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3-4 Attack Defense vs.

Shotgun Spread Offense


Base Defense Against Run and Pass

Jason Bornn Saugus High School, CA jbornn@hartdistrict.org

Coaching Background
Graduate

of Village Christian H.S. (89) USMC Reserves (89 to 95)/L.A. Valley J.C./CSUN Began coaching at Village Christian (90 to 95) John Muir H.S. in Pasadena (96 to 00) Canyon H.S. (2001) Occidental College (2002) Saugus H.S. (2003 to present)

General thoughts/ideas/suggestions to improve your Program


Film the end zone of your games Film your practices and watch with your players Make video cut-ups for your players/coaches Your game, opponents, & practices Hire an outside consultant for growth Contact/visit colleges who do what you do Practice plays from the hash

3-4 Defense Philosophy Why do we use this scheme?


Gets more athletes on the field (4 LBs, 4 DBs) Cover 2 Shell allows us to use multiple coverages Balanced defensive front vs. multiple offenses Easy to identify breakdowns Allows for multiple blitzing schemes Its a defense I dont like to see vs. our offense

Base Front

Base Alignment 44
S C $ E M
Strong Left

N W

R F/S C

Position--End Nose Tackle SAM MIKE WILL RUSH LEFT Corner Strong Safety Free Safety RIGHT Corner

Alignment 4 0 4 Split OT & #2 30 30 Split OT & #2 8x1 outside #1receiver 10 x 1 inside #2 receiver 10 x 1 inside #2 receiver 8 x 1 outside #1 receiver

Key Ball to feet of OL Ball to feet of OL Ball to feet of OL OT to RB path OG to RB path OG to RB path OT to RB path QB OT to QB OT to QB QB

Flow Strong Fill Trail & pursue Trail & pursue Primary force Fill Cutback Cutback Secondary Force Fill Alley Last Man

Flow Weak Trail & pursue Trail & pursue Fill Cutback Cutback Fill Primary Force Last Man Alley Fill Secondary Force

Alignments by #
D 9 8 7 C 5 4 4i B A A B 4i 4 C 5 7 8 D 3 2 1 0str 0 0wk 1 2 3

Run Support/Pursuit Responsibilities


Primary Force, Fill, Trail & Pursue, Cutback, Secondary Force, Alley, Last Man

Force

E Fill
M
Fill

Trail & Pursue

R
Cutback Last Man

C
Secondary Force Fill

W
Cutback

Alley

F/S

Gap Responsibility Slant Strong


Strong Left

S C $

E M

R C F/S

Position Sam End NoseTackle Rush Mike Will Strong Safety Free Safety

Strong Gap Responsibility Primary Force/Fold to B Play side C Play side A Back side B Back side C Play side B Back side A Fit Support -

Weak Gap Responsibility Back side C Back side B Back side A Play side C Primary Force/Fold to B Back side A Play side B Fit Support

Gap Responsibility Slant Weak


Strong Left

Weak

S C $

E M

N W

R C

F/S

Position Sam End NoseTackle Rush Mike Will Strong Safety Free Safety

Shark Gap Responsibility Primary Force/Fold to B Play side C Play side A Back side B Back side C Play side B Back side A Fit Support -

Whale Gap Responsibility Back side C Back side B Back side A Play side C Primary Force/Fold to B Backside A Play side B Fit Support

DL Slants
Strong

Strong Left
T

N
Weak

N
Inc

N
Orc

E
Strong Rail

T
Weak Rail

Pass Coverage

Cover 4 vs. Dubs Quick Set

S C M
2 1

R W
1 2

C FS

OLB - Once quick set is read, flatten to # 1 ILB Open to side, read quick set, flatten to # 2 CB - Play over throw on slant by # 1 React back to out by # 2

$/FS - Slant/Pop by # 2 to slant by # 1-Read QBs intentions

Cover 4 vs. Dubs Deep Set - Linebackers


S C M W F/S R C

OLB Wall #2 & get in a trail position (come off on #1 coming in, showing #s) If #2 goes out or in at -5 yds. = drop to curl If #2 tries to come in at 10-12 yds. = wall off and make him go around; level off at 12 yds If #2 breaks out at 10-12 yds. = break underneath into passing lane If #2 goes vertical = level off at 12 yds. Look to help on dig from #1 or crossing pattern from other side

ILB Open to side, help with inside routes


RB goes out = go with him QB breaks contain = go get him

Cover 4 vs. Dubs Deep Set - Secondary


S C M W F/S R C

CBs Play on top of #1


If #1 hitches under 10 yds. = sink to the hole to play corner route (react to palm off of QB) If #1 runs a 10+ hitch or out = jump it right now If #1 pushes to 10+ yds. (i.e.. fly, post, dig) = lock on SAFETIES Play on top of #2 If #2 goes in or out under 10 yds. = rob the curl under #1 If #2 pushes to 10+ yds. (i.e.. fly, post, corner, dig, out) = lock on

Slant Strong Cover 4 vs. Dubs


S C E M N W F/S T R C

Slant Strong Max Cover 4 vs. Dubs


S C E M N W F/S T R C

Cover 4 vs. Trips

S C

M $
F/S

W C

Play side CB Strong Safety - SAM


These three players all play Cover 4 rules on the #1 and #2 receivers, just like in Dubs The only exception is SAM who cover any out by #3

Cover 4 vs. Trips

S C $

M
F/S

W C

MIKE and WILL


M drop to #3; if he goes vertical, level off at 12 yds.; if he comes in collision him If #3 goes out = continue on to #2 W combo the RB to #3 with M

If RB goes out crossing #3 = M comes off #3 to RB and W goes to #3


If RUSH is coming for a 4-man rush = drop under #1 to weak side

Cover 4 vs. Trips

S C $

M
F/S

W C

Backside CB, RUSH and FS Backside C plays Cover 4 rules on top of #1 (basically, he is in man to man) RUSH Drop underneath #1 F/S play over play side OG and Cover 4 rules on #3 If #3 disappears in or out under 10 yds. = look to help on backside post or dig If #3 pushes to 10+ yds. = lock on him man to man

Slant Strong Cover 4 vs. Trips

E M

T W

C $

C
F/S

Slant Strong Max Cover 4 vs. Trips

S C $

T W

R C

M
F/S

Run Fits

Shotgun Run Plays: Inside Zone

E M

N W

F/S

Shotgun Run Plays: Midline

E M

N W

F/S

Shotgun Run Plays: Stretch

E M

N W

F/S

Shotgun Run Plays: Speed Option

E M

N W

F/S

Shotgun Run Plays: Tackle Wrap

E M

N W

F/S

Shotgun Run Plays: Counter

E M

N W

F/S

ROLL FILM

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