Professional Documents
Culture Documents
The aim of marketing is to meet and satisfy target customers needs and wants. The field of consumer behavior studies how individuals, groups, and organizations select, buy, use and dispose of goods, services, ideas, or experiences to satisfy their needs and desires. Understanding consumer behavior and knowing customers are never simple. (Kotler, 2000, p.160)
Sebagai tindakan yang langsung terlibat dalam mendapatkan, mengkonsumsi, dan menghabiskan produk dan jasa, termasuk proses keputusan yang mendahului dan mengikuti tindakan ini. (Engel, 1992)
The study of the buying units and the exchange processes involved in acquiring, consuming and disposing of goods. (Moven and Minor, 2000)
1. Perilaku konsumen adalah pondasi bagi manajemen pemasaran. Dapat dimanfaatkan untuk:
a. Merancang marketing mix b. Merumuskan segment marketplace c. Merumuskan analisa lingkungan d. Mengembangkan riset pasar tingkat lanjut
2. Dapat dikembangkan sebagai bahan penting bagi penetapan kebijakan publik 3. Pemahaman akan perilaku konsumen akan memberi peluang untuk dapat lebih memantapkan penanganan konsumen 4. Analisa konsumen memberikan pengetahuan bagi pemahaman akan perilaku konsumen secara keseluruhan 5. Pemahaman perilaku konsumen akan memberikan 3 jenis informasi:
a. Orientasi konsumen b. Fakta seputar tingkah laku manusia c. Teori yang dapt membimbing seseorang fokus pada proses berpikir
Consequence-based satisfaction
Attribute-based satisfaction
Purchases
Conviction Preference
Model AIDA
Model Komunikasi
Keterbukaan
Tahap kognitif
Kesadaran
Penerimaan
Keyakinan
Tahap perilaku
Perilaku Pelanggan
Consumer Evolution
Question Is there a new economy? Whats really changed? Who do customers think they are?
Your products must help people do things better
Whos in control?
Topic
Everything is global
Theme
Old psychology
New psychology
Customers demand products which are effective when they use them Find a universal need; not a fad.
Business strategy
Proses Pengambilan
Pembeli
Budaya Sosial Personal Psikologi
keputusan Pembeli
Masalah pengenalan Mencari Informasi Alternatif Evolusi Pengambilan keputusan Membeli Purnabeli
Pemasaran
Produk Harga Tempat Promosi
Lainnya
Ekonomi Teknologi Politik Budaya
Pilihan pemasok
Pilihan waktu pembelian Pilihan jumlah harga
Kebiasaan belanja yang dipengaruhi oleh merk (Variety- Seeking Buy Behav)
Tidak membutuhkan kajian khusus tetapi sangat dipengaruhi oleh merk, misalnya membeli alat kosmetik, barang-barang fashion.
High Involvement Significant Differences between brands Few Differences Between brands Complex Buying Behav.
Suspects
Prospects
Disqualified prospect
Clients
Inactive or excustomers
Members
Advocates
Partners
Partners
Clients who actively support your organization by recommending it to others
Mencari informasi
Evaluasi alternatif
Keputusan membeli
Purnabeli
Toshiba
Compaq NEC Sony, dll
Toshiba
Compaq
Setiap manusia (normalsense) memiliki sense of place Perkembangan sense of place seseorang:
Fisik
Jenis kelamin, umur, kesehatan, kemampuan finansial
Place Berkaitan
dengan lokasi dan integrasi antara masyarakat, budaya dan alam
Psikologis
Pengalaman/ pengetahuan
Declarative component:
pengetahuan akan makna obyek dan tempatnya
Procedural knowledge
menggambarkan proses perkembangan perubahan obyek dalam konteks keruangan
Sense of Place
Environmental cognition
Spatial Cognition
Cognitive mapping
Mental Maps
Social Mapping
Suatu proses transformasi psikologis yang diharapkan, disimpan, recalls dan decodes information tentang lokasi dan atribut dari satu fenomena kejadian kehidupan sehari-hari.
Values
Cognitive
Affective Space
Affective
Conative
Practices
Lingkungan
Demografis Ekonomi Alam Teknologi
Politik Budaya
Attitude Behavior
Focus
Existing products
Means
Selling and promotion
Ends
Profits through sales volume
Customer needs
Integrated marketing
Company
Consumer
Personnel Value
Image value
If we want to know what a business is, we have to start with its purpose. And its purpose must lie outside the business itself. In fact, it must lie in society since a business enterprise is an organ of society.
purpose:
to create a customer.*
*
Peter F. Drucker, The Practice of Management (New York: Harper & Row,
12954), p. 37.
Customer Equity
How Much Is A Customer Worth
Customer Equity
Lifetime Value of a Loyal Customer. Revenue Stream.
Price/unit * Total expected lifetime purchases
Income Stream.
Margins/unit * Total expected lifetime purchases
Quality
#1
Quality is the totality of features and characteristics of a product or service that bear on its ability to satisfy stated or implied needs.
Manufacturing-Based. (Conformance to
standards)
CUSTOMER SATISFACTION
Satisfaction is a persons
feelings of pleasure or disappointment resulting from comparing a products perceived performance (or outcome) in relation to his or her expectations.
Reliability :
Satisfied Customers:
Are loyal longer Buy more (new products & upgrades) Spread favorable word-of-mouth Are more brand loyal (less price sensitive) Offer feedback Reduce transaction costs
Perceived Value
Customer Satisfaction
Customer Expectations
Customer Loyalty
HOW CUSTOMERS FORM EXPECTATIONS Personal Needs Word of Mouth Past Experience
External Communications
Customer Expectations