Professional Documents
Culture Documents
Digital Technology
What skills did you learn?
Weblogs
You used www.blogger.com to organise your planning materials. Blogger is an example of Web 2.0 technology (OReilly, 2004). This means that the technology is interactive audiences can post and edit content on the blogs it links to the idea of two-way communication, communication is no longer linear (one way). Web 2.0 software is collaborative.
In terms of your film trailers it means that audience feedback was posted along with my comments, and you learned how to do this for others. You also uploaded planning materials and evaluations to your weblog. You used Final Cut Express to edit rough cuts, animatics, font tests and voiceover files that had been recorded on the internal microphone or the Boom Microphones. Final Cut Express introduced you to timelines, dissolve and fade transitions, and the layering of audio over images.
YouTube Many of you used YouTube to upload your videos. An example of Web 2.0. and of the We Media (Dan Gillmor 2006), YouTube means that again the technology is interactive because comments can be left but also that the relationship between producers (You) and audiences has changed you are now film makers with a potential audience of millions
Facebook
Many of you used Facebook to create a group that allowed audiences to feedback on your film trailer. This is a positive way to use social networking to find new audiences.
You used the digital video cameras to film your prelims. What are the benefits of the [mini-]DV camera? You then uploaded the footage using a Firewire cable to the Macs. Why Firewire? Whats the importance of connectivity?
You then used Final Cut Express to edit your footage. The prelim task helped you learn continuity editing and framing skills in terms of shot types/angles/positioning & how to use lighting
Filmmaker and designer Mark Towse (2002) details digital video (DV) to be one of the most important advancements in motion picture technology since television. Film production is now not only done by monolithic film production companies, but can be done at home owing to cheap software and hardware. Final Cut Express is one of the most widely used professional software for DV/HDV editing and is the lite version of Final Cut Pro and is a more sophisticated version of iMovie which is on most Macs. You edited footage on a timeline and this enhanced your knowledge of layering video and audio, uploading and using audio and video filters.
The non-linear editing software allowed you to edit footage, and the most popular edits you made in your trailers were split edits (which split the video and audio footage at different times) and cutaways or cross cuts (which were continuity techniques used to allow audiences to experience parallel action of events or receive more information in order to construct narrative).
You should write down the exact effects you used and explain why as part of your preparation for this section of the exam.
Creativity
What skills did you develop?
A work in progress skills development and future projects? A sense of future direction for other projects? Sense of stylish and artistic development? Challenging conventions or replicating / furthering knowledge of them? Is creativity something unambiguously positive / desirable?
What is creativity?
The making of the new and the rearranging of the old (Bentley, 1997).
Creativity involves thinking or behaving imaginatively. The imaginative activity is purposeful set against a meaningful objective. The processes must generate something original How does this relate to your coursework? This pragmatic approach suggests the creation or bringing something new into existence this particular understanding of creativity involves the physical making of something, leading to some form of communication, expression or revelation. (David Gauntlett) Is it about media language? Mediation: how you communicated a preferred meaning?
Creativity results from the interaction of a system composed of three elements: a culture that contains symbolic rules, a person who brings novelty into the symbolic domain, and a field of experts who recognize and validate the innovation. (Csikszentmihalyi, 1996) How does this apply to your experience of Media Studies A level?
Roberts Report: Nurturing Creativity in Young People creativity is not only related to the arts but to all subjects, including science and maths, andit should permeate everything children and young people do in, and outside, of school. (p67)
Do you agree?
For your coursework you could look at your creative application of: Composition & Framing (and all other media language elements) Abstract natures of ideologies, representations and identities Narrative Design & Layout Hypertext & Convergence You must take into account the technology you have used and how this has afforded you the opportunities of being creative in some of the above areas: If creativity is not inherent in human mental powers and is, in fact, social and situational, then technological developments may well be linked to advances in the creativity of individual users (Banaji, Burn and Buckingham, 2006).
There is no absolute judgement. All judgements are comparisons of one thing with another (Donald Laming). How could I judge your work? In terms of your work is it a knowledge object or an art object or both? What is its purpose and how have you communicated this?
4. 5. 6.
Primary first hand textual analysis, audience feedback: questionnaires, vox pops.
Secondary research Google, class notes, library which textbooks did you use? Internet viewing figures, institution / audience research for film industry etc.
Primary Watching Internet Trailers, Television Trailers,
Write down briefly what you used for all pieces BUT this will require an in-depth assessment of your materials for the write up.
What are the pros and cons of secondary and primary research?
Expense/Cost
Books? Magazines?
Accessibility Was the research easy to find? Time Was it time consuming? Reliability was the research measured to be
consistent did you find a trustworthy source, was it another students work?
Accuracy Bias
were the facts and figures correct? Did your audience feedback results provide a fair sample of overall opinions? textual analysis can be biased as it is subjective did you complete enough research to overcome this? Were any secondary sources biased?
Validity
was there a link between the particular research and final product? Was there a strong indication that this research effected the outcome of your work e.g you shouldnt have researched magazine covers if you were doing a film poster...
Usefulness
how relevant was this to your project (see validity). OR did any of your research methods prove to be completely useless and why? Could you have used BOOLEAN searches on the internet for example??
3. Organisation of Research
You used your blog to organise ALL of your research. What skills did you learn about organising and referencing materials? (Remember if your research isnt referenced correctly then you will not get full marks).
Drafting
storyboards and drafts for A2 - link to DIGITAL TECHNOLOGY and CREATIVITY how did you construct these? Animatics? Rough Cuts? Tests? Shooting Schedules? Again link to DIGITAL TECHNOLOGY if possible. How did you make sure you collated this what was the development between AS and A2?
Working individually or as part of a group What did you learn about individual and group work? What are the pros and cons? What main things have you learned about group work at AS and A2 in terms of planning your product?
Did you complete regular blogs and/or work so far posts? Why might this be important in terms of planning both pieces of coursework?
Have you used any of the research and planning skills in other products?
Mediation Encoding and Decoding, Open/Closed Texts You will need to investigate, across AS and A2, how you encoded meaning in texts to give a preferred meaning (Hall, 1980) or closed reading (Eco, 1981) for the audience based on your knowledge of the conventions of real media texts. This is going to involve an assessment of the micro and the macro aspects of your work in relation to your audience.
Macro Analysis
Pre-production: Ideology & Discourse (discussion or debate): Mediation of Ideas, Representation and Debates/Agenda. what were your intended meanings/messages?
Production and Post Production: Form and Style Postmodern? Hybridity, Intertextuality. Medium, Genre, Narrative? how were your meanings/messages communicated?
Micro Elements
What choices did you make in terms of the following in order to communicate your meaning to audience (mode of address)? Media Language: Mise-en-Scene, Camerawork, Editing, Sound
Umberto Eco (1981) Open and Closed Meaning. Texts aimed at large audiences (mass) will be encoded so that the majority of the audience can only decode a preferred meaning. This is known as a closed text. An open text is one that has many meanings, or is deliberately ambiguous, and can be understood in different ways by a number of different audience members.
Images can be polysemic and Barthes argued that the meaning of images can be pinned down to give a preferred meaning through the process of anchorage (text/music). Barthes also argued that all texts are encoded in such a way to reinforce dominant, cultural ideologies or values. The way that a text is encoded makes the representation seem natural or common sense. This is the concept of myth.
Genre: Was it a hybrid? Did it have a sub-genre? What were the stereotypical elements of real media texts that you encoded into your video? Narrative: Is it an open / closed narrative? Did it have a beginning, middle and end or not (i.e. follow a classic narrative structure)? Linear or non-linear? Anti-narrative (deliberately doesnt make any sense surrealism)?
NOW THINK BACK: Are there additions to the Creativity section now you have studied postmodernism?
TASK 1: How did you pastiche or parody any other media texts? (this includes bricolage and intertextuality).
TASK 2: In relation to the above, can you be more specific in terms of generic conventions of your medium?
TASK 3: In relation to the above, can you be more specific in terms of narrative theory of your medium?
Micro Theory advanced editing Editing is its most literal sense is to remove unwanted elements. In terms of production : for your A2 photographs: a photograph Barthes claimed, involved a mechanical process where the image that which is denoted is recorded, but there is also an expressive, human and cultural process that involves the selection and interpretation of such elements as camera angles, framing, lighting and focus (OSullivan, 1998). In terms of post-production: You didnt just decide what elements to put in your images it was what to leave out/take out in order to create meaning.
Think about your trailers and their use of juxtaposition, of montage, of using text and graphics alongside music and images Apply this to your own product : What conventions across AS and A2 did you adhere to? Use the editing theory as part of your answers.
Post Production
What skills did you develop at the stage of post production?
Production at AS consisted of filming the prelims and title sequence. Post Production at AS consisted of editing the timelines and putting all the text and graphics and sound together in iMovie 06.
TASK
You have 5 minutes to brainstorm everything you did for your main product at AS at the stage of postproduction. This must be detailed in terms of tools used, the software pros /cons, your strengths /weaknesses.
Production at A2 consisted of filming the music video. It also consisted of things like taking photos for your ancillary texts.
Post Production at A2 consisted of editing the footage and audio in Final Cut Express. It also included manipulating the photographs and putting all the text and graphics together on Photoshop.
It may also be useful to consider the videos you produced for your Evaluations as part of your postproduction work
TASK
You have 5 minutes to brainstorm everything you did for your main product at A2 at the stage of postproduction. This must be detailed in terms of tools used, the software pros /cons, your strengths /weaknesses. You should also detail your progression of editing skills at stage of post production between AS and your A2 ancillary tasks.
Try to think about how you have become more technically competent in terms of your use of digital technology to present work creatively at the stage of post-production.
All of your work should make reference to your knowledge of the KEY MEDIA CONCEPTS.
So if you were to state that you used FCE solarize tool as a transition you need to explain why you did this in terms of communication/meaning/mode of address for the audience.
E.g. At the stage of post-production there were more advanced transitions effects in the video effects bin on FCE. I used the solarize tool as a transition that would signify a new character in the narrative for the audience. This connotes that this character is important, giving more information about X, enhancing their representation of X. It is also a convention of the teaser trailer to highlight one character, especially the antagonist and/or protagonist.
TASK
You have 5 minutes to link 6 post production choices you made to one or more of the key media concepts.
TASK
We need to start recognising links between these at the different stages of production and there is a choice of 3 essay questions. You therefore have 10 minutes to identify how each area might fit with the others in terms of SKILLS development. e.g. start with DIGITAL TECHNOLOGY in the middle and write the other three areas around it, make notes on how they fit. e.g Research and Planning technology of blogger.com
Choice of 3 questions...remember they start with a statement as below for you to ultimately answer as part of your evaluation.
A media product is primarily created at the stage of editing. In your own experience detail how far the meaning of your product was constructed at the stage of post production.
Creativity is something that is inherent and cannot be learned. In your experience detail how the post production of your media products developed your creative skills.
Consumers are now media producers. In your experience detail how far the post production of your work was enabled by the digital technology available to you.