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Algorithms and problem-solving


Problem-solving strategies The role of algorithms in the problem-solving process Implementation strategies for algorithms Debugging strategies The concept and properties of algorithms Learning outcomes: 1. Discuss the importance of algorithms in the problem-solving process. 2. Identify the necessary properties of good algorithms. 3. Create algorithms for solving simple problems. 4. Use pseudocode or a programming language to implement, test, and debug algorithms for solving simple problems. 5. Describe strategies that are useful in debugging.

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What is a Problem
A state of difficulty that needs to be resolved PROBLEMS EXIST WHERE GOALS NEED TO BE ATTAINED AND THERE IS UNCERTAINTY ABOUT SOLUTION

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Problem faced everyday life


People make decisions everyday Examples: Should I wear casual or formal today? Should I watch TV or go out to cinema? what career? what course? What shoes? Everything needs a DECISION AS A SOLUTION TO THE PROBLEM

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What happens when bad decisions are made?


WASTAGE OF TIME AND RESOURCES

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Types of Problems
Research Problems Knowledge Problems Troubleshooting Problems Mathematics Problems Resource Problems Social Problems Design Problems
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Types of Problems
Research Problems
A hypothesis be proven or disproved Example; CFC may destroy the earths ozone layer is a hypothesis. Design an experiment that either proves or disproves the hypothesis

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Types of Problems
Research Problems Knowledge Problems Troubleshooting Problems Mathematics Problems Resource Problems Social Problems Design Problems
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Types of Problems
Research Problems
A hypothesis be proven or disproved Example; CFC may destroy the earths ozone layer is a hypothesis. Design an experiment that either proves or disproves the hypothesis

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Types of Problems; cont


Knowledge Problems
When a person encounters a situation that he doesnt understand Example; A chemical engineer noticed that the chemical plant produces more product when it rains Further study showed that heat exchanger cooled by rain increasing product

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Types of Problems; cont


Troubleshooting Problems; cont e.g. an electronic amplifier has a loud hum when it is in a room with fluorescent lights.

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Types of Problems; cont


Mathematics Problems
Describe physical phenomena with mathematical models Engineers can unleash the extraordinary power of mathematics, with the rigorously proven theorems and algorithms Example; Isaac Newtons sine square law can be applied to hypersonic flow e.g. find x such that 4x + 5 = 0.

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Types of Problems
Resource Problems
There is never enough time, money, or equipment to accomplish the task Engineers who can get the job done in spite of resource limitations are highly prized and awarded e.g. how will we get the money to build our new factory?
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Types of Problems
Social Problems
For example, if a factory is relocated to where there is shortage of skilled worker, engineers should set up training program for employees e.g. how can we improve education?

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Types of Problems
Design Problems
Require creativity, teamwork, and broad knowledge Example; design a new car Economy car? Sports Utility Vehicle ? Design goal and parameters

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Practical Examples
Internet and Networks
The need to access large amount of information with the shortest time. Problems of finding the best routs for the data to travel. Algorithms for searching this large amount of data to quickly find the pages on which particular information resides.

Electronic Commerce
The ability of keeping the information (credit card numbers, passwords, bank statements) private, safe, and secure. Algorithms involves encryption/decryption techniques.
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16

What is Problem Solving?


According to Michael E. Martinez There is no formula for problem solving How people solve problems varies Mistakes are inevitable Problem solvers need to be aware of the total process Flexibility is essential Error and uncertainty should be expected

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Six steps to ensure a Best decision in PROBLEM SOLVING

Identify the problem Understand the problem Identify alternative ways to solve the problem Select the best way to solve the problem from the list of alternative solutions List instructions that enable you to solve the problem using selected solution Evaluate the solution

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Approaches to solve a problem:


Algorithmic Heuristic

Important definitions Solutions that can be solved with a series of known actions are called Algorithmic Solutions Employing a self-learning approach to the solution of a problems is known as Heuristic Solutions

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Examples

Algorithmic solution: To make a cup of coffee To find largest of three numbers Heuristic solutions: how to buy the best stock? How to play chess?

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Computer Problem Solving Process


Step 1 - Analyze the problem
Outline the problem and its requirements Design steps (algorithm) to solve the problem

Step 2 - Implement the algorithm


Implement the algorithm in code Verify that the algorithm works

Step 3 - Maintenance
Use and modify the program if the problem domain changes

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Computer Problem-Solving

The computer problem-solving process

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Analyze the Problem


Thoroughly understand the problem Understand problem requirements
Does program require user interaction? Does program manipulate data? What is the output?

If the problem is complex, divide it into subproblems


Analyze each subproblem as above

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Algorithm:
is a systematic procedure that produces - in a finite number of steps - the answer to a question or the solution of a problem. is a sequence of instructions which can be used to solve a given problem

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What is an algorithm?
Before a computer can perform a task, it must have an algorithm that tells it what to do. Informally: An algorithm is a set of steps that define how a task is performed. Formally: An algorithm is an ordered set of unambiguous executable steps, defining a terminating process. Ordered set of steps: structure! Executable steps: doable! Unambiguous steps: follow the directions! Terminating: must have an end (solution)

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Three Requirements
1.

Sequence is:
a. b.

Precise Consists of a limited number of steps

2.

Each step is:


a. b.

Unambiguous Executable

3.

The sequence of steps terminates in the form of a solution

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Origin of the Term Algorithm


The name derives from the title of a Latin book: Algoritmi de numero Indorum That book was a translation of an Arabic book: Al-Khwarizmi Concerning the Hindu Art of Reckoning That book was written by the famous 9-th century Muslim mathematician, Muhammad ibn Musa al-Khwarizmi
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What is an algorithm?

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Properties of Algorithm
An Algorithm has five properties as follows: Finiteness: An algorithm should end in a finite number of steps. Definiteness: Every step of an algorithm should be clear and unambiguously defined. Input: The input of an algorithm can either be given interactively by the user or generated internally. Output: An algorithm should have at least one output. Effectiveness: Every step in the algorithm should be easy to understand

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Expressing Algorithms
Algorithms can be expressed in many kinds of notation, including
Natural Languages Pseudocode Flowcharts Programming Languages

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Expressing Algorithms
English description
More More easily expressed

Pseudo-code

precise

High-level programming language

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Natural Languages Can algorithms be represented in Natural Languages? Natural language expressions of algorithms tend to be verbose and ambiguous, and are rarely used for complex or technical algorithms Pseudocode & Flowcharts Pseudocode and flowcharts are structured ways to express algorithms that avoid many of the ambiguities common in natural language statements, while remaining independent of a particular implementation language Generally, flowcharts work well for small problems but Pseudocode is used for larger problems. Programming Languages Programming languages are primarily intended for expressing algorithms in a form that can be executed by a computer, but are often used as a way to define or document algorithms.

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Example

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Pseudo Code
An algorithm is independent of any language or machine whereas a program is dependent on a language and machine To fill the gap between these two, we need pseudo codes Psuedo-code is a way to represent the step by step methods in finding the solution to the given problem.

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Pseudocode
Pseudocode is like a programming language, but not as rigid Written as a combination of English and programming constructs
Based on selection (if, switch) and iteration (while, repeat) constructs in high-level programming languages

Design using these high level primitives


Independent of actual programming language

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Example:
Algorithm arrayMax (A,n) 1.Input array A of n integers 2.CurrentMax = A[0] 3.for i = 1 to n do if A[i] > currentMax then currentMax = A[i] 4.return currentMax

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Computer operations in Pseudocode/Components of Algorithm

Read

1. Input Data

Read student name

Get
Get student name

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Computer operations in Pseudocode/Components of Algorithm

2. Output Information

Print Print Program Complete Write Write record to file Output Output totalAmount Display Display Program Complete

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Computer operations in Pseudocode/Components of Algorithm

3. Perform Arithmetic

Add Add num1 to num2 Subtract Subtract num1 from num2 Multiply Multiply num1 by num2 Divide Divide num1 by num2

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Computer operations in Pseudocode/Components of Algorithm

4. Assign Values

Initialise Initialise totalPrice to zero Set Set totalPrice to zero Store Store zero in totalPrice

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Computer operations in Pseudocode/Components of Algorithm

5. Compare Values

IFTHENELSE IF num1 > num 2 THEN ADD num1 to toal ELSE ADD num2 to total ENDIF

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Computer operations in Pseudocode/Components of Algorithm

6. Repeat Actions

DOWHILE
DOWHILE Num1 > Num2 ADD num1 to total Multiply total by 3 Subtract Num2 by 3 ENDDO

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Form of an Algorithm Control Module 1. Instruction 2. Instruction 3. 4. .. .. ---end


Note: Uses End indicating end of processing

Name of Module (list of Parameters) 1. Instruction 2. Instruction 3. .. 4. .. .. ..exit


Note: Uses Exit bcos processing continues

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Biggest of Two Numbers

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Biggest of Two Numbers

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Pseudocode (Contd)
Example: The sequential search algorithm in pseudocode

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Flowchart
A graphical representation of a process (e.g. an algorithm), in which graphic objects are used to indicate the steps & decisions that are taken as the process moves along from start to finish. Individual steps are represented by boxes and other shapes on the flowchart, with arrows between those shapes indicating the order in which the steps are taken.

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FLOW CHART SYMBOLS

Start or stop Process Input or output Decision Flow line Connector Off-page connector

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FLOW CHART SYMBOLS

Flowchart Symbols
Process Module

counter

Automaticcounter loop

A S

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Two main issues related to algorithms


How to design algorithms

How to analyze algorithm efficiency

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Analysis of Algorithms

An algorithm when implemented, uses the computers primary memory and Central Processing Unit Analyzing the amount of resources needed for a particular solution of the problem The Analysis is done at two stages: Priori Analysis: Analysis done before implementation Posteriori Analysis: Analysis done after implementation

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Eg. Algorithm to check whether a number is prime or not. Algo1: Divide the number n from 2 to (n-1) and check the reminder Algo2: Divide the number n from 2 to n/2 and check the reminder Algo3: Divide the number n from 2 to sqrt(n) and check the reminder

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Before implementing the algorithm (Priori Analysis) in a programming language, the best of the three algorithms will be selected(Algo3 will suit if n is large). After implementing the algorithm (Posteriori Analysis) in a programming language, the performance is checked with the help of a profiler.

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Analysis of Algorithms
Refers to predicting the resources required by the algorithm, based on size of the problem The primary resources required are Time and Space Analysis based on time taken to execute the algorithm is called Time complexity of the Algorithm Analysis based on the memory required to execute the algorithm is called Space complexity of the Algorithm

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Space Complexity
The space needed by a program has the following components: Instruction space: Space needed to store the object code. Data space: Space needed to store constants & variables. Environment stack space: Space needed when functions are called. If the function, fnA calls another function fnB then the return address and all the local variables and formal parameters are to stored.
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Time Complexity
Time complexity depends on the machine, compilers and other real time factors. Total time = ( ti * opi(n) ) Where opi(n) is the number of instances the operation opi occurs and ti is the time taken for executing the operation This Total time is a varying factor which depends on the current load of the system and other real time factors like communication
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The running time of an algorithm is influenced by several factors:

Speed of the machine running the program Language in which the program was written. For example, programs written in assembly language generally run faster than those written in C or C++, which in turn tend to run faster than those written in Java. Efficiency of the compiler that created the program The size of the input: processing 1000 records will take more time than processing 10 records. Organization of the input: if the item we are searching for is at the top of the list, it will take less time to find it than if it is at the bottom.

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T(n), or the running time of a particular algorithm on input of size n, is taken to be the number of times the instructions in the algorithm are executed. Pseudo code algorithm illustrates the calculation of the mean (average) of a set of n numbers:
1. n = read input from user 2. sum = 0 3. i =1 4. while i <= n 5. number = read input from user 6. sum = sum + number 7. i = i + 1 8. mean = sum / n

The computing time for this algorithm in terms on input size n is: T(n) = 4n + 5.

Statement 1 2 3 4 5 6 7 8

Number of times executed 1 1 1 n+1 n n n 1

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Time Complexity example

1.2 contains one condition checking and one increment. Each will be done for (n+1) times, so 2*(n+1)= 2n+2
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Recursive functions Time complexity

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Complexity (Efficiant Calculation)


Comparison: time complexity of algorithms A and B

Input Size n 10 100 1,000 1,000,000

Algorithm A 5,000n 50,000 500,000 5,000,000 5109

Algorithm B 1.1n 3 13,781 2.51041 4.81041392

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Complexity
This means that algorithm B cannot be used for large inputs, while running algorithm A is still feasible. So what is important is the growth of the complexity functions. The growth of time and space complexity with increasing input size n is a suitable measure for the comparison of algorithms.

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Analysis based on the nature of the problem


The analysis of the algorithm can be performed based on the nature of the problem. Thus we have: Worst case analysis Average case analysis Best case analysis

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Algorithms can be analyzed in many dimensions, speed, accuracy, power consumption, and resiliency. Numerical algorithms have to be devised for adequate accuracy. Only after you get sufficient accuracy can we look at speed. Speed has many dimensions, asymptotic, mean time, variance of the execution time, etc. Memory or in general resource usage is a dual metric Embedded systems have to be power efficient, e.g. cell phones. Many algorithms, especially banking and finance are required to be fault tolerant, especially of server failures, etc. These systems are required to be generally geographically distributed. .
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Efficiency Measures
Performance of a solution Most of the software problems do not have a single best solution Then how do we judge these solutions? The solutions are chosen based on performance measures Performance Measures Time Quality Simplicity

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Some algorithms are harder than others


Some algorithms are easy
Finding the largest (or smallest) value in a list Finding a specific value in a list

Some algorithms are a bit harder


Sorting a list

Some algorithms are very hard


Finding the shortest path between two cities

Some algorithms are essentially impossible


Factoring large composite numbers

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Analysis based on the nature of the problem


Worst case: Under what condition/s does the algorithm when executed consumes maximum amount of resources. It is the maximum amount of resource the algorithm can consume for any value of problem size. Best case: Under what condition/s does the algorithm when executed consumes minimum amount of resources. Average case: Average case analysis is done by considering every possibility are equally likely to happen.

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Hard problems
We can identify the Efficiency of an algorithm from its speed (how long does the algorithm take to produce the result). Some problems have unknown efficient solution. These problems are called NP-complete problems. If we can show that the problem is NP-complete, we can spend our time developing an efficient algorithm that gives a good, but not the best possible solution.

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68

Some Basic Mathematics

Mathematical knowledge is an essence for performing priori analysis. Arithmetic progressions: In this series, the difference between an element to its successor is the same as the difference between the element and its predecessor. So the series will be, a, a + d, a + 2d, a + 3d, Sum of n terms = n/2 * ( first term + last term)
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Introduction to Logarithms
In its simplest form, a logarithm answers the question: How many of one number do we multiply to get another number? Example How many 2s do we multiply to get 8? Answer: 2 2 2 = 8, so we needed to multiply 3 of the 2s to get 8 So the logarithm is 3

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How to Write it
We would write "the number of 2s you need to multiply to get 8 is 3" as log2(8) = 3 So these two things are the same:

The number we are multiplying is called the "base", so we would say: "the logarithm of 8 with base 2 is 3" or "log base 2 of 8 is 3" or "the base-2 log of 8 is 3"
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Notice we are dealing with three numbers: the base: the number we are multiplying (a "2" in the example above) how many times to use it in a multiplication (3 times, which is the logarithm) The number we want to get (an "8")

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More Examples
Example: What is log5(625) ... ? We are asking "how many 5s need to be multiplied together to get 625?

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Answer:
5 5 5 5 = 625, so we need 4 of the 5s Answer: log5(625) = 4

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Example: What is log2(64) ... ? We are asking "how many 2s need to be multiplied together to get 64?"

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2 2 2 2 2 2 = 64, so we need 6 of the 2s Answer: log2(64) = 6

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Exponents

Exponents and Logarithms are related, let's find out how ... The exponent says how many times to use the number in a multiplication. In this example: 23 = 2 2 2 = 8 (2 is used 3 times in a multiplication to get 8)

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So when you have a question like this:

The Logarithm answers it like this:

The logarithm tell you what the exponent is!


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the general case is: Example: What is log10(100) ... ? 102 = 100 So an exponent of 2 is needed to make 10 into 100, and: log10(100) = 2 Example: What is log3(81) ... ? 34 = 81 So an exponent of 4 is needed to make 3 into 81, and: log3(81) = 4
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Note: Whenever the log is specified, it is log base 2.

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A few mathematical formulae.

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In the figure in the slide, the x axis represents the problem size and the y axis represents the resources
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Growth of function

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Generalizing Running Time


Comparing the growth of the running time as the input grows to the growth of known functions.

Input Size: n 5 10 100

log n

n log n

3 4 7

5 10 100

15 33 664

25 100 104

125 10 106

32 10 1030

1000 10000

10 13

1000

104

106 108

109 1012

10300 103000

10000 Kumar VIT CC 105 B.Sathis

Order of Magnitude of an algorithm


Calculate the running time and consider only the leading term of the formula which gives the order of magnitude. Example 1 for( i = 0; i< n; i ++) { ... ... } Assume there are c number of statements inside the loop Each statement takes 1 unit of time Execution time for 1 loop = c * 1 = c Total execution time = n * c Since c is constant it is insignificant. So the order is n
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Order of Magnitude of an algorithm


In calculating the order of magnitude, the lower order terms are left out as they are relatively insignificant. The assumptions in the example are made because we will not know on which machine the algorithm is to be implemented. So we cant exactly say how much time each statement will take. The exact time depends on the machine on which the algorithm is run. In the example the approximation is done because for higher values of n, the effect of c (constant) will not be significant. Thus, constants can be ignored.
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Order of Magnitude of an algorithm


for( i=0;i<n; i ++) { for(j=0;j<m;j++) { . . } } Assume we have c number of statements inside the innermost loop Following the same assumptions as the earlier example Execution time for 1 loop = c * 1 Execution time for the inner loop = m * c Total execution time = n * (m * c) Since c is a constant, the total execution time = n * m
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Analysis based on the nature of the problem

The analysis of the algorithm can be performed based on the nature of the problem. Thus we have: Worst case analysis Average case analysis Best case analysis

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Worst case:
Under what condition/s does the algorithm when executed consumes maximum amount of resources. It is the maximum amount of resource the algorithm can consume for any value of problem size.

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Best case:
Under what condition/s does the algorithm when executed consumes minimum amount of resources.

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Average case:
This is between worst case & best case. It is probabilistic in nature. Average-case running times are calculated by first arriving at an understanding of the average nature of the input, and then performing a running-time analysis of the algorithm for this configuration. Average case analysis is done by considering every possibility are equally likely to happen.

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Why Worst case analysis?


Even though the average case is more tends towards the real situation worst case analysis is preferred due to the following reasons: It is better to bound ones pessimism the time of execution cant go beyond T(n) as it is the upper bound Generally it is easy to compute the worst case analysis as compared to computation of best case and average case of algorithms

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Asymptotic notations for determination of order of magnitude of an algorithm


The limiting behavior of the complexity of a problem as problem size increases is called asymptotic complexity The most common asymptotic notations are: Big Oh ( O) notation: It represents the upper bound of the resources required to solve a problem. It is represented by O For example Upper bound is also called the upper limit or the range of maximum values. Eg: when we consider marks of a student out of 100, 100 is the upper bound. Student cant get marks greater than 100. Omega notation: It represents the lower bound of the resources required to solve a problem. It is represented by

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Big Oh Vs Omega notations


Case (i) : A Project manager requires maximum of 100 software engineers to finish the project on time. Case (ii) : The Project manager can start the project with minimum of 50 software engineers but cannot assure the completion of project in time. Which case is preferred? Case (i) is preferred in most of the situations

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Case (i) is similar to Big Oh notation, specifying the upper bound of resources needed to do a task. Case (ii) is similar to Omega notation, specifying the lower bound of resources needed to do a task.

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Big Oh manipulations
While finding the worst case complexities of algorithms using Big Oh notation, some/all of the following rules are used. Rule I all lower powers of n and the constants are ignored in f(n) The constants and the slower growing terms are ignored as their growth rates are insignificant compared to the growth rate of the highest power.

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Rule II :
The time of execution of a for loop is the running time of all statements inside the for loop multiplied by number of iterations of the for loop. Example: for( i=0 to n) { x= x + 1; y= y + 1; x= x + y } The for loop is executed n times. So, worst case running time of the algorithm is T ( n ) = O( 3 * n ) = O ( n )
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Rule III :
If we have a nested for loop, in an algorithm, the analysis of that algorithm should start from the inner loop and move it outwards towards outer loop. Example: for(j=0 to m) { for( i=0 to n) { X= x + 1; y = y + 1; z = x + y; } } The worst case running time of inner loop is O( 3*n ) The worst case running time of outer loop is O( m*3*n ) The total running time = O ( m * n )

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Rule IV :
The execution of an if else statement is an algorithm comprises of Execution time for testing the condition The maximum execution time of either if or else( whichever is larger ) Example: If(x > y) { print( x is larger than y); print( x is the value to be selected); z= x; x= x+1; } else { print( x is smaller than y); } The execution time of the program is the exec. time of testing (X > Y) +exec. time of if statement, as the execution time of if statement is more than that of else statement

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Case study on analysis of algorithms


The following examples will help us to understand the concept of worst case and average case complexities Example 1: Consider the following pseudocode. To insert a given value, k at a particular index, l in an array, a[1n]: 1. Begin 2. Copy a[ln] to a[l+1n+1] (Assuming space is available) 3. Copy k to a[l] 4. End
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The above given code inserts a value k into position l in an array a. The basic operation here is copy. Worst Case Analysis: Step 2 does n copies in the worst case. Step 3 does 1 copy. So the total number of copy operations is n+1=n+1. Hence the worst case complexity of array insertion is O(n). Best case Analysis: O(1) = 1, as only one insertion is done with no movements.
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Average Case Analysis: On an average step 2 will perform (n-1)/2 copies. This is derived as follows: The probability that step 2 performs 1 copy is 1/n, the probability that it performs 2 copies is 2/n and so on. The probability that it performs n-1 copies is (n-1)/n. Hence the average number of copies that step 2 performs is (1/n) + (2/n) + + (n-1)/n + (n/n) = (n+1)/2. Also step 3 performs 1 copy. So on an average the array insertion performs ((n+1)/2) + 1 copies. Hence the average case complexity of array insertion is O(n).
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Example 2:
To delete the value, k at a given index, i in an array, a[1n]:

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The above given code deletes the value k at a given index i in an array a. The basic operation here is copy. Worst Case Analysis: Step 2 does n-1 copies in the worst case. So the total number of copy operations is n-1. Hence the worst case complexity is O(n). Best case Analysis: O(1) = 1, as only one deletion will be done with no further movements
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Average Case Analysis:


On an average step 2 will perform (n-1)/2 copies. This is derived as follows: The probability that step 2 performs 1 copy is 1/n, the probability that it performs 2 copies is 2/n and so on. The probability that it performs n-1 copies is (n-1)/n. Hence the average number of copies that step 2 performs is (1/n) + (2/n) + + (n-1)/n = (n-1)/2. So on an average the array deletion performs ((n-1)/2) copies. Hence the average case complexity of array insertion is O(n).
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