You are on page 1of 67

ELC 200

Introduction to E-Commerce

Copyright, Tony Gauvin, UMFK, 2006

Introduction

Class roll call Instructor Introduction Instructors Educational Philosophy BlackBoard accounts Syllabus review General Information about class Classroom Contract Discussion The Changing Face of eCommerce
2

Instructor

Tony Gauvin
Assistant

Professor Of E-Commerce 216 Nadeau Hall (207) 834-7519 or Extension 7519 TonyG@maine.edu BlackBoard Tony's Resume WebSite (http://tonyg.umfk.maine.edu)
3

Instructional Philosophy
Out-Come based education Would rather discuss than lecture

Requires

student preparation LATE assignments

Hate grading assignments


Especially

Use class interaction, assignments, quizzes and projects to determine if outcomes are met.
4

ELC 200 Survival Primer

Read Material BEFORE the class discussion


Summary & Key Terms at EOC Test Your Understanding and Discussion Questions in EOC Web Exercises

Check BlackBoard Often Use the additional resources identified in syllabus & in WebCT ASK questions about what you didnt understand in readings DONT do homework at last minute. REVEIW lectures and notes Seek HELP if you are having difficulties OFFER feedback and suggestions to the instructor in a constructive
manner

Student Study Groups are Encouraged

ELC 200 Specifics

Blackboard used to augment course Two Desired outcomes


E-Commerces impact on Business & Global Economies Entrepreneurship

Students have the ability to create the framework for a viable ecommerce initiative

Managerial Perspectives instead of technical


Technical Portions will be covered in COS XXX classes Understanding Why instead of How

Blackboard
https://www.courses.maine.edu

Login
Your

@maine.edu name and password

Help with Blackboard is available from Blake Library staff All quizzes and assignments will be administered from BlackBoard
7

Computer Accounts

Computer login
Sys

admin

Pete Cyr (x7547) or Art Drolet (x7809)

Applications

MSDN Academic Alliance


Free

Stuff See Dr. Ray Albert

Access Cards
$10

deposit See Lisa Fournier

Syllabus review
Requirements Grading Course outline Special Notes Subject to change

Contract on Classroom Behavior


A contract for students and Professor on what is expected and encouraged behavior in the classroom Created through a collaborative process Individually agreed to in writing

10

Premise to Contract

The Business Management, eCommerce and Computer Application programs are preparing students for professional positions where professional behaviors will be expected of them. These behaviors will be reinforced by requiring the students to adopt the rules agreed to in this contract. Adherence to the rules in this contract will be part of the students grade in this class. Learning is a group activity, and the behavior of each person in class in some way or the other affects the learning outcomes of others. If we keep these thoughts and the following rules in mind, the classroom experience will be a better one for everyone involved. More serious breeches of student behavior in the classroom will be dealt with through the UMS Student Conduct Code procedures outlined in the conduct code booklet which can be found at the following link.

http://www.maine.edu/pdf/06-09conductcodebookcleancopyfinal052206.pdf

11

My thoughts

Most students exhibit appropriate behavior in class, but there is some disagreement what appropriate behavior is. At times, a consumer culture creeps into the classroom, with students sometimes perceiving faculty as employees hired to serve them. This is not the appropriate comparison a professor is not here to give you what you want, but rather to help you obtain what you need. A professor is more like a physician. Just as any doctor who tells you everything is fine so that youll be happy (when everything isnt fine) should be sued for malpractice, any faculty member who gives you an A regardless of your performance or allows anything to happen primarily because that is what will make you happy is doing you and other students a disservice.

12

Suggested rules (Professor)

This professor

Will be knowledgeable and current on the topics Will be a role model of a professional in the discipline Will provide prompt feedback on assignments and quizzes (within one week) Will not cancel classes without a good reasons and will inform students promptly of his absence Will make time available outside of classes for student professor meetings Will be fair and impartial in student assessments Will follow published UMFK policy Will be sensitive to issues of gender, diversity, disability and student privacy Will stick to the syllabus and will not make any unnecessary changes to the class that adversely effects student learning outcomes ???

13

Bribe List (2008)


2008 BMW M6 1947 HD FLH knucklehead 2008 Audi R8 Waltz HardCore Chopper 1950 Buick RoadMaster Convertible 1972 SS 402 El Camino 1970 Oldsmobile 442 (W-30 option) 1967 Shelby Cobra GT350

14

Compliance
Contract for ELC 200 I have read and understand the Contract on Student Behavior, the syllabus for this course and the UMFK Student Academic Integrity Policy and I agree to abide by the terms outlined in the three documents Signed and dated by Student and Professor
15

UMFKs Definition of E-Commerce

An attempt to achieve transactional efficiency in all aspects of the design, production, marketing and sales of products or services for existing and developing marketplaces through the utilization of current and emerging electronic technologies
E-Commerce IS NOT

E-Business DOT-COMS (or Dot-Bombs) E-Marketing Easy or Cheap NEW

There are other definitions..The text books author has another less inclusive definition

Electronic commerce is the process of buying, selling, or exchanging products, services, and information via computer networks.

16

E-Commerce Degree Program


Combination of Technical Skills and Management know-how Prepares students for Leadership Roles

Cadre

(team) building Broad-based technical underpinnings with one or two specialist areas Understanding of implications of E-Commerce within an organizational context and within broader social issues
17

The Dawn of a Maturing Industry


ELECTRONIC COMMERCE From Vision to Fulfillment Third Edition Elias M. Awad
1-18

The focus of this chapter is on several learning objectives


Conceptual understanding of e-commerce, e-business and e-strategy E-commerce Drivers The rise of specialized Web sites such as blogs

Value-chain and supply-chain management and how they relate to e-commerce and e-business
Business models of the e-environment

A trend toward integrating e-commerce

1-19

First Things First


Welcome to the new world of electronic commerce (e-commerce or EC) The industry of the twenty-first century Do business electronically from virtually anywhere in the world that has a computer (and a network). In 2004 alone, e-commerce generated well over $100 billion in retail business and over $1.5 trillion business-to-business traffic.

1-20

First Things First CONTD


The Internet - an international network of independent computer systems precipitated the revolution. Security Privacy Other problems Has permeated virtually every phrase of society.

1-21

The Good Life in Blogging


A blog is a shared online journal where people post entries about their hobbies or personal experiences on the job on vacation, and so forth. (See www.blogger.com) Blogs are: Available on the Internet like any other Web page Automatically indexed by search engines like Yahoo.com and Google.com There are eight million personal blogs in the United States Blogging in China is causing the Chinese Communist Party some discomfort Todays Internet promotes individualism.

1-22

The Digital Divide


Digital Divide refers to: The gap between the haves and have nots in computers, Internet access, access to information, and e-commerce Is slowly leveling off, but not fast enough Digital Divide Network (www.digitaldividenetwork.org) is the Internets largest environment Concerned citizens and activists can build their own online community Publish blogs, share documents, and announce news and events

1-23

E-Learning
E-learning: technology-based learning; learning materials are delivered via the Internet to remote learners worldwide. E-learnings increasing popularity comes from its learner-centricity and self-paced learning environment.

1-24

E-Learning - contd
Traditional classrooms learning and e-learning

1-25

Marks of Maturity
Characteristics of early e-commerce: Slow dial-up modems E-mail was a novelty Bar codes scanned for fulfillment phase of the e-commerce life cycle Digital products were a challenge to sell on the Internet Took deep pockets to set up Web sites and the accompanying technical infrastructure E-commerce activities were primarily national
1-26

Marks of Maturity contd


Maturation of E-commerce Broadband connections to homes is fulfilling the ultimate mission of e-commerce. E-mail is now the very connectivity of e-commerce. Bar code scanning is on the way out, replaced by sophisticated biometric technology (and RFIDs). http://electronics.howstuffworks.com/smart-label.htm Legal downloading of music, video, and other digital products via the Web is increasing. Big businesses, as well as small- and medium-sized firms, can afford to develop a Web presence quickly, reliably, and at an affordable cost. E-commerce has gone international.
1-27

What Is E-commerce?
1. Communications Perspective - the ability to deliver products, services, information, or payments via networks. 2. Interface View - e-commerce means information and transaction exchanges: 1. Business-to-Business (B2B) 2. Business-to-Consumer (B2C) 3. Consumer-to-Consumer (C2C) 4. Business-to-Government (B2G) 3. Business Process - e-commerce means activities that support commerce electronically by networked connections. 4. Online Perspective - e-commerce is an electronic environment that allows sellers to buy and sell products, services, and information on the Internet. 5. A Structure - e-commerce deals with various media: data, text, Web pages, Internet telephony, and Internet desktop video. 6. A Market - e-commerce is a worldwide network.
1-28

E-commerce Is Not E-business


E-business - the conduct of business on the Internet, in supply-chain planning, tracking, fulfillment, invoicement, and payment. Includes buying and selling as well as servicing customers and collaborating with business partners Electronic information is used to boost performance and create value by forming new relationships between and among businesses and customers. One example of e-business is SAP (www.sap.com)
1-29

E-commerce Versus E-business


E-commerce Selling goods and services on the retail level with anyone, anywhere, via the Internet Greater efficiency and effective exchange of goods and services Exchange based upon transaction

A block of information exchange between the merchant and its customers via the corporate Web site www.amazon.com
E-business Connecting critical business systems and constituencies directly via the Internet
1-30

The Drivers for E-commerce


Digital Convergence - digital devices communicating with one another Anytime, anywhere, anyone - e-commerce is available to anyone (24/7) Changes in Organizations - todays businesses empower frontline workers to do the kind of work once performed by junior management Increasing pressure on operating costs and profit margins - global competition and the proliferation of products and services worldwide have added pressure on operating costs and profit margins Demand for customized products and services mass customization puts pressure on firms to handle customized requests on a mass-market scale
1-31

Changes in Organizational Makeup

1-32

Myths about E-commerce


Setting up a Web site is easy.

E-commerce means no more mass marketing.


E-commerce means a new economy. E-commerce is revolutionary. E-commerce is a commercial fad that crashed in 2000. All products can be sold online using identical business models. Build it and they will come. The middleman is out.
1-33

Advantages through Ecommerce


Lower cost to the E-merchant Economy Higher margins Better customer service Quick comparison shopping Productivity gains Teamwork Growth in knowledge markets Information sharing, convenience, and control Customization
1-34

Issues and Constraints of E-commerce


The co$t factor Security System and data integrity System scalability E-commerce is not free Fulfillment and customer relations problems Products people resist buying online Cultural, language, and trust issues Corporate vulnerability Lack of a blueprint for handling E-commerce High risk of Internet start-up
1-35

Benefits of the Internet


Benefits
The Internet is the enabler of the e-commerce Marketing and selling products and services Doing business fast Gathering opinions and trying out new ideas Leveling the playing field Promoting a paper-free environment Providing superior customer service and support resources Efficiency and unequaled cost-effectiveness Supporting managerial functions, spreading ideas, ease of technical support Triggering new business Providing Web services
1-36

Limitations of the Internet


Limitations
Security and privacy
Fakes and forgeries Cyber terrorism Cyber warfare http://www.itoc.usma.edu/ Problems and stress

Abuses in the workplace

1-37

Role of E-strategy
For a successful e-commerce business: Identify the critical success factors (CSFs) A sound strategy that has the full support of top management A clear goal of long-term customer relationships and value Making full use of the Internet and related technologies A scalable and integrated business process and infrastructure

1-38

Role of E-strategy contd


Develop a realistic strategy for the business
Sustainable business strategy based on unique opportunities to provide value for the firm Requires a clear understanding of the company, the industry and available Internet technologies Strategy should be difficult to duplicate, have high barriers to entry for competitors, and high switching costs to customers Be realistic
1-39

Value Chain in E-commerce


Value Chain: a way of organizing the activities of a business so that each activity adds value (valueadded activity) or productivity to the total operation of the business. Michael Porter Competitive Advantage: Creating and Sustaining Superior Performance A strategic tool for identifying how the critical components of a business tie together to deliver value for the business across the value-chain process.
1-40

Value Chain in E-commerce contd


Organizations are open systems They do not consist of isolated sets of functions They are a chain of value-creating activities that assure competitive advantages by delivering value to the customer Depicts the series of interdependent activities of a business A business evaluates its value to find opportunities for improving the value activities

1-41

Competitive Advantage
Competitive advantage is achieved when an organization links the activities in its value chain more cheaply and effectively than its competitors.

1-42

Value Chain Primary Activities


1. Inbound logistics 2. Operations 3. Outbound logistics

4. Marketing and sales


5. Service

1-43

Value Chain Support Activities


1. Corporate infrastructure 2. Human resources 3. Technology development

4. Procurement

1-44

Value Chain for American Airlines

1-45

Analyzing Value Chain Activities


What type of activity is being performed? Does it add value? Does it ensure the quality of other activities? How does the activity add value to the customer? Could the same activity be reconfigured or performed in a different way? What inputs are used? Is the expected output being produced? Is the activity vital? Could it be outsourced, deleted completely, or combined with another activity? How does information flow into and out of the activity? Is the activity a source of competitive advantage? Does the activity fit the overall goals of the organization?

1-46

E-commerce Value Chain


The E-commerce Value Chain means identifying: The competitive forces within the companys e-commerce environment The business model it will use Identifying the value activities that help the e-commerce value chain do its homework

E-commerce views information technology as part of a companys value chain


1-47

Roles for E-commerce


Reducing costs Improving product quality and integrity Promoting a loyal customer base Creating a quick and efficient way of selling products and services Incorporate information technology and telecommunications to improve overall productivity Web sites are used to provide and collect information between the e-merchant and the customer Competitive pricing information Invoicing facilitates online payment flows Customized products or orders can be shipped and delivered by independent shippers directly to the customer
1-48

Trend in E-commerce
Integrate the entire transaction life cycle, from the time the consumer purchases the product on the Web site to the time the product is actually received

1-49

A Generic E-commerce Model

1-50

Key Elements of Internet, Extranet, and Intranet E-commerce

1-51

Path to Successful E-commerce


The path to success is integration of the various links (departments) in the (value) chain to work together for a common objective - profitability and customer satisfaction. Supplier links with manufacturing Manufacturing adds value by the finished products Finished products are then made available to sales Finished products Sales add value by advertising and selling the products to the customer Today, ERP software integrates information about finished products, costs, sales figures, accounting and human resources

1-52

An Integrated Approach to E-commerce

1-53

E-commerce Application
Business-to-Consumer (Internet) Business-to-Business (Internet and Extranet) Supply-Chain Management

Business-within-Business (Intranet)
Business-to-Government (B2G)

1-54

Business-to-Consumer (Internet)
The consumers use of a merchants Web storefront or Web site Modeled on the traditional shopping experience Shopping cart is used to hold goods until the customer is ready to check out Online order form supported by the appropriate software

Checkout is order and payment processing

1-55

Business-to-Business (Internet and Extranet)


Business-to-Business e-commerce is industrial marketing among the processes it handles are fulfillment and procurement Companies can conveniently and quickly check their suppliers inventories or make instant purchases

Competing online should also force prices for materials and supplies to drop dramatically
B2B often use an extranet: a shared intranet vendors, contractors, suppliers, and key customers

1-56

Supply-Chain Management
Integrating the networking and communication infrastructure between businesses and suppliers Having the right product in the right place, at the right time, at the right price, and in the right condition Delivery of customer and economic value through integrated management of the flow of physical goods and related information

Designed to improve organizational processes by optimizing the flow of goods, information, and services between buyers and suppliers in the value chain
1-57

Supply-Chain Management contd


SCM is:
Collaboration among business partners Coordination of logistics for timely delivery of goods or products Cooperation among businesses and suppliers to make sure orders and inquiries are filled correctly Connectivity through networking infrastructure to ensure speed and good response time at all times

1-58

Business-within-Business (Intranet)
Strictly a within company type of information exchange Restricted to internal employees and customers Firewalls to keep out non employees E-mail replaces paper for the communication of messages, order acknowledgement and approvals, and other forms of correspondence The intranet becomes a facilitator for the exchange of information and services among the departments or divisions of a company Different departments with different PCs or local area networks can interact on an intranet
1-59

Benefits of an Intranet
Low development and maintenance costs Environmentally friendly because it is companyspecific Availability and sharing of information Timely, current information Quick and easy dissemination of information

1-60

Business-to-Government (B2G)
The government market is strikingly similar to B2B.

Huge potential for savings in $1.8 trillion federal and $1 trillion state and local expenditures
Changing the status quo in government is not so easy

Changes to employee tasks and job restructuring often create resistance Tax savings potential is not easily recognized Committing to technology means constant need for upgrades and additional costs

1-61

E-commerce Business Models


Storefront Model Broker Model

Click-and-Mortar Model
Built to Order Merchant Model Service Provider Model Subscription-based Access Model Prepaid Access Model

Advertiser Model
Portal Site Model Free Access Model Virtual Mall Model Virtual Community Model Infomediary Model

1-62

Managerial Implications
It is people and managerial talent that matter

There is a new focus on building a productive organizational culture, managing change and results, building intellectual capital, creating future leaders, managing organizational learning, and pushing growth and innovation
The real asset is information and how it is used to create value for the customer

The top challenge in managing e-business is understanding the consumer


1-63

Chapter Summary
Electronic commerce (EC) is the ability to deliver products, services, information, or payments via networks such as the Internet and the World Wide Web. Electronic business connects critical business systems directly to key constituents The rise of specialized Web sites and Web logs (blogs) generated opportunities to read and write on a vast array of topics Several drivers promote EC: digital convergence Advantages of EC
1-64

Chapter Summary (continued)


Limitations of EC A value chain is a way of organizing the activities of a business so that each activity provides added value or productivity to the total operation of the business. The transaction life cycle includes three major e-commerce applications: Business-to-Consumer (B2C), Business-toBusiness (B2B), and Business-within-Business. An intranet wires the company for information exchange. Success in the E-commerce field depends on attracting and keeping qualified technical people and managerial talent.

There are several types of specialized Web sites on the Internet. Each site is based on a business model as a way of doing business to sustain a business - generated revenue.
1-65

Assignment 1
Due September 17 @ 11:00 AM Use Blackboard to download the assignment and to upload your answers. Save a copy since the same material can be incorporated in the eCommerce Initiative paper that will be due at the end of the semester. assignment1.doc

1-66

For Next Class

Get Familiar with all the resources identified in the syllabus and Blackboard Read Chapter 1 Start thinking about an eCommerce business idea
Something to sell over the internet Existing or new product or service A

way to use the Internet to enhance a traditional brick and mortar business model

67

You might also like