button "Add" Meaning Use this button to create an empty line within the device list. Use this button to delete a line from the device list. You must pay attention to the following:

"Delete"

The device name is only deleted from the device list, but not from the tag list of the corresponding connection in the Control Center. This is due to the fact that other modules of the WinCC system can access this tag. If you want to delete a line, you must highlight the entire line and then use the "Delete" button. To highlight a line, activate the button with the device number. When you use the "Delete" button, the system does not ask you to confirm if you really want to delete the selected line. You can only delete individual lines.

You cannot highlight multiple lines at the same time to delete them.

Line 1 of the device list is highlighted by clicking on the "1" button in this example.

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2.11.7 Visualizing Monitoring in Runtime


Connecting the Lifebeat Monitoring Runtime Module:

Within the start-up list of the configured computer (server or client), you must connect the following programs:
"DDESERV.EXE" on the server "LBM_RT.EXE", the runtime module of Lifebeat Monitoring on the client.

The "Computer", "Start Up Tab" section of the Control Center manual describes in detail how you can add a program to the start up list.

Visualizing Lifebeat Monitoring:


Like any created picture, the visualization of the system picture can be called by means of the appropriate configuration, for example, buttons with a picture selection of "@CONFIG.PDL". In the preconfigured basic data that are present in the current project when you use the Split Screen Wizard, the picture selection for the system picture is already available for a button in the set of key commands.

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3 Advanced Process Control


If you selected the option package Advanced Process Control during the userdefined installation of the WinCC system, the following modules will be integrated into WinCC: Tag Editor and Time Synchronization.

3.1 Tag Editor


General Information about the Tag Editor: Use the Tag Editor to set the tags and range assignments to be linked with a trend template by means of the "Create Trends Online" function. In the Tag Editor, you can prepare WinCC tags as measurement points for the following run-time functions:
Picture selection by means of measurement points Create trends online

The function Arrange Trends On-Line requires the WinCC CS license on the client as well as the server. Note: To make the range assignment, a container hierarchy and a picture hierarchy must be created in the "Picture Tree Manager".

How to Open the "Tag Editor":


1. In the project navigation window, double click on the "Editor" project component to view a list of all of the installed editors. 2. Double click on the "Base Data" editor. 3. Click the right mouse button on "Tag Editor". 4. In the pop-up menu that appears, select the menu item "Open". 5. The dialog window for the "Measurement point list" opens and you can create or change the desired configuration.

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Structure of the "Measurement Point List" Dialog Window:


The "Measurement Point List" dialog window consists of one tab ("Measurement Point"). The dialog window contains a selection box that is divided into three columns ("Measurement Point", "Type", and "Range"). The selection box lists all of the configured measurement points. The buttons in the "Measurement Point" tab have the following meanings: Button New Meaning Use this button to access the "Measurement Point" dialog window. In this dialog, use the "Measurement Point" selection box to select a configured WinCC tag. Use the list box in the "Range" selection box to select a configured container from the "Picture Tree Manager". The "Type" box is used only to display the data type of the selected tag and cannot be changed. If you select a measurement point from the measurement point list and then click on the "Modify" button, you access the "Measurement Point" dialog window. You can view or edit the current settings in this dialog. If you select a measurement point from the measurement point list and then click on the "Delete" button, a dialog window appears to ask if the selected measurement point should be deleted.

Modify

Delete

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3.2 Time Synchronization


General Information about the "Time Synchronization" Editor: On the one hand, time synchronization is implemented as a Windows 95 or Windows NT system driver and on the other hand, as a WinCC application function for systems with a SINEC L2/L2R bus system. WinCC-OS, as the active time master, is therefore responsible for synchronizing all of the other operator stations and PLCs on the system bus with the current time. This allows a system-wide chronological coordination of messages. Depending on your selection, the time is taken from the following:
A GPS unit connected by means of RS232 A DCF77 unit connected by means of RS232 The internal operator station clock

A kernel driver operates the serial interface and synchronizes the internal operating system time. Based on the driver API, the actual time synchronization handles the master-slave administration and the distribution function (sending and receiving time message frames as well as synchronizing) of the time. You can also use the driver API to access various diagnostics functions that you can use for installing or servicing the hardware. You assign parameters to the kernel driver by means of an object in the Windows Control Panel ("DCF77"). You can set such items as the serial interface, the synchronization interval, or the maximum deviation permitted for the internal time. You assign parameters for time synchronization by means of the Editor Time Synchronization in the Control Center. The DCF77 receiver is used mostly in the Federal Republic of Germany and bordering countries (in a radius of 1500 km to 2000 km around Frankfurt/Mainflingen). It provides the exact official time of the Federal Republic of Germany with a maximum deviation of 1 s in 1 million years, provided that reception is undisturbed. If this is not provided, or if the place of use is outside the transmitting range of the DCF77, a GPS (Global Positioning System) unit can be used. With respect to the accuracy of the absolute time information, the same statements can be made as for the DCF77 receiver. For systems in which the absolute time is not important, you can use the internal clock of the active time master for synchronizing. You assign parameters to the DCF77 receiver by means of the DCF77 object in the Windows Control Panel.

Functional Principle of Time Synchronization:


Time synchronization is a WinCC application that is operated as a masterslave system with optional redundant masters. This means that there are two or more time masters in one redundant system. You can configure each operator station as the time master (availability of a radio time reception service is not necessary; reference time is then provided by the RTC). The master that powers up first sends a time message frame over the network (including the set synchronization interval) to the other masters and all slaves. In this way, this master becomes the active master; all the other operator stations and PLCs on the L2/L2R bus become slaves. You assign parameters to the masters by means of the "Time Synchronization" Editor.
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The slaves do not require any special parameter assignment (except for the bus interface to be used). (The default setting for time synchronization on an operator station is "Slave.") During power up, all masters have to check to see if a master is already active on the bus and is sending time message frames (the waiting time for a time message frame to arrive after power up is derived by multiplying the set synchronization interval by four). When the master that has powered up in this manner receives a time message frame, it acts immediately like a slave (in the manner described below). If this master receives no time message frame after the waiting time has elapsed, it begins sending time message frames (as described above). By receiving the time message frame, the redundant masters recognize their slave setting and synchronize their clock to the time contained in the time message frame. With the help of a timer, they now check (according to the synchronization interval contained in the time message frame) the cyclic receipt of the time message frames from the active master. If three consecutive time message frames fail, the first redundant master that notices the failure begins to send time message frames itself. This mechanism guarantees that only one master transmits time message frames. Where a DCF77/GPS unit is also intact, the redundant masters use the received time message frames only to check the function of the active master. No comparison (check) is made between the time of their own DCF77/GPS units and the time of the received time message frames. Therefore all redundant masters behave like time slaves. All time slaves and redundant masters on the system bus synchronize their internal clock when they receive a time message frame. The setting of the system time offset that is dependent on the time zone and the DST/ST switchover is handled automatically by the time zone set in Windows and DST/ST adjustment. In this way, the correct time display and switchover is also possible when there is interference in time reception. If you are using a DCF77 module, every time the system is powered up, a warning is entered in the event report if time zone and DST/ST switchover (CET/CEDST) do not match. From a GPS system, the UTC is provided, regardless of the time zone and standard time/daylight saving time. For this reason, the system time must be corrected by the driver by means of the time zone and daylight saving time adjustment set in Windows.

3.2.1 The Runtime Process SyncRT.EXE


During the r untime process SyncRT.EXE, the following must be noted: For a CP1413, a writing of the time is not possible. Therefore, the initial adjustment is dropped. This means, you have to wait until the CP reports that the time in DP-RAM is valid. Until this takes place, the runtime process of the time synchronization will not adjust the RTC of the OS. During this phase, no synchronization takes place. The synchronization can only start, if the time has been validated in the CP.

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3.2.2 Dialog "Time Synchronization"


You can set parameters for time synchronization in the Control Center. To open the necessary dialog, proceed as follows: 1. Double click in the Project Navigation Window on the project component "Editor." A list of all installed editors appears. 2. Use the right mouse button to click in the project navigation window on the editor "Time Synchronization." 3. In the pop-up menu that appears, select the menu item "Open." 4. This action opens the dialog window "Time Synchronization" and you can make all the necessary settings.

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Structure of the Dialog Window:


Box Time Function Master Explanation Group Box Indicates that the operator station in question can be a master. The station does in fact become a master if no other master is active on the bus. NOTE: No provision has been made for an operator station to become a master automatically when a time reception module is present. Slave Use Time Receive Utility Indicates that the operator station in question is being operated as a slave. When activated, this check box indicates that an available time receive utility should be included in the configuration. This has consequences during Master/Backup-Master switchovers if the control of the RTC is to be disabled/enabled by the receive utility. The check box is active only if "Master" was selected in the group box "Time Function." Group Box A logical interface, by which the time synchronization of the system bus is to be carried out, can be selected from this field. The entries contained are formatted as follows: <BusType>: <Device-Name> In the above example, the bus type of the selected device is H1 and the name of the logical device is /CP_H1_1:/SCP. If a logical device is selected for H1, the dialog will change, so that only the setting Slave is possible, since for H1, one OS can not take over the time synchronization. Then, it is only possible to set the frequency of the control system messages as previously done. If a device is selected for the L2-Bus, the remainder of the settings will be available like before. Master Synchronization Interval Time interval in which an active master transmits its cyclic synchronization message frames. Range of 15 s to 60 s, default 15 s. This parameter is active only if "Master" was selected in the group box "Time Function." The unit of measure for
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this box is "Seconds." Process Control System Messages Group Box In the event of malfunction, transmit only every nn intervals You are prompted to enter a value "nn" for the frequency of process control system messages (or to accept the default value). This value is precalculated in each case from the specified master synchronization interval. In the event of a continual malfunction (for example, "Cannot transmit time message frame"), the value is to be interpreted such that an appropriate message is transmitted only on every nth synchronization cycle. You now have the infinitely adjustable input capability in a range of values that, when converted, always has a frequency between approximately one minute and one hour. The default value is always calculated to give a frequency of approximately one minute. Example: A synchronization interval of 30 s was set and the message interval was set to 4. The DCF77 signal quality falls beneath the permitted value. The appropriate process control system message is transmitted immediately. If the signal quality remains poor, the next message is not transmitted until the fourth subsequent synchronization interval, that is, after approximately two minutes. If the signal quality improves again, an internal message counter is reset. The message cycle begins again the next time the signal is bad.

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3.2.3 Dialog "DCF77 Receive Utility"


The DCF77 long-wave transmitter broadcasts time information in coded form on a frequency of 77.5 kHz. Because of its central location in Central Europe and its extensive range (up to 2000 km), this transmitter is significant far beyond Germany. The time information that is broadcast is picked up by the two atomic clocks CS1 and CS2 of the Physikalisch-technischen Bundesanstalt in Mainflingen near Frankfurt, Germany, and represents the official time according to the Time Law of 1978 of the Federal Republic of Germany. The time corresponds to Central European Time ( CET) or Central European Daylight Saving Time (CEDST) and is derived directly from the internationally established time scale UTC (Universal Time Coordinated): CET = UTC + 1hr or CEDST = UTC + 2hr You can use the object "DCF77" in the Windows Control Panel to assign parameters to time synchronization. To open the appropriate dialog, proceed as follows: 1. In the Windows taskbar, click on "Start." 2. From the menu items "Settings" and "Control Panel," open the "Control Panel" folder. 3. In the "Control Panel" folder, double click on the object "DCF77" to open the dialog window "DCF77 Receive Utility." 4. In this dialog window, you can make all the necessary settings.

Structure of the Dialog Window:


Box Signal Source Port Explanation This box displays the entry "Serial" as a default. You CANNOT edit this box. Indication of the COM interface to which the external DCF77 or GPS unit is connected. The recommended default is COM2. In this box, you must set the signal shape prescribed by the manufacturer of the card (for example, "DCF77 demodulated"). Depending on which signal source is being used, DCF77 or GPS, this check box must be active (GPS) or inactive (DCF77). The time signals of the GPS transmitter are broadcast according to GMT (Greenwich Mean Time). When this check box is activated, synchronization of the system time is suppressed. When this check box is activated, the system time is adjusted to the current time smoothly, as long as the deviation is under
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Signal Shape

Signal source provides UTC

Suppress Synchronization

Balance Deviations Smoothly

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the maximum value permitted ("tolerance"). For this to be accomplished, the internal passage of time is either slowed down or speeded up a maximum of 1 ms per 1 s or 60 ms per 1 min. First update after Indicates how many correctly decoded time message frames must occur before the system time should be updated. The unit of measurement for this box is "Minutes." Indicates how many time message frames (= minutes) must occur following the initial update before a renewed comparison to the system time or, where appropriate, a correction of the system time is made. Indicates the maximum time difference permitted (in milliseconds) until an update of the system time is made. Logging of the following events is handled differently for Windows 95 and Windows NT 4.x. If you are using Windows 95 as an operating system, all events are logged in the file "DCF77.LOG." This file is located in the path in which you have installed Windows 95 (for example: C:\Windows or C:\Win95, etc.). However, if you are using Windows NT 4.x, the events are kept directly in the event report. You can open this event report as follows: in the taskbar, click on "Start." Then select the menu items "Programs," "Administration (General)," and "Event Display." If the check box is activated, all time comparisons will be entered in the event report. If the check box is activated, every valid time message frame will be entered in the event report. If the check box is activated, every change in signal quality will be entered in the event report.

Update Interval

Permitted Deviation

Event Report

Time Comparisons

Every Valid Time Message Frame Changes in Signal Quality

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4 Storage
If you selected the option package Storage during the User-Defined Installation of WinCC, you will be able to use the archive functions of the WinCC system.

4.1 General Information


The archive functions support automatic swapping of data from the hard disk to long-term data carriers as well as the deletion of data from the hard di sk. The automatic archiving can be controlled by means of the following two factors:
Time-driven archiving triggered by date or time entries Fill level-driven archiving triggered by the fill level of the storage medium

With automatic archiving, an archive server monitors the archive functions. The automatic swapping can be activated or deactivated. As long as the data are stored in sequence archives, you can use the "Archive" functions to edit the following data types in the WinCC database:
Messages from the "Alarm Logging" module Measurement values from the "Tag Logging" module Reports from the "Report Designer"

In addition to the automatic archiving of your data, you can use the archive functions to execute the following two types of manual swaps:
Manual swap forces the swap of all of the stored data carriers. The Export dialog allows you to export individual data and time ranges manually.

Note:

You cannot edit data that are stored in short -term archives with the "Archive" function!

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The Archive Server

In order for the archive server to monitor archiving in RUNTIME mode, the server must be linked to the start-up list of the computer. The following archive server states will be displayed at the bottom left corner of the "Storage" dialog box:
"Ready": The archive server is running and monitoring the automatic archiving. "Ready (Off line)": The archive server is running and monitors the automatic archiving according to the rules, the client, though, can not establish a connection to the server. The client, therefore, can not operate or influence the server. "Server not running": When the archive server started, errors occurred. This means you have only limited access to the archive functions. "Data export time-driven": The archiving occurs in a time -driven manner and the archive server swaps data to the archiving drive. "Data export fill level-driven": The archiving occurs in a fill level -driven manner and the archive server swaps data to the archiving drive. "Data export triggered manually": Data are exported from the database manually. "Wait for retry": An error occurred during the last archive access. The archive server sent a process control system message. After the wait time that was set during configuration expires, a new archiving attempt is executed. "Startup of the archive server": This message appears if you start the archive server with the archive dialog open.

To correct the network error with the message Ready (Off line", it is recommended to end Storage and start it again.. The current active/inactive status of the archive server will be displayed at the bottom right corner of the Storage" dialog box:
Automatic active Automatic inactive

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4.2 Configuration
For automatic archiving and dearchiving, a configuration must occur.

Area

Description

Activate or Deactivate Automatic Indication, if the automatic archiving should be active or not. Archiving Drive Displays the drive used for archiving purposes. Settings to control the automatic archiving via the fill level of the storage medium. Determines the minimum age of data so that they can be edited by the archive function. Provides the status of the archive server. Labeling of the data carrier. All of the changes made are accepted as default templates. Sets the waiting time between two archiving attempts. Settings to control the automatic archiving in a time -driven manner. 4-3

Fill Level-Driven Archiving

Data older than

Server Status Labeling Apply

Retry

Time-Driven Archiving

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4.2.1 Activate or Deactivate Automatic


The automatic swapping is activated/deactivated via the buttons "Activate" or "Deactivate". If the automatic is deactivated, no automatic swapping will be performed. The functions of the archive server, though, are still available, e.g. creating data carrier, manual swapping, importing and exporting, etc. The dialog tabs display the current status and the active/inactive status of the archive server.

4.2.2 Archiving Drive


Archiving can only be executed on data carriers that are accessible under Windows as drives and that allow reading and writing of files. Use the "Network" button to simplify the entry of the drive name by using a selection list. Note: The archiving drive should be used only for archiving. Otherwise, conflicts could arise, especially during automatic archiving. The archiving function may recognize a false data carrier, but cannot allow the automatic archiving to run.

4.2.3 Labeling of the Data Carrier


When a new data carrier is created, each data carrier receives a unique name. This name consists of two parts. You can change the first part of the name. "SIMATIC CONTROL" is suggested as a default name. The second part of the name is a 4 digit number that is assigned by the system.

4.2.4 Time-Driven Archiving


You must make the following entries for "Time-Driven Archiving": Start Time: Provides the point in time at which the archive function edits the data for the first time. Provides the time segments in which the archive function should be active. If the cycle time is zero, the archive function is only executed once. For all data types, you can specify separately how data are edited when they reach this point in time. It is possible to delete, swap, or not edit the data. Note: In respect to time, an action will only consider data in whole hours. For example, if the configuration sets that data is to be processed until 9:45, only data until 9:00 will be considered.

Repeat Time:

Action:

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4.2.5 Fill Level-Driven Archiving


You must make the following entries for "Fill Level-Driven Archiving": Fill Level: The archive function is executed when the disk fill level of the disk being monitored exceeds the percentage given. The current disk fill level is also displayed for your information. For all data types, you can specify separately how data are edited when they reach this point in time. It is possible to delete, swap, or not edit the data. Note: In respect to time, an action will only consider data in whole hours. For example, if the configuration sets that data is to be processed until 9:45, only data until 9:00 will be considered.

Action:

4.2.6 Data Older Than


The offset shows how old the data must be in order to be handled by the archive functions.

4.2.7 Retry
If the automatic archiving failed because there was insufficient space in the archive data carrier, or because there was either no data carrier or no valid data carrier on the drive, a process control message is generated. Following the time provided here, the system tries to execute the automatic archive function again.

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4.3 Data Carrier Management


In preparation for the archive function, the data carrier name and the creation date are written on the data carrier. This task is executed by the "Create data carrier" function, which is available in the "Data Carrier" tab of the archive application. Previously used data carriers can be used for the archiving of additional data. A data carrier can also be locked to allow for the swapping of additional data.

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Storage

Area Update

Description Reenters the data carrier that is loaded on the archiving drive. Creates a new archive data carrier. Locks an archive data carrier for additional swapping. Displays the drive used for archiving purposes. Provides information about the data carrier loaded in the archiving drive. Displays the creation date of the loaded data carrier. Displays the available memory capacity of the data carrier loaded in the archiving drive. Use this function to force the swapping of stored data. Provides the status of the archive server. Displays the maximum storage capacity of the data carrier loaded in the archiving drive.

Create Archive Data Carrier Lock Archive Data Carrier

Archiving Drive

Data carrier name

Date Created

Memory Available

Manual Swapping

Server Status Storage Capacity

Note:

"OK" exits the dialog and saves only the changes made in the current tab.

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4.3.1 Data Carrier Name:


This box provides you with information about the data carrier loaded on the archiving drive. The following displays are possible:
"No data carrier in archiving drive": The "Storage Capacity" and "Date Created" boxes remain empty, and "No data carrier" is provided as the data carrier name. "Unformatted data carrier in archiving drive": The "Storage Capacity" and "Date Created" boxes remain empty, and "No data carrier" is provided as the data carrier name. "Empty data carrier in archiving drive": A data carrier without data carrier information is in the archiving drive. The storage capacity and available memory are transmitted. The "Date Created" box remains empty, and "Empty Data Carrier" is provided as the data carrier name. "Unsuitable data carrier in the archiving drive": The storage capacity and available memory are transmitted. The "Date Created" box remains empty. "Invalid Data Carrier" is provided as the data carrier name. "Archive data carrier in archiving drive": The storage capacity and available memory are transmitted. The data carrier name and the date created are read from the data carrier and displayed.

4.3.2 Navigation and Data Windows


The bottom part of the dialog window contains information about the data stored on the data carrier. In the root, the navigation window contains the project name, nodes, and the types of the data parts (messages, measurement values, reports). The corresponding files are displayed as a list (including size and date) in the data window.

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Storage

4.3.3 Creating the Archive Data Carrier


After calling the "Create Archive Data Carrier" function, the system requests that you load a new data carrier. Depending on the type of the data carrier you load, the following messages can appear:
"No data carrier in archiving drive": The creation of a new archive data carrier is canceled and the message "Unsuitable data carrier in archiving drive" is output. "Unformatted data carrier in archiving drive": The creation of a new archive data carrier is canceled and the message "Unsuitable data carrier in archiving drive" is output. "Unsuitable data carrier in the archiving drive": The creation of a new archive data carrier is canceled and the message "Unsuitable data carrier in archiving drive" is output. "Archive data carrier in archiving drive": The creation of a new archive data carrier is canceled and the message "Unsuitable data carrier in archiving drive" is output. "Empty, formatted data carrier in archiving drive": The system opens a dialog for the creation of the data carrier. The name provided in the "Configuration" tab is used as a default for the data carrier name. You can change this name to anything you want. The four digit number is assigned automatically. If a valid name or the default is assigned, the data carrier is then created.

Note:

You can only access this function if the archive server monitors the archiving functions. This is identified in the "Server Status" box by the phrase "Archive server running (ready)."

4.3.4 Lock Archive Data Carrier


Previously used data carriers can be used for the archiving of additional data. A data carrier can also be locked, via the Lock button, to allow for the swapping of additional data. A locked data carrier can be released by clicking on the Release button - the button will be labeled either Lock or Release, depending on the status.

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4.3.5 Updating
This function reenters the data from the data carrier that is loaded in the archiving drive. It rebuilds the data window next to the "Data Carrier Name," "Date Created," and the information about the storage space on the data carrier.

4.3.6 Swapping Manually


Use the Manual Swapping function to force the swapping of data.

In the dialog window for manual swapping, you can determine the manner in which the data are to be handled for each data type separately. Use the offset to determine how old the data must be in order to be edited by the "manual swapping" function. Note: This function should only be used as an exception.

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Storage

4.4 Importing
Data that is not available from the database anymore and has been swapped automatically, can be imported again. The rearchiving function is available from the Import" tab.

Button Update Conversion

Description Reads the data carrier inserted into the archiving drive anew. Determines the format of the data to be stored. Currently, data can only be exported in the CSV-format (Comma-SeparatedValue). Informs you, when and how your data has been edited by the automatic archiving. Supplies information about the data carrier inserted in the archiving drive. Indicates, when the data carrier inserted in the archiving drive was created. For the manual rearchiving of swapped data. Displays the status of the archive server.

Archive Log Data Carrier Name Date Created Import Server Status

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Note: tab.

"OK" exits the dialog and saves only the changes made in the current

In order to rearchive swapped data, you must first select the data type you want to import. In the archive logbook, highlight the time range in which you are interested by clicking the left mouse button on the starting time. Use the "Import" function for manual rearchiving to access the "Import" dialog.

4.4.1 Import
The archive logbook records the dearchived parts of the data already saved. During the next automatic archive function in which original data are deleted, the dearchived parts of the data are also deleted! By means of the inquiries about deleting the imported data, you can determine how these data are to be handled during delete processes in automatic archiving. Note: You can only access this function if the archive server monitors the archiving functions. This is identified in the "Server Status" box by the phrase "Archive server running (ready)." If the option Do not delete has been selected, the data can not be deleted with the regular methods. The data can only be removed with aids from the database.

Note:

4.4.2 Archive Log


In order to be able to dearchive data again, an archive log is kept for the data that are swapped automatically. This logbook documents the data carriers on which the parts of the data are located. As long as the database was processed with the automatic archiving function, you can receive the following information from the archive log for the different data types:
Time frame of the processed data How the data were processed Data carrier on which the data were stored

The data carrier also contains all the necessary information to update the archive server log.

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Storage

4.5 Rearchiving Models


Manual Rearchiving If you wish to view messages in the message system that were already swapped completely or partially, the message system provides a notice that the data are no longer in the database. The message system then interrupts the selection. Use the WinCC Explorer to start the archive application and select the "Storing" tab. In the archive logbook, find the line with the correct time frame and load the appropriate data carrier in the archiving drive. Use "Update" to display the contents of the data carrier. You can then select the data in which you are interested from the desired time frame and begin the dearchiving function. If you loaded the correct data carrier in the archiving drive, the rearchiving function begins. The files are imported to the WinCC database. If the entire desired time frame is not on one data carrier, you must repeat the process several times. Do not forget to reload the original data carrier into the archiving drive, so as not to disturb the automatic archive function, after the data dearchiving function has been executed. It is recommended to deactivate the automatic swapping during the manual rearchiving process. This prevents an accidental storing of data. In the message system, you can select the desired time frame again and view the loaded data.

Reconstructing the Log from the Data Carrier

To rearchive a data carrier, it must be registered in the log. If a rearchiving is required and the entry for the data carrier is missing in the log, there is a possibility to update the log via the data carrier. To do so, click on the button "Update Log from the Data Carrier". This will initiate the reconstruction process. After the log has been updated, the rearchiving can be performed.

Maximum Number of By default, a maximum of 1000 log entries are kept in the database. If this Log Entries maximum is exceeded, the first entries made will be deleted. This preset maximum number of log entries can be changed via an entry in the registry. The entry is made in: HKEY_LOCAL_MACHINE: SOFTWARE\SIEMENS\WinCC\Storage\ServerNumberOfLogLines

Note: The greater the set number of log entries, the longer are the opening times of the Import" tab. 4-13

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4.6 Exporting
Archiving can also be executed manually via the "Exporting" tab. However, in contrast to the automatic execution and to manual swapping, it is only possible to store the data, not to swap or delete it. The export function can write data to any drive. If the data is to be archived on the archiving drive, you cannot use a data carrier that is also used for automatic archiving.

Button Update Export

Description Reenters the data from the database. Data from the database is copied and saved in the set format. Sets the format, in which your data is stored. Displays the status of the archive server. The changes made are accepted as default templates.
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Conversion

Server Status Apply

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Storage

Note: "OK" exits the dialog and saves only the changes made in the current tab. Note: You can only access this dialog if the RUNTIME mode is active. The data to be archived is only offered globally, that is, a selection by date, etc. is not possible.

4.6.1 Export
Use the "Export" function to copy data from the database and save them in different file formats. After activating the function, use a Windows standard dialog to determine the file name under which the data is to be stored.

4.6.2 Conversion Format


Use the conversion format to determine the format in which your data is to be stored on the data carrier. Note: You cannot convert reports from the Report Designer. Note: Currently, the data can only be loaded in ASCII format or in CSV (Comma Separated Value) format.

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Chip Card

5 Chip Card
If you selected the Chipcard option package during the user-defined installation of WinCC, the Control Center and User Administrator interfaces will be modified.

5.1 Significance for the Control Center


When the chip card reader is installed in the WinCC system a second register card is displayed, upon clicking on "properties" in Control Center.

Structure of the "Properties" Dialog Box: The dialog box contains two tabs. The individual tabs have the following meaning:
Tab Version Explanation This tab contains only general statements regarding the current program version as well as a copyright notice. You can set the connection port of the card reader in this tab. As a default, a serial interface is supported. Use the button to select the necessary interface (pay attention to the remarks box). Use the "Apply" button to accept the selected connection port into your current project. Note: The interface-assignment configuration dialog of the chipcard (Option: Chipcard) requires the current user to have administrator rights. The operation of WinCC, the writing of chipcards, and the operation of the chipcard in runtime does not require administrator rights.

Chip Card Reader

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5.2 Significance for the User Administrator


If WinCC is installed with the "Chip Cards" option, the functionality of the User Administrator is expanded. The "Chip Card Reader" option adds a "Chip Card" item with appropriate functions to the Menu Bar.

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Chip Card

5.2.1 Menu Addition 5.2.1.1 Chip Card


The User Administrator provides functions to control a chip card reader/writer. You can write and check chip cards in the configuration system. Note: You can only activate this menu if WinCC was installed with the "Chip Card" option.

Writing To a Chip Card

When you write to a chip card, all of the data on the card are deleted. The user (login name) and the password are stored on the chip card.

Note:

You can only activate this menu if WinCC was installed with the "Chip Card" option.

Checking a Chip Card

To check whether the data was entered correctly, you can read from the chip card.

The login identification for the card user is entered after "Name:" and the text "Card is valid" also appears. If there is an error when reading the chip card, it is noted in this dialog. No user name is provided. Note: You can only activate this menu if WinCC was installed with the "Chip Card" option.

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5.2.2 Chip Card Reader in Run Time


If you log on to Graphics Designer run time, insert your chip card in the reader and the necessary data are read. When the card is inserted, you cannot log on to the system manually. You remain logged on the system until you remove your card from the reader. The time switch does not log you out when you are working with a chip card. Note: To drive a chip card reader, WinCC must be installed with the "Chip Card" option.

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Video

6 Video
If you selected the option package Video during the user-defined installation of WinCC, an additional OLE control object will become available. This OLE object allows you to create a window, in which you can insert a video picture captured by a video camera.

6.1 Introduction
This OLE object allows you to create a window, in which you can insert a video picture captured by a video camera. For the OLE object to be available in WinCC, it has to be selected during the user-defined installation of WinCC. (In the Select Sub-Components dialog window, select the Video option by activating the check-box next to it.) Before the OLE control object can be used, the following steps must be performed:
the hardware must be installed the software must be installed the OLE control object must be configured

How to install the Hardware: We will use the video card Win/TV CinemaPro of the company Hauppauge as an example to illustrate the necessary steps. Proceed as follows:
install the Win/TV card into your PC connect the output of the graphics card to the input of the Win/TV card connect the video camera to the Win/TV card, using the specified input connect the input of the monitor to the output of the Win/TV card

These connections achieve that the video picture is superimposed on the graphic picture. In addition, the CPU will not be stressed by the video picture, the video card will carry out all necessary calculations.

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How to install the Software: Before the video card can be operated, the supplied software must be installed. We will use the video card Win/TV CinemaPro of the company Hauppauge as an example to illustrate the necessary steps. Start the installation program SETUP.EXE from the supplied "Win/TVCinema Pro Installation Diskette". Follow the instructions of the setup program.
For the operation in WinCC the installation of the basic software suffices. Therefore, answer the questions regarding the installation of the Capture and Overlay drivers, and the video text with no.

How to configure the OLE Control Object: In the Graphics Designer, place the OLE control object in the designated picture and set the attributes. The following attributes describe the object:

VideoEnabled Freeze VideoSource UseRefreshTimer RefreshTimerPeriod DisplayDisabledMessage DisabledMessageString

These attributes are set in the Object Properties dialog box, which is displayed by clicking with the right mouse button on the OLE control object and the selecting Properties from the pop-up menu. In the Object Properties dialog box, select the Properties tab and click on the OLE Control Properties category. As an alternative, the attributes can also be set in the WinCC Win/TV CinemaPro Control Properties window, which is opened via a double-click on the OLE control object.

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Video

6.2 Attributes in Alphabetical Order


Attribute DisabledMessage String This attribute determines the message that will be displayed in the object window, if the attribute VideoEnabled is set to "no" and the attribute DisplayDisabledMessage is set to "yes". The default entry is "Adjust the board settings...". This attribute can be made dynamic with the name DisableMessageString.

Attribute DisplayDisabled Message

This attribute determines, if a message will be displayed in the object window, if the attribute VideoEnabled is set to "no".
DisplayDisabledMessage = yes A message will be displayed in the object window DisplayDisabledMessage = no No message will be displayed in the object window

The default entry is yes. This attribute can be made dynamic with the name DisplayDisabledMessage.

Attribute Freeze

This attribute determines, if a frozen or moving picture is displayed.


Freeze = yes: Frozen picture Freeze = no: Moving picture

This attribute can be made dynamic with the name Freeze.

Attribute RefreshTimer Period

If the attribute UseRefreshTimer is set to yes, then the attribute RefreshTimerPeriod will determine the refresh rate in ms. The default value is 1000 ms. This attribute can be made dynamic with the name RefreshTimerPeriod.

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Attribute UseRefreshTimer

If the window containing the camera picture is moved in runtime, it must be refreshed. This attribute determines, if the picture is refreshed or not. Possible values are:
yes The picture will be refreshed no The picture will not be refreshed

The default entry is "no". This attribute can be made dynamic with the name UseRefreshTimer.

Attribute VideoEnabled

This attribute turns the camera picture on or off.


VideoEnabled = yes: The camera picture will be displayed in the object window Use this setting, if the camera picture is to be displayed in the object window during the initial activation of the object. VideoEnabled = no: The camera picture will not be displayed in the object window

This attribute can be made dynamic with the name VideoEnabled.

Attribute VideoSource

This attribute determines the signal source of the video picture. The camera connections are numbered, starting with 0. The default entry is 0. This attribute can be made dynamic with the name VideoSource.

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Appendix

7 Appendix
7.1 Functions of the Basic Packages
Function SIMATIC SIMATIC Standard Standard 1280*1024 1024*768 SIMATIC Standard 640*480

Overview Picture (Overall) Overview picture with up to 12 areas Detail Overview: Areas 1-4 Detail Overview: Areas 5-8 Detail Overview: Areas 9-12 (Overall) Overview with up to 8 areas Hardcopy key Message line in the overview picture Message acknowledgment Display of the current user Group display for the areas Picture selection via group display Area marking Analog clock Digital clock with date display Keysets Selection: Login dialog Selection: Message display (new page) Selection: Display of the print jobs Selection: Trends via measurement points Selection: Arrange/call up trends1) Selection: Picture selection via names Selection: Picture selection via measurement points Navigation keys for picture hierarchy Selection: Previous picture Memorize current picture Selection: Select memorized picture Memorize/call up display composition Selection: Plant configuration picture Display of picture information Acknowledgment of the external audible indicator Acknowledgment of the message states in the 2) picture Group acknowledgment in the message picture Selection: Language switch dialog Selection: Online-Help 3) Selection: BATCH-Applications 3) Selection: SFC-Visualization Selection: SAP-Connection3)
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Function

SIMATIC SIMATIC Standard Standard 1280*1024 1024*768

SIMATIC Standard 640*480

Selection: Displaying camera pictures Selection: Storage dialogs Selection: User Administrator Selection: Dialog for deactivating runtime Selection: Message picture (ULB) Selection: Trend keyset (ULB) Selection: Selection of the previously displayed graphic picture Selection: New page Selection: Old page Selection: Went out list Selection: Control system list Selection: Operation list Selection: Chronic list
1) This function requires the CS license 2) Effective only for event tags with S7PMC connection 3) The mentioned packages must be installed

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Index

Index
@
@CONFIG.PDL See Lifebeat Monitoring Button 1 Width 2-48 Button 2 Width 2-48 Button 3 Width 2-48 Button 4 Width 2-48 Button1Width 2-48 Button2Width 2-48 Button3Width 2-48 Button4Width 2-48

3
3D Bar 2-38; 2-39

C A
Alarm Logging Wizard See Editors Alpha 2-45 Angle Settings 2-45 AngleAlpha 2-45 AngleBeta 2-48 Attributes 2-45 Authorization 2-11 Automation Systems (AS) 2-60 Axe 2-50 Came In - Background Color Off 2-49 Came In - Background Color On 2-49 Came In - Background Flashing 2-49 Came In - Text Color Off 2-49 Came In - Text Color On 2-50 Came In - Text Flashing 2-50 Came In Acknowledged - Background Color Off 2-48 Came In Acknowledged - Background Color On 2-49 Came In Acknowledged - Background Flashing 2-49 Came In Acknowledged - Text Color Off 2-49 Came In Acknowledged - Text Color On 2-49 Came In Acknowledged - Text Flashing 2-49 Change name 2-27 Changes 2-19; 2-22 Chip card 5-3 Test 5-3 Write 5-3 Client 2-31 CollectValue 2-50 Configuration 2-2; 2-3 Container 2-24 Change name 2-27 Delete 2-30 Insert 2-22; 2-23 Create configuration 2-6

B
Background 2-45 Bar Color 0 2-45 Bar Color 1 2-45 Bar Color 10 2-47 Bar Color 2 2-46 Bar Color 3 2-46 Bar Color 4 2-46 Bar Color 5 2-46 Bar Color 6 2-46 Bar Color 7 2-46 Bar Color 8 2-47 Bar Color 9 2-47 Bar Depth 2-47 Bar Height 2-47 Bar Width 2-47 BarDepth 2-47 BarHeight 2-47 BarWidth 2-47 Base Data See Editors Base picture 2-1; 2-11 Base X 2-47 Base Y 2-47 BaseX 2-47 BaseY 2-47 Beta 2-48 Bit Pattern Group Display 2-48
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D
DDESERV.EXE See Lifebeat Monitoring Delete 2-30 Display Axis 2-50 Display Text 2-50 Drag-and-drop 2-22; 2-23; 2-24 Dynamic Wizard 2-41

Index-1

Index

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E
Editors 1-1 Base Data 1-2; 1-5 Alarm Logging Wizard 1-2; 1-5 Split Screen Wizard 1-2; 1-5 Tag Editor 1-2; 1-6 install via... 1-1 Advanced Process Control 1-1 Basic Process Control 1-1 Chipcard 1-1 Storage 1-1 Video 1-1 Lifebeat Monitoring 1-2; 1-5 Picture Tree Manager 1-2; 1-4 Storage 1-2; 1-4 Time Synchronization 1-2; 1-6 Empty pictures 2-25

Limitations of 2-24 Manage 2-19 Nodes 2-24 Root node 2-26 Window 2-20 HMRT.EXE See Signal Module

I
Initialization 2-2; 2-3 Insert 2-23; 2-24 Interface 2-8

K
Key area 2-9

F
Flash Frequency 2-50 FlashRate 2-50

L
Language switch 2-38 Layer 2-28 Layer00Checked 2-53 Layer00Color 2-45 Layer00Value 2-51 Layer01Checked 2-53 Layer01Color 2-45 Layer01Value 2-51 Layer02Checked 2-53 Layer02Color 2-46 Layer02Value 2-51 Layer03Checked 2-53 Layer03Color 2-46 Layer03Value 2-51 Layer04Checked 2-53 Layer04Color 2-46 Layer04Value 2-51 Layer05Checked 2-54 Layer05Color 2-46 Layer05Value 2-51 Layer06Checked 2-54 Layer06Color 2-46 Layer06Value 2-51 Layer07Checked 2-54 Layer07Color 2-46 Layer07Value 2-51 Layer08Checked 2-54 Layer08Color 2-47 Layer08Value 2-51 Layer09Checked 2-54 Layer09Color 2-47 Layer09Value 2-52
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G
Generation process 2-7 Global Scripts 2-10 Graphic pictures 2-60 Graphics Designer 2-32 Group display 2-2; 2-28; 2-31; 2-38; 2-41; 2-43 Group Relevant 2-50 Group Value 2-50

H
Hierarchy Change 2-22; 2-23; 2-28 Change by means of drag-and-drop 2-28 Change by means of menu bar 2-29 Change by means of pop-up menu 2-29 Create 2-23; 2-26 Create by means of drag-and-drop 2-26 Create by means of menu bar 2-26 Create by means of pop-up menu 2-26 Delete 2-30 Delete by means of context menu 2-30 Delete by means of drag-and-drop 2-30 Delete by means of menu bar 2-31 Edit 2-22 Effect 2-37 Index-2

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Index

Layer10Checked 2-54 Layer10Color 2-47 Layer10Value 2-52 LBM_RT.EXE See Lifebeat Monitoring Lifebeat Monitoring See Editors Automation Systems (AS) 2-60 Communication Driver Windows DDE 2-63 DDESERV.EXE 2-65; 2-73 DDESERV.EXE Parameter 2-65 Function Principle of Lifebeat Monitoring 2-61 General Information about Lifebeat Monitoring 2-60 Installation DDE-Share-Manager (Windows NT) 2-65 NetDDE (Windows NT) 2-62 LBM_RT.EXE 2-73 Monitoring Cycle 2-66 Note to Text Library 2-67 Open Dialog Window 2-60 Operating Stations (OS) 2-60 Picture of a Communication Connection 2-61 Runtime Module 2-73 Structure of a System Picture 2-69 Structure of the Dialog Window 2-67 System Picture (@CONFIG.PDL) 2-69; 2-73 LightEffect 2-50 Lighting Effect 2-50 Limit 0 2-51 Limit 1 2-51 Limit 10 2-52 Limit 2 2-51 Limit 3 2-51 Limit 4 2-51 Limit 5 2-51 Limit 6 2-51 Limit 7 2-51 Limit 8 2-51 Limit 9 2-52 Lock Background Color 2-52 Lock Display 2-52 Lock Display Text 2-52 Lock Text Color 2-52 LockBackColor 2-52 LockStatus 2-52 LockText 2-52 LockTextColor 2-52

M
MCGUBackColorOff 2-55 MCGUBackColorOn 2-55 MCGUBackFlash 2-55 MCGUTextColorOff 2-55 MCGUTextColorOn 2-56 MCGUTextFlash 2-56 MCKOBackColorOff 2-49 MCKOBackColorOn 2-49 MCKOBackFlash 2-49 MCKOTextColorOff 2-49 MCKOTextColorOn 2-50 MCKOTextFlash 2-50 MCKQBackColorOff 2-48 MCKQBackColorOn 2-49 MCKQBackFlash 2-49 MCKQTextColorOff 2-49 MCKQTextColorOn 2-49 MCKQTextFlash 2-49 MCText 2-50 Message picture display 2-2 Message Type 2-53 Message window 2-2 MessageClass 2-53 Messages Receive 2-38 Relay 2-38 Modifications 2-26 Monitor 2-1 Configuration 2-5 Setting 2-4 Monitoring 0 2-53 Monitoring 1 2-53 Monitoring 10 2-54 Monitoring 2 2-53 Monitoring 3 2-53 Monitoring 4 2-53 Monitoring 5 2-54 Monitoring 6 2-54 Monitoring 7 2-54 Monitoring 8 2-54 Monitoring 9 2-54

N
NetDDE.EXE See Lifebeat Monitoring New list 2-2 Nodes 2-24 Move 2-28

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O
OLE automation name 2-45 Operating area 2-20 Operating Stations (OS) 2-60 Option package 2-1

P
Picture Base picture 2-1; 2-11 Composition 2-8 Delete 2-30 Display 2-8 Exchange 2-8; 2-11 Exchange storage 2-8 Hierarchy 2-10 Information 2-22 Insert 2-24 Load composition 2-9 Management 2-8 Memory 2-8 Save composition 2-9 Screen area 2-1; 2-9 Screen data 2-8 Screen resolution 2-4 Select by name 2-57 Select directly 2-60 System pictures 2-20 Picture exchange 2-57 Picture Preview 2-35 Picture Tree Manager See Editors PredefinedAngles 2-45 Presettings 2-3 Preview 2-58; 2-59 Preview window 2-20 Process window 2-9; 2-57

HMRT.EXE 2-19 Signaling Units (Horns, Buzzers, Lights, etc.) See Signal Module SignificantMask 2-48 Split Screen Wizard See Editors Execution time 2-3 Presettings 2-3 Sprachumschaltung 2-19 Storage See Editors Subhierarchy 2-22 System association 2-8 System pictures 2-20 Systems 2-19

T
Tag Editor See Editors Text Library 2-38 Time Synchronization See Editors Control System Messages 3-7 DCF77-Receiver 3-3 Dialog Time Synchronization 3-5 Functional Principle of Time Synchronization 3-3 GPS-Unit (Global Positioning System) 3-3 Internal OS-Clock 3-3 Long-Wave Transmitter DCF77 3-8 Master/Slave 3-3; 3-6 Redundant Master 3-3 Reference Time 3-3 RS232 3-3 SINEC L2/L2R-Bus System 3-3 Summer Time/Winter Time(ST/WT) 3-4 Time Message Frame 3-3 Time Synchronization 3-3 Time Zone 3-4 UTC (Universal Time Coordinated) 3-4; 3-8 Tool Tip Text 2-55 ToolTipText 2-55

R
Relevant 2-50 Root Container 2-32 Root node 2-26; 2-28

U
User 2-10 Change 2-11 Test authorization 2-10 User Administrator 2-37 User Value 1 2-55 User Value 2 2-55 User Value 3 2-55 User Value 4 2-55 UserValue1 2-55
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S
S7DOS (Communication Driver) 1-2 Same Size 2-55 SameSize 2-55 Save 2-28 Selection window 2-20 Signal Module 2-18 Index-4

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Index

UserValue2 2-55 UserValue3 2-55 UserValue4 2-55

V
Value assignment of the group display 2-41

W
Went Out Unacknowledged - Background Color Off 2-55 Went Out Unacknowledged - Background Color On 2-55 Went Out Unacknowledged - Background Flashing 2-55 Went Out Unacknowledged - Text Color Off 2-55 Went Out Unacknowledged - Text Color On 2-56 Went Out Unacknowledged - Text Flashing 2-56 Workspace 2-9; 2-11

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Index

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