Professional Documents
Culture Documents
Andrew Coverdale Assistant Football Coach Trinity High School Coverdale@thsrock.net http://savefile.com/projects/808596579 (donkey2)
CONCEPTS for
PHILOSOPHY
Field General! Why behind the what connect players to why Play downhill Limit the number of things each play practiced against Answers defensive unpredictability and change Frees up/allows for multiplicity, in turn leading to vanilla Percentages Heavy first down emphasis Allows you to have good plays while you get a sense of what the opposing DCs thoughts are
1. 2. 3. 4. 5. 6.
7. 8.
OVERVIEW
A. B. C. D. E. Run/Run Checks Run/Run Motion checks Run with built-in JUKE Run/Quick game Basic Check
RUN/RUN CHECKS
A. Attitude plays: Find a way to run it! B. Allows you to never run at an overhang C. Can get directed away from best blockers, into boundary, etc. D. A Side/B Side driven
II. Dictate the side choose the play A. Fits more multiple running games B. Allows you to run behind your best people C. Can be forced into running at overhangs D. Edge driven
DEFINING OVERHANG
EXAMPLE 1: Player B is an overhang; no blocker available B
V V V V V V V V
Standing DE or LB outside the box for whom we do not have a receiver & cannot block. Most often, we want to check AWAY from Overhang players. EXAMPLE 3: B is not an overhang; a blocker is available
V V V V B
DEFINING OVERHANG
Safety rotation to a particular side is considered the same as an Overhang aligning to that side!
S V V V V V V V
S V V
Example: COUNTER TREY to WIDE EDGE Easier kick-out angle for BSG
Example: STRETCH to TIGHT EDGE Easier Reach angle at Point of Attack for T/TE
H
Example: Call is H IF 4 Power Solid QB Sees Safety rotation strong, thus an Overhang strong Lifts heel to Motion H over to block rotating Saf
Example: Call is Skate Check 24/25 FBs job on 24/25 Inside Zone is to CHIP backside EMOL will Skate opposite the QBs call
Example: Call is Skate Check 18/19 FBs job on 18/19 Stretch is to LEAD to the Overhang playerwill Skate to the QBs call
TE
Example: Call is Bounce Check 4/5 Power QB checks play to B Side (4) TE on left steps off on cue, resets, Bounces to Frontside to kick out
QB makes check based on normal A Side / B Side criteria for those plays
Example: Call is 25 JUKE Outside WR on right runs Juke Inside Zone play (25) proceeds as normal if CB 6 or tighter QB takes 1 step, deals to the Juke without a check if CB 7 or deeper
Example: Call is 80 DOUBLE QUICK OUT CHECK 4 Criteria for call is # of safeties Single safety look tells QB to check 80
Example: Call is 80 DOUBLE QUICK OUT CHECK 4 Criteria for call is # of safeties Two safety defense tells QB to check 4 Power
Example: Call is ZONE CHECK INDY Criteria for call is width of Overhang players Walked off Overhangs tell QB to check run; A Side to left tells him to check 25
Example: Call is ZONE CHECK INDY Criteria for call is width of Overhang players TIghtened Overhangs tell QB to check pass; Depth & Leverage of CB tell him to signal Hitch
3. Alignment of a specific defender who must not be allowed to defend run and a Quick route structure (most often Overhang LB/Nickel Player)
Example: Call is 80 TURN CHECK 18 Criteria for call is number of safeties Single safety look tells QB to check 80 Turn
Example: Call is 25 CHECK 80 SLANT Want to run 25 to a clean surface weak; QB knows Slant/Arrow is his check if safety rotates into it
Example: Call is 25 or 80 FADE/FLAT Make the Overhang wrong: If he covers down the Slot, run Zone at a good bubble underneath him; If he creeps down, he gives up leverage on the Flat route
Example: Call is 80 TURN CHECK 18 Criteria for call is number of safeties Two safety look creates good leverage for the Stretch; QB checks 18
BASIC CHECK
Expansion of Run/Quick Check that adds the following priorities that supercede a Run or a Quick: 1. Check to a Bubble Screen versus an Uncovered look 2. Check to an Alley Screen v. 0 Safety or possibly 5-man pressure looks (depending on game plan) If neither of those present themselves, QB goes through Run/Quick thought process based on whatever criteria he would normally use (# of safeties / CB leverage / Overhang)
BASIC CHECK
Example: Call is BASIC CHECK LB structure does not cover down to all three receivers Check Bubble Screen
BASIC CHECK
Example: Call is BASIC CHECK Defense shows Zero Safety, Pressure look Check Alley Screen
BASIC CHECK
Example: Call is BASIC CHECK Defense covers down, One high safety Check to built in Quick Concept Spacing in this example
BASIC CHECK
Example: Call is BASIC CHECK Defense covers down, Two high safeties Check to built in run Zone Read to the B Side (left)
NORMAL
FALSE FAST FAST FALSE DUMMY
Yes
No Yes No Yes
Normal
Fake Normal Quick Fake Quick Fake Normal
Nothing said
NORMAL
FALSE FAST
FAST FALSE
DUMMY
To pre-call more sophisticated, wordy pass calls, but be able to identify protection problems